Thursday, January 24 - Sunday, January 27, 2008

Master Schedule for DREAMATION 2008

Updated 1/18/08

The DREAMATION 2008 Index of Events

Thursday Master Grid
Friday Master Grid
Saturday Master Grid
Sunday Master Grid


You may ONLY reserve seats in DREAMATION 2008 events if you are pre-registered.

To reserve your spot in the events you want to play in, send eMail to: this eMail address and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, OR events which have already filled up to capacity. Check this page often, it will be updated frequently.

We will reply within 48 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for this to work properly!


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW. Note that the winner of EACH DENCC Region 4 Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 11 and a GUARANTEED SEAT in the Final Rounds of the 2008 U.S. National Championship!


L001: "Welcome to the Fishbowl" by FishDevil Productions. This is a one-time special event. We at FishDevil Productions want to update your characters bright and early. Please bring all hard copies of your character and anything you can muster so we can be quick and efficient in the updating process. P.S. Frank and Gene don't want to be stuck behind the computer during our awesome larps! Thursday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L002: Complete Mafia for d20; "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the eighth running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8. Characters can be pre-generated and all new players will be able to get right into the game onsite. Players with (living) characters from the last four runnings may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Thursday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L003: CyberGeneration 2.0; "Food and Shelter" by Jonathan Lavallee. Not all corporations are enjoying the new ISA; some are actually actively working against it. The CEP has become a sort of "old boys" club, and no up and coming corp can crack it. So, option two is to get rid of it, and the Eden Cabal seems to be the only one trying. A corp is looking to give them some help on the sly, and wants to meet at a loud and crowded place, like a party, to see what the Cabal has to say and what they could give if they were going to help. However, there is a group of Raptors in the area who are pretty interested in finding out what's going on. Join the staff of Firestorm Ink in a repeat of this great LARP first run at DEXCON 9 using the CyberGeneration system. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L004: Legend of the Five Rings RPG; "Master of Puppets" by FishDevil Productions. After saving the Emperor's cousin during the Gempuku trial in the Crane lands, the samurai still find no peace. The maho may have been defeated but is his evil truly stopped. At the request of the Crane Daimyo the newly formed samurai were asked to leave the Crane city, so it may be rebuilt and cleansed after the previous battles. As the Samurai leave the city some decide to escort the lone Mantis home, while others follow the trail of the Blood Speaker, and still others seek out the trail of the murdered Crane samurai. All paths seem to lead to a small village at the border of the Crane territory. Discover what lies ahead for our Samurai and Samuraiko. Join one of the seven major clans that exist. Become a Lion, Crab, Scorpion, Crane, Phoenix, Dragon, or Unicorn. The custom rules of this LARP are based on the Legend of the Five Rings RPG 1st Ed. Props and costuming are encouraged. Friday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L005: Champions (HERO System 5th Edition); "The Enemy of My Enemy is My Friend?" by Ronni Katz. After losing a very tough battle against a very well organized and very powerful villain group, our heroes awaken in what looks like Sanctuary - the base known as "neutral ground" in the super community. But neutral ground isn't that for very long when the heroes find out that the world is being threatened by storms of biblical proportions caused by a weather control satellite gone awry and they only way to stop it is to trust the only people willing to loan them a space-worthy vehicle - the villain team they just fought! Players can bring their own pre-generated favorite hero or choose one from our copious collection. Costumes are ENCOURAGED and GOOD PRIZES will be given for best costume and role-playing! There are a LIMITED NUMBER of villain spots available and anyone interested in being a bad guy should email the GM at rlohengramm@aol.com. Friday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L006: Cthulhu Live! 3rd Edition; "Hammer of the Gods" by PST Productions. Two mighty clans, warring for generations stand at a fork in the road. The Roman threat from the South slowly encroaches forward, threatening their way of life. Their only hope is to find the legendary "Hammer Of The Gods". Lead by the strangers from the deep north, these two clans hope to harness the power of the gods and lead their people to victory. "Hammer Of The Gods" is a Cthulhu Live! event set in the Viking Era. Join the mighty warriors of the north and fid out if you have what it takes to wield the mighty "Hammer Of The Gods". Costumes are encouraged. For more details and character pre-registration, contact PST Productions at: pstproductions@gmail.com. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L007: Vampire: The Masquerade; "World of Darkness: Las Vegas, Part One" by Kitsune Entertainment. Welcome to the World of Darkness. A world much like our own but darker, more sinister. Where things go bump in the night and the shadows hold horrors that would make the bravest of men shutter. Tonight we will be venturing once again to Las Vegas. A city of sin and decadence. A city where dreams are made and broken at the roll of the dice or the fall of the cards. Where anything and everything man can imagine can happen, and often does. Please join Kitsune Entertainment for th e second installment of our Live-Action World of Darkness event. We will be using a modified old World of Darkness system. Full rules and character creation guidelines can be found at www.freewebs.com/kitsuneentertainment. Pre-generated characters will be available for new players Friday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L008: CyberGeneration 2.0; "Storm in a B-Cup" by Jonathan Lavallee. You and your bandmates have made it to the finals in The Red Zone's(tm) Battle of the Bands concert. The top prize is the position of house band for the whole year and the prestige that follows. There are rumours of vote tampering and other underhanded trcks, but you're totally above that, right? ...RIGHT? This LARP, which first ran at DREAMATION 2007, is a look at Digital Dreamtime, a CyberGen supplement for Australia. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L009: Concrete Jungle; "Folsom Prison Blues" by FishDevil Productions. A WORLD PREMIERE EVENT! It is World War III and the soviet union has never been dissolved, in fact The Soviet Union has launched an invasion and captured the entire west coast of the USA. The war has raged for the past three years, ragtag bands of resistance fighters assisted by special forces have managed to fight the war to a stalemate, but the Russians have managed to push past the Mississippi and into Georgia. Nuclear war has left most of the United States a wasteland inhabited by only those brave enough to attempt to reform civilization. This Installment of Concrete Jungle will test whether or not the survivors of the initial invasion can form civilization in a place long held outside of society. Welcome to the last fortified city of California. Welcome to Folsom Prison. We will see you here at the second Beta Test of Concrete Jungle, a Live Action Role Playing Game put together by the fellas down at FishDevil Productions. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L010: Mystic Realms; "All Glory to the Empire" by Mystic Realms. A new Dark-Fantasy LARP adventure set in the campaign setting Empire of Tyrs. (See mysticrealms.com for campaign information). A harsh place where demons sow seeds of destruction, hordes of undead spontaneously rise, magic-using beasts lurk and fierce mana-driven storms can destroy whole swathes of civilization. During the day, the Father and the Mother shine above the world, two suns giving life to the realm, but at night the Dead One, the pock-marked lifeless twin of the world exudes its death energy. This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete adventure that never leaves the ballroom! Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L011: "Atmosfear: Boulevard of Broken Dreams" by GALL. Who the Mummy? Khufu's the Mummy! The Gatekeeper has finally gotten his wish and isn't hosting the Game. By participant vote, the next Game gets to take place in Hollywood on the Nile, where all the fun, sin, and vice is. Come here to have fun, lose yourself, and air out some dirty laundry. Players get to choose from eight types of other worldly denizens: Vampires, Werewolves, Poltergeists, Zombies, Witches, Mummies, Restless Ones, and Soul Rangers. Once you know what you are, the game of the Other Side begins. Death is truly only the beginning. Character Creation role played out during game. The game uses the World of Darkness game system, but is not considered a part of the World of Darkness. Prior knowledge of the Atmosfear series is helpful, but not required Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L012: DEADLANDS; "The Sins of Our Fathers" by FishDevil Productions. A DREAMATION 2008 EXCLUSIVE! The perilous trek from battered Chester has come to a blessed end. The shining gates to the entrance of civilization read -CAIRO- above them and for a few refugees possibly a new place to call their own. Cairo, Mississippi has fast become a full-blown city and is quite the bustling port, using the Mighty Mississippi to become much more than a simple boomtown. While surely not the rustic town of beloved Chester the city offers a new start for some and escape for others. Will courage and keen wit get the hardened folk of Chester by as it has in past endeavors or will they need to learn some new tricks? Come on down and join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters can be carried over (and updated) or created Thursday night. Saturday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L013: Cthulhu Live! 3rd Edition; "Good For What Ails You" by PST Productions. A WORLD PREMIERE EVENT! Feeling tired, run down, not yourself? Has the spark you once had been snuffed out? Can't perform as well as you used to? Well with one trip to the wonderful Goatswood Sanatorium, we will revitalize your body, mind, and spirit. Using a combination of modern medical science, structured diets, and vigorous exercise, the expert staff at Goatswood Sanatorium will have you right as rain in only a few short days. So book your stay today. See one of our many representatives across the East Coast to reserve your place. Come join us in the beautiful woods of Maine at the wonderful Goatswood Sanatorium. We'll make a new person out of you! "Good For What Ails You" is an ALL-NEW event set in the 1890’s Gaslight era. Costumes are encouraged. For advanced character pre-reg please contact us at pstproductions@gmail.com. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L014: Vampire: The Masquerade; "World of Darkness: Las Vegas, Part Two" by Kitsune Entertainment. Welcome to the World of Darkness. A world much like our own but darker, more sinister. Where things go bump in the night and the shadows hold horrors that would make the bravest of men shutter. Tonight we will be venturing once again to Las Vegas. A city of sin and decadence. A city where dreams are made and broken at the roll of the dice or the fall of the cards. Where anything and everything man can imagine can happen, and often does. Please join Kitsune Entertainment for th e second installment of our Live-Action World of Darkness event. We will be using a modified old World of Darkness system. Full rules and character creation guidelines can be found at www.freewebs.com/kitsuneentertainment. Pre-generated characters will be available for new players Saturday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L015: "Under My Skin" by Emily Care Boss. A game about passion, fidelity and definitions of love. Exploring monogamy and polyamory. A group of friends get together and secret loves and passions erupt. Partners and lovers have to face up to their fears and jealousies as they find that time has taken its toll on their relationships. Passions rage and lovers have to see whether their relationships will last or crumble under the pressures of temptation and potential new love. People learn about themselves and what love really means. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L016: CyberGeneration 2.0; "The Night After" by Jonathan Lavallee. It's not just a party night, it's been a party weekend. Tonight is the second night to go out and have fun, and in 2027 anything can happen. Join the staff of Firestorm Ink in an encore presentation of this new LARP using the CyberGeneration system. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L017: Mystic Realms; "The World Needs Super Heroes!" by Mystic Realms. A WORLD PREMIERE EVENT! A new Super Hero LARP adventure set in the Mystic Realms campaign setting Heroic Earth. (See mysticrealms.com for campaign information). Journey on an interactive romp through the world of comic book heros and villains. Fight crime, save the world and still have time to rescue the cat from a tree! This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete adventure that never leaves the ballroom! Sunday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

G018: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge" by David Santana. A WORLD PREMIERE EVENT! LSJ52: Amthydor has many ties with many countries. But underwater it has few. When trouble starts brewing between the sea elves and the merfolk, adventurers are asked to investigate. A one round Legends of The Shining Jewel scenario for character levels 1 to 6. This scenario is part 2 of the Under The Sea series. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G027, G041, G051.

G019: SKELETAL CLOSETS; "Where is My Mind?" by Jonathan Lavallee. A WORLD PREMIERE EVENT! SKC06: Something weird is going on. It used to be that scanners could only read thoughts, not do anything about them. It was useful when you were trying to get out of the way of your mom when she's having a bad day, or to try to score more points with that hot juve at the party. But now, everyone's feelings are going haywire and one of you might be the cause. What's worse is that things are starting to get out of control quickly, and the huge paranoia that people are having over the Carbon Plague is reaching a fevered pitch. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages. See Also: G038.

G020: ARDNA: FLESH AND BLOOD; "Escape from Darkkstone Keep, Part One" by Vin Gallo. A WORLD PREMIERE EVENT! AFB13: Framed! Thats the only explanation! You never committed those crimes, and even if you did, you don't deserve where those damnded Dwarves are sending you. Darkkstone Keep. The most well fortified and guarded prison in all of Ardna. But they aren't the worst part of it. Even if there were no guards or fortifications, the entire prison is surrounded by the undead. A hell within a hell. They say no one's ever broken out of here before, and I cant say I don't believe it. But We have to try! We need to break out of this hellhole, fight our way back to the wall, find the scum who dared to lock us up, and clear our names. The damned be damned we have to try... This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 4th - 6th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: G029.

G021: ARDNA: FLESH AND BLOOD; "CSI: Crime Scene Investigators" by Vin Gallo. A WORLD PREMIERE EVENT! AFB15: Ahhh....Nothing like a relaxing night at Sam's Pub after a long adventure. Just a calm night with friends, enjoying the spoils of your labors. Right? Wrong. A murder has been committed with you and your friends implicated as the murderers. The captain of the guard has given you 24 hours to clear your name. Now, against all odds, you must find the murderous scum who set you up and bring them to justice...one way or another. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 3rd level characters. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G031.

G022: LEGENDS OF THE SHINING JEWEL; "The City Never Sleeps" by Keith Knecht. A WORLD PREMIERE EVENT! LSJ51: A team of researchers has gone missing south of Amthydor. It's up to the heroes to find out what happened. A two-round continuous play Legends of The Shining Jewel scenario for heroes of levels 5-15. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Friday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G033, G047.

G023: ARDNA: FLESH AND BLOOD; "Into the Woods" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB11: For years, our tiny farming village has survived on the edge of the Northern Woods. Some folk say that those woods are haunted. Until last month, I never would have believed them. Sure, there's some weird myths and the occasional monster, but nothin the town guard couldn't handle. Things here were calm. At least they were until...IT came. Somethings in those woods. Something foul. Something dark. Something EVIL. It's been terrorizing our little town and we need help. Surely you adventurers can help save our town, we need all the help we can get! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 3rd level characters. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G048.

G024: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet" by David P. Santana. LSJ42: What lies beyond the docks of Amthydor? What lives just beneath the sea? When certain factions start to have problems, it is a sign that adventurers will soon find out. A one round module for characters level 1 to 6. Part 1 of "Under the Sea." NOTE: Characters who are Nobles of House Sahdein and House Erikas will not be welcome in this module. Sea elf PCs might be very interested in playing this event. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G037, G046.

G025: ARDNA: FLESH AND BLOOD; "Escape from Darkkstone Keep, Part Two" by Vin Gallo. A WORLD PREMIERE EVENT! AFB14: We did it... Against all odds we did it. We broke out of the worlds most well guarded prison! Now we need only to break into the worlds most impregnable fortress. The Dwarven Wall. A fortification designed to hold the undead at bay for all of eternity. How are we supposed to break into that? But we have to try! We're so close to unraveling this mystery that I can taste it! We've come this far to clearing our names, are we going to let a wall stop us on this quest for vengeance, are we? Well, are we? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 4th - 6th level characters. Players need to have played in Part One before playing this game. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: G039.

G026: FELLOWSHIP OF THE WHITE STAR; "Crypt of Deception" by David Nadolny. A106: The Tsar of Russia wants to meet with the heroes. (Follow-up adventure to First Opportunity). This is part of the ongoing Fellowship of the White Star campaign of Gothic Earth, 1905, using Fellowship of the White Star Player's Guide by Theodrin Presents (d20 3.5). Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G040, G052.

G027: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge". See G018. Friday, 8:00PM - 12:00AM; One Round. See Also: G041, G051.

G028: SKELETAL CLOSETS; "The House" by Jonathan Lavallee. A WORLD PREMIERE EVENT! SKC07: There's a place in the combat zone where some people are trying to carve out their lives. You're one of them and let me tell you, the combat zone ain't easy. Especially with all the mayhem and violence that goes on there. Will you and your fellow house members survive the daily grind? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages. See Also: G042.

G029: ARDNA: FLESH AND BLOOD; "Escape from Darkkstone Keep, Part One". See G020. Friday, 8:00PM - 12:00AM; One Round.

G030: FELLOWSHIP OF THE WHITE STAR; "The Living Rock" by Victor Long. A105: In the Land Down Under, a search for a powerful Amulet leads scientists and Fellowship members on a discovery of life. This is part of the ongoing Fellowship of the White Star campaign of Gothic Earth, 1905, using Fellowship of the White Star Player's Guide by Theodrin Presents (d20 3.5). Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G044.

G031: ARDNA: FLESH AND BLOOD; "CSI: Crime Scene Investigators". See G021. Friday, 12:00AM - 4:00AM; One Round.

G032: FELLOWSHIP OF THE WHITE STAR; "Web of Lies" by Victor Long. A101: In Richmond, Virginia an old florist is found murdered. There are witnesses and plenty of evidence to convict the accused. So, why does the police chief want the case dropped? Why does the family want the investigation halted? This d20 event is intended for detective and reporter style characters and is designed to introduce players and characters to the Fellowship of the White Star campaign and the Earth of 1905. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G036, G050.

G033: LEGENDS OF THE SHINING JEWEL; "The City Never Sleeps". See G022. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: G047.

G034: ARDNA: FLESH AND BLOOD; "Everything's Dead in the Desert" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB12: Malkorach's Keep. The shining jewel in the Twilight Wastes. A lone font of life in the harsh desert. Long have the mysteries of this grand city been lost. Some say it is sustained by a council of mages. Others claim that it is blessed by the protection of the gods. Yet others still claim that dark magicks are at work here, manipulating the forces of life and death to create a haven in this harsh land. I don't know the truth, but I do know this. If we can find the secret of this town, we'll be the richer for sure! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 3rd level characters. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G043.

G035: FELLOWSHIP OF THE WHITE STAR; "Fiesta". A library of FWS adventures will be available including: "London Fires", "Snakes on a Plain", "Greased Lightening", and "First Opportunity". This is part of the ongoing Fellowship of the White Star campaign of Gothic Earth, 1905, using Fellowship of the White Star Player's Guide by Theodrin Presents (d20 3.5). Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G045, G049.

G036: FELLOWSHIP OF THE WHITE STAR; "Web of Lies". See G032. Saturday, 9:00AM - 1:00PM; One Round. See Also: G050.

G037: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet". See G024. Saturday, 2:00PM - 6:00PM; One Round. See Also: G046.

G038: SKELETAL CLOSETS; "Where is My Mind?". See G019. Saturday, 2:00PM - 6:00PM; One Round.

G039: ARDNA: FLESH AND BLOOD; "Escape from Darkkstone Keep, Part Two". See G025. Saturday, 2:00PM - 6:00PM; One Round.

G040: FELLOWSHIP OF THE WHITE STAR; "Crypt of Deception". See G026. Saturday, 2:00PM - 6:00PM; One Round. See Also: G052.

G041: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge". See G018. Saturday, 8:00PM - 12:00AM; One Round. See Also: G027, G051.

G042: SKELETAL CLOSETS; "The House". See G028. Saturday, 8:00PM - 12:00AM; One Round.

G043: ARDNA: FLESH AND BLOOD; "Everything's Dead in the Desert". See G034. Saturday, 8:00PM - 12:00AM; One Round.

G044: FELLOWSHIP OF THE WHITE STAR; "The Living Rock". See G030. Saturday, 8:00PM - 12:00AM; One Round.

G045: FELLOWSHIP OF THE WHITE STAR; "Fiesta". See G035. Saturday, 12:00AM - 4:00AM; One Round. See Also: G049.

G046: LEGENDS OF THE SHINING JEWEL; "Getting Our Feet Wet". See G024. Sunday, 9:00AM - 1:00PM; One Round. See Also: G037.

G047: LEGENDS OF THE SHINING JEWEL; "The City Never Sleeps". See G022. Sunday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: G033.

G048: ARDNA: FLESH AND BLOOD; "Into the Woods". See G023. Sunday, 9:00AM - 1:00PM; One Round.

G049: FELLOWSHIP OF THE WHITE STAR; "Fiesta". See G035. Sunday, 9:00AM - 1:00PM; One Round. See Also: G045.

G050: FELLOWSHIP OF THE WHITE STAR; "Web of Lies". See G032. Sunday, 9:00AM - 1:00PM; One Round. See Also: G036.

G051: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge". See G018. Sunday, 2:00PM - 6:00PM; One Round. See Also: G027, G041.

G052: FELLOWSHIP OF THE WHITE STAR; "Crypt of Deception". See G026. Sunday, 2:00PM - 6:00PM; One Round. See Also: G040.

N053: LIVING GREYHAWK; "A Bright Scaled Horror" by Charles Skidmore. KEO7-06: A delicate balance within Keoland has been destroyed, and an ancient enemy of the Empire has chosen this time to strike. Godakin Keep on the western border of the Empire has fallen to treachery and now flies a foreign banner. However, all is not darkness, as a powerful relic has been snatched from the grasping claws of the enemy and travels to the hands of the King. As a black tide surges eastward on the heels of the relic, a strange messenger arrives in the town of Black Top with a message of hope. Will a hastily convened council of heroes be able to take advantage of the message, or will it be drowned by the black tide of war? A roleplaying intensive Keoland regional adventure for APLs 6-12, and Part Three of the To the Last Man Standing series. This is a direct sequel to KEO6-04 Old Sins Cast Long Shadows and KEO7-04 Castlefall. It is recommended that those adventures be played first if possible. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N068, N081.

N054: LIVING GREYHAWK; "Divided We Stand" by Derek Schubert & Donovan Hicks. COR7-16: The Tenh has been shattered by the might of armies, decimated by the voracity of Ether creatures, and subjugated to the power of the Pale. Duke Labahlah now seeks to lead his land into a new era of greatness, but a formidable foe arising in Stonehold could dash his hopes. Can you secure the realm long enough to grant it a chance to recover? A one-round Core adventure set in the Duchy of Tenh for characters levels 8-15 (APLs 10-14) who remember that the enemy of my enemy might be my friend. The final part of "Legacy of Life". Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N075, N095.

N055: LIVING GREYHAWK; "Forest of Caverns" by Judy "JR" Rudolph & Phineas Walsh. KEO7-08: The Green Man of Geoff has returned. The Nethernight has been destroyed, allowing the Linth lands their slow process of recovery. External threats nullified, the Archdruidess of the Sheldomar Valley, Reynard Yargrove turns her full attention to finding a way to close the portals in the Dreadwood. Four keys. Four tribes. Four seasons. Four turns. Soon, the planar rifts will become permanent, forever turning the primordial forest into a pseudonatural planescape. Time is running out. An ancient enemy gathers its army in anticipation. Will you do your part to stop them? A Keoland Regional investigative Dreadwood adventure for APLS 4-10 in the Forests series and a sequel to KEOIS6-01 Forest of Iron, KEO6-02 Forest of Ribbons, and KEO6-07 Forest of Scales. Heroes are encouraged; mercenaries stay home. Large creatures may experience difficulty in this module. Note: This module counts as Reporting for Duty for Dreadwalkers, Dreadwalker Reservists, and Shadowdark PCs. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N062, N069, N089.

N056: LIVING GREYHAWK; "Rivalry and Treachery" by Rene Ayala. COR7-17: In the City of Greyhawk, the Royal Opera House and the Grand Theatre are well-known rivals and, on occasion, scathing accusations are followed by open-street brawls. In continued disrepair, the opera house anticipates a new production will keep its doors open permanently. That is, until the Royal begins to experience a series of unfortunate events. The cause is none other than its rival bent on treachery. As the curtain rises and Act One sets in motion insults, street fights, and a dagger in the back is just the beginning. A one-round Core adventure set in the Garden Quarter in the City of Greyhawk for characters levels 1-11 (APLs 2-8). Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N072, N084.

N057: LIVING GREYHAWK; "Forest of the Outlands" by Judy "JR" Rudolph & Phineas Walsh. A WORLD PREMIERE EVENT! KEO8-01: Four Keys. Four Tribes. Four Seasons. Four Turns. Time has run out for Reynard Yargrove. Not even the wishes of an archmage are enough to remove the taint of the Far Realms from the archdruidess, and no creature outside of Nature can close the portals. A trip to Obad-Hai's realm just might be the remedy. A Keoland Regional planar-hopping Dreadwood adventure for APLS 6-12 in the Forests series and a sequel to KEOIS6-01 Forest of Iron, KEO6-02 Forest of Ribbons, KEO6-07 Forest of Scales, and KEO7-08 Forest of Caverns. Note: This module counts as Reporting for Duty for Dreadwalkers, Dreadwalker Reservists, and Nature's Sentinels, and should be of interest to Members of the Old Faith. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N063, N070, N076, N082, N096.

N058: LIVING GREYHAWK; "Into the Mist" by Saampo Haarlaa. COR7-18: A call for help sends a group of strangers into a trackless swamp to look for a captured child with a familiar name. This adventure is recommended for groups with at least some outdoors experience. A one-round Core adventure set in the Domain of Greyhawk for characters levels 1-11 (APLs 2-8). Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N077, N090.

N059: LIVING GREYHAWK; "Rise of the Spider Queen" by Colleen Simpson & Creighton Broadhurst. CORS7-02: Sterich is once more in need of heroes to stand between it and the rising tide of darkness. Humanoid and giant raids boiling out of the Crystalmist Mountains are again increasing in frequency and boldness. Rumors swirling thickly through Istivin's shadowed streets speak of the malevolent Spider Queen and her resurgent interest in the sunlit lands of the Flanaess. This adventure is divided into low (APLs 2-8) and high (APLs 10-14) levels of play; a player may only play one of them. A one-round Core Special Living Greyhawk adventure for characters levels 1-15 (APLs 2-14). Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N071, N083, N098.

N060: LIVING GREYHAWK; "The Stalkyard" by Charles Skidmore. KEO7-07: As an unusually hot Keoish summer fades into autumn, events on the western border of the Empire continue to smolder. The truth is now filtering to the ears of Keoish citizens: war has come to the western marches and with every passing day marches eastward to Niole Dra. As the Keoish Empire reels from this sudden onslaught, a bold counterattack is planned on the heart of the assaulting forces: Godakin Keep. But is the assault a diversion, a suicide mission, or a stroke of genius? Only time will tell, because only the survivors author the histories. A Keoland regional adventure for APLs 8-12, and Part Four of the To the Last Man Standing series. This is a direct sequel to KEO6-04 Old Sins Cast Long Shadows, KEO7-04 Castlefall and KEO7-06 Bright Scaled Horror. It is recommended that those adventures be played first if possible. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N080, N093.

N061: LIVING GREYHAWK; "Wrath of the Slave Lords" by Tim Sech. COR7-19: Thanks to the quick thinking of many adventurers, Greyhawk was warned of the impending doom of Safeton months ago. The Greyhawk Militia sent some 200 men to the walled city in hopes to stop this supposed new slavelord and it looks like it may have. Nothing unusual has happened since the troops arrived. Could it be the slavelord decided it best not to contend with the might of Greyhawk, or was he simply biding his time? A one-round Core adventure set in Safeton for characters levels 2-15 (APLs 4 to 12). This is the third and final adventure in the Slavers series. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N073, N086, N094.

N062: LIVING GREYHAWK; "Forest of Caverns". See N055. Friday, 2:00PM - 6:00PM; One Round. See Also: N069, N089.

N063: LIVING GREYHAWK; "Forest of the Outlands". See N057. Friday, 2:00PM - 6:00PM; One Round. See Also: N070, N076, N082, N096.

N064: LIVING GREYHAWK; "Murder in the River Quarter" by Steve Yee & Michael McKeown. COR7-20: Tragedy has struck again in the Free City. With Turrosh Mak on the march, half-orcs are distrusted. Unsolved murders abound in the River Quarter, where tensions are strong. Is there a reason to this madness? Is the Maimed God to blame? An investigative one-round Core adventure set in the Domain of Greyhawk for characters levels 1-11 (APLs 2-8). Half-orc PCs may encounter some difficulty in this adventure. This is a sequel to COR6-10 Murder in Elmshire. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N078, N097.

N065: LIVING GREYHAWK; "Out of Sight, Out of Mind" by Steve Hess. SHE7-04: The discovery of an ancient temple deep in the Jotens has brought together many disparate elements in service to the greater good. Where once there was only monster-infested wilderness, a civilized community has been founded: Ladylight Pass offers the miners and explorers gathered there shelter and rest from their work. She also requires adventurers to help keep the darkness at bay. Who knows what threats lurk just outside her comfortable confines? A Sheldomar Valley meta-regional adventure for APLs 8-12 and Part Two of the Not One of Us series. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N079, N091.

N066: LIVING GREYHAWK; "Taking Flight" by William Muench & Shawn Merwin. COR7-15: The primordial force known as The Serpent grows stronger, longing to regain the power it lost to the gods at the beginning of time. At the center of its plans are a young Flan girl, preternaturally gifted in the arcane arts; an honorable kobold following his destiny; and a group of adventurers willing to brave the infernal wastes to end the threat. A combat-intensive, one-round Core adventure set in the Burneal Forest, Greyhawk City, and the plane of Avernus for characters levels 9-15 (APLs 10-14). This is the final adventure in the Windows to the Serpent's Soul series, comprising COR4-01 Shedding Scales, COR5-07 Clipping Wings, and COR6-08 Catching Breath. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N092.

N067: LIVING GREYHAWK; "Thick as Thieves" by Charles Skidmore. KEO7-09: As the Empire of Keoland rages with war, King Kimbertos plans an unusual ceremony to bolster his peoples’ resolve. The mastermind behind the invasion desires to see the ceremony interrupted in order to rob hope from a kingdom at war. What will ensue is a maze of manipulation and deceit, which can only mean that the most dangerous weapon here is not made of steel but rather of influence. Welcome to the recoronation of King Kimbertos Skotti the First. A Keoland regional adventure for APLs 6-12. Note: This adventure will be of particular interest to members of the Thieves Guilds. It is highly recommended that each table have at least one hero capable of stealth. Heroes who are not allowed to play in Keoland regional adventures for ANY reason MAY play in this adventure." Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N085, N099.

N068: LIVING GREYHAWK; "A Bright Scaled Horror". See N053. Friday, 8:00PM - 12:00AM; One Round. See Also: N081.

N069: LIVING GREYHAWK; "Forest of Caverns". See N055. Friday, 8:00PM - 12:00AM; One Round. See Also: N062, N089.

N070: LIVING GREYHAWK; "Forest of the Outlands". See N057. Friday, 8:00PM - 12:00AM; One Round. See Also: N063, N076, N082, N096.

N071: LIVING GREYHAWK; "Rise of the Spider Queen". See N059. Friday, 8:00PM - 12:00AM; One Round. See Also: N083, N098.

N072: LIVING GREYHAWK; "Rivalry and Treachery". See N056. Friday, 8:00PM - 12:00AM; One Round. See Also: N084.

N073: LIVING GREYHAWK; "Wrath of the Slave Lords". See N061. Friday, 8:00PM - 12:00AM; One Round. See Also: N086, N094.

N074: LIVING GREYHAWK; "RPGA Midnight Madness". Join the RPGA folks as they offer anything and everything that is running at DREAMATION 2008 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N088.

N075: LIVING GREYHAWK; "Divided We Stand". See N054. Saturday, 9:00AM - 1:00PM; One Round. See Also: N095.

N076: LIVING GREYHAWK; "Forest of the Outlands". See N057. Saturday, 9:00AM - 1:00PM; One Round. See Also: N063, N070, N082, N096.

N077: LIVING GREYHAWK; "Into the Mist". See N058. Saturday, 9:00AM - 1:00PM; One Round. See Also: N090.

N078: LIVING GREYHAWK; "Murder in the River Quarter". See N064. Saturday, 9:00AM - 1:00PM; One Round. See Also: N097.

N079: LIVING GREYHAWK; "Out of Sight, Out of Mind". See N065. Saturday, 9:00AM - 1:00PM; One Round. See Also: N091.

N080: LIVING GREYHAWK; "The Stalkyard". See N060. Saturday, 9:00AM - 1:00PM; One Round. See Also: N093.

N081: LIVING GREYHAWK; "A Bright Scaled Horror". See N053. Saturday, 2:00PM - 6:00PM; One Round. See Also: N068.

N082: LIVING GREYHAWK; "Forest of the Outlands". See N057. Saturday, 2:00PM - 6:00PM; One Round. See Also: N063, N070, N076, N096.

N083: LIVING GREYHAWK; "Rise of the Spider Queen". See N059. Saturday, 2:00PM - 6:00PM; One Round. See Also: N071, N098.

N084: LIVING GREYHAWK; "Rivalry and Treachery". See N056. Saturday, 2:00PM - 6:00PM; One Round. See Also: N072.

N085: LIVING GREYHAWK; "Thick as Thieves". See N067. Saturday, 2:00PM - 6:00PM; One Round. See Also: N099.

N086: LIVING GREYHAWK; "Wrath of the Slave Lords". See N061. Saturday, 2:00PM - 6:00PM; One Round. See Also: N073, N094.

N087: LIVING GREYHAWK; "The Forest Besieged - Part One: RECON (RPGA INTERACTIVE)". KEOI8-01: Tanglewood has fallen. No communications have been received from either the eastern Dreadverge towns like Oakroot, nor southern towns like Haven and Anglar. As the kaorti turn their rukanyr army towards Aridul and Dourstone, information is a most valuable commodity. A cluster of mini-missions set to run in 1-2 hours each for APLs 2-10. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N088: LIVING GREYHAWK; "RPGA Midnight Madness". See N074. Saturday, 12:00AM - 4:00AM; One Round.

N089: LIVING GREYHAWK; "Forest of Caverns". See N055. Sunday, 9:00AM - 1:00PM; One Round. See Also: N062, N069.

N090: LIVING GREYHAWK; "Into the Mist". See N058. Sunday, 9:00AM - 1:00PM; One Round. See Also: N077.

N091: LIVING GREYHAWK; "Out of Sight, Out of Mind". See N065. Sunday, 9:00AM - 1:00PM; One Round. See Also: N079.

N092: LIVING GREYHAWK; "Taking Flight". See N066. Sunday, 9:00AM - 1:00PM; One Round.

N093: LIVING GREYHAWK; "The Stalkyard". See N060. Sunday, 9:00AM - 1:00PM; One Round. See Also: N080.

N094: LIVING GREYHAWK; "Wrath of the Slave Lords". See N061. Sunday, 9:00AM - 1:00PM; One Round. See Also: N073, N086.

N095: LIVING GREYHAWK; "Divided We Stand". See N054. Sunday, 2:00PM - 6:00PM; One Round. See Also: N075.

N096: LIVING GREYHAWK; "Forest of the Outlands". See N057. Sunday, 2:00PM - 6:00PM; One Round. See Also: N063, N070, N076, N082.

N097: LIVING GREYHAWK; "Murder in the River Quarter". See N064. Sunday, 2:00PM - 6:00PM; One Round. See Also: N078.

N098: LIVING GREYHAWK; "Rise of the Spider Queen". See N059. Sunday, 2:00PM - 6:00PM; One Round. See Also: N071, N083.

N099: LIVING GREYHAWK; "Thick as Thieves". See N067. Sunday, 2:00PM - 6:00PM; One Round. See Also: N085.

R100: Contenders; "Desert City" by Jeffrey Collyer. An INDEPENDENTLY PUBLISHED GAME from Prince of Darkness Games - Part of the Indie Games Explosion! Contenders is a role playing game dealing with the shady and painful world of boxing. No need for a GM or preparation means you can jump straight into the dark world of Desert City. Each player takes on the role of a contender, a pugilist desperate to fight his way out of the gutter. Can your fighter build the hope and confidence necessary to become a true champion? Or is he destined to be dragged down into a sea of pain and despair? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R101: "Misspent Youth: A Game of Juvenile Delinquency and Being Awesome" by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME under development from The Independent Insurgency - Part of the Indie Games Explosion! In Snow Crash's future, Danny Ocean's crew–Goonies-sized–play craps to take down Big Brother. Misspent Youth is about friendship, the fight for freedom, and being awesome. It's a sci-fi game about 12 to 17 year olds in a future about ten years from now. The players create a villain together, then create their Youthful Offenders to tap into that. Features collaborative world creation, a unique group conflict system, fun at a level too concentrated to be legal. NOTE: This is a playtest of an unpublished game. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R130, R172.

R102: PDQ#; "Swashbucklers of the 7 Skies Playtest" by Chad Underkoffler. An INDEPENDENTLY PUBLISHED GAME under development from Chad Underkoffler - Part of the Indie Games Explosion! Sail into the 7 Skies for an evening of swashbuckling adventure with Chad Underkoffler, the man behind games such as Truth & Justice and the Zorcerer of Zo. This is a demo of his upcoming game, Swashbucklers of the 7 Skies, set in a world of floating islands and flying boats. You'll create a tight-knit group of characters with the other players at the table and then dive straight into the action, powered by the newly developed PDQ# (PDQ Sharp!) system. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R103: Shock 1.1; "Create a World" by Joshua Newman. An INDEPENDENTLY PUBLISHED GAME in development by Joshua Newman - Part of the Indie Games Explosion! Create a world and its futuristic challenges in the tradition of Ursula LeGuin, Philip K. Dick, and Bruce Sterling. Span millennia or moments, explore alien worlds and the human soul, and find out what happens to the characters and their world as the shockwave of the future crashes into them. A highly-structured collaborative speculative fiction creation system. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R207.

R104: Steal Away Jordan; "In Memory of Octavia Butler" by Julia Bond Ellingboe. An INDEPENDENTLY PUBLISHED GAME from Julia Bond Ellingboe - Part of the Indie Games Explosion! This session of Steal Away Jordan is inspired by Octavia's Bulter's Kindred. At least one PC will be a modern day person who wakes up on a Tennessee cotton plantation in 1820, where she is assumed to be a new slave. How will you integrate yourself? How do the other slaves react to your mysterious arrival and odd manners? If you never escape this time period, how will you make your way in your new environment? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R105: Universalis; "What's the Story?" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master – Universalis, the game of unlimited stories. As a group we will decide on a genre and setting. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R106: D&D 3.5; "To the Wall, Part One" by Robin Boan. The elven tower has fallen and the undead have breached the Dwarven Wall and invaded the land of the living. Even though the Dwarves hold back the brunt of the battle from the free people s of the world, we all still feel the aftermaths in our everyday lives. Thats why the wall needs dedicated adventurers like you to help the people of Ardna defend their way of life. Sure, you may not look like much now, but trust me, a few tours at the wall and you'll be a big damn hero! Whether you join for fame, fortune, adventure, or the thrill of battle, all this finally be yours if you follow me north. This is Part 1 of a two-part adventure that will take level 1 characters from 1-20. Character creation to be done on site. Players are encouraged and expected to play in both rounds Thursday Night and Friday night. Thursday, 8:00PM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R107: d20 (Modern); "Frontier Justice" by James Moore. Git 'em up and move 'em out! Join the Wallingham Wagon Train as it moves out West towards the latest boomtown. Keep the wagons together, avoid bandit attacks, Injun raids, and the periodic wanderings of Little Tommy. Oh, how the West was Fun! GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R108: Everway; "Crisis on King's Road" by Kat Miller. King's Road is a forgettable sphere that serves as a gateway for the rich sphere of Splendor and the desolate mining sphere of Quarry to connect with the Great City of Everway. The new King has decided that King's Road might be better off on its own and threatens to destroy its gates. Will you be able to keep those gates open or will the fate of 3 worlds be lost to Everway forever? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R179.

R109: WITCH HUNTER DARK PROVIDENCE; "Spurning Death's Touch" by Jason I. Gonding. 07: It is the dead of summer, 1689, whatever the cause the Colony of Virginia is being touched by evil. Ongoing campaign of swash-buckling supernatural investigations set in the 17th Century using Witch Hunter by Paradigm Concepts. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R138, R243.

R110: Don't Rest Your Head; "Survive the Night" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! You have just awakened in the small, strange town of Dark Harbor. There is something bad scratching at the back of your memory, and it may be your only way out. Can you survive the longest night of your life? Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R161, R223.

R111: "Escape or Die! Playtest" by Fred Hicks. An INDEPENDENTLY PUBLISHED GAME under development from Evil hat Productions - Part of the Indie Games Explosion! Want to start a game at midnight but not play until four? Then come join us as we try to Escape or Die! - a fantastically lethal real-time roleplaying game where you can bail as soon as your eyelids start to droop. Work with everyone at the table to create a predicament in the spirit of Aliens, Night of the Living Dead, or The Mummy and try to survive! Thursday, 12:00AM - 3:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R163, R224.

R112: "Kingdom of Nothing Playtest" by Jeff Himmelman. An INDEPENDENTLY PUBLISHED GAME under development from Jeff Himmelman - Part of the Indie Games Explosion! Kingdom of Nothing is a gritty urban fantasy game about people who have been forgotten and their struggle to crawl their way back out of the cracks through which they've slipped. The game is inspired by stories like Neverwhere, The Maxx and the Fisher King. Players take on the role of people who've survived some unknown trauma and now live on the street. Their pain has made them a victim of the Nothing, a force born out of apathy that ate their Name and their memories, and manifested their demons as hungry monsters that hunt them down. The events that led characters into the bitter situation they find themselves in are created in collaboration by the other players at the table, making the game an intense mysterious journey of self discovery for both the character and the player. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R129, R171.

R113: The Riddle of Steel; "The Witch King's Spies" by Matt Weber. An INDEPENDENTLY PUBLISHED GAME from Matt Weber - Part of the Indie Games Explosion! It's Year 2960 of the Third Age. Ecthelion II is Steward of Gondor, and things couldn't be worse for the White City. The newly-reinvigorated Sauron has sent a horde of orcs and other nasties to menace the city. The walls of the citadel are strong, and the defenders are valiant, but Gondor may yet fall into the Shadow. Will you stop the Witch-King's spies before it's too late? Will you save the White City? Will your father ground you when he finds out? Bring lots of D10s! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R114: d20 (Modern); "Time to Die!" by James Moore. Aleister Crowley, a man whose name is synonymous with the occult. The effects of his deeds have rippled through time to such an extent that all of human civilization is close to being snuffed out forever. Become one of several champions from across the ages of time itself to battle Crowley and set things right once and for all. Failure will not only be your end, but everyone's end. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R115: In Nomine; "The Shout of the Archangel" by Kevin Meares. It's begun, the four horsemen have been loosed and the Antichrist has taken power. Heaven and Hell are taking formal sides and the war is beginning. Can a team of outcast angels and renegade demons make a difference in whats to come and on which side will they ultamitely choose to fight? Players should have a basic familiarity with the concepts behind In Nomine. Adventure will draw from a combination of myth and popular end time fiction. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R116: 1001 Nights; "A Game of Enticing Stories" by Meguey Baker. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! In the palace of the Sultan are many rooms. In these rooms are many people, and the people have many stories. Most intriguingly for our tale, these people cannot leave these rooms. The ornately carved walls surrounding the fragrant pools and exotic gardens are high; the lace-like doors are webs of iron; the delicately cool tones and publicly refined manners raise the significance of an arched brow by feverish degrees. This 'place apart' holds the Sultan's peace, for to disturb it would be foolish indeed. But without the ability to laugh or cry or shout, the prisoners of the court have found other means to pursue their heart's desires. In their stories are found their daily pains, frustrations, hopes, and desires, and through the stories these things might be realized or relieved. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R184, R229.

R117: Grey Ranks; "German Tanks vs. Home-Made Rifles" by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME from Bully Pulpit Games - Part of the Indie Games Explosion! Grey Ranks takes place during the Warsaw Uprising in the summer and autumn of 1944. In this award-winning indie game, you take the role of a Polish teen, a former Boy Scout or Girl Guide, vital adjuncts to the Home Army known as the Grey Ranks. The game forces you to balance the personal needs of your character - love, intimacy, and belonging - with those of a nation being torn to pieces from three directions. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R118: Questers of the Middle Realms (PDQ#); "Ko-Sha on Ice" by Clinton Nixon. An INDEPENDENTLY PUBLISHED GAME from Tim Gray - Part of the Indie Games Explosion! As an ice storm lays siege to Ko-Sha, the largest city in the world, most people curl up in blankets and wait for a thaw. But not our intrepid adventurers: a mysterious patron has a more mysterious task for a large sum of money. Dare you creep through the sleeping city, covered in its blankets of snow? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R119: Serial; "Bind Them, Torture Them, Kill Them" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME in development by Incarnadine Press - Part of the Indie Games Explosion! You get up and go about your day unaware your being hunted. As you stop to get coffee on your way to work, as you chat with the doorman, as you enter the elevator, you are being watched and your hunter waits for the perfect moment to take you life. Fortunately for you he is being hunted too. Will the team trying to put your killer away prevail or will you become another headline in the murder spree? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R233.

R120: Steal Away Jordan; "An Antebellum Ghost Story" by Julia Bond Ellingboe. An INDEPENDENTLY PUBLISHED GAME from Julia Bond Ellingboe - Part of the Indie Games Explosion! 1850, Olive Branch Mississippi, the Tubbs Plantation. Master Beauregard Tubbs has died under mysterious circumstances, and his three sons have come to divide the assets of the plantation, including the slaves. But there's strangeness afoot: apparitions, big black dogs with blazing eyes, black cats, and a pretty young slave who collects graveyard dirt. The players, all slaves, are in the middle of it. Who is your enemy? Who is your ally? Who is the smooth talking man standing in the crossroads? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R121: The Burning Wheel; "A Damsel in Distress" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! A young noble woman, is in trouble. The PC's are her suitors, and family. They must find a way to both safe her, and choose who among them is most deserving to marry her. Before play the group will Burn up the exact details of the game. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R235.

R122: Cyberpunk v3; "The Price of Guilt" by Jonathan Lavallee. Charlie Woodford's hand shook as he punched in the cell number for Sal Mateo, his former bodyguard. They'd been through a lot together, a war in Columbia, a military coup in the Philippines, water riots in Australia, and a strike on one of Petrochem's Antarctic drilling platforms. Sal's team was good, damn good, but now they were drifters like everyone else looking for anything to pay the rent. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R123: Star Wars, D6 Revised 2nd Edition; "Passion of the Jedi" by James Moore. From beyond the Outer Rim has emerged a war armada of Mandalorians. They bring with them not only the weapons that made them one of the Republic's most dangerous foes, but secrets of the Force itself. This combination could spell the doom of not only the Republic, but the galaxy itself. Now it is up the the Jedi's Fifth Taskforce to unmask who is behind the Mandalorian's new mastery of the Force and stop them before the galaxy is once more plunged into a terrible war for its very survival. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R124: WITCH HUNTER DARK PROVIDENCE; "Fiesta". The following mods will be on hand for play: "Storm Tide", "It Came from the Woods", "Age of Innocence", "Loss of Innocence", and "Beasts of the Forest". Ongoing campaign of swash-buckling supernatural investigations set in the 17th Century using Witch Hunter by Paradigm Concepts. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R218, R238.

R125: "Omega Point Playtest" by David Petroski. An INDEPENDENTLY PUBLISHED GAME from David Petroski - Part of the Indie Games Explosion! It's a dark future where the boundaries between human and machine have blurred or fused. Today, cyborgs are real and they're everyone. But no one started questioning what happens when your body becomes more machine than flesh. Until now. Can you hold on to your humanity when all around you everyone else is surrendering theirs? (Previously playtested as "Technolust") Friday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R126: Agon; "Lest Darkness Fall" by Mel White. An INDEPENDENTLY PUBLISHED GAME from John Harper - Part of the Indie Games Explosion! The Argonauts have returned victorious after many trials and travails. Jason, your chief, hosts a great sacrifice and feast to applaud the victorious and remember the dead. The celebration marks the beginning of what will be the greatest of Greek legends! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R127: Christmas Ninjas; "Fight for Christmas!" by Mendel Schmiedekamp. An INDEPENDENTLY PUBLISHED GAME from Mendel Schmiedekamp - Part of the Indie Games Explosion! For 3000 years the Christmas Ninjas have fought for Christmas. Join your brothers and sisters, pandas and penguins to fight Santa's elves. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: R204.

R128: Food Holes (Contenders); "Eat Your Way Out of the Gutter" by Jason Morningstar & Remi Treuer. An INDEPENDENTLY PUBLISHED GAME from Prince of Darkness Games and modified by Bully Pulpit Games - Part of the Indie Games Explosion! You can eat a lot, and eat it fast. But the guy sitting next to you inhaled four pounds of corned beef hash in two minutes last week, and he's not any less hungry today...Do you have what it takes to make it big in the brutal, back-stabbing world of competitive eating? Food Holes is a ridiculously fun hack of Contenders where boxing is replaced by eating. Everything else - hope, pain, reputation - remains untouched. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: R170.

R129: "Kingdom of Nothing Playtest". See R112. Friday, 2:00PM - 6:00PM; One Round. See Also: R171.

R130: "Misspent Youth: A Game of Juvenile Delinquency and Being Awesome". See R101. Friday, 2:00PM - 6:00PM; One Round. See Also: R172.

R131: Prime Time Adventures 2.0; "Super Heroes Edition" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. This session will have a super hero theme, but as a group we will decide what kind of story we want to tell. Perhaps a 4 color silver age story, or a dysfunctional super powered soap opera, or something else entirely. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R132: Steal Away Jordan; "Congo Square, New Orleans, 1800" by Julia Bond Ellingboe. An INDEPENDENTLY PUBLISHED GAME from Julia Bond Ellingboe - Part of the Indie Games Explosion! On Sundays in New Orleans, slaves and free people of color congregated, largely unsupervised, on Congo Square. They met friends, family, and lovers. Slaves often performed alleged Vodou and African rituals for the curious spectators. They danced, drummed, bartered, and occasionally planned to escape. Life for city slaves was difficult, but not as rough as their plantation counterparts. Freedom of movement allowed permitted slaves the oppurtunity to escape, but is it worth it if you have to travel through bayous and swamps to get anywhere safe? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R133: The Burning Wheel; "Watership Dune" by Matt Weber. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Defend the Great Cabbage Patch from the fanatical followers of Usul-Rah, He Who Has Consumed the Carrot of Life! As one of the few remaining Great Warrens of the Lopinesraad, it is your right and duty to defend your lands and your rabbits from the encroachments of the new religion. From the secretive Bunny Gesserit Sisterhood to the brilliant Pentats (strategist rabbits who can count to five), this game is a wacky mish-mash of two of genre fiction's most beloved settings. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R134: d20 (Modern); "Terminator: Smashing Skynet" by James Moore. Skynet, the source of the Machines. Each time a trip to the past has occurred, Judgement Day still happens. Will things be different this time? Join a squad of freedom fighters as they journey back through time to try to finally avert Judgement Day. Oh, and was it mentioned that multiple T-800 series Terminators have been sent to stop you from completing your task? Will you succeed? Only time will tell. Based on a Dark Horse Comics story. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R135: GURPS 4th Edition; "The Many Faces of The Doctor" by Kevin Meares. It's some thing that has only happened a handful of times in history and usually in the most dire of emergencies. The 10 different incarnations of the last of the Time Lords have been brought together by the white Guardian to face some thing so dire no single Doctor could defeat it. Drawing from both the original and new series this adventure will draw together the 10 current incarnations of the Doctor. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R136: Mage: The Ascension (2nd Edition); "First Light" by Lowell Carson. Shortly after his death in 1332 BCE, most records of Akhenaten and his 16 year reign were erased from history. Thus, little is known of the 'heretic pharoah,' and most of that comes through the filter of his son Tutankhaten (more commonly known by the name he was forced to take following Akhenaten's death, Tutankhamun). A mysterious papyrus has come to your attention, allegedly written by Akhenaten's and Tutankhaten's advisor, and successor, Ay. This 3300 year old papyrus uses the proscribed names, Akhenaten and Tutankhaten, as well as the proscribed name of Tutankhaten' sister/wife, Ankhesenaten, and the previous unknown Neferkhetnaten. Curiously, an archaeological dig has recently begun at el Amarna, the site of Akhenaten's city of Akhetaten. Coincidence? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R137: Star Wars d20; "The Last Jedi" by Andrew Sussman. Continuation - once again you are being called to help on Yavin 4. Many stones left unturned, many questions unanswered..... Nows the time. You will have the chance to help rebuild the republic and the jedi order...You can make the history happen...You make the character and we will put you into the storyline...which will continue in future conventions as an ongoing game. Friday, 2:00PM - 7:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R200.

R138: WITCH HUNTER DARK PROVIDENCE; "Spurning Death's Touch". See R109. Friday, 2:00PM - 6:00PM; One Round. See Also: R243.

R139: Cyberpunk v3/2020; "Welcome to the End" by David Simpson. For this session players will have an opportunity to create their own Cyberpunk characters from scratch. Characters made during this session will be playable in the following session - "The End" at 8:00PM. Friday, 4:00PM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R140: GURPS 4th Edition; "The Wyrms of Greater Stoat" by James Carpio. The small village of Greater Stoat has fallen upon hard times. The untimely deaths of its Nobles, and now its children are found wandering aimlessly throughout the streets of a neighboring town. What madness lies behind the veiled woods, and what secrets lie there? Friday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R239.

R141: Hero System 5th Edition; "Hero All-Stars" by Darren Watts. Hero Games President and designer Darren Watts presents Hero All-Stars 2007, for the final time! It's 1965, and James Bond has gone missing on a mission in East Berlin. Jim Phelps puts together an all-star Impossible Missions Force team to rescue him and the secret documents he was carrying before the KGB, SMERSH, SPECTRE, THRUSH, or anybody else can get hold of him! Friday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R197.

R142: "Beowulf Playtest" by Joshua Newman. An INDEPENDENTLY PUBLISHED GAME under development from Joshua Newman - Part of the Indie Games Explosion! The sparkling snow, splashed with blood. A monster bares its teeth and fears for its family. A king's decision brings flame and ruin to that which was his to guard. Powered with Vincent Baker's Anthology Engine, the system behind In a Wicked Age, Beowulf takes place in the 6th century in northern Europe, a land of ice and steel. Players will portray the hero, monsters, rivals, lovers, rulers and thanes as we find out what it takes to make a hero — and if perhaps he's better left unmade. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners ONLY; Fun, 18 & Over ONLY.

R143: Criminal Element; "Capers and Heists" by Michael P. O'Sullivan. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME under development from Michael P. O'Sullivan - Part of the Indie Games Explosion! "The score on this heist... The score is worth the heat it could bring. It's worth breaking through security systems, racing down city streets, or shooting down anyone that gets in our way. It's worth the time we could do, or the bullets we could take. It's worth all of that because we're criminals and this is what we do. We take scores." Play Criminal Element, the Caper and Heist move role-playing game. Inspired by films such as Heat, Lock Stock and Two Smoking Barrels, and Reservoir Dogs. Together at the table we'll create the perfect heist, from the crooks running the job to the plan itself, and then put into bloody action. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R206.

R144: Ganakagok; "The Edge of the Ice" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! The millenium-long night of the ice-world of Ganakagok is coming to an end, and the Nitu people struggle to survive the end of the world as they know it. What fate will you face with the rising of the Sun? A story-game with an oracular resolution system that generates myths and legends as the product of play. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R145: Polaris; "Chivalric Tragedy at Utmost North" by Matt Weber. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, as far north as north can go, there was the greatest civilization that this world will ever know. Though they will be destroyed just as the world destroys all beautiful things, we will look into the time that they are not yet gone, for though the sun blights their sky and the demons blight their earth, the Knights of the Order of the Stars still stand as a last defense for the remnants of their once great city. One by one, the knights will fall, until none are left and their people are destroyed. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R146: Spirit of the Century; "Louis Leakey and the Mystery of the Murdered Monkey" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! In Olduvai Gorge, 1937, the ambitious anthropologist Louis Leakey and his team of intrepid scientists uncover a find of (pre) historic consequences. The heroes must dig deep into the past in order to save the future of mankind! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R147: With Great Power...; "Crossover" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! You have your own title and you've saved the world your own way in your own issues, and now this, a limited 5 collectible foil cover double-sized Spectacular issue. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R148: "Young Adult RPG Playtest" by Remi Treuer. An INDEPENDENTLY PUBLISHED GAME under development from Remi Treuer - Part of the Indie Games Explosion! Enjoy a trip from the mundane to the fantastic in the style of young adult authors like Daniel Pinkwater, Roald Dahl, and JK Rowling. Features innovative mechanics that encourage collaboration and storybuilding; Young Adult RPG won first place in Game Chef 2007. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages.

R149: AD&D, 2nd Edition; "A Classic Adventure" by James Moore. It has been said that there is no school like Old School. Therefore, come play in an Old School type adventure using one of the Old School systems for Dungeons and Dragons. Rescue the Princess, slay the Dragon, and stop the evil Wizard with an adventuring party made up of the classic adventuring party stereotypes. Take a step back into the Classics. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R150: Arcane Circle RPS; "Adventures in Middle Earth: Cleansing the Unclean" by Steve Balbo. As members of a rising order of knights, you have been given the task of investigating the report of a haunted settlement and rescuing the members of an important caravan. Rumors abound of the horrors you may encounter but you are veterans of dealing with the supernatural. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R151: The 2008 DENCC Region 4 Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his flagship creation, published by Living Room Games. This is the second U.S. National Championship for this game! You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R195. Next Round: R241.

R152: Cyberpunk v3/2020; "The End" by David Simpson. It's the end of days for society. People living on top of each other, ridiculously overcrowded cities, megaviolent street gangs, and an underfunded, undermanned police force expected to hold it all in check. But that's the least of your concerns. Overhead loom the new towers of babel. Pillars of glass and steel filled with empty suits all clawing at each other in pursuit of the all mighty eurodollar. With your chromed optics always to an unseen solution to ending this dystopia. Players get to bring in characters from the previous session "Welcome to the End" at 4:00PM, and rock the dark future. This will potentially become an ongoing campaign to be run at all future Double Exposure events. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R153: D&D 3.5; "To the Wall, Part Two" by Robin Boan. The elven tower has fallen and the undead have breached the Dwarven Wall and invaded the land of the living. Even though the Dwarves hold back the brunt of the battle from the free people s of the world, we all still feel the aftermaths in our everyday lives. Thats why the wall needs dedicated adventurers like you to help the people of Ardna defend their way of life. Sure, you may not look like much now, but trust me, a few tours at the wall and you'll be a big damn hero! Whether you join for fame, fortune, adventure, or the thrill of battle, all this finally be yours if you follow me north. This is Part 2 of a two-part adventure that will take level 1 characters from 1-20. Character creation to be done on site. Players are encouraged and expected to play in both rounds Thursday Night and Friday night. Friday, 8:00PM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R154: Dungeons & Dragons 3.5; "Never Too Old!" by Chris Bernhardt. You are a group of adventurers who have come to the end of your careers but cannot let the 'glory days' go without one last sojourn into the unknown. A recent bout of monster sightings has led you to a remote forest and the entrance to a dark and sinister cave. Do you dare to venture into the foreboding abyss? Tighten your belts and sally forth cause you are 'never too old'! This is an adventure for experienced players, the PC's will have several handicaps to make them challenging and fun to roleplay. Come test your skills as a player and enjoy the best roleplaying experience you've ever had! Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Experts ONLY; Serious, Under 18 Requires Parental Clearance.

R155: LIVING ARCANIS; "Luck of the Draw" by Derrel Weaver. IK Enpebyn 01-01: Guard the supply caravan on its way to Enpebyn and make some money. This is a LIVING ARCANIS INTRODUCTORY adventure, designed for 1st to 5th level characters. (Characters out of that range may not play this adventure.) (APLs 1, 2, 3, and 5). An on-going high fantasy campaign by Paradigm Concepts (D20 3.5). Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners ONLY; Serious, All Ages. See Also: R237.

R156: Pendragon 5th Edition; "The Pendragons" by Kevin Meares. It was a time of myth and legends. King Uther Pendragon ruled England with the advice and aid of the Archdruid Merlin. In a matter of years his son will take the throne and become the most famous king in history King Arthur Pendragon. Using the Pendragon 5th Edition rules from White Wolf publishing, all players will be land owning knights starting during the reign of King Uther. Events will proceed year by year through the two time slots covering as much of the two eras as possible. All beginning knights will be supplied by the GM but additional ones will be generated as the need arises. There will be a dinner break betwene the two rounds of this event. Friday, 8:00PM - 12:00AM; Two Continuous Rounds; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R157: WITCH HUNTER DARK PROVIDENCE; "The Forgotten" by Matthew Domville. A WORLD PREMIERE EVENT! 11: The nights are getting cooler and the days are warmed by the sun along the sea way in the village of Beaujois, an eastern town in New France Ongoing campaign of swash-buckling supernatural investigations set in the 17th Century using Witch Hunter by Paradigm Concepts. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R219, R244.

R158: Freeform/Jeepform; "The Upgrade!" by Tobias Wrigstad. An INDEPENDENTLY PUBLISHED GAME from Tobias Wrigstad - Part of the Indie Games Explosion! A "Temptation Island"-like game about (our) prejudice for participants in reality shows. Exotic locations, exotic gaming style, secret sex and fish-shaped signs. Do you dare to take your relationship on a test-drive on the Upgrade! island resort? Friday, 9:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

R159: Coming of Age; "Space Police Cadets" by Mendel Schmiedekamp. An INDEPENDENTLY PUBLISHED GAME from Mendel Schmiedekamp - Part of the Indie Games Explosion! Coming of age as a police cadet has never been easy. But with space pirates and maniacal computer examiners, it's never been more interesting. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R187.

R160: Contract Work; "Specialist Needed" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME in development by Lucre Press - Part of the Indie Games Explosion! Contract Work is a game of Hitmen, assassins, and debt. Tell me how you'd get the job done. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R188, R205.

R161: Don't Rest Your Head; "Survive the Night". See R110. Friday, 12:00AM - 4:00AM; One Round. See Also: R223.

R162: Don't Rest Your Head; "Tangible Shadows" by Ryan Macklin. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Have you ever been so exhausted that the world seemed to shift before your very eyes? The shadows seem tangible, the howls of the wind deliberate, every glance a malicious stare? This is only the beginning for the Awake, people who have been without sleep for so long that they've discovered a strange place filled with nightmares made real, held at bay only by the fantastic powers these people find in their insomnia. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R163: "Escape or Die! Playtest". See R111. Friday, 12:00AM - 3:00AM; One Round. See Also: R224.

R164: Freeform/Jeepform; "Drunk & Disorderly" by Tobias Wrigstad. An INDEPENDENTLY PUBLISHED GAME from Tobias Wrigstad - Part of the Indie Games Explosion! This is an explosive short-story about alcohol addiction and what it is like to have your mind give up on you before your body. About self-contempt, the power of the drink, and watching the life of others without being allowed in. Rules are explained before playing. Basically, people should know how to role-play, and don't be afraid of dealing with serious issues. Friday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. See Also: R225.

R165: Monsters and Other Childish Things; "What You Got For Christmas" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Arc Dream Publishing - Part of the Indie Games Explosion! Monsters and Other Childish Things is a distressingly fun and action-packed roleplaying game. It's about kids and the relationship-devouring horrors from beyond space and time who love them. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R166: Baron Munchausen; "An Evening of Competitive Lying" by Michael Miller. What better way to end the day than fine company, fine beverages, and the fine tales of your fine adventures? Join us, my friend, and regale us with your true tale of why the Queen of Bohemia has your name tattooed on her palm, and how the Man in the Moon helped you leap the English Channel. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

R167: D&D 3.5; "Who Are You and Why Are You Following Me?" by Philip Leipf Jr.. This is a D&D game with a difference. Every game seems to start with a group of adventurers that come together and work together to defeat a common enemy. Well this game is more like real-life, each party member has their own objectives, some of them secret, some not, some of them in opposition. Who can finish the quest and as many of their own objectives as possible determines the "winner." Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R178, R236.

R168: d20 (Modern); "We Know Your Suffering" by James Moore. Welcome to Carnate Island, a place so memorable you may never leave it! Truly wonderful horrors have happened here, each one more wonderful, terrible, and frightening than the last. If you can endure the Suffering that goes on here, you might just win your soul. Based on The Suffering video game series. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R169: Artesia: Adventures in the Known World; "Doom of the Fallen" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Mark Smylie - Part of the Indie Games Explosion! The Book of Dooms, written at the dawn of creation, echoes the fates of all beings. A troupe of criminals spit at the destiny written for them but how long until their time runs out and they are delivered the justice they clearly deserve. Doom of the Fallen is a scenario set in the world the Artesia, a gritty, pre-renaissance fantasy world ripe with rich cultures and an immortal dance between mortals and the spirit world. Artesia: Adevntures in the Known World is the Origins Award winner for 2003. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R170: Food Holes (Contenders); "Eat Your Way Out of the Gutter". See R128. Saturday, 9:00AM - 1:00PM; One Round.

R171: "Kingdom of Nothing Playtest". See R112. Saturday, 9:00AM - 1:00PM; One Round. See Also: R129.

R172: "Misspent Youth: A Game of Juvenile Delinquency and Being Awesome". See R101. Saturday, 9:00AM - 1:00PM; One Round. See Also: R130.

R173: Sorceror; "Complete Mafia for Sorceror" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine a world where oganized crime families gained their power from demonic pacts. The only question is, how much of your soul will you sell to gain the power you deserve? Combines elements of Complete Mafia for d20 with the always vicious Sorcerer system. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R234.

R174: Swansong; "Winter of 1424" by Clinton Nixon. An INDEPENDENTLY PUBLISHED GAME from Joe Prince - Part of the Indie Games Explosion! Admiral Zheng He has long sailed the world in his treasure ships, discovering new lands. But when his own kingdom turns against him, the eunuch explorer and his crew sail into the unknown North. Without a home, under the shadow of hell, they find themselves in a savage, frozen land that threatens to tear them from all they have left: each other. Experience the power the Tarot can bring to a fantastic tragedy. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R175: The Burning Wheel; "Trouble in Hochen" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Meet in an inn, uncover the mystery, fight the monster! A traditional style adventure done the Burning Wheel way. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R176: The Burning Wheel, Revised; "Quest for the Holy Grail" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Play as Merlin, Lancelot, Guinevere, or another of the legendary figures from King Arthur's court in search of the Holy Grail. For each, only the Grail will lead to your heart's desire. Will you be the one to bring the Grail to King Arthur? Will you be the one to claim glory? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R177: With Great Power...; "The Monster Squad" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The police swarmed in and tackled the 9 foot tall, scale-covered thing. Until it was too late, they never realized that he was the hero! Come join The Monster Squad! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R178: D&D 3.5; "Who Are You and Why Are You Following Me?". See R167. Saturday, 9:00AM - 1:00PM; One Round. See Also: R236.

R179: Everway; "Crisis on King's Road". See R108. Saturday, 9:00AM - 1:00PM; One Round.

R180: LIVING ARCANIS; "Flowering of the Blood Vine" by James Zwiers. LA-SP5-11: A voice, strained and scratchy, calls out a warning. "Into the rising dark a tide of blood will ebb and flow..." (This adventure is the sequel to LA-SP3-18 Emergence of the Spurned and LA-SP4-04 Under a Dying Sun. While it is highly recommended that you have played both prior adventures, it is not required.) An on-going high fantasy campaign by Paradigm Concepts (D20 3.5). Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages.

R181: Monster: The Noun; "Streets of Stage Blood" by Jonathan Lavallee. A WORLD PREMIERE EVENT! Join Firestorm Ink as they debut a brand-new role playing game in this fantastic playtest! The streets are no place for a mortal to be wondering about, particularly when Monsters are afoot. Try to survive as you deal with just a quick jaunt down the street to the LARP you're trying to get to. If you can make it to that, and survive the unspeakable evil that flows from such a place, then maybe you deserve the title of MONSTER! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R182: Star Wars, D6 Revised 2nd Edition; "Tomb of Terror" by James Moore. Korriban, the ancient home of the Sith. On this world are places so terrible that make even the Dark Lord himself hesitant to travel to them. Therefore, he's sending you instead. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R183: WEGS - Wickedly Errant Game System; "Dungeons or Dragons (Players' Choice)" by Larry Wick. Welcome to WEGS, the Wickedly Errant Game System! Sword-n-sorcery with a Vegas-laced twist! What's it gonna be, folks? The session begins with the wickedly quick WEGS character creation where players create their hero (Warrior, Ranger, Trickster, Mage or Sage). Next the players decide the adventure: fight dragons, explore dungeons, assault giants, taunt some goblin slavers or encounter a minotaur or two? Have at it, folks! We're ready for your adventure! Saturday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R184: 1001 Nights; "A Game of Enticing Stories". See R116. Saturday, 2:00PM - 6:00PM; One Round. See Also: R229.

R185: Ashcan (Playtest); "A Penny for My Thoughts". See R230. Saturday, 2:00PM - 6:00PM; One Round.

R186: Burning Empires; "No Exit" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The war has been raging now for three years. The atmospheric and orbital assets of both sides have been crippled. Infrastructure was destroyed in the initial bombardment. The reinforcements and reserves have been spent. Both sides are exhausted - they now sit at a deadly stalemate. You four are the only survivors along this front. You have enough firepower to hold off a division, but supplies are running short. And rumor is the Vaylen have infiltrated your ranks. Will you fight on to die a pointless death, will you surrender to the enemy or will you find another more drastic solution? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R187: Coming of Age; "Space Police Cadets". See R159. Saturday, 2:00PM - 6:00PM; One Round.

R188: Contract Work; "Specialist Needed". See R160. Saturday, 2:00PM - 6:00PM; One Round. See Also: R205.

R189: FATE 3.0 (Variant); "Fatal Fantasy" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Evil hat Productions, modified by Consensus Games - Part of the Indie Games Explosion! HIGH CONCEPT: Herodotus meets The Silmarillion by way of 300. IN OTHER WORDS, in other words, a sprawling and storied Bronze Age world of diverse cultures, dramatic legends, and dangerous personalities is ramped up to '11' by incorporating high fantasy tropes of elves, dwarves, sorcerors, and oracles - as well as a healthy dollop of high-stakes martial action and militaristic violence. The PCs are mythril-armed heroes of a half-elven culture set amid a land blessed by the gods that is under threat from elven reavers who want to throw down the heavenly fire that is the source of the land's divine fruitfulness and magic. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R190: Freeform/Jeepform; "Lives, Births, Deaths" by Tobias Wrigstad. An INDEPENDENTLY PUBLISHED GAME from Tobias Wrigstad - Part of the Indie Games Explosion! Lives, Births, Deaths is a successor to the jeepform game Doubt, a game about relationships. Lives, Births, Deaths is in some sense an attempt at crossing free form role playing, story now and the sims. An stab at kitchen sink realism and close-to-home everyday drama using minimalist methods and outsourcing the bulk of the creative process on the players. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R191: Giants; "Adventure and Hunger" by Jeff Lower. An INDEPENDENTLY PUBLISHED GAME from Jeff Lower - Part of the Indie Games Explosion! A game about Giants and their hungers. Create your own Giant and the community it protects and is supported by. Fill the world map with marvels that will draw your Giants on quests of adventure and hunger. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R231.

R192: Prime Time Adventures 2.0; "SciFi Edition" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. This session will have a science fiction theme, but as a group we will decide what kind of story we want to tell. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R193: Project Bearclaw (Playtest); "Rust Mountain Sending" by Jason Morningstar & Kevin Allen Jr.. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME under development from Bully Pulpit Games - Part of the Indie Games Explosion! Project Bearclaw is a pair of roleplaying games being co-developed by Kevin Allen, Jr. and Jason Morningstar. They both involve lightning cannons, blood-sucking monsters, long journeys by foot and wheel, and what happens after the world ends. One of them also involves the true nature of God. These will be the first playtests of Project Bearclaw, so expect excitement, new ideas, and a bumpy ride. If you have loose change from weird places, bring it! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R194: Arcane Circle RPS; "Adventures in Middle Earth: Dark Council of the North" by Steve Balbo. The Warlords of the Horde of Angmar are meeting to prepare the coming Spring campaigns to crush the decimated realms of Arnor. At your command are the greatest minions of evil within the Witch King's Army. Your toughest challenge may be surviving this gathering of rogues to carve out your Glory within the Horde. Come create Chaos! This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R195: The 2008 DENCC Region 4 Complete Mafia for d20 Championship. See R151. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R241.

R196: The 2008 DENCC Region 4 CONTINUUM Championship. Aetherco presents their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. This special tournament is a one-round game, the winner of which will qualify for the final round of the National Championship at DEXCON 11. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R197: Hero System 5th Edition; "Hero All-Stars". See R141. Saturday, 2:00PM - 8:00PM; One Round.

R198: LIVING ARCANIS; "Blood Calls to Blood" by James Zwiers. LA-SP5-12: "All that lives must die, passing through nature to eternity" - William Shakespeare, Hamlet, Act I, Sc. 2. This adventure is the sequel to LA-SP5-11 Flowering of the Blood Vine. While it is highly recommended that you have played the prior adventures, it is not necessary. An on-going high fantasy campaign by Paradigm Concepts (D20 3.5). Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages.

R199: Shattered Dreams; "What Lurks Behind Dreaming Minds" by Kevin Meares. We spend a third of every day asleep. During some of this time things happen to our mind that can seem as real as the waking world yet we dismiss them, calling them dreams. To some of the ancients dreams were another world. To Jung the subconcious of every person was linked. Now a days these ideas are, mostly, ignored but what if dreams were in fact real. What would it be like to leave your own dream and walk the lands between dreams or even enter those of another? What if you found that just as our world had its predators so did the world of dream. This is the world of Shattered Dreams. By day your characters are normal every day people. By night they have learned the trick of dream walking and must try to stand against the monsters they find their. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R200: Star Wars d20; "The Last Jedi". See R137. Saturday, 2:00PM - 7:00PM; One Round.

R201: WEGS - Wickedly Errant Game System; "Dingbitt's Dunge O' Doom" by Larry Wick. A demented dungeon crawl with WEGS. Good old sword-n-sorcery rpg-in'. Rules taught! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into the randomly generated dungeon run by Dingbitt, the rabid Gnobbit trickster. It's up to the players to decide what it shall be: fabulous treasure, worthy opponents or, perhaps, just to find a way out? It's amazing how priorities change when they're no longer on Dungeon Level 1! This scenario utilizes the WEGS Deal-A-Minion deck. The fate of the players all depends on how the cards fall. The Texas Hold ‘em of dungeon diving! Saturday, 2:00PM - 5:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R202: Prime Time Adventures 2.0; "Miniseries Event!" by Remi Treuer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Generate the pitch, create your characters, and play a full arc in a single session of this lightly-hacked version of PTA. Saturday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R203: C&CFG (Cheap & Cheesy Fantasy Game); "Heroes of the Land" by Clinton Nixon. An INDEPENDENTLY PUBLISHED GAME from Clinton Nixon - Part of the Indie Games Explosion! In a land of gentle hills and long winters, people of the countryside band together in times of need. Sometimes trouble comes on the winter solstice, in that longest night, and the land must give up its heroes, men and women who bring ancestors' swords, lost magic, and secret craft together to drive back the darkness. Be those heroes in a little-known classic of fantasy gaming! Know the call of adventure and the depths of the hero's heart! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R204: Christmas Ninjas; "Fight for Christmas!". See R127. Saturday, 8:00PM - 12:00AM; One Round.

R205: Contract Work; "Specialist Needed". See R160. Saturday, 8:00PM - 12:00AM; One Round. See Also: R188.

R206: Criminal Element; "Capers and Heists". See R143. Saturday, 8:00PM - 12:00AM; One Round.

R207: Shock 1.1; "Create a World". See R103. Saturday, 8:00PM - 12:00AM; One Round.

R208: Spirit of the Century; "Rex Rich and the Warlord of Mars" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Join wealthy aviation entrepreneur Rex Rich as he and his friends test-fly their new rocket-plane. Will Rex win the big contract he's banking on? But little does Rex realize that eyes from outer space are upon him, and that his test flight may embroil him in the opening salvo of interplanetary war! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R209: The Burning Wheel; "The Sacrifice" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The Elves of Qelan Citadel are leaving for the West. Their time on these lands is at an end. They journey now into eternity to join their fathers and gods. But some have elected to remain behind. A cabal of Dark Elves has spurned the journey. They will remain here, sowing strife and hatred for all time. Knowing that they will wreak havoc and ruin if left to their own devices, the Lord Protector of Qelan Citadel has also elected to remain behind with three others. These four have forsaken immortality and have sworn to exterminate the plague of the Dark Elves before it spreads - even if it costs them their lives. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R210: "Overlord" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Bully Pulpit Games - Part of the Indie Games Explosion! The Shab-al-Hiri Roach is a dark comedy of manners, lampooning power and the people who crave it and asking players to answer a difficult question - are you willing to swallow a soul-eating telepathic insect bent on destroying human civilization? No? Even if it will smash Hitler in the process? Come play Bully Pulpit Games' new Overlord variant of The Roach, remixing the game to take place at a top secret commando training camp on the eve of the Normandy invasion in 1944. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

R211: D&D 3.5; "It's the End of the World" by Kevin Meares. Through out the worlds there is one event that all wise people fear. And word is out; the end is neigh. Can a team of epic level characters stave off the dreaded comming of a change of edition? Bring a 30th level character using any rules ever published for 3rd Edition Dungeons and Dragons. As long as you have a copy of the rule book it'll be legal. Any world, any race, any class, any feat. Will any of it be enough to stop the end of gaming as we know it? Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Experts ONLY; Silly, 18 & Over ONLY.

R212: D&D 3.5; "The Gauntlet to Freedom" by Don Corcoran. Eight characters locked away, counting on one another to escape an eerie fortress before dawn, when they are scheduled for execution. This dungeon crawl will happen at a break-neck pace. Whomever gets through the exitway finds freedom and wins. But some of your fellows have other plans, trading your freedom for theirs or seeking to settle debts incurred on the inside. This is a D&D tactical game with a little bit of Mountain Witch goodness thrown in for good measure and hightened paranoia. Expect a posting of the house rules and the characters to this romp by January 1st 2008 at www.realityvault.net. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

R213: d20 (Modern); "AvP: Colonial Marines, Sharp Sticks & Harsh Language" by James Moore. Join the Colonial Marines. See the galaxy, learn skills for life, and blow away the badguys with a vast array of weapons ranging from sharp sticks and harsh language to Pulse Rifles and Rail guns. Here in the Corps, every meal is a banquet and every paycheck is a fortune. I love the Corps and you will too! Based on the video game, Aliens Vs. Predator Extinction. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R214: LIVING ARCANIS; "Expedition to Goram'Zob" by James Zwiers. LA-SP5-13: Foreign stars watch over a long-forgotten city. Drenched in a millennium of blood and warfare, the masters are now the mastered. This adventure is the sequel to LA-SP5-12 Blood Calls to Blood. While it is highly recommended that you have played the prior adventures, it is not necessary. This is a Delve adventure, which means that it is intended to be combat intensive and challenging to complete. Players are advised to bring characters that are well suited to large quantities of combat. This DELVE adventure is designed for characters of 1st to 20th level (APLs 2-21). Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, All Ages. See Also: R242.

R215: Marvel Super Heroes; "Ghost in the Machine" by Ronni Katz. The Skrulls have invaded and taken over the International Space Station and are threatening to use it as a platform to invade the Earth. Earth's heroes lost all communication with the Hero team that had been ON the station at the time of the invasion. YOU as your favorite CLASSIC Marvel Hero (such as the FF, Avengers, Spidey, etc.) must team up with fellow heroes to stop the Skrull invasion and find out what happened to your colleagues on the station. This is a 4-color comic book adventure! Come and have FUN being your favorite Marvel Hero or Heroine!! (Funyuns and Mountain Dew are optional equipment for this run but would be nice to have...!) Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R216: Star Trek, the RPG (Modified); "Talk is Cheap..." by Chris Bernhardt. A DREAMATION 2008 EXCLUSIVE! You are the crew of a small diplomatic courier ship ferrying an ambassador to their new assignment on an outlying world. What seems to be a rather dull, routine endeavor however turns deadly serious when your destination suddenly becomes a battlefield. Will you be able to avert the catastrophe or become embroiled in the crossfire when you find out that 'talk is cheap...' This is a brand new Star Trek adventure for Dreamation 2008. We hope to see all you trekkies at the gaming table. Props are welcome and encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R217: WEGS - Wickedly Errant Game System; "Reservoir Dwoirves" by Larry Wick. A simple little heist gone horribly wrong. A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in a secret underground hide-out in the shunned mines of Smornia. The plan was simple: break into the Goblin treasure vault, snatch the gems, fly from the scene of the crime to a secret location, divide the treasure equally, depart amicably. Something went wrong though, and now everyone is sitting around with long faces in a dark chamber somewhere below the great Dwarven reservoir. Thank goodness you all wore your good boots today. It's gonna get deep. Saturday, 8:00PM - 11:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R218: WITCH HUNTER DARK PROVIDENCE; "Fiesta". See R124. Saturday, 8:00PM - 12:00AM; One Round. See Also: R238.

R219: WITCH HUNTER DARK PROVIDENCE; "The Forgotten". See R157. Saturday, 8:00PM - 12:00AM; One Round. See Also: R244.

R220: Freeform/Jeepform; "Night of Nights" by Tobias Wrigstad. An INDEPENDENTLY PUBLISHED GAME from Tobias Wrigstad - Part of the Indie Games Explosion! Night of Nights is a romantic short story in jeepform about a love that was never meant to be. It is a simple take on a classic tale, with just enough twists and turns not to make it into Pretty Woman. It is about creating the most beautiful tale with the given premises, about role playing and about character and story immersion, for some definition of immersion. In the Danish short story scenario tradition, the game is meant to be played in less than 60 minutes, including player preparation. There will be touching. Rules are explained before playing. Players should know how to role play, and not be afraid of touching each other, let alone dance. Saturday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R221: Dirty Secrets; "To Live and Die In..." by Michael P. O'Sullivan. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME under development from Dark Omen Games - Part of the Indie Games Explosion! You thought you were done. You thought you just had to get through this last night and then you were going to leave and head back to the normal, workaday world. You were wrong. A crime has been committed, one so terrible that you have to investigate, that you have to know why. And it doesn't matter how many other horrible secrets you uncover along the way. Dirty Secrets, the game of deception, betrayal, corruption, and murder, all set in the Here and Now. As a group, we will guide a single investigator through a complex web of lies toward that most elusive prey: the Truth. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R222: Don't Rest Your Head; "Stygian" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! "Did you hear that? Over by the trash can. No, the one at the back of the alley. Well, I swear I heard something. Listen! There it is again! Doesn't it sound like chewing?" Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R223: Don't Rest Your Head; "Survive the Night". See R110. Saturday, 12:00AM - 4:00AM; One Round. See Also: R161.

R224: "Escape or Die! Playtest". See R111. Saturday, 12:00AM - 3:00AM; One Round. See Also: R163.

R225: Freeform/Jeepform; "Drunk & Disorderly". See R164. Saturday, 12:00AM - 2:00AM; One Round.

R226: Survivors (Contenders); "Why Are You Running From Me?" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Prince of Darkness Games and modified by JJ Prince - Part of the Indie Games Explosion! Survivors is about the zombie holocaust and your role in it. Zombies are everywhere and you have people that need your help to get clear of the undead landscape. This game is about where the characters can find safety, their journey there and how much of the humanity do they have to give up so that they and those counting on them can survive. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R227: d20 (Modern); "AvP: Predator, War Hunt or Humans Sure Are Ugly!" by James Moore. The Humans have wandered into where they are not welcome and taken that which belongs to the Clan. Such a sin will not go unpunished. Retrieve that which was taken from the Clan and cleanse the spirit of the Humans with the Holy Fire. Based on the Aliens VS. Predator Extinction video game. GM provides all characters for this game. Emphasis is placed on how players portray the characters they are given. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R228: WEGS - Wickedly Errant Game System; "From Dusk 'Til Dead" by Larry Wick. Say 'ello to my little boomstick! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz find themselves in an isolated cabin in the middle of a shunned forest. A few moments ago, the party's Mage was standing in the middle of the room reading aloud from a wacky tome she discovered in the fireplace. Now, she's just a bubbling mess of blood and bones on the floor. The sound of undead horror fills the air outside the cabin, and from below a horrid thumping noise knocks on the cellar door. Keep your boomsticks and chainswords handy. Things are gonna get real messy. A bloody little intro to the Wickedly Errant Game System. Saturday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R229: 1001 Nights; "A Game of Enticing Stories". See R116. Sunday, 9:00AM - 1:00PM; One Round. See Also: R184.

R230: Ashcan (Playtest); "A Penny for My Thoughts" by Ryan Macklin. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME under development from Paul Tevis - Part of the Indie Games Explosion! What would you do if you woke up without any memories whatsoever, but a doctor offered you a drug that could give you your memories back? The catch: You'll have to put your own sense of identity in the hands of strangers suffering the same, dreadful affliction. A Penny for My Thoughts is a game about a group of amnesiacs taking an experimental drug in order to remember their past and uncover the very reason their minds blocked off those memories. It is an easy-to-learn, fun game of storytelling. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R185.

R231: Giants; "Adventure and Hunger". See R191. Sunday, 9:00AM - 1:00PM; One Round.

R232: Project Bearclaw (Playtest); "Tastier Than a Donut" by Jason Morningstar & Kevin Allen Jr.. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME under development from Bully Pulpit Games - Part of the Indie Games Explosion! Project Bearclaw is a pair of roleplaying games being co-developed by Kevin Allen, Jr. and Jason Morningstar. They both involve lightning cannons, blood-sucking monsters, long journeys by foot and wheel, and what happens after the world ends. One of them also involves the true nature of God. These will be the first playtests of Project Bearclaw, so expect excitement, new ideas, and a bumpy ride. If you have loose change from weird places, bring it! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R233: Serial; "Bind Them, Torture Them, Kill Them". See R119. Sunday, 9:00AM - 1:00PM; One Round.

R234: Sorceror; "Complete Mafia for Sorceror". See R173. Sunday, 9:00AM - 1:00PM; One Round.

R235: The Burning Wheel; "A Damsel in Distress". See R121. Sunday, 9:00AM - 1:00PM; One Round.

R236: D&D 3.5; "Who Are You and Why Are You Following Me?". See R167. Sunday, 9:00AM - 1:00PM; One Round. See Also: R178.

R237: LIVING ARCANIS; "Luck of the Draw". See R155. Sunday, 9:00AM - 1:00PM; One Round.

R238: WITCH HUNTER DARK PROVIDENCE; "Fiesta". See R124. Sunday, 9:00AM - 1:00PM; One Round. See Also: R218.

R239: GURPS 4th Edition; "The Wyrms of Greater Stoat". See R140. Sunday, 10:00AM - 4:00PM; One Round.

R240: WEGS - Wickedly Errant Game System; "Escape from Yawlcatraz" by Larry Wick. A WEGS finale and sneak peek at the upcoming Pirates of Penzantium rules for the Wickedly Errant Game System! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are prisoners on the isle of Yawlcatraz, an especially nasty Goblin penal colony. With the brutal Goblin guard inside and hungry troll headhunters outside, it's hard to tell which side is safest. There's only one way to find out: escape! Players will face an increasingly tough series of elimination encounters as they hightail it for the beach. Players may create sword-n-sorcery pirates characters at the start of the game, or use characters from earlier WEGS sessions. A great way to end the con! Gimme an arrr! Sunday, 12:00PM - 3:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R241: The 2008 DENCC Region 4 Complete Mafia for d20 Championship. See R151. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R151, R195.

R242: LIVING ARCANIS; "Expedition to Goram'Zob". See R214. Sunday, 2:00PM - 6:00PM; One Round.

R243: WITCH HUNTER DARK PROVIDENCE; "Spurning Death's Touch". See R109. Sunday, 2:00PM - 6:00PM; One Round. See Also: R138.

R244: WITCH HUNTER DARK PROVIDENCE; "The Forgotten". See R157. Sunday, 2:00PM - 6:00PM; One Round. See Also: R219.

S245: Knife 4.0; "The Vegetable Chop". Got to the convention early? Waiting for Opening Ceremonies? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

S246: "Improv Rock Out" by Emily Care Boss. Part of the Indie Games Explosion! A session of Improv Acting games and spontaneous play. For those who have done improv acting in the past, an opportunity to rock out and get a groove on with other improv'ers. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B247: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B592.

B248: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B249: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B250: Um Krone und Kragen. Dice game where players try to gain more and better characters, ultimately gaining control of the king. The dice decide which characters can be won. The characters can improve the dice value or the number of dice available. Winning the king means winning the game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B251: The 2008 DENCC Region 4 Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one. Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may in any or all of the three qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B315, B489. Next Session: B559.

B252: The 2008 DENCC Region 4 Dungeon Twister Championship. All the might of your group of adventurers is not enough! In this game from Asmodee Editions, the courageous characters have been captured and summarily thrown into the fortress of a rich and powerful wizard. He is a cruel and vicious man who is bored to death and keeps himself occupied by watching his prisoners skillfully navigate the traps of his infernal mechanical labyrinth. Each turn, each player is able to spend actions to move around the dungeon, pick up and use items, battle with the opponents team, or turn and move the rooms of the dungeon. This Championship will use all three expansion sets. Players may play in either or both of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B316. Next Session: B447.

B253: The 2008 DENCC Region 4 MidEvil Championship. MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie hoard only to find themselves transported back in time and faced with a whole new set of problems! With 30 map tiles, 50 event cards, 6 pawns, 50 sculpted life counters (little gray dudes), rules and 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!! The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations. Players may play in either or both of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B355. Next Session: B537.

E254: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Thursday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W255: Flames of War; "D-Day". Storm the beach in this D-Day scenario. Bring 600 points of Allies or Germans. See if the Allies can do it again and breach Hitler's Atlantic Wall! Some miniatures available. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W256: HeroClix; "The Boy Scouts". Now you need to be ready for anything in an "always be prepared" event. Make a 600 point unrestricted team, prepare them for anything as rules will be revealed only after all players have revealed their teams. This is a Venue Supported event. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W257: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W364, W475, W605.

W258: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark dark future. Smack Talk essential. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W323, W520, W567.

B259: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B606.

B260: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B302.

B261: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B371.

B262: The Good, the Bad, and the Munchkin. Munchkin opens a whole new frontier – the Wild West! Forget dragons and goblins – Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take. Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B263: The 2008 DENCC Region 4 Age of Gods Championship. In this new game from Asmodee Editions, the players are ancient gods that are trying to make their chosen tribes prosper and conquer the land. The twist is that the gods/players don't know all their chosen tribes at the beginning of the game, these are given to them only every other round. There are 24 different tribes which start on predefined spaces on the board. The biggest part of the game are the battles between the tribes. The funny part is that the players are not restricted to use their tribes in the fighting, they can make other tribes fight among themselves! Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B376. Next Session: B583.

B264: The 2008 DENCC Region 4 B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate all five original B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the sixth deck: "Berserker Halflings from the Dungeon of Dragons"! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B335, B377, B411, B509. Next Session: B584.

B265: The 2008 DENCC Region 4 Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B393. Next Session: B492.

B266: The 2008 DENCC Region 4 Puerto Rico Championship. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may play in any or all of the three qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B337, B467. Next Session: B539.

B267: The 2008 DENCC Region 4 Run For Your Life, Candyman! Championship. This popular from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B468. Next Session: B513.

V268: Wii Sports. This is what video games should be: fun for everyone. Wii Sports offers five distinct sports experiences, each using the Wii Remote controller to provide a natural, intuitive and realistic feel. To play a Wii Sports game, all you need to do is pick up a controller and get ready for the pitch, serve or that right hook. If you've played any of these sports before, you're ready for fun! Play Tennis, Baseball, Golf, Bowling and Boxing in the comfort of one's living room. No ball boys scurrying about, no oil from the alleys to get players dirty and no rain to keep anyone from a day at the court, park or course. Use the Wii Remote controller to mimic the actions of swinging a racket, bat or club, roll a ball down an alley or bring the left jab. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W269: RC Tank Battle. A new addition to Double Exposure's Wargaming room. Battle Head-to-Head against another battery powered remote control tank. Maneuver for position and try to hit your opponent while avoiding being hit yourself. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W304, W383, W420, W589.

B270: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B384.

B271: Backgammon. The classic board game, played as a single-elimination tournament. All standard rules apply. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B272: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B385.

B273: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B389.

B274: The 2008 DENCC Region 4 Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use the expansion sets. Players may play in either or both of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B391. Next Session: B550.

B275: The 2008 DENCC Region 4 Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may play in any or all of the three qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B392, B491. Next Session: B535.

B276: The 2008 DENCC Region 4 Power Grid Championship. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Players may play in either or both of the two qualifying sessions. Thursday, 12:00AM - 3:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B366. Next Session: B598.

B277: The 2008 DENCC Region 4 St. Petersburg Championship. In the early 18th century, Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Players may play in either or both of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B450. Next Session: B540.

E278: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. Spawning in for DREAMATION 2008, it is the Double Exposure Unreal Tournament 2004 Championship! This classic FPS will be hitting the LAN hard with action that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. The top fraggers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DREAMATION 2008 Dealer's Room! Players can play in any or all of the three qualifier sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E338, E494. Next Session: E590.

V279: Katamari Damacy. As the story goes, when the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. How, you ask? By rolling everything and anything on earth into clumps, so he can replace what's missing in space. Keep the ball rolling, and show that a rolling stone can gather moss, and cookies, lawn mowers and lamp posts, synchronized swimmers and sumo wrestlers, bulldozers and windmills, giraffes and brontosauruses, Ferris wheels and cruise ships! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W280: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 12:00AM - 3:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W298, W399, W436, W554, W575.

W281: Chronopia; "Bring & Battle". Bring 500 points of your favorite armies and prepare for war! Thursday, 12:00AM - 3:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W299, W484, W602.

B282: "MouseGuard Adventures Playtest" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME under development from Don Corcoran - Part of the Indie Games Explosion! This is a playest of a boardgame getting released in August 2008 based on the award winning comic, MouseGuard by David Petersen. You can get more info on the Mouseguard boardgame, it's publisher and the comic by visiting www.realityvault.net. In it you travel about the coutnryside as one of four mice donning capes and swords. As MouseGuard you seek to prevent the Mouse territories from falling into ruin by telling one another short stories about challenges the mice must face. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B283: Hearts. The classic family fun game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B284: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B285: Quiddler. This card and word game consists of 8 rounds. In the first, each player is dealt three cards; in the second, four; and so on with the final round being 10 cards. Each card has one or two letters and a point value. At their turn, players can draw a card from the top of the discard pile or from the deck. They must discard one card. When a player is able to use all the cards in his hand (with one left for discarding) to spell words (which must use a minimum of two cards each), he may go out by placing the words on the table. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B286: Sitting Ducks. No duck is safe in Sitting Ducks Gallery, where the object is to maneuver your ducks down the row and avoid getting in the line of fire! Get your ducks out of the water before feathers start flying, because cards can target, shoot, or move the line in various ways! If your birds of a feather can stick together and keep from getting hit, you could be the last Sitting Duck in the lake! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B287: Suitors. Suitors is a fast paced card game built on the historical foundations of marriage. That would be Power, Money and Love. Use these three things to win Your Love away from those lesser fools who would steal your paramour from you. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B373.

B288: The 2008 DENCC Region 4 Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may play in any or all of the three qualifying sessions. Friday, 9:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B351, B412. Next Session: B510.

B289: The 2008 DENCC Region 4 Frontiers Championship. Take command of your units, terran or alien, and get ready for war! Frontiers is a new strategy game from Asmodee Editions in which you lead your units on a futuristic battlefield. The game mechanics are geared for simple fun: orbital bombardment, short-ranged missile fire, hosing down your opponents with uranium-enriched ammunition, head-on and manly assaults in the name of humanity's religious purity… In short, Frontiers is a simple and spontaneous mix of fury, blood and strategy! Players may play in either or both of the two qualifying sessions. Friday, 9:00AM - 11:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B414. Next Session: B561.

W290: Star Wars StarShip Battles. Play as either the Imperials, the Rebels or the Separatists. Bring 200 points of miniatures or use the ones provided. Friday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W291: HeroClix; "Back to Basics". Join us for a 600 point Constructed Tournament. NO surprises, No special rules, No special scenario. This is HeroClix the way it was in the beginning , but with all the rules in place. This is a Venue Supported event. Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B292: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B326.

B293: Duel of Ages. The Venatic Games board game of heroic adventure. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B427.

B294: Shadows Over Camelot. A unique collaborative game featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware… players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. These are dangerous times indeed... Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E295: Star Wars: Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V296: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V433.

W297: HeroScape. Hasbro's popular changeable wargame will be played using the master set (second edition), with up to 300 points per side. Bring your own armies or use the ones provided. The generals are organizing, so what side will you take? Friday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W298: Space Hulk. See W280. Friday, 10:00AM - 1:00PM; One Session. See Also: W399, W436, W554, W575.

W299: Chronopia; "Bring & Battle". See W281. Friday, 10:00AM - 1:00PM; One Session. See Also: W484, W602.

B300: Falling. Everyone is falling, and the object is to hit the Ground last. It's not much of a goal, but it's all you could think of on the way down. The Dealer, who is not playing, deals the cards and moderates the action. Everyone else is playing all the time, playing cards dealt to them in order to slow down their descent or accelerate the fall of another player. Ground cards are waiting at the bottom of the deck, and every player who gets one is out of the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B404.

B301: Peasant!. A WORLD PREMIERE EVENT! All this action happening about everyone is so focused on the Warrior, the Priest or the Wizard. What about the poor forgotten peasant trying to till their fields? Now, you are that peasant trying to save up the most food for winter against all the fantasy schenanegans going on around you. Will you come out on top, or will the Red Dragon destroy your last bean! This is a first-ever convention playtest of a new game in development from Firestorm Ink. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners ONLY; Silly, All Ages. See Also: B528.

B302: Pit. See B260. Friday, 11:00AM - 1:00PM; One Session.

B303: The 2008 DENCC Region 4 Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may play in either or both of the two qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B469. Next Session: B599.

W304: RC Tank Battle. See W269. Friday, 11:00AM - 1:00PM; One Session. See Also: W383, W420, W589.

E305: Alien vs. Predator 2. So what's your favorite? Do you wanna be the man behind the mask, with the dreads from hell, and one really bad ass plasma cannon and wrist knife? Or maybe you're into the double mouth of fangs, and a metal body design by H.R. Giger. Or perhaps it is just down home human marine, or Corporate soldier for you. Whatever you want, its all good, as they all come to clash in this event. Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V306: Mario Party 8. The world's most popular party video game franchise is getting a lot crazier in Mario Party 8 for the Wii. Whether you're shaking up cola cans or lassoing barrels, you and your friends will be drawn into the action like never before using the Wii Remote! Play with motion control! Row your way down a river, punch a statue to pieces, steer race cars and mopeds, and handle a balancing pole while walking a tightrope! Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W307: Mechaton; "Once More Unto the Brick!". An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Cry havoc! Build your army brick-by-Lego-brick and war against your opponents. May the best fighty robot win! Mechs provided, or bring your own. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W498.

B308: Cineplexity. The game where movie fans connect! Can you name a film taking place over the holidays featuring a character in a uniform? Each round, players race to name a movie that meets the criteria on two different Cineplexity Cards. A new game from Out of the Box Publishing. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B309: Cleopatra and the Society of Architects. This new game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price – cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Friday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B569.

B310: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B311: Poison. The mad doctor has cooked up something evil in Reiner Knizia's Poison, a clever strategy card game. Players choose a potion card from their hand to add to one of three colored cauldrons, being careful not to let the pot go over a total value of 13. The player who causes the cauldron to go over 13 must take all of the cards within it, trying to avoid taking a potion mixed with poison. Be the player with either the most or none of any potion and you're safe - otherwise take the risk of receiving a deadly dose of poison! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B443.

B312: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B313: Thugs!. Thugs! is a tile laying maze game where you want to be the first player to escape the maze. Take turns building the maze using your Maze, Key, and Finish cards. Commit acts of sabotage with cards from your Action hand. Guide your pawn through the maze encountering friends and foes. Fight Thugs to steal cards from other players. Even generate Earthquakes to wreak havoc on the layout of the game. All while you manipulate your way through twists and turns to a glorious victory! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B445.

B314: Yahtzee. Hasbro's classic game of dice rolling for points. Maybe you can call it out, if you don't think it's too corny. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B597.

B315: The 2008 DENCC Region 4 Alhambra Championship. See B251. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B489. Next Session: B559.

B316: The 2008 DENCC Region 4 Dungeon Twister Championship. See B252. Friday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B447.

B317: The 2008 DENCC Region 4 Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Note that this Championship will be played with both expansion sets (6-player games). Players may play in either or both of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B490. Next Session: B533.

B318: The 2008 DENCC Region 4 Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. Players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. Players may play in either or both of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B417. Next Session: B512.

C319: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCGs! Standard Type II construction rules apply in this sanctioned tournament. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C514.

W320: Command Decision III; "Is That a Tiger in Your Pocket?". August 1944: Allied forces are encircling what is left of the German Seventh Army in what will become known as the Falaise Pocket. The longer the pocket stays open, the more troops will escape. The Fifth Panzer Army is currently holding the neck of the pocket open. The British and Canadians are attacking from the north and the Americans from the south. The German commander has been ordered to attack south to delay the American Third Army from closing the trap. The American commander has been ordered to hold the crossroad from the expected counter attack. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W321: HeroClix 3-D Rules Variant; "The New Map". This is the ultimate Heroclix battle royale. The play map is a brand new 3-D variant available from Bernhardt Publishing, LLC as an aftermarket companion piece that is usable with the Heroclix miniatures put out by Wizkids, inc. It includes new 3-D rules that allow for ultra realistic fighting and spectacular battles via almost endless scenarios. The 3-D maps (as future items will be available for the line shortly) are modular & will be able to be arranged to suit the player as to their desired choice of layout.The winner of the tournament will receive a discount toward any order for a 3-D map that will not expire until used, in addition to normal prize points. NOTE: Players MUST bring their own HeroClix to participate. No HorrorClix for this tournament. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W474.

W322: Star Wars Miniatures; "Battle of Hoth". Come join the Rebels as they battle to keep the Empire from destoying the shield generator and capturing the Princess or play as the Empire as you try to wipe out these Rebel traitors! Bring 200 points of Rebel or Imperial troops, or use the ones provided Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W323: Warzone; "Bring & Battle". See W258. Friday, 2:00PM - 6:00PM; One Session. See Also: W520, W567.

E324: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Friday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V325: Super Smash Brothers Melee. Mario, Peach, Samus, Link, Zelda, Pikachu, Kirby. They're all here, whomping each other senseless! Join in on the simultaneous four-player combat mayhem, featuring all of your classic Nintendo character favorites. This competition will use the game's tournament engine. Friday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B326: Amun-Re. See B292. Friday, 4:00PM - 7:00PM; One Session.

B327: Blokus. In this abstract strategy with transparent, tetris-shaped, colored pieces players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces. Instead you must place your pieces at the vertices of your pieces already on the board. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B501.

B328: Car Wars: the Card Game/Battle Cattle. Get in your car (or mechanical cattle) and go out and destroy the other drivers with your weapons in this fun card game. Send a missile into their trunk! Shoot your autocannon into their engine. Use your Methane Bomb and...uhh...gas your opponent. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B329: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. This game is presented by Looney Labs. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B557.

B330: Mesopotamia. Mesopotamia looks like a heavy game, but the mechanisms are simple and the game builds easily as you play. At the center is the Ziggurat where you must bring 4 sacrifice tokens to win. But to deliver them you must have sufficient Mana reserved by praying in temples, which players build. You bring your sacrifices from 4 huts which you build, and you can breed at an empty hut to increase your people. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B331: Notre Dame. In this new Rio Grande game, players play as well-off Parisians in the 15th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral. The primary game concept is original but simple card play which players use to permanently improve their influence in the quarter. However, turn after turn, round after round, players must make choices that can have major implications. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B332: Once Upon a Time. In this 1993 Atlas game, players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller, and creates a story using the ingredients on her cards. She tries to guide the plot towards her own ending. The other players try to use cards to interrupt her and become the new Storyteller. The winner is the first player to play out all her cards and end with her Happy Ever After card. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B333: Skrall. Skrall is set in space and you job is to gather your captains, outfit your ships and conquer! Why, to free mankind of course! Free it from itself. For civilization to survive, it must be conquered! The age of the Neo Viking is at hand! Skrall uses a multiple piece board system, which is assembled each and every time you play. For more information about this new game introduced last year, look at www.skrall.com. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: B409.

B334: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the highest card in the suit of the first card played. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B335: The 2008 DENCC Region 4 B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B264. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B377, B411, B509. Next Session: B584.

B336: The 2008 DENCC Region 4 HEX•HEX Championship. Mean-spirited and fast-playing, HEX•HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may play in either or both of the two qualifying sessions. Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B449. Next Session: B534.

B337: The 2008 DENCC Region 4 Puerto Rico Championship. See B266. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B467. Next Session: B539.

E338: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E278. Friday, 6:00PM - 8:00PM; Session 1B of 2. See Also: E494. Next Session: E590.

V339: Rock Band. One musician is a solo. Two are dueling banjos. Three is jam session. Four musicians, and now you have a band! We've got it all, guitar, bass, drums, and vocals, in one of the best reviewed and most award winning games of all time. Gather a group of friends, or switch off with the pool of players that will be lined up. This is not a competition, and is just for the fun, and thrill of it. Here, we're all about the music, and all about the band! Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V453.

V340: The Double Exposure Winter $100 Soul Calibur III Championship. Welcome to the new stage of history. The legendary Soul Calibur series returns in all its glory, with new characters, new stages, new fighting styles, and more! This tournament will consist of two qualifying sessions during the convention, and the epic final session on Sunday. Come join us, and see just whose soul will be the strongest! The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2008 Dealer's Room. Players are allowed to play in either or both preliminary sessions but may only reserve a seat in one. Friday, 6:00PM - 8:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V496. Next Session: V588.

W341: Warhammer 40,000/Apocalypse; "Tanks and Titans". Fight in an Apocalyptic battle against all comers. Bring any 40K vehicle, tank, super heavy vehicle, Titan, Armorcast, Epicast, Forge World, and VDR creation. Super Heavy tanks and Titans available for play. This will be Double Exposure's first weekend using Games Workshop's new Apocalypse rules! Friday, 7:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B342: Family Business. This Mayfair game takes mob warfare to a new level of backstabbing, revenge, and general bloodthirstiness, which is what makes it such a blast to play. Every player controls a 'family' and plays various cards to off other players' family members. In a game with this little structure, it's possible for everyone to gang up on one unlucky soul, or for the damage to be fairly evenly spread. Either way, the last family standing is victorious. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B343: In the Shadow of the Emperor. Germany in the late middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long. Several aristocratic families seek to acquire the crown of the emperor. But this decision lies in the hands of the seven elector. In this Rio Grande game, 2–4 Imperial candidates use their knights and cities, marry their barons, and work to influence the electors. But all efforts are useless if the candidate is not elected. But, in the shadow of the properly elected emperor are always those who want to displace him. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B344: Medici. Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load". Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B507.

B345: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best, er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B346: Ninja Bridge. A WORLD PREMIERE EVENT! You are a ninja trying your best to do the job that was put before you. Can you overcome your enemies and complete your job? This is a first-ever convention playtest of a new game in development from Firestorm Ink. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: B460.

B347: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B348: Reef Encounter. In this game from Essen, players try to grow the largest and strongest corals on the reef and then feed these to your parrotfish in the brief time available. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed. And the shrimps are fun to play with! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B349: Stupiduel. A simple but entertaining storytelling game from Lost Adept Distractions. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player. Then you must tell a story about how you will use this implausible but fearsome weapon to destroy your opponent. The other player gets to build a defensive item in the same way (maybe a "radioactive garden gnome") and describe how it prevents or deflects the attack. The rest of the group then decides who is the winner of the battle. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B350: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B410.

B351: The 2008 DENCC Region 4 Bootleggers Championship. See B288. Friday, 8:00PM - 12:00AM; Session 1B of 2. See Also: B412. Next Session: B510.

B352: The 2008 DENCC Region 4 Carcassonne Championship. In this classic game from Rio Grande, the southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may play in any or all of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B413, B511. Next Session: B585.

B353: The 2008 DENCC Region 4 DEAD HAND Chaos Poker Championship. This game, from Smirk & Dagger Games, is an Unholy Union of Poker and Russian Roulette. The otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B354: The 2008 DENCC Region 4 Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may play in either or both of the two qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B464. Next Session: B536.

B355: The 2008 DENCC Region 4 MidEvil Championship. See B253. Friday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B537.

B356: The 2008 DENCC Region 4 Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may in any or all of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B493, B551. Next Session: B562.

C357: The 2008 DENCC Region 4 Dragon Dice Championship. Bring a 36 health army, no more than 50 percent magic dice, and prepare for war! All legal dice may be used in this event. All spells are in play. Routing is used in this event. The most current Advanced Rules as found on the SFR web site will be used. Players may play in either or both of the two qualifying sessions. Friday, 8:00PM - 12:00AM; Session 1A of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C419. Next Session: C515.

S358: The Beginners Miniatures Painting Seminar. The Double Exposure staff teaches participants how to paint miniatures in this traditional event, sponsored by several miniatures companies. All paints, brushes and miniatures are provided, and you will be able to take your finished product home! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

V359: The Double Exposure Winter $100 Dance Dance Revolution Championship. Sponsored by Cobalt Fluxx, and using their top-quality dance pads! Once again, we let our players bring the moves, the energy, and the rhythm. This tournament will consist of two preliminary sessions, and winners from each preliminary round will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2008 Dealer's Room. Players are allowed to play in both preliminary sessions but may only reserve a seat in one. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: V434. Next Session: V495.

W360: Babylon 5: A Call to Arms; "The Trade Wars". While the Earth Alliance is going through its civil war, several corporations are looking for alternative means of protection and security during their shipping and trade. Four Corporations stand out as the most prominent. Each corporation has chosen an alternative form of protection including asking for help from the League of Non-Aligned worlds, Psi Corp, Sub Military Contracts, and Raiders. This has resulted in conflicts in every shipping lane from Sol to Babylon 5. You are in command of a trade ship and your choice of allies will affect the outcome. Will you make your profits or will you lose everything you built before civil war breaks out? Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W361: Classic BattleTech; "Solaris VII Free-For-All". Using the Classic Battletech Solaris VII rules, this will be every 'mech for itself. Last one standing wins! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W362: Flames of War; "Hedge Row Hell". After the landings on D-Day, most of the troops thought that things could only get better. Then they found a new kind of hell in the hedgerows of Normandy. Bring 600 points of Allied or German troops or use miniatures provided and refight the battles in the hedgerows. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W363: Shockforce 2; "Heroes for Ghosts?". Will you trade your heroes for ghosts? This will be a fast paced Sci-fi skirmish game as various forces such as Eldritch Raiders, Spugs, Squats, Skelebots, Corporation Forces and others fight for control of a crucial diamond mine on the dark side of a terraformed moon. With all the fighting there's going to be hot ashes for trees and hot air for a cool breeze, but you'll still wish you were here. Rules will be slightly Modified Shockforce II with night rules and all WarEngine converted factions provided. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W578.

W364: Warhammer 40,000; "Bring & Battle". See W257. Friday, 8:00PM - 12:00AM; One Session. See Also: W475, W605.

W365: Warhammer Fantasy; "Bring & Battle". Bring your army and do battle in Games Workshop's fantasy tabletop battle game. Bring a 2000 point army, no special characters. Some miniatures available. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W519, W566.

B366: The 2008 DENCC Region 4 Power Grid Championship. See B276. Friday, 9:00PM - 12:00AM; Session 1B of 2. Next Session: B598.

E367: Star Wars: Empire At War. Star Wars: Empire At War puts the power to command an entire war for the Star Wars Galaxy in the hands of the player. Taking places shortly before A New Hope, you may play as either the Rebels as they amass their forces, or serve the Empire and crush the Rebellion at its roots. This tournament will include the expansion pack "Forces of Corruption". Friday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B368: Mamma Mia!. In this Uwe Rosenburg game, each player is given eight different pizza orders to fill, and on his turn adds ingredient cards (pepperoni, mushroom, pineapple, green pepper, olive) and then an optional pizza order to a common pile. After the draw pile is exhausted, the common pile is flipped over and the cards in it are sorted by ingredient until an order comes up. If there are enough ingredient cards to fill the order, the player scores it. If there aren't enough, the player can either make up the difference with cards from his hand or put the order back into his 'to be filled' pile. After three rounds, the player with the most filled orders wins. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B369: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B529.

B370: Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B530.

B371: Settlers of Catan. See B261. Friday, 10:00PM - 12:00AM; One Session.

B372: Strange Synergy. This Steve Jackson game is built around 100 different Power Cards...superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B373: Suitors. See B287. Friday, 10:00PM - 12:00AM; One Session.

B374: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B508.

B375: Vikings. In this new Rio Grande game, each player is the leader of a band of Vikings. His task is to scout and then settle the islands off the coast of his homeland. As the Vikings uncover the size and shape of the islands, each band seeks to control as much of these new lands as possible. The bands build yards and churches and invite goldsmiths, scouts, fishermen, and nobles to settle on their island to establish the most profitable settlements. But, warriors are also necessary - the islands soon attract ships bound to attack them to pillage the new settlements! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B376: The 2008 DENCC Region 4 Age of Gods Championship. See B263. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B583.

B377: The 2008 DENCC Region 4 B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B264. Friday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B335, B411, B509. Next Session: B584.

B378: The 2008 DENCC Region 4 En Garde Championship. This game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may play in either or both of the two qualifying sessions. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B448. Next Session: B560.

B379: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Enter either or both of the two qualifying sessions; top winners will proceed to the final round. Rules are strictly Hoyle's Rules of Games, Third Revised and Updated Edition, with no house variations allowed. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B418. Next Session: B586.

S380: The Advanced Miniatures Painting Seminar. The Double Exposure staff teaches advanced painting techniques using miniatures and scenery. Learn from the masters how to make your models look their best! All paints, brushes and miniatures are provided. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

V381: Tekken 5. Come unleash your inner pandas and devils in this tournament, featuring the latest iteration of this seminal 3-D fighting series. Play with your favorite classic characters, or the three newcomers, in lush environments, and with some of the smoothest moves ever programmed. This tournament will be a single round, in double-elimination format. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V382: The Double Exposure Winter $100 Guitar Hero III Championship. Did you ever dream, When You Were Young, of picking up your cheery axe to Lay Down The Metal, or perhaps you just wanted to Rock and Roll All Nite? Welcome to the Jungle friend, and join in with the others who have said that is the "Story of My Life". We're looking for something more than the Same ol' Song and Dance, so Hit Me with Your Best Shot. Come be The Seeker of Pride and Joy, and prove that you are the One. This tournament will consist of two double-elimination preliminary sessions, and winners from each will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2008 Dealers' Room. Players are allowed to play in either or both preliminary sessions but may only reserve a seat in one. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V482. Next Session: V541.

W383: RC Tank Battle. See W269. Friday, 10:00PM - 12:00AM; One Session. See Also: W304, W420, W589.

B384: Arkham Horror. See B270. Friday, 12:00AM - 4:00AM; One Session.

B385: Cutthroat Uno. See B272. Friday, 12:00AM - 3:00AM; One Session.

B386: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B387: Munchkin Cthulhu. Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest foe – Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up? Of course they will. If something has got stats, you can kill it and Take Its Stuff. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B388: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B389: The Great Dalmuti. See B273. Friday, 12:00AM - 2:00AM; One Session.

B390: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B391: The 2008 DENCC Region 4 Haunting House Championship. See B274. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B550.

B392: The 2008 DENCC Region 4 Jungle Speed Championship. See B275. Friday, 12:00AM - 2:00AM; Session 1B of 2. See Also: B491. Next Session: B535.

B393: The 2008 DENCC Region 4 Lunch Money Championship. See B265. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B492.

B394: The 2008 DENCC Region 4 Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may play in either or both of the two qualifying sessions. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B466. Next Session: B538.

B395: The 2008 DENCC Region 4 Fannish Poker Championship. Double Exposure is proud to present the Region 4 Fannish Poker Championship, using the standard rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial... Play fannish variants including Diablo, Anaconda, Chicago, Follow the Queen, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2008; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

E396: F.E.A.R.. F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and an engaging story. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. This tournament will include the expansion pack "Extraction Point". Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S397: The VERY FIRST 23rd Annual Iselin Spelling Bee 2: The Seekwul. Second verse, same as the first. Traditional spelling bee, interspersed with bizarre bonus rounds that net you rewards to help you go further. Will you win a free letter? The right to pass a word? Or just the derision of your snarky host? Standard bee rules, with one or two super-secret Iselin Bonus Rounds, just to keep it interesting. Winner gets milk and cookies. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V398: The Double Exposure Winter $100 Halo 3 Championship. Lock and Load, Rock and Roll! It's time to answer, "Who's the best Space Marine out there?" once and for all. Bring your buddies, and your rivals, to this massive, double-elimination, deathmatch tournament! This tournament will consist of two double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2008 Dealer's Room. Players are allowed to play in either or both preliminary sessions but may only reserve a seat in one. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V483. Next Session: V553.

W399: Space Hulk. See W280. Friday, 12:00AM - 3:00AM; One Session. See Also: W298, W436, W554, W575.

S400: The Antelope Toss. Yes! It is back and better than ever - according to some scale that has yet to be invented... Anyway, each year, this famous event grows - but we STILL don't know what it is! Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B401: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Saturday, 9:00AM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B402: Coloretto. Friends of "quick and easy, but fun" card games may rejoice, as this is certainly a winner in this respect. It is not the deepest of games, but can be a satisfying filler or closer for an evening of games. Collect columns of colors, but beware of too many - too great diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B525.

B403: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B556.

B404: Falling. See B300. Saturday, 9:00AM - 11:00AM; One Session.

B405: Mission: Red Planet. This Asmodee game, designed with Bruno Cathala, is about the colonization of Mars. Each player plays a colonial power which sends astronauts, in space shuttles, to occupy the most promising zones on the planet. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B406: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Played as a double elimination tournament. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B407: San Juan. Puerto Rico's golden age returns in this newer Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B408: Shear Panic. The second game from Fragor Games, featuring a flock of sheep and their attempts to be in the right place at the right time. Much gambolling, some tupping, lots of shearing. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B409: Skrall. See B333. Saturday, 9:00AM - 11:00AM; One Session.

B410: Ticket to Ride. See B350. Saturday, 9:00AM - 11:00AM; One Session.

B411: The 2008 DENCC Region 4 B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B264. Saturday, 9:00AM - 11:00AM; Session 1D of 2. See Also: B335, B377, B509. Next Session: B584.

B412: The 2008 DENCC Region 4 Bootleggers Championship. See B288. Saturday, 9:00AM - 1:00PM; Session 1C of 2. See Also: B351. Next Session: B510.

B413: The 2008 DENCC Region 4 Carcassonne Championship. See B352. Saturday, 9:00AM - 11:00AM; Session 1B of 2. See Also: B511. Next Session: B585.

B414: The 2008 DENCC Region 4 Frontiers Championship. See B289. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B561.

B415: HEX•HEX NEXT. Deviously Simple, Delightfully Mean-Spirited, Wickedly Fast-Paced game, HEX*HEX is back with a vengeance in HEX*HEX NEXT. Featuring all new cards, this latest edition can be played as a stand-alone game or added to your current HEX*HEX deck for even more fun ways to "stab a friend in the back". Play with no cards in your hand - by using the hands of others with "No Man's Hand". Let everyone who touches the Hex "Rot" away. Long to be "The Forgotten" and gain Voice for each card still in your hand at the rounds end. Or "Rip Asunder" your Hex and place one before every other player instead. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B416: The 2008 DENCC Region 4 Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B417: The 2008 DENCC Region 4 Louis XIV Championship. See B318. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B512.

B418: The Double Exposure Winter Spades Championship. See B379. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B586.

C419: The 2008 DENCC Region 4 Dragon Dice Championship. See C357. Saturday, 9:00AM - 1:00PM; Session 1B of 2. Next Session: C515.

W420: RC Tank Battle. See W269. Saturday, 9:00AM - 11:00AM; One Session. See Also: W304, W383, W589.

W421: Babylon 5: A Call to Arms Demonstration. Experience one of the greatest Sci-Fi mini wargames, based on the classic cult show Babylon 5. Play as your favorite race, learn the rules, or brush up if you are a current player. For those familiar with the game, the demo will be a 5 point raid battle between the Centari and the Narn. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W451.

W422: Battlefleet Gothic; "Hide and Seek". Two fleets of escort craft have met in an asteroid belt. Can you evade rocks and torpedos while trying to destroy the enemy before he does the same to you? Imperial and Chaos escort ships will be available for use. Players are encouraged to bring their own ships. Saturday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W423: Classic BattleTech; "Hit and Run". A small force of light and medium 'mechs is tasked with getting in, neutralizing a supply depot and getting back out again. Sounds simple, right? A selection of models will be available on-site for those that wish to participate and do not have their own. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W424: Generic Sci-Fi Using D&D Miniatures, Sort Of; "Space Station Zebra". You are a crew on a down on your luck, freelance spaceship, looking for any odd job to keep you in DiLithium. Maybe you'll find something at Space Station Zeta Epsilon Alpha, where Aliens of every stripe meet to do business, both legal, and not so legal. Players will assume the roles of Captain, 1st Officer, Pilot, Doctor, Engineer, and Red Shirts, so brush up on your favorite Sci-Fi, and bring your Lucky dice, you'll need them. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W425: Warzone; "The Hunt". A battlezone open for all interested parties to hunt the Dark Legion. They must be flushed out, captured or killed! Bring 500pt - 1000pt Hunting parties, or if you are Dark Legion 500pt to 1000pt parties of your own. Who will be the predator and who will be the prey? The victor calls the shots! Do you have what it takes to bring down the really big game? Saturday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

B426: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B427: Duel of Ages. See B293. Saturday, 10:00AM - 1:00PM; One Session.

B428: Goa. Goa at the start of the 16th century: Beautiful beaches, a mild climate, and one of the most important trading centers in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B522.

B429: Oh My God! There's an Axe in My Head. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the board game of political intrigue, mayhem and silliness...or else YOU may cry "Oh My God! There's an Axe in My Head". Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B523.

C430: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. Saturday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C431: Redemption TCG District Tournament - Phase 1: Type I. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 12th year. Phase 1 is a Type I tournament - In this type players bring their pre-built decks with them to the tournament. Decks are built to the Type I deck building rules found in the 3rd edition rulebook. A couple of major rules: one card with special abilities per 50 cards and each deck must have 50 cards. Saturday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E432: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V433: The Console Matrix. See V296. Saturday, 10:00AM - 12:00PM; One Session.

V434: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V359. Saturday, 10:00AM - 12:00PM; Session 1B of 2. Next Session: V495.

W435: Axis & Allies War at Sea. Do you have what it takes to defeat the Imperial Japanese Navy in the Pacific or take on Germany in the North Atlantic? Come and try your hand at the new Axis & Allies game - War at Sea! Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W436: Space Hulk. See W280. Saturday, 10:00AM - 1:00PM; One Session. See Also: W298, W399, W554, W575.

W437: Heroscape; "The Battle for the Wellsprings". Hasbro's popular changeable wargame will be played using the master set (second edition), with up to 300 points per side. Bring your own armies or use the ones provided and learn all about this exciting game in preparation for the Saturday morning game "The Battle of Wellspring"! Saturday, 10:00AM - 1:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

B438: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.

B439: Blood and Leather. Blood and Leather is a card game, bringing the thrilling action and strategy of boxing to you. Square off against another player in a one-on-one contest and go for the KO! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B440: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B441: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B442: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Sieben Siegel on Sunday at 2:00PM. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Since each game only lasts 30 minutes or so, and there is a learning curve, we'll play three games and total the scores. Low score wins. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B443: Poison. See B311. Saturday, 11:00AM - 1:00PM; One Session.

B444: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B445: Thugs!. See B313. Saturday, 11:00AM - 1:00PM; One Session.

B446: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. A new Essen release which is getting great reviews everywhere! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B447: The 2008 DENCC Region 4 Dungeon Twister Championship. See B252. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B252, B316.

B448: The 2008 DENCC Region 4 En Garde Championship. See B378. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B560.

B449: The 2008 DENCC Region 4 HEX•HEX Championship. See B336. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B534.

B450: The 2008 DENCC Region 4 St. Petersburg Championship. See B277. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B540.

W451: Babylon 5: A Call to Arms Demonstration. See W421. Saturday, 11:00AM - 1:00PM; One Session.

E452: Call of Duty 2. Infinity Ward returns with more cinematic intensity and chaos than ever before in World War II's most climactic battles. Compete in great multiplayer battles! Saturday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V453: Rock Band. See V339. Saturday, 12:00PM - 2:00PM; One Session.

C454: Redemption TCG District Tournament - Phase 2: Sealed Deck. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 12th year. Phase 2 is a Sealed Deck tournament - In this type you receive one starter deck and three booster packs of your choice. You may add any cards you like from the three booster packs into your deck. This is the deck you will play with in the tournament. Saturday, 1:00PM - 3:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B455: Caylus. Once upon a time...1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B456: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair set (including the "More" expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B457: Keythedral. Help build Keytown's new cathedral by producing and supplying resources and buying seats. But watch out, your neighbors want in too! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B458: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B459: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B460: Ninja Bridge. See B346. Saturday, 2:00PM - 4:00PM; One Session.

B461: Super Munchkin. Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it's the superheroes turn! Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension - from the wimpy Triplicate Twit all the way up to Big Ol' Planet Eater Guy himself - and TAKE THEIR STUFF! With the Aura Helmet, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B462: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original, the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B582.

B463: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B464: The 2008 DENCC Region 4 Kung Fu Fighting Championship. See B354. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B536.

B465: The 2008 DENCC Region 4 Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B466: The 2008 DENCC Region 4 Nuclear War Championship. See B394. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B538.

B467: The 2008 DENCC Region 4 Puerto Rico Championship. See B266. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B337. Next Session: B539.

B468: The 2008 DENCC Region 4 Run For Your Life, Candyman! Championship. See B267. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B513.

B469: The 2008 DENCC Region 4 Wooly Bully Championship. See B303. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B599.

C470: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice event. Build an army of 24 health, made up from one of the first four races (Coral Elves, Dwarves, Goblins, Lava Elves). No army? Borrow a preconstructed army from us! Only spells from the Basic lists are permitted. No more than 50 percent of your starting units may be magicians. No magic doubling will be used. This event will follow a Swiss format. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C471: Dragon Dice Sealed Box Tournament. Players must provide a Sealed Dragon Dice 2-Player Starter set. Starters will be available for this event at a discount from the SFR, Inc. booth or at the event. (Choice of starters may be limited.) Use the 36 health of units from the starter, along with the two dragons and your choice of two terrains, to build your army. Swiss format. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W472: Babylon 5: A Call to Arms; "We Live for the One, We Die for the One; Part 1". In the wake of President Clark's attempt to scorch the earth when he knew he would be thrown down by Sheridan's civil war, the ISA has been cleaning up several "Black Ops" projects that he started in his reign. Your team of Rangers and a collection of scientists have been given the information to seek and destroy something called "Armageddon Sword". You will be flown in on the old Liandra escort ship that has been rigged to pass the automated sensors to dock. Can you sabotage the deadly systems and allow the ISA to find the station and destroy it before Clark's legacy can come to fruition? In this TWO-PART game, players will first role play the scenario in Part 1, and then move to the Babylon 5 battlefield for the Miniatures game in Part 2. Players may play in either or both sessions. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W473: Classic BattleTech; "Dragoon Raid". This event will have Wolf's Dragoon and Word of Blake in combat. Both sides will have Battlemechs, vehicles and infantry to use. The Dragoons are raiding a Word of Blake supply and repair station. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W474: HeroClix 3-D Rules Variant; "The New Map". See W321. Saturday, 2:00PM - 6:00PM; One Session.

W475: Warhammer 40,000; "Bring & Battle". See W257. Saturday, 2:00PM - 6:00PM; One Session. See Also: W364, W605.

W476: WWII, The Hard Way; "Panzerfausts and Powersuits". In this 28mm Weird World War II style skirmish game, American forces having crossed the Rhine and striking deep into the heart of Germany find the Germans using every trick and gizmo in their arsenal to avert defeat. Rules used will be WWII:The Hard Way. Game and Prizes sponsored by Victory Force Miniatures. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B477: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B478: A Game of Thrones. War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrigue and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East. In A Game of Thrones the board game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

C479: Pirates of the Cursed Seas. It's the late 1700s and the British, French, Spanish, US and Pirate fleets are vying for control of the Caribbean. Bring your best fleet for any faction and come battle it out in this WizKids collectible game! Saturday, 3:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C480: Redemption TCG District Tournament - Phase 3: Booster Draft. Redemption TCG is a collectible trading card game of biblical adventure. Players use Heroes to rescue Lost Souls, overcoming any Evil Characters that oppose them. The game is similar to Yu-Gi-Oh and Magic the Gathering. There are currently more than 1,800 cards for collection and game play. The game is on it's 12th year. Phase 3 is a Booster Draft - In this type players do not start out with starter decks. Instead, they each start out with a pack of cards. They take the card they want from the back and then pass the cards to the player next to them. Then they pick another card they want. This goes on until they have a fifty card deck to play with. Saturday, 3:00PM - 5:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E481: American Conquest. Did you ever fight a battle with 16,000 infantry, cavalry, and artillery units, all supported by warship fire – at once? Imagine dozens of these conflicts, fought in thrilling campaigns spanning America's fascinating history – and you've got American Conquest. American Conquest has 12 nations fighting for the American Dream with access to 100 different unit types such as Spanish dragoons, English musketeers, Mayan priests, and French drummers. Soldiers learn by experience. Units gain experience and morale in battles. Morale is influenced by victory, defeat, and attacks from the rear and flank. Saturday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V482: The Double Exposure Winter $100 Guitar Hero III Championship. See V382. Saturday, 3:00PM - 5:00PM; Session 1B of 2. Next Session: V541.

V483: The Double Exposure Winter $100 Halo 3 Championship. See V398. Saturday, 3:00PM - 5:00PM; Session 1B of 2. Next Session: V553.

W484: Chronopia; "Bring & Battle". See W281. Saturday, 3:00PM - 6:00PM; One Session. See Also: W299, W602.

B485: Blue Moon City. Blue Moon City - the board game - picks up where the two-player game ended: the reconstruction of the destroyed city of Blue Moon. At the start of the game, the board tiles all show their building plan sides. The object of the game is to use cards featuring the races of Blue Moon to help rebuild the city and, at the end, put the large Crystal of the Obelisk in the middle of the city back together. Whenever a building is completely rebuilt, its tile is turned back over to its rebuilt side. The players that helped with a building get crystals and dragon favours which can be traded in for crystals at certain times. The player who first manages to add the required number of markers by paying crystals to the Obelisk wins the game. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B486: Hey! That's My Fish!. In this Mayfair game, players control a number of penguins. The penguins move over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player takes the hex from where the penguin started his movement from the table, thereby creating a gap which other players can't cross. If a penguin can't move, he's taken from play. The player with the most fish in the end wins. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B487: Munchkin: Impossible. The Munchkins are now spies...eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change hats. Be a Playboy, Tourist, or Assassin. Report to the Americans, Russians, British, or Chinese (it'll change!). Wield gadgets from the subtle Cigarette Dart Gun to the amazingly unsubtle Bazooka with Incendiary Ammo. Eliminate foes, from the pathetic Defective Defector, through the Interro-Gator and the Not So Secret Police, up to the mighty Super Spy himself. And (all together now)...Take Their Stuff! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B488: Techno Witches. In this Rio Grande game, Heinrich Glumpler tackles witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks. His new generation of witches are totally hip and savvy, and they use high-tech vacuum cleaners to take to the skies. The complicated magical duster technology makes special demands of its pilots. In the good old days, you could simply sit on your broomstick and fly off. But now, the flight pattern of the duster must first be properly programmed into the machine. No surprise then, that witches who aren't yet completely familiar with the new technology often end up on the wrong track while programming their flight routes. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B489: The 2008 DENCC Region 4 Alhambra Championship. See B251. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B315. Next Session: B559.

B490: The 2008 DENCC Region 4 Gloom Championship. See B317. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B533.

B491: The 2008 DENCC Region 4 Jungle Speed Championship. See B275. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B392. Next Session: B535.

B492: The 2008 DENCC Region 4 Lunch Money Championship. See B265. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B265, B393.

B493: The 2008 DENCC Region 4 Palabra Championship. See B356. Saturday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B551. Next Session: B562.

E494: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E278. Saturday, 6:00PM - 8:00PM; Session 1C of 2. See Also: E338. Next Session: E590.

V495: The Double Exposure Winter $100 Dance Dance Revolution Championship. See V359. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V359, V434.

V496: The Double Exposure Winter $100 Soul Calibur III Championship. See V340. Saturday, 6:00PM - 8:00PM; Session 1B of 2. Next Session: V588.

W497: Warhammer 40,000/Apocalypse; "Big Brawl". Battle it out with the Big Boys of 40K. Bring any 40K vehicle, tank, super heavy vehicle, Titan, Armorcast, Epicast, Forge World, and VDR creation. Super Heavy tanks and Titans available for play. This will be Double Exposure's first weekend using Games Workshop's new Apocalypse rules! Saturday, 7:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W498: Mechaton; "Once More Unto the Brick!". See W307. Saturday, 8:00PM - 12:00AM; One Session.

B499: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B500: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B579.

B501: Blokus. See B327. Saturday, 8:00PM - 10:00PM; One Session.

B502: Bohnanza. As card games go, this one from Rio Grande is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and dealmaking. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B593.

B503: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B504: Fearsome Floors. In this dungeon game from Rio Grande Games, you've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B505: Gheos. In this Z-Man game, the players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations. As gods players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game... Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B506: Lord of the Rings (Fantasy Flight). A cooperative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B507: Medici. See B344. Saturday, 8:00PM - 10:00PM; One Session.

B508: Ticket to Ride - Marklin Edition. See B374. Saturday, 8:00PM - 10:00PM; One Session.

B509: The 2008 DENCC Region 4 B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B264. Saturday, 8:00PM - 10:00PM; Session 1E of 2. See Also: B335, B377, B411. Next Session: B584.

B510: The 2008 DENCC Region 4 Bootleggers Championship. See B288. Saturday, 8:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B288, B351, B412.

B511: The 2008 DENCC Region 4 Carcassonne Championship. See B352. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: B413. Next Session: B585.

B512: The 2008 DENCC Region 4 Louis XIV Championship. See B318. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B318, B417.

B513: The 2008 DENCC Region 4 Run For Your Life, Candyman! Championship. See B267. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B267, B468.

C514: Magic: The Gathering Type II Constructed Tournament. See C319. Saturday, 8:00PM - 12:00AM; One Session.

C515: The 2008 DENCC Region 4 Dragon Dice Championship. See C357. Saturday, 8:00PM - 12:00AM; Session 2 of 2. Previous Session(s): C357, C419.

S516: The DREAMATION 2008 Speed Painting Competition. Participants will have 90 minutes to paint their surprise model; this competition will really tax your abilities to perform under pressure. Miniatures will be judged by the wargaming staff for prizes and fame! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

W517: Babylon 5: A Call to Arms; "We Live for the One, We Die for the One; Part 2". In the wake of President Clark's attempt to scorch the earth when he knew he would be thrown down by Sheridan's civil war, the ISA has been cleaning up several "Black Ops" projects that he started in his reign. Your team of Rangers and a collection of scientists have been given the information to seek and destroy something called "Armageddon Sword". You will be flown in on the old Liandra escort ship that has been rigged to pass the automated sensors to dock. Can you sabotage the deadly systems and allow the ISA to find the station and destroy it before Clark's legacy can come to fruition? In this TWO-PART game, players will first role play the scenario in Part 1, and then move to the Babylon 5 battlefield for the Miniatures game in Part 2. Players may play in either or both sessions. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W518: Classic BattleTech SUPER SIZE; "Clan vs. Inner Sphere". OK, CBT fans... it's back... CBT Super Size! Shadhawk will be bringing out the "BIG" toys, in 1/48th scale models. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Feel free to bring your own if you have 'em! Pick your side and load them up! Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W519: Warhammer Fantasy; "Bring & Battle". See W365. Saturday, 8:00PM - 12:00AM; One Session. See Also: W566.

W520: Warzone; "Bring & Battle". See W258. Saturday, 8:00PM - 12:00AM; One Session. See Also: W323, W567.

W521: Wings of War; "Dawn Patrol". WWI Flying Aces battle over Europe for dominance of the skies! Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W568.

B522: Goa. See B428. Saturday, 9:00PM - 12:00AM; One Session.

B523: Oh My God! There's an Axe in My Head. See B429. Saturday, 9:00PM - 12:00AM; One Session.

E524: Warhammer 40,000: Dawn of War. In the 41st Millennium mankind has spread its race and glory to over a million worlds throughout the far reaches of the Galaxy. But Humanity's expansion, in fact, its very existence, has not gone unchallenged. The Warhammer 40,000 universe has never looked better thanks to Relic's proprietary, robust 3D engine, which provides close in, zooms of unprecedented detail accentuating the carnage and slaughter of frontline battles. Appropriate scaled terrain, vehicle physics, and dynamic lighting contributes to a level of realism never before displayed in an RTS. This tournament will utilize the Dawn of War of expansions, Winter Assault and Dark Crusade. Saturday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B525: Coloretto. See B402. Saturday, 10:00PM - 12:00AM; One Session.

B526: Knights of Charlemagne. In this quick, fun, and fairly abstract game, players play cards in an effort to acquire tiles that are either color-coded or number-coded. Players take turns, first playing a card onto a tile that matches either the card's number or its color, then drawing to refill their hands. When all cards have been played, each tile is evaluated, and whichever player has the most cards played to that tile gets that tile's points. After calculating point totals and figuring in bonuses, the player with the highest score is the winner. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B527: Munchkin Bites!. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night - and bats...many, many bats. Get the most stuff and WIN! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B528: Peasant!. See B301. Saturday, 10:00PM - 12:00AM; One Session.

B529: Pirate's Cove. See B369. Saturday, 10:00PM - 12:00AM; One Session.

B530: Princes of Florence. See B370. Saturday, 10:00PM - 12:00AM; One Session.

B531: Ra. Ra is an auction game with an Ancient Egyptian theme. Each turn players are able to purchase three lots of tiles with their bidding tiles. Once a player has purchased his three lots for the round, the other players continue until they do likewise, which can set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. The tiles give either immediate points, prevent negative points for not having certain types at the end of the round, or give points after the final round. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B594.

B532: Res Publica. A Reiner Knizia game. Players must guide their people together to form cities, exchange knowledge and build monuments. Each turn players attempt to trade cards with other players in order to try and get 5 identical people or technology cards in order to gain either a city or a monument. At the end of the game players total the number of cities and monuments and the one who has the most wins. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B533: The 2008 DENCC Region 4 Gloom Championship. See B317. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B317, B490.

B534: The 2008 DENCC Region 4 HEX•HEX Championship. See B336. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B336, B449.

B535: The 2008 DENCC Region 4 Jungle Speed Championship. See B275. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B275, B392, B491.

B536: The 2008 DENCC Region 4 Kung Fu Fighting Championship. See B354. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B354, B464.

B537: The 2008 DENCC Region 4 MidEvil Championship. See B253. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B253, B355.

B538: The 2008 DENCC Region 4 Nuclear War Championship. See B394. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B394, B466.

B539: The 2008 DENCC Region 4 Puerto Rico Championship. See B266. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B266, B337, B467.

B540: The 2008 DENCC Region 4 St. Petersburg Championship. See B277. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B277, B450.

V541: The Double Exposure Winter $100 Guitar Hero III Championship. See V382. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): V382, V482.

B542: Colosseum. In this new Days of Wonder game, each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B543: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B544: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B545: Masquerade. This interesting Japanese Fantasy card game (with English rules and translation on the cards) from Z-Man Games has the players take control of a powerful entity that tries to take over a fantasy/manga themed world. Each player assumes a secret mask with hidden VP-bonus, and sends out a "dancer" to fulfill various functions at 6 different "stages" (or rather "adventure places"). Players can try to accumulate spell cards, heal, trigger events, fight monsters for treasure or fight other players for VP's. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B546: Risk 2210. Avalon Hill's second generation game of conquering armies. In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world...and beyond. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B547: Robo Rally. Wizards of the Coast's exciting robot racing game, played with expansion sets. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B548: The Double Exposure $250 David Stern Memorial Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2008 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2008; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

B549: Werewolf. Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B550: The 2008 DENCC Region 4 Haunting House Championship. See B274. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B274, B391.

B551: The 2008 DENCC Region 4 Palabra Championship. See B356. Saturday, 12:00AM - 2:00AM; Session 1C of 2. See Also: B493. Next Session: B562.

E552: DooM 3. A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back, in an epic clash against pure evil. This tournament will include the expansion pack "Resurrection of Evil" Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V553: The Double Exposure Winter $100 Halo 3 Championship. See V398. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): V398, V483.

W554: Space Hulk. See W280. Saturday, 12:00AM - 3:00AM; One Session. See Also: W298, W399, W436, W575.

B555: Axis & Allies: Revised Edition. It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! A classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? Sunday, 9:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B556: Cosmic Wimpout. See B403. Sunday, 9:00AM - 11:00AM; One Session.

B557: Fluxx. See B329. Sunday, 9:00AM - 11:00AM; One Session.

B558: Oasis. You are the head of a Mongolian family, intent on becoming the most powerful in the land. Use your resources wisely to take control of fertile steppe lands to raise horses, build sacred temples, develop caravans of camels, and control the beautiful oases. The player with the most points at the end of the game will be anointed the Noble of the Oasis. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B559: The 2008 DENCC Region 4 Alhambra Championship. See B251. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B251, B315, B489.

B560: The 2008 DENCC Region 4 En Garde Championship. See B378. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B378, B448.

B561: The 2008 DENCC Region 4 Frontiers Championship. See B289. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B289, B414.

B562: The 2008 DENCC Region 4 Palabra Championship. See B356. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B356, B493, B551.

C563: Dragon Dice Single Race Tournament. Which race is the champion of Esfah? Bring your 36 health army of any single race. No more than four commons, three uncommons, two rares and one monster of any given unit may be used. Magestorm! dice (i.e. magical items, minor terrains and Dragonkin) are not permitted. All other rules follow the Dragon Dice Standard rules as currently found at www.sfr-inc.com. Sunday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W564: Classic BattleTech; "Sitting Ducks". A lyran strike force has been driven off from an earlier encounter. They have to retreat through a long wide valley. Can your meager aerospace force convince them to never tangle with the Federated Suns' finest again? A selection of models will be available on-site for those that wish to participate and do not have their own. Sunday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W565: HeroClix; "Concept Teams". This event is an unrestricted event, both Marvel and DC, with feats. Create a 1000 point Unrestricted team. There must be at least one common concept shared amongst all the clixs in your army. Some example concepts are: all female, all male, all villain, all hero, all the same team ability, all speedsters, all charge, common keyword, etc. Come up with at lease one concept, and explain it to the judge. The judge will decide if it's a valid concept idea. The extra added twist is for this is for every extra concept that all the clixs in the army share you get one extra action. SO let's say you create an all male, all villain team; that is two concepts so you get one extra action. Key words will NOT count for anything extra. This is a Venue Supported event. Sunday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W566: Warhammer Fantasy; "Bring & Battle". See W365. Sunday, 9:00AM - 1:00PM; One Session. See Also: W519.

W567: Warzone; "Bring & Battle". See W258. Sunday, 9:00AM - 1:00PM; One Session. See Also: W323, W520.

W568: Wings of War; "Dawn Patrol". See W521. Sunday, 9:00AM - 1:00PM; One Session.

B569: Cleopatra and the Society of Architects. See B309. Sunday, 10:00AM - 1:00PM; One Session.

B570: Plunder. Captain your own pirate ship and explore the seas to Plunder other vessels and seek hidden treasure while avoiding storms, ghost ships and the dreaded kraken. An adventurous, fast-paced pirating escapade for the whole family! Finally - the pirate game that gets it right! Plunder is the card game which combines the many elements of "euro-style" games, boyhood adventure, and actual history into a fast-paced escapade about the pirate's life! Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B571: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B572: The 2008 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Sunday, 10:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B573: Vegas Showdown. Build your own hotel/casino by bidding against the other players to acquire tiles that represent slot machines, lounges, restaurants, and other casino-related places. Put those tiles on your player board, which represents your own customized casino. The tiles will allow you to increase your revenue, services, and fame. The player who builds the most famous hotel/casino wins the game. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E574: FlatOut 2. FlatOut was an enjoyable demolition derby-style racer best known for its destructible cars and environments, and for the fact that its accident-prone ragdoll drivers were averse to seatbelts. If you're familiar with FlatOut, you'll know that all 16 of the game's highly destructible vehicles looked pretty beaten up before you got anywhere near them. FlatOut 2 will feature more than 35 different vehicles, and although the game's "derby class" wheels will look every bit as trashed as those in the original game, your progression into the new "race class" and "street class" events will unlock a number of much shinier and more roadworthy cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W575: Space Hulk. See W280. Sunday, 10:00AM - 1:00PM; One Session. See Also: W298, W399, W436, W554.

W576: Command Decision III; "The Yanks Break Out". The breakout from the Normandy beach head has finally happened. With the moderately effective support of the Air Corp along with a diversionary attack by the British to the east, the American army broke through the German lines and steam rolled the disorganized German army. But lately things have begun to change. The Germans have regrouped and are fighting a delaying action to allow their lines to reform. Your unit, a combat command of a medium tank division, has been ordered to clear a key crossroad ASAP to allow follow on units to engage the Germans before they can solidify their line. Sunday, 10:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W577: Heroscape; "Marvel Legends". The Marvel Universe; well established as one of the biggest battlegrounds ever seen, and now the battle comes to you! Using the Heroscape game system, the likes of Spiderman and Iron Man come to blows against the Silver Surfer or Doctor Doom! Come join us as the heroes collide! Sunday, 10:00AM - 1:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W578: Shockforce 2; "Heroes for Ghosts?". See W363. Sunday, 10:00AM - 2:00PM; One Session.

B579: Bang!. See B500. Sunday, 11:00AM - 1:00PM; One Session.

B580: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B581: Fishing for Terrorists. In this game from Slugfest Games, mechanics are similar to "Go Fish", but with a twist. Instead of collecting pairs of number/face cards, you are collecting pairs of different (made up and funny) terrorist organizations. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B582: Ticket to Ride Europe. See B462. Sunday, 11:00AM - 1:00PM; One Session.

B583: The 2008 DENCC Region 4 Age of Gods Championship. See B263. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B263, B376.

B584: The 2008 DENCC Region 4 B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B264. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B264, B335, B377, B411, B509.

B585: The 2008 DENCC Region 4 Carcassonne Championship. See B352. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B352, B413, B511.

B586: The Double Exposure Winter Spades Championship. See B379. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B379, B418.

S587: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V588: The Double Exposure Winter $100 Soul Calibur III Championship. See V340. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V340, V496.

W589: RC Tank Battle. See W269. Sunday, 11:00AM - 1:00PM; One Session. See Also: W304, W383, W420.

E590: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E278. Sunday, 12:00PM - 2:00PM; Session 2 of 2. Previous Session(s): E278, E338, E494.

W591: Playmobil Battles; "Capture a 'Gem of Power'". Capture a "Gem of Power" and haul it to your deployment area before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught and will be available at: http://groups.msn.com/PlaymobilBattles. Game emphasis is on fun. Figures provided; however, players may bring their own Playmobil figures. Please post your 140 point army at the above site. Sunday, 12:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B592: Boggle. See B247. Sunday, 2:00PM - 4:00PM; One Session.

B593: Bohnanza. See B502. Sunday, 2:00PM - 4:00PM; One Session.

B594: Ra. See B531. Sunday, 2:00PM - 4:00PM; One Session.

B595: Sid Meier's Civilization: The Board Game. A boardgame version of the award-winning PC strategy game from Eagle Games. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Here's the deal: This game has approximately 60 million tiny plastic pieces. We'll give you the game to play; by the time you sort everything out and figure out where everything goes, we'll be closing the convention. Sound good? Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B596: Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel on Saturday at 11:00AM. Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. We'll play at least two games and total the scores. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B597: Yahtzee. See B314. Sunday, 2:00PM - 4:00PM; One Session.

B598: The 2008 DENCC Region 4 Power Grid Championship. See B276. Sunday, 2:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B276, B366.

B599: The 2008 DENCC Region 4 Wooly Bully Championship. See B303. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B303, B469.

C600: Dragon Dice Battlefest!. Have an urge to roll even more dice? This is your event! Bring an army of 60 health, with no magic restrictions! All promo and Magestorm dice are permitted. Swiss format. Sunday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Experts ONLY; Serious, All Ages.

E601: Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. We're going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slidebolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W602: Chronopia; "Bring & Battle". See W281. Sunday, 2:00PM - 5:00PM; One Session. See Also: W299, W484.

W603: Classic BattleTech; "ComStar vs. Word of Blake". This event will have the players using Battlemechs, vehicles and infantry to see who represents the true teachers of Blakes wisdom. Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W604: HeroClix; "The Time Masters". An evil organization, that can travel and influence multiple universes have now taken over your universe. Their goal is to slow down everything, and rule the universes. Only people they want or like get to move along the normal time-stream. You feel their influence as you seem to slow down and your team cannot act as many times as they used to. Others have learned of the Time Masters. Some have come to stop them, some have come to join them and be favored by them. Whatever your reason come, or be stopped forever. The event is unrestricted. The rules are as follows: Create an Unrestricted team of 800 points made up of Marvel or DC. Feats and clixs of any release are allowed. This is a Venue Supported event. Sunday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W605: Warhammer 40,000; "Bring & Battle". See W257. Sunday, 2:00PM - 6:00PM; One Session. See Also: W364, W475.

B606: Apples to Apples. See B259. Sunday, 4:00PM - 6:00PM; One Session.

D607: An Introduction to the Avatar System. Double Exposure's Avatar System GMs will give a crash course on the game and its history for new and potential players. Join and learn how you can participate in one of the longest-running LRPGs in history! Thursday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D608: The DREAMATION 2008 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Thursday, 12:00AM - 2:00AM; One Session; Serious, All Ages.

D609: Video Gaming: 2008. The Double Exposure Video Game Staff leads a discussion of video gaming in the coming months, including handheld gaming and a comparison of the XBox 360 vs. the Wii vs. the PS3. A lighthearted exploration of the state of the industry. Friday, 9:00PM - 10:00PM; One Session; Fun, All Ages.

D610: What's New At...?. We invite all of our game company reps to come talk about what's new and interesting, and what we can look forward to seeing from them in 2008. Come boast! Come show off the new stuff! Casual, forum-style chat. Saturday, 9:00AM - 11:00AM; One Session; Serious, All Ages.

D611: Super Heroes in 2008. Hero Games President and designer Darren Watts leads a discussion of the current Super Hero phenomenon on TV, in the movies and of course in gaming. Where is it going this year and in the future? Join the discussion and find out! Saturday, 11:00AM - 12:00PM; One Session; Serious, All Ages.

D612: Podcasting. Join Perfect Score Productions for a discussion about podcasting. This talented crew will take you through the ins and outs of starting your own, and talk about their experiences. Saturday, 12:00PM - 1:00PM; One Session; Serious, All Ages.

D613: Breaking into the Gaming Industry. Join our panel of experienced gaming industry mavens as they explain how things look in 2008 and how you can get your game from concept to market. Various company representatives will be on hand to compare points of view. Saturday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D614: The 2008 Nexus Council Meeting. Join the newly elected Nexus Council as they consider the tasks facing them in 2008. Unfortunately, all weapons must be left outside the room. Saturday, 8:00PM - 10:00PM; One Session; Fun, All Ages.

D615: The Independent Publishing Roundtable. Everything you ever wanted to know about designing, publishing, and promoting your own role playing game, but were afraid to ask. Come join us and we'll discuss everything from game design goals, play testing, printing techniques and cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now! Fresh faces and old hands equally welcome. Sunday, 1:00PM - 4:00PM; One Session; Serious, All Ages.

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