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Thursday, January 19 - Sunday, January 22, 2006

Master Schedule for DREAMATION 2006

Updated 1/13/06

Thursday Master Grid
Friday Master Grid
Saturday Master Grid
Sunday Master Grid


You may ONLY reserve seats in DREAMATION 2006 events if you are pre-registered. If you have not yet pre-registered, you may click HERE to register.

To reserve your spot in the events you want to play in, send eMail to: dreamation@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, OR events which have already filled up to capacity. Check this page often, it will be updated frequently.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for this to work properly!


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DREAMATION 2006. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW. Note that the winner of EACH Region 4 Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 9 and a GUARANTEED SEAT in the Final Rounds of the 2006 U.S. National Championship!


G001: CHRONICLES OF THE NEW WATCHERS; "Activation: Node 212" by Kate Beaman-Martinez. CNW01: "Two days until the New York node goes online." "Yes, I am aware." "You know that's a tough town, right? I still don't think he's ready." "We don't have a choice - if the translations on the scrolls are right, we need him there and we need him there now. He'll cope." "I hope you're right, Giles. We can't afford to lose anybody else on the East Coast." It's been two years since the literal fall of Sunnydale and a year almost to the day since the City of Angels was lost. This time the fight has moved to the big apple. There are demon slug things in the sewers, a fully operational branch of Wolfram & Hart, not to mention inner city gangs being infiltrated and manipulated by some naaaasty demons. This will be no cake walk. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel RPG system. It is designed for beginning level characters. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G002: LEGENDS OF THE SHINING JEWEL; "Due Process" by David Santana. LSJ31: What could be so important to be summoned to the Gilded Cage so early? Nileena Quinn's letter was short and to the point. Maybe it will be clear once we get there. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 2 - 7. This is the conclusion of the Free Enterprise series. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G009, G033.

G003: LEGENDS OF THE SHINING JEWEL; "The Trouble With Trolls" by David Santana. A PREMIERE EVENT! LSJ32: The town of Thornwater has become peaceful since the monsters of the swamp have stopped attacking. But the famous explorer, Thorton Backswapper, is worried as to why. And what does this have to do with the dead troll on the road? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G014, G028, G038.

G004: SKELETAL CLOSETS; "Credit Where Credit is Due" by Jonathan Lavallee & Bryan Schmidt. SKC01: Arasaka has always been the one to lurk in the shadows and take advantage of every opportunity that's been presented to them, and occasionally create a few that were never there to begin with. Maybe it's time for the revolution to turn up the heat on one of the most powerful and sinister corporations in 2027. The latest news flashing on the Screamsheets it that there's been an assassination attempt on the Youngest Arasaka. Luckily, for whoever shot the bullet, it was just as quickly blamed on "terrorist factions who wish to see our new way of life suffer." That means you and your yoboys and girl, cho'. You know that's not the Cabal's style though so it's time to figure out what really went down with the bullet that tried to kill Arasaka light. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the first module in "The Prodigal Son" storyline, and is designed for beginning level characters. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G011, G035.

G005: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Lesson Plans" by Art Lobdell. XRA01: Your clan is preparing for the arrival of a new student to be tutored. Many children of privilege and noble descent from far and wide have studied philosophical and mundane skills with your people. The current pupils prepare to finish their course of study. There is so much to be done before the new arrivals start. A host of chores both routine and adventurous must be completed. Practical experiences need to be planned and tested. Specialists need to be secured. Will you be able to get them all done in time? This is a NAGA Campaign Module from Art Lobdell using the d20 system. Low Level Sylvan Characters will be provided. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

G006: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers" by Catie Straiton. A PREMIERE EVENT! LSJ33: In the structured feudal society of Amthydor, there is a place for everyone and everyone has a place. But now rebellion is brewing, and the order of life in the Shining Jewel is threatened. Will you help to prevent the uprising or will you join it? This is a TWO-ROUND NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 2 - 7. All players advance to the second round. Friday, 9:00AM - 1:00PM; Round 1A of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G019, G034. Next Round: G010, G023, G037.

G007: SKELETAL CLOSETS; "Napkin Girl" by Jonathan Lavallee. A PREMIERE EVENT! SKC02: Some following up on those mysterious file acquired from the Arasaka Facility a few days ago have finally lead to some hints at who this might be. Word on the street that someone's half-brother's, cousin's, uncle was cleaning up in some Arasaka Facility and came across a project door. Something with NKG or some letters on it. Inside the room was this girl, missing most of her parts on this table. Didn't know what it was but freaked out, and left before he got caught. So, you figure there's somethin' to this rumour, or not? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the second module in "The Prodigal Son" storyline, and is designed for beginning level characters. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G015, G024, G039.

G008: ARDNA: FLESH AND BLOOD; "Into the Wastes" by Frank Hablawi. A PREMIERE EVENT! AFB01: The Dwarven Wall is that last great barrier between our world and the land of the Wasted Dead. It divides this land in twain, with the South being home to all the free peoples; the gnomes, dwarves, elves, halflings, orcs, bugbears, gnolls, and men (among others), and the Northlands being isolated by the immense wall the dwarves toil in to keep the world of the undead out. This is the way it is, and has been, for millennia. But now trouble is brewing in the darkness of the Northlands. Wizards in their Towers across the world have seen signs of a storm brewing at the precipice of the Great Wall, which threatens to breach that mortal barrier between life and death. Councils have been formed and it has been decided that the freemen must learn more of these strange phenomena before it is too late. Do you have what it takes to enter a land filled with the undead and retrieve the vital answers before the gathering storm? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for middle level characters, which can be created onsite. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G020, G030.

G009: LEGENDS OF THE SHINING JEWEL; "Due Process". See G002. Friday, 2:00PM - 6:00PM; One Round. See Also: G033.

G010: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers". See G006. Friday, 2:00PM - 6:00PM; Round 2A of 2. Previous Round(s): G006.

G011: SKELETAL CLOSETS; "Credit Where Credit is Due". See G004. Friday, 2:00PM - 6:00PM; One Round. See Also: G035.

G012: ARDNA: FLESH AND BLOOD; "Mir Geldlan" by David Uptegrove. A PREMIERE EVENT! AFB02: The city of Mir Geldlan has been an improtant trading center for hundreds of years. Located infront of a dwarven mine to the north, the humans of Mir Geldlan and the dwarves have prospered. There have been some small problems with the other races in the area, but nothing big has happened. That all changed about 3 months ago. Reports began trickling down from the area that a large band of orcs had seiged the city. Nobody knows why they have done this, as even though they did not get along witht he humans they have never attacked them before. A lone survivor has been gathering heros in the past several months in a push to reclaim the city. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for middle level characters, which can be created onsite. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G025, G036.

G013: CHRONICLES OF THE NEW WATCHERS; "Under Pressure" by Kate Beaman-Martinez. CNW02: Day 1: Under house arrest. We can totally do this. We have cable, we have playstation. We are set to go BABY! Day 2: Doesn't matter that it's raining. We're inside and nowhere to go. Who wants to go anywhere in the rain? Day 3: Stupid PS2 hogging Slayer. Don't they teach sharing at Slayer School? Day 4: Casualties - one PS2. Died horribly in a Slayer-snit. One ping pong ball. Died horribly in a tantrum related incident. Day 5: Who knew that unlike college students, fish that eat out of boredom get sick and need to go to fishy heaven? If that hacker dude bounces through here one more time singing Queen, I might make him follow the way of the fish. Day 6: DEAR GOD, get me OUT OF HERE! Come join the cast as they go a little stir crazy from confinement in the second episode of 'Chronicles of the New Watchers'. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel RPG system. It is designed for beginning level characters. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G021.

G014: LEGENDS OF THE SHINING JEWEL; "The Trouble With Trolls". See G003. Friday, 8:00PM - 12:00AM; One Round. See Also: G028, G038.

G015: SKELETAL CLOSETS; "Napkin Girl". See G007. Friday, 8:00PM - 12:00AM; One Round. See Also: G024, G039.

G016: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Spirit of the Necromancer" by Art Lobdell. XRA02: Years ago your adventuring company brought an end to the reign of terror set forth by the Necromancer. Years later his protg was put to rest. Evil stirs again. A role-playing and objectives based Dungeons and Dragons adventure. Mid-level characters will be provided. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G040.

G017: HEROES OF RIBHUS; "Enemy Mine" by Burt Smith. C148E: A rash of suicides in Randolyn has the city in a panic - upstanding citizens are mysteriously going insane and committing horrid acts of violence. Some are turning on their friends and family, others desecrate temples and holy places and some perform foul, unforgivable deeds - all before they perform ritual suicide. Someone must be behind it - but who? It's up to the Heroes of Ribhus to find out - stop them. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G018: HEROES OF RIBHUS; "Stroicavar's Curse" by Christopher Ravlin. C156P: Since time started again, the denizens of the cursed Dwarven ruins of Stroicavar have been quiet. However, something or someone has poked this potential beehive of trouble and now citizens in the eastern duchies of Forstyd are once again threatened by the curse. Can the Heroes of Ribhus enter the accursed Dwarven halls and drive the curse from Stroicavar once and for all? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G019: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers". See G006. Saturday, 9:00AM - 1:00PM; Round 1B of 2. See Also: G034. Next Round: G023, G037.

G020: ARDNA: FLESH AND BLOOD; "Into the Wastes". See G008. Saturday, 2:00PM - 6:00PM; One Round. See Also: G030.

G021: CHRONICLES OF THE NEW WATCHERS; "Under Pressure". See G013. Saturday, 2:00PM - 6:00PM; One Round.

G022: HEROES OF RIBHUS; "Festival" by Christopher Ravlin. A PREMIERE EVENT! C159E: For years the Festival in Kyrinn, City of Brass attracted people from all over Ribhus. The battles in the Arena, and the crowning of the Festival Champion (one of the most honored titles in the land) attract participants and fans alike. Since time restarted nearly 3 years ago, there has been no Festival. The City of Kyrinn believes the time has come once again and the Heroes of Ribhus are cordially invited. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G023: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers". See G006. Saturday, 2:00PM - 6:00PM; Round 2B of 2. Previous Round(s): G006, G019.

G024: SKELETAL CLOSETS; "Napkin Girl". See G007. Saturday, 2:00PM - 6:00PM; One Round. See Also: G015, G039.

G025: ARDNA: FLESH AND BLOOD; "Mir Geldlan". See G012. Saturday, 8:00PM - 12:00AM; One Round. See Also: G036.

G026: CHRONICLES OF THE NEW WATCHERS; "Of Rats and Pigeons" by Kate Beaman-Martinez. A PREMIERE EVENT! CNW03: Goal 1: Get to Penn Station and collect one skeevy half-demon from an Amtrak Train. Goal 2: Upon retrieving said half-demon, return to the Node for further instructions. Goal 3: Deliver parcel to Paul and laugh because it's now his problem and not yours. Sound easy, right? If anything is that easy in this city, you're a tourist. Or one of the winged sort of pigeons. Man, nothing bothers them. Can you keep one very annoying demon alive? This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel RPG system. It is designed for beginning level characters. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G031.

G027: HEROES OF RIBHUS; "Wings of Honor" by Christopher Ravlin & Joe Cirillo. A PREMIERE EVENT! C158E: An invitation to lunch at that new headquarters of the Order of the Platinum Dragon came somewhat as surprise, after all you are no Knight. Raw curiosity and the promise of work for the Church of Bussumarrus have overcome your initial reaction. But what could a holy order of knights dedicated to good dragons need from you? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G028: LEGENDS OF THE SHINING JEWEL; "The Trouble With Trolls". See G003. Saturday, 8:00PM - 12:00AM; One Round. See Also: G014, G038.

G029: LEGENDS OF THE SHINING JEWEL; "Workshop: Businesses in Amthydor". Have you been looking for a particular shop in Amthydor, and not been able to find it? Here's your chance to develop it yourself! This workshop will focus on expanding the available shops and businesses in Amthydor, with each group getting a chance to design one. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G030: ARDNA: FLESH AND BLOOD; "Into the Wastes". See G008. Sunday, 9:00AM - 1:00PM; One Round. See Also: G020.

G031: CHRONICLES OF THE NEW WATCHERS; "Of Rats and Pigeons". See G026. Sunday, 9:00AM - 1:00PM; One Round.

G032: HEROES OF RIBHUS; "Unhallowed" by Christopher Ravlin. A PREMIERE EVENT! C157P: Proclamations from the Gray Tower have been few and far between since The Nelia Deathbringer failed in her efforts to abdicate as Ipssissimus. In the perceived power vacuum, several powerful Oinamancers have been consolidating minions, paving political paths and murdering opponents; not exactly breaking news. However, someone has created a new type of undead and THAT is big news. What are these new atrocities and who controls them? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Sunday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G033: LEGENDS OF THE SHINING JEWEL; "Due Process". See G002. Sunday, 9:00AM - 1:00PM; One Round. See Also: G009.

G034: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers". See G006. Sunday, 9:00AM - 1:00PM; Round 1C of 2. See Also: G019. Next Round: G037.

G035: SKELETAL CLOSETS; "Credit Where Credit is Due". See G004. Sunday, 9:00AM - 1:00PM; One Round. See Also: G011.

G036: ARDNA: FLESH AND BLOOD; "Mir Geldlan". See G012. Sunday, 2:00PM - 6:00PM; One Round. See Also: G025.

G037: LEGENDS OF THE SHINING JEWEL; "Prince of the Paupers". See G006. Sunday, 2:00PM - 6:00PM; Round 2C of 2. Previous Round(s): G006, G019, G034.

G038: LEGENDS OF THE SHINING JEWEL; "The Trouble With Trolls". See G003. Sunday, 2:00PM - 6:00PM; One Round. See Also: G014, G028.

G039: SKELETAL CLOSETS; "Napkin Girl". See G007. Sunday, 2:00PM - 6:00PM; One Round. See Also: G015, G024.

G040: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Spirit of the Necromancer". See G016. Sunday, 2:00PM - 6:00PM; One Round.

N041: LIVING GREYHAWK; "Eye of the Storm" by Sean Smith. SHE5-05: The greatest weapon designers of the Sheldomar Valley are missing! The talented scions of the Valley's venerable arms craftsmen have disappeared en route to the Principality of Ulek for further scholarship. Guess who has to find them? A Sheldomar Valley Metaregional adventure for APLs 10-16. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N061, N080.

N042: LIVING GREYHAWK; "Kusnir" by Stuart Kerrigan. COR5-18: The Lady of Fate is a cruel and terrible mistress, but some scholars believe that she also has a sense of irony. Kusnir is one such examplewhere the slavers are now the slaves. Part One of "Under An Iron Fist". A one-round Core adventure set in the Hold of the Sea Princes for APLs 2-8 (character levels 1-11). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N056, N089.

N043: LIVING GREYHAWK; "The Thin Edge of the Wedge" by Jay Stypinski. KEO5-07: Danger lurks in Gand, and the clerics of the Laughing Rogue are on the case - or are they the ones responsible? A Keoland regional adventure for APLs 2-8. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N064, N090, N100.

N044: LIVING ARCANIS; "Blood-Soaked Dawn" by James Zwiers. LA-SP4-12: The tears of untold centuries have salted the seas: tears shed in pain, tears shed in love, and tears shed in hopelessness. An ancient terror once again stalks the world, and an expedition sets sail to confront it knowing that they face certain death. Are you willing, able, and foolish enough to champion this lost cause, sailing on a ship of the righteous damned? And if you do somehow find that which you seek, will your blood join the oceans of scarlet that have been spilled for a thousand years and more? This adventure is the first of the five Weekend in Freeport adventures, and it is highly recommended that this adventure be played before any of the others, although it is not absolutely necessary to do so. Note: This adventure combines elements of wilderness and urban adventuring, and it is recommended that parties be adept in both environments. This LIVING ARCANIS STANDARD adventure is designed for 1st to 12th level characters (APL 2 through 11). Characters not within this level range may not be played in this scenario. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N051, N065, N075, N091.

N045: EBERRON: MARK OF HEROES; "The Delirium Stone" by Keith Baker. EMH 7: The city of Sharn is built on a foundation of shattered dreams and forgotten wars. Now, your service to the Digger's Union will bring you face to face with the most terrible chapter in Sharn's past, as you seek to recover an artifact from the hidden depths: The deadly Delirium Stone. An adventure optimized for 5th-level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N068, N094, N112.

N046: LIVING GREYHAWK; "A Tale of Two Lions" by Christian Alipounarian. KEO5-06: Upon her divine loom, Istus weaves the threads of fate into tapestries of destiny. Within the oldest kingdom on Oerth, a sinister cabal's plans for domination stand on the edge of fruition. Can those threads be undone to make right what was rendered so terribly wrong? A TWO-ROUND Keoland regional adventure for APLs 6-12, and the conclusion of the "All Good Things" story arc which included KEOI4-01 "Hide and Seek" and KEO5-01 "For Want of A King". PCs with the "Wrath of House Neheli" may not play in this adventure. All players advance to the second round. Friday, 9:00AM - 1:00PM; Round 1A of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N072, N096. Next Round: N054, N079, N107.

N047: LIVING GREYHAWK; "Here There Be Dragons!" by Kevin Lawson, David LoTiempo, Rich Marflak, Shawn Merwin, William Muench and Charles Peacock. A timeless dragon-lore prophecy speaks of an empire of serpents and their worshippers who will threaten even the greatest nations of Oerth. In the frozen world of the obsidian North, the desperate, the ambitious, and the foolhardy eke out a meager existence, all pursuing their own mysterious goals. What impact can a few adventurers have on a cruel and barren land and the wyrms that dwell there? A TWO-ROUND Core Special scenario for APLs 2-18. All players advance to the second round. Friday, 9:00AM - 1:00PM; Round 1A of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N073, N097. Next Round: N055, N081, N108.

N048: LIVING GREYHAWK; "Keoland Introductory Modules". KEO-I: Assemble a table and play one of a variety of Keoland Introductory modules - perfect for new players who want to see what LIVING GREYHAWK is all about! Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: N062, N082, N098.

N049: LIVING GREYHAWK; "Phantoms on the Bright Sands" by Tom Kee. COR5-20: The legacy of Clan Highforge is once again sought. Dark forces move in the desert, searching for the knowledge to reclaim the lost star metal. The lady Karistyne fears that the metal is vital to Rary's dark schemes, and so needs brave adventurers to thwart the Traitor's plans. An expedition for the brave of heart at APLs 2-16. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N083, N109.

N050: LIVING ARCANIS; "Artifice & Espionage: The Arts of Subterfuge" by James Zwiers. LA-SP4-14: Cloak-and-dagger dealings in the city of Freeport lead to twisted rumors of an ancient evil. Powerful foes dance within the twilight shadows. The ability to discern truth from falsehood is of questionable value when everyone lies. Nevertheless, you must separate fact from fiction, and quickly - for time is running out on Freeport and everyone who dwells within. Note: This is primarily a city-based, roleplaying-intensive adventure. Parties that rely on physical means to accomplish investigative ends may find themselves quickly frustrated. This LIVING ARCANIS STANDARD adventure is designed for 1st to 12th level characters (APL 2 through 11). Characters not within this level range may not be played in this scenario. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N084, N110.

N051: LIVING ARCANIS; "Blood-Soaked Dawn". See N044. Friday, 9:00AM - 1:00PM; One Round. See Also: N065, N075, N091.

N052: LIVING FORCE; "Preemptive Strike" by Rob Edwards. LFA5-05: The heroes are called upon by the government of Cularin to assist in ousting Riboga's crime syndicate before it establishes too tight a grip on the Cularin system. An adventure for Living Force heroes levels 4+. This scenario should be played before "Counterstrike" and "Strike III". Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N077.

N053: LIVING GREYHAWK; "A Study in Contrasts" by Steve Hess. SHE5-06: In the borderlands of the great mountains that form the western limit of the Sheldomar Valley, realms might claim territory and authorities might enforce their laws, but distance from the centers of power and the close proximity of all that is wild and free makes these claims tenuous at best and irrelevant at worst. How will those who prize the wilderness react when the word rings out far and nearGOLD! Gold in the vale of Baransford, lying all about, free for the taking! A Sheldomar Valley Metaregional adventure for APLs 4-10. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N071, N088, N106.

N054: LIVING GREYHAWK; "A Tale of Two Lions". See N046. Friday, 2:00PM - 6:00PM; Round 2A of 2. Previous Round(s): N046.

N055: LIVING GREYHAWK; "Here There Be Dragons!". See N047. Friday, 2:00PM - 6:00PM; Round 2A of 2. Previous Round(s): N047.

N056: LIVING GREYHAWK; "Kusnir". See N042. Friday, 2:00PM - 6:00PM; One Round. See Also: N089.

N057: LIVING ARCANIS; "The Sea Lord's Return" by James Zwiers. LA-SP4-16: Recent troubles within Freeport have galvanized the population to renew its calls for a new Sea Lord to be chosen. For too long the city has foundered over the matter of succession. Everyone, ranging from the clergy of Yarris, to the wealthy nobles of the posh Old City, to the various gangs and factions within the dirty sewers of Scurvytown, wants to see the crisis ended and a measure of order restored. One of the most important questions to be resolved centers around the identity of Drac's true heir. Perhaps the time has come for the truth to be revealed at last. This LIVING ARCANIS STANDARD adventure is designed for 1st to 12th level characters (APL 2 through 11). Characters not within this level range may not be played in this scenario. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N076, N111.

N058: LIVING FORCE; "Counterstrike" by Rob Edwards. LFA5-06: The heroes leave the Cularin system to shift the battlefield to Riboga's other holdings. An adventure for Living Force heroes levels 4+. This scenario should be played after "Preemptive Strike" and before "Strike III". Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N086.

N059: EBERRON: MARK OF HEROES; "Gambit at Dreadhold" by Dave Christ. EMH 5: An inspired killer claims to know the mystery of the Sarlonan puzzle orb, but he'll only share such knowledge upon release from Darkhold Prison. The Digger's Union has sent you to secure his release. An adventure optimized for 4th-level characters. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N078.

N060: LIVING KINGDOMS OF KALAMAR; "Of Roses and Thorns" by Christian Alipounarian. LKoK 19: The Sun and the Moon shine over Pekal, but on the edge of the light creeps a foreboding shadow. As darkness seeps across the land, the lonely town of Vodun cries out for brave heroes. Under constant threat from wild creatures, villagers are killed in savage attacks night after night. Can you save Vodun from its animal problem before the shadows consume it? An adventure for ATLs 1,3,5, and 7, and Part 1 of "Beauty Is Everlasting". Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N104.

N061: LIVING GREYHAWK; "Eye of the Storm". See N041. Friday, 8:00PM - 12:00AM; One Round. See Also: N080.

N062: LIVING GREYHAWK; "Keoland Introductory Modules". See N048. Friday, 8:00PM - 12:00AM; One Round. See Also: N082, N098.

N063: LIVING GREYHAWK; "Retribution" by Christopher Wills. COR5-19: An old map purporting to show the location of a hitherto unknown tomb and an eccentric cartographer have sent you tramping around the Cairn Hills for a week of fruitless searching. Your expedition ending in failure, you have returned to the Free City; perhaps there adventure can be found! A one-round Core adventure set in the Free City of Greyhawk for APLs 2-8 (character levels 1-11). Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N074, N099.

N064: LIVING GREYHAWK; "The Thin Edge of the Wedge". See N043. Friday, 8:00PM - 12:00AM; One Round. See Also: N090, N100.

N065: LIVING ARCANIS; "Blood-Soaked Dawn". See N044. Friday, 8:00PM - 12:00AM; One Round. See Also: N051, N075, N091.

N066: LIVING ARCANIS; "Secrets of the Serpent's Teeth" by Matt Blank. LA-SP4-15: Cloak and dagger dealings in the city of Freeport lead to deeper shadows, twisted rumors of an ancient evil and indications of the machinations of powerful foes that dance within the twilight shadows. Can you discern truth from lies? What about when all tell lies and none tell the truth? For eons untold the dark tunnels beneath Freeport have sheltered the secrets of an ancient and nearly forgotten civilization. However, recent events have convinced the Captain's Council that these ruins must be investigated and their contents revealed. Unfortunately, the tunnels of the Underside are not uninhabited, and some of the lurkers below have had long centuries to prepare their defenses against intruders. Do you have the fortitude and presence of mind to delve into the secrets of the Serpent's Teeth? Note: This is a dungeon delve, and as such, parties that play this adventure should be prepared to be fighting for their lives at nearly every step of the way. Characters that rely primarily on roleplaying to accomplish their goals may find themselves quickly frustrated (or eaten for dinner).This LIVING ARCANIS CRAWL adventure is designed for 1st to 14th level (APL 2 through 13). Characters not within this level range may not be played in this scenario. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N092, N102.

N067: LIVING FORCE; "Strike III" by Rob Edwards. LFA5-07: Riboga, out for blood, sets out to destroy the heroes before they can render him totally powerless. An adventure for Living Force heroes levels 4+. This scenario should be played after "Preemptive Strike" and "Counterstrike". Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N093.

N068: EBERRON: MARK OF HEROES; "The Delirium Stone". See N045. Friday, 8:00PM - 12:00AM; One Round. See Also: N094, N112.

N069: LIVING KINGDOMS OF KALAMAR; "A Thorn in the Side" by Christian Alipounarian. LKoK 28: A creature of darkness stalks Pekal. But even such minions of evil feel the pangs of loneliness and now a collection of innocents have only a group of heroes to stand between them and a fate literally worse than death. The sequel to Of Roses and Thorns; it is suggested that participants play that adventure before undertaking this one, though it is not necessary. An adventure for ATLs 1,3,5,7,and 9, and Part 2 of "Beauty Is Everlasting". Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N113.

N070: LIVING SPYCRAFT; "Open Fiesta". Stop by the HQ desk to select an archived Spycraft module to play! Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N095, N105.

N071: LIVING GREYHAWK; "A Study in Contrasts". See N053. Saturday, 9:00AM - 1:00PM; One Round. See Also: N088, N106.

N072: LIVING GREYHAWK; "A Tale of Two Lions". See N046. Saturday, 9:00AM - 1:00PM; Round 1B of 2. See Also: N096. Next Round: N079, N107.

N073: LIVING GREYHAWK; "Here There Be Dragons!". See N047. Saturday, 9:00AM - 1:00PM; Round 1B of 2. See Also: N097. Next Round: N081, N108.

N074: LIVING GREYHAWK; "Retribution". See N063. Saturday, 9:00AM - 1:00PM; One Round. See Also: N099.

N075: LIVING ARCANIS; "Blood-Soaked Dawn". See N044. Saturday, 9:00AM - 1:00PM; One Round. See Also: N051, N065, N091.

N076: LIVING ARCANIS; "The Sea Lord's Return". See N057. Saturday, 9:00AM - 1:00PM; One Round. See Also: N111.

N077: LIVING FORCE; "Preemptive Strike". See N052. Saturday, 9:00AM - 1:00PM; One Round.

N078: EBERRON: MARK OF HEROES; "Gambit at Dreadhold". See N059. Saturday, 9:00AM - 1:00PM; One Round.

N079: LIVING GREYHAWK; "A Tale of Two Lions". See N046. Saturday, 2:00PM - 6:00PM; Round 2B of 2. Previous Round(s): N046, N072.

N080: LIVING GREYHAWK; "Eye of the Storm". See N041. Saturday, 2:00PM - 6:00PM; One Round. See Also: N061.

N081: LIVING GREYHAWK; "Here There Be Dragons!". See N047. Saturday, 2:00PM - 6:00PM; Round 2B of 2. Previous Round(s): N047, N073.

N082: LIVING GREYHAWK; "Keoland Introductory Modules". See N048. Saturday, 2:00PM - 6:00PM; One Round. See Also: N062, N098.

N083: LIVING GREYHAWK; "Phantoms on the Bright Sands". See N049. Saturday, 2:00PM - 6:00PM; One Round. See Also: N109.

N084: LIVING ARCANIS; "Artifice & Espionage: The Arts of Subterfuge". See N050. Saturday, 2:00PM - 6:00PM; One Round. See Also: N110.

N085: LIVING ARCANIS; "Marketplace". In this special interactive event, players of LIVING ARCANIS are invited to shop to their hearts content. Special items not available normally will be offered! Beginning players are welcome to see what the system is all about! Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N101.

N086: LIVING FORCE; "Counterstrike". See N058. Saturday, 2:00PM - 6:00PM; One Round.

N087: LIVING DEATH; "Fire of Revenge" by Keith Hoffman. Chinatown of Greater New York City is plagued by a fire-starting spirit in August 1898. Can the heroes extinguish this spirit before Chinatown is burnt to the ground or Elder Doctor sends help? Are the Italians or Irish involved? Will gang wars start or intensify as a result? This adventure is associated with the Jade Lotus series, but previous play of that series is not necessary. The Living Death Campaign uses a d20 version of the Masque of the Red Death rules based on D&D v 3.5. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N103.

N088: LIVING GREYHAWK; "A Study in Contrasts". See N053. Saturday, 8:00PM - 12:00AM; One Round. See Also: N071, N106.

N089: LIVING GREYHAWK; "Kusnir". See N042. Saturday, 8:00PM - 12:00AM; One Round. See Also: N056.

N090: LIVING GREYHAWK; "The Thin Edge of the Wedge". See N043. Saturday, 8:00PM - 12:00AM; One Round. See Also: N064, N100.

N091: LIVING ARCANIS; "Blood-Soaked Dawn". See N044. Saturday, 8:00PM - 12:00AM; One Round. See Also: N051, N065, N075.

N092: LIVING ARCANIS; "Secrets of the Serpent's Teeth". See N066. Saturday, 8:00PM - 12:00AM; One Round. See Also: N102.

N093: LIVING FORCE; "Strike III". See N067. Saturday, 8:00PM - 12:00AM; One Round.

N094: EBERRON: MARK OF HEROES; "The Delirium Stone". See N045. Saturday, 8:00PM - 12:00AM; One Round. See Also: N068, N112.

N095: LIVING SPYCRAFT; "Open Fiesta". See N070. Saturday, 8:00PM - 12:00AM; One Round. See Also: N105.

N096: LIVING GREYHAWK; "A Tale of Two Lions". See N046. Sunday, 9:00AM - 1:00PM; Round 1C of 2. See Also: N072. Next Round: N107.

N097: LIVING GREYHAWK; "Here There Be Dragons!". See N047. Sunday, 9:00AM - 1:00PM; Round 1C of 2. See Also: N073. Next Round: N108.

N098: LIVING GREYHAWK; "Keoland Introductory Modules". See N048. Sunday, 9:00AM - 1:00PM; One Round. See Also: N062, N082.

N099: LIVING GREYHAWK; "Retribution". See N063. Sunday, 9:00AM - 1:00PM; One Round. See Also: N074.

N100: LIVING GREYHAWK; "The Thin Edge of the Wedge". See N043. Sunday, 9:00AM - 1:00PM; One Round. See Also: N064, N090.

N101: LIVING ARCANIS; "Marketplace". See N085. Sunday, 9:00AM - 1:00PM; One Round.

N102: LIVING ARCANIS; "Secrets of the Serpent's Teeth". See N066. Sunday, 9:00AM - 1:00PM; One Round. See Also: N092.

N103: LIVING DEATH; "Fire of Revenge". See N087. Sunday, 9:00AM - 1:00PM; One Round.

N104: LIVING KINGDOMS OF KALAMAR; "Of Roses and Thorns". See N060. Sunday, 9:00AM - 1:00PM; One Round.

N105: LIVING SPYCRAFT; "Open Fiesta". See N070. Sunday, 9:00AM - 1:00PM; One Round. See Also: N095.

N106: LIVING GREYHAWK; "A Study in Contrasts". See N053. Sunday, 2:00PM - 6:00PM; One Round. See Also: N071, N088.

N107: LIVING GREYHAWK; "A Tale of Two Lions". See N046. Sunday, 2:00PM - 6:00PM; Round 2C of 2. Previous Round(s): N046, N072, N096.

N108: LIVING GREYHAWK; "Here There Be Dragons!". See N047. Sunday, 2:00PM - 6:00PM; Round 2C of 2. Previous Round(s): N047, N073, N097.

N109: LIVING GREYHAWK; "Phantoms on the Bright Sands". See N049. Sunday, 2:00PM - 6:00PM; One Round. See Also: N083.

N110: LIVING ARCANIS; "Artifice & Espionage: The Arts of Subterfuge". See N050. Sunday, 2:00PM - 6:00PM; One Round. See Also: N084.

N111: LIVING ARCANIS; "The Sea Lord's Return". See N057. Sunday, 2:00PM - 6:00PM; One Round. See Also: N076.

N112: EBERRON: MARK OF HEROES; "The Delirium Stone". See N045. Sunday, 2:00PM - 6:00PM; One Round. See Also: N068, N094.

N113: LIVING KINGDOMS OF KALAMAR; "A Thorn in the Side". See N069. Sunday, 2:00PM - 6:00PM; One Round.

L114: The Complete Mafia for d20 LARP. Tony DiGerolamo is proud to present the third running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8/INTERCON NORTHEAST. Characters will be pre-generated and all new players will be able to get right into the game onsite. Players with living characters from DEXCON 8/INTERCON NORTHEAST and/or Southern Exposure II may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Thursday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L115: "The European Council Sim" by Charles Kassing. This is Simulation (Live Action Role Play) of the European Council's (the leaders of the European Union Countries) annual meeting. The Sim-council will face most of the basic decision that the leaders of Europe face at their annual meeting to include the future of the union, new aplicants, and unified world stance. There will be a crisis during the session oriented at creating a tension based issue for the players to deal with. Players will be given a folder with relevant details of both their country and basic issues that affects that country. Further, they will be given a small background summary of the politics of the Union as they fit into it. This is a very free flow game, players are responsible for a majority of the manner in which play happens and will do all the scoring and ranking. Friday, 8:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

L116: Cthulhu Live! 3rd Edition; "Once in a Lifetime" by PST Productions. To be settled on this date, the estate of Reginald Thorngate, businessman, loving father, and estemed member of society. Those in attendence are his loving children, trusted house staff and business partners. To be decided is the last will and testament of Reginald Thorngate. Once in a Lifetime is an 1890's Cthulhu Live by gaslight event. Costumes are encouraged. Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Further information about PST Productions can be found at: http://www.pst-productions.org. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L117: Vampire: The Masquerade; "Prince of Fools, Part One" by PDQ Productions. Claude Dauphon, Prince of Boston has pushed his subjects to their limits. In the construction of his Palace of the Congress of the Night he has left no stone unturned in his pursuit to find every last resource the Kindred of Boston have at their disposal. Despite the Camarilla's objections, he continues to construct his safe haven for the coming Gehenna but has he gone too far? Does he have a plan that will grant him safety from the long reach of the Camarilla, or is he just another mad Malkavian who's time has come. Join us for the 11th chapter of Distant Mirror. This is a Vampire: The Masquerade LARP using modified table top rules. Further information can be found at: http://www.pdqgames.com. You can also contact them directly at pdqgames@gmail.com. Friday, 8:00PM - 4:00AM; Round 1 of 2; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L124. Next Round: L124.

L118: TOON; "The MagnifiToon 7" by Rawley & Miranda Cooper. The Black Cactus gang is trying to destroy the Dry Gulch orphanage and will make all those adorable toon orphans homeless. So a lone hero has to go out and gather a band of unique toons to save the orphanage. Character choices will include all the standard western stereotypes, as well as a variety of toons from all over the TOON universe (so you can play a giant transforming toon robot, a toon super hero, a rascally rabbit, an anima sorceress, a Martian, a crime solving otter, or ???). The game will emphasize creative role playing and problem solving rather then dice rolling. Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: L125.

L119: Star Trek: The Next Generation; "Balance" by PDQ Productions. Join the crew of the USS Pittman as they go forth into the Gamma Quadrant to find out if the Dominion are stock piling weapons in preparation for another assault on the Alpha Quadrant. Your actions could maintain the fragile peace or plunge the Federation in another war that they can ill-afford. Join PDQ Productions for one of their favorite LARPs using their original role playing system. Door characters will be available, or you can create your own. Further information can be found at: http://www.pdqgames.com. You can also contact them directly at pdqgames@gmail.com. Saturday, 10:00AM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L120: National Security Decision Making Game. NSDM is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after simulations used by senior U.S. Government officials to explore geopolitical options. A cross between a political LARP, Diplomacy, and a military board game, NSDM has has been presented at war colleges, civilian universities, and gaming conventions throughout the United States for 15 years. NSDM is set in the near future, using real-world maps and data to simulate national and international events. Players occupy a government position in the U.S., Russia, North Korea, China, or another country. The game staff creates interesting situations, and the players are set free to deal with these events - and each other. Each player has assigned objectives which reflect the actual views and capabilities that position has in the real world. The game staff most of whom are senior military officers and DoD war game designers - run whichever other countries or organizations are needed. "Real world" dynamics inexorably draw the players toward cooperation in some areas and conflict in others. Unlike other war games where one "team" of players defeats other teams, in the NSDM Game all players are individually ranked by the degree to which they gain advantage for the group they represent. Further information, game quotes, and pictures can be found at: http://www.nsdmg.org. Saturday, 1:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

L121: Everway LARP; "Strangerside: Courting Strangers" by Kat Miller. Everway is visionary role playing game written by Jonathan Tweet and run by Kat Miller. Strangerside is ready to declare independence, Everway is ready to close off all the gates forever. If this last peace council fails then the streets of everway will soon run red with blood. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L122: Mystic Realms; "A Tavern on the Edge of Tyrs". The Empire of Tyrs has granted a charter to settle a new colony. The Imperial Military has gained a foothold on the far off continent, but the Empire needs civilians to settle the land. Polish your sword and ready your spellbook. Be one of the first settlers sailing to make their home in this hostile land filled with orcs, ogres and goblins. This event is a great introduction to live action role playing in the fantasy genre. Mystic Realms will provide costumes, padded boffo-weapons and character cards. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will turn a hotel conference room into A Tavern on the Edge of Tyrs. This event is 4 hours long (3 hour in-game event, 45 minute character orientation and rules briefing, 15 minute resolution). Participants should arrive promptly because the scripted player characters are offered on a first come basis. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L123: Cthulhu Live! 3rd Edition; "Soulkeeper" by PST Productions. In the waining days of WWII, Hitler's forces have become desparate. They have begun to turn to anything that might give them an advantage over the allied forces. This is extended to the worlds of the occult and paranormal. Now on a remote island off the coast of Poland, scientists, occultist, and military minds attempt to conjour up the ultimate weapon. However, the allied troops have gained some intel about this operation and fully intent to put an end to this dangerous experiment. Soulkeeper is a WWII Cthulhu Live! event of intense proportions. Costumes are encouraged. Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Further information about PST Productions can be found at: http://www.pst-productions.org. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L124: Vampire: The Masquerade; "Prince of Fools, Part Two". See L117. Saturday, 8:00PM - 4:00AM; Round 2 of 2. Previous Round(s): L117.

L125: TOON; "The MagnifiToon 7". See L118. Saturday, 12:00AM - 3:00AM; One Round.

L126: Mystic Realms; "Heroes & Villains". Become a part of an imaginary world where people truly possess super powers and comic books portray real-life heros and villains! Join Mystic Realms live action role playing for an interactive event in the genre of comic book confrontation. This event is a great introduction to live action role playing in the supers genre. Mystic Realms will provide costumes (when necessary), padded boffo-weapons and character cards. This event is 4 hours long (3 hour in-game event, 45 minute character orientation and rules briefing, 15 minute resolution). Participants should arrive promptly because the more interesting scripted player characters are offered on a first come basis. This event is part of an on going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Sunday, 1:00PM - 5:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R127: Dogs in the Vineyard; "Windy Valley Branch" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! Demons prey on God's Faithful in Windy Valley. In the chill of winter, hidden sins and injustices have ignited a firestorm of suffering that threatens to tear the Faithful town apart from within. With your fellow Watchdogs, you'll uncover the sins and set things right - with words from the Book of Life or bullets from the barrel of a gun. Who deserves mercy and forgiveness, and who deserves only death? It's all up to you, Dog. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R128: Dungeons and Dragons 3.5; "Fire and Ice" by Robert Freeman. The simplest deals are the hardest to pass up, and this one was indeed a simple one: Help the middle aged and well dressed Mr. Grey bring back the nearby necromancer's head, and receive 2,000 gold each, plus any treasure found. It might be the dead of winter, in the northern wastelands of the world, but it's a simple eight hour trip to the small mountain in which this madman resides, and his domain is more or less directly inside. Of course, everyone knows the necromancer is evil, and deserves to die...but if everyone knows this, then why are they only going after him now? Why is the strange benefactor, Mr. Grey, so eager to have him killed? How does he know so much about this necromancer, and why is this defenseless benefactor so keen to accompany the group in their journey? Also...why is this mountain so warm? In the dead of winter, a mountain is about to become volcanic just as two forces collide. On one side a merciless necromancer with a horde of undead, and on the other, a fearless benefactor with a handful of 6th level adventurers. Heat and cold clash alongside live and death, as a strange, almost ritualistic battle begins. Why is this happening? What is truely at stake? Who will win? Fire or Ice? Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R221.

R129: Mekton Zeta; "Trapped!" by David Simpson. Join the forces of the space cruiser Tampopo as they fight off pursuing forces. The fighting is fierce, and the supplies desperately low, will the Tampopo be able to survive the struggle? Only you can determine the outcome. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R130: My Life With Master; "Life of a Minion" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Half Meme Press - Part of the Indie Games Explosion! The life of a minion is a hard one. The horrific things you do make it difficult to feel good about yourself. If only someone loved you... My Life with Master is a brutal journey into the dark, vicious, profoundly human side of villainy. If you want a game that makes you feel good about yourself STAY AWAY. If you want to be brutalized, coerced, hated, scorned and to find yourself broken by that injustice? Well then.... Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R131: Vampire: The Requiem; "VII" by Kevin Meares. Few things truly scare vampires. Finding the number VII carved into the wall is one of them. The coterie has been asked to look into a mysterious old house thought to be haunted. As they wake up they find several other vampires have been killed, "VII" carved into the walls and all the exits from the house sealed. Can they unlock the mystery before this enigmatic cult slaughters them all? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Very Serious, 18 & Over ONLY.

R132: Illumisystem D100; "Europah: Planetfall - Rise of the Children" by Michael Conway. You are a member of a new army...the Army Children of the Void. The call has gone out, and you are asked to save one of the last vestages of human society. With the rallying cry do you rise, or fall? Can you stand against the hordes of Necronaut, Bug, or Katrean flesh that seeks to extinguish the race formerly knows as Terrans. Do you rage, rage against the dying of the light. Are you the beacon of hope to all humanities hopes dreams, or will you too be broken against the stone of the ravages of war? Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners ONLY; Fun, 18 & Over ONLY. See Also: R169.

R133: InSpectres; "Making Bones" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Memento Mori Theatricks - Part of the Indie Games Explosion! You've got the office space, you've read all about ghosts and spirits of all sorts, your correspondence course diploma just arrived, and you're ready to fight the forces of darkness - for a profit, of course. Now all you need are some clients and few successful jobs... Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R134: Munchkin d20; "Bud Progresso vs. Army of Dorkness" by Kevin Meares. An army of undead has arisen, crawling across the land lookign for the magazine of ineffible evil. Meanwhile some annoying jerk has fallen out of the sky and is running around threatening everyone with his boom stick and generally making a nuisance of hismelf. The wizards are babbling about him but who listens to them any way? Yes, it's Army of Darkness Munchkin d20 style! Can the munchkins stop beating each other up long enough to resuce the necronomimagazine or will the world yadda yadda yadda. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

R135: Dogs in the Vineyard; "Zarephath, A Town Too Proud For Its Name" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! Demons prey on God's Faithful in Windy Valley. In the chill of winter, hidden sins and injustices have ignited a firestorm of suffering that threatens to tear the Faithful town apart from within. With your fellow Watchdogs, you'll uncover the sins and set things right - with words from the Book of Life or bullets from the barrel of a gun. Who deserves mercy and forgiveness, and who deserves only death? It's all up to you, Dog. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R136: HERO System 5th Edition; "A Familiar Ring" by James Moore. On the edge of darkness, but still out of the light there exists the city of Meridian. In Meridian every sin and vice exists, and there is no shortage of those who seek to exploit that sin and vice. Few if any in the city are untouched by the crime. Even the police have been corrupted. The powers that be in Meridian are about even at this time. Though you have managed to remain a neutral party up until now, can you stay that way? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R137: Illumisystem D100; "Anarchist's Prayerbook - We've Killed Mother" by Michael Conway. Necessity is the mother of invention; be fat, be lazy, be stupid - the Church will provide all your needs. Comply. As a member Theocratic Resistance you seek free will. To free your will, and live in peace. This is a two round elimination. The best player will recieve a Free Signed Copy of the Game upon publication in July. This is the Campaign begining; be a part of the official campaign that will be published as the backstory to the world...make your mark! Friday, 9:00AM - 1:00PM; Round 1 of 2; All Materials Provided. Beginners ONLY; Fun, Under 18 Requires Parental Clearance. See Also: R147. Next Round: R147.

R138: Savage Worlds; "Weekend Warriors" by Jeffrey Collyer. One weekend a month and two weeks out of the year. That's what they say - but with the need for troops in the middle east, you've been called up for active duty stateside. Well, it could be worse, right? After all, what could possibly go wrong while guarding a remote military research installation in the New Mexico desert? This is 12toMidnight.com's awesome modern era zombiefest using the Savage Worlds rules. Come learn a new fast, fun, furious system in a modern horror setting. Now with new neuroses... Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R178.

R139: The Mountain Witch; "Assault on Mount Fuji" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from TimFire Publishing - Part of the Indie Games Explosion! Six ronin. All have troubled pasts and dark secrets. Now, they have been hired to kill O-Yanma, the dreaded Witch of Mount Fuji. When everyone's heart holds betrayal, who do you trust? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R140: "Cyberpunk Version 3 Demonstration" by David Simpson. This will be a demo of Cyberpunk v3, the long awaited revision of Cyberpunk 2020. Journey ten years into the future (maybe) and see what became of the world after the Fourth Corporate War. This will be both an explanation of the game, and a short adventure allowing the players to play various pre-made templates. Friday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R184.

R141: The 2006 DENCC Region 4 Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. Friday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R185. Next Round: R228.

R142: Call of Cthulhu Classic; "Friday the 13th: Tales of Lewis Vandredi" by Kevin Meares. 6 years ago Lewis Vandredi died after trying to renege on a deal with Satan. 2 days ago he returned to the world with the help of a mysterious woman claiming to be his daughter and once more unleashed his cursed antiques. Now can Micki, Jack and Johnny regain the antiques and send Lewis back to Hell where he rightly belongs. Picking up where the Southern Exposure II event "Friday the 13th: Judgment Day"; this is the begining of a series of games based on the classic tv series "Friday the 13th the series". Prior knowledge of the series is helpful although its not essential nor is it necessary to have participated in the previous game. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R143: Dungeons and Dragons 3.5; "My First Adventure" by Chris Bernhardt. Remember the first time you ever played the game? The exhileration you felt? The anticipation of trying things out for the first time? Ever wanted to have that moment back? Well this is the game for you then. This will be a 1st level dungeon with a very heavy focus on the roleplaying aspect of the characters and the ability of the players to utilize all that they have to the fullest advantage. Points will be awarded to the best 2 players toward discounts at the BP table as well as standard prize points for any game at the con. All players must be able to sit down at the table and, with a maximum of 5 to 10 minutes of perusal, be able to play their characters without any rules instruction. Complete and advanced knowledge of 3.5 D&D is an absolute necessity. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R144: Dungeons and Dragons 3.5, Ravenloft; "Dead God Rising" by Dominic Tancredi. A group of secret agents are sent as assassins around the lands of Darkon, Lamordia, and Falkovnia to kill innocents with crystal blades that will deposit life energies into a crystal skull where a dark ritual will bind the power to help a dark lord escape Ravenloft. But nothing is what it seems...the assassins are manipulated by a dark priest for his own means, to subvert the dark lord by stealing the powers as his own, causing a rift in the demiplane with only the player's standing in the way of a realm of living undeath ruled by the incarnation of Death itself... All players advance to each subsequent round. Join us for one of the most exciting chapters in Ravenloft history! Friday, 2:00PM - 7:00PM; Round 1 of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R191, R222. Next Round: R191.

R145: Everway; "Strangerside: Pay the Piper" by Kat Miller. Everway is visionary role playing game written by Jonathan Tweet and run by Kat Miller. Chaos threatens the city of Everway when King Emerald declares Piper's execution day. Each of you owe the unofficial mayor of Strangerside in a big way, and considering his death will spark a civil war that King Emerald refuses to see coming, Piper needs your help. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R146: HERO System 5th Edition; "Luck Be a Lady" by James Moore. The Supernatural Investigation Research Association has been hired to check out the spooky goings on in a brand new Las Vegas casino. Can they figure out what's causing all the commotion? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R147: Illumisystem D100; "Anarchist's Prayerbook - We've Killed Mother". See R137. Friday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R137.

R148: Iridium Lite; "Squirrel Attack! Operation: Get Mr. Jones' Nuts" by Joshua Seideman. Something has gone horribly wrong in Nuttopia. The Squirrel Elite have discovered, too late, that the evil dire fiendish Black Rat horde has poisoned the nut supplies of Nuttopia. Surely this will mean the end to their world. Then, in their darkest hour, Flax the flying squirrel brings new of a vast nut farm in the Mundane World. You and your companions have been chosen to face this peril and retrieve Mr. Jones' nuts. Tread carefully, the rat horde has your scent! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R149: Savage Worlds; "Innana's Kiss" by Jeffrey Collyer. Over 5,000 years ago, the Sumerians believed their gods came to the Earth and took up residence. Sumerians, Akkadians, Assyrians, and Persians worshipped these early gods and goddesses. Then, suddenly, the religion of the Sumerians died. This blood-soaked land, conquered by countless invaders has changed rulers many times, but the legends of the Sumerian myths remained to haunt the inhabitants of this land. Warfare and death are their fate, a never-ending cycle of terror and horror, from one regime to the next. But now the Americans have arrived... and things will change. One way or the other, things will change. This is 12tomidnight.com's modern era horror one-shot. Its a deadly, tomb of Horror's style adventure. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R150: Sorceror; "Dictionary of Mu" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine you could summon a piece of history in a dark world where the dunes are stained red with the blood of past slaughters. Imagine it could give you power and glory. Imagine it wanted something in return. How far would you go? Are you a hero who will cultivate the hope of a dying land, or a villain who will choke out its last dying breaths? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R193.

R151: The Face of Angels; "Graduation Night" by Clinton R. Nixon. An INDEPENDENTLY PUBLISHED GAME from Anvilwerks - Part of the Indie Games Explosion! On their graduation night, a mismatched group of high school seniors receive a gift of power from the stars. With the power to change the world, what do they do? And will the world accept their inhumanity? The game is The Breakfast Club meets Powder and Flowers for Algernon. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R152: With Great Power...; "They Came From Beyond!" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Without warning, without mercy, the invaders came. They overwhelmed our defenses. They struck down our strongest heroes. With everything on the line, can you prevail against the inhuman menace that has stolen so much from you? Battle the invasion the With Great Power...way! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R208.

R153: Pulp Era (Revised); "The Land That Time Forgot" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! November, 1937...Doc Atlas and the Atlas Trading Company recieve terrible news of missing companions on their way to Nepal. All that remains is a cryptic message scribbled in blood, delivered by a strange messanger. Can Doc and his globe traveling mystery men solve the secret of "The Land that Time Forgot!"? Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R154: AD&D 1st/2nd Edition; "Things That Go Boom" by Ian Hanley. The mad wizard Bob (yes, Bob) is dead; but before he was executed, he swore revenge on all. His mansion in the center of the city will explode at midnight, destroying at least half the city. Heores are needed! Bring your own character of 9th to 11th level! Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

R155: AD&D 2nd Edition; "Dungeon Crawl - Slippers, Part One" by Dennis Badurina. Slippers: What happens when you're just a simple, average American family that gets caught in a timeslip? Beats me...but play in this Dungeon Crawl, and you're going to find out! Loosely based on the TV Series "Sliders", the erstwhile party of crawlers will deal with strange worlds where not everything is what it seems. This first of three Dungeon Crawls is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R171, R188.

R156: Breaking the Ice; "Romantic Comedy" by Emily Care Boss. An INDEPENDENTLY PUBLISHED GAME from Black and Green Games - Part of the Indie Games Explosion! Romantic comedy; wacky fun. Play out the first three dates of two characters on an emotional roller-coaster ride inspired by movies like Sleepless in Seattle, There's Something about Mary and Bringing up Baby. Collaborate with one or more other players to see if they have a happy ending in store - or if fate keeps them apart. Bring a friend to play with or come alone and join the group. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R172.

R157: Dungeons and Dragons 3.5; "'I Am the Law!'...'No! I'M the Law!'" by Walter Soto-Liebman. An adventure for 16th level characters. Gee, these games from Walter Soto just seem to get higher and higher don't they? Regardless, this time the church of St. Cuthbert has a problem. Crime rates are elevating and they don't know what to do. Given that their whole religion is based around upholding the law, something has to happen. So they call in a crack team of specialists: hunters, mercenaries, bounty hunters, enforcers, to get the job done. They're all the best they are at what they do, and each knows how to solve the problem...the only problem is that they all have different solutions, and different ideas. If they could just agree on...anything, maybe everything will be alright. Come on an adventure that explores the nature of man's law vs. the law of the gods, and find out what it really means to serve and protect. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY. See Also: R202.

R158: Dungeons and Dragons 3.5; "Escape from Astigars Lair" by Chris Bernhardt. Originally a Judges Guild Module put out in 1980, with its' 1st official tournament run at Michicon VIII, the PC's find themselves the captive victims of a friend gone mad through possession by an evil artifact. Blinded by the terrible mind control your friend locks you away in a cell and tells you, "Payment in full for your treachery is at hand, I am going to give you 60 minutes to escape from my lair before I destroy you utterly. You have not long till then." This is a module that pits the PC's against the clock. They must esacape from the clutches of their friend and possibly rescue him before they are obliterated. The players will have a slight advantage in that the '60 minutes' will actually be a 4 hour stint but they are forewarned that the dungeon is extremely hazardous. Only truly well versed players with vast roleplaying skills are advised to undertake the 'Escape from Astigars Lair'. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R159: Legend of the Five Rings RPG; "Bandits! Bandits! Everywhere!" by George Pereira. You are a member of a band of samurai charged with the protection of a baby. The baby belongs to the Phoenix clan and must be brought there safely. Why the baby is so important only few know. Why you are here with these other samurai only you know. What drives you, only you can say. But on the roads of Rokugan, there are always perils, and that is what you are hoping for! Play a Samurai in the mystical lands of Rokugan. Based loosely on Feudal Japan. Play as any of the clans: Lion, Crane, Crab, Scorpion, Phoenix, Dragon, or Unicorn. Play as either a Bushi or as the mystical Shugenja. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R192.

R160: Mortal Coil; "Old Gods" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! They gather in a bar in Philadelphia, the lost, the forgotten, the old gods. Why do they continue to exist when their purpose is forgotten? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R161: Primetime Adventures; "Play the Greatest TV Show that Never Was!" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Primetime Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R206.

R162: Savage Worlds; "Battle for Christmas Eve" by Jeffrey Collyer. Christmas is coming, and across the land, children are fast asleep, waiting for Santa to deliver their presents. But for one little girl, Christmas is about to ruined by the Mujafuzzeen, diabolical toys intent on causing havoc in the real world. Only the heroes of TIC-TOC can defeat the Mujafuzzeen and save Christmas. But is there time? Come learn the fast, fun, furious Savage World's rules! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R226.

R163: Star Wars d20/Complete Mafia d20 Crossover; "Tell That to Jabba" by Kevin Meares. Yeah theres a war on in the galaxy. The "freedom fighters" of the rebel alliance are making a grandiose stand against the Empire. While ideals are all well and good most of us are just trying to make our way in the universe. Sure Jabba deals in slaves but he's also been known to run blasters and supplies to the rebels when the price was right. The Hutts may not exactly be trustworthy but they are businessmen and they don't care about politics if you've got the credits. This is a game exploring the criminal edge of the Star Wars universe. Utilizing rules from both the Star Wars d20 system and the Complete Mafia d20 it gives players a chance to see what its like to work for the Hutt crime families. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R164: Timestream; "The Lambellis, Part 1" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! Timestream is the RPG of cinematic time travel. New York at the turn of the 21st century is a dangerous place. Especially for someone with ties to the Lambelli crime ring. Someone like you. Love, death, crime, greed and art all come into play as you explore your characters connections, obligations and choices. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R165: Masque of the Red Death 3.5; "The Hunt for the Dark Prince" by Kevin Meares. He is the prince of darkness and king of vampires. For nearly 500 years Vlad Teppes has stalked Gothic earth slaughtering any who dare stand against him. His greatest enemies have decided the time has come to put an end to his reign of terror once and for all and a team of the worlds foremost vampire hunters are heading into the wilds of Transylvania to find him. Using the 3.5 edition of Masque of the Red Death this is a combination of several notable characters well suited (or already) to the role of vampire hunter. All characters will be provided and will include: Alucard and a Belmont (Castlevania game series), Doctor Abraham Van Helsing, and Sherlock Holmes. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R166: Carry; "Coping With Vietnam" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! Carry is a quick-playing RPG that explores how soldiers in the Vietnam War cope with their situation. Play a grunt in a squad of U.S. Marines as they deal with internal conflict and external danger. As your comrades fall, how will you deal with the strain? How will your choices impact who is forgotten by war, and who lives on in memory? Join Carry's designer for this exclusive preview session. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R167: Dungeons and Dragons 3.5; "Olidammara's Favorite Game" by Robert Freeman. At the beginning of this game, everyone chooses a symbol from a group of 20 symbols that range from dagger to icicle to a dragon's head. It really doesn't have much impact on the game, it just determines how their character's died. Every character remembers dying, and seeing a giant red symbol of Olidammara above them, but none of them remember how they got to the empty city. Awaking in the town square, along with a bag of limited supplies, the 4th level characters are left to explore the city...and to find it is not as entirely empty as it once seemed. Strange otherworldly creatures, a few insane and equally confused wandering people, and the reoccuring symbol of Olidamarra are littered throughout the quiet streets, and although there is no exit to escape through the impossibly tall city walls, there is a windowless castle, with a mysterious and magically locked door. Whether they like it or not, the adventurers are about to play one of Olidamarra's favorite games in an abandoned city with a dark past. How well they do will depend less upon their own abilities, as it will upon how well they work together as a team. How well will they work together though, when they realize that the quickest, easiest way to escape...is to betray each other? Olidammara's followers treasure freedom so highly that they will kill for it. Will you? Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R210.

R168: FASA Star Trek RPG; "Brothers In Arms..." by Chris Bernhardt. USS Yorktown, NCC-1717 (Constitution Class Starship) Captains' log, Stardate 4100.7 (Nov. 2267) Deltaine Sector: Captain Mark Ellis reporting; this will be our last mission aboard the Yorktown. She has served well for 20 years since her birth in 2247 and, like most of her sister ships of the same class, is almost obsolete due to fast encroaching newer technologies. We are approaching the Deltaine sector to relieve a cultural assessment team on Deltaine 5. This would be an almost mundane and uneventful mission for the old girls final hoorah but for the fact contact was lost with the team enroute to station 3 days ago. I am concerned over the loss of contact as prior communications by the team had indicated some intersystem conflict was hovering over the inhabitants. As Deltaine is one of very few star systems to contain mutiple class M worlds, it is a Fleet Command imperative we do whatever is required to prevent any sort of cataclysmic disaster from occurring in the system. As the Prime Directive is still in place on the system this does not boost my confidence in our ability to resolve any issues. We'll have to trust fate to lend a hand, the next few days will be critical I fear...Actual game system knowledge not needed; you MUST be a total Trekkie and love to role play! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R169: Illumisystem D100; "Europah: Planetfall - Rise of the Children". See R132. Friday, 12:00AM - 4:00AM; One Round.

R170: The 2006 DENCC Region 4 Buffy the Vampire Slayer/Angel RPG Championship. Nowheresville, Circa 2005. Population: 219. Where do freaks go when they get tired of hiding in belfries and subway tunnels? Nowheresville, a mining town abandoned over 50 years ago when something went terribly wrong in the tunnels. Once they get to Nowheresville, what do they do? Organize into a fully functional town, of course. Once the town is functional, what do they want next? Why, representation in the local governemnt, of course! And you're a member of the news team assigned to cover the first election in Nowheresville since the Great Swanson Explosion of 1959. Of course, weird stuff gathers around weird stuff, so it's never as simple as shooting some footage and getting out. This special tournament is a one-round game, the winner of which will qualify for the final round of the National Championship at DEXCON 9. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R171: AD&D 2nd Edition; "Dungeon Crawl - Slippers, Part Two". See R155. Saturday, 9:00AM - 1:00PM; One Round. See Also: R188.

R172: Breaking the Ice; "Romantic Comedy". See R156. Saturday, 9:00AM - 1:00PM; One Round.

R173: Capes; "Alien Invasion" by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Capes is a shared-narrative role playing game about superpowers and responsibility. We'll tell a story of two-fisted pulp action, angsty super-powered secrecy, or harried heroes making a last stand against an alien invasion. It'll be what we make of it, and it'll be fun. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R174: Conan RPG (d20); "A Fist Full of Lunas" by Wayne Augustine. A group of rogues have the opportunity of a lifetime to become rich beyond their wildest dreams. All they have to do is obtain a lost chest of Aquilonian gold lunas. Sounds easy, or is it? Can they work together or will one of them be greedy enough to keep the gold for themselves? This game is presented by Mongoose Publishing. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R220.

R175: CyberGeneration: Evolve or Die; "CyberGen Holiday Special" by Jonathan Lavallee. It's that time of year again. The winter comes and it's time for those who have families to gather under their tin roof and enjoy their company. Right, you're parents are dragging you to grandpa's farm and it's the last place you wanna be. Do anything you can to get the hell out and back to civilization! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R176: HERO System 5th Edition; "Vanishing Act" by Sylvia Rudy. "Gifted" teens in the City of Hellenback have been pulling a slow fade. It's up to the citys superheroes to find the cause before their own nearest and dearest join the vanishing act. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R177: Polaris; "Frozen Moments" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, as far north as north can go, there lived the greatest people that this world will ever see. They are gone now, destroyed just as the world destroys all beautiful things. All that remains are these moments we call memories... moments frozen from the flow of time. As the fragile snowflake of their perfect society melts beneath the ineveitable rising of a demonic sun, the Knights of the Order of the Stars will take up their starlight swords and battle of the host of the Mistaken on the field, the demons in the minds of their people, and the foul temptations within their own hearts. Behold the strength of their resolve in the face of certain doom! If such bravery is not enough to save their world, what else remains? Polaris is a game of knightly tragedy set in the ruins of a dying civilization. It uses a system of structured phrases and negotiations to tell the story of the decline and fall of the Knights Stellar, last defenders of the People from their own folly. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R178: Savage Worlds; "Weekend Warriors". See R138. Saturday, 9:00AM - 1:00PM; One Round.

R179: The Burning Wheel; "The Sword" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! You've journeyed long through this crumbling, ancient citadel. Down through ruined chambers and muck filled tubes until you arrived, at last in the wreckage of this collapsed temple. Laying on the shattered alter, in the chamber before you, is that which you seek, the sword! Come and learn Burning Wheel with designer Luke Crane. Saturday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R181.

R180: The Shadow of Yesterday; "Rat Moon Rising" by Clinton R. Nixon. An INDEPENDENTLY PUBLISHED GAME from Anvilwerks - Part of the Indie Games Explosion! Deep in hidden hills, the capture of a group of humans by rat-people has erupted into a power struggle for the entire rat horde. A game about viciousness, love, warfare, and salvation where anyone can end up on top. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R181: The Burning Wheel; "The Sword". See R179. Saturday, 11:00AM - 1:00PM; One Round.

R182: Pulp Era (Revised); "The Terror At Old Whiskey" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! Rumor has it that odd things have been happening in the little town of Red Whiskey, since the Amberslag mining company took over. Things can be dangerous in the Dakota territories with all the Injun trouble, but the things that are being told about the camp would make the Devil shiver. I hear that a group being lead by "The Unknown Marshal" are heading up to Red Whiskey to confirm the rumors are true... god help them all. Pulp Era revisits the Old West in this Penny Dreadful of Pulp Action and Horror! Saturday, 1:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY.

R183: "City of Heroes Demonstration" by Alex Jurkat. Join Alex Jurkat, co-designer of the new City of Heroes RPG, for an introductory session of do-godding and villain bashing. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R216.

R184: "Cyberpunk Version 3 Demonstration". See R140. Saturday, 2:00PM - 8:00PM; One Round.

R185: The 2006 DENCC Region 4 Complete Mafia for d20 Championship. See R141. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R228.

R186: The 2006 DENCC Region 4 CONTINUUM Championship. Aetherco presents their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. This special tournament is a one-round game, the winner of which will qualify for the final round of the National Championship at DEXCON 9. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R187: AD&D 2nd Edition; "A Diplomatic Mission" by Ian Hanley. Times are desperate and if the Iron League is to survive, it needs help. So the call goes out for heroes. What they get is you. You must undertake the perilous journey across the enemy-controlled territory to convince the great Nation State of Fongoren to send aid. Easy, right? This epic scenario is a good mix of role playing and hack & slash. Please bring a 2nd edition AD&D character of 11th to 14th level. Saturday, 2:00PM - 10:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

R188: AD&D 2nd Edition; "Dungeon Crawl - Slippers, Part One". See R155. Saturday, 2:00PM - 6:00PM; One Round. See Also: R171.

R189: Bulldogs!; "Shanghaied!" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! Pressed into service on a starship, you start to have your doubts about the crew. Are they bounty hunters or pirates? Can you escape your captors, and the authorities? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R190: Dungeons and Dragons 3.5; "Trouble in the Silver Marches" by Preston Becker. War is coming, unless you can stop it! The cities of Sundabar and Silverymoon are arguing bitterly over how much gold each should contribute to their common defense force, the Argent Legion. An important ambassador was traveling to Sundabar to resolve these matters, but her caravan is long overdue. Those in Silverymoon suspect the Sundabarians of murder, and there have been threats shouted across the council chamber. Can you find the ambassador, or will war destroy the confederation of the Silver Marches forever? This 3.5 Dungeons and Dragons game is set in the Silver Marches of the Forgotten Realms. Characters will be provided. Role play is important, but expect to break out the minis for a tactical battle in a Dwarven Forge Dungeon! Characters of level 7 will be provided. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R191: Dungeons and Dragons 3.5, Ravenloft; "Dead God Rising". See R144. Saturday, 2:00PM - 7:00PM; Round 2 of 3. Previous Round(s): R144. Next Round: R222.

R192: Legend of the Five Rings RPG; "Bandits! Bandits! Everywhere!". See R159. Saturday, 2:00PM - 6:00PM; One Round.

R193: Sorceror; "Dictionary of Mu". See R150. Saturday, 2:00PM - 6:00PM; One Round.

R194: Spycraft 2.0; "Squadron U.S.: Global Protectors" by Joshua Seideman. A team of super spies and protectors must defend the nations interests by whatever means are necessary. Which evil organization will threaten national security next? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R195: The Burning Wheel; "The Gift" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The Elven Prince has been dispatched to congratulate his Dwarven cousin on his accession to the crown. Will you allow your greed and pride to overwhelm you and chart a path to war and ruin? Or will you choose the harder way, that of peace and fraternity? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R196: The Princes' Kingdom; "Islandia" by Clinton R. Nixon. An INDEPENDENTLY PUBLISHED GAME from Lmpley Games - Part of the Indie Games Explosion! The young princes of the Kingdom of Islandia travel out into the world in search of truth, justice, and adventure. A role playing game for youth based off Vincent Baker's award-winning Dogs in the Vineyard. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R197: Timestream; "The Lambellis, Part 2" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! Timestream is the RPG of cinematic time travel. New York at the turn of the 21st century is a dangerous place. Especially for someone with ties to the Lambelli crime ring. Someone like you. Love, death, crime, greed and art all come into play as you explore your characters connections, obligations and choices. The Lambellis, Part 2 is open to players from Part 1 as well as newcomers. This session is open-ended, and could range from an alternate history of the events of Part 1, to an unbroken continuation of those events, to following the exploits of a completely different set of characters entirely. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R198: "Spookybeans! Playtest" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! SpookyBeans! Is the RPG of Gothic Comix, Self Destruction, and Slapstick Comedy. Enter the cities outskirts called "The Hollow" the trendy home to Culture Vultures, Goths, Punks, Mosters, Aliens, and the evil Yuppies (ok, not all Yuppies are evil). Here you will find that everyday life is not a piece of cake, unless you bake it yourself... or steal it. Come join Chapter 13 press in a Playtest of their newest game designed by J. Carpio Dregg and Ben Morgan. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

R199: Arcane Circle RPS; "It Started With a Book" by Steve Balbo. While searching through an old library, a 'scholar' found an interesting book, and in this book was a handwritten scrap of paper. It was a sketch of up-to-now unknown caverns under a hills better avoided. He promises a reward and valuable loot, since the local authorities won't go. By the looks of the scholar, it promises to be an interesting adventure. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R200: Conspiracy of Shadows; "Blood Opera" by Keith Senkowski. An INDEPENDENTLY PUBLISHED GAME from Bob Goat Press - Part of the Indie Games Explosion! These are the last days of a once great noble house and the recent death of one of the family brings long suppressed rivalries to a boil. Be a part of a family tragedy as it unfolds. No previous experience with Conspiracy of Shadows is required. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R201: CyberGeneration: Evolve or Die; "Dark and Stormy" by Jonathan Lavallee. A Cell of the Eden Cabal was found, torn to pieces. You and your yo's have been sent by the Cabal to investigate and find out what happened to this group! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R202: Dungeons and Dragons 3.5; "'I Am the Law!'...'No! I'M the Law!'". See R157. Saturday, 8:00PM - 12:00AM; One Round.

R203: FASA Star Trek RPG; "Anybody Get the Number of That Asteroid?" by Chris Bernhardt. MAYDAY! The ship is struck by an asteroid that, due to its properties, allows it to sneak up on the ship before any sensors have a chance to activate defenses. Major damage has occurred and several areas of the ship have been obliterated. all communications are out. Will the crew be able to salvage the ship; will they be able to save the crew? Did we mention that the ship, though injured, is still moving too? Join up and we will see if your up to the challenge. Actual game system knowledge not needed; you MUST be a total Trekkie and love to role play! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R204: On the Ecology of the Mud Dragon; "Small, Stupid & Ugly" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! You all play Mud Dragons, the smaller, stupider, uglier, but more survivable cousins of the Big Guys. Yeah, you spend most of your days in your lounging swamp, having farting contests and making the same puns over and over, but that doesn't mean you don't have big dreams too. You've got a plan! You're going to make it big! A horde of your own. Maybe, even, a princess... On the Ecology of the Mud Dragon is a light-hearted, silly romp through the lives of Mud Dragons, rascally little beasts prone to unsuccessful hijinks. All that's required is a willingness to laugh at dumb jokes, and make the other players laugh at the same. On the Ecology of the Mud Dragon is a DREAMATION 2006 exclusive preview of the forthcoming game from TAO Games. Get a chance to try the game months in advance of its GenCon release! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R205: Paranoia XP; "Deleted for Security Reasons" by Kevin Meares. Greetings Trouble shooters. Your friend the computer has ordered you to report to *deleted for security reasons* sector at *that information is not available at this time* hours for your next exciting mission. You are going to be transporting *deleted for security reasons* to *deleted for security reasons* and in the interm may face communists, mutants and the odd roaming sentient hot fun. Warning transportation of *deleted for security reasons* has been known to cause bloating, random mutation in lab volenteers, and the occasional horribly painful *deleted for security reasons* Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R206: Primetime Adventures; "Play the Greatest TV Show that Never Was!". See R161. Saturday, 8:00PM - 12:00AM; One Round.

R207: The Burning Wheel; "The Inheritance" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The prodigal son has returned home on the even of Grandfather's death in order to collect his inheritance. He was outcast for murdering his elder brother. Thus his younger brother stands in line for grandfather's accumulated gifts. Will you accept him back into the family, or will you end this feud here and now? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R208: With Great Power...; "They Came From Beyond!". See R152. Saturday, 8:00PM - 12:00AM; One Round.

R209: Call of Cthulhu Classic; "Mirror, Mirror" by Kevin Meares. The world of paranormal investigation is inevitably an unusual one. One month you might be investigating a haunted cloth doll and the next checking into reports of evil spirits coming from an antique mirror. This game is part of an ongoing series combining elements from Friday the 13th the Series with the experiences of a real world paranormal investigator. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R210: Dungeons and Dragons 3.5; "Olidammara's Favorite Game". See R167. Saturday, 12:00AM - 4:00AM; One Round.

R211: FASA Star Trek RPG; "One War at a Time Please..." by Chris Bernhardt. Stardate 61385.9 (January 2377) Thargus Sector USS Hudson, NCC - 00000, Danube Class Runabout Captains' Log: We are 2 weeks out from Starbase 687 enroute to the Thargus Sector to deliver the Federation Negotiator promised the people of Thargus 9 to mediate their war with their neighboring star system. Millions of lives have been lost and the only hope to avert futher loss of life is to get the ambassador there as quickly as possible. But whats this, we have an engine failure and are forced to land on an uncharted world. Will we be able to get the ship spaceworhty and to Thargus in time to stop the war? The future alone knows the outcome. Actual game system knowledge not needed; you MUST be a total Trekkie and love to role play! Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R212: Lacuna Part I. (Second Attempt); "Lacuna Part I" by Jared Sorensen. An INDEPENDENTLY PUBLISHED GAME from Memento Mori Theatricks - Part of the Indie Games Explosion! Sinister secret agents with shadowy employers and mysterious pasts. A bizarre landscape built from six- billion human minds. Arachnid-headed beings that guard a war-torn border zone. And all the worst that Mankind has to offer, stalking the alleys and crumbling buildings of a place called Blue City. Is it a dream? Is it a nightmare? Or is it just a game? And are you already playing? Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R213: My Life With Master; "Master, May I?" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Half Meme Press - Part of the Indie Games Explosion! O, the terrible things your Master makes you do to the poor unsuspecting townsfolk. If only someone loved you. Can you find it within yourself to rise against the Master and put an end to his evil ways? Winner of the Diana Jones Award. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R214: octaNe; "Psychoholic Rock Mayhem" by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME from Memento Mori Theatricks - Part of the Indie Games Explosion! An ape-man islander, an alien tourist, and a stuntman disciple walk into a bar. Never heard this one before? Then you haven't played octaNe - psychoholic rock mayhem in a post-apocalyptic wasteland. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R215: Shock: Social Science Fiction; "Drastic Differences" by Joshua Newman. An INDEPENDENTLY PUBLISHED GAME from Joshua Newman - Part of the Indie Games Explosion! Shock: Social Science Fiction is a system for creating, and playing in, science fiction worlds tightly focused the social impact of drastic differences. Shocks between the players' lives and that in the fiction. We won't know what the world is like or the story is about until we create it at the table, so bring your ideas about societies, technologies, and philosophies and sit down with the game designer to make some original and powerful science fiction. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R216: "City of Heroes Demonstration". See R183. Sunday, 9:00AM - 1:00PM; One Round.

R217: The 2006 DENCC Region 4 Kevin & Kell RPG Championship. ComStar Games is proud to present the Kevin & Kell Role Playing Game, which debuted with its first U.S. National Championship at DEXCON 8. Players will take the roles of lovable and eclectic characters in Bill Holbrook's animal-filled universe. Some are carnivores, some are herbivores, many are neurotic. They all come to life in this delightful new game. This special tournament is a one-round game, the winner of which will qualify for the final round of the National Championship at DEXCON 9. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R218: AD&D 2nd Edition; "Heroes We Are" by Ian Hanley. Well, now you've done it! You've gotten a reputation for being heroes! Now everyone with a problem wants your help. If this keeps up, you may have to move. But then, the deep gnomes and the drow make you an offer you can't refuse... Please bring a 2nd edition AD&D character of 11th to 14th level. Sunday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

R219: Capes; "Heart Stone" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! An ancient artifact has been uncovered, and fallen into the wrong hands. Recover the mystic gem and save (or conquer) the world. Play as heroes or villains. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R220: Conan RPG (d20); "A Fist Full of Lunas". See R174. Sunday, 9:00AM - 1:00PM; One Round.

R221: Dungeons and Dragons 3.5; "Fire and Ice". See R128. Sunday, 9:00AM - 1:00PM; One Round.

R222: Dungeons and Dragons 3.5, Ravenloft; "Dead God Rising". See R144. Sunday, 9:00AM - 2:00PM; Round 3 of 3. Previous Round(s): R191.

R223: HERO System 5th Edition; "The Roomie From Outer Space (University of Hellenback)" by Sylvia Rudy. One of the things a freshman has to learn when first living away from home is to live with the quirks of others. At the University of Hellenback, some students are quirkier than others... Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R224: Illumisystem D100; "Spaceways - The Merchant's War: Agamemnon Rising" by Michael Conway. You are recruits...oops Conscripts of the Confederate Ships Service. You have been trained to do your job...well enough and you are awaiting assignment in the service of the state...you only other choice was 6 months hard labor asteroid mining (an almost guaranteed death sentence). A ship has returned sans a crew, and after ships services has scrubbed it out you are issued aboard, and sent on you first mission find out what had crippled the Agamemnon, and killed all its crew...Good Luck, and God Speed! Sunday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

R225: Polaris; "Order of the Stars" by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! The Knights of the Order of the Stars were all that stood between the winter elves and the coming dawn and the demon hordes that it heralded. Their end was a tragic one, but tales of heroism and sacrifice light the darkness left by their passing. In this shared-narrative roleplaying game, we'll tell the tales of this doomed race, and its last heroes. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

R226: Savage Worlds; "Battle for Christmas Eve". See R162. Sunday, 9:00AM - 1:00PM; One Round.

R227: With Great Power...; "Hell's Hounds" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! There's been an uprising in hell. Hundreds of damned souls and demons have up risen to earth and it's your duty to hunt them down and bring them back. Redemption and a second chance at life await you if you prevail against a demon and hundreds of desperate souls who?ll do anything to keep out of the fiery pits. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R228: The 2006 DENCC Region 4 Complete Mafia for d20 Championship. See R141. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R141, R185.

R229: Capes; "Mini-Tournament" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! The Morlocks are invading! Boiling up from their previously unknown empire inside the shells of the earth, these technologically advanced beings from the dinosaur age are taking over every country, every city. Conventional forces are powerless against them! Only the superheroes (and, perhaps, even the supervillains) of surface-earth have a chance of driving back this subterranean menace! Battle the invasion the Capes way! This is the first ever tournament-format event for Capes. Winners (as determined by a strict mathematical formula of Drama!) will receive prizes from a private cache of Capes and other indie-game merchandise and memorabilia. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R230: Dungeons and Dragons 3.5; "Invasion" by Kevin Meares. Ten years ago the Elven Homeland of Silvenesti was destroyed by the green dragon Cyan Bloodbane. Now as the elves try to clean up there home land a new threat has appeared. Working in complete, magical darkness they are killing the teams sent in and leaving scant evidence behind. Bring a 3.5 D&D character appropriate to the dragonlance setting. Level should be no higher then 3rd. Sunday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Very Serious, 18 & Over ONLY.

R231: NARCISSIST; "Drawn to Sentence" by Chris Adams. Anything that exists already shares in a certain measure of success. Since you can already travel time and the multiverse, you and your friends are some of the luckiest beings to ever have existed. But to every creature comes a parasite - or a predator... NARCISSIST, the sequel RPG to CONTNUUM, is crashing ahead towards a release - this will be one of the last chances to test drive the game of alternating history before its publication. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R232: Universalis; "Unlimited Stories" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! It may be Sunday afternoon, but we know you've got a spark of an idea left. Some story you've been wanting to play all weekend that's been overlooked. Come learn Universalis, the game that can handle ANY story. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

B233: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B318, B496.

B234: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Thursday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B235: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B367.

B236: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B237: The 2006 DENCC Region 4 Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may only play in ONE of the three qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B356, B438. Next Session: B503.

B238: The 2006 DENCC Region 4 B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate all five original B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the NEW sixth deck: "Berserker Halflings from the Dungeon of Dragons"! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B307, B342, B401, B475. Next Session: B517.

C239: Magic: The Gathering Draft Tournament. The grand-daddy of all CCGs! Players will each pay $12.00 and will construct their decks from a draft of Ravnica cards. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: C328, C461.

C240: Shadowfist "Who's the Big Man Now?" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard tournament rules and deck construction rules apply. Swiss rounds with a single elimination playoff. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E241: BZFlag Free For All Competition. There's nothing to start a convention like squeezing off a few rounds. Come check out this classic open source, 3D tank shooter, played around the world by thousands. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W242: Star Wars Miniatures 200 Point Constructed Tournament. In the desperate struggle between freedom and tyranny, Rebel and Imperial forces clash across the galaxy. Neither side is sure of victory, but everyone agrees - the fate of countless millions hangs in the balance. Who will triumph? The future is difficult to see, but glory never waits for a nerf herder, so gather your squad and stand before the storm. Gamers Dream presents Wizards of the Coast's NEW Star Wars Miniatures game. A DCI Sanctioned 200 point Tournament. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W301.

W243: Starship Troopers; "Whiskey Outpost". Another hot and dusty day at the ass end of the galaxy. The scuttlebutt says there are no bugs here, but your pals are late coming back from patrol. Hey, what's that? Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W244: Ultimate Warzone; "Hold The Pass". This will be a attack/defend scenario with Imperial forces holding a pass and a combined force made up of several other corporations will try to take the pass. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W245: WWII, The Hard Way; "Was ist ein Space Orc, Oberst Braun?". In the final days of the Third Reich, a Nazi doomsday device malfunctioned and created a portal 40,000 years into the future. This device was later destroyed by the Russians and almost all record of its existence purged, except for this game. Play a confused force of late war Germans defending the homeland from green monsters with loud guns, obviously Stalin's new army. Or, play a mob of space orcs from the grim future. Perspective is everything! Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B246: Othello. The classic game of reversi, played as an elimination style tournament. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

W247: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 9:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W338, W392, W446, W474, W511.

B248: Apples to Apples. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B339, B542.

B249: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 10:00PM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B499.

B250: The 2006 DENCC Region 4 Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may only play in ONE of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B345. Next Session: B477.

B251: The 2006 DENCC Region 4 Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may only play in ONE of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B359. Next Session: B423.

B252: The 2006 DENCC Region 4 Puerto Rico Championship. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may only play in ONE of the three qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B308, B424. Next Session: B480.

B253: The 2006 DENCC Region 4 Run For Your Life, Candyman! Championship. This brand new game from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may only play in ONE of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B425. Next Session: B457.

B254: The DREAMATION 2006 $100 Jigsaw Puzzle Championship. Another Double Exposure tradition. Players can play in any or all of the three speed qualifier sessions. Whoever can put their puzzle together the fastest will advance to the final session for a $100 Dealers' Room Shopping Spree! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B310, B448. Next Session: B506.

B255: Yahtzee. Hasbro's classic game of dice rolling for points. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B349, B520.

E256: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V257: Steel Battalion. Ride high in the cockpit, as you play the most realistic Mech simulator ever designed. Flip the ignition switches on the fully lit, life-sized cockpit control panels. Seize the dual control sticks, and line up your reticule to fire. Oh, and don't forget to use your windshield wiper to clean off the dirt on the window! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W258: HeroClix Constructed Event. Build the best 300 point superpowered team and lead it to victory! 3 actions per turn. ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcomed! Special Prize: one copy of the Talisman Limited Edition figure for both the Champion and the Fellowship award winner. Thursday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W259: Rocketman Season 2: DOGFIGHT!. Old grudges die cold deaths, especially in the icy vacuum of space! For too many years the leaders of two opposing Fighter groups have been one-upping each other in countless battles, doing their best to humiliate, defeat, and destroy one another with class and style. Now, with the battle lines drawn, the sworn enemies will finally have a chance to prove who is the best in a high-speed, engine-shrieking, laser-blasting fight to the death! Special rules for this event include: 40-point active fleets - consisting only of Fighters - with no reserve fleets. Scatter no resources during setup. Whichever player has the most pods remaining when time expires is the winner. If only one player has ships remaining on the board, that player is the winner. Thursday, 10:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B260: Backgammon. The classic board game, played as a single-elimination tournament. All standard rules apply. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B261: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B262: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B354.

B263: Doom: The Board Game. Following on the heels of Warcraft: The Board Game, Fantasy Flight introduces Doom: The Boardgame, Incorporating graphics and themes from Doom 3 with the innovation and quality found in Fantasy Flight's Games. Doom: The Board Game includes scores of sculpted plastic miniatures, specialized oversized dice, board pieces for players to make their own custom maps, and enough weapons to drive back the legions of Hell. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B484.

B264: Fearsome Floors. A new dungeon game from Rio Grande Games. You've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B370.

B265: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B501.

B266: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B376.

B267: Strange Synergy. This Steve Jackson game is built around 100 different Power Cards...superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B268: The 2006 DENCC Region 4 Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use both expansion sets. Players may only play in ONE of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B358. Next Session: B490.

B269: The 2006 DENCC Region 4 Power Grid Championship. The latest cooperative publishing effort from 2F and Rio Grande Games, Power Grid removes the crayon aspect from network building in the original edition while retaining the fluctuating commodities market like McMulti and an auction round intensity reminiscent of Princes of Florence. The object of the game is to supply the most cities with power when someone's network gains a predetermined size. Players may only play in ONE of the two qualifying sessions. Thursday, 12:00AM - 3:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B361. Next Session: B535.

B270: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

E271: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V272: Super Smash Brothers Melee. Mario, Peach, Samus, Link, Zelda, Pikachu, Kirby. They're all here, whomping each other senseless! Join in on the simultaneous four-player combat mayhem, featuring all of your classic Nintendo character favorites. This competition will use the game's tournament engine. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B273: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B274: Warcraft: The Board Game. Take control of one of the four mighty races and charge into battle for control of Azeroth. To win, you must manage your resources wisely so you can train and upgrade your troops while fighting furiously against your opponents. In a time of chaos, do you have what it takes to survive? Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B269, B380.

W275: Pirates of the Spanish Main Constructed Tournament. WizKids Swiss Format Tournament. Test your fleetbuilding skills and naval combat prowess in this madcap search for plunder! Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W312.

B276: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Friday, 10:00AM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B277: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B386.

B278: Goa. Goa at the start of the 16th century: beautiful beaches, a mild climate, and one of the most important trading centres in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B540.

E279: TRON 2.0 Multiplayer Discs Competition. The classic Disney movie gets a huge update in this offering. Grab your data disc and defend your honor, and your system against other digital warriors on the Game Grid! Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V280: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V391.

W281: HeroClix Unrestricted Event. Build the best 300 point superpowered team and lead it to victory! 3 actions per turn. ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcomed! Special Prize: one copy of the Sir Pietro Maximoff Limited Edition figure for both the Champion and the Fellowship award winner. Friday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W282: Mordheim; "Warriors! Come Out and Plaaaayyy!!!". Based on the 1970's movie, "Warriors". Players get to take control of a NY gang. Each gang has their own motives and objectives. The game will take place with 28mm miniatures on a scale replica of Brooklyn, complete with elevated subway train. Knowledge of the movie is more helpful that knowledge of the rules, but neither is necessary. Friday, 10:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W317.

B283: Keythedral. Help build Keytown's new cathedral by producing and supplying resources and buying seats. But watch out, your neighbors want in too. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B416.

B284: Kingdoms. This Fantasy Flight game, written by Reiner Knizia, takes participants to a medieval kingdom which looks remarkably like a plain matrix for square tiles. Each turn players place tiles onto the board which modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B285: The 2006 DENCC Region 4 Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may only play in ONE of the three qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B343, B402. Next Session: B454.

W286: Warhammer 40,000; "Mini-Arena Battle: Capture the Bridges". Capture the bridges in this Warhammer 40K "Mini-Arena Battle" on a 20 foot by 20 foot battlefield. Three bridges cross a chemically poisoned impassable river. The team in possession of two of them at the end of the game wins. Bring your whole army! That's right - YOUR ENTIRE ARMY! Titans and Super Heavies are welcome! (Clearly, some armies may not be "codex legal" that's ok!) Players will be assigned to one of two teams and friends may be on the same team. Every reasonable effort will be made to appropriately group players into teams "fluff-wise". Game emphasis is on tactical team work and fun. This is a "non-standard mission"; special rules apply. Movement may be time limited. VDR models require GM's permission. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your army organized and know the point value on arrival. If possible, post your army list to http://groups.msn.com/Warhammer40000Mega-Battles before the convention. Friday, 11:00AM - 5:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C287: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCGs! Standard Type II construction rules apply in this sanctioned tournament. Note that there is a DCI charge of $5.00. Friday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W288: Rocketman Season 2: Space Vortex!. A micro-vortex has opened in contested space, drawing in microids aplenty. Although harvesting precious minerals at the edge of a black hole of crushing gravity is certainly a dangerous endeavor, it's no more dangerous than fighting off the enemy fleet trying to do the same thing! Special rules for this event include: Do not place a rogue asteroid. Scatter all 18 microids across the play area in the normal fashion. Place a marker in the center of the play area to represent the space vortex. If any ship or microid comes into contact with the vortex, it is destroyed. Speeding Microids: At the beginning of each player's turn, roll 1d6. The result is the number of microids affected by the space vortex that turn. That player chooses which microids are affected and moves them directly toward the vortex. If a ship is docked or in contact with a microid that is affected by the vortex, move the ship along with the microid. Friday, 12:00PM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E289: Unreal Tournament 2004 Frag Ops. It's in the black bag with this total conversion mod for the UT2k4 engine. Late in 2005, NATO passed a resolution allowing military operations to take place in the private sector, due to a failing economy and severe lack of soldiers to secure the now-devastated eastern hemisphere. Hundreds of private mercenary corporations immediately sprouted, offering to pay their employees steep sums to fulfill their contractors' needs. Tens of thousands of jobless fighters answered the call for work. And then it all went to hell. The year is now 2007. The world is at war. There is no good, no evil - nobody seems to be able to tell what either is anymore. The only thing that matters is the next paycheck...and where it comes from determines your alliance. Choose wisely. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V290: Mario Kart Double Dash. Challenge your enemies AND your friends in a mad race to the finish line! Join the Mario Brothers, the Koopas, Yoshi, and others as you guide them through several racetracks based on the Mario Brothers games! Throwing things at your competition encouraged in this four player free for all! Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B291: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Sieben Siegel on Sunday at 9:00AM. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Since each game only lasts 30 minutes or so, and there is a learning curve, we'll play three games and total the scores. Low score wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B292: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B293: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B294: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B295: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B533.

B296: The 2006 DENCC Region 4 Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this new card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. This Championship will use the new expansion set. Players may only play in ONE of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B403. Next Session: B440.

B297: The 2006 DENCC Region 4 Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. 2-4 players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here to. Players may only play in ONE of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B422. Next Session: B491.

B298: World of Dorkness. The World of Dorkness demo comprises two of Steve Jacksons Games' two popular lines "Gothified". First is Chez Goth, living with other goths as your roomates can be quite hard, and sometime the more gloomier you are the better. Followed by the hard bootstomping of Munchkin bites, take a trip into horror Munchkin style. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

C299: Legend of the Five Rings 40/40 Open Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W300: D&D Miniatures 200 Point Constructed Tournament. The grandfather of modern role playing presented in a wargaming system with hundreds of different figures taken from the huge fantasy universe. Gamers Dream presents Wizards of the Coast's Dungeons and Dragons Miniatures game. A DCI Sanctioned 200 point Tournament. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W301: Star Wars Miniatures 200 Point Constructed Tournament. See W242. Friday, 2:00PM - 6:00PM; One Session.

W302: Ultimate Warzone; "Cybertronic Has What?". Cybertronic has a new weapon and the other corperations want to know what it is. A rumor that cyber forces have attacked and destroyed a small town have lead to a combined force being sent to find out whats going on and to bring any remains of the weapon back to be studied. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V303: Tekken 5 Tournament. 10 years of the King of Iron Fist, and we're going to celebrate in style! Come unleash your inner pandas and devils in this tournament, featuring the latest iteration of this seminal 3-D fighting series. Play with your favorite classic characters, or the three newcomers, in lush environments, and with some of the smoothest moves ever programmed. This tournament will be a single round, in double-elimination format. Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B304: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B305: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B400, B515.

B306: Freya's Folly. You are a dwarf craftsman making jewellery of silver and precious gems. Use your team of dwarfs to mine jewels and set these into settings of fine silver which you can sell to earn prestige among your peers. Of course the grander the jewellery, the greater the prestige, but you have a quota to fill so you must work quickly. Various magical potions and abilities are available through the black market to aid you but you will need to use them wisely. Freya, on the other hand, would like you to complete part of the Brisingamen for her. If you do this, she will reward you with favours in the form of free action tokens which you can use to help you achieve your goal. If all four parts of the Brisingamen are completed then your unspent tokens could well be worth more than the grandest jewellery. Will you be tempted by Freya's offer and turn your hand to crafting part of the Brisingamen? Friday, 4:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B307: The 2006 DENCC Region 4 B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B238. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B342, B401, B475. Next Session: B517.

B308: The 2006 DENCC Region 4 Puerto Rico Championship. See B252. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B424. Next Session: B424.

B309: The 2006 DENCC Region 4 Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this new game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may only play in ONE of the two qualifying sessions. Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B443. Next Session: B536.

B310: The DREAMATION 2006 $100 Jigsaw Puzzle Championship. See B254. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B448. Next Session: B506.

B311: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the higest card in the suit of the first card played. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B444.

W312: Pirates of the Spanish Main Constructed Tournament. See W275. Friday, 4:00PM - 8:00PM; One Session.

E313: WarCraft III Team Competition. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used. Get some friends together... or forge a temporary alliance for cooperative team action. Zug zug! Friday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V314: The Double Exposure Winter $100 Dance Dance Revolution Championship. Once again, we let our players bring the moves, the energy, and the rhythm. It's time for the convention-long DDR championship! This tournament will consist of two double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2006 Dealers' Room. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Friday, 6:00PM - 8:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V410. Next Session: V451.

W315: Guadalcanal; "12-14 Sept 1942, The Battle of Bloody Ridge". This 15mm battle reproduces the first consequential WWII land battle between the Americans and Japanese. General Vandegrift's Marines are stretched thin, lost most of its food, ammo, and worse, some of its air-support, and its naval support has been chased away. The Japanese objective is to take back the airfield the Americans named Henderson Field. The Field is overlooked by long ridge - a jungle-free avenue right to the airfield. Vandegrift guessed the Japanese would attack along this two-hilled ridge, and sent his Para-Raiders over to the far slope of the ridge to hold it. General Kawaguchi has marched his veterans 17 kilometers through the jungle believing he has the element of surprise, and he will attack at night. He estimates he outnumbers the Americans around Henderson Field by a factor of 2 or 3. This is the battle before you. Can the Japanese successfully press their attack and take back the airfield? Can the hard-pressed relatively inexperienced but dogged Marines thwart the attack and hold the ridge? "It's a question of who's got the guts." Friday, 6:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: W395.

C316: Warlord: Saga of the Storm Promotion Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Have you ever wondered what would happen if Sceth fell in battle and Hagen took over? Well here is your chance to find out. Choose any CE legal non-warlord and make them your warlord for the event. Construct your deck with this new character as your warlord. Standard deck construction rules apply otherwise. Friday, 7:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W317: Mordheim; "Warriors! Come Out and Plaaaayyy!!!". See W282. Friday, 7:00PM - 12:00AM; One Session.

B318: Boggle. See B233. Friday, 8:00PM - 10:00PM; One Session. See Also: B496.

B319: Camelot Legends. A new card game from Z-Man Games! The tales of King Arthur and the Knights of the Round Table have inspired artists, scholars, and dreamers for over a thousand years. Now you can relive the legends of Camelot by sending powerful knights to mysterious lands in order to accomplish the world's greatest adventures! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B320: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair sets (including the expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B321: The 2006 DENCC Region 4 Carcassonne Championship. A clever tile-laying game from Rio Grande. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may only play in ONE of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B377, B455. Next Session: B518.

B322: The 2006 DENCC Region 4 DEAD HAND Chaos Poker Championship. A new game from Smirk & Dagger Games. An Unholy Union of Poker and Russian Roulette. This otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B323: The 2006 DENCC Region 4 Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may only play in ONE of the two qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B420. Next Session: B478.

B324: The 2006 DENCC Region 4 Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may only play in ONE of the two qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B456. Next Session: B504.

B325: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B537.

C326: Dragon Dice Intermediate Constructed Tournament. The Intermediate Constructed Tournament is great for players familiar with Dragon Dice but not yet ready for the kitchen sink! Bring a 36 health army, no more than 50 percent magicians, of any races you choose. Dice from the Magestorm expansion and promo dice are not permitted. All spells from the Advanced Rules may be used. No optional rules or routing. Tournament will be in Swiss format. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C327: Legend of the Five Rings 40/40 Lotus Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! This tournament uses standard Lotus Edition construction rules. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C328: Magic: The Gathering Draft Tournament. See C239. Friday, 8:00PM - 12:00AM; One Session. See Also: C461.

C329: Shadowfist "Whirlpool of Blood" Draft Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Players will pay $20 to purchase one "10,000 Bullets" starter deck and four booster packs to draft their play deck. Games will be 3 to 4 players. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C330: The Nightmare Before Christmas CCG Constructed Tournament. Join us for a foray into Tim Burton's world or the macabre with this new trading card game from Reel Games. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C382, C463, C508.

E331: Unreal Tournament 2004 Team Competition. Frag your friends in this ultimate slugfest on our multiplayer computer network! Standard options will be used. It's your tournament to win - form the best unit you can and RAMPAGE! Friday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S332: Killer. This version of Steve Jackson Games' Killer is being run with two ways to off your opponent: sticker-kills, or photo kills. In the first, you just have to get your sticker on your opponent's body without them knowing. The other way is to find your opponent using the photo provided to you of your opponent, and figure a way to get them alone, and show them their picture, which 'kills' them. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: S384, S427, S466, S509.

S333: The Beginners Miniatures Painting Seminar. The Double Exposure staff teaches participants how to paint miniatures in this traditional event, sponsored by several miniatures companies. All paints, brushes and miniatures are provided, and you will be able to take your finished product home! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

W334: Starship Troopers; "A Simple Recon". Your platoon has just been put back on active duty after a bad time on Big K. A lot of your Buddies bought it, including your lieutenant, so S.I.C.O.N. has filled your ranks with survivors from other platoons; all vets of Big K, but not the new lieutenant. He's green and means to prove himself! Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W335: Ultimate Warzone; "Get Us The Hell Out of Here!". A combined corperate forceon venus was sent to investigate the rumors of a Dark Legion Citidel and was routed. The remaining forces are heading for an EVAC site. The Cartel has made a supply drop ( random spots on board markers for ammo/radio/climbing gear/weapons/etc.) Level 3 Jungle with limited ammo rules (17-18 weapon jam, 19 out of ammo, and 20 weapon breaks) Corps must make it to evac site while dak legion trys to stop them. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W336: WWII, The Hard Way; "Raid on the Weird Science Bunker". In 1945, U.S. Infantry and engineers infiltrate a German scientific complex deep underground in a refurbished salt mine. The stubborn defenders turn to using all manner of prototype weapons to defend the disembodied head of their Reich. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B337: MINDFIELD, The Game of United States Military Trivia. MINDFIELD is a game consisting of 2400 total questions and answers, 300 in each of the 8 categories. Categories are: Army, Navy, Air Force, Marines, Equipment, Battles, Presidents and Miscellaneous. Each player rolls a die and moves their tank onto a star on the game board. Friday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B432, B510.

W338: Space Hulk. See W247. Friday, 9:00PM - 12:00AM; One Session. See Also: W392, W446, W474, W511.

B339: Apples to Apples. See B248. Friday, 10:00PM - 12:00AM; One Session. See Also: B542.

B340: In the Shadow of the Emperor. Germany in the late middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long. Several aristocratic families seek to acquire the crown of the emperor. But this decision lies in the hands of the seven electors. In this Rio Grande game, 24 Imperial candidates use their knights and cities, marry their barons, and work to influence the electors. But all efforts are useless if the candidate is not elected. But, in the shadow of the properly elected emperor are always those who want to displace him. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B531.

B341: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B342: The 2006 DENCC Region 4 B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B238. Friday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B307, B401, B475. Next Session: B517.

B343: The 2006 DENCC Region 4 Bootleggers Championship. See B285. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B402. Next Session: B454.

B344: The 2006 DENCC Region 4 HEXHEX Championship. Mean-spirited and fast-playing, HEXHEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may only play in ONE of the two qualifying sessions. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B441. Next Session: B476.

B345: The 2006 DENCC Region 4 Jungle Speed Championship. See B250. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B477.

B346: The 2006 DENCC Region 4 St. Petersburg Championship. In the early 18th century Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. One of the hot new games of 2004, St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Players may only play in ONE of the two qualifying sessions. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B405. Next Session: B442.

B347: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Enter either or both of the two qualifying sessions; top winners will proceed to the final round. Rules are strictly Hoyle, with no house variations allowed. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B481. Next Session: B519.

B348: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B349: Yahtzee. See B255. Friday, 10:00PM - 12:00AM; One Session. See Also: B520.

B350: Ys. Come to the city of Ys in this new Essen release, where players hire brokers to procure for them the most valuable gems, and amass the most gold. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S351: The Advanced Miniatures Painting Seminar. The Double Exposure staff teaches advanced painting techniques using miniatures and scenery. Learn from the masters how to make your models look their best! All paints, brushes and miniatures are provided. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

V352: The Double Exposure Winter $100 Soul Calibur III Championship. Welcome to the new stage of history. The legendary Soul Calibur series returns in all its glory, with new characters, new stages, new fighting styles, and more! This tournament will consist of two double elimination, qualifying sessions, during the weekend, and the epic finals on Sunday morning. Come join us, and see just whose soul will be the strongest. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2006 Dealers' Room. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V482. Next Session: V530.

B353: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B354: Cutthroat Uno. See B262. Friday, 12:00AM - 3:00AM; One Session.

B355: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B356: The 2006 DENCC Region 4 Alhambra Championship. See B237. Friday, 12:00AM - 2:00AM; Session 1B of 2. See Also: B438. Next Session: B503.

B357: The 2006 DENCC Region 4 Fannish Poker Championship. Double Exposure is proud to present the Region 4 Fannish Poker Championship, using the new rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial... Play fannish variants including Diablo, Anaconda, Chicago, Follow the Queen, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2006; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B358: The 2006 DENCC Region 4 Haunting House Championship. See B268. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B490.

B359: The 2006 DENCC Region 4 Lunch Money Championship. See B251. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B423.

B360: The 2006 DENCC Region 4 Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may only play in ONE of the two qualifying sessions. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B404. Next Session: B479.

B361: The 2006 DENCC Region 4 Power Grid Championship. See B269. Friday, 12:00AM - 3:00AM; Session 1B of 2. Next Session: B535.

B362: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E363: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V364: The Double Exposure Winter $100 Halo 2 Championship. Lock and Load, Rock and Roll! It's time to answer, "Who's the best Space Marine out there?" once and for all. Bring your buddies, and your rivals, to this massive, double-elimination, deathmatch tournament! The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2006 Dealers' Room. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V494. Next Session: V525.

S365: The Antelope Toss. Yes! It is back and better than ever - according to some scale that has yet to be invented... Anyway, each year, this famous event grows - but we STILL don't know what it is! Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B366: Are You a Werewolf?. A game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B367: Cosmic Wimpout. See B235. Saturday, 9:00AM - 11:00AM; One Session.

B368: Cribbage. Relaxed, beginner-friendly overview and play of the venerable, centuries-old game. Run by a member of the American Cribbage Congress. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: B437.

B369: Dragonriders. Jump onto the back of your dragon and get you spells ready for a race against other Dragonriders in a cavern course that is filled with peril and the other riders who want to take you down and get to the finish line ahead of you. Outwit and outmaneuver your opponents to take the win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B370: Fearsome Floors. See B264. Saturday, 9:00AM - 11:00AM; One Session.

B371: Hearts. The classic family fun game of avoiding hearts - or collecting them all! Rules strictly by Hoyle, no house variations allowed. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B372: Jumanji. From Milton Bradley, the game that pursues you! Stalking lions, charging rhinos, lunging, snapping crocodiles, and more. In the wild world of Jumanji, they're only a dice roll away. Choose your pawn and set out on a deadly journey. Decode rhyming card messages that could spell disaster! Roll 8-sided dice together to rescue a fellow player in danger! Fail to escape, and the jungle could swallow you whole! The only way out is to finish the game. Only then will the terrors of the jungle disappear... Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B373: Oh My God! There's an Axe in My Head. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the boardgame of political intrigue, mayhem and silliness... or else YOU may cry "Oh My God! There's an Axe in My Head." Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B498.

B374: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B375: San Juan. Puerto Rico's golden age returns in this newer Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B500.

B376: Settlers of Catan. See B266. Saturday, 9:00AM - 1:00PM; One Session.

B377: The 2006 DENCC Region 4 Carcassonne Championship. See B321. Saturday, 9:00AM - 11:00AM; Session 1B of 2. See Also: B455. Next Session: B518.

B378: The 2006 DENCC Region 4 En Garde Championship. This brand new game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may only play in ONE of the two qualifying sessions. Saturday, 9:00AM - 11:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B439. Next Session: B534.

B379: The 2006 DENCC Region 4 Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B380: Warcraft: The Board Game. See B274. Saturday, 9:00AM - 1:00PM; One Session. See Also: B269.

C381: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice events. Bring an army of 24 health, made up from one of the first four races (Coral Elves, Dwarves, Goblins, Lava Elves). No army? Borrow a preconstructed army from us! Only spells from the Basic lists are permitted. No more than 50 percent of your starting units may be magicians. No magic doubling will be used. This event will follow a Swiss format. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C507.

C382: The Nightmare Before Christmas CCG Constructed Tournament. See C330. Saturday, 9:00AM - 1:00PM; One Session. See Also: C463, C508.

C383: Legend of the Five Rings; "The $500 "Bountiful Harvest 2006" Tournament". This event will be using 40/40, Lotus Constructed rules. Other prizes will be awarded in addition to the Grand Prize. Note that a minimum of 64 players will be necessary for the Grand Prize to be in effect. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

S384: Killer. See S332. Saturday, 9:00AM - 1:00PM; One Session. See Also: S427, S466, S509.

W385: Classic BattleTech; "Who's Base is it Anyway?". A Two-Part mission utilizing mixed units (Mechs, armor and infantry). In the first part, the recon forces fo into the command center. In the second part, the main force arrives. All players advance to the second session. Saturday, 9:00AM - 1:00PM; Session 1 of 2; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W430. Next Session: W430.

B386: Amun-Re. See B277. Saturday, 10:00AM - 1:00PM; One Session.

B387: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B388: Robo Rally. Wizards of the Coast's exciting robot racing game, played with expansion sets. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B489.

B389: X-Bugs. X-Bugs is quick and fun...it's been called "tiddlywinks on crack." Yes, really. It combines luck, strategy, and skill...Your armies are microscopic mutated monsters, each represented by a plastic chip. Flip the chips to attack! Each bug has a special power...each army has a different strategy! Eat the enemy's bugs, destroy his bases, and win! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E390: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V391: The Console Matrix. See V280. Saturday, 10:00AM - 12:00PM; One Session.

W392: Space Hulk. See W247. Saturday, 10:00AM - 1:00PM; One Session. See Also: W338, W446, W474, W511.

W393: The 2006 DENCC Region 4 Warzone Championship. Using the Ultimate Warzone Ruleset, players are invited to this championship game consisting of three rounds. Bring an army you can be proud of, up to a maximum of 850 points in value! Saturday, 10:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W394: Classic BattleTech; "Dropship Down". Your dropship has crash landed in enemy territory, and she's not lifting off again. You got a distress call out, mechs tossed all over the bays, some ship systems may still be up, and you hope a relief force is coming, but indig mechs, armor, and vtols are closing in from all sides. The question is, are you gonna hole-up, or break-out? Saturday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W435.

W395: Guadalcanal; "12-14 Sept 1942, The Battle of Bloody Ridge". See W315. Saturday, 10:00AM - 4:00PM; One Session.

W396: Playmobil Battles; "Capture a 'Gem of Power'". Capture a "Gem of Power" and haul it to your deployment area before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught and will be available at: http://groups.msn.com/PlaymobilBattles. Game emphasis is on fun. Figures provided; however, players may bring their own Playmobil figures. Please post your 140 point army at the above site. Saturday, 10:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

B397: Attika. In ancient Greece - the cradle of European culture - Athens, Sparta, Corinth, and Thebes compete for dominance of the Greek peninsula and influence on the shrines. Each player oversees the building of his city-state. Temple, theater and oracle, a harbor with ships, vineyard with vintner, and many more must find space on the Greek peninsula. Players must move fast to get the best land for themselves while blocking their opponents from good building spots. As building is expensive, players seek to save money by using the natural resources of the peninsula. Players also seek to organize their building in an order that allows building for free. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B398: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this new Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B399: Fishing for Terrorists. In this game from Slugfest Games, mechanics are similar to "Go Fish", but with a twist. Instead of collecting pairs of number/face cards, you are collecting pairs of different (made up and funny) terrorist organizations. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B514.

B400: Fluxx. See B305. Saturday, 11:00AM - 1:00PM; One Session. See Also: B515.

B401: The 2006 DENCC Region 4 B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B238. Saturday, 11:00AM - 1:00PM; Session 1D of 2. See Also: B307, B342, B475. Next Session: B517.

B402: The 2006 DENCC Region 4 Bootleggers Championship. See B285. Saturday, 11:00AM - 1:00PM; Session 1C of 2. See Also: B343. Next Session: B454.

B403: The 2006 DENCC Region 4 Gloom Championship. See B296. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B440.

B404: The 2006 DENCC Region 4 Nuclear War Championship. See B360. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B479.

B405: The 2006 DENCC Region 4 St. Petersburg Championship. See B346. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B442.

C406: VS System Open Constructed Tournament. Combining Marvel and D.C. Heroes, build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. Saturday, 11:00AM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C521.

C407: Yu-Gi-Oh Constructed Tournament. Build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. The banned/restricted list will be available on-site. Saturday, 11:00AM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C522.

C408: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. Saturday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C409: Shadowfist Final Brawl Battle. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard deck construction rules apply to this multiplayer format tournament, which will feature 3-4 player games with random assignments. Saturday, 12:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

V410: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V314. Saturday, 12:00PM - 2:00PM; Session 1B of 2. Next Session: V451.

W411: HeroClix "New Guy Night II". Once was fun but twice is better! Bring a friend and teach him to play your favorite game, and you'll EACH get a special limited edition figure for your collection! Saturday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C412: Warlord: Saga of the Storm $100 Campaign Edition "Dragon's Hoard" Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Your deck must consist of Campaign Edition legal cards only. Other prizes will be awarded besides the Grand Prize. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. Saturday, 1:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

E413: FlatOut. FlatOut is one of the most spectacular Racing games you'll ever see! Experience the drive of your life as you throw yourself around 45 challenging tracks in one of 16 fully upgradeable cars. The track environment is subject to the all-encompassing physics system that is unique to FlatOut, and is set to define a new standard in racing games. Fences will shatter, tyre walls will explode, water tanks and barrels will fly across the track into other cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly Saturday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B414: Dork Tower. The Realm is under the oppressive rule of the evil wizard Z'Mindrik! The call has gone out for champions, and YOU must answer! Adventure through the land of Aurora, smiting monsters and growing in power, until you are strong enough to challenge the evil wizard in his tower. Slay him and you win...fail, and be cast from the heights... Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B415: Girl Genius: The Works. From James Earnest and Phil Foglio comes this unique puzzle card game where everyone who plays is a cog in a giant machine! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B416: Keythedral. See B283. Saturday, 2:00PM - 4:00PM; One Session.

B417: Lord of the Rings (Eagle Games). Players move from the Shire to Mount Doom, attempting to be the first hobbit to rid the world of the dark lord, Sauron. Along the way, they encounter friends to guide them or foes that can hinder their progress to Mount Doom. As the hobbits move through Middle-Earth the flying Nazgul are constantly trying to thwart their progress. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

B418: Railroad Tycoon. Be a rail baron and control the tracks between cities all across the U.S. in this game of economics and rail building. Starting your business from scratch and selling stocks to make money so you can buy tracks between cities and deliver goods, build up your business to be the best railroad owner across the land! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B419: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B420: The 2006 DENCC Region 4 Kung Fu Fighting Championship. See B323. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B478.

B421: The 2006 DENCC Region 4 Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B422: The 2006 DENCC Region 4 Louis XIV Championship. See B297. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B491.

B423: The 2006 DENCC Region 4 Lunch Money Championship. See B251. Saturday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B251, B359.

B424: The 2006 DENCC Region 4 Puerto Rico Championship. See B252. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B308. Next Session: B480.

B425: The 2006 DENCC Region 4 Run For Your Life, Candyman! Championship. See B253. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B457.

C426: The 2006 Dragon Dice New Jersey Open Championship. The New Jersey Open is a championship event following the rules governing the World Championships. Bring a 36 health army, no more than 50 percent magic dice, and prepare for war! All legal dice may be used in this event. All spells are in play. Routing is used in this event. The most current Advanced Rules as found on the SFR web site will be used for the Open. Players should be very familiar with the rules and strategies of the game before entering this event. Tournament will use Swiss format. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Experts ONLY; Serious, All Ages.

S427: Killer. See S332. Saturday, 2:00PM - 6:00PM; One Session. See Also: S384, S466, S509.

W428: D&D Miniatures 500 Point Constructed Tournament. The grandfather of modern role playing presented in a wargaming system with hundreds of different figures taken from the huge fantasy universe. Gamers Dream presents Wizards of the Coast's Dungeons and Dragons Miniatures game. A DCI Sanctioned 500 point Tournament. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W429: Star Wars Miniatures 500 Point Constructed Tournament. In the desperate struggle between freedom and tyranny, Rebel and Imperial forces clash across the galaxy. Neither side is sure of victory, but everyone agrees - the fate of countless millions hangs in the balance. Who will triumph? The future is difficult to see, but glory never waits for a nerf herder, so gather your squad and stand before the storm. Gamers Dream presents Wizards of the Coast's NEW Star Wars Miniatures game. A DCI Sanctioned 500 point Tournament. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W430: Classic BattleTech; "Who's Base is it Anyway?". See W385. Saturday, 2:00PM - 6:00PM; Session 2 of 2. Previous Session(s): W385.

W431: Warhammer 40,000; "Assault on the Chapter House". Bring your ENTIRE ARMY and defend or assault the Grim Reaper's Space Marine Chapter House on the Imperial planet of Eringuard! Bring any size force with or without super heavy tanks and titans for support. Armorcast, Epicast, Forgeworld and VDR are welcome. Some super heavies and titans are available for use. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B432: MINDFIELD, The Game of United States Military Trivia. See B337. Saturday, 3:00PM - 6:00PM; One Session. See Also: B510.

B433: Shadows Over Camelot. A unique collaborative game featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. These are dangerous times indeed... Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B541.

B434: Vanished Planet. Vanished Planet was named Games Magazines 2005 Best Family Game of the Year. A COOPERATIVE space-faring strategy game, players must complete missions acquired throughout the game before their homeworlds are destroyed by a malevolent world-eating creature. Playing the game requires strategies involving ship movement, resource management and technology building, all while trying to delay the creature's progress towards destroying the players' homeworlds. It takes place in a richly detailed game world. Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B473.

W435: Classic BattleTech; "Dropship Down". See W394. Saturday, 3:00PM - 6:00PM; One Session.

B436: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.

B437: Cribbage. See B368. Saturday, 4:00PM - 6:00PM; One Session.

B438: The 2006 DENCC Region 4 Alhambra Championship. See B237. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B356. Next Session: B503.

B439: The 2006 DENCC Region 4 En Garde Championship. See B378. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B534.

B440: The 2006 DENCC Region 4 Gloom Championship. See B296. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B296, B403.

B441: The 2006 DENCC Region 4 HEXHEX Championship. See B344. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B476.

B442: The 2006 DENCC Region 4 St. Petersburg Championship. See B346. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B346, B405.

B443: The 2006 DENCC Region 4 Wooly Bully Championship. See B309. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B536.

B444: Wizard. See B311. Saturday, 4:00PM - 6:00PM; One Session.

S445: 2006 ZipZap Racing Qualifier Rounds. Gamers Dream LLC presents the 2006 ZipZap micro RC circuit. In this fast-paced Nascar style race, 4 cars zip around 20 laps, with the first 3 places taking points. To qualify for this event, you will need to place in at least 3 events, held throughout DREAMATION 2006. Time trials will determine starting positions. The top 3 racers in the 2006 season will be invited to the BETACON FINALS in November 2006. There will be two types of races, stock (out of the box) races and modified car races. Bring your own ZipZap cars and your own upgrade kits and body kits (or purchase them at the Gamers Dream table in the Dealers' Room). Saturday, 4:00PM - 8:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W446: Space Hulk. See W247. Saturday, 4:00PM - 7:00PM; One Session. See Also: W338, W392, W474, W511.

E447: Star Wars Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Saturday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B448: The DREAMATION 2006 $100 Jigsaw Puzzle Championship. See B254. Saturday, 6:00PM - 8:00PM; Session 1C of 2. See Also: B310. Next Session: B506.

C449: Legend of the Five Rings 3-Man Teams Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Diamond constructed, 40/40. Three man teams compete in a match against other teams. The team that wins two out of three single games wins the match. Saturday, 6:00PM - 10:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C450: Warlord: Saga of the Storm Benedict Arnold Charity Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Faction lines will be blurred for this event. Have you ever wanted Albrecht to be a Nothrog? Well here is your chance! Choose any CE legal warlord and construct a deck as if they were a different faction. All text on the warlords that refer to a specific faction now refer to the faction that you have chose to construct. Get creative and lets see who is the true Benedict Arnold of the Accordlands! Saturday, 6:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

V451: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V314. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V314, V410.

B452: Junta. The game of power, intrigue, money and revolution in an all too familiar banana republic. In this West End Games multiplayer romp, the players, as ruling families of La Republica, connive, cajole, threaten and ally their way to the fattest Swiss bank account. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B453: San Marco. This board game from Ravensburger presents Venice in its heyday! A few aristocratic families rule the High Council with the Doge as their President. One more family will now be accepted onto the council. A mighty political battle begins. There are relentless attacks in the struggle for power in the separate quarters of the city; clever transferals and momentous banishments are the order of the day. You will represent one of the families vying for election. You must use any and all means at your disposal to win the favor of the Doge. Gain the highest esteem and you will be the winner! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B454: The 2006 DENCC Region 4 Bootleggers Championship. See B285. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B285, B343, B402.

B455: The 2006 DENCC Region 4 Carcassonne Championship. See B321. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: B377. Next Session: B518.

B456: The 2006 DENCC Region 4 Palabra Championship. See B324. Saturday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B504.

B457: The 2006 DENCC Region 4 Run For Your Life, Candyman! Championship. See B253. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B253, B425.

B458: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B538.

B459: Tikal. From Rio Grande, this is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way you find temples which require further uncovering and treasures. Players attempt to score points for occupying temples and holding onto treasure. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C460: Dragon Dice Battlefest. Need to roll more dice? Then Battlefest is your event! Bring your 60 health army, with no restrictions on magic users, using any dice available for Dragon Dice. While experienced players may have an edge, all players are invited to join in the battle. Tournament will use a Swiss format. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C461: Magic: The Gathering Draft Tournament. See C239. Saturday, 8:00PM - 12:00AM; One Session. See Also: C328.

C462: Shadowfist "One Hundred Names" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck may contain only ONE COPY of any card, with the exception of 1-cost Foundation Characters. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C463: The Nightmare Before Christmas CCG Constructed Tournament. See C330. Saturday, 8:00PM - 12:00AM; One Session. See Also: C382, C508.

E464: Quake 4 Capture the Flag. Battle against others in Quake 4, choose your weapon, rack up the headshots, and work with your team in our Capture The Flag Tournament! Saturday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S465: The DREAMATION 2006 Speed Painting Competition. Participants will have 90 minutes to paint their surprise model; this competition will really tax your abilities to perform under pressure. Miniatures will be judged by the wargaming staff for prizes and fame! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

S466: Killer. See S332. Saturday, 8:00PM - 12:00AM; One Session. See Also: S384, S427, S509.

W467: Car Wars; "Any Given Saturday Night". The roar of the crowd fades into the background compared to the echo in your ears of your heart, beating in your chest. You tighten the straps of your boots, then secure the crash helmet on your head. You nod to your pit crew boss as he gives you a thumbs up and a grin. Everything's been checked and re-checked. The gun magazines are topped off, the tires are new, the paint just dried. The klaxon in the pits sounds off... "Drivers to the ready line". You slide behind the wheel, pulling the five point harness into position. You throw the master arm to ON as you inch up to the red light, knowing that, sooner or later, it will turn green. Tri-State Auto Rally welcomes all to a night of mechanical mayhem, of bullets flying and enemies dying, of cars overturning, crashing and burning. Car Wars, by Steve Jackson Games, a tactical vehicular combat extravaganza with sample designs available and tutoring for the uninitiated. For the initiated, a Division 20 free for all using Car Wars Compendium 2.5 rules. AADA tournament rules apply. Player designed vehicles welcome. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY.

W468: Classic BattleTech SUPER SIZE; "All for One". Just imagine that you are a Kurtian Company, sent inside the Federated Suns territories. Your job - to harass and disrupt a supply depot for the 3rd FedCom RCT. Meanwhile, Company Tristan of the 3rd RCT is guarding the rear area... OK, CBT fans... it's back... CBT Super Size! In this replay of the now-famous DEXCON 8 scenario, The CBT team will be bringing out the "BIG" toys. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W513.

W469: Starship Troopers; "Fire-Base-Tombstone". Your squad must be be blessed; you just made it to the LZ on your last op, and now you are on your way back to the RODGER YOUNG for some sack time. Suddenly your retrieval boat takes a hit and goes down hard! You all make it, but the radio is fried and the boat is trashed. Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W470: Ultimate Warzone; "Trouble Below". The Dark Legion is in the sewers below a Mishiman city (Night Fight Rules); lots of close combat fighting. Objective: Dark Legion must get through the sewer and Mishiman must stop them. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W471: Warhammer 40,000; "Tanks & Titans". Bring any 40K, Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super heavy tanks and TITANS and battle it out with the big boys for control of the battle field. Some super heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W472: WWII, The Hard Way; "Crossroad in the Ardennes 1944". U.S. Infantry defend a crossroads in a thickly wooded area of the Ardennes. Can a surprise German offensive be stopped in this 28mm skirmish game? Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B473: Vanished Planet. See B434. Saturday, 9:00PM - 12:00AM; One Session.

W474: Space Hulk. See W247. Saturday, 9:00PM - 12:00AM; One Session. See Also: W338, W392, W446, W511.

B475: The 2006 DENCC Region 4 B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B238. Saturday, 10:00PM - 12:00AM; Session 1E of 2. See Also: B307, B342, B401. Next Session: B517.

B476: The 2006 DENCC Region 4 HEXHEX Championship. See B344. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B344, B441.

B477: The 2006 DENCC Region 4 Jungle Speed Championship. See B250. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B250, B345.

B478: The 2006 DENCC Region 4 Kung Fu Fighting Championship. See B323. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B323, B420.

B479: The 2006 DENCC Region 4 Nuclear War Championship. See B360. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B360, B404.

B480: The 2006 DENCC Region 4 Puerto Rico Championship. See B252. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B252, B308, B424.

B481: The Double Exposure Winter Spades Championship. See B347. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B519.

V482: The Double Exposure Winter $100 Soul Calibur III Championship. See V352. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: V530.

B483: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B484: Doom: The Board Game. See B263. Saturday, 12:00AM - 3:00AM; One Session.

B485: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their noteriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B486: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B487: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B488: Risk 2210. Avalon Hill's second generation game of conquering armies. In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world...and beyond. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B489: Robo Rally. See B388. Saturday, 12:00AM - 3:00AM; One Session.

B490: The 2006 DENCC Region 4 Haunting House Championship. See B268. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B268, B358.

B491: The 2006 DENCC Region 4 Louis XIV Championship. See B297. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B297, B422.

B492: The Double Exposure $250 Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2006 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2006; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

E493: F.E.A.R.. F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and an engaging story. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V494: The Double Exposure Winter $100 Halo 2 Championship. See V364. Saturday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: V525.

B495: Axis & Allies. Allies take heed! The Axis has risen yet again, and Russia must lead the charge and raise the call. Join us for the NEW version of the classic game from Avalon Hill, with new rules, new victory conditions, and new surprises! Sunday, 9:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B496: Boggle. See B233. Sunday, 9:00AM - 11:00AM; One Session. See Also: B318.

B497: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! A new game from Rio Grande. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B498: Oh My God! There's an Axe in My Head. See B373. Sunday, 9:00AM - 1:00PM; One Session.

B499: Pit. See B249. Sunday, 9:00AM - 11:00AM; One Session.

B500: San Juan. See B375. Sunday, 9:00AM - 11:00AM; One Session.

B501: Set. See B265. Sunday, 9:00AM - 11:00AM; One Session.

B502: Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel on Friday at 2:00PM. Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. We'll play at least two games and total the scores. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B503: The 2006 DENCC Region 4 Alhambra Championship. See B237. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B237, B356, B438.

B504: The 2006 DENCC Region 4 Palabra Championship. See B324. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B324, B456.

B505: The 2006 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Sunday, 9:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B506: The DREAMATION 2006 $100 Jigsaw Puzzle Championship. See B254. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B254, B310, B448.

C507: Dragon Dice Novice Tournament. See C381. Sunday, 9:00AM - 1:00PM; One Session.

C508: The Nightmare Before Christmas CCG Constructed Tournament. See C330. Sunday, 9:00AM - 1:00PM; One Session. See Also: C382, C463.

S509: Killer. See S332. Sunday, 9:00AM - 1:00PM; One Session. See Also: S384, S427, S466.

B510: MINDFIELD, The Game of United States Military Trivia. See B337. Sunday, 10:00AM - 1:00PM; One Session. See Also: B432.

W511: Space Hulk. See W247. Sunday, 10:00AM - 1:00PM; One Session. See Also: W338, W392, W446, W474.

W512: The 2006 DENCC Region 4 Chronopia Championship. Using standard tournament rules for Chronopia, players are invited to this championship game consisting of three rounds. Bring an army you can be proud of, up to a maximum of 1000 points in value! Sunday, 10:00AM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W513: Classic BattleTech SUPER SIZE; "All for One". See W468. Sunday, 10:00AM - 6:00PM; One Session.

B514: Fishing for Terrorists. See B399. Sunday, 11:00AM - 1:00PM; One Session.

B515: Fluxx. See B305. Sunday, 11:00AM - 1:00PM; One Session. See Also: B400.

B516: Frag. Shoot first and ask questions later! Frag your friends and enemies before they can shoot you in this Steve Jackson Game! A first person shooter on a board, the massive amount of weapons and cool gadgets will keep the carnage and blood flowing. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B517: The 2006 DENCC Region 4 B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B238. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B238, B307, B342, B401, B475.

B518: The 2006 DENCC Region 4 Carcassonne Championship. See B321. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B321, B377, B455.

B519: The Double Exposure Winter Spades Championship. See B347. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B347, B481.

B520: Yahtzee. See B255. Sunday, 11:00AM - 1:00PM; One Session. See Also: B349.

C521: VS System Open Constructed Tournament. See C406. Sunday, 11:00AM - 4:00PM; One Session.

C522: Yu-Gi-Oh Constructed Tournament. See C407. Sunday, 11:00AM - 4:00PM; One Session.

E523: StarCraft Team Competition. Blizzard's ultimate space wargame with real-time combat! Standard options will be used. Get some friends together... or forge a temporary alliance for cooperative team action, and bring doom to all who threaten the homeworld! Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S524: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V525: The Double Exposure Winter $100 Halo 2 Championship. See V364. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): V364, V494.

W526: Warhammer 40,000; "Bring and Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Sunday, 11:00AM - 3:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C527: Legend of the Five Rings Multiplayer Lotus Constructed. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Games will consist of three or four players in a multiplayer format. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C528: Shadowfist "Both Guns Blazing" Constructed Speed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Win or lose fast! The player with the most wins in three hours wins the event. Standard deck construction rules in effect. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C529: Warlord: Saga of the Storm Poor Man's Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Dig through those commons and uncommons and get ready for a slugfest. This tournament will be CE constructed but you may only have one rare in your deck and yes this does include the warlord. So start pulling out those commons and enter the fight! Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

V530: The Double Exposure Winter $100 Soul Calibur III Championship. See V352. Sunday, 1:00PM - 4:00PM; Session 2 of 2. Previous Session(s): V352, V482.

B531: In the Shadow of the Emperor. See B340. Sunday, 2:00PM - 4:00PM; One Session.

B532: Killer Bunnies and the Quest for the Magic Carrot. A fast paced, action filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Collect those carrots and win the game! This tournament will use many expansion sets. Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B533: Pirate's Cove. See B295. Sunday, 2:00PM - 4:00PM; One Session.

B534: The 2006 DENCC Region 4 En Garde Championship. See B378. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B378, B439.

B535: The 2006 DENCC Region 4 Power Grid Championship. See B269. Sunday, 2:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B269, B361.

B536: The 2006 DENCC Region 4 Wooly Bully Championship. See B309. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B309, B443.

B537: The Princes of Florence. See B325. Sunday, 2:00PM - 4:00PM; One Session.

B538: Ticket to Ride Europe. See B458. Sunday, 2:00PM - 4:00PM; One Session.

E539: The Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. To close out DREAMATION 2006 were going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slidebolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Only time will tell. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B540: Goa. See B278. Sunday, 3:00PM - 6:00PM; One Session.

B541: Shadows Over Camelot. See B433. Sunday, 3:00PM - 6:00PM; One Session.

B542: Apples to Apples. See B248. Sunday, 4:00PM - 6:00PM; One Session. See Also: B339.

D543: An Evening with Eden Studios. Play the card games Army of Darkness, KODT/HACK and Abduction with the Editor in Chief of Eden Studios, Alex Jurkat. Friday, 8:00PM - 10:00PM; One Session; Serious, All Ages.

D544: What's New At...?. We invite all of our game company reps to come talk about what's new and interesting, and what we can look forward to seeing from them in 2006. Come boast! Come show off the new stuff! Casual, forum-style chat. Included are Alex Jurkat from Eden Studios, discussing the upcoming release of City of Heroes, the folks from Slugfest Games and many others! Friday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D545: The DREAMATION 2006 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Friday, 12:00AM - 2:00AM; One Session; Serious, All Ages.

D546: Welcome to the Nexus - In and Out of Character Orientation. Welcome to the Nexus. Nothing works the way you're expecting it to, and that's just frustrating. Your fireball that used to level entire city blocks? Hardly a fizzle, if you can even remember the incantation. Your sword that used to leave grown men trembling in their boots? Less effective than a toothpick, and you're barely able to pick it up these days. You will regain these skills in time, but for now, how about a low-impact tutorial about the world around you? Assorted Avatars who have been here, done that will work with you to explain how the world works, In Character. Out of Character, you'll get a briefing on how combat works, how non-combat skills work and who to talk to if you need help figuring things out. We'll introduce you to your Character Card, to your Action Cards and explain how we use these things. Hopefully, you'll leave the session a little less overwhelmed and ready to change the course of Nexal History - trust us, new people have done it before. Saturday, 9:00AM - 11:00AM; One Session; Fun, All Ages.

D547: Combat in the Avatar System. A look at how combat actually works in Double Exposure's Avatar System 2.6 (and the new 3.0 beta), from the GMs and Assistant GMs of the system. Learn how mass combats actually work, and how you can help to speed them up. Learn how to rely on your common sense instead of poring over rules needlessly. This panel is designed for experts and beginners alike. Saturday, 11:00AM - 1:00PM; One Session; Fun, All Ages.

D548: The 2006 Nexus Council Meeting. Join the newly elected Nexus Council as they consider the tasks facing them in 2006. Unfortunately, all weapons must be left outside the room. Saturday, 8:00PM - 10:00PM; One Session; Fun, All Ages.

D549: Convention Relations. How important are conventions, to game promotions? How can conventions be utilized better, to help game companies expand their player base? Come discuss how conventions work (or don't); convention organizers and game company representatives are welcome to participate. Sunday, 10:00AM - 11:00AM; One Session; Serious, All Ages.

D550: Independent Publishing Roundtable. Everything you ever wanted to know about designing, publishing, and promoting your own role-playing game, but were afraid to ask. Come join us and we?ll discuss everything from game design goals to playtesting to printing techniques to cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now. Fresh faces and old hands equally welcome. Sunday, 11:00AM - 1:00PM; One Session; Serious, All Ages.

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