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 Where America Comes to Play!
Wednesday, July 18 - Sunday, July 22, 2007
at the East Brunswick Hilton in East Brunswick, New Jersey
RPGA Schedule for DEXCON 10Updated 6/22/07
You may ONLY reserve seats in DEXCON 10 events if you are pre-registered. Click here to pre-register for DEXCON 10 if you have not already done so.
To reserve your spots in the events you want to play in, send eMail to THIS ADDRESS ONLY and include your name and the events you want to register for NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.
We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!
The Event Listing contains vital information about each event, in the format shown below:
Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).
In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DEXCON 10. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.
Notes:
(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.
(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).
(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.
(4) Very Silly; Silly; Fun; Serious; Very Serious.
(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.
(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.
All Special Headline Events are shown in YELLOW.
N056: LIVING GREYHAWK; "Castlefall" by Charles Skidmore. KEO7-04: Godakin Keep was once the speartip of Keoland's imperial ambitions. From its courtyard countless soldiers have marched, bringing the illumination of the Lion Throne throughout the Sheldomar Valley. Now in times of peace it serves as a nearly forgotten outpost, an old warhorse put to pasture, a punishment for those sent to serve there. A month after a request for additional soldiers was denied, all communication from the Keep has ceased. Finally, a tensquad of Royal Standards sent to investigate returns a message. "Godakin is liberated, next the liberation of the oppressed begins. Woe to those who oppose." A spear, resharpened, now points inward. A Keoland regional adventure for APLs 6-12, and Part Two of the To the Last Man Standing series. Note: This adventure will be of particular interest to members of the Silent Ones and members of the Keoish Military. This adventure is considered Reporting for Duty for Royal Standards and Mercenaries (Hospitaliers/Justice Blade/Lion Braich/Mountain Lions/Stargazers). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N077, N098, N132.
N057: LIVING GREYHAWK; "Face of the Scourge" by Harold Austin. A WORLD PREMIERE EVENT! KEO7-05: Cryllor has seen many changes, and in those changes a dangerous Count has returned to power, forcing his benevolent daughter into seclusion. People starve in the streets, while a twisted justice is enforced in the county. Can a single voice calling for help start a change that the county needs? A Keoland regional adventure for APLs 2-12. Note: This adventure will be of particular interest to Keoland Military and Knights of the Watch/Dispatch members. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N063, N071, N079, N085, N092, N100, N109, N116, N125, N133.
N058: LIVING GREYHAWK; "Past Debts" by Dean Bailey. COR7-09: When a debt from the past is called in, the soul of an innocent is at stake and a plea for help is made. Do you have the ability to make the tough moral decisions needed to save the child from eternal damnation? Warning Paladins may find this adventure difficult. Players may change PCs at the beginning of the adventure if they are unable to participate with their current PC. A one-round core adventure set in the free city of Greyhawk and its surrounds for characters level 1-11 (APLs 2-8). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N072, N087, N101, N118, N128.
N059: LIVING GREYHAWK; "The Dark Gem" by Dan Hass. COR7-10: Sometimes adventure finds you. Long ago something dark was trapped and hidden. Now it will be released unless heroes can be found to secure it. A one-round core adventure set in the Cairn Hills for characters level 1-15 (APLs 2-12). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N073, N089, N103, N113, N130.
N060: LIVING GREYHAWK; "Wasteland" by Charles Skidmore. KEO6-IS2: The last few years have seen the Earldom of Linth has been blasted by both physical confrontation and spiritual assault. After a forced evacuation, the court of the land has declared Linth to be habitable again, and a stream of people has started to return to their lands. However, the returning refugees are finding that not everyone left Linth, and that life in the Earldom is about to change. Note: This adventure is playable by first level characters only. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners ONLY; Fun, All Ages. See Also: N090, N105, N136.
N061: EBERRON: XEN'DRIK EXPEDITIONS; "Sands of Fate and Fortune" by Shawn Merwin. EXP-4: A Xen'drik Expeditions adventure for all factions, optimized for 6th-level characters (scalable for characters levels 4-7). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N083, N106, N120.
N062: LIVING GREYHAWK; "Drowning by Numbers" by Luke Pitcher. COR7-06: In the Ahlissan town of Jalpa, a young noblemwoman needs your help. Her betrothed is missing. Her friends are... indisposed. And whatever is happening, someone (or something) seems intent on making a song and dance about it. A one-round Core adventure set in the United Kingdom of Ahlissa for characters levels 8-15 (APLs 10-16). Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N078, N099, N124.
N063: LIVING GREYHAWK; "Face of the Scourge". See N057. Thursday, 9:00AM - 1:00PM; One Round. See Also: N071, N079, N085, N092, N100, N109, N116, N125, N133.
N064: LIVING GREYHAWK; "Forest of Iron" by Phineas Walsh & Judy "JR" Rudolph. KEO6-IS1: Loggers are disappearing, interrupting the production of the Ironwood, and Lord High Admiral Duke Luschan Sellark Rhola VIII of Gradsul is not pleased. What appeared to be an isolated incident in a small town on the Dreadverge is suddenly revealed to be part of something much larger. The locals of Anglar are not willing to present themselves to the dangers of the Dreadwood for mere gold - are you? A Keoland Introductory regional adventure for First level characters only. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners ONLY; Fun, All Ages. See Also: N093, N126.
N065: LIVING GREYHAWK; "Hidden Cache" by Chris Lindsay. COR7-11: Rumors of a hidden trove of magic and weapons lead you deep into the Mistmarsh. A one-round core adventure set in the free city of Greyhawk and its surrounds for characters level 1-11 (APLs 2-8). Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N080, N094, N117, N134.
N066: LIVING GREYHAWK; "Mist Taken" by Jon Knapp. KEO7-02: The union of two dwarven clans is a momentous occasion, as rare as a precious diamond. This is made even more precious when the union can also serve to bring two countries together in time of need. So the wedding of a prominent clan of dwarves from the Principality of Ulek to the dwarves of Clan Stonecrow carries a special weight. However, there are those who want to see this wedding fail, and those who delight in simple slaughter. The real trick is determining who is who. A terror of the night once thought defeated rises again to threaten the community of Curget in the Good Hills of Keoland. A Keoland regional adventure for APLs 2-12. Note: This adventure will be of particular interest to Clan Stonecrow. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N086, N127.
N067: LIVING GREYHAWK; "Sins of the Father" by Jean-Philipe "JP" Chapleau. COR7-08: Thirty years ago, the Churches of Pelor, Pholtus, and St Cuthbert sentenced a man to execution for his crimes. Thirty years later, another trial is convened. Fate has determined the outcome is in your hands. A one-round core adventure set in the Domain of Greyhawk for characters level 1-11 (APLs 2-8). Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N082, N095, N110, N135.
N068: LIVING GREYHAWK; "Steeped in Atrocity" by Steve Enzor, Scott Vandenberg, Patty Kinyon and James Maissen. SHE6-06: "most certainly feel a palpable sense of accomplishment as another year of success and growth is recorded. Our able magistar has routed the forces of a mixed elven and dwarven force, and most have already passed though the slave dockets, filling our coffers to bursting. To all intents, our rule in this backwater region is unopposed. The Hartur prophesy of great clan power comes swiftly now to fruition, as none can resist our new-found might! Indeed, just last week a," excerpted from a water damaged scroll scribed by one Vandac Hartur, Historian, recovered from the Jewel river delta in CY 527. A TWO ROUND Sheldomar Valley metaregional woodlands adventure for APLs 10-14, and Part 4 of the Secrets of the Suss series. Racially diverse parties are recommended. Thursday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N111.
N069: EBERRON: XEN'DRIK EXPEDITIONS; "None Left Behind" by Chris Groves & Kevin Tatroe. BWC-6: This is the sixth Blackwheel Company faction adventure for Xen'drik Expeditions. This adventure is for Blackwheel Company characters only. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N131.
N070: LIVING GREYHAWK; "A New Brew" by Dave Guerrieri, based on Kevin Lawson's creations. KEO7-IS1: It is early spring, and it's Growfest. You've heard that brewmaster Pemlo Penchant (of Pemlo's Lambic fame, the Draught of Kings) is looking for some help collecting some ingredients of a secret new brew he is planning on concocting this very season. Maybe you can aid Pemlo in his preparation this time, like the other famous heroes did in 592 C.Y. A Keoland THREE ROUND regional introductory adventure for level one characters only, being played over TWO SLOTS. Thursday, 2:00PM - 12:00AM; Two Continuous Rounds; Bring Your Own Materials. Beginners ONLY; Fun, All Ages. See Also: N108.
N071: LIVING GREYHAWK; "Face of the Scourge". See N057. Thursday, 2:00PM - 6:00PM; One Round. See Also: N063, N079, N085, N092, N100, N109, N116, N125, N133.
N072: LIVING GREYHAWK; "Past Debts". See N058. Thursday, 2:00PM - 6:00PM; One Round. See Also: N087, N101, N118, N128.
N073: LIVING GREYHAWK; "The Dark Gem". See N059. Thursday, 2:00PM - 6:00PM; One Round. See Also: N089, N103, N113, N130.
N074: LIVING GREYHAWK; "To Catch a Thief" by Jay Stypinski. KEO7-03: Knowledge is power... and in Keoland, it can also be deadly. Is a commission to recover a stolen book and catch a thief as simple as it seems? A Keoland Regional adventure for APLs 2-10. Note: This adventure will be of particular interest to members of Keoland's Thieves' Guilds, the Shadowdark and the Silent Ones meta- organizations. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N104, N114.
N075: LIVING KINGDOMS OF KALAMAR; "Kafen's Heroes". LKoK 46: After the Pekalese navy had to abandon a targeted treasure ship, their mark made it safely to Bet Seder. Emperor Kabori himself is coming to Tokis to accept the gift of a large Pekalese treasure from King Adoku's treasury. How much treasure can the PCs retrieve before time runs out? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N076: EBERRON: XEN'DRIK EXPEDITIONS; "Turn of the Page" by Shawn Merwin. CDX-6: This is the sixth Crimson Codex faction adventure for Xen'drik Expeditions. This adventure is for Crimson Codex characters only. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N115, N138.
N077: LIVING GREYHAWK; "Castlefall". See N056. Thursday, 8:00PM - 12:00AM; One Round. See Also: N098, N132.
N078: LIVING GREYHAWK; "Drowning by Numbers". See N062. Thursday, 8:00PM - 12:00AM; One Round. See Also: N099, N124.
N079: LIVING GREYHAWK; "Face of the Scourge". See N057. Thursday, 8:00PM - 12:00AM; One Round. See Also: N063, N071, N085, N092, N100, N109, N116, N125, N133.
N080: LIVING GREYHAWK; "Hidden Cache". See N065. Thursday, 8:00PM - 12:00AM; One Round. See Also: N094, N117, N134.
N081: LIVING GREYHAWK; "Sight Unseen" by Steve Hess. SHE6-07: Tensions between rival political and religious factions in the stinking city of Westkeep threaten the fragile peace. Subtle and dangerous conspiracies foment just out of sight, threatening to destabilize the entire area. Surely there is a need for heroes at a time like thisbut when one's enemies hide behind a thousand masks of innocence, where does one even begin? A Sheldomar Valley metaregional adventure for APLs 6-10 and part one of the Not One of Us series. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N102, N129.
N082: LIVING GREYHAWK; "Sins of the Father". See N067. Thursday, 8:00PM - 12:00AM; One Round. See Also: N095, N110, N135.
N083: EBERRON: XEN'DRIK EXPEDITIONS; "Sands of Fate and Fortune". See N061. Thursday, 8:00PM - 12:00AM; One Round. See Also: N106, N120.
N084: LIVING GREYHAWK; "RPGA Midnight Madness". Join the RPGA folks as they offer anything and everything that is running at DEXCON 10 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N107, N123.
N085: LIVING GREYHAWK; "Face of the Scourge". See N057. Friday, 9:00AM - 1:00PM; One Round. See Also: N063, N071, N079, N092, N100, N109, N116, N125, N133.
N086: LIVING GREYHAWK; "Mist Taken". See N066. Friday, 9:00AM - 1:00PM; One Round. See Also: N127.
N087: LIVING GREYHAWK; "Past Debts". See N058. Friday, 9:00AM - 1:00PM; One Round. See Also: N072, N101, N118, N128.
N088: LIVING GREYHAWK; "Storm Harvest" by Maya Deva Kniese-Vermulen. COR7-07: Traps. Treasures. Unspeakable horrors. All of these and more are what springs to mind when a story involves the ancient ruins of a wizard's tower. The Kingdom of Sunndi calls on you to explore such a building out in the wilderness, to negotiate your way across the Vast Swamp and the World Spine Ridge, and hopefully find the answer to the bullywug invasion laying waste to their lands. A dangerous TWO-ROUND Core adventure set in the Tilvanot Peninsula for characters levels 4-15 (APLs 6-16). Friday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N112.
N089: LIVING GREYHAWK; "The Dark Gem". See N059. Friday, 9:00AM - 1:00PM; One Round. See Also: N073, N103, N113, N130.
N090: LIVING GREYHAWK; "Wasteland". See N060. Friday, 9:00AM - 1:00PM; One Round. See Also: N105, N136.
N091: EBERRON: XEN'DRIK EXPEDITIONS; "What Rough Beast" by Greg Marks. CSH-6: This is the sixth Cabal of Shadows faction adventure for Xen'drik Expeditions. This adventure is for Cabal of Shadows characters only. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N121.
N092: LIVING GREYHAWK; "Face of the Scourge". See N057. Friday, 2:00PM - 6:00PM; One Round. See Also: N063, N071, N079, N085, N100, N109, N116, N125, N133.
N093: LIVING GREYHAWK; "Forest of Iron". See N064. Friday, 2:00PM - 6:00PM; One Round. See Also: N126.
N094: LIVING GREYHAWK; "Hidden Cache". See N065. Friday, 2:00PM - 6:00PM; One Round. See Also: N080, N117, N134.
N095: LIVING GREYHAWK; "Sins of the Father". See N067. Friday, 2:00PM - 6:00PM; One Round. See Also: N082, N110, N135.
N096: LIVING KINGDOMS OF KALAMAR; "Tale of the Prophet". LKoK 47: A prophet has wandered into Bet Rogala, and some of those in power don't like what they hear. Is this man truly touched or a charlatan? How does he heal without magic? And why does he refuse to reveal the source of his inspiration? This is a role-playing intensive and combat-intensive module. A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N097: EBERRON: XEN'DRIK EXPEDITIONS; "The Price of Virtue" by August Hahn. CVN-6: This is the sixth Covenant of Light faction adventure for Xen'drik Expeditions. This adventure is for Covenant of Light characters only. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N098: LIVING GREYHAWK; "Castlefall". See N056. Friday, 8:00PM - 12:00AM; One Round. See Also: N077, N132.
N099: LIVING GREYHAWK; "Drowning by Numbers". See N062. Friday, 8:00PM - 12:00AM; One Round. See Also: N078, N124.
N100: LIVING GREYHAWK; "Face of the Scourge". See N057. Friday, 8:00PM - 12:00AM; One Round. See Also: N063, N071, N079, N085, N092, N109, N116, N125, N133.
N101: LIVING GREYHAWK; "Past Debts". See N058. Friday, 8:00PM - 12:00AM; One Round. See Also: N072, N087, N118, N128.
N102: LIVING GREYHAWK; "Sight Unseen". See N081. Friday, 8:00PM - 12:00AM; One Round. See Also: N129.
N103: LIVING GREYHAWK; "The Dark Gem". See N059. Friday, 8:00PM - 12:00AM; One Round. See Also: N073, N089, N113, N130.
N104: LIVING GREYHAWK; "To Catch a Thief". See N074. Friday, 8:00PM - 12:00AM; One Round. See Also: N114.
N105: LIVING GREYHAWK; "Wasteland". See N060. Friday, 8:00PM - 12:00AM; One Round. See Also: N090, N136.
N106: EBERRON: XEN'DRIK EXPEDITIONS; "Sands of Fate and Fortune". See N061. Friday, 8:00PM - 12:00AM; One Round. See Also: N083, N120.
N107: LIVING GREYHAWK; "RPGA Midnight Madness". See N084. Friday, 12:00AM - 4:00AM; One Round. See Also: N123.
N108: LIVING GREYHAWK; "A New Brew". See N070. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds.
N109: LIVING GREYHAWK; "Face of the Scourge". See N057. Saturday, 9:00AM - 1:00PM; One Round. See Also: N063, N071, N079, N085, N092, N100, N116, N125, N133.
N110: LIVING GREYHAWK; "Sins of the Father". See N067. Saturday, 9:00AM - 1:00PM; One Round. See Also: N082, N095, N135.
N111: LIVING GREYHAWK; "Steeped in Atrocity". See N068. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds.
N112: LIVING GREYHAWK; "Storm Harvest". See N088. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds.
N113: LIVING GREYHAWK; "The Dark Gem". See N059. Saturday, 9:00AM - 1:00PM; One Round. See Also: N073, N089, N103, N130.
N114: LIVING GREYHAWK; "To Catch a Thief". See N074. Saturday, 9:00AM - 1:00PM; One Round. See Also: N104.
N115: EBERRON: XEN'DRIK EXPEDITIONS; "Turn of the Page". See N076. Saturday, 9:00AM - 1:00PM; One Round. See Also: N138.
N116: LIVING GREYHAWK; "Face of the Scourge". See N057. Saturday, 2:00PM - 6:00PM; One Round. See Also: N063, N071, N079, N085, N092, N100, N109, N125, N133.
N117: LIVING GREYHAWK; "Hidden Cache". See N065. Saturday, 2:00PM - 6:00PM; One Round. See Also: N080, N094, N134.
N118: LIVING GREYHAWK; "Past Debts". See N058. Saturday, 2:00PM - 6:00PM; One Round. See Also: N072, N087, N101, N128.
N119: LIVING KINGDOMS OF KALAMAR; "Pelsday" by Thomas & Alana Abbott. LKoK 48: An ill wind blows through Bet Rogala, and misfortune stalks the PCs. Can they find who has cursed them? Can they save the reputation of Dean Zenith? Can they pay their taxes on time? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N120: EBERRON: XEN'DRIK EXPEDITIONS; "Sands of Fate and Fortune". See N061. Saturday, 2:00PM - 6:00PM; One Round. See Also: N083, N106.
N121: EBERRON: XEN'DRIK EXPEDITIONS; "What Rough Beast". See N091. Saturday, 2:00PM - 6:00PM; One Round.
N122: LIVING GREYHAWK; "The Makaster Code (RPGA INTERACTIVE)" by Adrian Stein, Jay Stypinski, Brian Benoit, Roland Volz, MaryAlyce Rensa, Steve Eng, Steve Zwanger, Paul Heaver and Les Foster. A late night missive summons you to a meeting with some of the most powerful organizations in Keoland. Recently uncovered clues point to the Halls of Makaster and an item that could discern the location of one of the most sought after objects in the Sheldomar Valley. Whose hands will it fall into? Who do you trust with the fate of a kingdom? Only you can decide. An item- access Keoland interactive for APLs 2-12. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N123: LIVING GREYHAWK; "RPGA Midnight Madness". See N084. Saturday, 12:00AM - 4:00AM; One Round. See Also: N107.
N124: LIVING GREYHAWK; "Drowning by Numbers". See N062. Sunday, 9:00AM - 1:00PM; One Round. See Also: N078, N099.
N125: LIVING GREYHAWK; "Face of the Scourge". See N057. Sunday, 9:00AM - 1:00PM; One Round. See Also: N063, N071, N079, N085, N092, N100, N109, N116, N133.
N126: LIVING GREYHAWK; "Forest of Iron". See N064. Sunday, 9:00AM - 1:00PM; One Round. See Also: N093.
N127: LIVING GREYHAWK; "Mist Taken". See N066. Sunday, 9:00AM - 1:00PM; One Round. See Also: N086.
N128: LIVING GREYHAWK; "Past Debts". See N058. Sunday, 9:00AM - 1:00PM; One Round. See Also: N072, N087, N101, N118.
N129: LIVING GREYHAWK; "Sight Unseen". See N081. Sunday, 9:00AM - 1:00PM; One Round. See Also: N102.
N130: LIVING GREYHAWK; "The Dark Gem". See N059. Sunday, 9:00AM - 1:00PM; One Round. See Also: N073, N089, N103, N113.
N131: EBERRON: XEN'DRIK EXPEDITIONS; "None Left Behind". See N069. Sunday, 9:00AM - 1:00PM; One Round.
N132: LIVING GREYHAWK; "Castlefall". See N056. Sunday, 2:00PM - 6:00PM; One Round. See Also: N077, N098.
N133: LIVING GREYHAWK; "Face of the Scourge". See N057. Sunday, 2:00PM - 6:00PM; One Round. See Also: N063, N071, N079, N085, N092, N100, N109, N116, N125.
N134: LIVING GREYHAWK; "Hidden Cache". See N065. Sunday, 2:00PM - 6:00PM; One Round. See Also: N080, N094, N117.
N135: LIVING GREYHAWK; "Sins of the Father". See N067. Sunday, 2:00PM - 6:00PM; One Round. See Also: N082, N095, N110.
N136: LIVING GREYHAWK; "Wasteland". See N060. Sunday, 2:00PM - 6:00PM; One Round. See Also: N090, N105.
N137: LIVING KINGDOMS OF KALAMAR; "The Sorceror's Rebellion" by Brian Spurling. LKoK 49: The College of Magic is being torn asunder from within. Can the adventurers find the lost research of Dragon Blood Magic to stop Pekal's strongest institution from crumbling atop itself? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Sunday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N138: EBERRON: XEN'DRIK EXPEDITIONS; "Turn of the Page". See N076. Sunday, 2:00PM - 6:00PM; One Round. See Also: N115.
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