 Where America Comes to Play!
Wednesday, July 18 - Sunday, July 22, 2007
at the East Brunswick Hilton in East Brunswick, New Jersey
Role Playing Schedule for DEXCON 10Updated 6/22/07
You may ONLY reserve seats in DEXCON 10 events if you are pre-registered. Click here to pre-register for DEXCON 10 if you have not already done so.
To reserve your spots in the events you want to play in, send eMail to THIS ADDRESS ONLY and include your name and the events you want to register for NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.
We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!
The Event Listing contains vital information about each event, in the format shown below:
Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).
In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DEXCON 10. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.
Notes:
(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.
(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).
(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.
(4) Very Silly; Silly; Fun; Serious; Very Serious.
(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.
(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.
All Special Headline Events are shown in YELLOW.
R174: Agon; "With Shield Or On It!" by Mel White. An INDEPENDENTLY PUBLISHED GAME from John Harper - Part of the Indie Games Explosion! The gods of Olympus play at war, and mortals are their game tokens. It is a role you relish, in a quest to prove yourself greatest hero of the age! Play a Greek hero, competing against both the other characters and the challenges created by the game master! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R175: Champions (HERO System 5th Edition); "INU-YASHA: The Return of Neraku" by Ronni Katz. Set in the Warring States period of Japan's medieval history during the time before the rise of the Tokugawa Shogunate, Inu-Yahsa is the tale of a half-demon half-human adventurer who travels with a Buddhist monk (Miroku), a demon slayer/warrior woman (Sango) and her magical riding cat-creature Kilala, a young fox-demon (Shippo) and a high-school girl from our time who is the reincarnation of a Shinto Shrine maiden and posesses strong spiritual powers (Kagome). Once again Inu-Yasha and his friends are facing off against their old nemesis Neraku, However, the time and placeof their fight isn't what they expected nor are those aiding them in their battle the folks they usually count on to be fighting at their side! A FUN adventure for fans of the anime/manga series! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R305.
R176: Cyberpunk v3; "Return to Night City" by David Simpson. David Simpson's classic setting, Night City, returns to DEXCON again! Explore the city in a way never before possible using the new Cyberpunk v3 rules. New Traps, tricks and pitfalls, even for players who've seen it all...beware! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R198.
R177: "Misspent Youth: A Game of Juvenile Delinquency and Being Awesome" by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME from The Independent Insurgency - Part of the Indie Games Explosion! It's 10 years in the future and The Authority is out to crush you, everyone you love. The adults won't do anything about it, the other kids are sheep. Only you and your crew will stand up. Misspent Youth is a story game including collaborative world creation, fluid and easy-to-remember rules, and kickass adventure. NOTE: This is a playtest of an unpublished game. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R231.
R178: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R204, R249.
R179: Unistat System; "Dungeons & Dragons - Unistat Style" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! Unlike games that promise both dragons and dungeons but never deliver, this game will have at least one dungeon and one dragon. Everything else is up to you. And yes, you'll be cool enough to kill the dragon. Or befriend it. Or enslave it. Or whatever you want. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R180: Universalis; "It's a Science Fiction Story!" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master Universalis, the game of unlimited stories. In this game, the players will be creating a science fiction story. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R181: Warhammer Fantasy Roleplay 2nd Edition; "Pretty Things" by John Gallo. The adventure begins at the Inn of the Strutting Rooster. While gathering information about the road ahead, the PCs hear that a notorious outlaw chief is locked up and the roadwardens are coming in two days to hang him. Then things get interesting... Pretty Things is an adventure designed to introduce players to the grim and perilous world of Warhammer Fantasy Roleplay. It is designed for characters in their first career; character generation will occur at game start and typically takes about 5 minutes per character. No books are required, though having the core Warhammer Fantasy Roleplay book is recommended. Each player will need two ten-sided dice. A variant initiative rule will be used, all other rules as per standard for the game. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R182: Capes; "Nobody Can Save You Now!" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! A malevolent villain has a plot to hold all of Boost City for ransom! The superheroic defenders of the city have the power to stop him, but can they overcome the conflicts within their own team in order to work together? Who is this villain, who are the heroes, what are their problems and what are their strengths? You must decide, and live with your decisions. Will Boost City survive? Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R225.
R183: Dungeons & Dragons 3.5; "The Evil Within" by Ben Forest. A DEXCON 10 EXCLUSIVE! Ben Forest brings his 20th annual eight-hour D&D extraganza game, an all-new adventure for DEXCON 10. New and veteran members of "Bloomfields Heroes" are welcome. Fame, fortune and victory has a cost. Circumstances and "new challenges" to Her Majesty once again brings the Adventuring Company together; "Its time again to put aside your differences - get back in shape - and help me put our enemies to rest." Players get to pick and keep their 10th level characters. Guidelines for creating your own party member are available via emailing benforest@mac.com, player generated adventures must be pre-appoved by Ben. We will take lunch break. Please note, players more that 15 minutes late cannot be guaranteed their slot. Thursday, 9:00AM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R267.
R184: LIVING ARCANIS; "To Craft the Vaults of Hell" by Jeffrey Witthauer. LA-IK-OCR-01-02: A contingent of Nol Dappan dwarves has arrived in Old Coryan at the request of High Priest Matarus Virdan-Altun, to assist High Priest Enkhu Shapseti with the rebuilding of the Myrantian Ghetto. They are outsiders, worshippers of Coryani Gods, and mistrusted by the very people they are building for. Some in the Ghetto feel this is a mistake, for under foreign hands who knows what dark secrets will come to light? Indeed, some in the Ghetto feel this most strongly. Note: Characters with the cert Enmity of the Priests of Mahememnun will find this adventure difficult, if not impossible, to complete. This is a CRAWL adventure, designed for 1st to 10th level characters (APL 2 through 9, with an APL 11 Glory Tier). This adventure was classified as a STANDARD during its premiere but has subsequently been revised to the CRAWL designation to reflect that it contains a number of difficult combat encounters. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: R201, R296, R325.
R185: Star Wars d20; "The Last Jedi?" by Andrew Sussman. All but a small remaining spots of the empire remain and all but one known Jedi exsist. What happened between the empires fall and the New Jedi Order...What was the alliance and the other now broken factions thinking and doing? Lets find out! You will have the chance to help rebuild the republic and the jedi order...You can make the history happen...You make the character and we will put you into the storyline...which will continue in future conventions as an ongoing game. Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R218, R271.
R186: Tangled Fates; "Blood of Queens" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME in development by Kat Miller - Part of the Indie Games Explosion! Queen Radiance saved this land from withering in darkness, but now her light is fading. Each of you claim to be Radiance's heir, but are any of you strong enough to hold back Darkness's claim on the land and save this kingdom? Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R272.
R187: The Burning Wheel; "Monster of the Greywood" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! There is a monster in the Wood; so far it's presence has not been a problem. Its appetite manageable; sometimes beneficial. But now it's getting Hungrier, and to make matters worse the King will be soon passing by your little town. The PCs are movers and shakers in the small Town. They must face a deal their grandfathers made with a monster! Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R318.
R188: A Thousand and One Nights; "A Night of Enticing Stories" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Meguey Baker - Part of the Indie Games Explosion! "A Thousand and One Nights" is the game of storytelling, courtly intrigue and self-preservation in the palace of the Sultan. You play members of the Sultan's Court, whiling away the sultry nights by telling pointed stories to advance your own ambitions. Navigate the social maze and you could win your heart's desire; offend the wrong person and you suffer the Sultan's wrath. This rotating-GM style game gives everyone the opportunity to tell tall tales and enjoy the parables of others. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R189: AD&D 2nd Edition; "Escape to the Future" by Jared Markowitz. With the world you know in the throes of cataclysm, only you and your companions have the means to escape. Traveling forward 3000 years, you seek out the legendary heros who helped your anscestors in the past in the hopes that they will aid your survival in their present. Basic system is AD&D 2nd Edition with some modifications. All players will advance to Round 2. Game for character levels 8-11. Characters provided by the GM. Players may use their own characters subject to GM approval. Thursday, 2:00PM - 7:00PM; Round 1 of 2; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: R223. Next Round: R223.
R190: "Changeling: The Lost Demonstration" by Chuck Wendig. A WORLD PREMIERE EVENT! Join White Wolf Studio's Chuck Wendig as he presents the all-new Changeling: The Lost game. Playable character will be given out to demonstrate the flexibility of the new rules, which fit into the World of Darkness Storytelling System. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R197, R226.
R191: Polaris; "Chivalric Tragedy at Utmost North" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, as far north as north can go, there was the greatest civilization that this world will ever know. Though they will be destroyed just as the world destroys all beautiful things, we will look into the time that they are not yet gone, for though the sun blights their sky and the demons blight their earth, the Knights of the Order of the Stars still stand as a last defense for the remnants of their once great city. One by one, the knights will fall, until none are left and their people are destroyed. Polaris is a game for 2-4 players, focusing on the tragic downfall and death of the Knights of the Order of the Stars. The game uses a unique system of key phrases to structure play. Also note that while the organizer will provide support for the game, each player will be expected to play a protagonist, secondary characters, and antagonists in turn. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R328.
R192: LIVING ARCANIS; "Breeding" by Carrie Amodio. LA-IK-PAL-01-01: Breeding: 1. The producing of offspring. 2. Improvement of a type of livestock by selection for traits. 3. Training, nurture. 4. The results of upbringing or training as shown in manners and behavior. Tradition. Dedication. Honor. Important words to the members of the Patrician Imperialis of Coryan. You may find out just how important when you are hired by a Balantican noble house to investigate a mysterious disappearance. This INTRODUCTORY adventure is designed for 1st to 5th level characters (APLs 1, 2, 3, and 5). Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: R248, R315.
R193: MechWarrior RPG 2nd Edition; "War in 3060" by Andrew Sussman. The year is 3060 and the clans have invaded. Many of the houses are looking for help from mercenary and free lance units. That's where you come in. This continuing convention campaign will be held at all double exposure conventions. Either take charge or join a Merc. Unit, but above all else come have fun. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R309.
R194: Schizonauts; "The Mnemonic Conspiracy" by Fred Hicks. An INDEPENDENTLY PUBLISHED GAME in development by Evil Hat Productions - Part of the Indie Games Explosion! Imagine a game of Cops and Robbers as written by Philip K. Dick - that's Schizonauts. The nation is on the brink of financial ruin. Only you, the Schizonauts - government agents on mnemonic drugs designed by a faulty A.I. - have any chance of finding and stopping the criminals and halting the death of the national economy. But what if the criminals are you? Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R195: Spirit of the Century; "Brisco County Jr. - Episode 28: Pete's Sister" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Brisco and Bowler have their bounty, now its just a matter of turning him over to the local law. Simple enough, but not when Pete Hutter has other plans for the man they're escorting to justice. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R196: Unistat System; "Out in the Black" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! Adventure around the 'verse as characters from Joss Whedon's Firefly series. Familiarity with the series is recommended but not required. Note: the Unistat System will be used, not the published Serenity RPG. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R234.
R197: "Changeling: The Lost Demonstration". See R190. Thursday, 8:00PM - 12:00AM; One Round. See Also: R226.
R198: Cyberpunk v3; "Return to Night City". See R176. Thursday, 8:00PM - 12:00AM; One Round.
R199: Ganakagok; "In Starlight Cold" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! Forever have your people lived in darkness upon the icy island of Ganakagok. Now the Sun is coming. What will be the fate of all those who revere the Stars? In this narration-intensive game, you help create a fabulous Inuitpunk legend about a people facing the end of their world. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R245.
R200: HERO System, 5th Edition; "In Search of Mu" by Diane Sodher. The SGC (StarGate Command) has discovered and sent an expedition to the Ancient city of Atlantis. Earth and her allies are now fighting for survival against a new foe, the Orai. There is another city mentioned in the great myths of legend on Earth, Lemuria, or to most, known only as Mu. You are the members of the SG-23 team sent to Altair to track down the location of this other city of legend. Your mission is to find the whereabouts of this city if it still exists. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R294.
R201: LIVING ARCANIS; "To Craft the Vaults of Hell". See R184. Thursday, 8:00PM - 12:00AM; One Round. See Also: R296, R325.
R202: Mekton Zeta; "The Milk Run" by Cameron Johnson. You have just been assigned to the crew of a small patrol cruiser, affectionately known to her crew as the "Black Pig". You are charged with the defense of the ship during the course of your tour. Rest assured that you are not in contested space and there should be virtually no enemy activity to worry about. If you do run into trouble, support will be on the way as quicker than you can imagine. At least that's what they told you. Time to see if you can survive the Milk Run, pilots. Get in your mecha and brave the dangers of the void! Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R203: Mortal Coil; "Shuffling Off This Mortal Coil, Discworld Style" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! Any job is complex when Death himself shows up to ask for your assistance. A merry romp through Anhk Morpork may ensue, or you may all be dead by sundown. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R297.
R204: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R178. Thursday, 8:00PM - 12:00AM; One Round. See Also: R249.
R205: Unistat System; "Rhadamani Steel" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! A serpentine blade, an empire that must be defended, an enemy that cannot be stopped. Stand your ground, blademaster...you are all that is left. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R206: WEGS - Wickedly Errant Game System; "Dwarf Walks into a Bar" by Larry Wick. A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are having a real slow night at the Tongue of Dung - a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. Things pick up when a gang of Goblins appear looking for a fight. Keep one hand on your tankard and the other on your hilt - it's going to be every man for himself until the keg runs dry! Come, quaff your thirst for adventure with us! Good old sword-n-sorcery rpg-in'. Thursday, 8:00PM - 11:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R250.
R207: AD&D 2nd Edition; "The Dragons are CRANKY! Part One" by Justin Kimble. EVERY known dragon in Sword Coast area and beyond has become blindly enraged! Their eggs are all disappearing. The dragons, regardless of specie, are even beginning to kill their own dragoons and deciples. The dragons are also starting to level every village, town and city. As if this isn't bad enough many paladins are turning very dark and the undead are walking freely. Rumors are also beginning to flow through out the land about a HUGE army of undead dark paladins. Yes! A whole army of the dredded entites called Death Knights! Could it possibly be true? The precious eggs must be found and the dragons of the region calmed before there is no country side left at all. Any able body will be enlisted in these desparate times! Players may play in any or all of the three parts of this game. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R208: Champions (HERO System 5th Edition); "An Enemy of My Enemy is My Friend?" by Ronni Katz. After losing a very tough battle against a very well organized and very powerful villain group, our heroes awaken in what looks like Sanctuary - the base known as "neutral ground" in the super community. But neutral ground isn't that for very long when the heroes find out that the world is being threatened by storms of biblical proportions caused by a weather control satellite gone awry and they only way to stop it is to trust the only people willing to loan them a space-worthy vehicle - the villain team they just fought! Bring your favorite Champions "team player" hero for this run (up to 15d6 attacks allowed!) Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Knowledge Necessary; Serious, All Ages. See Also: R314.
R209: Don't Rest Your Head; "Crossroad Blues" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Your friends made a deal once, but now two powerful nightmares are preparing for war and the devil wants his due. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R255.
R210: Dungeons & Dragons 3.5; "War in the Heavens" by Walter Soto-Liebman. Walter Soto brings you a D&D game unlike any he's run before! The Celestial Paragons have had enough. They are taking the fight directly to the source of all their opposition. The Court of Stars, Talisid's Companions, and the Hebdomad have sent for their greatest champions, and charged them with assaulting evil right on it's very doorstep. The Nine Hells and the Abyss are the battlegrounds, and they're not coming back until they've made some sort of impact, which may or may not include completely doing away with one or more archfiends. Of course, the archfiends aren't going to take this laying down. Graz'zt, the Dark Prince, has seen this coming all along, and has somehow managed to create an unholy alliance between all of the demon princes and dukes of Hell. They too have gathered their greatest champions and are sending them on a covert mission to the celestial planes with much the same objective as the champions of light. Which side will get the upper hand? And what will happen when the two groups of champions meet on the battlefield? 20th level characters will be provided on site. Tirst preliminary round will be the champions of light, second will be champions of darkness. Four players from each round will advance to a showdown of the fittest in the final round! Players may play in ONLY ONE of the two preliminary rounds. Thursday, 12:00AM - 4:00AM; Round 1A of 2; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: R256. Next Round: R307.
R211: The Burning Wheel; "Quest for the Holy Grail" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Play as Merlin, Lancelot, Guinevere, or another of the legendary figures from King Arthur's court in search of the Holy Grail. For each, only the Grail will lead to your heart's desire. Will you be the one to bring the Grail to King Arthur? Will you be the one to claim glory? Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R212: Warhammer Fantasy Roleplay 2nd Edition; "Ill Met in Bogenhafen" by John Gallo. On the road to Bögenhafen, the PCs come across a coach stopped ahead, stopped by fallen trees. A well-dressed woman stands in a daze, staring at several corpses in the road. She doesn't appear to be injured but she is clearly in a state of shock... Ill Met in Bögenhafen is an adventure for characters mid-way through their first career. It encompasses the events that unfold starting with the opening scene above, and what transpires after as the characters arrive at Bögenhafen and learn of troubling occurances. It is a mixture of roleplay, investigation, and combat, favouring the first two. Characters will be provided; if you played in Pretty Things, you may use your character from that adventure, or one of the pregenerated ones. Each player should bring 2d10 and a pencil. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R213: 1st Quest; "Brave New World" by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Build a brave new world and explore it as children. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R214: Discernment, Serial; "Two to Die For" by Michael Miller. Two INDEPENDENTLY PUBLISHED GAMES in development by Incarnadine Press - Part of the Indie Games Explosion! "Serial: A Killer on the Streets" Everyone knows the killer, but who were these victims unaware that these were their last hours? Who were the ones that hunted down the hunter, to make the streets safe again. "Discernment: The Nature of the Beast" You have this dream that your strapped on a lab table while faceless scientists perform grueling mental experiments on you. The problem is you no longer sure its just a dream. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R215: Fae Noir; "Vote Early, Vote Coffin" by Tom Tancredi. An INDEPENDENTLY PUBLISHED GAME from Green Fairy Games - Part of the Indie Games Explosion! The tense mayoral election of 1926 has raised hostilities between New York City's various political factions, but has it also raised the dead? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R268.
R216: LIVING ARCANIS; "An Evening of Wealth and Taste" by Eric Gorman. LA-IK-EMS-01-02: Two years ago an expedition to the Corlathean Mountains was led by Beloc val'Emman and Lady Cilisia Dovitoni. They made tremendous discoveries. Not least of their discoveries was the recovery of a special artifact that creates maps of the lost First Imperium province of Chendo. Lady Cilisia Dovitoni has deciphered the maps and at least in theory now knows where all the ruins lie. In the normal course of events people would have fallen over each other for the prestige and rewards of excavating First Imperium ruins, even in a preliminary location. But of course, civil wars and threats of invasions complicate everything. Worse there are people in the scholarly world who believe an excavation in Chendo is a waste of effort. Despite these problems an upcoming gala may give Lady Cilisia a chance to make an excavation in Chendo a reality...This is a role playing intensive module with multiple NPCs. Having access to many different favors may prove useful. Players or characters that prefer to use the sword as their primary negotiating tool may find the module unfulfilling or perhaps even impossible to complete. It is possible for a party with the right skills and attitude to successfully complete the module without ever making an attack roll. Most parties however will probably face serious combat at least once. A TWO-ROUND LIVING ARCANIS adventure designed for 1st through 14th level characters (APLs 2 through 13). PLEASE NOTE: Characters with the "Disfavor of Lady Dovitoni" from the low tier of the module Sibling Rivalry would not be hired and thus may not play this adventure. Friday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: R270.
R217: Silhouette CORE v3; "Stargate SG-1: A Simple Recon" by Cameron Johnson. The mission profile is simple, go to a new world, collect data, make first contact with the locals, and pray nothing bad happens. Like Goa'uld. Or Replicators. Or angry locals. Or ancient technology that's about to explode. Or all of the above. Anyone can go through the gate, do you have what it takes to make it back in one piece? Rules will be taught and characters will be provided. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R218: Star Wars d20; "The Last Jedi?". See R185. Friday, 9:00AM - 1:00PM; One Round. See Also: R271.
R219: Universalis; "It's a Fantasy Story!" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master Universalis, the game of unlimited stories. In this game, the players will be creating a fantasy story. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R220: With Great Power...; "A League of Their Own - Issue #2" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Justice Patriot, Liberty Belle, Debris, Purge and The Stalwart all fought hard for the right to call themselves Heroes and to reopen the Liberty League. Now that they have become official members of the League, will it be the answer to their dreams, or is it just the beginning of greater disasters? Knowledge of previous games about the League unnecessary. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R319.
R221: The 2007 U.S. National Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. This is the second U.S. National Championship for this game! You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R262. Next Round: R303.
R222: Playtest Boot camp. Part of the Indie Games Explosion! Bring a game in development, yours or someone else's, and we will put it through the wringer in a series of short, focused mini-sessions. This event is suitable for games still in early stages of development. If you need to work out your resolution mechanics or see how the pacing of your game runs once it hits the table, come let us put it through its paces in a supportive environment. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.
R223: AD&D 2nd Edition; "Escape to the Future". See R189. Friday, 2:00PM - 7:00PM; Round 2 of 2. Previous Round(s): R189.
R224: AD&D 2nd Edition; "Imps and the Strange Disease" by Justin Kimble. There is a very strange disease that has spung up in Krynn. It affects all regardless of age or sex. Entire vilages, towns, and cities are 100% aflicted. This disease doesn't really hurt you in any way, but it may make you feel bad or behave in unusual ways. People are needed to find what is causing the disease and find a cure. All that is known at this time is imps seem to appear and the very strange disease tends to follow where ever they go. There will be a dinner break during this extended game. Friday, 2:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
R225: Capes; "Nobody Can Save You Now!". See R182. Friday, 2:00PM - 6:00PM; One Round.
R226: "Changeling: The Lost Demonstration". See R190. Friday, 2:00PM - 6:00PM; One Round. See Also: R197.
R227: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 7: Swamp Flies". The buzz in the village of Boggy Bottom is that folks have gonemissing. Can you squash these rumors or determine where the missing have flown off to? A Dave Arneson's Blackmoor adventure for PCs levels 1-6. (Part One of the Hidden Swamp.) Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.
R228: Dungeons & Dragons 3.5; "Dungeon Crawl Classics: Devil in the Mists" by Mike Ferguson. Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you remember, and the secret doors you know are there somewhere. In "Devil in the Mists", a deadly blue mist fills the streets of Fair Haven, slaying many of the small town's inhabitants and driving the rest insane. The mist's source is hidden in the town's dark sewers. To save Fair Haven, the heroes must explore the catacombs beneath the town, solve an ancient riddle, and defeat a sahuagin menace. But their journey does not end there for an unspeakable devil from a forgotten plane of existence lurks within the mists... Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: R323.
R229: Dungeons & Dragons 3.5; "The Treasure Vaults of Lindoran" by Chris Bernhardt. The lost Elven city of Lindoran has been located but the secret vaults of its king have yet to be breached by any intrepid soul. Can you and your party best the wards of the dungeon and wrest the fabulous treasure for your own? High adventure awaits your band - but wait, what's that large red mound just over the horizon...? This module is a Judges Guild staple from 1980, presented here in 3.5 D&D format. It is intended for the experienced player who is well versed in the games mechanics Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Experts ONLY; Serious, 18 & Over ONLY.
R230: GURPS 4th Edition/The Avatar System; "JL: Save our Superman" by John Paine. Avatars of the Nexus find themselves on a Journey into Kal-El's powerful friends, who are responding to an ultrasonic distess call from the Arctic. Should they succeed, the Avatars might then try to figure out how they landed in this Journey. And then, just maybe, how to get out. The Journey portion will be modified GURPS, influenced by the Avatar's stats and powers. Knowledge of GURPS not necessary, but Avatar membership is required. For more information on this Journey and the Avatar System, check out the Avatar System Forums at www.dexposure.com. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R257, R308.
R231: "Misspent Youth: A Game of Juvenile Delinquency and Being Awesome". See R177. Friday, 2:00PM - 6:00PM; One Round.
R232: Shock; "Us. Here. Now." by Mel White. An INDEPENDENTLY PUBLISHED GAME in development by Joshua H.C. Newman - Part of the Indie Games Explosion! Use Shock to explore hopes, dreams, and 'what-ifs' for science and technology, or maybe fantasy and magic, in a world created by the players. A unique game every time. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R233: Spirit of the Century; "Beneath the Forbidden City" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! A missing Centurion, ritual murders, and the mysteries of China await. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R283.
R234: Unistat System; "Out in the Black". See R196. Friday, 2:00PM - 6:00PM; One Round.
R235: With Great Power...; "The ParaNormals" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The world is yet uncertain about the dangers of the "Mutant Threat". ParaNormal Agents are mutants fighting to find a balance between promoting mutant kind and protecting human society; redefining the word humanity. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R236: WEGS - Wickedly Errant Game System; "Escape From the Dwarf Lord's Tomb" by Larry Wick. Test your mettle with WEGS, the Wickedly Errant Game System. Good old sword-n-sorcery rpg-in'. Rules taught! A rag-tag fellowship of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in the middle of a Dwarven mine with only one way out FIGHT! This scenario is designed to show players the explosive mechanics of WEGS combat. It's "all-for-one and one-for-all" in this mad dash for the exit! Sword-n-sorcery adventure with a Vegas-laced twist. Friday, 3:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R237: AD&D 2nd Edition; "Dungeon Crawl - Back to the DeLorean, Part One" by Dennis Badurina. A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, in the world of Back to the Future! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R238: The 2007 U.S. National CONTINUUM Championship. Aetherco presents the fourth annual U.S. National Championship of their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travellers outrageously playable. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R274. Next Round: R320.
R239: "The 2nd Annual David Stern Memorial Role Playing Game" by Mike Kanarek. A DEXCON 10 EXCLUSIVE! You need a NEW vacation on BaronTours! The Baron Sir John Renwick has a most relaxing time planned, just for you. Don't worry about weapons. Don't worry about treasure. Don't worry about magic. You won't have to bring any; "Come where the magic lives". Bring your favorite character, any genre, any system, with or without stats and/or details. Characters may not eat other characters. The GM will integrate your character into the game. This adventure was run many times by and is in loving memory of David Stern (1951-2006). Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.
R240: 1st Quest; "Dragon Knights" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! A child from mundane earth, his best friend, a dragon hatchling, a wizard's apprentice and a fallen knight must save the world as dragons re-awaken. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R241: Arcane Circle RPS; "On the Road Again" by Steve Balbo. You have been entrusted in leading the first vital caravan of the season to the Misty Passes. Trouble is expected and a little extra help has been brought for protection. But the Trollshaws are no common caravan route. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R242: Burning Empires; "MezoMecca" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Welcome to MezoMecca. The Vaylen are trying to gain access to a terraformed world run by a brutal theocracy styled off the Mesoamerican cultures. There's pyramids, blood sacrifice, jaguar warriors and political infighting. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R243: Cyberpunk v3; "Angels Fall Fast" by Cameron Johnson. Strange things have been happening in New Night City lately. Entire sections of the city have been been reclaimed far beyond normal projections. Infighting between the AltCults have reached record highs, but that's only obscured the problem. A group of Nomads you've been friendly with for a while have come to you with an interesting development, someone who works for whoever's behind the current mess. This could be your chance to make it big, but to get the cred, you'll need more than just the word of some near-flatlined loser. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R244: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 11: Mere Flight". While the town of Lake Gloomy lurks within the thick, dark wetland known as the Great Dismal Swamp, it is a regal place where cleanliness is taken very seriously. So why does the town seem so dirty these days? A Dave Arneson's Blackmoor adventure for PCs levels 1-6. (Part Two of the Hidden Swamp.) Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.
R245: Ganakagok; "In Starlight Cold". See R199. Friday, 8:00PM - 12:00AM; One Round.
R246: Hollow Earth Expedition; "And From the Darkness Shall Come the Sound of Drums" by James Carpio. Helen Fontaine has always been the toast of Hollywood, the beautiful blonde bombshell that has been knocking audiences dead at the box office since 1934 is about to play a role she would never forget. When a strange passenger boards a private flight to New York City clutching on to a dirty leather bound book, Helen and her entourage will soon find that there are things more frightening than rubber monsters on a movie set. Hollow Earth Expedition is a Pulp Adventure RPG, that brings the excitement of exploring the lost world and two fisted action to the gaming table. This game will be an official demo of HEX, and is sponsored by Exile Games Studio. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R247: Lacuna Part 1; "Fill In The Blank" by Jared Sorensen. An INDEPENDENTLY PUBLISHED GAME from Jared Sorensen - Part of the Indie Games Explosion! You will stop what you are doing and call this number: (732) 572-1441. You will ask for a pizza with peppers, onions and ketamine. You will then hang up and await further orders. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R279.
R248: LIVING ARCANIS; "Breeding". See R192. Friday, 8:00PM - 12:00AM; One Round. See Also: R315.
R249: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R178. Friday, 8:00PM - 12:00AM; One Round. See Also: R204.
R250: WEGS - Wickedly Errant Game System; "Dwarf Walks into a Bar". See R206. Friday, 8:00PM - 11:00PM; One Round.
R251: Bliss Stage; "To Sleep, Perchance to Dream" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME in production from Tao Games - Part of the Indie Games Explosion! There is still hope for humanity's future. A small group of survivors, led by a still-waking adult, have managed to reverse engineer the alien remotes, and have used this technology to make a new generation of weapons that can be used to strike at humanity's enemies in their world of dreams. This weapon is called an Alien Numina Inversion Machine - or ANIMa - and it allows a teenaged pilot to enter the dream world and form a mechanized battle-suit out of the spirits of her friends, lovers, and enemies. With this weapon, she can fight the aliens on their own terms, striking at the very heart of the occupation. Now, after seven years of despair, this brave group of soldiers are striking the first blows of a war that will determine the fate of humanity, earth, and their own hearts. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.
R252: AD&D 2nd Edition; "The Dragons are CRANKY! Part Two" by Justin Kimble. EVERY known dragon in Sword Coast area and beyond has become blindly enraged! Their eggs are all disappearing. The dragons, regardless of specie, are even beginning to kill their own dragoons and deciples. The dragons are also starting to level every village, town and city. As if this isn't bad enough many paladins are turning very dark and the undead are walking freely. Rumors are also beginning to flow through out the land about a HUGE army of undead dark paladins. Yes! A whole army of the dredded entites called Death Knights! Could it possibly be true? The precious eggs must be found and the dragons of the region calmed before there is no country side left at all. Any able body will be enlisted in these desparate times! Players may play in any or all of the three parts of this game. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R253: Beat the Clock; "Escape!" by Fred Hicks. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! "Marines! We are LEAVING!" - It seemed like an ordinary mission until everything went to hell. Work with your fellow players to create a setting and a deadly predicament, and then work with OR against them to escape it - or die trying. With a handful of d12's and an egg timer, it's a race for survival against a very real clock; expect a fast, high body count game and a chance to get in some midnight gaming without destroying your sleep schedule. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R254: Champions (HERO System 5th Edition); "FullMetal Alchemist: Royal Rescue Rangers" by Ronni Katz. Major Edward Elric and his team of intrepid adventures are sent by their CO, Colonel Roy Mustang, to rescue the daughter of the King of Iserlohnn, a neighboring Kingdom that has threatned to go to War with Amestris if the Princess isn't found and returned safe and sound. Someone is trying to force a war between two lands that have been at peace for decades but who? Once again its up to Ed, the Fullmetal Alchemist, and his friends to find out who is plotting again them and stop them before its too late! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R255: Don't Rest Your Head; "Crossroad Blues". See R209. Friday, 12:00AM - 4:00AM; One Round.
R256: Dungeons & Dragons 3.5; "War in the Heavens". See R210. Friday, 12:00AM - 4:00AM; Round 1B of 2. Next Round: R307.
R257: GURPS 4th Edition/The Avatar System; "JL: Save our Superman". See R230. Friday, 12:00AM - 4:00AM; One Round. See Also: R308.
R258: InSpectres; "Infernal Public Offering" by Jared Sorensen. An INDEPENDENTLY PUBLISHED GAME from Jared Sorensen - Part of the Indie Games Explosion! It's like Ghostbusters, but not. For instance, InSpectres wasn't written by Greg Costikyan. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R295.
R259: Spycraft 2nd Edition; "Ground Zero" by David Greenfield. This game is a domonstration of the World on Fire setting. The characters are all Shadow Patriots. Though branded terrorists, ("Strangers") for their trouble, these stalward individuals strive to protect the world from the upstart "revolutionaries", corrupt military dictators, and yes, criminal masterminds. Sadly, they're opposed by Project: Pitfall, a draconian counter-terrorist organization charged with keeping the world safe at any cost. The mission starts with the characters finding themselves in London, which over the last 24 hours has been rocked by a series of devastating bombings, each in an area of population higher than the last. More telling, however, is the bomber's signature; four pounds of ammonium nitrate packed into a Teddy Ruxpin doll: the sign of an old Shadow Patriot Operative; Coldwell. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R317.
R260: Warhammer Fantasy Roleplay 2nd Edition; "Disturbance in Dotternbach" by John Gallo. A prominent merchant in Bögenhafen has hired the party to determine why his wool shipments from the village of Dotternbach have not yet arrived - he is losing money every day he cannot fill his orders and wants the group to find out what the hold up is. Disturbance in Dotternbach is a series of interwoven events that occur during the characters' investigation of the wool matter in the village of the same name. The adventure will involve roleplay, investigation, and probable combat, as the players determine and work to resolve the issues keeping their characters' merchant patron's business from running smoothly. Characters who participated in either of the prior two events (Pretty Things and Ill Met in Bögenhafen) may use the character they played or a pregenerated one provided for this event. 2d10 and a pencil are the only mandatory items. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R261: WEGS - Wickedly Errant Game System; "Dingbitt's Dunge O' Doom" by Larry Wick. A demented dungeon crawl with WEGS. Good old sword-n-sorcery rpg-in'. Rules taught! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit trickster. It's up to the players to decide what it shall be: fabulous treasure, worthy opponents or, perhaps, just to find a way out? It's amazing how priorities change when they're no longer on Dungeon Level 1! This scenario utilizes the WEGS Deal-A-Minion deck. The fate of the players all depends on how the cards fall. The Texas Hold Œem of dungeon diving! Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R311.
R262: The 2007 U.S. National Complete Mafia for d20 Championship. See R221. Saturday, 9:00AM - 1:00PM; Round 1B of 2. Next Round: R303.
R263: AD&D 2nd Edition; "Dungeon Crawl - Back to the DeLorean, Part Two" by Dennis Badurina. A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, in the world of Back to the Future! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Saturday, 9:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R264: Artesia: Tales of the Throne Thief; "The Wall" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME that merges Mark Smylie's Artesia RPG with Luke Crane's Burning Wheel RPG - Part of the Indie Games Explosion! We follow the path of a mad Earl at the gates of some bandit warlord. He sieges the small castle in order to fulfill some ancient spell set in motion by the memory of his dead wife. This game allows the king and his military entourage to decide how they plan to breech the old walls and gain access to the crypts of long dead legends beyond. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R313.
R265: Carry; "The Burden of War" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! This is a short-form game that follows the story of a squad of U.S. Marines in the Vietnam war. The players take on the roles of soldiers from this squad, and create the weights and issues that they bring with them into the war. As the unit falls apart under both external attack and internal strife, how will you shape the legacy and memories that you will leave behind? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.
R266: Dungeons & Dragons 3.5; "Prisoner of Mankara" by Mel White. In the tradition of Alexander Dumas meets Neal Stephenson, join one of the elite organizations in service to the Great City of Mankara. Barbarian dwarves grow restless in the distant hills, while factions inside the city vie for supremacy. Your actions will decide the fate of Mankara. Equal parts combat, puzzle-solving, and roleplaying - with a handful of optional rules from Unearthed Arcana. Come make a difference! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R267: Dungeons & Dragons 3.5; "The Evil Within". See R183. Saturday, 9:00AM - 6:00PM; One Round.
R268: Fae Noir; "Vote Early, Vote Coffin". See R215. Saturday, 9:00AM - 1:00PM; One Round.
R269: GURPS 4th Edition; "Transhuman Space: The Fate of the Eva Dawn" by James Carpio. In the darkness of space, an evil lives, an entity that is neither beast nor man. A technological nightmare made from patched memories and pure hatred waits in his cold tomb. Six members aboard the military cruiser "The Eva Dawn", on route to return a prisoner to a lunar prison colony look to finish a job and return home, not aware they are being watched with cold mechanical eyes. Saturday, 9:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R270: LIVING ARCANIS; "An Evening of Wealth and Taste". See R216. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds.
R271: Star Wars d20; "The Last Jedi?". See R185. Saturday, 9:00AM - 1:00PM; One Round. See Also: R218.
R272: Tangled Fates; "Blood of Queens". See R186. Saturday, 9:00AM - 1:00PM; One Round.
R273: The Burning Wheel; "Trouble in Hochen" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Meet in an inn, uncover the mystery, fight the monster! A traditional style adventure done the Burning Wheel way. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R300.
R274: The 2007 U.S. National CONTINUUM Championship. See R238. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R320.
R275: Arcane Circle RPS; "Judge, Jury, Executioner" by Steve Balbo. Of all the horrors in Middle Earth, the worst may be when a Free Man becomes corrupted, especially when his treachery causes the deaths of many innocent people. Even worse when he was a captain of the Dunedain... And once a close friend. Now you must track him down into one of the most dangerous places in Middle Earth to pronounce justice. But is this Vengence or Absolution? This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R276: Contract Work; "Heavy Hitters" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME in development by Russell Collins - Part of the Indie Games Explosion! You have the talent, you have the tools, you need the money. You're a hitman. Live Play Test! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R277: Cragial (Home-Brew System); "Decimation of Peace" by Justin Kimble. The time has finally come... Justin Kimble has been working on this world for 15 years. He has deemed it ready to be introduced to the world. On this brand new planet you will find new character species and never seen before character classes (as far as he knows, at least). This fertile, lush, and VERY mineral rich planet is about to suffer its first invasion. One svart elf was ripped from his home and original plane and deposited onto another. His identity and that of his home and what secrets it keeps has been learned by an evil goddess of chaos. She is known by some as Tiamat. Her greed for power and dominance burns for a new target, Cragial, the svart elf's home plane. Are the inhabitants of this plane ready for invasion from another? Can these peaceful people fight off Tiamat's hoards? This game will be run with a break for dinner. Saturday, 2:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R278: GURPS 4th Edition; "Cabal: Controlling Interest" by Scott Lesher. The past catches up with one of your Lodge members, putting you all at risk. Can you figure out what the Men in Black want with you before it's too late? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R279: Lacuna Part 1; "Fill In The Blank". See R247. Saturday, 2:00PM - 6:00PM; One Round.
R280: Mortal Coil; "The End of History" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! High Concept: The Illuminatus Trilogy meets Neil Gaiman's American Gods. For centuries, the great conspiracy that has been the secret impetus behind the turn of major world events has been developing the means to achieve their final goal: taming History itself. Now their plans approach fruition, and you are caught up in their schemes. Will you be witness to History's undoing? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R281: Sorceror; "Dictionary of Mu" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine you could summon a piece of history in a dark world where the dunes are stained red with the blood of past slaughters. Imagine it could give you power and glory. Imagine it wanted something in return. How far would you go? Are you a hero who will cultivate the hope of a dying land, or a villain who will choke out its last dying breaths? Come play this Sorceror mini-supplement inspired by equal parts Howard's Conan, Burroughs' Barsoom and the Bible! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R282: Primitive; "Record of Threats Preview" by Kevin Allen, Jr.. An INDEPENDENTLY PUBLISHED GAME from Kevin Allen Jr. - Part of the Indie Games Explosion! Build a tribe of adventure-hungry cave people in this exciting fast-paced game. Preview some new surprises in store for this summer's supplemental release "Record of Threats." Prepare to be Civil or prepare to be Savage. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.
R283: Spirit of the Century; "Beneath the Forbidden City". See R233. Saturday, 2:00PM - 6:00PM; One Round.
R284: The Burning Wheel; "The Sacrifice" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The Elves of Qelan Citadel are leaving for the West. Their time on these lands is at an end. They journey now into eternity to join their fathers and gods. But some have elected to remain behind. A cabal of Dark Elves has spurned the journey. They will remain here, sowing strife and hatred for all time. Knowing that they will wreak havoc and ruin if left to their own devices, the Lord Protector of Qelan Citadel has also elected to remain behind with three others. These four have forsaken immortality and have sworn to exterminate the plague of the Dark Elves before it spreads - even if it costs them their lives Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R285: With Great Power...; "Mutant Academy" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Every teenager gets called a freak. But you really are a freak! Welcome to Mutant Academy. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R286: AD&D 2nd Edition; "Dungeon Crawl - Back to the DeLorean, Part Three" by Dennis Badurina. A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, in the world of Back to the Future! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Saturday, 3:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R287: WEGS - Wickedly Errant Game System; "Pigskab's Skewl 4 Wizzerds" by Larry Wick. WEGS spellcasters gone wild! Good old sword-n-sorcery rpg-in'. Rules taught! We all know where the cool wizards go for their spell-ish education, but what about those who just don't cut the mustard? They go to Pigskab's, a dank and dismal keep in the middle of Trollspittle Swamp. The skool is filled with wannabe wizards, hopeless warriors and talentless thieves looking to learn a spell or two. In return for their education, all they need to do is "hedge whack" every fortnight. The hedge a mile-wide thicket infested with stench hogs, dung toads and hobgoblins. What the wizardlings worry? They've got their magiks to get them there and back again. Get ready to blast your way to the top of the spoint heap! Saturday, 3:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R288: 1st Quest; "Warlock Corner" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Fell magic is sold on the corners, filthy vampires prowl the alleys and gangs roll down the streets. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R289: Burning Empires; "There's One Way Out of Hell" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The war has been raging now for three years. The atmospheric and orbital assets of both sides have been crippled. Infrastructure was destroyed in the initial bombardment. The reinforcements and reserves have been spent. Both sides are exhausted - they now sit at a deadly stalemate. You four are the only survivors along this front. You have enough firepower to hold off a division, but supplies are running short. And rumor is the Vaylen have infiltrated your ranks. Will you fight on to die a pointless death, will you surrender to the enemy or will you find another more drastic solution? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R290: Capes; "Adventure Lies Ahead...And Down!" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Take the over-the-top Capes! system into the depths of a fantasy dungeon. Assault the evil legions of Harro the Black, before he manages to resurrect the dried bones of the ancient Dragon God and cause a new Age of Chaos! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R291: Cyberpunk 2020; "Darkest Before the Dawn" by Cameron Johnson. It's been a few weeks since your fixer told you someone was coming after him to get at one of his associates. Maybe you were the target, or maybe it was one of the other people in this dank little hole of a bomb shelter. Whatever the case, the food has run out, the shelter reeks, and the tempers are beginning to flare. This game will be using the 2020 setting but the v3 rules for streamlining mechanics. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R292: Ganakagok; "Arctic Inuits Meet Wire Fu" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! The game provides the setting - a fantasy landscape of ice amidst a peoples existing in perpetual night. You provide the action. The fantasy is turned up a notch in this version of Ganakagok where heroes wield ice swords and brandish captured stars as they face dawn for the first time. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R293: GURPS 4th Edition; "Banestorm: A Slice of Backwoods" by Scott Lesher. Legions have attacked the Blackwoods and only one out of ten who entered survived. Your group's assignment is to enter the Blackwoods and return with samples of the local flora and fauna for the Megalan Empire's mages to analyze. Can you survive the Blackwoods *and* each other? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R294: HERO System, 5th Edition; "In Search of Mu". See R200. Saturday, 8:00PM - 12:00AM; One Round.
R295: InSpectres; "Infernal Public Offering". See R258. Saturday, 8:00PM - 12:00AM; One Round.
R296: LIVING ARCANIS; "To Craft the Vaults of Hell". See R184. Saturday, 8:00PM - 12:00AM; One Round. See Also: R201, R325.
R297: Mortal Coil; "Shuffling Off This Mortal Coil, Discworld Style". See R203. Saturday, 8:00PM - 12:00AM; One Round.
R298: Spirit of the Century; "Rex Rich and the Warlord of Mars" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! In our last episode, wealthy aviation entrepreneur Rex Rich discovered a strange alien artifact amid the lunar ruins where Rex landed in a rocket built by teen rocket scientist Snap Redstone. Now back on Earth, the fluted silver torus is attracting unwanted attention from Rex's old enemies the Futurians and their new bug-eyed allies. Will Rex and his friends be able to unravel the mystery of the artifact before it's too late? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R299: Star Trek, the RPG (Modified); "Road to the Stars" by Chris Bernhardt. A DEXCON 10 EXCLUSIVE! You are the crew of one of the Preators mighty Romulan starships, armed with the new cloak of invisibility you have been charged the duty to expand the borders of the empire. You gladly assume this mantle, one of the chosen few to pave the way for the 'Road to the Stars', your peoples destiny. Come explore the galaxy for the glory of the Romulan Empire. This is a Star Trek RPG set in the time period just at the beginning of the Original Series. It's run using a modified variant of the FASA system, but no actual game mechanic knowledge is needed, just a passion for all things Trek. You must be a total Trekkie to play! Props are welcome and encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Experts ONLY; Serious, 18 & Over ONLY.
R300: The Burning Wheel; "Trouble in Hochen". See R273. Saturday, 8:00PM - 12:00AM; One Round.
R301: The Mountain Witch; "Assault on Mount Fuji" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from TimFire Publishing - Part of the Indie Games Explosion! Six ronin. All have troubled pasts and dark secrets. Now, they have been hired to kill O-Yanma, the dreaded Witch of Mount Fuji. We join them as they finally gain entrance to his castle, eyes full of snow and hearts full of dread. Each of you has a Dark Fate which drives you on this quest; each of you needs the trust of his brothers to succeed, but has much to gain by betraying those who have brought you so far. Will the final confrontation with the Witch bring you death? Honor? Both? Or Neither? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R302: WEGS - Wickedly Errant Game System; "Reservoir Dwoirves" by Larry Wick. A simple little heist gone horribly wrong. A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in a secret underground hide-out in the shunned mines of Smornia. The plan was simple: break into the Goblin treasure vault, snatch the gems, fly from the scene of the crime to a secret location, divide the treasure equally, depart amicably. Something went wrong though, and now everyone is sitting around with long faces in a dark chamber somewhere below the great Dwarven reservoir. Thank goodness you all wore your good boots today. It's gonna get deep. Saturday, 8:00PM - 11:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R303: The 2007 U.S. National Complete Mafia for d20 Championship. See R221. Saturday, 12:00AM - 4:00AM; Round 2 of 2. Previous Round(s): R221, R262.
R304: AD&D 2nd Edition; "The Dragons are CRANKY! Part Three" by Justin Kimble. EVERY known dragon in Sword Coast area and beyond has become blindly enraged! Their eggs are all disappearing. The dragons, regardless of specie, are even beginning to kill their own dragoons and deciples. The dragons are also starting to level every village, town and city. As if this isn't bad enough many paladins are turning very dark and the undead are walking freely. Rumors are also beginning to flow through out the land about a HUGE army of undead dark paladins. Yes! A whole army of the dredded entites called Death Knights! Could it possibly be true? The precious eggs must be found and the dragons of the region calmed before there is no country side left at all. Any able body will be enlisted in these desparate times! Players may play in any or all of the three parts of this game. Saturday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R305: Champions (HERO System 5th Edition); "INU-YASHA: The Return of Neraku". See R175. Saturday, 12:00AM - 4:00AM; One Round.
R306: d20 3.5; "Oceans 11 (and One Half)" by Frank Hablawi. A low-level game of low-lives trying to strike it rich by fleecing a fantasy world's most infamous casino! In the gritty underworld of organized crime, you are somewhere below pack rat and just above sponge. The local Thieves Guild won't have anything to do with you, and your mug shot never seems to make any of the hottest Wanted Posters. What's a rookie goon to do? Well, I've heard that the local Temple of Luck is hosting a real swinging event, something to do with an ancient and priceless treasure recently come into their possession. If you and your cronies play your cards right, you can swing into the joint and fleece if for all its worth, and none will be the wiser. Hey, they may be long odds, but those are the ones that pay the sweetest jackpots! Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R322.
R307: Dungeons & Dragons 3.5; "War in the Heavens". See R210. Saturday, 12:00AM - 4:00AM; Round 2 of 2. Previous Round(s): R210, R256.
R308: GURPS 4th Edition/The Avatar System; "JL: Save our Superman". See R230. Saturday, 12:00AM - 4:00AM; One Round. See Also: R257.
R309: MechWarrior RPG 2nd Edition; "War in 3060". See R193. Saturday, 12:00AM - 4:00AM; One Round.
R310: Warhammer Fantasy Roleplay 2nd Edition; "Ill Tidings" by John Gallo. The merchant of Bögenhafen has once more requested your party look into a matter of business for him; but this time the stakes are higher - he's paying for your travel by ship all the way to the fabled Bretonnian city of L'anguille. It seems there is a message to be delivered and some time before the return ship that will bring you back to the Empire, so you will get to enjoy the wonders of a foreign port and all it entails. If the merchant's past commisions have been any indication there will likely be adventure and wealth to be had as well. Characters from any prior events (Pretty Things, Ill Met in Bögenhafen, Disturbance in Dottenbach) may be brought forward and used in this game; pregenerated characters will also be available. All characters will be in their second careers (some time will be used up front to advance characters from prior games to the correct point in their second career). Remember to bring two 10-sided dice and a pencil. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R311: WEGS - Wickedly Errant Game System; "Dingbitt's Dunge O' Doom". See R261. Saturday, 12:00AM - 3:00AM; One Round.
R312: AD&D 2nd Edition; "Temple of Death" by Jared Markowitz. You have been recruited for a mission behind enemy lines. The war against the Master of the Desert Nomads is not going well. Your assignment: Find the Masters stronghold in Hule and get whatever information you can find in the hopes of turning the tides of war and snatching victory from the jaws of defeat. Basic system is AD&D 2nd Edition with some modifications. All players will advance to Round 2. Game for character levels 7-10. Characters provided by the GM. Players may use their own characters subject to GM approval. Sunday, 9:00AM - 2:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.
R313: Artesia: Tales of the Throne Thief; "The Wall". See R264. Sunday, 9:00AM - 1:00PM; One Round.
R314: Champions (HERO System 5th Edition); "An Enemy of My Enemy is My Friend?". See R208. Sunday, 9:00AM - 1:00PM; One Round.
R315: LIVING ARCANIS; "Breeding". See R192. Sunday, 9:00AM - 1:00PM; One Round. See Also: R248.
R316: Serial; "A Killer on the Streets" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME in development by Incarnadine Press - Part of the Indie Games Explosion! Everyone knows the killer, but who were these victims unaware that these were their last hours? Who were the ones that hunted down the hunter, to make the streets safe again. Sunday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R317: Spycraft 2nd Edition; "Ground Zero". See R259. Sunday, 9:00AM - 1:00PM; One Round.
R318: The Burning Wheel; "Monster of the Greywood". See R187. Sunday, 9:00AM - 1:00PM; One Round.
R319: With Great Power...; "A League of Their Own - Issue #2". See R220. Sunday, 9:00AM - 1:00PM; One Round.
R320: The 2007 U.S. National CONTINUUM Championship. See R238. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R238, R274.
R321: Artesia; "The Last Dinner of Lord Hartness" by Cameron Johnson. One does not become a Lord without making enemies as well as friends, and Lord Hartness has made several of both. Tonight, at the Feast of the Winter Solstice, he will stare death head on. Will you shield him from those that would do him harm, or help him along to the Court of Seedre in the Underworld? Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.
R322: d20 3.5; "Oceans 11 (and One Half)". See R306. Sunday, 2:00PM - 6:00PM; One Round.
R323: Dungeons & Dragons 3.5; "Dungeon Crawl Classics: Devil in the Mists". See R228. Sunday, 2:00PM - 6:00PM; One Round.
R324: In Nomine; "Rumspringa" by Scott Lesher. Three angels and three demons converge on a rural Amish community. Each has their own agenda. One will find a lost relic, while others will help their Superior's Word. The rest will have a lot of explaining to do. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R325: LIVING ARCANIS; "To Craft the Vaults of Hell". See R184. Sunday, 2:00PM - 6:00PM; One Round. See Also: R201, R296.
R326: Unistat System; "Sunday Burnout" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! You're tired, worn out, drained of creativity...but you still want to get some awesome game on, right? Sign up for this session of Unistat, and we'll muster up our collective strength and tell an exciting story with cool characters doing amazing things. Convert your end-of-con weariness into a blast of gaming happiness to take with your on your trip home. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R327: WEGS - Wickedly Errant Game System; "Booty Camp - A Combat Tourney" by Larry Wick. Stand or fall with WEGS, the Wickedly Errant Game System. Good old sword-and-sorcery rpg-in'. Rules taught! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in an all-too-familiar "holding down the fort despite outlandish odds" setting. The fort is the Yawlamoo, a crumbling Dwarven mission on the edge of the sand-blasted Goblin Desert. Outside, a horde of dark minions have assembled and await the signal to blitz the fort. This is a chance for heroes to shine or die trying! Phew points will fly! Face impossible odds, WEGS style. Sunday, 2:00PM - 5:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R328: Polaris; "Chivalric Tragedy at Utmost North". See R191. Sunday, 2:00PM - 6:00PM; One Round.
For further information, click here to send eMail.
|