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Thursday, January 25 - Sunday, January 28, 2008

Master Schedule for DREAMATION 2007

Updated 1/23/07

Thursday Master Grid
Friday Master Grid
Saturday Master Grid
Sunday Master Grid


You may ONLY reserve seats in DREAMATION 2007 events if you are pre-registered.

To reserve your spot in the events you want to play in, send eMail to: dreamation@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, OR events which have already filled up to capacity. Check this page often, it will be updated frequently.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for this to work properly!


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DREAMATION 2007. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW. Note that the winner of EACH DENCC Region 4 Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 10 and a GUARANTEED SEAT in the Final Rounds of the 2007 U.S. National Championship!


G001: LEGENDS OF THE SHINING JEWEL; "Blood Brothers" by Catie Straiton. A WORLD PREMIERE EVENT! LSJ43: No sooner does one adventure end than another presents itself, but is this really a matter for heroes like yourselves? An overdue ship and a personal memento are hardly proof of secret missions or conspiracy plots. Are they the fanciful claims of a delusional man, part of some grand scheme by smugglers and pirates or perhaps something bigger that will rewrite the history of Amthydor? For heroes of levels 1-10. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G007, G017, G021.

G002: ARDNA: FLESH AND BLOOD; "That Dog Won't Hunt Monsieur!" by Frank Hablawi. A WORLD PREMIERE EVENT! AFB05: Since you were a whelp suckling with the other pups that would one day make up your pack, you've been taking orders. When to feed, how to train, where to hunt, and whom to kill. You were a tool for the Master, a real ass that's obsessed with his own agendas and has no consideration for his overburdened work force. But all that's about to change. You and the other brave and clever Gnolls in your pack have been plotting and scheming, and you will soon be ready to band together, bare your fangs, and throat the bastard that THINKS he's in charge. Then they'll see who the real top dog is... This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 3rd - 6th level characters, which can be created onsite. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G016.

G003: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet" by David P. Santana. LSJ42: What lies beyond the docks of Amthydor? What lives just beneath the sea? When certain factions start to have problems, it is a sign that adventurers will soon find out. A one round module for characters level 1 to 6. Part 1 of "Under the Sea." NOTE: Characters who are Nobles of House Sahdein and House Erikas will not be welcome in this module. Sea elf PCs might be very interested in playing this event. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G009, G018, G022.

G004: SKELETAL CLOSETS; "Credit Where Credit is Due" by Jonathan Lavallee & Bryan Schmidt. SKC01: Arasaka has always been the one to lurk in the shadows and take advantage of every opportunity that's been presented to them, and occasionally create a few that were never there to begin with. Maybe it's time for the revolution to turn up the heat on one of the most powerful and sinister corporations in 2027. The latest news flashing on the Screamsheets it that there's been an assassination attempt on the Youngest Arasaka. Luckily for whoever shot the bullet, it was just as quickly blamed on "terrorist factions who wish to see our new way of life suffer." That means you and your yoboys and girl, cho'. You know that's not the Cabal's style, though, so it's time to figure out what really went down with the bullet that tried to kill Arasaka light. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the first module in "The Prodigal Son" storyline, and is designed for beginning level characters. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

G005: LEGENDS OF THE SHINING JEWEL; "Rights of Passage" by Keith Knecht. LSJ41: Townsfolk, farm hands, and caravan workers alike are disappearing of late. Can the heroes of Amthydor get to the bottom of this? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. A one-round tournament for heroes of levels 5-10. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G012, G023.

G006: ARDNA: FLESH AND BLOOD; "Temple of the Serpent God" by Vin Gallo & Frank Hablawi. AFB03: Many brave heroes have sought out the works and ruins of the lost civilization of Thoth, but few that have entered the vast jungles - long rumored to conceal this once great empire - and return to talk about what they've seen. The tales of bards speak of a cursed jewel with the power to change mortals into gods, and break any member of a living race to reform him into a magical creature the likes of which have been unseen since the dawn of this age. But that's a load of junk to you. You and your partners are out for treasure and glory, and a nice regular paycheck, and this Adventurer's Guild is paying handsomely for your sword and spells. They are willing to front the cost of an expedition into this deep dark jungle, and are even willing to share the spoils of any major discovery, so long as you are willing to do most of the grunt work. Some of the people with you are out for fame, some for gold, some for mystical knowledge - and the party consists of all sorts of freaks; goblins, bugbears, dwarves, and halflings for the sake of the Gods - but you don't care, you'll dig up those ancient Thothian magical bastards if it's the last thing you do! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 4th-7th level characters, which can be created onsite. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G015.

G007: LEGENDS OF THE SHINING JEWEL; "Blood Brothers". See G001. Friday, 8:00PM - 12:00AM; One Round. See Also: G017, G021.

G008: ARDNA: FLESH AND BLOOD; "Taming the Serpent" by Frank Hablawi. A WORLD PREMIERE EVENT! AFB06: Ardna is home to many strange and wondrous creatures, not the least of which are the mighty so-called Serpent Kings, giant voracious reptilian monsters from bygone eras of the world. Brave and talented figures have learned the art of taming some of these strange creatures, and it is not altogether uncommon to see warriors riding these beasts into battle or soaring on them high overhead. Rumor has it that an especially powerful member of this breed still lives, untouched and unseen by civilized Man, Dwarf, or Elf for millennia. Cultists wish to worship it, breeders wish to capture it, and one mad King wishes to use it as the ultimate weapon of war! What part will you play? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 3rd - 6th level characters, which can be created onsite. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: G024.

G009: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet". See G003. Saturday, 9:00AM - 1:00PM; One Round. See Also: G018, G022.

G010: SKELETAL CLOSETS; "Napkin Girl" by Jonathan Lavallee. SKC02: Some following up on those mysterious file acquired from the Arasaka Facility a few days ago have finally lead to some hints at who this might be. Word on the street that someone's half-brother's, cousin's, uncle was cleaning up in some Arasaka Facility and came across a project door. Something with NKG or some letters on it. Inside the room was this girl, missing most of her parts on this table. Didn't know what it was but freaked out, and left before he got caught. So, you figure there's somethin' to this rumour, or not? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the second module in "The Prodigal Son" storyline, and is designed for beginning level characters. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

G011: ARDNA: FLESH AND BLOOD; "An Opening in the Guild" by Vin Gallo & Frank Hablawi. AFB04: Wow, this doesn't come along everyday! Those snobs at the Adventurer's Guild are actually having a membership drive near Dunnadell next week, and are offering full-membership to anyone that can best their stinking testsŠ What? No, I don't know what their tests will be like. Yes, I've heard about the thing with the hydra that those guys down at Burksville had to deal with - but those Burksville guys were chumps, and who'd bring a gnoll to a hydra-fight anyway? Gnolls are balls of fur just wanting to go up in flame. And before you even mention it, I heard all those lame rumors about the "curse" striking people down in Dunnadell, and it's a load of garbage. My mother taught me that old trick years ago, and all us goblins do it - just spread word about pestilence and blood curses whenever there's any real competition in town, and the humans and elves run the hell the other way. Don't tell me you're gonna wuss out just because of a little fear-mongering! The way I figure it, if we lose, at least we have the joy in taking down a few posers with us, and if we win, we'll be elite members of the FREAKIN' ADVENTURER'S GUILD! So, you in, or what? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 3rd - 6th level characters, which can be created onsite. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G020.

G012: LEGENDS OF THE SHINING JEWEL; "Rights of Passage". See G005. Saturday, 2:00PM - 6:00PM; One Round. See Also: G023.

G013: LEGENDS OF THE SHINING JEWEL; "Workshop". All LSJ players are welcome to join us for a character workshop, where ideas and other things will be discussed and traded! Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G014: SKELETAL CLOSETS; "Stuff" by Jonathan Lavallee. SKC03: So, you found Napkin Girl and she's out cold, not looking to wake up any time soon either. Now you need to go out, get some supplies and maybe take in some fun while you wait for her to wake up. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the third module in "The Prodigal Son" storyline, and is designed for beginning level characters. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

G015: ARDNA: FLESH AND BLOOD; "Temple of the Serpent God". See G006. Saturday, 2:00PM - 6:00PM; One Round.

G016: ARDNA: FLESH AND BLOOD; "That Dog Won't Hunt Monsieur!". See G002. Saturday, 2:00PM - 6:00PM; One Round.

G017: LEGENDS OF THE SHINING JEWEL; "Blood Brothers". See G001. Saturday, 8:00PM - 12:00AM; One Round. See Also: G007, G021.

G018: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet". See G003. Sunday, 9:00AM - 1:00PM; One Round. See Also: G009, G022.

G019: SKELETAL CLOSETS; "Family Tree" by Jonathan Lavallee. A WORLD PREMIERE EVENT! SKC04: Now you've done it. You've awakened a sleeping dragon and it's up to you to decide if it's going to bite you on the ass, or if it might help you. All depends on what you did in the prior modules. Not all is lost, however. If you can manage to explain yourself, you may just come out of this with a powerful ally. If not, it's not the first time someone's hated your guts, right? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the fourth module in "The Prodigal Son" storyline, and is designed for beginning level characters. Sunday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

G020: ARDNA: FLESH AND BLOOD; "An Opening in the Guild". See G011. Sunday, 9:00AM - 1:00PM; One Round.

G021: LEGENDS OF THE SHINING JEWEL; "Blood Brothers". See G001. Sunday, 2:00PM - 6:00PM; One Round. See Also: G007, G017.

G022: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet". See G003. Sunday, 2:00PM - 6:00PM; One Round. See Also: G009, G018.

G023: LEGENDS OF THE SHINING JEWEL; "Rights of Passage". See G005. Sunday, 2:00PM - 6:00PM; One Round. See Also: G012.

G024: ARDNA: FLESH AND BLOOD; "Taming the Serpent". See G008. Sunday, 2:00PM - 6:00PM; One Round.

N025: LIVING GREYHAWK; "Something of Value" by Samuel Weiss & Rick Miller. COR6-17: All adventurers dream of finding that one thing that will make them wealthy beyond their wildest dreams. Unfortunately, you seem to have found it. Now what are you going to do? A one-round Core adventure set in the Free City of Greyhawk for characters level 10-15 (APLs 10-16). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N041, N057.

N026: LIVING GREYHAWK; "Storm Ebb" by David LoTiempo. COR6-18: A natural disaster has struck the small fishing villages sprinkled along the Woolly Bay. Refugees need heroes adept at building as well as battling or else something sinister chooses to nest in their submerged homes. A one-round Core adventure set in City of Greyhawk for characters level 1-11 (APLs 2-8). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N058, N069, N085.

N027: LIVING GREYHAWK; "The Price of Hospitality" by Wayne Rosen. KEO6-06: As political tensions run high in Keoland, our mighty heroes escape to the backwater Barony of Mill Creek. Surely danger couldn't follow them to this isolated area. Surely the scheming Keoish nobility would leave this boring farming community alone. Surely you must be joking. A Keoland regional adventure for APLs 2-8. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N070.

N028: EBERRON: MARK OF HEROES; "House of Madness" by Greg Marks. EMH-14: Aehion Hayttear, decedent of the Dreambreaker, has fled Wroat in possession of the Delirium Stone and threatens to become one of the greatest threats since the Aberrant Lords of old, despite having been slain by the Diggers' Union once already. Now you must end the threat that you began, before madness finds its way home. An adventure optimized for 10th-level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N065.

N029: EBERRON: XEN'DRIK EXPEDITIONS; "The Good Die Young". CL-3: This is the third Covenant of Light faction adventure for Xen'drik Expeditions. This adventure is for Covenant of Light characters only. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N030: LIVING ARCANIS; "Decadence & Discipline" by Joe Cirillo. LA Metra 01-01: It is the week before Alphaeus Jona's arranged wedding to Talia val'Borda of Plexus. Friends, foes, political allies and adversaries alike have descended on the capital city of Metra to gain favor or spread fervor during the festivities. This adventure is intended to serve as a role playing intensive introduction to the Invisible Kings Domain of Metra. This LIVING ARCANIS INTRODUCTORY adventure is designed for 1st to 5th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N051, N081.

N031: LIVING ARCANIS; "Upon a Troubled Brow" by Derrel Weaver. LA Enpebyn 01-02: The prophet Deolpholis once said, "Evil and good, like black and white, but how does one know which white is right?" When such choices lay before you, the consequences invariably weigh heavily upon a troubled brow. Heroes are needed to help solve a series of ghastly murders at the Temple of Solemn Passage just outside Enpebyn where the grisly trail of bodies might lead to friends and enemies both old and new. This scenario is a continuation of the "Forges of Mystery" series. As such, it is highly recommended that players select characters that have previously participated in LA-SP4-06 Blood of Innocence and LA-SP4-07 Under a Blood-Red Sky. Undead and known Coryani Loyalist PCs will likely find this scenario extremely frustrating and/or arbitrarily deadly unless they have influential friends in high places or a hidden stash of gold to grease the right palms. This is a LIVING ARCANIS STANDARD adventure, designed for 5th to 18th level characters (APL 5 through 17 and a "Glory Tier"). WARNING! Some of the combats in this scenario can be extremely difficult if approached in the wrong way. For any party with questionable combat ability, it is highly suggested that you play down if possible. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N052, N082.

N032: LIVING GREYHAWK; "Forest of Scales" by Phineas Walsh & Judy Rudolph. KEO6-07: Dotting the southwest border of Nume Eor, a series of recently-built towers stand watch against the dangers of both the Hool Marsh and the Dreadwood. Reports have flowed into Jaedrae on a regular basis ­ until now. Two of the nearby towers have not reported in, and Richart Jorgos has ordered an investigation. Messengers must be sent to all outposts to determine their status, and the Viscount once again calls upon adventurers to supplement his resources. A Keoish regional adventure for APLs 2-10 and continuation of the Forests sequence [KEOIS6-01 Forest of Iron, KEO6-02 Forest of Ribbons]. It is helpful, but not necessary, to have played previous modules in the series. This module is of particular interest to Dreadwalker and Haven PCs. Large creatures need not apply. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N061.

N033: LIVING GREYHAWK; "Heir Aberrant" by Andrew Noxoll & Andrew Lloyd. COR6-19: "Do not dabble with denizens of forbidden places, lest ye would become one." ­ Zashnichar. A bizarre creature needs help rescuing his master. Not all damsels in distress are as beautiful as the ones in the storybooks but this one may very well give you nightmares! The players of this adventure should be prepared for several unique challenges and puzzles in addition to more typical dangers. A one-round Core adventure set in the Mistmarsh for characters level 1-11 (APLs 2-8). Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N045, N062, N076.

N034: LIVING GREYHAWK; "Herald of Woe" by Ben McFarland. A WORLD PREMIERE EVENT! KEO7-01: Westkeep is in need of supplies, yet three caravans of armor, gear, and weapons have disappeared in what should have been a short trip off the Javan and through a mere sliver of the Hool. Once ambivalent relations with the Lizardfolk have grown tense as overzealous guards blame the tribes and skirmishes flare. Can you survive long enough to discover what is going on deep within the swamp? A Keoland regional adventure for APLs 4-10, Note: This adventure counts as Reporting for Duty for members of Dreadwalkers, Members of the Royal Standards, and Mercenaries (Hospitaliers/Justice Blade/Lion Braich/Mountain Lions/Stargazers). Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N039, N046, N056, N063, N067, N077, N084.

N035: LIVING GREYHAWK; "The Shrouded Shores of Abanfyl" by Derek Schubert & Donovan Hicks. COR6-15: His capital city retaken, Duke Labahlah extends his healing embrace over more of western Tenh, but peril awaits at every border. The young ruler needs staunch friends to fight old enemies and win new allies. Turn your face toward the chill winds blowing from the Griff Mountains and pierce the mysteries of the lost lake. Part 2 of the Legacy of Life series. A two-round core adventure set in and around the rebuilding Duchy of Tenh for characters level 6-15 (APLs 8-16). Friday, 9:00AM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

N036: EBERRON: XEN'DRIK EXPEDITIONS; "Khyber's Children". CS-3: This is the third Cabal of Shadows faction adventure for Xen'drik Expeditions. This adventure is for Cabal of Shadows characters only. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N037: LIVING ARCANIS; "He Who Conquers Himself" by Soren Smith. LA SP05-04: At what price comes a man's redemption? At what cost comes vengeance? Can the scales ever be truly balanced? A wealthy merchant wants a bodyguard for a friend. Surely that can't be too complicatedŠ. (Note: While it is not in any way required to have a Dark-kin in the party to play this adventure, players who have Dark-kin characters are strongly advised to use those characters when playing this module.) This is a LIVING ARCANIS STANDARD adventure, designed for 4th to 16th level characters (APL 5, 7, 9, 11, 13 and 15). Characters not within this level range may not be played in this scenario. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N073.

N038: LIVING GREYHAWK; "By Virtue or Venture" by Tony Antonich. KEO6-08: A celebration in the port city, a chance meeting and the concerns of a local gem merchant can all lead up to one thing. You are once again in Gradsul, and some questions shouldn¹t be asked and some people shouldn¹t be met. A Keoland regional adventure for APLs 4-12. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N054, N083.

N039: LIVING GREYHAWK; "Herald of Woe". See N034. Friday, 2:00PM - 6:00PM; One Round. See Also: N046, N056, N063, N067, N077, N084.

N040: LIVING GREYHAWK; "Shades of Grey" by Gary Milakovic. COR6-20: A merchants' convention and a stop at an out of the way inn leads to a chance for adventure in the land of a despot. Will you brave tyranny to recover something treasured? A one-round core adventure set in the domain of Greyhawk and the Pomarj for characters level 1-15 (APLs 2-12). Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N068.

N041: LIVING GREYHAWK; "Something of Value". See N025. Friday, 2:00PM - 6:00PM; One Round. See Also: N057.

N042: LIVING KINGDOMS OF KALAMAR; "Star-Crossed Lowbeards" by Alana & Tom Abbott. LKoK 40: Two children from very different families find themselves called to lead untraditional lives. Can the adventurers help them find their way? A role playing adventure in Six Acts for ATLs 1, 3, 5, 7, and 9. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N043: EBERRON: XEN'DRIK EXPEDITIONS; "Native Intelligence". CC-3: This is the third Crimson Codex faction adventure for Xen'drik Expeditions. This adventure is for Crimson Codex characters only. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N044: LIVING ARCANIS; "Behind Enemy Lines". LA Haina 01-01: A tale of the Haina Empire. Standard, APL 2-15, but only playable by characters that are NOT natives of the Sealed Lands. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N060.

N045: LIVING GREYHAWK; "Heir Aberrant". See N033. Friday, 8:00PM - 12:00AM; One Round. See Also: N062, N076.

N046: LIVING GREYHAWK; "Herald of Woe". See N034. Friday, 8:00PM - 12:00AM; One Round. See Also: N039, N056, N063, N067, N077, N084.

N047: LIVING GREYHAWK; "Pemlo's Legacy" by Kevin Lawson. KEO6-05: To hear him tell it, Pemlo Penchant has been a hero, confidant to the king and a true master of his craft. Others call him brawler, braggart and drunk. Whatever the truth, a life lived like Pemlo's leaves wreckage in its wake. Now, old scores are being settled. Will you stand with the brewmaster of Crookhollow or against him? A Keoland regional adventure for APLs 2-12. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N078.

N048: LIVING KINGDOMS OF KALAMAR; "Stormbringer". LKoK 43: Peals of thunder crash through the night as you trudge onward, already weary from just five days travel. The mission is vital to the war effort yet you have heard that most of the roads have already been washed out. How are ou going to get these much needed supplies to the front lines? More importantly, however, is the question: what is that horrible wail carried on the howling wind? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N049: EBERRON: MARK OF HEROES; "Price of Protection" by Peter Sleijpan. EMH-15: A paranoid professor needs a few Diggers to guard an artifact. The pay is well over the norm and the dangers the professor perceives are likely all in her head; it's easy moneyŠmaybe too easy. An adventure optimized for 10th-level characters. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N079.

N050: EBERRON: XEN'DRIK EXPEDITIONS; "Marked Man". BW-3: This is the third Blackwheel Company faction adventure for Xen'drik Expeditions. This adventure is for Blackwheel Company characters only. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N051: LIVING ARCANIS; "Decadence & Discipline". See N030. Friday, 8:00PM - 12:00AM; One Round. See Also: N081.

N052: LIVING ARCANIS; "Upon a Troubled Brow". See N031. Friday, 8:00PM - 12:00AM; One Round. See Also: N082.

N053: LIVING GREYHAWK; "RPGA Midnight Madness". Join the RPGA folks as they offer anything and everything that is running at DREAMATION 2007 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N074.

N054: LIVING GREYHAWK; "By Virtue or Venture". See N038. Saturday, 9:00AM - 1:00PM; One Round. See Also: N083.

N055: LIVING GREYHAWK; "Dominion Over Bright Sands" by Greg Marks & Creighton Broadhurst. COR6-16: For two years, the paladin Karistyne has sought to stymie the Archmage Rary's seemingly insatiable lust for power. Now, at the threshold of a darkness beyond even the reason of light, the fate of the Bright Lands must be decided. You must make the choice. A two-round Core adventure set in the Empire of the Bright Lands for characters level 6-15 (APLs 6-16). The concluding part of "Blight on Bright Sands." Saturday, 9:00AM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N075.

N056: LIVING GREYHAWK; "Herald of Woe". See N034. Saturday, 9:00AM - 1:00PM; One Round. See Also: N039, N046, N063, N067, N077, N084.

N057: LIVING GREYHAWK; "Something of Value". See N025. Saturday, 9:00AM - 1:00PM; One Round. See Also: N041.

N058: LIVING GREYHAWK; "Storm Ebb". See N026. Saturday, 9:00AM - 1:00PM; One Round. See Also: N069, N085.

N059: EBERRON: XEN'DRIK EXPEDITIONS; "Well of Woe". EXE-1: "When Thelanis falls on the dusk of the Slayer's jungle, a fire alights in a well of woe. Forever extinguished, the dreamer awakens and the pariahs rise." This small fragment of draconic Prophecy means many things to many people, but the members of four factions race to enact their will on it and unlock its true meaning. This is a three-round (12-hour) adventure for 1st-level characters. Players must play all three rounds, and all players advance automatically. Saturday, 9:00AM - 1:00PM; Round 1 of 3; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. Next Round: N066.

N060: LIVING ARCANIS; "Behind Enemy Lines". See N044. Saturday, 9:00AM - 1:00PM; One Round.

N061: LIVING GREYHAWK; "Forest of Scales". See N032. Saturday, 2:00PM - 6:00PM; One Round.

N062: LIVING GREYHAWK; "Heir Aberrant". See N033. Saturday, 2:00PM - 6:00PM; One Round. See Also: N045, N076.

N063: LIVING GREYHAWK; "Herald of Woe". See N034. Saturday, 2:00PM - 6:00PM; One Round. See Also: N039, N046, N056, N067, N077, N084.

N064: LIVING KINGDOMS OF KALAMAR; "Anchors Aweigh". LKoK 44: The spy is delivering news of the movements of the Pekalese navy and, worse, the locations of government operatives abroad. Can the adventurers find the spy and close the leak? Part one of the Sons of Pekal series. For characters 1st through 11th level. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N065: EBERRON: MARK OF HEROES; "House of Madness". See N028. Saturday, 2:00PM - 6:00PM; One Round.

N066: EBERRON: XEN'DRIK EXPEDITIONS; "Well of Woe". See N059. Saturday, 2:00PM - 6:00PM; Round 2 of 3. Previous Round(s): N059. Next Round: N072.

N067: LIVING GREYHAWK; "Herald of Woe". See N034. Saturday, 8:00PM - 12:00AM; One Round. See Also: N039, N046, N056, N063, N077, N084.

N068: LIVING GREYHAWK; "Shades of Grey". See N040. Saturday, 8:00PM - 12:00AM; One Round.

N069: LIVING GREYHAWK; "Storm Ebb". See N026. Saturday, 8:00PM - 12:00AM; One Round. See Also: N058, N085.

N070: LIVING GREYHAWK; "The Price of Hospitality". See N027. Saturday, 8:00PM - 12:00AM; One Round.

N071: LIVING KINGDOMS OF KALAMAR; "Famine" by Clifford Caldwell. LKoK 45: An unexpected turn in the weather has caused a food shortage in Baneta. Ice has blocked in the fishing fleet, but driven off the Kalamaran fleet. Can you help end this drastic change in the weather before hunger breaks the siege of Baneta? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N072: EBERRON: XEN'DRIK EXPEDITIONS; "Well of Woe". See N059. Saturday, 8:00PM - 12:00AM; Round 3 of 3. Previous Round(s): N066.

N073: LIVING ARCANIS; "He Who Conquers Himself". See N037. Saturday, 8:00PM - 12:00AM; One Round.

N074: LIVING GREYHAWK; "RPGA Midnight Madness". See N053. Saturday, 12:00AM - 4:00AM; One Round.

N075: LIVING GREYHAWK; "Dominion Over Bright Sands". See N055. Sunday, 9:00AM - 6:00PM; One Round.

N076: LIVING GREYHAWK; "Heir Aberrant". See N033. Sunday, 9:00AM - 1:00PM; One Round. See Also: N045, N062.

N077: LIVING GREYHAWK; "Herald of Woe". See N034. Sunday, 9:00AM - 1:00PM; One Round. See Also: N039, N046, N056, N063, N067, N084.

N078: LIVING GREYHAWK; "Pemlo's Legacy". See N047. Sunday, 9:00AM - 1:00PM; One Round.

N079: EBERRON: MARK OF HEROES; "Price of Protection". See N049. Sunday, 9:00AM - 1:00PM; One Round.

N080: EBERRON: XEN'DRIK EXPEDITIONS; "Mere of Shattered Souls". EXE-2: "In a place where mists kiss shadows, the lady of twilight laments. Her tears are pearls of envy; her sigh is a breath of hate. Mend the soul shattered, bring pure water to the mere, and herald the divided regent when the moons are bright, blue, and light." - The Caldyn Fragments. Sunday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N086.

N081: LIVING ARCANIS; "Decadence & Discipline". See N030. Sunday, 9:00AM - 1:00PM; One Round. See Also: N051.

N082: LIVING ARCANIS; "Upon a Troubled Brow". See N031. Sunday, 9:00AM - 1:00PM; One Round. See Also: N052.

N083: LIVING GREYHAWK; "By Virtue or Venture". See N038. Sunday, 2:00PM - 6:00PM; One Round. See Also: N054.

N084: LIVING GREYHAWK; "Herald of Woe". See N034. Sunday, 2:00PM - 6:00PM; One Round. See Also: N039, N046, N056, N063, N067, N077.

N085: LIVING GREYHAWK; "Storm Ebb". See N026. Sunday, 2:00PM - 6:00PM; One Round. See Also: N058, N069.

N086: EBERRON: XEN'DRIK EXPEDITIONS; "Mere of Shattered Souls". See N080. Sunday, 2:00PM - 6:00PM; One Round.

L087: "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the sixth running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8. Characters can be pre-generated and all new players will be able to get right into the game onsite. Players with (living) characters from the last four runnings may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Thursday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L088: "Atmosfear: Welcome to the Other Side" by GALL. A WORLD PREMIERE EVENT! Welcome to the Other Side! What is the Other Side you say? Simply put, it is a realm of the dead. Being dead is only the first thing that is different about what it means to be you. Also too, something you need to know is that the dead here work in either Houses or Tribes. Which you are a part of depends on you. No one can tell you except you which House or Tribe you give your allegiance to. That be the first piece of the puzzle. Second piece, what to do with yourself once you are in a House or Tribe. Again, that be mostly up to you, though I will say that Houses and Tribes usually do spend entirely too much time and effort making sure they are on the top of the heap. Come join us for the inaugural run of the Atmosfear RPG. That's right, the immensely popular interactive boardgame series now has an RPG. Players get to choose from eight types of other worldly denizens: Vampires, Werewolves, Poltergeists, Zombies, Witches, Mummies, Restless Ones, and Soul Rangers. Once you know what you are, the game of the Other Side begins. Death is truly only the beginning. Character Creation role-played out during game. The game uses the World of Darkness game system, but is not considered a part of the World of Darkness. Prior knowledge of the Atmosfear series is helpful, but not required Friday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L089: CyberGeneration 2.0; "Food and Shelter" by Jonathan Lavallee. Not all corporations are enjoying the new ISA; some are actually actively working against it. The CEP has become a sort of "old boys" club, and no up and coming corp can crack it. So, option two is to get rid of it, and the Eden Cabal seems to be the only one trying. A corp is looking to give them some help on the sly, and wants to meet at a loud and crowded place, like a party, to see what the Cabal has to say and what they could give if they were going to help. However, there is a group of Raptors in the area who are pretty interested in finding out what's going on. Join the staff of Firestorm Ink in a repeat of this great LARP first run at DEXCON 9 using the CyberGeneration system. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L090: CyberGeneration 2.0; "Storm in a B-Cup" by Jonathan Lavallee. A WORLD PREMIERE EVENT! You and your bandmates have made it to the finals in The Red Zone's(tm) Battle of the Bands concert. The top prize is the position of house band for the whole year and the prestige that follows. There are rumours of vote tampering and other underhanded trcks, but you're totally above that, right? ...RIGHT? This LARP is the first look at Digital Dreamtime, a CyberGen supplement for Australia. Friday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L091: Cthulhu Live! 3rd Edition; "The One Who Would Be King" by PST Productions. A DREAMATION 2007 EXCLUSIVE! In the final days of the Great Egyptian Empire, the once powerful people of the land are struggling to stop the Roman threat. Those loyal to the old ways are desperately seeking a course to maintain the once thriving empire. Using dark magic's and ancient rites, the followers of the old gods will attempt to resurrect the infamous Dark Pharaoh, Nephren-Ka. "The One Whom Would Be King" is a period Cthulhu Live event that takes place among the sands of Ancient Egypt. Players can choose from many characters ranging from Corrupt Roman Senators to Followers of the Dark Gods of Ancient Egypt. Costumes are encouraged. For more info and character pre-assignment, contact PST Productions. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L092: DEADLANDS; "The Long Road Home, Part One" by FishDevil Productions. A DREAMATION 2007 EXCLUSIVE! Darkness looms on the horizon of Chester's future, yet the sun may still shine on its ruined gates. While the future is uncertain one thing is for sure, this town has seen its fair share of blood and sorrow. After the devastating hurricane and the emergence of creatures most horrid the town has little left to salvage. What happened to the deceased rider from Cairo? Come on down and join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters will be provided onsite. It is recommended although not absolutely necessary that players play in both rounds. Friday, 8:00PM - 12:00AM; Round 1 of 2; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. Next Round: L095.

L093: Knight Realms; "Assassination!". In the moments after an assassination, a city has been placed under a lockdown. Who has been murdered? Why? And has the killer been snared in the net? Nobleman and commoner alike are forced to make due in the Full Flagon Tavern until someone can find the murderer. As clues behind the mystery are being uncovered, suspicion and fear are rising to a breaking point. The killer may be amongst you, or maybe it is you... Come join us and experience the vibrant high fantasy Boffer LARP world of Knight Realms! Friday, 8:00PM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

L094: Vampire: The Masquerade; "Blood & Nightmares, Part One" by Gamers Dream. The plot thickens as the Sabbat and Camarilla get ready for their next big moves. Come see what happens next! We welcome you to join us in the third session of Blood and Nightmares... transfers are welcome; also if you are a new player, dont hesitate to drop by! Friday, 12:00AM - 4:00AM; Round 1 of 2; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY. Next Round: L098.

L095: DEADLANDS; "The Long Road Home, Part Two". See L092. Saturday, 12:00PM - 8:00PM; Round 2 of 2. Previous Round(s): L092.

L096: Mystic Realms; "The Space Ark Fragment". A Sci-Fi LARP adventure in the campaign setting Mercenaries of the Galactic Frontier (see mysticrealms.com for campaign information). The Ark carried humanity across space. After settling the initial colonies in the Prime System, the crew of the Ark continued its voyage to map out the rest of the Galaxy. After exploring several systems, the Ark headed into the Galactic Core. The colonists received no new transmissions and no one knew what happened to the Ark until now. One hundred and sixty years later, humanity has grown and the Prime System is fully inhabited. Now, a call has gone out for the bravest Mercenaries to venture into the Galactic Core and investigate a recently discovered fragment of the Ark. This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. It is part of an on going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete space odyssey that never leaves the hotel! Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L097: Cthulhu Live! 3rd Edition; "All That Glitters..." by PST Productions. A DREAMATION 2007 EXCLUSIVE! Lord and Lady Weston, Earl and Countess of Wickersham, cordially request the pleasure of your company at Bromfordshire House on the eve of 27 January in the 7th year of the reign of her Royal Majesty Victoria, for an exhibition of wonderous and mysterious artifacts from the desert tombs of the Egyptian pharoahs. On display for the first time ever, Lord and Lady Weston's extensive collection of the fabled "Dark Gold of Menhetep" as well as various artifacts uncovered on a recent expedition by noted historian Professor Enoch Bowen. Renowned Spiritualist Madame Dravenska shall be in attendance and has hinted that she may grace those in attendance with a communication from the spirit realm, perhaps from Menhetep himself. "All That Glitters" is a 1890's Cthulhu Live Gaslight event that takes place in Victorian England. Costumes are encouraged. For more info and character pre-assignment, contact PST Productions. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L098: Vampire: The Masquerade; "Blood & Nightmares, Part Two". See L094. Saturday, 12:00AM - 4:00AM; Round 2 of 2. Previous Round(s): L094.

L099: "Divus Ex: Cataclysm: Gods' Sorrow" by GALL. It's perhaps the greatest empire Krynn has ever known. Belladonnis the Lightbringer rules from the great city of Ishtar and the races of evil are slowly being wiped from the face of the planet. Yet in his pride the Kingpriest has angered the Gods and the time to act has come. The staff of GALL (organizers of the Scooby Do Larp) is very pleased to offer this rather special LARP. Using the well known Divus Ex rules, we are offering the 21 major deities of the Dragonlance Saga as playable characters. With an extremely role playing and politically driven plot, no prior experience with the rules are necessary although players should have a passing familiarity with the Dragonlance universe. Sunday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L100: Mystic Realms; "The Search for Pirate Treasure". A fantasy LARP adventure set in the Empire of Tyrs (see mysticrealms.com for campaign information). In September of last year a group of heroic adventurers captured Captain Bludd who was tried for the crime of piracy in the Imperial Court. He was sentenced to obliteration, but before the destruction of his soul he revealed the location of his treasure caches. The Empire is providing ships to adventurers who wish to hunt for these treasure caches. The reward is large, but so is the danger. Polish your sword, ready your spell book and remember the stories of the Ghost Fleet. This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. It is part of an on going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete seaborne journey that never leaves the hotel! Sunday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R101: "Misspent Youth: A Game of Juvenile Deliquency and Being Awesome" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! It's 10 years in the future and The Authority is out to crush you, everyone you love. The adults won't do anything about it, the other kids are sheep. Only you and your crew will stand up. Misspent Youth is a story game including collaborative world creation, fluid and easy-to-remember rules, and kickass adventure. NOTE: This is a playtest of a forthcoming game. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R102: 1001 Nights; "A Game of Enticing Stories" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! In the palace of the Sultan are many rooms. In these rooms are many people, and the people have many stories. Most intriguingly for our tale, these people cannot leave these rooms. The ornately carved walls surrounding the fragrant pools and exotic gardens are high; the lace-like doors are webs of iron; the delicately cool tones and publicly refined manners raise the significance of an arched brow by feverish degrees. This 'place apart' holds the Sultan's peace, for to disturb it would be foolish indeed. But without the ability to laugh or cry or shout, the prisoners of the court have found other means to pursue their heart's desires. In their stories are found their daily pains, frustrations, hopes, and desires, and through the stories these things might be realized or relieved. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R182.

R103: HERO System 5th Edition; "Custody Battle From Hellenback" by Sylvia Rudy. Sometimes the differences that seemed so attractive at the beginning of a relationship spell doom in the long run, and when a child is involved, the breakup can become messy. And when it spills over onto the University of Hellenback campus, things get really confused. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R104: One Night; "Aboard the Hindenburg" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! Travel aboard the pride of Germany's zeppelin fleet to New York. Since magic and technology work for the fantasy races that populate the European nations, what could go wrong? We will use One Night's collaborative setting creation and player defined flags to cross the Atlantic in style, and maybe arrive in New York with a bang. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R105: With Great Power...; "Legacy of the League" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The League has opened its doors to new members. You have been chosen. From Strangers to fighting partners in one day. Will this new team live up to the legacy of the great heroes that built the league, or will it fail taking the city with it? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R121, R142.

R106: Star Wars, D6 Revised 2nd Edition; "Murder!" by James Moore. MURDER!!! In the night, a member of the Jedi Council is murdered in the hallowed halls of the Jedi Order on Coruscant. The fact that such an act could be committed in the middle of all the Jedi is staggering. Now, Jedi Taskforce Five must learn the identity of the killer and restore peace. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

R107: "Grey Ranks Playtest" by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME from Bully Pulpit Games - Part of the Indie Games Explosion! On your thirteenth birthday, the Germans invaded. On your fourteenth birthday, they took your father away. On your fifteenth birthday, you kissed a girl for the first time. On your sixteenth birthday, they hung your pastor from a lamp post. July 27, 1944. Your seventeenth birthday is in three days. So is the Uprising that will either free your beloved Warsaw from the Nazis - or leave it in ashes. Grey Ranks is a game about coming of age amid the horror and destruction of war. You and your friends will relive the Warsaw Uprising from the point of view of a squad of teenaged Boy Scouts and Girl Guides, from covert actions through bloody street fighting to the final, terrible conclusion. Grey Ranks is in final playtest and will be published in April. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R150.

R108: The Burning Wheel: Artiesia; "Tales of the Throne Thief Wars: Five Thrones" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! An eccentric Danian earl prepares his trek into the Lost Uthedmael and must secure his holdings and his legacy. A motley crew of politicians and border lords gather to see him off and to lobby for his FIVE thrones. The future of this small but influential earldom is in your hands but can you stay the intentions of the others or sway the opinion of a man some say is mad? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R197.

R109: With Great Power...; "Mutant Academy" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Every teenager gets called a freak. But you really are a freak! Welcome to Mutant Academy. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R163.

R110: "Technolust Playtest" by David Petroski. An INDEPENDENTLY PUBLISHED GAME from David Petroski - Part of the Indie Games Explosion! It's a dark future where the boundaries between human and machine have blurred or fused. Today, cyborgs are real and they're everyone. But no one started questioning what happens when your body becomes more machine than flesh. Until now. Can you hold on to your humanity when all around you everyone else is surrendering theirs? This is a playtest of Technolust, a game inspired by the "Compact RPG Challenge" that took place on the Forge. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R151.

R111: Burning Empires; "World Burning Workshop" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! This is part one of a new Burning Empires series called MezoMecca. We will be walking through the first session of a Burning Empires campaign, a process called World Burning. Here you establish where the conflict for humanity is being fought over and what dynamics are at play. You decide on technology levels, establish the black market, detail the role of the church of Mundas Humanitas and dictate who the movers and the shakers of the conflict will be. Using a basic framework of a technologically advanced society loosely based on the ancient mesoamericans you and your fellow players will shape the campaign's direction. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R112: By The Stars; "I Swear..." by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! By The Stars is space opera at its finest! Lasers sizzle through the void of space as brave heroes defy their oppressive overlords. The fate of worlds hang in the balance! Come save the universe and shape this game still in development. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R113: d20 System; "Jurassic Planet" by Wayne Augustson. SG-2 is assigned to escort a team of scientists to a prehistoric world that just happens to have a stargate. Setting up a base of operations will be no easy task as the group must protect themselves from the hungry animal life as well as attacks by a mysterious people. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, All Ages. See Also: R156.

R114: Ganakagok; "People of the Ice" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! From time beyond reckoning, the Nitu have lived beneath a star-filled night sky upon Ganakagok, an island of ice sculpted into immense and soaring shapes by the legendary Ancient Ones. During this eternal night, the Nitu have revered their Ancestors and worshipped the Stars - but now a few of the people have come to believe that the Sun comes. Will the People live to see the Dawn? In this Ganakagok variant, each turn players will create new characters that are descendants of the originals. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R115: HERO System 5th Edition; "Bad Vibes" by Sylvia Rudy. Psychics have been fleeing the city like rats from a sinking ship and crowds have been exhibiting inexplicable behavior. It's up to the Heroes of Hellenback to step in before everything falls apart. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R116: How We Came to Live Here; "The Maiden & The Water Serpent" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! The heroes of Clear Water Village have a problem. A Serpent has come to live in their well, and once a year it kidnaps a maiden for its bride. Can the serpent be defeated, and who will own the renown for this great deed? This session is a play test for folks interested in the development of rules and able to give good feedback. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R117: One Night; "Elizabeth the Fairy Queen" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! Queen Elizabeth has endured the attentions of the Spanish king and French princes; now Oberon, king of the fairies, is visiting her court. The Pope has declared her "an entertainer of demons" and "a servant of wickedness". What's a queen to do? Using One Night's collaborative setting creation and player defined flags; we'll cross ³A Midsummer's Nights Dream² with "Elizabeth". Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R191.

R118: Primetime Adventures 2.0; "Play the Greatest TV Show that Never Was!" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Primetime Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R119: Savage Worlds/Deadlands: Reloaded; "Brisco County Jr. Reloaded - Episode 1 - Pete's Sister" by Jeffrey Collyer. Play your favorite character in a brand new episode of Brisco County Jr. We'll be using the Deadlands: Reloaded rules, which leverage off the fast, fun, and furious Savage Worlds rules. Try on the Weird West and see how a heavy helping of Brisco, Lord Bowler, Socrates Poole, Dixie Cousins, and Professor Wickwire tastes. Also starring Comet the horse. Episode 1 - Pete's sister; Brisco has captured his latest bounty, Coyote Calhoun, and just has to bring him to the local sheriff. Unfortunately Pete Hutter has other ideas about where Coyote should be. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R120: Shock: Social Science Fiction; "Drastic Differences" by Joshua Newman. An INDEPENDENTLY PUBLISHED GAME from Joshua Newman - Part of the Indie Games Explosion! Shock: Social Science Fiction is a system for creating, and playing in, science fiction worlds tightly focused the social impact of drastic differences. Shocks between the players' lives and that in the fiction. We won't know what the world is like or the story is about until we create it at the table, so bring your ideas about societies, technologies, and philosophies and sit down with the game designer to make some original and powerful science fiction. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R193.

R121: With Great Power...; "Legacy of the League". See R105. Friday, 2:00PM - 6:00PM; One Round. See Also: R142.

R122: AD&D 2nd Edition; "Dungeon Crawl - Punxsutawny Bones: Raiders of the Lost Bark" by Dennis Badurina. Enjoy this fun-filled, silly twist on a film classic! This year we spoof Indiana Jones, with our very own Punxsutawny Bones! This talking, wisecracking beaver will have you in stitches from the very first roll of the dice! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three crawls. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

R123: The 2007 DENCC Region 4 Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R164. Next Round: R208.

R124: 1st Quest; "World Tree Pack" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! You are a proud member of the World Tree Pack and all of the nine worlds are your hunting grounds. You hunt, eat, howl and piss your way through dark groves that link with the primordial forest at the heart of creation from which you can prowl anywhere within imagining. The season is changing. It is time to take the pack to a different world. Where will you hunt next? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R125: Arcane Circle RPS; "More Than They Bargained For" by Steve Balbo. As a Cardolani Knight and Nobleman of distinguished Dunedain lineage, you were granted the garrison command of a small border fort in Dunland. You expected fame, glory, and the loot that usually follows them. Up until now you have had nothing except the insolent stares of the local populace. Now Lady Luck has granted you an opportunity you have hoped for, will you make the most of it? This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R126: Capes; "The Greater of Two Evils" by Brett Gillan. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! It's been five years since Earth's supervillains succeeded in killing off every hero on the planet. Since then, the people of Earth have been terrorized by their insane, evil rule, and their violent feuds. Now the Cosmic Devourer threatens to destroy the entire planet and everything the supervillains have fought to hold, putting them once again in the same room to plot and plan. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R127: Carry: A Game About War; "The Burden of War" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! This is a short-form game that follows the story of a squad of U.S. Marines in the Vietnam war. The players take on the roles of soldiers from this squad, and create the weights and issues that they bring with them into the war. As the unit falls apart under both external attack and internal strife, how will you shape the legacy and memories that you will leave behind? This is not a convention scenario; this game is played in its entirety in one 4-hour session. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R154.

R128: Contract Work; "Everyone Understands a Bullet" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME from Russell Collins - Part of the Indie Games Explosion! You've got a debt to pay. The only way you'll earn the money is to become a mechanic. An operator. A hit man. Live play test! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R129: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 1: The ComeBack Inn". For decades, the infamous ComeBack Inn has been a haven to adventurers. It is rumored that all true Blackmoorian adventurers discover themselves within its strange and mysterious walls. Though none speak of it openly, it is rumored that adventure is but a few steps away. What will you find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for first and second level PCs from Zeitgest Games. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R130: Dungeons & Dragons 3.5; "A Day in the Life...Sort Of..." by Walter Soto-Liebman. Isn't it always the way? You're walking around with your companions (friends is too strong a word where you're from), minding your own business....BAM! All of a sudden you're not in Kansas anymore, and you and the others have been transported to Oz at the whim of a powerful wizard. Of course, by Kansas, I really mean the Abyss. By Oz, I really mean the material plane. And you and you're friends? That's right, you're nothing more than bottom-of-the-corporate-ladder Dretch demons. Unfortunately, the powerful wizard really IS a powerful wizard, and he's so evil that you think the Balor's whip might be more inviting. What else could possibly go wrong? An important preview for DEXCON 10! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R146.

R131: Dungeons & Dragons 3.5; "DragonMech: Mysteries of the Web" by Ken Hart. Medieval fantasy mechs powered by steam, magic, or the labor of a thousand slaves! You need to find a very special book, one that could prevent (or cause) a civil war. Sounds easy, right? Unfortunately, it may be hidden somewhere in Edge, the last city, where everyone has a secret and knowledge has a price. You'll need to use your wits and your mechs before time runs out! An original adventure from the editor of Goodman Games' DragonMech setting. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R204.

R132: Dungeons & Dragons 3.5; "The Haunted Hamlett" by Chris Bernhardt. A seasoned adventuring group (you) comes upon a small hamlett that, from a distance seems to be a thriving settlement, but as the party walks into the village they find it totally deserted with no apparent cause for the lack of people (or bodies). Can you solve the mystery of the 'Haunted Hamlett'? Participants that wish to do so can bring in their own 5th level PC's with prior contact. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Experts ONLY; Serious, 18 & Over ONLY.

R133: Legendary; "Into the Wastes" by Alex Grey. An INDEPENDENTLY PUBLISHED GAME from Alex Grey - Part of the Indie Games Explosion! When an old friend signed on with an expedition intent on searching the wasted land for signs of the Necropolis he might as well have signed his own death warrant. He has been missing for weeks and it falls to you to rescue him from whatever trouble he has gotten himself into. The Wastes are deadly but you and your companions are Changelings with abilities far greater than those of mortal men. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R160, R190.

R134: Mortal Coil; "A Magical World" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! Enter a magical world, where the secrets and arcane working are in the hands of the players. Learn what this world is like at the table. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R174.

R135: One Night; "Movie Re-Do" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! Ever been excited by the trailer, but disappointed by the movie? Has your disbelief ever lost its suspension? We will do a movie the way it should have been done using One Night's collaborative setting creation and player defined flags. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R136: Polaris; "Chivalric Tragedy at Utmost North" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, as far north as north can go, there was the greatest civilization that this world will ever know. Though they will be destroyed just as the world destroys all beautiful things, we will look into the time that they are not yet gone, for though the sun blights their sky and the demons blight their earth, the Knights of the Order of the Stars still stand as a last defense for the remnants of their once great city. One by one, the knights will fall, until none are left and their people are destroyed. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R137: Primitive; "Sound of the Island" by Kevin Allen. An INDEPENDENTLY PUBLISHED GAME from Kevin Allen - Part of the Indie Games Explosion! Strange noises and lights have been seen in the sky at night, animals have been acting strangely, and it all seams to be coming from the large rocky island just off-shore. What happens next is up to you. Players will craft a tribe of unique caveman-age characters for a prehistoric adventure game that focuses on social roles and core of human development. And adventure packed dinosaur hunting. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R138: Savage Worlds; "Weekend Warriors" by Jeffrey Collyer. One weekend a month and two weeks out of the year. That's what they say - but with the need for troops in the middle east, you've been called up for active duty stateside. Well, it could be worse, right? After all, what could possibly go wrong while guarding a remote military research installation in the New Mexico desert? This is 12toMidnight.com's awesome modern era zombiefest using the Savage Worlds rules. Come learn a new fast, fun, furious system in a modern horror setting. Now with new neuroses... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R139: Sorceror; "How the Other Half Dies" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! If you ever wanted to play as one of the demons, this may be your chance. Explore a new side of the sorcerer/demon relationship set in the brutal no man's land of 1850s Kansas. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R140: Spirit of the Century; "A Head of His Time" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! It is 1937, and millionaire entrepreneur and philanthropist Andrew W. Mellon is gathering together a king's ransom of artistic treasures to establish the National Gallery of Art. You play Mellon himself, or one of Mellon's crack team of 'treasure hunters', who have stumbled upon a secret so vast that it may set the world on end! An adventure in the Indiana Jones tradition! Players are asked to bring FUDGE dice if they have them. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R141: Unistat; "Knights of the Living Dead" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! The zombies destroyed civilization as we know it. Generations later, humanity clings to survival in wilderness towns, staying away from the cities where the undead swarm. But even an isolated village is never safe, and the Shield Knights are all that stand between the townsfolk and the ravening undead. Pick up your burning shield and fire sword, light your candle, and prepare to stand against the darkness. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R142: With Great Power...; "Legacy of the League". See R105. Friday, 8:00PM - 12:00AM; One Round. See Also: R121.

R143: Bliss Stage; "Final Act" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Seven years ago, an alien attack known as the Bliss trapped the adults of the world in an endless slumber. Society's children have made do as best they could, warding off alien robots and trying to scrape out a living in a world gone mad, but most of the world has collapsed into chaos. Within a generation, humanity will be extinct. Enter a group of bold teenage rebels. Using technology stolen from the invaders, they have constructed dream robots called ANIMa out of their trust and friendship, and have used these tools to strike out against the invaders. With a series of daring raids and recon missions, they have tracked the alien invasion to a secret base on the dark side of the moon. Now, just as alien forces are amassed to destroy them, they will lead a daring last-ditch assault on the alien base. But in a war where love is a weapon, can humanity survive? Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R144: Breaking the Ice; "I Love You...Or Do I?" by Krista Evanouskas. An INDEPENDENTLY PUBLISHED GAME from Black and Green Games - Part of the Indie Games Explosion! What would happen if your date was baby-sitting a leopard? What if you're a carnivore and your date's an animal activist? Perhaps you're Batman dating Catwoman - or better yet, dating Superman. Breaking the Ice is a simple, yet fun game that lets you shape the course of events over the first three dates of a couple - how it ends up is in your hands! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R145: Don't Rest Your Head; "Unregarded Age in Corners Thrown" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! A tale about star-crossed lovers and mistaken identity. Rosalind searches the mad city for her exiled father but must do so disguised in order to avoid her own pursuers. Orlando seeks to warn Rosalind about the intentions of his former employer but must also disguise himself lest Rosalind's father exact his revenge on those that once betrayed him. Jaques is a dour young bodyguard bent on keeping the exile alive but does so through desperate means. Duke, a former drug lord, stirs unsettled, unfamiliar with all this waiting. He wishes to take the fight to his usurpers and seeks vengeance for the assumed death of his daughter. Can these four come to grips with their common destinies before succumbing to the warm embrace of a peaceful slumber and attracting the attention of their nightmarish pursuers? Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R146: Dungeons & Dragons 3.5; "A Day in the Life...Sort Of...". See R130. Friday, 12:00AM - 4:00AM; One Round.

R147: Dungeons & Dragons 3.5; "We Don't Need No Stinking Humans! 2.0" by Chris Bernhardt. A Con favorite, with a twist this time. Past episodes had the 'heroic' goblins defending their home against the 'evil' adventurers. This will be the case again, but the adventurers are going to be even tougher this time. (And lets hope the ranger will not fumble every roll again...lol) Can the Goblins drive off the invaders and make the world safe for monsters again? Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Experts ONLY; Serious, 18 & Over ONLY.

R148: GURPS 4th Edition; "Cabal: There Are Worse Things..." by Kevin Meares. The cabal takes all manner of beings. Werewolves, vampires, and mages all work together for common purposes. Yet as evil as some of its members are greater evils crawl through the shadows of the four realms. Drawing from Gurps 4th Edition and Cabal this is an adventure involving a number of strange creatures. All PCs are pregenerated and will constitute a first time group of cabal members being brought together. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R149: Spirit of the Century; "The Revenge of Zombie Kong and the Lightning Zombies" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! His cyclopean grave in New Jersey is vacant and every sleuth, mad scientist and two-fisted hero is thinking the same thing: The Revenge of Zombie Kong will surely rock the world to its core. By zeppelin, jet pack, bi-plane or rocket-car you will traverse the globe to put this giant gorilla to rest before his righteous fury can be unleashed upon the world. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R150: "Grey Ranks Playtest". See R107. Saturday, 9:00AM - 1:00PM; One Round.

R151: "Technolust Playtest". See R110. Saturday, 9:00AM - 1:00PM; One Round.

R152: AD&D 2nd Edition; "Dungeon Crawl - Punxsutawny Bones: Dam of Doom" by Dennis Badurina. Enjoy this fun-filled, silly twist on a film classic! This year we spoof Indiana Jones, with our very own Punxsutawny Bones! This talking, wisecracking beaver will have you in stitches from the very first roll of the dice! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three crawls. Saturday, 9:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

R153: Capes; "Mean Streets" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Not all comics are bright spandex and costumes. Some comics are mean, brutal, and violent. Are you heroes? Maybe. Sometimes a "hero" is just the guy who turns his own evil on a greater evil. Are you ready to step out onto the Mean Streets? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R154: Carry: A Game About War; "The Burden of War". See R127. Saturday, 9:00AM - 1:00PM; One Round.

R155: Contenders; "Blood, Sweat & Tears" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! You've come to the Desert City, a boxer with a dream of hope and a heart full of pain. Can you overcome your hard life and become a champion? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R156: d20 System; "Jurassic Planet". See R113. Saturday, 9:00AM - 1:00PM; One Round.

R157: Dungeons & Dragons 3.5; "Dungeons Crawl Classics: Dreaming Caverns of the Duergar" by Michael Ferguson. This game is an old-school D&D "dungeon crawl", and is scheduled to come out as a D&D 3.5 module in Spring 2007 as one of Goodman Games' "Dungeon Crawl Classics". As for the adventure itself - "Dreaming Caverns of the Duergar" begins as the player characters travel to Ul Yazhmotk, a dwarven town in the Ul Dominor Mountains. While making their way down a narrow mountain pass, an avalanche occurs, blocking the road in front of them ­ as well as the road behind! The avalanche, though, reveals the entrance to a labyrinth of dark and forbidding caverns. With nowhere else to go, the player characters make their way into the unexplored cave, and immediately find themselves battling duergar cultists, who plan to invade Ul Yazhmotk. They also find themselves hunting a half-dragon mercenary, who is searching the caverns for his own nefarious reasons, and battling the other bizarre creatures that wander through the caves... Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: R171, R189.

R158: Dungeons & Dragons 3.5; "Well Met in Mankara" by Mel White. Come do something great! An adventure in the Alexander Dumas tradition, with some Neal Stephenson sprinkled in. Join one of the elite organizations of the Great City in service to the Palace. The Ambassateur of Muirtal has come bearing gifts; what threat is hidden within their midst? Equal parts combat, puzzle-solving, and role playing, all you need to bring is a love for adventure. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R159: Everway; "City of 1000 Moons" by Kat Miller. It comes once every 1000 moons. Strangers meet at the right dock on the right night. Some full of hope, others full of dread all of them seeking something. The answers unfold as the city appears. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R160: Legendary; "Into the Wastes". See R133. Saturday, 9:00AM - 1:00PM; One Round. See Also: R190.

R161: Sorceror; "Unique Antiques" by Kevin Meares. It's a quaint little antique store in a small town in PA. You found the absolute perfect item there that will give you what it is you want...for a price. Using the innovative Sorcerer system, this game is a look at a decidedly darker side of horror role playing. Your characters are normal, ordinary humans that have learned to summon and bind demons in return for power. This particular adventure draws inspiration from Friday the 13th, the TV Series and Stephen King's Needful things. It's completely unnecessary to have any experience with either source though. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R162: The Avatar System 3.0; "To The Depths of Insanity" by Andrew Sirkin. Alex Rovius has long been plagued by his own host of inner demons. Felegro has proposed a radical idea which allows other Avatars to journey INSIDE his psyche, to seal away the demons forever. It seems like an easy task; but of course the most dangerous part of curing insanity, is joining it instead... Saturday, 9:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

R163: With Great Power...; "Mutant Academy". See R109. Saturday, 9:00AM - 1:00PM; One Round.

R164: The 2007 DENCC Region 4 Complete Mafia for d20 Championship. See R123. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R208.

R165: The 2007 DENCC Region 5 CONTINUUM Championship. Aetherco presents their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. This special tournament is a one-round game, the winner of which will qualify for the final round of the National Championship at DEXCON 10. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R166: Arcane Circle RPS; "Flight of the Wicked" by Steve Balbo. Your companions are joined by a common wish for justice, and revenge. Each of you has suffered a loss to the monster you hunt; be it the death of a loved one, destruction of your hometown, survival of brutal torture, or the desecration of your ancestors. After months (even years) of narrow escapes, the beast is found and your vengeance is at hand! Or maybe this is just another trapŠ This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R167: Capes; "Ten Minutes 'Til the End of Earth" by Krista Evanouskas. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! The evil villain Chemico is threatening to blow up the world with his collection of hydrogen bombs. Will you be the one to save the world from destruction, or will you help Chemico take control of the universe? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R168: Capes: Gods; "In the Beginning..." by Brett Gillan. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! In the beginning, there was...you. Gods is a game of unlimited power, myth, and creation. In this session, we'll create gods and create a universe and mythology all of our own. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R169: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 2: A Night Out Under the Stars?". Problems arise for a small town on the edge of the Redwoods. Are you big enough to help the little people in need? Especially, when the request comes from the tavern keeper who's Inn you woke up in. But weren't you just camping out under the stars last night? A Dave Arneson's Blackmoor adventure for first and second level PCs from Zeitgest Games. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R170: Dogs in the Vineyard; "Froward's Creek" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! Pick up your Book of Life, your six-gun, and your coat of office. It's time to ride into Froward's Creek, where something is wrong among the Faithful. You're God's chosen. Are you ready to bring their sins to light and pass judgment? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R171: Dungeons & Dragons 3.5; "Dungeons Crawl Classics: Dreaming Caverns of the Duergar". See R157. Saturday, 2:00PM - 6:00PM; One Round. See Also: R189.

R172: HERO System 5th Edition; "Vanishing Act" by Sylvia Rudy. "Gifted" teens in the City of Hellenback have been pulling a slow fade. It's up to the citys superheroes to find the cause before their own nearest and dearest join the vanishing act. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R173: Hero's Banner; "The Season of War" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Martia is fallen, Askavar divided amongst 8 brothers, and the victorious heir of Valice has met his end on a traitor blade of his false lieutenant. The three kingdoms have been thrown into a chaos unknown since the coming of Artos. The crops lie rotting in the fields as peasant farmers take up arms for ambitious landlords, little better than brutes themselves. It is hard to say whether there are more dead on the field of battle or from the crucible of starvation and illness. Yet such times are times of opportunity for youth of quality. You are the child of a noble family, the blood of Artos runs in your veins,and in this season of war you shall take up the sword and make your way in the world. Pushed by the pressures of your ambition, your family, and your all-too-human heart, your path will not be easy. The land cries out for a hero to save her. Will it be you? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R174: Mortal Coil; "A Magical World". See R134. Saturday, 2:00PM - 6:00PM; One Round.

R175: One Night; "In the Academy, Bubble Gum is Forbidden, As it Brings Only Misery" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! The Academy is a high school for the specially gifted. The students are all excited about upcoming the competition. The setting, inspired by Harry Potter (magic), X-men (mutants), Tenjho Tenge (martial arts), and Misery Bubblegum (a Muse of Fire Studio game under constructions), will be finalized during One Night's collaborative setting creation and player defined flags will insure plenty of high school hijinx. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R176: Shooting the Moon; "Dueling Hearts" by Emily Care Boss. An INDEPENDENTLY PUBLISHED GAME from Black and Green Games - Part of the Indie Games Explosion! Who will gain the prize? Play two suitors pursuing a shared beloved. A quick, competitive role playing game for two or three, with a collaboratively created setting. Romance with a tragic turn. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R177: Sorceror; "Dictionary of Mu" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine you could summon a piece of history in a dark world where the dunes are stained red with the blood of past slaughters. Imagine it could give you power and glory. Imagine it wanted something in return. How far would you go? Are you a hero who will cultivate the hope of a dying land, or a villain who will choke out its last dying breaths? Come play this Sorceror mini-supplement inspired by equal parts Howard's Conan, Burroughs' Barsoom and the Bible! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R178: Spirit of the Century; "Swords for the Boy King" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! A heroic fantasy adventure where quit wits, bold deeds, and a keen sword are the only hope for an endangered boy king. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R179: Star Wars d20; "The Last Jedi?" by Andrew Sussman. All but a small remaining spots of the empire remain and all but one known Jedi exsist. What happened between the empires fall and the New Jedi Order...What was the alliance and the other now broken factions thinking and doing? Lets find out! You will have the chance to help rebuild the republic and the jedi order...You can make the history happen...You make the character and we will put you into the storyline...which will continue in future conventions as an ongoing game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R180: The Burning Wheel; "Trouble in Hochen" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! An old school, traditional adventure with monsters and maps done Burning Wheel style. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R181: AD&D 2nd Edition; "Dungeon Crawl - Punxsutawny Bones: The Last Blockade" by Dennis Badurina. Enjoy this fun-filled, silly twist on a film classic! This year we spoof Indiana Jones, with our very own Punxsutawny Bones! This talking, wisecracking beaver will have you in stitches from the very first roll of the dice! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three crawls. Saturday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

R182: 1001 Nights; "A Game of Enticing Stories". See R102. Saturday, 8:00PM - 12:00AM; One Round.

R183: Breaking the Ice; "Romance in the Round" by Emily Care Boss. An INDEPENDENTLY PUBLISHED GAME from Black and Green Games - Part of the Indie Games Explosion! A romantic comedy role playing romp. Play out the ups and downs of two characters going out on their first three dates, with wacky twists of fate and touching turns of the heart. In this special session we'll play out the adventures of two pairs of couples double dating and out for fun! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R184: Burning Empires; "Surrounded by Wolves" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Even the mind-bending powers of a psychologist can be blind to the schemes of loved ones. The halls of power of Vecheka have become entangled in a far-reaching conspiracy led by a cabal of merchant-class spouses of the ruling warrior-psychologists. The conspirators have enlisted the aid of disaffected psychologists, workers and soldiers to rise up against their overlords in an attempt to seize power for themselves. The Circle of 10,000, betrayed from an unexpected direction, has been caught off guard and is losing ground. They are being hunted and purged. You play the warrior-psychologists of the Circle of 10,000 making their last stand against the machinations of their peers and family. You are all that is left, the only ones capable of saving Cheka from ruin. To save yourself, you must kill your husband! Will you do what is necessary to save your way of life? Or will you betray all that you believe in to survive? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R185: Capes: Gods; "The Siege" by Brett Gillan. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! In the battle over a city, the gods have taken sides. Heroes battle, kill, and die to earn their favor while the Gods play out their petty feuds using mortals as pawns. What legends will be born? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R186: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 3: Redwood Distraction". The southern border of the Redwoods has again become infested with orcs. The elves have dispatched hunting parties to drive them off, but with no success. A dark shadow is falling over the woods. A Dave Arneson's Blackmoor adventure for level 1-4 PCs from Zeitgest Games. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R187: Dead of Night; "Call of the Dark" by John Farish. An INDEPENDENTLY PUBLISHED GAME from SteamPower Publishing - Part of the Indie Games Explosion! The game of B-movie monsters and slasher horror leads you into Rosedawn plantation. Your only hope of surviving is to discover the dark secrets of the haunted estate. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R188: Dogs in the Vineyard; "New Chapel Town" by Vincent Baker. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! It's a hard winter coming, and God's Faithful are suffering. Demons prey on the weak, the hurt, the lost; in the isolated frontier settlements, even small resentments boil into hate and murder. You'll be God's Watchdogs, charged to put things right and hold the Faith together, riding into demon-ridden New Chapel Town. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R189: Dungeons & Dragons 3.5; "Dungeons Crawl Classics: Dreaming Caverns of the Duergar". See R157. Saturday, 8:00PM - 12:00AM; One Round. See Also: R171.

R190: Legendary; "Into the Wastes". See R133. Saturday, 8:00PM - 12:00AM; One Round. See Also: R160.

R191: One Night; "Elizabeth the Fairy Queen". See R117. Saturday, 8:00PM - 12:00AM; One Round.

R192: Savage Worlds; "Fire in the Hole" by Jeffrey Collyer. In Weekend Warriors, something went wrong at Camp Trepidation. Now its the next morning, and the U.S. Military wants to know what happened and your the lucky group to go in. They did just napalm the base, and you have the resources of the most powerful military in the world at you disposal. What could go wrong. More modern day military horror from the folks at 12 to Midnight. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R193: Shock: Social Science Fiction; "Drastic Differences". See R120. Saturday, 8:00PM - 12:00AM; One Round.

R194: Sorceror: Dictionary of Mu; "Black Death in the Red Wastes" by Fred Hicks. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! The angry spirit of Marr'd, dying planet, calls out to you. You are the forsaken and the blessed; your deeds will be dark and legend. You will rise as heroes against all dark adversity; you will commit to unending villainy for all the good intentions paving Hell Itself. Knives at each other's throats, you will dive into the abyss in final, hopeful defiance, cackling all the way to the bottom. Answer the dusty, ancient call of Lemuria and Mu, and know that this day, blood will color the sands - your enemy's, for certain...perhaps your own. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R195: Star Trek, the RPG (Modified); "Honor Be Not Hollow..." by Chris Bernhardt. You are a band of Klingons aboard a small destroyer class vessel - the 'Iw'Ip (Blood Oath) - Assigned to the search and destroy fleet. Your current mission is taking you to the edges of both Federation and Romulan space where you hope to test your metal in glorious battle. What will fate bring you this day? Glory to the Empire! You must be a total trekkie to play - game system knowledge is very simply explained at start. Feel free to bring any props you like to enhance the moment. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

R196: Star Wars, D6 Revised 2nd Edition; "I Am Death" by James Moore. The Old Republic is nearing the end of its time of rebuilding. Peace and prosperity have finally become the norm again. However, an ominous figure has emerged from the shadows bent upon throwing the Republic back into Chaos. The Jedi quickly discern that the individual responsible is a Sith. However, the Sith are in the middle of trying to rebuild their Order, and are in no position to make such a gesture of chaos. Jedi Master Vandar, in an unprecedented gesture of peace and trust, has put together a team of investigators comprised of both Jedi and Sith to figure out the identity of this attacker. Can the fragile peace hold? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

R197: The Burning Wheel: Artiesia; "Tales of the Throne Thief Wars: Five Thrones". See R108. Saturday, 8:00PM - 12:00AM; One Round.

R198: Timestream; "Time Guardians" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! It's a big responsibility, the preservation of history. And those tasked with it have started to slip. Strange events and changes are started to erupt in every era, and now you've been tapped as a replacement. Unfortunately, you have your own goals and interests - which may or may not match up with your new duties. Will you and your compatriots be able to stand up to the test of time itself? Or will you let your personal interests get between you? As Time Travelers, Temporal Manipulators and Thralls, the fate of the timestream itself is in your hands. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R199: Unistat; "Only the Dead" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! War is on the horizon. Will you fight, or strive for peace? Step onto the world stage as one of the great nations in a fictional setting we¹ll create at the table. During the course of play, you'll step into the roles of the citizens of your nation as the specter of war is brought down to a human dimension. Using Unistat, together we'll shape the world and the lives caught in the balance. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R200: Wilderness of Mirrors; "The Best Spy games You've Never Played" by Kevin Allen. An INDEPENDENTLY PUBLISHED GAME from John Wick - Part of the Indie Games Explosion! Spy games should be played to the hilt, full of intensity and intrigue and adventure. Play the spy game you've always wanted but never could. From John Wick comes Wilderness of Mirrors, a spy game that is collaboratively built by the players from the table. Very easy to learn, great to play. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R201: Ganakagok; "Labyrinth of the Ice" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! At the center of the glacial isle of Ganakagok is a mountain of ice whose star-lit summit has been wrought by unknown hands in ages past into a vast cyclopean labyrinth of ice. What do its mysteries portend for the Nitu people, who live a simple life as hunters and fishermen along the isle's rocky coast? Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R202: In Nomine Anime; "Big Eyes Small Horns" by Kevin Meares. In Nomine its a game of good and evil, light and dark, heaven and hell. It's also a very interesting fit for a more anime style of conventions. This is an anime where the angels are gorgeous, the demons are ugly and the cute little furry pets just might be cherubim in disguise. So join this very irreverent look at the war between heaven and hell. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R203: Capes; "Invasion From Earth Prime" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Play through the newly released setting-book for Capes, and either save earth from the attacks of invaders from beyond the dimensions, or save earth from the failings of its native peoples. Whole lotta saving going on! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R204: Dungeons & Dragons 3.5; "DragonMech: Mysteries of the Web". See R131. Sunday, 9:00AM - 1:00PM; One Round.

R205: Ironclaw; "A Night on the Town" by Malcolm Mallardi. The Old Town of Triskellion is usually a dangerous place, no question. However lately even some members of the local gangs have been disappearing, and residents of the City have been hearing strange noises at night. The Magistrate has sent out a call for bounty hunters and adventurers to root out the problem. Will you answer the call? Sunday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages.

R206: The Burning Wheel; "Quest for the Holy Grail" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! For long years you have hunted the Holy Grail. Now, you and your companions have found it! Which one of you will bring the Grail to King Arthur? Which one of you will claim the Grail for the honor it brings? Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R207: Universalis; "The Sunday Morning Story Challenge" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master ­ Universalis, the game of unlimited stories. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R208: The 2007 DENCC Region 4 Complete Mafia for d20 Championship. See R123. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R123, R164.

R209: Burning Empires; "Character Burning Workshop" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Ever wonder how to make characters for Burning Empires? Interested in seeing some of the fundamental ways Burning Empires is different than Burning Wheel? Interested in the deep and sometimes disturbing roots of the mesoamericans - for example the Olmec, Aztec, Mayan and Inca civilizations? Using the guidelines set out in the World Burning process you will create the world's "Figures of Note." Starting with the characters' beliefs we will walk through every step including burning new technology for the campaign. Your characters will tell us what this game will be all about. Loosely based on the ancient mesoamericans you and your fellow players will shape the campaign's direction. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R210: Unistat; "Choose Your Own Adventure" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! Unistat can handle any type of game you want, so bring your favorite novel, TV show, or movie as ideas to the table. We'll vote for the favorite, and then start play in less than five minutes. Play what you always wanted to in your favorite setting - choose your own adventure! Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

B211: The 2007 DENCC Region 4 Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may only play in ONE of the three qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B268, B430. Next Session: B499.

B212: The 2007 DENCC Region 4 Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may only play in ONE of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B287, B336. Next Session: B473.

B213: The 2007 DENCC Region 4 Run For Your Life, Candyman! Championship. This popular from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may only play in ONE of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B406. Next Session: B452.

B214: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B539.

B215: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B216: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B217: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B218: Um Krone und Kragen. Dice game where players try to gain more and better characters, ultimately gaining control of the king. The dice decide which characters can be won. The characters can improve the dice value or the number of dice available. Winning the king means winning the game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C219: Shadowfist "Who's the Big Man Now?" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard tournament rules and deck construction rules apply. Swiss rounds with a single elimination playoff. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E220: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W221: HeroClix Constructed Event. All players should bring their best 600 point constructed team of HeroClix to compete against your fellow players in a three round tournament. Please be aware that any event point value can be changed by the envoy at the time of the event. Please bring extra figures to create your team. All players should bring maps, dice, and object tokens to play. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W280.

W222: RC Tank Battle Demonstration. A new addition to Double Exposure's Wargaming room. Battle Head-to-Head against another battery powered remote control tank. Maneuver for position and try to hit your opponent while avoiding being hit yourself. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W251, W281, W318, W366, W419, W468, W510, W547.

W223: Battlefleet Gothic; "Hide and Seek". Two fleets of escort craft have met in an asteroid belt. Can you evade rocks and torpedos while trying to destroy the enemy before he does the same to you? Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W253, W511.

W224: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W321, W422, W551.

W225: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark dark future. Smack Talk essential. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W285, W470, W512.

B226: The 2007 DENCC Region 4 B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate all five original B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the sixth deck: "Berserker Halflings from the Dungeon of Dragons"! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B287, B322, B348, B447. Next Session: B520.

B227: The 2007 DENCC Region 4 Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may only play in ONE of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B337. Next Session: B451.

B228: The 2007 DENCC Region 4 Puerto Rico Championship. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may only play in ONE of the three qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B289, B405. Next Session: B475.

B229: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B552.

B230: Frag. Shoot first and ask questions later! Frag your friends and enemies before they can shoot you in this Steve Jackson Game! A first person shooter on a board, the massive amount of weapons and cool gadgets will keep the carnage and blood flowing. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B231: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B265.

B232: Rum & Pirates. Arrrrrr! Pirates! The players take on the roles of freebooters who, back in their pirates' hideout, spend their time with all kinds of competitions - drinking, fighting, etc. All players move the main playing figure, the captain, through the alleys of the village, with the goal of gaining as much rum and renown as possible. The end of each of the five rounds is also marked by a highly variable fight to claim the best sleeping spaces on board the ship (bed or board?). The game is a mixture of tactics, strategy and luck. The die plays an important role in the game, but you still get the feeling of being at the mercy of fate only rarely. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

B233: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B328.

E234: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V235: Steel Battalion. Ride high in the cockpit, as you play the most realistic Mech simulator ever designed. Flip the ignition switches on the fully lit, life-sized cockpit control panels. Seize the dual control sticks, and line up your reticule to fire. Oh, and don't forget to use your windshield wiper to clean off the dirt on the window! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B236: The 2007 DENCC Region 4 Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use the expansion sets. Players may only play in ONE of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B335. Next Session: B482.

B237: The 2007 DENCC Region 4 Power Grid Championship. In this cooperative publishing effort from 2F and Rio Grande Games, the object of the game is to supply the most cities with power when someone's network gains a predetermined size. Players may only play in ONE of the two qualifying sessions. Thursday, 12:00AM - 4:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B303. Next Session: B537.

B238: The 2007 DENCC Region 4 St. Petersburg Championship. In the early 18th century, Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. One of the hot new games of 2004, St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Players may only play in ONE of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B383. Next Session: B476.

B239: Backgammon. The classic board game, played as a single-elimination tournament. All standard rules apply. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B240: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B241: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B340.

B242: Scattergories. "The Game of Scattergories," published in 1988 by Milton Bradley, is a great game for any group to play. In the game each player fills out a catagory list 'with answers that begin with the same letter.' If no other player matches your answers, you score points. The game is played in rounds. After 3 rounds a winner is declared. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B243: Suitors. Suitors is a fast paced card game built on the historical foundations of marriage. That would be Power, Money and Love. Use these three things to win Your Love away from those lesser fools who would steal your paramour from you. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B490.

B244: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B342.

E245: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V246: Guitar Hero 2 Cooperative Jam. The six string symphony returns, and it is Less Talk More Rokk! We're going to the X-stream, and playing it Gemini style, as the efforts of two players will Collide. One on lead, one on bass or rhythm, in a furious Push Push, working together to double the pleasure, and double the strum. This is event is completely open, non-competitve, and all skill levels are welcome. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W247: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 12:00AM - 3:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W259, W346, W379, W497, W517.

W248: Chronopia; "Bring & Battle". Bring 500 points of your favorite armies and prepare for war! Thursday, 12:00AM - 3:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W260, W429, W548.

B249: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B250: Starfarers of Catan. This futuristic twist on Settlers of Catan puts you into the same strategy, but instead of populating land, you are conquering a planet in outer space! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

W251: RC Tank Battle Demonstration. See W222. Friday, 9:00AM - 1:00PM; One Session. See Also: W281, W318, W366, W419, W468, W510, W547.

B252: Hearts. The classic family fun game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W253: Battlefleet Gothic; "Hide and Seek". See W223. Friday, 9:00AM - 1:00PM; One Session. See Also: W511.

B254: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B370.

B255: Shadows Over Camelot. A unique collaborative game featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But bewareŠ players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. These are dangerous times indeed... Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E256: TRON 2.0 Multiplayer Discs Competition. The classic Disney movie gets a huge update in this offering. Grab your data disc and defend your honor, and your system against other digital warriors on the Game Grid! Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V257: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W258: HeroScape. Hasbro's popular changeable wargame will be played using the master set, with up to 3000 points per side. Bring your own armies or use the ones provided and learn all about this exciting game in preparation for the Saturday afternoon tournament! Friday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W317, W365.

W259: Space Hulk. See W247. Friday, 10:00AM - 1:00PM; One Session. See Also: W346, W379, W497, W517.

W260: Chronopia; "Bring & Battle". See W248. Friday, 10:00AM - 1:00PM; One Session. See Also: W429, W548.

B261: The 2007 DENCC Region 4 Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may only play in ONE of the three qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B323, B380. Next Session: B448.

B262: The 2007 DENCC Region 4 Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this new game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may only play in ONE of the two qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B433. Next Session: B538.

B263: Falling. Everyone is falling, and the object is to hit the Ground last. It's not much of a goal, but it's all you could think of on the way down. The Dealer, who is not playing, deals the cards and moderates the action. Everyone else is playing all the time, playing cards dealt to them in order to slow down their descent or accelerate the fall of another player. Ground cards are waiting at the bottom of the deck, and every player who gets one is out of the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B356.

B264: Kingdoms. This Fantasy Flight game, written by Reiner Knizia, takes participants to a medieval kingdom which looks remarkably like a plain matrix for square tiles. Each turn players place tiles onto the board which modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B412.

B265: Pit. See B231. Friday, 11:00AM - 1:00PM; One Session.

E266: Call of Duty 2. Infinity Ward returns with more cinematic intensity and chaos than ever before in World War II's most climactic battles. Compete in great multiplayer battles! Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V267: Mario Kart Double Dash. Challenge your enemies AND your friends in a mad race to the finish line! Join the Mario Brothers, the Koopas, Yoshi, and others as you guide them through several racetracks based on the Mario Brothers games! Throwing things at your competition encouraged in this four player free for all! Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B268: The 2007 DENCC Region 4 Alhambra Championship. See B211. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B430. Next Session: B499.

B269: The 2007 DENCC Region 4 Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this new card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Players may only play in ONE of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B431. Next Session: B471.

B270: The 2007 DENCC Region 4 Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. Players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. Players may only play in ONE of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B351. Next Session: B450.

B271: Cambridge. The inventive new word game that stands Hangman on its head. You have to guess your opponents' words...but you score points for choosing letters that aren't in those words! Try it and you'll agree: "I hate word games...but I LOVE Cambridge!" Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B272: Cleopatra and the Society of Architects. This new game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price ­ cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B513.

B273: Cribbage. The classic family card/board game, played in head-to-head tournament style. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B386.

B274: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B275: Poison. The mad doctor has cooked up something evil in Reiner Knizia's Poison, a clever strategy card game. Players choose a potion card from their hand to add to one of three colored cauldrons, being careful not to let the pot go over a total value of 13. The player who causes the cauldron to go over 13 must take all of the cards within it, trying to avoid taking a potion mixed with poison. Be the player with either the most or none of any potion and you're safe - otherwise take the risk of receiving a deadly dose of poison! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B389.

B276: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B277: Yahtzee. Hasbro's classic game of dice rolling for points. Maybe you can call it out, if you don't think it's too corny. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B545.

C278: Legend of the Five Rings 40/40 Open Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C279: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCGs! Standard Type II construction rules apply in this sanctioned tournament. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C462.

W280: HeroClix Constructed Event. See W221. Friday, 2:00PM - 6:00PM; One Session.

W281: RC Tank Battle Demonstration. See W222. Friday, 2:00PM - 6:00PM; One Session. See Also: W251, W318, W366, W419, W468, W510, W547.

W282: Command Decision III; "Is That a Tiger in Your Pocket?". August 1944: Allied forces are encircling what is left of the German Seventh Army in what will become known as the Falaise Pocket. The longer the pocket stays open, the more troops will escape. The Fifth Panzer Army is currently holding the neck of the pocket open. The British and Canadians are attacking from the north and the Americans from the south. The German commander has been ordered to attack south to delay the American Third Army from closing the trap. The American commander has been ordered to hold the crossroad from the expected counter attack. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: W549.

W283: Flames of War; "Where's Merville?". Your platoon is part of Lt. Col Otway's assault party for the attack on the artillery battery at Merville. You have been scattered however and the batteriy is nowhere to be found. British airbourne vs. German recon units. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W284: Pirates CMG; "Monsters of the Deep". The ancient beasts who dwell in the world's oceans are displeased. Davy Jones, their unholy champion, has failed in his mission to bring all of the seas under their dominion. They have brought forth a new champion; an undead horror known only as the Headhunter, captaining a gigantic ship. His new task is to wipe clean the ships of all of the conflicting nations, leaving the waters to the beasts alone. And just to make sure of his success, many of the monsters have come to the surface to assist him. Bring your best fleets to take on this unholy army, while at the same time keeping a wary eye on your unlikely "allies." 150 points will be split evenly among all of the players. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W285: Warzone; "Bring & Battle". See W225. Friday, 2:00PM - 6:00PM; One Session. See Also: W470, W512.

V286: Tekken 5. 10 years of the King of Iron Fist, and we're going to celebrate in style! Come unleash your inner pandas and devils in this tournament, featuring the latest iteration of this seminal 3-D fighting series. Play with your favorite classic characters, or the three newcomers, in lush environments, and with some of the smoothest moves ever programmed. This tournament will be a single round, in double-elimination format. Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B287: The 2007 DENCC Region 4 B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B226. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B322, B348, B447. Next Session: B520.

B288: The 2007 DENCC Region 4 HEX€HEX Championship. Mean-spirited and fast-playing, HEX€HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may only play in ONE of the two qualifying sessions. Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B382. Next Session: B472.

B289: The 2007 DENCC Region 4 Puerto Rico Championship. See B228. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B405. Next Session: B475.

B290: Blokus. In this abstract strategy with transparent, tetris-shaped, colored pieces players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces. Instead you must place your pieces at the vertices of your pieces already on the board. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B454.

B291: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. This game is presented by Looney Labs. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B506.

B292: Mission: Red Planet. This game, designed with Bruno Cathala, started with the theme. We wanted to make a game about colonizing Mars, with shuttles leaving the blue planet towards the red one. The theme is strong, and well caught in the steampunk graphic style decided by Asmodée. In Mission: Red Planet, each player plays a colonial power which sends astronauts, in space shuttles, to occupy the most promising zones on the planet. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B293: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the highest card in the suit of the first card played. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B544.

E294: FlatOut 2. FlatOut was an enjoyable demolition derby-style racer best known for its destructible cars and environments, and for the fact that its accident-prone ragdoll drivers were averse to seatbelts. If you're familiar with FlatOut, you'll know that all 16 of the game's highly destructible vehicles looked pretty beaten up before you got anywhere near them. FlatOut 2 will feature more than 35 different vehicles, and although the game's "derby class" wheels will look every bit as trashed as those in the original game, your progression into the new "race class" and "street class" events will unlock a number of much shinier and more roadworthy cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly! Friday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V295: The Double Exposure Winter $100 Dance Dance Revolution Championship. Sponsored by Cobalt Fluxx, and using their top-quality dance pads! Once again, we let our players bring the moves, the energy, and the rhythm. This tournament will consist of two preliminary sessions, and winners from each preliminary round will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2007 Dealer's Room. Players are allowed to play in both preliminary sessions but may only reserve a seat in one. Friday, 6:00PM - 9:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: V397. Next Session: V442.

W296: Star Fleet Battles. Face off against other Star Trek fans to see who will win control the Neutral Zone! Will you command a Federation heavy cruiser, a Klingon destroyer, or a Romulan Bird of Prey? Choose one or two ships from among hundreds of ship types. Then blast your opposition with photon torpedoes, phasers, disruptors, and more! A demonstration of the game will be presented for newcomers before the actual battle! Friday, 6:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B297: Vanished Planet. Vanished Planet was named Games Magazine¹s 2005 Best Family Game of the Year. A COOPERATIVE space-faring strategy game, players must complete missions acquired throughout the game before their homeworlds are destroyed by a malevolent world-eating creature. Playing the game requires strategies involving ship movement, resource management and technology building, all while trying to delay the creature's progress towards destroying the players' homeworlds. It takes place in a richly detailed game world. This tournament will use the new Racial Expansion. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B373, B438.

C298: Warlord: Saga of the Storm Player's Choice Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! The format for this event will be the choice of the players. Deck construction rules will depend on the format chosen. Friday, 7:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C445.

B299: The 2007 DENCC Region 4 Carcassonne Championship. In this classic game from Rio Grande, the southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may only play in ONE of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B349, B449. Next Session: B521.

B300: The 2007 DENCC Region 4 DEAD HAND Chaos Poker Championship. This game, from Smirk & Dagger Games, is an Unholy Union of Poker and Russian Roulette. The otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B301: The 2007 DENCC Region 4 Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may only play in ONE of the two qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B402. Next Session: B474.

B302: The 2007 DENCC Region 4 Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may only play in ONE of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B432, B484. Next Session: B501.

B303: The 2007 DENCC Region 4 Power Grid Championship. See B237. Friday, 8:00PM - 12:00AM; Session 1B of 2. Next Session: B537.

C304: The 2007 DENCC Region 4 Dragon Dice Championship. Bring a 36 health army, no more than 50 percent magic dice, and prepare for war! All legal dice may be used in this event. All spells are in play. Routing is used in this event. The most current Advanced Rules as found on the SFR web site will be used. Players may only play in ONE of the two qualifying sessions. Friday, 8:00PM - 12:00AM; Session 1A of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C407. Next Session: C502.

B305: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B306: Concentration. One of the simplest games at the convention, the game of Concentration puts 25 cards on the table face down - 12 sets of 2 same-value cards and 1 joker. Players flip two cards, and if they match, they get to keep them; otherwise, they get turned back down again. The joker is an instant match. A real test of memory! Friday, 8:00PM - 9:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B504.

B307: In the Shadow of the Emperor. Germany in the late middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long. Several aristocratic families seek to acquire the crown of the emperor. But this decision lies in the hands of the seven elector. In this Rio Grande game, 2­4 Imperial candidates use their knights and cities, marry their barons, and work to influence the electors. But all efforts are useless if the candidate is not elected. But, in the shadow of the properly elected emperor are always those who want to displace him. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B308: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best, er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B309: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B310: Reef Encounter. In this game from Essen, players try to grow the largest and strongest corals on the reef and then feed these to your parrotfish in the brief time available. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed. And the shrimps are fun to play with! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B311: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B360.

B312: Tutankhamen. There are 69 artifact tiles in this Out of the Box game. These are shuffled and then laid out randomly in a long, serpentine trail. Players take turns choosing any tile from the trail, but can never turn back to choose a tile they have already passed. There are 15 different sets of tiles, and when the last tile of any set has been claimed, the player holding the most in that set scores that number of points, while the player holding second most scores half that number. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C313: Legend of the Five Rings 40/40 Lotus Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! This tournament uses standard Lotus Edition construction rules. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C314: Shadowfist "Comrades in Arms" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck must contain at least 23 cards with a matching Designator (i.e. Fire Netherworld, Monkey, etc.) Format will be 3 to 4 player games. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E315: Star Wars: Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Friday, 8:00PM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S316: The Beginners Miniatures Painting Seminar. The Double Exposure staff teaches participants how to paint miniatures in this traditional event, sponsored by several miniatures companies. All paints, brushes and miniatures are provided, and you will be able to take your finished product home! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

W317: HeroScape. See W258. Friday, 8:00PM - 12:00AM; One Session. See Also: W365.

W318: RC Tank Battle Demonstration. See W222. Friday, 8:00PM - 12:00AM; One Session. See Also: W251, W281, W366, W419, W468, W510, W547.

W319: Chronopia; "The Battle for Castle Turnimus". The FirstBorn have the Castle Turnimus and are holding it against all who would dare attempt its ramparts! Bring up to 3000pts (in 1000pt increments so others can play) to face a 2000pt (or larger if more people show) Firstborn force or use the Gamemaster's own armies against him! This is for beginners to skilled, game will be taught if you don't know the rules. Siege rules will be in use! Will you be the first to breach the defenses of this castle? Only your wisdom, tactics and a few good dice rolls can tell... Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W320: MechWarrior; "War College Winter Session". Come play the assault-class Atlas, Headmaster, piloted by the stern Sgt. Stan Severo, or Marauder IIC, Echo 01, piloted by young Bruce Theron. Both Mechs have been designed to be equal in a one-on-one battle which is exactly what you'll be doing with them on the provided playmat! Each playmat is printed with special War College rules so that new players can learn the basics. There are also dice and Rulers in the kit, should new players not have any. After the event, every player will leave with the Mech he or she played, and the special War College playmat. And there might be a little something extra for folks after the event, so be sure and bring as many folks as you can. Don't be worried if your store runs out of 'Mechs before you run out of friends. Class will be in session all Winter long. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W321: Warhammer 40,000; "Bring & Battle". See W224. Friday, 8:00PM - 12:00AM; One Session. See Also: W422, W551.

B322: The 2007 DENCC Region 4 B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B226. Friday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B287, B348, B447. Next Session: B520.

B323: The 2007 DENCC Region 4 Bootleggers Championship. See B261. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B380. Next Session: B448.

B324: The 2007 DENCC Region 4 En Garde Championship. This new game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may only play in ONE of the two qualifying sessions. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B381. Next Session: B500.

B325: Mamma Mia!. In this Uwe Rosenburg game, each player is given eight different pizza orders to fill, and on his turn adds ingredient cards (pepperoni, mushroom, pineapple, green pepper, olive) and then an optional pizza order to a common pile. After the draw pile is exhausted, the common pile is flipped over and the cards in it are sorted by ingredient until an order comes up. If there are enough ingredient cards to fill the order, the player scores it. If there aren't enough, the player can either make up the difference with cards from his hand or put the order back into his 'to be filled' pile. After three rounds, the player with the most filled orders wins. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B326: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B327: Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B328: Settlers of Catan. See B233. Friday, 10:00PM - 12:00AM; One Session.

B329: Strange Synergy. This Steve Jackson game is built around 100 different Power Cards...superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B330: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Enter either or both of the two qualifying sessions; top winners will proceed to the final round. Rules are strictly Hoyle's Rules of Games, Third Revised and Updated Edition, with no house variations allowed. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B480. Next Session: B526.

B331: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B459, B543.

S332: The Advanced Miniatures Painting Seminar. The Double Exposure staff teaches advanced painting techniques using miniatures and scenery. Learn from the masters how to make your models look their best! All paints, brushes and miniatures are provided. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

V333: The Double Exposure Winter $100 Soul Calibur III Championship. Welcome to the new stage of history. The legendary Soul Calibur series returns in all its glory, with new characters, new stages, new fighting styles, and more! This tournament will consist of two qualifying sessions during the convention, and the epic final session on Sunday Morning. Come join us, and see just whose soul will be the strongest! The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2007 Dealer's Room. Players are allowed to play in both preliminary sessions but may only reserve a seat in one. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V481. Next Session: V532.

B334: The 2007 DENCC Region 4 Fannish Poker Championship. Double Exposure is proud to present the Region 4 Fannish Poker Championship, using the new rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial... Play fannish variants including Diablo, Anaconda, Chicago, Follow the Queen, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2007; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B335: The 2007 DENCC Region 4 Haunting House Championship. See B236. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B482.

B336: The 2007 DENCC Region 4 Jungle Speed Championship. See B212. Friday, 12:00AM - 2:00AM; Session 1B of 2. See Also: B287. Next Session: B473.

B337: The 2007 DENCC Region 4 Lunch Money Championship. See B227. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B451.

B338: The 2007 DENCC Region 4 Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may only play in ONE of the two qualifying sessions. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B404. Next Session: B483.

B339: Corsari. The players are pirate captains working hard to recruit the best crews for their ships. The players try to collect a complete crew of 11 pirates, but each must recruit from only two groups to keep fights on their ships to a minimum. Players also get points for including prisoners in their crews. When the ships set sail, players lose points for pirates that do not belong. Arrrggggghhhh! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B340: Cutthroat Uno. See B241. Friday, 12:00AM - 3:00AM; One Session.

B341: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B342: The Great Dalmuti. See B244. Friday, 12:00AM - 2:00AM; One Session.

B343: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E344: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V345: The Double Exposure $100 Winter Guitar Hero 2 Championship. It's time again Sweet Child o' Mine, to shake Them Bones, and to make the crowd Crazy on You. Coming to you live, from Hangar 18, we're turning down the lights, and turning up the amp. Carry on Wayward Son and join the Madhouse of the audience. Or show us your licks, and make sure the debate of who truly will Rock this Town, is Laid to Rest. This tournament will consist of two double-elimination preliminary sessions, and winners from each will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2007 Dealers' Room. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V428. Next Session: V496.

W346: Space Hulk. See W247. Friday, 12:00AM - 3:00AM; One Session. See Also: W259, W379, W497, W517.

S347: The Antelope Toss. Yes! It is back and better than ever - according to some scale that has yet to be invented... Anyway, each year, this famous event grows - but we STILL don't know what it is! Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B348: The 2007 DENCC Region 4 B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B226. Saturday, 9:00AM - 11:00AM; Session 1D of 2. See Also: B287, B322, B447. Next Session: B520.

B349: The 2007 DENCC Region 4 Carcassonne Championship. See B299. Saturday, 9:00AM - 11:00AM; Session 1B of 2. See Also: B449. Next Session: B521.

B350: The 2007 DENCC Region 4 Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B351: The 2007 DENCC Region 4 Louis XIV Championship. See B270. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B450.

B352: Advanced Cilvilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Saturday, 9:00AM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B353: Castle Keep. Raise your castle! Raze the enemy! In this clever game of medieval maneuvers, build a castle with walls, towers, and a keep by matching color, shape, or both. Will you use your game tiles to strengthen your fortress or to attack vulnerable opponents? Choose wisely, or you may find yourself in royal ruins! The first player to build a complete castle rules the land. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B354: Coloretto. Friends of "quick and easy, but fun" card games may rejoice, as this is certainly a winner in this respect. It is not the deepest of games, but can be a satisfying filler or closer for an evening of games. Collect columns of colors, but beware of too many - too great diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B355: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B505.

B356: Falling. See B263. Saturday, 9:00AM - 11:00AM; One Session.

W357: Star Wars StarShip Battles. The Princess Leia has been captured and is being held on the Death Star. Play as either the Imperials or the Rebels. Object is to get the Rebel troop ships to the Death Star to rescue the Princess. Bring 200 points of either Imperials or Rebels. There will be a demonstration of how to play this new addition to Star Wars Miniatures. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B358: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Played as a double elimination tournament. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B359: San Juan. Puerto Rico's golden age returns in this newer Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B360: Ticket to Ride. See B311. Saturday, 9:00AM - 11:00AM; One Session.

B361: WarCraft: The Board Game. Take control of one of the four mighty races and charge into battle for control of Azeroth. To win, you must manage your resources wisely so you can train and upgrade your troops while fighting furiously against your opponents. In a time of chaos, do you have what it takes to survive? Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B362: Yang Tzee. Match symbols to collect tiles, block your opponent from doing the same. Simple in concept, deep in practice, Yang Tzee's distinctive all-wood components make it a game you'll pick up and never put down. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C363: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice events. Bring an army of 24 health, made up from one of the first four races (Coral Elves, Dwarves, Goblins, Lava Elves). No army? Borrow a preconstructed army from us! Only spells from the Basic lists are permitted. No more than 50 percent of your starting units may be magicians. No magic doubling will be used. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C364: Legend of the Five Rings; "The $500 "Bountiful Harvest 2007" Tournament". This event will be using 40/40, Lotus Constructed rules. Other prizes will be awarded in addition to the Grand Prize. Note that a minimum of 64 players will be necessary for the Grand Prize to be in effect. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W365: HeroScape. See W258. Saturday, 9:00AM - 1:00PM; One Session. See Also: W317.

W366: RC Tank Battle Demonstration. See W222. Saturday, 9:00AM - 1:00PM; One Session. See Also: W251, W281, W318, W419, W468, W510, W547.

W367: Classic BattleTech; "TOTAL WAR". This event will be part 3 of the Base 121 events, played at DREAMATION 2006 and DEXCON 9. This time out the players will use the 2nd part of the forces on planet. They will be looking for an air field for their DropShips to land at. Part 1 will be the recon forces scouting the air field. Part 2 will be the fight for the air field. Saturday, 9:00AM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

W368: Command Decision III; "BREAKOUT!". Finally. The long anticipated breakout from the hedgerows of Normandy is underway. US Army Air Corp bombing wasn't as effective as planners had hoped but did manage to weaken the German lines enough to allow US ground troops to finally break through to the French interior. Since the breakout US tanks have moved rapidly to expand the breach and encircle the German defenders. Intelligence reports that a German reserve division is being moved up to provide blocking actions allowing the German army to redploy in defensive positions. The US forces are to move quickly to intercept this unit and prevent it from reaching its objective. This will be a two-slot event with an extended break for lunch. Two full divisions along with air support and massed artillary will clash on the battle field. Saturday, 9:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W369: Warzone; "The Hunt". A battlezone open for all interested parties to hunt the Dark Legion. They must be flushed out, captured or killed! Bring 500pt - 1000pt Hunting parties, or if you are Dark Legion 500pt to 1000pt parties of your own. Who will be the predator and who will be the prey? The victor calls the shots! Do you have what it takes to bring down the really big game? Saturday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

B370: Amun-Re. See B254. Saturday, 10:00AM - 1:00PM; One Session.

B371: Goa. Goa at the start of the 16th century: Beautiful beaches, a mild climate, and one of the most important trading centers in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B372: Oh My God! There's an Axe in My Head. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the board game of political intrigue, mayhem and silliness...or else YOU may cry "Oh My God! There's an Axe in My Head". Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B373: Vanished Planet. See B297. Saturday, 10:00AM - 1:00PM; One Session. See Also: B438.

B374: X-Bugs. X-Bugs is quick and fun...it's been called "tiddlywinks on crack." Yes, really. It combines luck, strategy, and skill...Your armies are microscopic mutated monsters, each represented by a plastic chip. Flip the chips to attack! Each bug has a special power...each army has a different strategy! Eat the enemy's bugs, destroy his bases, and win! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C375: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. Saturday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C376: Redemption TCG District Tournament - Phase 1: Type I. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 11th year with the 2006 National Tournament held last July 2006 at Hofstra University on Long Island, NY. Phase 1 is a Type I tournament - In this type players bring their pre-built decks with them to the tournament. Decks are built to the Type I deck building rules found in the 3rd edition rulebook. A couple of major rules: one card with special abilities per 50 cards and each deck must have 50 cards. Saturday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E377: Warhammer 40,000: Dawn of War. In the 41st Millennium mankind has spread its race and glory to over a million worlds throughout the far reaches of the Galaxy. But Humanity's expansion, in fact, its very existence, has not gone unchallenged. The Warhammer 40,000 universe has never looked better thanks to Relic's proprietary, robust 3D engine, which provides close in, zooms of unprecedented detail accentuating the carnage and slaughter of frontline battles. Appropriate scaled terrain, vehicle physics, and dynamic lighting contributes to a level of realism never before displayed in an RTS. This tournament will utilize the two Dawn of War of expansions, Winter Assault and Dark Crusade. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V378: Katamari Damacy. As the story goes, when the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. How, you ask? By rolling everything and anything on earth into clumps, so he can replace what's missing in space. Keep the ball rolling, and show that a rolling stone can gather moss, and cookies, lawn mowers and lamp posts, synchronized swimmers and sumo wrestlers, bulldozers and windmills, giraffes and brontosauruses, Ferris wheels and cruise ships! Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W379: Space Hulk. See W247. Saturday, 10:00AM - 1:00PM; One Session. See Also: W259, W346, W497, W517.

B380: The 2007 DENCC Region 4 Bootleggers Championship. See B261. Saturday, 11:00AM - 1:00PM; Session 1C of 2. See Also: B323. Next Session: B448.

B381: The 2007 DENCC Region 4 En Garde Championship. See B324. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B500.

B382: The 2007 DENCC Region 4 HEX€HEX Championship. See B288. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B472.

B383: The 2007 DENCC Region 4 St. Petersburg Championship. See B238. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B476.

B384: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.

B385: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B386: Cribbage. See B273. Saturday, 11:00AM - 1:00PM; One Session.

B387: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B388: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Sieben Siegel on Sunday at 2:00PM. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Since each game only lasts 30 minutes or so, and there is a learning curve, we'll play three games and total the scores. Low score wins. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B389: Poison. See B275. Saturday, 11:00AM - 1:00PM; One Session.

B390: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B391: Venus Needs Men!. Venus Needs Men! is a humorous science-fiction board game. Choose one of five alien planets, each with unique abilities. Build spaceships to invade Earth and abduct its population for your own nefarious purposes. Attack your rivals to prevent them from capturing all the humans for themselves. Or play Earth and try to evacuate your people to a secret underground refuge before the aliens capture them all! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B439, B492.

B392: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. A new Essen release which is getting great reviews everywhere! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C393: VS System Open Constructed Tournament. Combining Marvel and D.C. Heroes, build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. Saturday, 11:00AM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C528.

C394: Yu-Gi-Oh Constructed Tournament. Build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. The banned/restricted list will be available on-site. Saturday, 11:00AM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C529.

W395: MechWarrior Sealed Event. Show off your building skills in this sealed event. Prize for this event is a R.I.S.C. Seismic Dampener Limited Edition gear card. Saturday, 11:00AM - 3:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C396: Shadowfist Final Brawl Battle. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard deck construction rules apply to this multiplayer format tournament, which will feature 3-4 player games with random assignments. Saturday, 12:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

V397: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V295. Saturday, 12:00PM - 3:00PM; Session 1B of 2. Next Session: V442.

C398: Redemption TCG District Tournament - Phase 2: Sealed Deck. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 11th year with the 2006 National Tournament held last July 2006 at Hofstra University on Long Island, NY. Phase 2 is a Sealed Deck tournament - In this type you receive one starter deck and three booster packs of your choice. You may add any cards you like from the three booster packs into your deck. This is the deck you will play with in the tournament. Saturday, 1:00PM - 3:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C399: Warlord: Saga of the Storm $100 "Dragon's Hoard" Tournament & Dragonlord Challenge. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Other prizes will be awarded besides the Grand Prize. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. The top four finishers will also receive a free shot at a Dragonlord. Saturday, 1:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

E400: Star Wars: Empire at War. Star Wars: Empire At War puts the power to command an entire war for the Star Wars Galaxy in the hands of the player. Taking places shortly before A New Hope, you may play as either the Rebels as they amass their forces, or serve the Empire and attempt to crush the Rebellion at its roots. Saturday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W401: Star Wars Miniatures. Princess Leia has been captured by the Empire and she is hidden away on the Death Star. Battle on a 3D Starship and Death Star in order to rescue the Princess and excape to your fleet. Bring 200 points of Rebel or Imperial troops. Saturday, 1:00PM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B402: The 2007 DENCC Region 4 Kung Fu Fighting Championship. See B301. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B474.

B403: The 2007 DENCC Region 4 Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B404: The 2007 DENCC Region 4 Nuclear War Championship. See B338. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B483.

B405: The 2007 DENCC Region 4 Puerto Rico Championship. See B228. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B289. Next Session: B475.

B406: The 2007 DENCC Region 4 Run For Your Life, Candyman! Championship. See B213. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B452.

C407: The 2007 DENCC Region 4 Dragon Dice Championship. See C304. Saturday, 2:00PM - 6:00PM; Session 1B of 2. Next Session: C502.

B408: Caylus. Once upon a time...1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B409: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair set (including the "More" expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B410: Keythedral. Help build Keytown's new cathedral by producing and supplying resources and buying seats. But watch out, your neighbors want in too! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B411: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B412: Kingdoms. See B264. Saturday, 2:00PM - 4:00PM; One Session.

B413: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B414: Super Munchkin. Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it's the superheroes turn! Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension - from the wimpy Triplicate Twit all the way up to Big Ol' Planet Eater Guy himself - and TAKE THEIR STUFF! With the Aura Helmet, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B415: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original, the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B527.

B416: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B509.

W417: HeroScape Tournament. Hasbro's popular changeable wargame comes to life in this multi-round tournament. Each player is responsible for bringing one pre-drafted (500 point) army. Only official HeroScape figures and cards are eligible. Some sets will be available onsite. For more information about the tournament, visit: http://www.freewebs.com/cnc_flint/doubleexposureinc.htm. Demonstrations of the game will be running throughout the convention. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages.

W418: "Mechaton" by Vincent Baker. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Giant fighty robots! To rule Mech City you must first smash, smash, SMASH! Whose giant iron robot fist is most giant, most iron, most robot? Yours? I hope you're prepared to back that up with SMASHING! Bring your own Lego mecha or borrow some of ours! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

W419: RC Tank Battle Demonstration. See W222. Saturday, 2:00PM - 6:00PM; One Session. See Also: W251, W281, W318, W366, W468, W510, W547.

W420: Babylon 5 Call to Arms!; "Hunt for the Shadow of Death". You control one of the finest ships in the ISA fleet, the Whitestar. You have been sent on a mission to seek and destroy a rampaging Drakh controlled Shadow Cruiser. This is the most difficult assignment you have never thought you would receive. You and your squad of ten Whitestars and a small flight of fighters must bring this menace down. It is heading for some of the more populated areas in the Alliance. Just you the Shadow ship and the vacuum of space...the safety of the galaxy is in your hands... Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W421: Flames of War; "Little Round Top". Lt. Col vandervoot needed to secure the northern approaches to Ste. Mere-Eglise. Lt Turnbull and elements of the 505 have to hold off the germans near Neuville. American airbourne vs germans. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W422: Warhammer 40,000; "Bring & Battle". See W224. Saturday, 2:00PM - 6:00PM; One Session. See Also: W321, W551.

W423: Warhammer 40,000; "Defense of Outpost 359". An Imperial outpost on the rim must hold out until reinforcements arrive. Bring your ENTIRE 40K army and patisipate in a siege style senario. Super heavy tanks and Titans may be used. Units will be available to use if you wish to learn how to play. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B424: Duel of Ages. The Venatic Games board game of heroic adventure. Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B425: Game of Thrones. War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrique and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East. In A Game of Thrones the board game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B426: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

C427: Redemption TCG District Tournament - Phase 3: Booster Draft. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 11th year with the 2006 National Tournament held last July 2006 at Hofstra University on Long Island, NY. Phase 3 is a Booster Draft - In this type players do not start out with starter decks. Instead, they each start out with a pack of cards. They take the card they want from the back and then pass the cards to the player next to them. Then they pick another card they want. This goes on until they have a fifty card deck to play with. Saturday, 3:00PM - 5:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

V428: The Double Exposure $100 Winter Guitar Hero 2 Championship. See V345. Saturday, 3:00PM - 5:00PM; Session 1B of 2. Next Session: V496.

W429: Chronopia; "Bring & Battle". See W248. Saturday, 3:00PM - 6:00PM; One Session. See Also: W260, W548.

B430: The 2007 DENCC Region 4 Alhambra Championship. See B211. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B268. Next Session: B499.

B431: The 2007 DENCC Region 4 Gloom Championship. See B269. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B471.

B432: The 2007 DENCC Region 4 Palabra Championship. See B302. Saturday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B484. Next Session: B501.

B433: The 2007 DENCC Region 4 Wooly Bully Championship. See B262. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B538.

B434: Blue Moon City. Blue Moon City - the board game - picks up where the two-player game ended: the reconstruction of the destroyed city of Blue Moon. At the start of the game, the board tiles all show their building plan sides. The object of the game is to use cards featuring the races of Blue Moon to help rebuild the city and, at the end, put the large Crystal of the Obelisk in the middle of the city back together. Whenever a building is completely rebuilt, its tile is turned back over to its rebuilt side. The players that helped with a building get crystals and dragon favours which can be traded in for crystals at certain times. The player who first manages to add the required number of markers by paying crystals to the Obelisk wins the game. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B435: Hey! That's My Fish!. In this Mayfair game, players control a number of penguins. The penguins move over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player takes the hex from where the penguin started his movement from the table, thereby creating a gap which other players can't cross. If a penguin can't move, he's taken from play. The player with the most fish in the end wins. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B436: Munchkin: Impossible. The Munchkins are now spies...eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change hats. Be a Playboy, Tourist, or Assassin. Report to the Americans, Russians, British, or Chinese (it'll change!). Wield gadgets from the subtle Cigarette Dart Gun to the amazingly unsubtle Bazooka with Incendiary Ammo. Eliminate foes, from the pathetic Defective Defector, through the Interro-Gator and the Not So Secret Police, up to the mighty Super Spy himself. And (all together now)...Take Their Stuff! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B437: Techno Witches. In this Rio Grande game, Heinrich Glumpler tackles witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks. His new generation of witches are totally hip and savvy, and they use high-tech vacuum cleaners to take to the skies. The complicated magical duster technology makes special demands of its pilots. In the good old days, you could simply sit on your broomstick and fly off. But now, the flight pattern of the duster must first be properly programmed into the machine. No surprise then, that witches who aren't yet completely familiar with the new technology often end up on the wrong track while programming their flight routes. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B438: Vanished Planet. See B297. Saturday, 4:00PM - 7:00PM; One Session. See Also: B373.

B439: Venus Needs Men!. See B391. Saturday, 4:00PM - 6:00PM; One Session. See Also: B492.

E440: Unreal Tournament 2004 Deathmatch. Frag your friends in this ultimate slugfest on our multiplayer computer network! Standard options will be used; every man for himself, and be sure to try a bigger gun! Saturday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C441: Legend of the Five Rings 3-Man Teams Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Diamond constructed, 40/40. Three man teams compete in a match against other teams. The team that wins two out of three single games wins the match. Saturday, 6:00PM - 10:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V442: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V295. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V295, V397.

W443: MechWarrior Unrestricted Event. Bring your best 600 point army and lead it to victory! Prize for this event is a Limited Edition Honor Wittman pilot card. Please be aware that any event point value can be changed by the envoy at the time of the event. Please bring extra figures to create your team. All players should bring maps, dice, and object tokens to play. Saturday, 6:00PM - 10:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W444: Axis & Allies Miniatures; "Push Toward Berlin". Come join the battle as the allies try to push toward Berlin. Bring your own 200 point American, British, Soviet or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Saturday, 6:00PM - 11:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C445: Warlord: Saga of the Storm Player's Choice Tournament. See C298. Saturday, 7:00PM - 12:00AM; One Session.

W446: Warhammer 40,000; "Tanks and Titans". Battle it out with the Big Boys of 40K. Bring any 40K vehicle, tank, super heavy vehicle, Titan, Armorcast, Epicast, Forge World, and VDR creation that can hurt 14 armor value. Super Heavy tanks and Titans available for play. Rules available on all super heavy tanks and Titans. Dust off those big toys that no one lets you play with and let them out to play. Saturday, 7:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B447: The 2007 DENCC Region 4 B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B226. Saturday, 8:00PM - 10:00PM; Session 1E of 2. See Also: B287, B322, B348. Next Session: B520.

B448: The 2007 DENCC Region 4 Bootleggers Championship. See B261. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B261, B323, B380.

B449: The 2007 DENCC Region 4 Carcassonne Championship. See B299. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: B349. Next Session: B521.

B450: The 2007 DENCC Region 4 Louis XIV Championship. See B270. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B270, B351.

B451: The 2007 DENCC Region 4 Lunch Money Championship. See B227. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B227, B337.

B452: The 2007 DENCC Region 4 Run For Your Life, Candyman! Championship. See B213. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B213, B406.

B453: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B454: Blokus. See B290. Saturday, 8:00PM - 10:00PM; One Session.

B455: Fearsome Floors. In this dungeon game from Rio Grande Games, you've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B456: Lord of the Rings (Fantasy Flight). A cooperative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B457: Medici. Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load". Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B458: The Cities and Knights of Catan. This expansion set adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B459: Ticket to Ride - Marklin Edition. See B331. Saturday, 8:00PM - 10:00PM; One Session. See Also: B543.

C460: Conan CCG Constructed Tournament. Play this new CCG from Tempo Games centered around the world of Conan the Barbarian! Demonstrations will be running throughout the convention. Bring your own decks or use the pre-contructed ones available. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

C461: Dragon Dice Sealed Box Tournament. Can your tactics and your luck combine for victory? Entrants in this event must bring a new, sealed starter set (available at a special discount at the SFR, Inc. table) to the tournament. You will build a 24 health army from the dice you get to compete for the title. This event will use Dragon Dice Standard Rules, with the exception that all dice pulled from the sealed box will be considered legal for this event and there are no mage restrictions on army construction. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C462: Magic: The Gathering Type II Constructed Tournament. See C279. Saturday, 8:00PM - 12:00AM; One Session.

C463: Shadowfist "One Hundred Names" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck may contain only ONE COPY of any card, with the exception of 1-cost Foundation Characters. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E464: Quake 4 Capture the Flag. Battle against others in Quake 4, choose your weapon, rack up the headshots, and work with your team in our Capture The Flag Tournament! Saturday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S465: The DREAMATION 2007 Speed Painting Competition. Participants will have 90 minutes to paint their surprise model; this competition will really tax your abilities to perform under pressure. Miniatures will be judged by the wargaming staff for prizes and fame! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

W466: Classic BattleTech SUPER SIZE. Play until you can not play anymore in this "free-for-all" using 'Mechs from the different tech Readouts! OK, CBT fans... it's back... CBT Super Size! Shadhawk will be bringing out the "BIG" toys, in 1/48th scale models. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Feel free to bring your own if you have 'em! Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W467: HeroClix Unrestricted Event. All players should bring their best 600 point unrestricted team of HeroClix to compete against your fellow players in a three round tournament. Please be aware that any event point value can be changed by the envoy at the time of the event. Please bring extra figures to create your team. All players should bring maps, dice, and object tokens to play. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W533.

W468: RC Tank Battle Demonstration. See W222. Saturday, 8:00PM - 12:00AM; One Session. See Also: W251, W281, W318, W366, W419, W510, W547.

W469: Car Wars: Division 20K; "Any Given Saturday Night". The roar of the engines drowns out the beating of your heart, your breath coming in short gasps. The light turns from red to green, the klakon fires, and your foot jams on the gas, launching you into the arena, into fame, fortune, and possibly a fiery death. Any Given Saturday Night, presented by Tri-State Auto Rally, a Car Wars free for all AADA tournment Division 20 match. Sample designs will be provided, pre-approved designs always welcome. Email lindmark71@comcast.net for more details. Drive offensively! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

W470: Warzone; "Bring & Battle". See W225. Saturday, 8:00PM - 12:00AM; One Session. See Also: W285, W512.

B471: The 2007 DENCC Region 4 Gloom Championship. See B269. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B269, B431.

B472: The 2007 DENCC Region 4 HEX€HEX Championship. See B288. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B288, B382.

B473: The 2007 DENCC Region 4 Jungle Speed Championship. See B212. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B212, B287, B336.

B474: The 2007 DENCC Region 4 Kung Fu Fighting Championship. See B301. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B301, B402.

B475: The 2007 DENCC Region 4 Puerto Rico Championship. See B228. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B228, B289, B405.

B476: The 2007 DENCC Region 4 St. Petersburg Championship. See B238. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B238, B383.

B477: Knights of Charlemagne. In this quick, fun, and fairly abstract game, players play cards in an effort to acquire tiles that are either color-coded or number-coded. Players take turns, first playing a card onto a tile that matches either the card's number or its color, then drawing to refill their hands. When all cards have been played, each tile is evaluated, and whichever player has the most cards played to that tile gets that tile's points. After calculating point totals and figuring in bonuses, the player with the highest score is the winner. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B478: Munchkin Bites!. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night - and bats...many, many bats. Get the most stuff and WIN! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B479: Taboo. Players take turns describing a word or phrase on a drawn card to their partner without using five common additional words or phrases also on the card. The opposing partners watch a timer and use a buzzer to stop the game, buzz the player describing if one of the five off limits words or phrases is used, or the describing player makes any gestures. The describing team gets a point for each card they guess successfully and the opposing team gets a point for each card they pass on, make gestures on, or lose for saying one of the off limits words or phrases. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B480: The Double Exposure Winter Spades Championship. See B330. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B526.

V481: The Double Exposure Winter $100 Soul Calibur III Championship. See V333. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: V532.

B482: The 2007 DENCC Region 4 Haunting House Championship. See B236. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B236, B335.

B483: The 2007 DENCC Region 4 Nuclear War Championship. See B338. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B338, B404.

B484: The 2007 DENCC Region 4 Palabra Championship. See B302. Saturday, 12:00AM - 2:00AM; Session 1C of 2. See Also: B432. Next Session: B501.

B485: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B486: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B487: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B488: Risk 2210. Avalon Hill's second generation game of conquering armies. In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world...and beyond. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B489: Robo Rally. Wizards of the Coast's exciting robot racing game, played with expansion sets. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B490: Suitors. See B243. Saturday, 12:00AM - 2:00AM; One Session.

B491: The Double Exposure $250 David Stern Memorial Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2007 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2007; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B492: Venus Needs Men!. See B391. Saturday, 12:00AM - 2:00AM; One Session. See Also: B439.

B493: Werewolf. Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E494: F.E.A.R. (First Encounter Assault Recon). An intense combat experience with rich atmosphere and an engaging story. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. This tournament will incorporate the new expansion, Extraction Point. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S495: The VERY FIRST 23rd Annual Eest Brunzwick Spelling Bee. Standard bee rules, with one or two super-secret Brunzwik Bonus Rounds, just to keep it interesting. Winner gets milk and cookies. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V496: The Double Exposure $100 Winter Guitar Hero 2 Championship. See V345. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): V345, V428.

W497: Space Hulk. See W247. Saturday, 12:00AM - 3:00AM; One Session. See Also: W259, W346, W379, W517.

W498: Mechaton; "Let Slip the Bricks of War" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Cry havoc! Build your army brick-by-Lego-brick and war against your opponents. May the best fighty robot win! Mechs provided, or bring your own. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

B499: The 2007 DENCC Region 4 Alhambra Championship. See B211. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B211, B268, B430.

B500: The 2007 DENCC Region 4 En Garde Championship. See B324. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B324, B381.

B501: The 2007 DENCC Region 4 Palabra Championship. See B302. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B302, B432, B484.

C502: The 2007 DENCC Region 4 Dragon Dice Championship. See C304. Sunday, 9:00AM - 1:00PM; Session 2 of 2. Previous Session(s): C304, C407.

B503: Axis & Allies: Revised Edition. It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! A classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? Sunday, 9:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B504: Concentration. See B306. Sunday, 9:00AM - 10:00AM; One Session.

B505: Cosmic Wimpout. See B355. Sunday, 9:00AM - 11:00AM; One Session.

B506: Fluxx. See B291. Sunday, 9:00AM - 11:00AM; One Session.

B507: Oasis. You are the head of a Mongolian family, intent on becoming the most powerful in the land. Use your resources wisely to take control of fertile steppe lands to raise horses, build sacred temples, develop caravans of camels, and control the beautiful oases. The player with the most points at the end of the game will be anointed the Noble of the Oasis. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B508: Pictionary. Playing Pictionary may remind you of Charades, but with drawing on paper instead of acting out the answers. In Pictionary, though, both teams' cluegivers may be drawing at the same time as players strive to be the first to guess the correct answer. When the answer is not designated "All Play," one team simply tries to come up with the answer before the timer runs out, which is usually but not always possible thanks to the varying difficulty levels of the answers. No great drawing talent is required; instead, a good imagination when guessing the answers is the most useful skill. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B509: Tsuro. See B416. Sunday, 9:00AM - 11:00AM; One Session.

W510: RC Tank Battle Demonstration. See W222. Sunday, 9:00AM - 1:00PM; One Session. See Also: W251, W281, W318, W366, W419, W468, W547.

W511: Battlefleet Gothic; "Hide and Seek". See W223. Sunday, 9:00AM - 1:00PM; One Session. See Also: W253.

W512: Warzone; "Bring & Battle". See W225. Sunday, 9:00AM - 1:00PM; One Session. See Also: W285, W470.

B513: Cleopatra and the Society of Architects. See B272. Sunday, 10:00AM - 1:00PM; One Session.

B514: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B515: The 2006 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Sunday, 10:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B516: Vegas Showdown. Build your own hotel/casino by bidding against the other players to acquire tiles that represent slot machines, lounges, restaurants, and other casino-related places. Put those tiles on your player board, which represents your own customized casino. The tiles will allow you to increase your revenue, services, and fame. The player who builds the most famous hotel/casino wins the game. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W517: Space Hulk. See W247. Sunday, 10:00AM - 1:00PM; One Session. See Also: W259, W346, W379, W497.

W518: Classic BattleTech; "Rescue!". In this rescue mission, a company of Mercs have been asked to pick up a downed pilot and the local military are looking to stop them. Sunday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W519: Pirates CMG; "Sail the Atlantic!". Do you have what it takes to sail the Atlantic in search of gold and battle fierce Pirates? Bring 60 points of ships to battle it out on a large map. Gain control of the islands and get more gold to buy more ships for your fleet or hire mercenaries to do your dirty work. Sunday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B520: The 2007 DENCC Region 4 B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B226. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B226, B287, B322, B348, B447.

B521: The 2007 DENCC Region 4 Carcassonne Championship. See B299. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B299, B349, B449.

B522: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B523: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B524: Fishing for Terrorists. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B525: King's Blood. Marriage. Royalty. Tragedy. Will your line reign supreme? King's Blood is a fast-paced multi-player card game. Build the family tree by arranging marriages, exiling rivals, and crowning new royalty. Match a character with a compatible member of the opposite sex, and start a new generation. Play the last family member from your hand, and you've won! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B526: The Double Exposure Winter Spades Championship. See B330. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B330, B480.

B527: Ticket to Ride Europe. See B415. Sunday, 11:00AM - 1:00PM; One Session.

C528: VS System Open Constructed Tournament. See C393. Sunday, 11:00AM - 4:00PM; One Session.

C529: Yu-Gi-Oh Constructed Tournament. See C394. Sunday, 11:00AM - 4:00PM; One Session.

E530: StarCraft: Team Competition. Blizzard's ultimate space wargame with real-time combat! Standard options will be used. Get some friends together... or forge a temporary alliance for cooperative team action, and bring doom to all who threaten the homeworld! Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S531: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V532: The Double Exposure Winter $100 Soul Calibur III Championship. See V333. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V333, V481.

W533: HeroClix Unrestricted Event. See W467. Sunday, 11:00AM - 3:00PM; One Session.

C534: Legend of the Five Rings Multiplayer Lotus Constructed. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Games will consist of three or four players in a multiplayer format. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C535: Shadowfist "Both Guns Blazing" Constructed Speed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Win or lose fast! The player with the most wins in three hours wins the event. Standard deck construction rules in effect. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C536: Warlord: Saga of the Storm Poor Man's Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, your deck may contain only ONE rare or fixed card. Usually this means your Warlord. All other cards must NOT be rare. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

B537: The 2007 DENCC Region 4 Power Grid Championship. See B237. Sunday, 2:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B237, B303.

B538: The 2007 DENCC Region 4 Wooly Bully Championship. See B262. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B262, B433.

B539: Boggle. See B214. Sunday, 2:00PM - 4:00PM; One Session.

B540: Bohnanza. As card games go, this one from Rio Grande is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and dealmaking. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B541: Ra. Ra is an auction game with an Ancient Egyptian theme. Each turn players are able to purchase three lots of tiles with their bidding tiles. Once a player has purchased his three lots for the round, the other players continue until they do likewise, which can set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. The tiles give either immediate points, prevent negative points for not having certain types at the end of the round, or give points after the final round. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B542: Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel on Saturday at 11:00AM. Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. We'll play at least two games and total the scores. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B543: Ticket to Ride - Marklin Edition. See B331. Sunday, 2:00PM - 4:00PM; One Session. See Also: B459.

B544: Wizard. See B293. Sunday, 2:00PM - 4:00PM; One Session.

B545: Yahtzee. See B277. Sunday, 2:00PM - 4:00PM; One Session.

E546: Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. To close out DREAMATION 2007 we're going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slidebolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W547: RC Tank Battle Demonstration. See W222. Sunday, 2:00PM - 6:00PM; One Session. See Also: W251, W281, W318, W366, W419, W468, W510.

W548: Chronopia; "Bring & Battle". See W248. Sunday, 2:00PM - 5:00PM; One Session. See Also: W260, W429.

W549: Command Decision III; "Is That a Tiger in Your Pocket?". See W282. Sunday, 2:00PM - 6:00PM; One Session.

W550: Flames of War; "Death at the Crossroads". November 3rd 1943, 0935hrs near Nikopol. Elements of the 24th panzer division engaged elements of the 3rd Ukrainian front. Both armies must take and hold the cross roads or die trying! Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W551: Warhammer 40,000; "Bring & Battle". See W224. Sunday, 2:00PM - 6:00PM; One Session. See Also: W321, W422.

B552: Apples to Apples. See B229. Sunday, 4:00PM - 6:00PM; One Session.

D553: An Introduction to the Avatar System. Double Exposure's Avatar System GMs will give a crash course on the game and its history for new and potential players. Join and learn how you can participate in one of the longest-running LRPGs in history! Thursday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D554: The DREAMATION 2007 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Thursday, 12:00AM - 2:00AM; One Session; Serious, All Ages.

D555: What's New At...?. We invite all of our game company reps to come talk about what's new and interesting, and what we can look forward to seeing from them in 2007. Come boast! Come show off the new stuff! Casual, forum-style chat. Friday, 10:00PM - 12:00AM; One Session; Serious, All Ages.

D556: The 2007 Nexus Council Meeting. Join the newly elected Nexus Council as they consider the tasks facing them in 2007. Unfortunately, all weapons must be left outside the room. Saturday, 8:00PM - 10:00PM; One Session; Fun, All Ages.

D557: Convention Relations. How important are conventions, to game promotions? How can conventions be utilized better, to help game companies expand their player base? Come discuss how conventions work (or don't); convention organizers and game company representatives are welcome to participate. Sunday, 10:00AM - 11:00AM; One Session; Serious, All Ages.

D558: Independent Publishing Roundtable. Everything you ever wanted to know about designing, publishing, and promoting your own role-playing game, but were afraid to ask. Come join us and we?ll discuss everything from game design goals to playtesting to printing techniques to cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now. Fresh faces and old hands equally welcome. Sunday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

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