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Thursday, February 24 - Sunday, February 27, 2011
Master Schedule for DREAMATION 2011Updated 2/17/11
You may ONLY reserve seats in DREAMATION 2011 events if you are pre-registered. Unfortunately, pre-registration is now CLOSED, so if you have not already pre-registered, you will need to sign up for events when you arrive at the convention.
To reserve your spot in the events you want to play in, send eMail to: THIS ADDRESS ONLY and include your name and the events you want to register for NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED and have LOCKS on them. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, or events which have already filled up to capacity. Check this page often, it will be updated.
We allow you to select second and third choices for a given time slot; indicate this clearly in whatever fashion you'd like, otherwise we will just leave that slot open. And of course, since the grids are not yet posted, we understand that you may want to reserve spots in one or two popular events immediately and then send follow-up eMails with additional codes once you figure out how to plan the rest of your convention schedule.
We will reply within 48 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for this to work properly!
The Event Listing contains vital information about each event, in the format shown below:
Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).
In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.
Notes:
(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.
(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).
(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.
(4) Very Silly; Silly; Fun; Serious; Very Serious.
(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.
(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.
All Special Headline Events are shown in YELLOW. Note that the winner of EACH DENCC Region 4 Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 14 and a GUARANTEED SEAT in the Final Rounds of the 2011 U.S. National Championship!
L001: Changeling: The Lost; "Frost and Fear" presented by Gavin Youngs. The Ashen Crown hereby declares the Winter King unfit to rule, and calls the Freehold to bear witness to the Autumn Court's demand to return power until the coming of Spring. There shall be suitable bread and circuses that even the most frivolous of you will not find your time wasted. We appreciate your dutiful compliance with this edict. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L002: TOON; "Nyah, What's Up, Shakespeare?" presented by Kevin Meares. It's the yearly Toontastic Drama Extravaganza, and some of history's greatest Cartoon characters are coming together to preform a little drama. This year the works of the great William Shakespeare have been chosen, but there are two problems. First, someone lost the scripts; second, some diabolical mind has paired long standing enemies with each other. Can Babs Bunny and Montana Max pull of Romeo and Juliet? Can Bugs Bunny and Taz pull off Hamlet? Only time will tell. All characters will be provided at the door. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.
L003: World of Darkness; "Privilege" by Kettle of Fish Productions. Membership in Blackrow Lodge has many advantages. Trust fund? Horse farm? A last name dripping with propriety and heritage? Welcome to an exclusive club for those seeking more from a life of privilege. Please Dress and Arm Appropriately. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L004: Unisystem; "It Came From the Dumpster!" presented by Cool Like Snakes Games. A homeless man approaches you on the street, and says "Something is seeping into the city. Can't you feel it in the air, under your feet, in your bones? An event is about to take place for the first time in decades, nay centuries. If you can't weather it, you'll be washed away like so much garbage." He walks off, leaving you to wonder the true meaning of his message. Play as one of a menagerie of strange creatures, Gifted mortals, or just someone who's clued in on a world that's a little less dark and a little more strange. So go ahead, bite the Big Apple, don't mind the maggots. Character updates can be done at the door, but those who arrive characterless will be given pregens. If you would like to make your own character or update your ongoing character before the con, please contact the Cool Like Snakes team at coollikesnakesgames@gmail.com Friday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
L005: The Avatar System; "Communal Reality: Let's Sneak Onto Track 42" by Double Exposure, Inc.. Join current players of The Avatar System, Double Exposure's years-long Live Role Playing Game, in a romp through the Multiverse. New Avatars, this is your chance to get your feet wet with a small group of Avatars, without facing the whole population. Established Avatars, Eliza is sneaking a tiny group out onto Track 42 for an adventure somewhere in the Multiverse. Be prepared for high risk and high reward. Just don't tell Dr. Connors we're going. Expect this adventure to be as silly or serious, as intense or as fluffy as the players and personalities combine to make it. Seriously. The Nexus is a consensual reality. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L013, L021.
L006: Vampire: The Requiem; "Flesh Wares" presented by Gavin Youngs. Welcome, good citizen of the Praxis of Philadelphia. You are cordially invited to an auction of the finest young neonates to enter my possession. Each of them is a fresh, untainted minion, with no memory of the vampire that created them... but then, five of you are their sires, with no memory of the vampires you have created... Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L007: CyberGeneration 2.0; "An Ongoing Everlasting Party". Another month, another party. Every month a Goldenkid with lots of money and lots of time feels the need to find a box somewhere in the Combat Zone and throw a party. No security, no monitoring. Just an auto bar and a lot of music. Doesn't sound like much but the drinks are free and the music is half way to decent. There's always someone who thinks they're someone who is going to show up, and anything can happen. Don't you want to hang out with the cool kids? This LARP from Firestorm Ink debuted at DREAMATION 2009. Friday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
L008: Cthulhu Live! 3rd Edition; "Sensory Deprivation" presented by PST Productions. A DREAMATION 2011 EXCLUSIVE! Early 1930s, Massachusetts. Arkham Sanitorium; a foundation in the community; is struggling to keep its doors open in light of the recent financial disaster from the stock market crash. Superintendent Theodore Masters has announced a Fundraiser Gala, and has invited the community into the formidable establishment to consider donating. The Arkham Sanitorium has been rumored to use new and unconventional methods of treatment for the sick and the tired; and their latest device, a tank within which one is nearly fully submerged; supposedly offers unparalleled results and gives those who use it amazing dreams. The Superintendent will be showcasing this remarkable device and allowing it's inventor, Dr Monroe Price; to give demonstrations at the event. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
L009: Dystopia Rising; "King Herod's Celebration" by Dystopia Rising LLC. A DREAMATION 2011 EXCLUSIVE! In the ruins of the old world on an island that was once known as 'Washington DC' stands the city known as Empire. This city, heart of the commerce giant known as the Kingdom of Herod, is walled fortress where only the most influential caravan drivers, resource managers, and military leaders are allowed. A thriving market which accepts many different cultural currency, a mark is given to those who have paid the steep cost to become visiting citizens of Herod's Kingdom. The riches within these walls are legendary and the connections that can be made are priceless. For one day the Kingdom of Herod is opening their doors to the less fortunate, with the hopes that some diamonds will be found in the rough. Players may choose to purchase 'merchant passes' to be allowed to do business within the walled city, work to pay off 'entertainer passports' on the stage or in the arena. Welcome to Herod's Kingdom... where anything and everything can be bought and sold. Those that participate in this module will not be able to participate in the second Dystopia Rising module: Old York Excavation. Dystopia Rising is a survival horror LARP that takes place in the post zombie apocalypse future. Characters will be created onsite for new players, and can be used in future Dystopia Rising events in Camp Cedercrest, CT. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L010: Systems Malfunction; "A Mote in God's Eye" by Ghostlight Games. A demo-style science fiction LARP event. The year is 500 R.T. (3061 AD) and humanity has long since fled a doomed Earth. A desperate exodus aboard a space station controlled by a mad Artificial Intelligence left humanity - along with the technologically enhanced "Celestials" and the alien Xel race - stranded in a cold and empty galaxy. Always resilient, humanity and its kin have survived, colonizing dozens of inhabitable planets, moons, and asteroids throughout several solar systems. All these worlds fall under the jurisdiction of the Confederated Colonial Republics, an interstellar government that ensures peace, order, unity, and security throughout the galaxy. But mankind is a race prone to violence, just as it always has been, and turmoil and strife have once again engulfed galactic civilization. The Great Houses - monolithic corporate governments that rule over entire star systems - have recently declared war on one another, shattering the peace of the past twenty years. Worse still, the unrest brought about by war and tyranny has manifested itself in the form of several terrorist organizations, each of them with their own distinct visions of what the galaxy should be like, and all of them willing to use any means necessary to make those visions a reality. In the midst of this turmoil, a self-aware and apparently godlike A.I. has made its presence known, calling itself The Demiurge. Though The Demiurge has yet to make its true intentions known, it has begun organizing a series of meetings and conferences, inviting some of the galaxy's most powerful and influential people. Tonight, one of these meetings (or "MOTEs") is being held, and you've been invited. For what purpose are these MOTEs being held, and why are you among the people The Demiurge has chosen to invite? What, if anything, do you have in common with the other guests? It's up to you to find out... if you can survive. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L025.
L011: "Doomsday: The Room" presented by Jeramy Merritt & Brendan O'Hara. A WORLD PREMIERE EVENT! In the far flung future, after the fall of the galactic empire, the last remnants of mankind struggle to survive. Welcome to the sci-fi apocalypse world of Doomsday. This is our kickoff for a new live action game. After weeks of travel, you and your weary companions are set upon by a legion of masked creatures and forced to take cover in a seemingly abandoned building. But is this sanctuary or some sinster trap? Enter the Room. Come ready. Come armed. Bring your Nerf Guns and Foam Swords and have at it for a few hours! Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, 18 & Over ONLY.
L012: HUB (Wild West); "Showdown at the Devil's Bedpost Ranch" presented by Gavin Youngs. Come on down to the Devil's Bedpost Ranch for the biggest poker pot this side of the Mississippi! Play for more gold nuggets than you can shake a rattlesnake at! Jokers are wild and so's the West as these cowpokes face off at the poker table! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
L013: The Avatar System; "Communal Reality: Let's Sneak Onto Track 42" by Double Exposure, Inc.. See L005. Friday, 12:00AM - 4:00AM; One Round. See Also: L021.
L014: Vampire: The Masquerade; "The Unlife of the Party" by Kitsune Entertainment. A WORLD PREMIERE EVENT! After what was felt to be a spectacularly lackluster coronation ceremony at Prince Alexander's estate a few months ago, the members of Clan Toreador and the Followers of Set have teamed up to show all of Caledonia how festivities should be held. Surprisingly, all members of every Clan and bloodline in Caledonia, plus the Caitiff, are invited to partake in the festivities. Are the Toreador and the Followers of Set up to something or are they just looking to spite the new Prince? This is a part of the Vampire: Modern Age series. Vampire: Modern Age is an alternate timeline of Vampire: The Masquerade in which certain events in Vampire History did not happen. The Brujah are now two Clans, the Tremere never usurped the Salubri, the Giovanni never wiped out the Cappadocians. The Week of Nightmares didn't happen, the Anarch Revolt never occurred, and the Sabbat and Camarilla never formed. What else is different? Players may contact us to build their own characters (subject to certain character creation rules), or they may take a character at the door. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Very Serious, 18 & Over ONLY.
L015: Arabian Nights. The greatest stories of the Arabian world collide in the Great palace of Akram, Sultan of Oman. The Great Akram seeks the right man for his daughter and his great kingdom, enticing great heroes, thieves, and magical beings to win her hand. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
L016: Legend of the Five Rings; "Truth or Justice" by FishDevil Productions. A DREAMATION 2011 EXCLUSIVE! After enduring the storms of the sea and the curse of the storyteller, you have finally reached the shore of the Mantis lands. The daimyo demands that all attend his court to answer for the deaths of his ambassadors. Justice will be swift on the Islands of Silk and Spice. Because the Emerald Champion will be in attendance the issue will be given special attention and all resolutions will be considered final. While in the court of the daimyo and in the presence of the Emerald Champion Doji Satsume, be mindful of your etiquette and bring your best face. The custom rules of this LARP are based on the Legend of the Five Rings RPG 1st Ed. Props and costuming are encouraged. Saturday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
L017: Knight Realms; "The Karsirus Prison". Adventurers! Seeking fame? Seeking fortune? Rumors of the fabled Karsirus Prison Keep have been proven to be true! The keep was recently discovered, but they archaeology team had mysteriously vanished after 4 hours inside. The Delson Royal Guard are busy on the war front with New Gaalderon and so a call is sent to you would-be heroes! A substantial reward is offered for information on the misfortunes befallen upon the team. Any and all treasure found inside the dungeon may be kept as well! Saturday, 12:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
L018: Mystic Realms; "Super Hero LARP" presented by Mystic Realms. A WORLD PREMIERE EVENT! A brand new Super Hero LARP adventure set in the Mystic Realms campaign setting Heroic Earth. Journey on an interactive romp through the world of comic book heros and villains. Fight crime, save the world and still have time to rescue the cat from a tree! This event is scripted to allow participants to play the whole event from start to finish or to arrive late and join while play is in progress. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. This event is part of an on-going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
L019: Cthulhu Live! 3rd Edition; "Children of the Revolution" presented by Fred & Tara Spiker. A DREAMATION 2011 EXCLUSIVE! The assassination of the legendary King Gilgamesh at the hands of a man of science had a profound impact on the world to come. Intellectual thought and the scientific method blossomed early and many technological advances were made centuries ahead of schedule. That progress has ultimately led to the founding of a union of states, gathered from the colonial conquests of the powers of Europe. It is in these states, located on the savage continent of America, that new ideas are being born. Ideas of an intellectual society based on democracy and tolerance. Ideas that are ultimately dangerous to many powerful men. Men who have the resources to fight back. In the midst of this war for American independence, ancient powers from times of legend are preparing for their own battle. It too is a war that will change the face of the world, and this newly declared United States of America may serve as a powerful weapon. This is Part 2 of the Angry Sun anthology that began at Dexcon 13. The saga continues as the mysteries of the mythos run into the steadfast patriots of an alternate history American Revolution. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
L020: IBCGS; "Bar Crawl: The LARP" presented by Brian Chamberlain. What's more essential to classic tabletop gaming than a group of Adventurers walking into the local taverns looking for information of what's to come, or just to relax and spend their hard earned reward? We'll take this one step further and actually bring a group of Adventurers into the local taverns to search for rumors about what evils may be befalling the townsfolk! Over 21 only, excessively enforced. Area taverns are mapped and the GM will lead all players through the downtown area of Morristown. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Very Silly, 18 & Over ONLY.
L021: The Avatar System; "Communal Reality: Let's Sneak Onto Track 42" by Double Exposure, Inc.. See L005. Saturday, 2:00PM - 6:00PM; One Round. See Also: L013.
L022: Cthulhu Live! 3rd Edition; "A Carnival in Venice" presented by PST Productions. A DREAMATION 2011 EXCLUSIVE! Join PST Productions for a trip back in time to late 16th century Venice - a city in the height of its glory. Powerful merchant families vie to control the city and political intrigue abounds, and a series of particularly gruesome murders has plagued the city. But January brings the season of the carnival - a time for carefree celebration and festivities. Of special note is the rumored return Zan Ganassa's commedia dell'arte troupe - thought lost these past 15 years in the wilds of Spain. Dress in your Venetian finery and join the celebration! Costumes not required but highly encouraged. After pre-registering for the game with Double Exposure, email pstproductions@gmail.com to receive a pre-assigned character. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
L023: Dystopia Rising; "Old York Excavation" by Dystopia Rising LLC. A DREAMATION 2011 EXCLUSIVE! The Old York Excavation takes place in the ruins of Old York, in the heart of the Rotten Apple. Word has gotten out that an excavation team has broken through into a section of tunnels and underground buildings beneath Old York that span for miles deep beneath the ruins of the once great city. Realizing that news of their find has gotten out, the original excavation team is selling scavenge rites to unopened sections of the tunnel system instead of trying to fend off would be treasure hunters. In the twisted mazes that span miles beneath the city above, will you risk the dangers of these old world catacombs to perhaps strike it rich? Players that participate in this event can not participate in our other Dystopia Rising event: King Herod's Celebration. Dystopia Rising is a survival horror LARP that takes place in the post zombie apocalypse future. Characters will be created onsite for new players, and can be used in future Dystopia Rising events in Camp Cedercrest, CT. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L024: HUB (Superheroes); "Super Honor" presented by Gavin Youngs. The superheroes of the city are gathered to honor Captain Triumph for a lifetime of selfless service to the people. Surely in a gathering of so many brave heroes, nothing could possibly happen to threaten the public's safety... Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
L025: Systems Malfunction; "A Mote in God's Eye" by Ghostlight Games. See L010. Saturday, 8:00PM - 12:00AM; One Round.
L026: Vampire: The Masquerade; "Battlefield of Gods" by Shattered Legacy. For centuries kindred have sat behind the scenes manipulating the lives of mortals and other supernatural creatures. Blind to what the repercussions of their personal jyhads have had on mortals. Have their machinations been for the forces of good or evil? Have some fallen to the rules of earth? While others fight for the glory of the heavens? Time has come to pay the piper, for the gods of man have come to decide, and earth will be their battlefield. Do kindred retina immortal souls? Will you keep yours? Saturday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
L027: Sage Fight; "Fight To The Fun!" written and presented by Daniel Solis. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A fun, physical game of martial arts poses. Laugh, move and look silly. Learn the secret SageFighter handshake. Come to participate or just watch the fun! Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
L028: Atmosfear: The Nightmare, Second Edition; "Lord of the Dance" by Kitsune Entertainment. With tensions mounting and war looming on the horizon, the Host of the Game, Baron Samedi, has decided to try and lighten the mood by having a dance competition during the next Game. Who will win? No one knows. What IS known is that if you don't dance, you don't stand a chance...of winning that is! Come on down, strut your stuff, it's SHOWTIME! All are invited to Baron Samedi's Cathedral of Jive! Of course, as expected, when attendees aren't dancing it'll be business, and politics, as usual. This is a LARP based on the Atmosfear boardgame series. It uses the World of Darkness game system, but is not a part of the World of Darkness. If players don't wish to create their own character, they may take a pregenerated one at the door. Players can choose from Vampires, Werewolves, Zombies, Mummies, Witches, Poltergeists, Restless Ones, or Soul Rangers. Players also do not need prior knowledge of the world of Atmosfear, as introductions to the world will be made at the beginning of the game. Have fun, play in the game that truly creates Atmosfear! Prior knowledge of the Atmosfear series is helpful, but not required. Saturday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
L029: The Avatar System; "The 2011 Nexus Council Meeting" presented by Avonelle Wing. Join the newly elected Nexus Council as they consider the tasks facing them in 2011. Unfortunately, all weapons must be left outside the room. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
L030: Mystic Realms; "Arcane Earth LARP" presented by Mystic Realms. A WORLD PREMIERE EVENT! A brand new LARP adventure set in the Mystic Realms campaign setting of Modern Earth. In the mundane world of modern earth exists a secret group of humans with the power to manipulate magic. They are called Arcanes; they are recruiting new members. Join their mystic society and help protect earth from enemies, other-worldly and domestic. This event is scripted to allow participants to play the whole event from start to finish or to arrive late and join while play is in progress. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. This event is the first event in an on-going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Sunday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
G031: LEGENDS OF THE SHINING JEWEL; "More Trolls More Trouble" by David Santana. A WORLD PREMIERE EVENT! LSJ101: The town of Huntington has never been quiet, but tensions have never been so high. Can the Hunters discover the source of a rash of nightmares before an innocent is lost? "All that hate me whisper together against me: against me do they devise my hurt." Psalm 41:7. Part 1 of "The Ties that Bind" This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G047, G071.
G032: LEGACY OF CHAMPIONS; "Sudden Impact" by Mark Whittaker. LOC1-04: It is a dark and peaceful night in Millenium City until, without warning, a ball of fire blazes its way across the cloudless sky, slamming to earth just a few miles outside the city limits. The impact rattles buildings and sets off alarms throughout the city. Early reports range from the calm and rational "falling star" to the extreme "Dr. Destroyer has returned!" It falls on your group of Champions to assemble and determine the truth behind this Sudden Impact. It is advisable, but not necessary to play LOC1-01 or LOC1-02, before playing this module. This is a NAGA Campaign Module from Old Gamer Productions using Hero Games' Hero System. It is designed for new characters. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G054.
G033: ARDNA: FLESH AND BLOOD; "Brightstar Plantation: The Outbreak" by Dave Kraemer. A WORLD PREMIERE EVENT! AFB35: Ages ago, a piece of the moon fell to Ardna. The repercussions were catastrophic. The North was devastated by the Undead. Forgotten in record were the smaller pieces that fell to the ground throughout the world, buried as the years wore on. Unknowingly, the Brightstar family built their manor on one of these very locations, founding a very prosperous town, the town of Hopewell. Enjoy playing in this game, introducing a new mechanic to the role playing world! Be prepared to have characters gain levels in the middle of the game. A few minutes at the start of the game will be devoted to helping players figure out where their characters are going and how to level each one in preparation for each game. New characters can be introduced during each game. Higher level characters will not gain levels until the entire party has caught up to that level. Max entry level character is level 5, preferably a new character though. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G034: ARDNA: FLESH AND BLOOD; "Dine & Dash" by AJ Ingersoll. AFB26: You've been invited to the reading of the will of Baron Wilhelm Von Schreien, and while you don't remember when you met him, you've heard the old coot was loaded! Rumor has it that some lucky people invited to the memorial dinner will be walking away with portions of the Von Schreien estate, but there is a catch... your soul! This is one bill you might want to skip out on. See if you can escape before its too late! This is a NAGA Special Dinner Event from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G035: ARDNA: FLESH AND BLOOD; "Dragon's Egg - Part 1" by Al Baldino. A WORLD PREMIERE EVENT! AFB39: Today begins your first adventure in the world of Ardna. Leaving behind your quiet little village in order seek fame fortune and all that other random stuff that you adventures look for. Suddenly a quest is thrown into your lap by some stranger in a bar. To go into a cave, fight a dragon, and retrieve a priceless artifact known as the Dragon's Egg. Well with such incredible plot contrivance thrown at you how can you say no? There is no reason to be even remotely suspect of this in the least. Prepare for a light hearted adventure that embraces and makes fun of all our role playing conventions. So bring your dice, but more importantly a sense of humor. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st level characters. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
G036: FELLOWSHIP OF THE WHITE STAR; "Red Crown" by Steve Yee. FWS B305:"Beware the Red Crown," the old woman divined. "The Crown corrupts. Fire burns and cauldron bubbles. Ah, the years do slip away...." Why are divinations always so cryptic? Will blind trust reveal all or be but the first step on the road to perdition? An adventure designed for mid-level characters set in the Fellowship of the White Star setting of Earth, Monday, August 5, 1907. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: G049.
G037: PATHFINDER SOCIETY; "Written in Blood" by Joshua J. Frost. A WORLD PREMIERE EVENT! PFS 2-15: When the Decemvirate sends the PCs to the viking city of Trollheim in the frigid northern Lands of the Linnorm Kings to deliver a package to an allied scholar there, the Pathfinders soon find themselves unwelcome visitors. Can they deliver their cargo to its target, or will they find themselves exiled from the city or worse? Written in Blood is part one of the three-part Shades of Ice campaign arc. Pathfinder Society Scenario #2-17: Shades of Ice - Part II: Exiles of Winter is the sequel. A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G038: LEGACY OF CHAMPIONS; "Deep Trouble" by Mark Whittaker. LOC1-05: The Bermuda Triangle has long been a source of superstition and intrigue. If a series of high-value cargo ships were to go missing in the Triangle, supersticion might give way to suspicion. If a plane full of leading geo-physicists was hijacked and disappeared over the Triangle, suspicion might give rise to concern. If the Champions can not stop the mad man responsible for all of this, concern may yield to panic! It is advisable, but not necessary to play LOC1-01 or LOC1-02, before playing this module. This is a NAGA Campaign Module from Old Gamer Productions using Hero Games' Hero System. It is designed for new characters. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G060.
G039: ARDNA: FLESH AND BLOOD; "Dragon's Egg - Part 2" by Al Baldino. A WORLD PREMIERE EVENT! AFB40: After your wondrous and unbelievable tale that nobody believed you return home. However, things are strange to say the least. Why are there tradesmen everywhere talking about some great lich who rose to power in your absence. Your crap shoot of a town isn't worth that much, no offense guys. Well hey your adventures right stopping evil and all that other junk is your thing isn't it? Better strap on your chain mail bikinis and get back to work guys. Prepare for a light hearted adventure that embraces and makes fun of all our role playing conventions. So bring your dice, but more importantly a sense of humor. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 3rd level characters. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
G040: FELLOWSHIP OF THE WHITE STAR; "Radio City Monroe Hall" by Victor Long. FWS B306: Nikoli Tesla is selling industrial secrets in order to keep his research facility, Wardenclyffe Tower, active. But, someone (or something) is killing his scientists. The police think that these are fatal accidents, but Tesla thinks that Edison is sabotaging his work. An event for Mid level characters in July, 1907. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: G080.
G041: PATHFINDER SOCIETY; "The Penumbral Accords" by Owen K. C. Stephens. PFS 2-11: The daughters of Absalom's mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family's matriarch approaches the Pathfinder Society to help her break a centuries-old pact with the denizens of the Plane of Shadow to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of Blakros Museum, the PCs have only a short amount of time to break the Penumbral Accords and solidify the Pathfinder Society's ties to the powerful Blakroses. A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1’Äì2, 4’Äì5). Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G042: LEGENDS OF THE SHINING JEWEL; "Elementary, My Dear" by Nancy Lee Clark. A WORLD PREMIERE EVENT! LSJ94:A man disappears on his way to his wedding leaving his bride to be at Destine's altar. Can you find the man before it’Äôs too late? A one-round Legends of the Shining Jewel adventure for characters level 1-17. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G064.
G043: LEGACY OF CHAMPIONS; "Curiosity and the CATs" by Roland Volz. A WORLD PREMIERE EVENT! LOC1-06: What happens when two of Millenium City University's brightest child prodigies of the Cybernetic and Alien Technology institute stumble across an inert robot of unknown design? The smart thing for these pint-sized geniuses to do would have been to leave it alone. That would have been the smart thing to do... Can our Champions get there in time to save the day and the kids? Or will curosity add two more ticks to its tally? This is a NAGA Campaign Module from Old Gamer Productions using Hero Games' Hero System. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G065.
G044: ARDNA: FLESH AND BLOOD; "The Dark Spire" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB43: All was fine in the quiet town of Hampshire, until a few months ago when the silhouette of a tower emerged on the horizon. After that strange creatures began wandering into town, and now people have started disappearing! Could it be some sort of Dark Wizard? A demonic Litch King? or even some insidious counsel of villans? It's up to you, and whatever rabble you can muster to find the source of these things and stop it once and for all. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 10th level characters. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.
G045: FELLOWSHIP OF THE WHITE STAR; "Happy Birthday!" by Misty Fortner. FWS B307: The Fellowship calls on your help to investigate an antebellum plantation in the outskirts of Atlanta. An old man rambles about an evil at the home, but is he just rambling in his old age or is their truth in his fears. An adventure designed for low-level characters set in the Fellowship of the White Star setting of Earth, Wednesday, October 30, 1907. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: G074.
G046: PATHFINDER SOCIETY; "The Sarkorian Prophecy" by Mark Moreland. PFS 2-08: When a novice Pathfinder in the Grand Lodge of Absalom discovers an account of a long lost prophecy which may hold the key to defeating the Shadow Lodge, a team of brave agents heads into the heart of the Worldwound to recover the document. Not only do the forces of the Abyss and the demon-tainted environment stand in their way, but so does a rival team of Pathfinders set on recovering the Sarkorian Prophecy first. A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7’Äì8 and 10’Äì11). Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G047: LEGENDS OF THE SHINING JEWEL; "More Trolls More Trouble" by David Santana. See G031. Friday, 8:00PM - 12:00AM; One Round. See Also: G071.
G048: ARDNA: FLESH AND BLOOD; "Brightstar Manor: Investigation" by Dave Kraemer. A WORLD PREMIERE EVENT! AFB36: The manor was built on a large estate. It was an enormous structure, built grandiose for its time with catacombs running for miles underneath. Hidden deep below, however, was the workings of great evil. Something that mortals have never experienced before. Enjoy playing in this game, introducing a new mechanic to the role playing world! Be prepared to have characters gain levels in the middle of the game. A few minutes at the start of the game will be devoted to helping players figure out where their characters are going and how to level each one in preparation for each game. New characters can be introduced during each game. Higher level characters will not gain levels until the entire party has caught up to that level. Max entry level character is level 5, preferably a new character though. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G049: FELLOWSHIP OF THE WHITE STAR; "Red Crown" by Steve Yee. See G036. Friday, 8:00PM - 12:00AM; One Round.
G050: PATHFINDER SOCIETY; "Fury of the Fiend" by Larry Wilhelm. PFS 2-10: The Pathfinder Society once again sends a team of agents into the deadly ruins of Rachikan in western Cheliax. This time, however, the Pathfinders must infiltrate a Hellknight encampment to gain access to the lost city's lower levels. Can they work their way past the suspicious soldiers and survive the ancient terrors that lurk below? Fury of the Fiend is the spiritual sequel of Fingerprints of the Fiend, though the scenarios can be played in any order. A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7’Äì8 and 10’Äì11). Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G051: PATHFINDER SOCIETY; "Murder on the Throaty Mermaid" by Mark Moreland. PFS 2-13: While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler's ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society's relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship's crew of scum and villains is responsible for the crime in time to clear their own names? This murder mystery upon the open sea features a mechanic allowing for a different killer each time it's run to ensure that no amount of word of mouth will spoil the investigation for any team of canny players. A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). Friday, 8:00PM -12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G081.
G052: WITCH HUNTER DARK PROVIDENCE; "Whispers" by Clint Blome. WH:DP 3-01: The town of Huntington has never been quiet, but tensions have never been so high. Can the Hunters discover the source of a rash of nightmares before an innocent is lost? "All that hate me whisper together against me: against me do they devise my hurt." Psalm 41:7. Part 1 of "The Ties that Bind" Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G069.
G053: PATHFINDER SOCIETY; "Open Fiesta". Pick from the Library of available Pathfinder Modules. Players will be polled and matched up. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G070.
G054: LEGACY OF CHAMPIONS; "Sudden Impact" by Mark Whittaker. See G032. Saturday, 9:00AM - 1:00PM; One Round.
G055: ARDNA: FLESH AND BLOOD; "Dragon's Egg - Part 3" by Al Baldino. A WORLD PREMIERE EVENT! AFB41: The super computer has decided you need to go for being a dirty commie traitor. Stop arguing with it you numb skull that wont convince it of anything. Meanwhile Cablejack has decided to storm the building and blow that mother up with enough explosives to make you evacuate your bowls. How did you get here? Well if you had played the last two games you would understand; jeez. Prepare for a light hearted adventure that embraces and makes fun of all our role playing conventions. So bring your dice, but more importantly a sense of humor. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 5th level characters. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
G056: PATHFINDER SOCIETY; "The First Heresy" by Greg A. Vaughan and Kevin Wright. PFS 2-06: For more than 2 millennia, the nation of Rahadoum has lived under the Laws of Man that decreed "let no man be beholden to a god." While this has led to relative peace without religious strife, it has left the nation devoid of divine healing and magical methods to provide succor to those ravaged by disease or injury. When a new and mysterious plague begins ravaging the coastal villages of Rahadoum, you are sent by the Pathfinder Society to escort a cleric of Sarenrae into the heart of the plague in order to protect a secret Pathfinder research project. Getting there means smuggling the cleric in as contraband and when the Pure Legion, Rahadoum's defense against religion, get wind of your arrival, you must fight not only to protect the cleric, but to keep yourselves from being executed for violating the First Heresy. The First Heresy is the first scenario in the The Heresy of Man campaign arc. Pathfinder Society Scenario #2-07: The Heresy of Man - Part II: Where Dark Things Sleep is the sequel. A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5’Äì6 and 8’Äì9). Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G057: PATHFINDER SOCIETY; "The Godsmouth Heresy" by Rob McCreary. A Pathfinder Society urban and dungeon adventure for 1st-level characters. Deep below the anarchic city of Kaer Maga, someone - or some thing - has begun stealing corpses from the city’Äôs most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who's weathered his goddess's wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans. The Godsmouth Heresy is an two-round adventure for 1st-level characters. It takes place beneath the cliff-top city of Kaer Maga, an ancient prison colony turned den of thieves and refugees, fully detailed in Pathfinder Campaign Setting: City of Strangers. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G058: WITCH HUNTER DARK PROVIDENCE; "Plague Winds" by Clint Blome. WH:DP 3-06: A call from the Apostles of the New Dawn leads to a journey across an ocean. Will sickness and despair stop the Hunters before they can retrieve another canopic jar? "They Sow the Wind, and Reap the Whirlwind" Hosea 8:1-14 Part 2 of "The Ties that Bind". Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G077.
G059: LEGENDS OF THE SHINING JEWEL; "Winging It" by Catie Straiton. A WORLD PREMIERE EVENT! LSJ95: Hired? Check. Paid? Check. Plan?... um, Plan?... There IS a Plan, isn't there? A one-round adventure for characters level 1-8. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G078.
G060: LEGACY OF CHAMPIONS; "Deep Trouble" by Mark Whittaker. See G038. Saturday, 2:00PM - 6:00PM; One Round.
G061: ARDNA: FLESH AND BLOOD; "Deuces Wild" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB44: The temple of Olidammara is having a grand poker tournament! One gold piece to enter and 10 Platinum to the winner! And you're choice of one item from the temple vault! It seems like an awesome opportunity, but not everything is as it seems, as the top players start dropping out or disappearing. You're gonna have to stay alert and keep your wits about you if you want to live to make it to the finals with your life, but the true test is what lies next! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 5th level characters. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
G062: PATHFINDER SOCIETY; "Where Dark Things Sleep" by Greg A. Vaughan and Kevin Wright. PFS 2-07: When a Pathfinder team in the godless nation of Rahadoum disappears, the Pathfinder Society sends the PCs to investigate. Deep beneath the sands of the small village of Wadi al-Hesr, a long imprisoned evil - responsible in part for the destruction of an ancient empire - now stirs and threatens the entire region with a deadly plague. Can the Pathfinders survive a sinister game of cat-and-mouse and escape with their lives? Where Dark Things Sleep is the second scenario in the The Heresy of Man campaign arc. It is the sequel to Pathfinder Society Scenario #2-06: The Heresy of Man - Part I: The First Heresy and is followed by Pathfinder Society Scenario #2-09: The Heresy of Man - Part III: Beneath Forgotten Sands. A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5’Äì6 and 8’Äì9). Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G063: WITCH HUNTER DARK PROVIDENCE; "Heart of Stone" by Clint Blome. WH:DP 3-07: A journey through darkness into Prague leads to the salvation of a soul and the damnation of another. "He made man, and put his heart in the midst of the body, and gave him breath, life, and understanding (Ezra 16:61)." Part 3 of "The Ties that Bind". Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G083.
G064: LEGENDS OF THE SHINING JEWEL; "Elementary, My Dear" by Nancy Lee Clark. See G042. Saturday, 8:00PM - 12:00AM; One Round.
G065: LEGACY OF CHAMPIONS; "Curiosity and the CATs" by Roland Volz. See G043. Saturday, 8:00PM - 12:00AM; One Round.
G066: ARDNA: FLESH AND BLOOD; "Brightstar Boulevard: The Way Out?" by Dave Kraemer. A WORLD PREMIERE EVENT! AFB37: A long stretch of road was made so that the servants could travel between Brightstar Manor and Hopewell. Does this spell death for all those who traverse it? Or does this give travelers hope to escape the rising evil? Enjoy playing in this game, introducing a new mechanic to the role playing world! Be prepared to have characters gain levels in the middle of the game. A few minutes at the start of the game will be devoted to helping players figure out where their characters are going and how to level each one in preparation for each game. New characters can be introduced during each game. Higher level characters will not gain levels until the entire party has caught up to that level. Max entry level character is level 5, preferably a new character though. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G067: PATHFINDER SOCIETY; "Beneath Forgotten Sands" by Greg A. Vaughan and Kevin Wright. PFS 2-09: Beneath the desolate deserts of godless Rahadoum, the Pathfinder Society races against time to beat the traitorous Shadow Lodge to an ancient Jistkan citadel. But their rivals aren't the only obstacle in the PCs' way: the long-lost ruins teem with terrible outsiders set on manipulation and destruction, including a self-proclaimed avatar of the div god Ahriman. Beneath Forgotten Sands brings the three-part Heresy of Man series to a stunning conclusion. Beneath Forgotten Sands is the third and final scenario in the The Heresy of Man campaign arc and is the sequel to Pathfinder Society Scenario #2-07: The Heresy of Man - Part II: Where Dark Things Sleep. A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5’Äì6 and 8’Äì9). Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G068: PATHFINDER SOCIETY; "Red Revolution" by Joshua J. Frost. PFS 2-05: You and your fellow Pathfinders are hot on the trail of the traitor to the Pathfinder Society as Venture-Captain Eliza Petulengro once again sends you into the Maze of the Open Road to track the traitors' co-conspirators. Stepping through a portal, you find yourself on the cold, red desert planet Akiton, fourth planet from the sun and Golarion's outward neighbor. You arrive in the midst of revolution, however, and are quickly embroiled in the politics of a new world. Can you survive the frigid, violent revolution of the alien Akiton and put an end to the Society's traitor once and for all? Red Revolution is the third scenario in the four-part Tier 12 Eyes of the Ten campaign arc. It is the sequel to Pathfinder Society Scenario #54: Eyes of the Ten - Part II: The Maze of the Open Road and will be followed by the arc's fourth and final scenario, Pathfinder Society Scenario #2-22: Eyes of the Ten - Part IV: Nothing Ventured, Nothing Gained. A Pathfinder Society Scenario designed for 12 level characters (Tier 12). Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G069: WITCH HUNTER DARK PROVIDENCE; "Whispers" by Clint Blome. See G052. Saturday, 8:00PM - 12:00AM; One Round.
G070: PATHFINDER SOCIETY; "Open Fiesta". See G053. Saturday, 12:00AM - 4:00AM; One Round.
G071: LEGENDS OF THE SHINING JEWEL; "More Trolls More Trouble" by David Santana. See G031. Sunday, 10:00AM - 2:00PM; One Round. See Also: G047.
G072: ARDNA: FLESH AND BLOOD; "Brightstar Proper: The Escape From Hopewell" by Dave Kraemer. A WORLD PREMIERE EVENT! AFB38: Hopewell was as large as one could imagine, a bustling town full of joy and prosperity. This once haven of weary travelers is now lost to pain and suffering. Is there a way to end this travesty? Or has Hopewell truly been lost to greater evil than any man has ever witnessed? Enjoy playing in this game, introducing a new mechanic to the role playing world! Be prepared to have characters gain levels in the middle of the game. A few minutes at the start of the game will be devoted to helping players figure out where their characters are going and how to level each one in preparation for each game. New characters can be introduced during each game. Higher level characters will not gain levels until the entire party has caught up to that level. Max entry level character is level 5, preferably a new character though. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
G073: ARDNA: FLESH AND BLOOD; "Dragon's Egg - Part 4" by Al Baldino. A WORLD PREMIERE EVENT! AFB42: Yes, yes; it is all your fault what has your meddling done to the world that you called home. Well you best stop whining about all that and fix it or else what kind of an adventurer are you. It's time to beat the bad guys and save the world just like you always wanted. If you screw up well it's only the whole freakin world. I just want you to know...good luck; we're all counting you. Prepare for a light hearted adventure that embraces and makes fun of all our role playing conventions. So bring your dice, but more importantly a sense of humor. NOTE: You don't need to have played an earlier chapter of this game, but it might make things more fun if you can come to all 4! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 7th level characters. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
G074: FELLOWSHIP OF THE WHITE STAR; "Happy Birthday!" by Misty Fortner. See G045. Sunday, 10:00AM - 2:00PM; One Round.
G075: PATHFINDER SOCIETY; "Below the Silver Tam" by Crystal Frasier. PFS 2-12: In the rural Menador Mountains of southern Nidal, the PCs find themselves in a fog-enshrouded mining town facing a terrible fate. Silver Tarn, on the banks of which the settlement of Stom's Claim stands, has grown a mind of its own. Reaching out with strange abominations of the deep to siphon the souls of the stubborn populace, the lake hopes to release a powerful fiend bound centuries earlier by Arodenite clerics. If the PCs can't stop the Silver Tarn Entity, Stom's Claim and much of western Avistan may soon fall to a fate beyond comprehension. A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11). Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G076: PATHFINDER SOCIETY; "The Chasm of Screams" by Tim Hitchcock. PFS 2-14: When the Decemvirate sends the PCs on a mission into the desolate Mindspin Mountains to retrieve a much-needed alchemical reagent from a hermitic ex-Pathfinder known as the Phitoness of Axioms, the players soon find themselves deep in the mythical howling caves commonly referred to as the Chasm of Screams. Can the brave adventurers survive the harsh environment and defeat the demented thralls of the powerful, icy master of the oft-avoided cavern? Or will their cries of pain join the chorus of tormented voices that already echoes from the Chasm of Screams? A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11). Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G077: WITCH HUNTER DARK PROVIDENCE; "Plague Winds" by Clint Blome. See G058. Sunday, 10:00AM - 2:00PM; One Round.
G078: LEGENDS OF THE SHINING JEWEL; "Winging It" by Catie Straiton. See G059. Sunday, 3:00PM - 7:00PM; One Round.
G079: ARDNA: FLESH AND BLOOD; "Ship Wreck" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB45: The classic scenario: You wake up on a deserted island with no memory of how you got there - before becoming aware that the island isn't as deserted as you once thought’Ķ This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 10th level characters. Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.
G080: FELLOWSHIP OF THE WHITE STAR; "Radio City Monroe Hall" by Victor Long. See G040. Sunday, 3:00PM - 7:00PM; One Round.
G081: PATHFINDER SOCIETY; "Murder on the Throaty Mermaid" by Mark Moreland. See G051. Sunday, 3:00PM - 7:00PM; One Round.
G082: PATHFINDER SOCIETY; "The Flesh Collector" by Martin Long. A WORLD PREMIERE EVENT! PFS 2-16: A priceless manuscript has gone missing from the Pathfinder Lodge in Almas, and the Pathfinder Society has traced its current whereabouts to a remote monastery off the coast of southwestern Nex. Arriving at the Monastery of the Unremitting Tide, the PCs face the suspicious scholars who study there, and risk enraging an ancient spirit and uncovering a long-lost secret that could cost them more than just the stolen manuscript, but their very lives. A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11). Sunday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
G083: WITCH HUNTER DARK PROVIDENCE; "Heart of Stone" by Clint Blome. See G063. Sunday, 3:00PM - 7:00PM; One Round.
N084: LIVING FORGOTTEN REALMS; "Blue Wounds". ELTU3-2: In the wake of the recent conflict against the Spellplagued hordes, the paladins of Elturel find themselves and their city pushed to the breaking point by blue fire corruption. Elturel's citizenry is overlooked as Torm's followers focus their duty as one of vengeance, not guardianship. In this environment, sometimes hero and villain alike can find common cause to do good - or are ulterior motives intertwined with villainous charity? A Living Forgotten Realms adventure set in in Elturel in Elturgard for heroic tier characters levels 1-10. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N098, N115, N127.
N085: LIVING FORGOTTEN REALMS; "Good Intentions". ELTU3-1: A string of grisly murders has hit the town of Triel... Word on the streets is that insanity is gripping the townspeople and a new cult is to blame. Are these just whispers in the dark or is something sinister behind it all? A Living Forgotten Realms adventure set in Triel in Elturgard for heroic tier characters levels 1-10. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N093, N106, N121.
N086: LIVING FORGOTTEN REALMS; "My Realms". MYRE3-1: Join the RPGA folks as their talented judges run their own customized Living Forgotten Realms adventures. Come see as they shape the fate of a group of characters and show what their imaginations have created! Tables will be allocated based on the desires of the players who attend this event. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
N087: LIVING FORGOTTEN REALMS; "RPGA Low Level Open Play". OPEN3-1: Have a low level character (levels 1-4) that you need to level up? Trying out D&D 4E for the first time? Just haven't been able to catch that one low level module you need? Report to RPGA HQ for this slot and we will do our best to get you that low level mod you need or get you into your first table! Please note: ONLY modules for levels 1-4 will be offered for this event. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N109, N130.
N088: LIVING FORGOTTEN REALMS; "Tyranny's Bitter Frost". SPEC2-2 P2: Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Your patron has learned that a weapon of great power, lost since the long-ago death of the Ice Queen Iyraclea, may be up for grabs, and the Warlock Knights have dispatched an expedition to retrieve it. Iyraclea once lived in a castle of sculpted ice somewhere in the northern reaches of the Great Glacier, built with the blessing and assistance of the goddess Auril. Perhaps the Frostmaiden herself may yet take an interest in these proceedings... A Living Forgotten Realms Special adventure set in Vaasa for characters levels 14-17. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N096, N102, N119.
N089: LIVING FORGOTTEN REALMS; "Tyranny's Bleak Depths". SPEC2-2 P1: Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Your patron has asked you to join an expedition to the Delhalls, a mine rich in gems and copper where a recent earthquake has revealed new passages. The miners say that strange, haunting melodies resound in the depths, luring men to their deaths. While concealing your true allegiances, you must discover the source of this mysterious song and determine whether it will be an adversary or an ally in the fight against the Black Lord. A Living Forgotten Realms Core Special adventure set in Vaasa for characters levels 11-14. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N097, N110, N125.
N090: LIVING FORGOTTEN REALMS; "Tyranny's Perilous Bastion". SPEC2-2 P3: Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Two years ago, a great earthquake rattled northern Vaasa and Damara. The ruined Castle Perilous sloughed off crumbling stone and the marks of age, revealing a sleek and dark edifice beneath, covered with shimmering black runes of unknown purpose. A powerful Warlock Knight now attempts to breach the castle's defenses, and your patron fears that his efforts will succeed. You must unlock the castle's secrets before the merciless lords of tyranny gain access to the ancient and terrible powers of the Witch-King Zhengyi. A Living Forgotten Realms Special adventure set in Vaasa for characters levels 17-20. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N103, N111, N131.
N091: LIVING FORGOTTEN REALMS; "RPGA Midnight Madness". MM3-1: Join the RPGA folks as they offer anything and everything that is running at DREAMATION 2011 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N112, N132.
N092: LIVING FORGOTTEN REALMS; "A Mourning of Ravens". MINI2-1: Ravens Bluff has long been known as the City of Adventurers. In spite of the changes to the city wrought by the Spellplague, Ravens Bluff still offers untold opportunities for adventurers hoping to make a name for themselves. A new group of heroes are about to get their chance, when dangers from the city's past collide with the intrigue, greed, and pride of the present. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This is the first part of the three-part "Return to Ravens Bluff" mini-campaign. For maximum enjoyment, it is recommended that you play the mini-campaign adventures in sequential order, using the same character. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N114.
N093: LIVING FORGOTTEN REALMS; "Good Intentions". See N085. Friday, 9:00AM - 1:00PM; One Round. See Also: N106, N121.
N094: LIVING FORGOTTEN REALMS; "Of Wild and Darkened Waters". DRAG2-3: A slew of unprovoked attacks on vessels has disrupted maritime trade on the Dragon Coast. Initially thought to be the next move in an escalating war between powerful criminal factions, evidence points to a new, unannounced player in the game. Scrambling to neutralize this hidden threat, the Nine Golden Swords, Fire Knives and Westgate merchants have forged an uncomfortable alliance aimed at re-establishing the status quo. A Living Forgotten Realms adventure set on the Dragon Coast for characters levels 4-7. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N116.
N095: LIVING FORGOTTEN REALMS; "Roots of Corruption: Infestation". SPEC3-1: Two years ago the city of Myth Drannor was overrun with vermin. While adventurers were able to purge the infestation, bigger problems at the time ensured the event was quickly forgotten. Now an awfully familiar fungi spreads its tendrils through the ancient woodlands of Cormanthor and this time it's proving harder to kill... A Living Forgotten Realms special adventure set in Myth Drannor for level 1 - 10, loosely connected with SPEC3-2 Roots of Corruption: Dark Seeds, and SPEC1-3 Ghost of the Past: Hive of Corruption. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N108, N123.
N096: LIVING FORGOTTEN REALMS; "Tyranny's Bitter Frost". See N088. Friday, 9:00AM - 1:00PM; One Round. See Also: N102, N119.
N097: LIVING FORGOTTEN REALMS; "Tyranny's Bleak Depths". See N089. Friday, 9:00AM - 1:00PM; One Round. See Also: N110, N125.
N098: LIVING FORGOTTEN REALMS; "Blue Wounds". See N084. Friday, 2:00PM - 6:00PM; One Round. See Also: N115, N127.
N099: LIVING FORGOTTEN REALMS; "Ravens Under the Midday Sun". MINI2-2: The tale of the Ravens Bluff continues as a new generation of heroes finds themselves caught in the whirl of intrigue and menace only the City of Adventurers can provide. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This adventure is the second part of the three-part Return to Ravens Bluff mini-campaign. It is recommended that you play the mini-campaign adventures in sequential order with the same character, but this is not required. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N122.
N100: LIVING FORGOTTEN REALMS; "Roots of Corruption: Dark Seeds". SPEC3-2: Two years ago the city of Myth Drannor was overrun with vermin. While adventurers were able to purge the infestation, bigger problems at the time ensured the event was quickly forgotten. Now, worried by the spread of an awfully familiar fungi, adventurers must enter the Citadel of Fungi, a place so toxic nobody has approached it in living memory, to eliminate the source before it is too late. A Living Forgotten Realms special adventure set in Myth Drannor for level 11 - 20, loosely connected with SPEC3-1 Roots of Corruption: Infestation, and SPEC1-3 Ghost of the Past: Hive of Corruption. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N117, N129.
N101: LIVING FORGOTTEN REALMS; "Secret of the Queen of Thorns". CORM2-3: The Queen of Thorns is coming to take the throne of Cormyr, but there is still time to bolster the kingdom's defenses. The race against the Queen's gathering forces is on! A Living Forgotten Realms adventure set in Cormyr for characters levels 14-17. This is the second part of the Queen of Thorns trilogy, a sequel to CORM1-6 Curse of the Queen of Thorns. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N124.
N102: LIVING FORGOTTEN REALMS; "Tyranny's Bitter Frost". See N088. Friday, 2:00PM - 6:00PM; One Round. See Also: N096, N119.
N103: LIVING FORGOTTEN REALMS; "Tyranny's Perilous Bastion". See N090. Friday, 2:00PM - 6:00PM; One Round. See Also: N111, N131.
N104: LIVING DIVINE; "The Fire Within" by Jay Babcock. INTRO1-1: Every so often, an immortal is born among us. Inevitably, they lead great armies, rule vast empires, and shape the world around them. The divine spark burns within you, and now is the time of your story. Or at least, it will be, if you can get out of this backwater village. A Campaign Introductory Adventure for character levels 1-3. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N120.
N105: LIVING FORGOTTEN REALMS; "Goblins Strike Back". IMPI2-4: The death of their leader Ekrilliek was supposed to end the threat of the goblins of Brikklext. Instead, it led to an opportunity for the demon Morthak to seize control of the goblins with promises of sweet revenge for their fallen chief. Now, with the aid of Morthak and his powerful allies, the goblins are preparing to launch a decisive attack against the people of Impiltur. Will heroes rise up to stop the impending invasion? A Living Forgotten Realms adventure set in Impiltur for characters levels 17-20. Characters who have played IMPI2-2 Wetwork and/or IMPI2-3 Rooting out Corruption may find this adventure particularly interesting. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
N106: LIVING FORGOTTEN REALMS; "Good Intentions". See N085. Friday, 8:00PM - 12:00AM; One Round. See Also: N093, N121.
N107: LIVING FORGOTTEN REALMS; "Raven Knights". MINI2-3: An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth. They alone have the opportunity to save the city. But are they up to the challenge? A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This adventure is the third and final part of the three-part Return to Ravens Bluff mini-campaign. It is recommended that you play the mini-campaign adventures in sequential order with the same character, but this is not required. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N128.
N108: LIVING FORGOTTEN REALMS; "Roots of Corruption: Infestation". See N095. Friday, 8:00PM - 12:00AM; One Round. See Also: N123.
N109: LIVING FORGOTTEN REALMS; "RPGA Low Level Open Play". See N087. Friday, 8:00PM - 12:00AM; One Round. See Also: N130.
N110: LIVING FORGOTTEN REALMS; "Tyranny's Bleak Depths". See N089. Friday, 8:00PM - 12:00AM; One Round. See Also: N097, N125.
N111: LIVING FORGOTTEN REALMS; "Tyranny's Perilous Bastion". See N090. Friday, 8:00PM - 12:00AM; One Round. See Also: N103, N131.
N112: LIVING FORGOTTEN REALMS; "RPGA Midnight Madness". See N091. Friday, 12:00AM - 4:00AM; One Round. See Also: N132.
N113: LIVING DIVINE; "A Help From My Little Friends" by Jay Babcock and Annie Erbacher. INTRO1-2: You have drawn the attention of the local villagers. With that attention comes both their worship and their problems. When the village's very survival is threatened, it is up to you to take care of them. But what do you do when their enemy isn't really the enemy? A Campaign Introductory Adventure for character levels 1-3. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N126.
N114: LIVING FORGOTTEN REALMS; "A Mourning of Ravens". See N092. Saturday, 9:00AM - 1:00PM; One Round.
N115: LIVING FORGOTTEN REALMS; "Blue Wounds". See N084. Saturday, 9:00AM - 1:00PM; One Round. See Also: N098, N127.
N116: LIVING FORGOTTEN REALMS; "Of Wild and Darkened Waters". See N094. Saturday, 9:00AM - 1:00PM; One Round.
N117: LIVING FORGOTTEN REALMS; "Roots of Corruption: Dark Seeds". See N100. Saturday, 9:00AM - 1:00PM; One Round. See Also: N129.
N118: LIVING FORGOTTEN REALMS; "The Glorious Hunt". EPIC3-1: Corellon's realm of Arvandor is known for more than its majestic forests and splendid islands. The exalted of Arvandor track down and destroy abominations that carve paths through the dominion in an eternal event known as the Glorious Hunt. When Corellon and his exarchs recieve more than they bargained for, will you join the hunt? A three-round Living Forgotten Realms adventure set in Arvandor for 21st level characters. There will be breaks for Lunch and Dinner. This adventure is the premier of the Living Forgotten Realms Epic campaign. Saturday, 9:00AM - 12:00AM; Round 3; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
N119: LIVING FORGOTTEN REALMS; "Tyranny's Bitter Frost". See N088. Saturday, 9:00AM - 1:00PM; One Round. See Also: N096, N102.
N120: LIVING DIVINE; "The Fire Within" by Jay Babcock. See N104. Saturday, 2:00PM - 6:00PM; One Round.
N121: LIVING FORGOTTEN REALMS; "Good Intentions". See N085. Saturday, 2:00PM - 6:00PM; One Round. See Also: N093, N106.
N122: LIVING FORGOTTEN REALMS; "Ravens Under the Midday Sun". See N099. Saturday, 2:00PM - 6:00PM; One Round.
N123: LIVING FORGOTTEN REALMS; "Roots of Corruption: Infestation". See N095. Saturday, 2:00PM - 6:00PM; One Round. See Also: N108.
N124: LIVING FORGOTTEN REALMS; "Secret of the Queen of Thorns". See N101. Saturday, 2:00PM - 6:00PM; One Round.
N125: LIVING FORGOTTEN REALMS; "Tyranny's Bleak Depths". See N089. Saturday, 2:00PM - 6:00PM; One Round. See Also: N097, N110.
N126: LIVING DIVINE; "A Help From My Little Friends" by Jay Babcock and Annie Erbacher. See N113. Saturday, 8:00PM - 12:00AM; One Round.
N127: LIVING FORGOTTEN REALMS; "Blue Wounds". See N084. Saturday, 8:00PM - 12:00AM; One Round. See Also: N098, N115.
N128: LIVING FORGOTTEN REALMS; "Raven Knights". See N107. Saturday, 8:00PM - 12:00AM; One Round.
N129: LIVING FORGOTTEN REALMS; "Roots of Corruption: Dark Seeds". See N100. Saturday, 8:00PM - 12:00AM; One Round. See Also: N117.
N130: LIVING FORGOTTEN REALMS; "RPGA Low Level Open Play". See N087. Saturday, 8:00PM - 12:00AM; One Round. See Also: N109.
N131: LIVING FORGOTTEN REALMS; "Tyranny's Perilous Bastion". See N090. Saturday, 8:00PM - 12:00AM; One Round. See Also: N103, N111.
N132: LIVING FORGOTTEN REALMS; "RPGA Midnight Madness". See N091. Saturday, 12:00AM - 4:00AM; One Round. See Also: N112.
N133: LIVING FORGOTTEN REALMS; "RPGA Sunday Madness". SUN3-1: Always wanted to play a Midnight Madness module, but just could not stay up? Have you missed out on a previous adventure?? Want to get your character leveled up??? Are you curious what could go in this spot that could possibly warrant four question marks???? Join the RPGA folks as they bring the Madness of Midnight to the bright sunlight of the day! Tables will be allocated based on the desires of the players who attend this event. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N135.
N134: LIVING FORGOTTEN REALMS; "Swarm of Chaos". ADCP3-1: Cleansing the infestation beneath the boughs of Cormanthor reveals on the beginning of the corruption. Demon cultists have infiltrated Myth Drannor and the ancient land needs your help to stop their nefarious plot. Swarm of Chaos is a two-round continuous-play Living Forgotten Realms Battle Interactive set in Myth Drannor for characters levels 1-20. This adventure is combat-intensive. Players who do not enjoy combat encounters are less likely to enjoy this adventure. It is recommended that at least three of the characters be members of the same Adventuring Company. This adventure takes place after the events of the SPEC3-1 and 2 Roots of Corruption adventures, but playing the adventures in order is not required. Sunday, 10:00AM - 7:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
N135: LIVING FORGOTTEN REALMS; "RPGA Sunday Madness". See N133. Sunday, 3:00PM - 7:00PM; One Round.
R136: A Penny For My Thoughts; "The Shadow Out of Memory" by Evil Hat Productions; presented by Adam Gastonguay. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You have lost your memory. You may consider this a great gift. You're not sure. SOMETHING has tampered with your mind. Either your mind retreated into itself as a last final attempt to keep itself whole, or perhaps the horror you were facing changed the biology of your simple human mind, causing you to be in this hospital. There is only one way to know for sure. Do you choose to remember? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R137: Do: Pilgrims of the Flying Temple; "Flying Lessons" by Evil Hat Productions; presented by Daniel Solis. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A light-hearted adventure of errors. Young monks help people and get in trouble. Tell their story and change their destinies. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R138: Fiasco; "The Golden Panda" by Bully Pulpit Games; presented by Jennifer Wong. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In mythic China the elders would tell tales of their ancestors quests. One such myth was the tale of The Golden Panda. You loved it as a child and have found out it was true. Will you seek the Golden Panda? Are you up to the task? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R156, R204.
R139: Geasa; "A Time For Curses" by Firestorm Ink; presented by Jonathan Lavallee. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Geasa is a game where you play people trying to achieve their dreams and the Faeries that get in their way. A GMless game where each player is responsible for their character's story, but has no control over the rest of the world, Geasa brings a co-operative backstabbing game to the table. It's a game where being helpful isn't punished, but getting in the way is rewarded. Come play, and let anything and everything happen. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R164, R180, R206, R276.
R140: Pilgrimage; "Sparks From The Fire" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Noble, priest, widow, mendicant. You all wish to make a sacrifice to Melatria. The city of Siqaba lies deep within the desert. Pilgrims travel here to give homage to Melatria, the Burning One, called Ever Hungry, the Goddess of Fire. Tell your tales as you cross the desert, then face the trials that await within Siqaba itself. Will you make your sacrifice? Will Melatria grant your desire? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R141: "The Shock: Human Contact Premiere" by The Glyph Press; presented by Joshua A. C. Newman. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! 300 years ago, the Academy pulled civilization from its last fall, a catastrophic war of tribal and religious conflict, where diseases and machines were the weapons - and most often only victors. The Academy has replaced scarcity of resources with abundance of thought, and has turned its eyes to the stars. It applies its powerful rationalist philosophy to focus the faculties of the mind to explore, to understand, and to use new understanding to improve the lives of all those within its reach. Earth's past contains many accounts - some recorded in writing or video, some only discovered archaeologically - of exoduses to the stars precipitated by sociopolitical shifts in the life of Earth. For the last three centuries, the Academy has been recording the bubblings of civilization on distant stars. Sometimes, recording the reinvention of radio, sometimes the encrypted cacophony of information networks. And sometimes something most likely a signal, but offering no clue to its nature. The time has come to say hello. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R185, R255.
R142: The New World; "Natives and Newcomers" by Pelgrane Press; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Reboot history! This game of high-concept alternative historical fantasy uses an oracular deck of cards to drive a narrative of people facing a new world not wholly of their own making. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: R170.
R143: The Whispering Vault; "The Great Mortality" by Pariah Press; presented by Michael P. O'Sullivan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It is 1348. A plague ravages Europe, leaving thousands dead in its terrible wake. In the center of this epidemic is a terrible creature, a beast of unknowable geometries, here to bend humanity to its will. You are a Stalker, once a man and now so much more, and it is your job to stop this creature before he can destroy the world. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R144: Time & Temp; "The Merlin Incident" by Dig a Thousand Holes Publishing; presented by Epidiah Ravachol. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Employed by Marigold Staffing and working at Browne Chronometric Engineering, Inc., you travel through the ages actualizing solutions for the anomalies and paradoxes that threaten all of existence. You are reality's only line of defense in the war between the rigidity of causality and freewill. And your only reward is the hard earned satisfaction of a job well done (plus $11.50 an hour and a modest health package including comprehensive immunizations for history's most prolific diseases). Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R235.
R145: Adventure! Tales of the Aeon Society; "The Other Guys" presented by Gene Stern. All the pulp heroes you know and love have gone missing...You are the only remaining people who can stand up against your heroes' old villains. Come join FishDevil Productions in a nitty gritty pulp action adventure set in the 1920ish era. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R146: d20 Modern (OGL 3.5); "Domination of the World, Part IV" presented by Erich Michel. Your group of heroes has been brought together by fate to participate in the eternal contest for domination of the world and all the souls within it. The Vatican researchers in Alexandria were found murdered. An ancient artifact was discovered that may hold the future of mankind. And again your party has been attacked by members of the Cult of Apophis, in an attempt to stop you from your mission. Perhaps the Cardinal will have more information for you by the time you reach Cairo. You do not need to have played in DotW-Part I, II, or III to participate. This Steampunk adventure is set in an alternate-Earth, circa 1898. This is a NEW game base on the d20:Modern OGL (v3.5) rules system. Rulebooks are not required, but dice and pencils are recommended. Limited supplies will be available at the table. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Serious, All Ages. See Also: R216.
R147: Dark Champions; "Into The Mouth Of Hell Rode the 8" presented by Franklin H. Foust. The characters are members of a Navy Seal Team assigned to infiltrate Vietnam (in 1980) to check out rumors of American MIAs being held prisoner. If the rumors are true, then the characters are to rescue the MIAs & then extract. However, things might not be exactly as they seem once it hits the pan, so to speak. This is an action-adventure, military-style game in the style of most action movies. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R193, R273.
R148: Mutants and Masterminds; "The Sun Rises on Twilight" presented by Jeff Marrow. The plight of the supernaturals has never been so trivialized and pitiful since queen Bella. Vampire, Werewolf, Human does not matter, All have suffer the darkness of twilight. The only thing that can make the sun rise is revolution, and the remembering of what a monster truly is. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R220.
R149: Witch Hunter: The Invisible World; "Hunting the Dark" presented by Kevin Meares. In the wilds of eastern Europe a cult of vampires seeks to resurrect their god. No one is quite certain what will happen if they succeed, but every one is certain it won't be good. Against them stand a group of witch hunters, can they stop the ritual in time to prevent the rising? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R150: "Zombie Cinema" by Arkenstone Publishing; presented by Adam Gastonguay. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This story game is about the zombie apocalypse and the desperate choices of the survivors. Not only do these characters scramble over each other trying to find safety, but they may also cooperate and even sacrifice themselves so at least a few might survive the story. Zombie Cinema is quick to set up, easy to learn and it's designed to play from start to finish in one evening, making for an excellent party game or a first step into a new hobby. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R151: Chivalry & Sorcery 4th Edition; "Where Heroes Fear To Tread" presented by Franklin H. Foust. The characters are hired by the Order of the blue Rose (a religious order) to rescue/ransom some pilgrims and a novice. However, since the captors are nonhumans, things aren't exactly as they seem. This game incorporates Chivalry & Sorcery and Skillscape elements. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.
R152: Warhammer Fantasy Roleplay 2nd Edition; "For Love or Money" presented by John Gallo. A merchant is making a delivery to Mittleresdorf; the guards he had hired previously spent their advance getting so drunk the only thing they could protect is the privy. Capable seeming adventurers on the other hand, could make a decent sum providing the same duty... Pregenerated characters will be provided and may be used in successive events. Playing in this event is not required to play in either of the other two events. System is quick to teach, so new players are welcome. Bring 2 d10s and a pencil if you can. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R153: Castaways (Playtest); "Survival Island" by Consensus Games; presented by David Petroski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are a group of ordinary people who are in an extraordinary circumstance. You are stranded on a remote island with no way of contacting the outside world. Your resources are limited and it's clear that time is against you. How will you survive? You can pool resources to try to stave off the inevitable. Or you can fend for yourself, hoping that you’Äöll be able to outlast everyone else. It's likely only one of you will make it out. Who will it be? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R154: FATE; "Fading Light" by Bully Pulpit Games; presented by John Farish. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! When an old friend calls on you for help the trail leads to a small town with a buried secret. It's also the last place you want to be in the dark. A Cthulhu mythos inspired game using the FATE engine. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R203.
R155: Fiasco; "Chicken Hut Blues" by Bully Pulpit Games; presented by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Fiasco is a darkly comic game about powerful ambition and poor impulse control. It's like making your own Coen brothers movie - in about the time it would take to watch one. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R156: Fiasco; "The Golden Panda" by Bully Pulpit Games; presented by Jennifer Wong. See R138. Friday, 9:00AM - 1:00PM; One Round. See Also: R204.
R157: Mortal Coil; "The Saint-Germain Legacy" by Galileo Games; presented by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! February 27, 1784: The master of the Trinosophistick Arts, Comte de Saint-Germain, is found dead in his chambers. Who could have murdered him? Revolutionaries are using his death to displace the aristocracy. Where is his lost grimoire? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R232.
R158: One Night 2.0; "Blood Drinking Romeo and Shape-Shifting Juliet" written and presented by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Angst filled Romeo stays in his room all day and Tybalt is called "King of Cats". Some may see a teenager and an insult; I see a vampire and a shape-shifter. Using One Night's collaborative setting creation and player defined flags; we will tell a tale of these Moon-crossed lovers as if Shakespeare had written it as an anime after he watched all the Underworld and Twilight movies. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R183.
R159: The Burning Wheel; "The Visitation" by Luke Crane; presented by Rachel Walton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! "One of the brightest, most powerful gods in the world chose to pluck your sorry, wicked ass from an execution block. Now you're a rising star in his temple. All eyes are on you, including those of your gods most bitter rival. Uh-oh. Armed with Faith, determination, and a morally questionable skill set, you will make your mark on the world or you will be destroyed." Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R160: Changeling: The Dreaming; "Dreaming in Darkness" presented by Steve MacFadden. Who can be trusted in these tumultuous times? Armies are gathering, and commoners and nobles alike must choose where their loyalties lie. Fate has decreed that a High King will rise, while whispers are gathering of a Shadow Court in the lands. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R161: Garden of Warrior (Playtest); "Fortune Cookie Kung Fu (Lunch)" written and presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! To rule with virtue is like the north star has its place in the sky! Learn Chinese - Wine: jiu. Lucky Numbers: 13, 29, 5, 6, 42, 11. Let the stars guide your fortune, and engage in deadly battle. Will the Orange Rat steal the sacred dumplings? Will the esteemed General Tso defeat the mighty dragon, Long Fang? Use your fortune to create a character, and star in your own badly-dubbed martial arts flick. The rules are very simple. Bring cash and show up early if you want to order Chinese (optional). Extra fortune cookies will be provided. Friday, 12:00PM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages.
R162: A Taste For Murder; "Late For Tea" by Graham Walmsly; presented by Kathryn Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Murder lurks in the rainy English countryside arriving on time to Lady Pellington's for it would have been rude not to. As family and staff gather in the drawing room baleful glances and harden glares are exchanged. One of those present is already dead, they just don't know it, blood and secrets will spill faster than the staff can tidy up. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R223.
R163: Castaways (Playtest); "Area 51 Lockdown" by Consensus Games; presented by David Petroski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are a group of ordinary people who are in an extraordinary circumstance. You are stranded in Area 51 after it has been evacuated. Your resources are limited and it's clear that time is against you. How will you survive? You can pool resources to try to stave off the inevitable. Or you can fend for yourself, hoping that you'll be able to outlast everyone else. It's likely only one of you will make it out. Who will it be? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R164: Geasa; "A Time For Curses" by Firestorm Ink; presented by Jonathan Lavallee. See R139. Friday, 2:00PM - 6:00PM; One Round. See Also: R180, R206, R276.
R165: Happy Birthday Robot!; "An Exciting New World" by Evil Hat Productions; presented by Daniel Solis. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Happy Birthday Robot! is a beginner's storytelling game suitable for all ages. Players tell the story of Robot, who is a robot. The world is exciting, scary and new for Robot. Robot may meet new friends. Robot may learn many new things about the world. Robot's world can be different each time you play. Even Robot can be different each time you play, but the story always begins the same way: "Happy birthday, Robot!" Note that there will be 4 separate iterations of this game during this session, each one hour long. Players may play in one or all of them, depending on attendance. Anyone who is not playing in a given iteration will be welcome as audience members. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R166: How We Came To Live Here; "The Widow Who Wanted Her Son-In-Law" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Listen. This is a tale of our People. Once, there was a young man who was very handsome and kind. All of the women in his village wished to marry him, including an older widow. This widow knew that the man's family would never agree to a match, for she was near the end of her childbearing years and would not be able to bear him many children, if any at all. This widow had a daughter, however, and she arranged a wedding between her daughter and the young man. She thought this would be a good way to get the young man into her household, which was the real reason she arranged the match. Once the young man moved in with her daughter, the widow set out to seduce him. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R167: Lady Blackbird; "The Sky Squid's Sweet Embrace" by John Harper; presented by Steve Segedy. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Steampunk Space Fantasy with quick-play rules and a Firefly tone. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R252.
R168: Smallville; "Saying Goodbye" by Margaret Weis Productions; presented by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! 20 years ago, during the greenskin war, you all stood together and killed the dragon Ormr. Your fame followed throughout the land you even after your group split up. Now its time to come together again one last time, to bury one of your own. There are scores to settle and things to say, including goodbye. (A fantasy theme drama using the Smallville rules, but not the canonical setting or characters.) Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R169: Swords Without Master; "Not of This World" by Dig a Thousand Holes Publishing; presented by Epidiah Ravachol. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In 1943 you & the rest of your squadron of ace fighter pilots were forced by a freak lightning storm to crash land on what you thought was an uncharted island in the Pacific. But the two moons in the night sky, and three years of dinosaurs, sorcerers and toad-men has taught you that you're further from home than you could ever imagine. Now you survive by your sword and wits among the strange people and cultures of Metra Prime. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R170: The New World; "Natives and Newcomers" by Pelgrane Press; presented by Bill White. See R142. Friday, 2:00PM - 6:00PM; One Round.
R171: The Venetian Tragedy; "Murder, Madness and Revenge" by Bully Pulpit Games; presented by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Venetian Tragedy is designed to emulate Jacobean revenge tragedy - the game ends only when every character is dead, imprisoned, or insane. Patricide, incest and shocking revelations are the coin of the realm! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R172: Cthulhu Invictus, BRP; "Naufractus" presented by Oscar Rios. A fair wind, calm seas, a comfortable passage to a sporting event. All is well, or it is? Join other passengers on the Crimson Dawn, as she travels to a major sporting event. Investigators are guests of the Red's Racing Faction, one of the empire's four major chariot racing teams. This is sure to be a voyage none of the passengers will ever forget, and very few if any survive. This scenario is written as a basic introduction to the Cthulhu Invictus setting. Players can bring their own characters, select a pre-generated investigator, or create one before the start of play if time permits. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.
R173: Hero System 6th Edition; "The Rogue Planet Crisis" presented by Darren Watts. Hero Games President Darren Watts presents: The Hero All-Stars returning with the 2011 Edition! In 1935 the world panicked at the news that a collision with another planet was imminent. However, the threat was apparently revealed to be an error, mirage or hoax. Now, months later, the planet has reappeared! What goes on? Only Doc Savage, the Shadow, Tarzan, and the rest of the Empire Club can find out! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R240.
R174: Warhammer Fantasy Roleplay 3rd Edition; "Exile the Night" presented by Michael P. O'Sullivan. Chaos rises. The Blood God Khorne sends forth his unholy hordes to trample the Empire. Lying before these ravenous savages is the innocent village of Lida. It falls to you and your companions to stand before man and god alike and do what none other can: stop Chaos in its tracks. An introductory adventure for the new iteration of WFRP. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.
R175: World of Darkness: Supernaturals; "Fresh Meat" presented by Elijah Bohorquez. The Cheiron Group has been immersed in the World of Darkness for centuries, but sometimes their new recruits make a mistake. Escaping fron the thaumatechnological depths of the North-Eastern Cell's safehouse is no laughing matter, but a little teamwork and your (un)natural abilities will see you through. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R176: Garden of Warrior (Playtest); "Fortune Cookie Kung Fu (Dinner)" written and presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Today you should be the leader. Things will go your way. Learn Chinese - Son: er zi. Lucky Numbers: 52, 32, 43, 48, 20, 42. Let the stars guide your fortune, and engage in deadly battle. Will the Peking Duck destroy the Azure Yakuza Clan? Will Sui Tansawa stop the rival Kung Pao warriors before it's too late? Use your fortune to create a character, and star in your own badly-dubbed martial arts flick. The rules are very simple. Bring cash and show up early if you want to order Chinese (optional). Extra fortune cookies will be provided. Friday, 6:00PM - 8:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages.
R177: The 2011 DENCC Region 4 CONTINUUM Championship. Aetherco presents their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. This special tournament is a one-round game, the winner of which will qualify to play the final round of the National Championship at DEXCON 14. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R178: Bulldogs!; "Getting There Is Half The Fun" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Class D Freight. Refuge of the most desperate, least reputable, and most dangerous spacefarers in the galaxy. These are your crewmates. Luckily, you're just as low rent as they are. Now you've got a time-sensitive delivery job. All you've got to do is pick it up and load it on the ship. Sometimes the simplest things are harder than you realize. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R179: Fiasco (Playtest); "A Softer Fiasco" by Bully Pulpit Games; presented by Steve Segedy. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Standard Fiasco ("Cinematic Stories of Powerful Ambition and Poor Impulse Control") with a more positive, John Hughes-esque spin. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R180: Geasa; "A Time For Curses" by Firestorm Ink; presented by Jonathan Lavallee. See R139. Friday, 8:00PM - 12:00AM; One Round. See Also: R164, R206, R276.
R181: Misspent Youth; "The Humbling" by Robert Bohl Games; presented by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Your city-state fought a rebellion against the Capital City, and lost. Every year, children are forced to murder each other to stay alive in a deadly arena, and their parents are forced to watch. Can you survive The Humbling without slaughtering your friends and other innocent kids? Inspired by The Hunger Games series by Suzanne Collins. Misspent Youth is about friendship, rebellion, and kicking ass. In the game, you play 12- to 17-year-old kids in a future world screwed-up beyond recognition by The Authority. The Authority is a villain that you create together at the start of the series, played (in this case) by the game's creator, Robert Bohl. So much fun, the fun-meter chip implanted in you at birth will go off, and the Morality Police will come looking for you. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R182: Mouse Guard; "A Dirty Job" by Archaia Studios Press; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Mouse Guard is mice with swords! An unbroken line of foul-smelling goo marks the border of the Mouse Territories and keeps many predators away. Who but the brave Mouse Guard could be trusted with this vital task? And what could go wrong so close to the Weasel territories? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R253.
R183: One Night 2.0; "Blood Drinking Romeo and Shape-Shifting Juliet" written and presented by Shawn De Arment. See R158. Friday, 8:00PM - 12:00AM; One Round.
R184: Pickets & Blinds: Telling Stories of Murder in the American Townscape; "Some Death in America" by Kevin Allen Jr. Design; presented by Kevin Allen Jr.. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Pickets & Blinds is a new game from the creator of Sweet Agatha. Players compete to tell interwoven stories of murder in the most mundane of settings: Suburban America. Imagine "Desperate Housewives" as directed by Coen brothers. Dark, poignant, sometimes funny, sometimes sad, Pickets & Blinds is a fast casual game that is both easy to learn and richly satisfying. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R185: "The Shock: Human Contact Premiere". See R141. Friday, 8:00PM - 12:00AM; One Round. See Also: R255.
R186: Smallville; "That Midnight Bomber" by Margaret Weis Productions; presented by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The best superhero dramedy - Super Villian Rehab - is back for a new season. Tonight the recovering super villains face off against an old friend who's finally lost it. Dr. Death tries to find a way to ask Pheremone out, and Joanny's voices become louder in her head. (A fantasy theme drama using the Smallville rules, but not the canonical setting or characters.) Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R256.
R187: The Whispering Vault; "Clavicula Salomonis" by Pariah Press; presented by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Play the part of otherworldly hunters tasked with dragging the dreamers of the Realm of Flesh across the veil and imprison them in the Whispering Vault. What happens when mortals learn the secrets of the other world and the Stalkers themselves? An 80's Story Game pushed to the limit. This game highlights play ritual and aspect-esque "keys." Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R188: Trail of Cthulhu; "The Big Hoodoo" by Pelgrane Press; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You play science fiction writers in 1952 California drawn into a charlatan's web of mendacity and deceit as they investigate the death of their old friend Jack Parsons, a Caltech-trained rocket scientist with ties to the world of the occult. Friday, 8:00PM -12:00AM; One Round; All Materials Provided. Beginners ONLY; Serious, 18 & Over ONLY.
R189: AD&D 1st Edition; "White Plume Mountain" presented by Joseph Bloch. Yes, THAT White Plume Mountain. One of the most famous dungeon adventures of all time returns in all its original splendor. Can you and your companions recover the weapons Blackrazor, Whelm, and Wave where thousand before you have failed? Characters will be provided. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Experts ONLY; Serious, 18 & Over ONLY. See Also: R258.
R190: Arcane Circle RPS; "Adventures in Middle Earth: Into the Dragon's Maw" presented by Steve Balbo. It is a time of fearsome tidings in Mirkwood. Evil terrorizes the weak while dividing and devouring the strong of the Free Peoples of Mirkwood. Now you can strike back as Elf, Dwarf, and Man united. Your group of soldiers, mercenaries and adventurers is among the first to bring battle against the minions of the recently-awakened dragon Scatha. Whether your motivation is duty, fame, loot, vengenence or suicide the prediction is the same...extreme danger. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R191: D&D 3.5; "Amnesia" presented by Kevin Meares. After a long journey your adventuring group has at last returned to its home a small town in the country of Darkon. Theres a small problem though...no one knows your name. Your own mother has turned you away claiming to have never laid eyes on you before. Can you solve the mystery of why the entire town seems to have forgotten you? Players may either create a 5th level 3.5 edition character (standard classes and races only no magic items) or accept a pregenerated character. All characters should be appropriate to Ravenloft. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R192: D&D 3.5; "Kelgoth is Dead!" presented by Chris Bernhardt. Kelgoth the dragon is dead! The foul Wyrm has finally passed and news of his passing is spreading like wildfire. His hoard was the collection of over a millennia and is rumored to be worth millions. The treasure lies unprotected and up for grabs by the bold and strong. Can you get to the hoard and claim it (and hold it) before anyone else does? Saddle up and ride hard for the dragon is dead and his hoard won't wait long... This is a 3.5 D&D module for experienced players who are familiar with the intricacies of role playing and advanced planning strategies. The rules system will not be taught and players are expected to sit down and, after a brief period of character study (of provided PC's), be able to dive in full speed. Dice and note taking materials will also need to be brought by the players, as well as any reference books they may need for the game. While the name of the game is fun, the tone of the game is serious in nature and mature as well. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Experts ONLY; Serious, Under 18 Requires Parental Clearance.
R193: Dark Champions; "Into The Mouth Of Hell Rode the 8" presented by Franklin H. Foust. See R147. Friday, 8:00PM - 12:00AM; One Round. See Also: R273.
R194: Shadowrun, 4th Edition; "Wireless Silence, 2072" presented by Russell Morrisey. Welcome to Philly. A certain "Mr. Johnson" has a job waiting for you, chummer. Up there, in that gleaming tower of cold steel and tinted glass, there sits a megacorporate lobbyist. He's exhibiting behavior that isn't in line with your employer's needs. He needs to be "reprogrammed". Surveillance is tight, and security's well-armed. Join a team of underworld mercenaries in a high-tech, high-magic bid to nab him, and bring him in. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R195: Traveller; "Truth, Justice & WMD" presented by Ben Forest. You have been hired as "contracted" special agents - with Government sign-off - to deal with an "inventory problem". Large payday upon completion. Wow, you passed the rigorous psych, background, and security checks too. Not much time to get ready. Ship and equipment supplied but personal items are permitted. Lethal force may be necessary. "We would prefer that this issue is resolved with as little media attention as possible." Note: Mongoose Publishing has provided additional prizes. Players are welcome to create their character in advance; eMail benforest1@gmail.com for guidelines. Pre-made characters will be available at the game as well. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R196: WEGS - The Wickedly Errant Game System; "Kobolds in the Dragonbreath Vale!" presented by Larry Wick. Old Skool Fantasy at its best! A ragtag group of sword-n-sorcery heroes go kobold hunting in this new Keep on the Badderlands module. Yup, we said BADDERLANDS... It's totally more dangerous than that silly one on the borderlands - and much more fun! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R221.
R197: Call of Cthulhu, 6th Edition; "The Crystal Cavern" by Brian Courtemanche; presented by Sean Foster. Developer and Boston businessman, Hayden Booth, needs the investigators' help. He's just bought a modest plot of land near Foxfield, Mass and was looking to build some houses. Before he could do that, though, he discovered the need to stabilize the land, and now wants to mine the bonus: A cavern full of rainbow quartz. Someone clearly doesn't want this to happen. Sabotage initially slowed the work, but now one worker is in the morgue and another is in a nearby hospital. Just what is going on here? Join Sean Foster, a loyal Minion of the fine folks of Miskatonic River Press, in this classic-era Call of Cthulhu scenario by Brian Courtemanche: "The Crystal Cavern," which appears in More Adventures in Arkham Country from Miskatonic River Press. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R198: Warhammer Fantasy Roleplay 2nd Edition; "Carrion Call" presented by John Gallo. The last request of a dying man, to inform his family of his passing on. A noble act; and when the family is one of means, quite possibly a profitable one as well; and all for less than a day's work. It's too good to pass up... Pregenerated characters will be provided and may be used in successive events. Playing in this event is not required to play in either of the other two events. System is quick to teach, so new players are welcome. Bring 2 d10s and a pencil if you can. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R199: Apocalypse World; "Scavengers of the Dead City" by Lumpley Games; presented by Brendan Conway. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! "The Apocalypse came, and went. It's been a while, so we're not even sure anymore about exactly what happened. Left the cities standing, though. With plenty of stuff strewn all throughout. So there's some goodies here, in the Empty City. But there's some nastiness, too. Weird things that lurk in back alleys or in some of the skyscrapers. Faceless things. And worst of all, we're not even the only people here. Even after the world ends, it's all about getting what you can, and fighting to keep it." Scavengers of the Dead City is a session of Apocalypse World, a role-playing game written by D. Vincent Baker, set in the ruins of civilization, where a psychic maelstrom crackles over everything. Pick up a gun, or a pain wave generator. Get your Hocus's cult together, and why don't you have the Skinner play them a tune before they march of to holy war. It's all possible in this game, where the story comes fast and fierce, and "awesome" is a constant refrain. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R200: Champion of the Realm (Playtest); "Multiplayer Trial" by Consensus Games; presented by David Petroski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are designated Champions of a magical realm. You have been quested to defeat an evil presence that threatens the land. You must travel to the location of the evil and defeat it where it lies. In your travels, you will collect resources to help you defeat the evil force. All the while, the evil continues to grow, beating down the will of the forces of good. Can you defeat the evil before it eliminates the forces of good? (This will be a multiplayer playtest of a game submitted for the RPG Solitaire Challenge.) Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R201: Cosmic Journey (Playtest); "Celestial Guardians" written and presented by Krista White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are the descendants of the Galactic Roadies, called upon by the Queen of the Universe to bring back the lost Celestial Guardians - the members of the band "Journey" - from somewhere in space-time and get them to play one last concert to save the universe. And you best look out for the members of Kiss, the Adversaries, who will try to stop you. And party every day. But mostly stop you. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R226.
R202: Critical!; "You All Meet At An Inn" by Firestorm Ink; presented by Geoffrey Bottone. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Geoff Bottone and Jonathan Lavallee present their brand new Critical! system, an Indie RPG that somewhat mimics (and gently pokes fun at) old-school fantasy gaming. There's not too many rules, and many of them are just plain entertaining. Make a character at the table and join us for some good fun. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: R268.
R203: FATE; "Fading Light" by Bully Pulpit Games; presented by John Farish. See R154. Saturday, 9:00AM - 1:00PM; One Round.
R204: Fiasco; "The Golden Panda" by Bully Pulpit Games; presented by Jennifer Wong. See R138. Saturday, 9:00AM - 1:00PM; One Round. See Also: R156.
R205: Ganakagok; "First Light" by Consensus Games; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Forever have the People lived in starlight cold, say the Nitu shamans. But now dawn is coming to an icy world of eternal night, and nothing will be the same. A narration-intensive game of oracular myth creation. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R206: Geasa; "A Time For Curses" by Firestorm Ink; presented by Jonathan Lavallee. See R139. Saturday, 9:00AM - 1:00PM; One Round. See Also: R164, R180, R276.
R207: How We Came To Live Here; "Return of the Hunger People" by Galileo Games; presented by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In a world pulled from the myths of the Navajo, Hopi and Anasazi, you'll play movers and shakers in a culture that values kinship and stewardship above all else. Plus there will be monsters, and they might be you! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R208: Mortal Coil; "Hag Ride" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Someone killed the Soileau sisters, Josephine and Genevieve. They owned Jo's Place, in East Caroll Parish, Louisiana. Suspicion rose no higher than a whisper at the fact Lucille Johnson, proprietress of Jo's Place's rival juke joint, the Red Queen Cafe in neighboring Issaquena County, Mississippi, says she discovered their skins in a cooking pot in the Red Queen's kitchen. She makes no mention of how the skins arrived at her establishment without their innards. And when she saw the gruesome horror, she merely shrugged, sucked her teeth, and said, "Well, finally someone's done something about those hag riding bitches. Issaquena County can rest easy tonight - after we shut down in the morning of course!" And she laughed her deep swampy laugh, and rolled herself some Indian hop before she summoned her husband Baby Grand Anthony, the Red Queen's bartender, had him burn the skins, and toss the ashes in the Mississippi. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R209: One Night 2.0; "Elizabeth the Fairy Queen" written and presented by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Queen Elizabeth has endured the attentions of the Spanish king and French princes; now Oberon, the king of the Fairies, is visiting her court. The Pope has declared her "entertainer of demons" and "servant of wickedness". What is a queen to do? Using One Night's collaborative setting creation and player defined flags; we will cross "Midsummer's Night Dream" with "Elizabeth". Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R254.
R210: Potter's Field; "Blood in the Water" by The Reality Vault; presented by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This GM-less Old West Story Game revolves around the duel and the places gunslingers mosey. Play, have fun, then stick around to help iron out the kinks. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R211: Remember Tomorrow; "Flash Forward Twenty Minutes Into the Cyberpunk Future" by BoxNinja; presented by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Remember Tomorrow is a role playing game set in the near future. Look at the world today, now flash it forward twenty minutes into the future. Sky Cars: Check. Memory Couriers: Check. Everything Else: Slightly Changed, huh, how about that? Are you Ready, Willing and Able? It's a quick and dirty near-future "cyberpunk" game that features: easy character generation; an ensemble cast of PCs and Factions; goal-oriented stories built in play; GMless, scene-based resolution. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R212: Trail of Cthulhu; "Many Fires" by Pelgrane Press; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In the mountains of northern Mexico, something ancient and obscene lies smoldering among ruins older than the Aztecs. In the green valleys beneath the Chihuahuan peaks, the problems are more modern - and they wear gun-belts. Do an unlikely band of Investigators have the courage to tackle the last remnants of Pancho Villa's bandit army? What secrets do they bring to the task? And what will they do when the trail of clues takes them into dangerous territory they cannot even imagine? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners ONLY; Serious, Under 18 Requires Parental Clearance.
R213: Cthulhu Invictus, BRP; "Scion of Vulcan - Part Three of The Legacy of Arrius Lurco (Round 1)" presented by Oscar Rios. Our heroes, after unraveling a dark mystery in "The Seventh Turn" and fighting for their lives in "Mask of the Funeral Clown" finally leave Rome. Their quest now takes them to the City of Athens, on the trail of a vanished and enigmatic inventor said to be the Scion of Vulcan. Investigators have information that this man created a wondrous and terrible machine said to generate blasts of power rivaling the divine bolts of Zeus' wraith. Can the investigators find him and obtain his machine, the fabled Athenian Death Ray? Without such a weapon they have little hope of defeating their ultimate adversary, an entity more powerful than a titan. The Legacy of Arrius Lurco is due out in early 2011. This scenario will be run in two parts, Saturday and Sunday mornings by the campaign's author, Oscar Rios. You do not need to have played in the prior two parts to play in this game. Saturday, 9:00AM - 1:00PM; Round 1 of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R272. Next Round: R272.
R214: D&D 3.5; "In the Employ of Azarack" presented by Andrew Rispoli. Working under the thoughtful care of Azarack the Wondrous, The Great Purple Dragon King of Cormyr - A squad of men are sent to help out an off shoot town just outside Suzail with a kobald problem in the local mines. While this is the teams first mission alone - how hard can it be - they are just kobalds! A fun dungeon romp - with your very own character 4 pack! All will be explained to those who attend. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R215: D&D 4the Edition; "Senseless Violence" presented by Ross Bailey. C'mon...you know you've always wanted to. Be a level 30 epic hero on the verge of godhood. All you have left to do is defeat one of D&D's worst villains. That's it. One little task. You're up for it, aren't you? Who will be left standing? Level 30 characters will be supplied, but you may bring your own. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.
R216: d20 Modern (OGL 3.5); "Domination of the World, Part IV" presented by Erich Michel. See R146. Saturday, 9:00AM - 1:00PM; One Round.
R217: Dark Heresy; "16 Hours: Death in the Trenches" presented by Paul Ossou. Players will need their wits to survive their first few days in the trenches. The players will take the role of Imperial Guardsmen trying to survive the horror of warfare in the 41st Millennium. Inspired by the GW book of similar name, 16 Hours will capture the brutal nature of defending humanity against it's enemies. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R274.
R218: Fortune's Fool; "Pinocchio: Wood Golem Gone Wild" presented by Rob Trimarco. The introductory adventure for Fortune's Fool turns a classic tale on its head! The PCs careen across Italy in a desperate search for the wooden boy, but it will take more than a cricket and a conscience to put a happy ending on this story! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R259.
R219: Mountain Witch; "Ronin Samurai" presented by Steve MacFadden. A group of ronin samurai are hired for a simple yet terrifying task - to assault and kill O-Yanma, the dreaded Mountain Witch of Mount Fuji but regretful pasts and dark fate conspire against the mission, testing both the courage and loyalty of the samurai. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R220: Mutants and Masterminds; "The Sun Rises on Twilight" presented by Jeff Marrow. See R148. Saturday, 9:00AM - 1:00PM; One Round.
R221: WEGS - The Wickedly Errant Game System; "Kobolds in the Dragonbreath Vale!" presented by Larry Wick. See R196. Saturday, 9:00AM - 1:00PM; One Round.
R222: A Penny For My Thoughts; "Dude, Where's My Penny?" by Evil Hat Productions; presented by Connie Allison. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You're a college student who's just woken up, hungover and confused about the previous nights events. Some friends of yours have talked about this place called the Orphic Institute that is paying kids to be lab rats while they test a new drug thats supposed to help you remember things. Why not try it out? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R223: A Taste For Murder; "Late For Tea" by Graham Walmsly; presented by Kathryn Miller. See R162. Saturday, 2:00PM - 6:00PM; One Round.
R224: "The Burning Wheel Gold Playtest" written and presented by Luke Crane. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Playtest new Burning Wheel rules using one of my classic playtest scenarios. Help me make Burning Wheel even better! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R246.
R225: Castaways (Playtest); "One Night in Zombietown" by Consensus Games; presented by David Petroski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are a group of ordinary people who are in an extraordinary circumstance. You are stuck in the middle of an abandoned town just after the Zombie Apocalypse. Your resources are limited and it's clear that time is against you. How will you survive? You can pool resources to try to stave off the inevitable. Or you can fend for yourself, hoping that you'll be able to outlast everyone else. It's likely only one of you will make it out. Who will it be? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R226: Cosmic Journey (Playtest); "Celestial Guardians" written and presented by Krista White. See R201. Saturday, 2:00PM - 6:00PM; One Round.
R227: Criminal Element; "Thick As Thieves" written and presented by Michael P. O'Sullivan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! He wasn't just the leader of your gang of thieves. He was a friend. Teacher. Husband. Father. He was all of these things, and now he's dead. Betrayed by one of your own. Now is the time. Plan your revenge and take away all that turncoat took from you. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R228: Dungeon World (Playtest); "The Great Abysmal Swamp" by Sage Latorra and Adam Koebe; presented by Steve Segedy. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A Dungeons and Dragons inspired hack of Apocalypse World. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R229: FreeMarket; "Eclair Phase" by Sorencrane, MRCZ; presented by Jared Sorensen. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Welcome to the Donut, a space settlement near the planet Saturn. It's name is FreeMarket Station, a place without laws, without money and without the fear of not knowing where your next meal will come from. 86,000 immortal, genetically engineered cyborgs live there - you're one of them. It's 5:30am and the freemers in zone three are starting to wake up. Time to make the donuts. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R251.
R230: How We Came To Live Here; "Monsters of the Fifth World" by Galileo Games; presented by Brendan Conway. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! How We Came To Live Here is a game about the stories of the Fifth World, where the People live amidst terrible creatures. Players get to define their own village and some of the threats therein, and then they tell tales of ambition, desire, corruption, and sin. There will be pre-generated characters with plenty of juicy conflict, and one player will help participate in the game as one of the two GMs, controlling either the internal problems of the village or the external threats of the monsters in the world. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R231: Misspent Youth; "The Scum of Millenium City" by Robert Bohl Games; presented by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You live under the streets of The Devil's Mile, a seedy slum where sparkling Millenium City hides its undesirables, where criminals hold sway. The only way to get by is to steal from the kingpins and rich jerks without getting your head cracked in by the "superheroes" who are always coming in to try to fix things. Misspent Youth is about friendship, rebellion, and kicking ass. In the game, you play 12- to 17-year-old kids in a future world screwed-up beyond recognition by The Authority. The Authority is a villain that you create together at the start of the series, played (in this case) by the game's creator, Robert Bohl. So much fun, the fun-meter chip implanted in you at birth will go off, and the Morality Police will come looking for you. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R232: Mortal Coil; "The Saint-Germain Legacy" by Galileo Games; presented by Nicholas Marshall. See R157. Saturday, 2:00PM - 6:00PM; One Round.
R233: Mouse Guard; "What Autumn Hides" by Archaia Studios Press; presented by Kevin Allen, Jr.. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Many secrets have been kept by the guard, dark secrets, secrets long forgotten. Now, with the crisp promise of an impending winter hanging in the air like smoke, Gwendolyn has asked your patrol to recover one of those secrets, for the honor of the guard. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R234: Spirit of the Century; "Rex Rich and the Warlord of Mars" by Evil Hat Productions; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Wealthy aviation entrepreneur Rex Rich has bet the company on the new prototype rocket-plane designed by barnstorming ace Jack Redstone and his brainy kid brother Snap. Little does he realize that the rocket's test flight could mark the opening salvo of interplanetary war! Can even the genius of Dr. Einstein bail Rex out of trouble this time? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R235: Time & Temp; "The Merlin Incident" by Dig a Thousand Holes Publishing; presented by Epidiah Ravachol. See R144. Saturday, 2:00PM - 6:00PM; One Round.
R236: Transient (Playtest); "Life On the Streets" written and presented by Ally Nauss. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Transient is an oracle/card-based RPG which explores life on the streets as a homeless individual. Characters face many challenges in trying to survive and make it up the food chain back into civilization. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R237: Arcane Circle RPS; "Adventures in Middle Earth: Precious Cargo" presented by Steve Balbo. You have been entrusted with escorting a recently-widowed noblewoman through a Cardolan tetering on civil war, to receive her endowment from her departed husbands' will. Many wish her to join him. A risky mission to begin with, her journey may quell (or start) the war. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R238: Changeling: The Dreaming; "Awakening" presented by Steve MacFadden. The Autumn Hunters have hounded your kind for years, leaving a trail of broken and shattered dreams in their wake. After an intense chase, you and a small band of fae have barricaded yourselves in a local Freehold, and you are now faced with the inevitable battle with the Hunters outside. "Awakening" will use the "Changeling: the Dreaming" setting, with some rules modifications. Please note: This will be a game of horror and dark passions, not frivolity and childlike wonder. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R239: D&D 3.5; "Griffins in the Marching Mountains" presented by Andrew Rispoli. The Hulilia live on a series of plateaus in the north west section of the Calim Desert. As there are no roads to connect the village there is only one way to journey from plateau to plateau - with their mounts. As a coming of age rite - you are sent off to on a journey to the Marching Mountains to bond with a griffin and return. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R240: Hero System 6th Edition; "The Rogue Planet Crisis" presented by Darren Watts. See R173. Saturday, 2:00PM - 6:00PM; One Round.
R241: Savage Worlds; "Solomon Kane - Search for the Led Volk Tribe" presented by Aston Bailey. A large caravan led by explorer Vladamir Romanov is heading north east into the icy wastes of Russia from its more habitable regions in search of a lost Russian tribe from the days of old known as the Led Volk. Chinese trader, Huo Ming, has joined his own caravan with Vladamir's to exchange supplies for protection. Only the bravest of adventurers have dared to travel to these unexplored wastes of Siberia. The land is wild and dangerous and the inhabitants deadly. Will the search for the Led Volk be a fruitful journey or will it turn into a perilous wild goose chase? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R242: Sidewinder Recoiled; "Rat Trap" presented by James Moore. Jimmy Rivers and his River Rats have been plundering the riverboats up and down the delta for almost two months. This must stop! Now, Teach's Enforcers are being sent in to deal with the problem once and for all. Will Teach's Enforcers catch the Rats and save the day or will the Rats escape and continue their plundering ways? Sidewinder Recoiled is an RPG set in the Old West that uses the D20 system. This game stresses roleplaying. Part of the Teach's Enforcers Campaign, but players need not have played prior Teach's Enforcers events or even have any knowledge of the campaign in order to play. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R243: Traveller; "The Perfect Job" presented by Ben Forest. Work on a independent merchant starship the "Far-Out" in the Spinward Marches; the frontier sector of the Imperium. Good money, benefits and "investment opportunities". Make new friends. Interesting passengers and cargos. Do some traveling. Note: Mongoose Publishing has provided additional prizes. Players are welcome to create their character in advance; eMail benforest1@gmail.com for guidelines. Pre-made characters will be available at the game as well. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R244: WEGS - The Wickedly Errant Game System; "Isle of Misfit Dwarves" presented by Larry Wick. Swords. Sorcery. Wicked Adventure. Welcome to the Isle of Misfit Dwarfs. a kingdom of reclusive Dwarfs who shun visitors. Unlike typical Dwarfs who would send an armed sentry out to greet those who wander into their realm, these misfits hide behind the great doors of their citadel until such visitors go away. But now, a threat has arrived on their isle! A gang of plunderers are marching to the Cliff of Cairns where the Dwarf Dead (and all their treasures) rest in peace. There can be no mistake what these villains plan to do ÀÜ but is anybody Dwarf enough to stop them? Find out with WEGS, the Wickedly Errant Game System. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R245: A Penny For My Thoughts; "Do You Remember?" by Evil Hat Productions; presented by Michael McDowell. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are a patient at the Orphic Institute for Advanced Studies, where I oversee your case. We are a private research hospital dedicated to the treatment of disorders that traditional medicine has deemed incurable. Recently, you suffered a traumatic shock that caused a rare form of memory loss called profound retrograde amnesia; in other words, you experienced a total loss of memory. You are now ready to begin what we believe will be an effective cure for your amnesia. If all goes well, after this, you will remember everything about your life. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R246: "The Burning Wheel Gold Playtest". See R224. Saturday, 8:00PM - 12:00AM; One Round.
R247: Dark Cults; "The Mortal Tug of War" by Dark Horse Publishing; presented by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A 1983 Story Game pitting two players/teams against one another over the fate of one character. As we play the character teeters between life and death, facing one dangerous situation after another. Create a fun little horror romp with me rife with plausible deniability and dark humor. We'll likely get two games in depending on the number of players. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R248: Delve (Playtest); "Dire Happenings in Sprettadal" written and presented by David Berg. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Two children have gone missing in the last two weeks. A foul odor is rising from the village outskirts. Small patches of forest have been inexplicably destroyed. Using special perceptions and tools of augury, can your novice adventurers unravel Sprettadal's plight? What magics are at work here - and can you learn any of their powers for yourselves? Serious, immersive play style focused on character POV. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R249: "Fiasco" by Bully Pulpit Games; presented by Ally Nauss. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Fiasco is a darkly comic game about powerful ambition and poor impulse control. It's like making your own Coen brothers movie - in about the time it would take to watch one. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R250: Fiasco; "The Jersey Side" by Bully Pulpit Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Jersey Side is about a city on the other side of the river. Jersey City likes to call itself Wall Street West, but there is an air of desperate envy in the town that faces Manhattan across the Hudson. It will never match up. The Jersey Side is about a town too big for its britches, a place where rabbis run organ-legging rings, politicians are massively corrupt, and brokers who can’Äöt make it on Wall Street run dodgy deals. Fully urban and bounded by the New Jersey Turnpike on one side and the Hudson River on the other, Jersey City is a cramped microcosm of big city business and big city blight. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R251: FreeMarket; "Eclair Phase" by Sorencrane, MRCZ; presented by Jared Sorensen. See R229. Saturday, 8:00PM - 12:00AM; One Round.
R252: Lady Blackbird; "The Sky Squid's Sweet Embrace" by John Harper; presented by Brian Minter. See R167. Saturday, 8:00PM - 12:00AM; One Round.
R253: Mouse Guard; "A Dirty Job" by Archaia Studios Press; presented by Michael Miller. See R182. Saturday, 8:00PM - 12:00AM; One Round.
R254: One Night 2.0; "Elizabeth the Fairy Queen" written and presented by Shawn De Arment. See R209. Saturday, 8:00PM - 12:00AM; One Round.
R255: "The Shock: Human Contact Premiere". See R141. Saturday, 8:00PM - 12:00AM; One Round. See Also: R185.
R256: Smallville; "That Midnight Bomber" by Margaret Weis Productions; presented by Jeff Collyer. See R186. Saturday, 8:00PM - 12:00AM; One Round.
R257: The Dresden Files RPG; "The War That Doesn't Exist" by Evil Hat Productions; presented by Kevin Meares. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! For the last few years everyones been focused on the war between the White Council and the Red Court but another much older war continues. The Venatori Umbrorum are a group of hunters of the supernatural and they are actually naive enough to call themselves the Hunters of Shadows. But the trust is they are the Shadows of the Hunters a front organization for a group fighting a war against elder evils. The goal of this war to make sure man forgets the most terrible things that lurk in the darkness and that in that forgetting those beings are stripped of their power. Can a small group of Venatori keep another book about these evils from reaching the public or will fail again like it did with the fae? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.
R258: AD&D 1st Edition; "White Plume Mountain" presented by Joseph Bloch. See R189. Saturday, 8:00PM - 12:00AM; One Round.
R259: Fortune's Fool; "Pinocchio: Wood Golem Gone Wild" presented by Rob Trimarco. See R218. Saturday, 8:00PM - 12:00AM; One Round.
R260: Legend of the Five Rings 4th Edition; "Legacy of Disaster" presented by Richard Oliver. The minor daimyo Doji Haruki has always craved more power and prestige among those who possess true influence in the Imperial Court. Now, on the eve of his greatest and most promising court, mere hours before his moment truly arrives, his most valued treasure is stolen. The daisho of the great hero Seppun Daiori, gifted to Haruki by the Seppun family, is mysteriously absent. Fearful that his greatest triumph shall become the moment of his ruination, Haruki turns to a handful of samurai who arrived for court ahead of schedule, desperate for their aid in returning the daisho before the court concludes. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R266.
R261: Shadowrun, 4th Edition; "West of the DMZ, 2072" presented by Russell Morrisey. Ever been on a sub-orbital? Hope you've got a strong stomach, omae. Your cybered-up, mojo-slingin' black ops team is needed on the other side of the world. Two dozen hours from now, a warlord in the Congo Tribal Lands has to be flatlined. Be careful, on your safari. A hundred nuyen says he's got backing from one of the Corporate Council's major players. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R262: Sidewinder Recoiled; "Luck Be a Lady" presented by James Moore. A massive poker tournament is being held in Cielo Azul and those daring and dashing do-gooders, the Sunset Posse, are riding in to cheer on one of their own, "Lady Luck" Cassandra Simmons, to victory. But unfortunately for everyone, that despicable desperado, El Lobo Negro, is also rumored to be on his way to sour the festivities. Can the Sunset Posse sace the day? Will "Lady Luck" prevail? Or will El Lobo Negro put the bite on and ruin the day for everyone? Sidewinder Recoiled is an RPG set in the Old West that uses the D20 system. This game stresses roleplaying. Part of the Sunset Posse Campaign, but players need not have played prior Sunset Posse events or even have any knowledge of the campaign in order to play. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
R263: Star Trek, the RPG (Modified); "That's Heavy, Man!" presented by Chris Bernhardt. It's the 23rd century and space is vast. So vast in fact that even with the mighty starships of Starfleet occasionally things go wrong. The fact is Starfleet loses on average 3 - 5 vessels every year. This is above and beyond accidents, war, or just decommissioning of ships. As it is now 2266 the list of missing ships is fast approaching over 500 vessels. These 3 - 5 vessels just disappear in the course of their duties and no one ever sees or hears from them again...usually. You and your crew are on standard mapping duty when you pick up the signal of one of these lost vessels and are shocked to hear your Science Officer say it reads as fully powered and operational. This vessel is listed as being lost for over a quarter of a century. How did it get here and why is it still fully functional and not underway back home? That's heavy man! Can you solve the mystery of the lost ship? Sign up for duty and see. This module is a Star Trek RPG run using a modified variant of FASA's Star Trek rules. It is very simple to play and is more geared toward role playing then rules. If you are a Trekkie then come on out and join the fun. All materials except dice are provided and you only need percentile dice to play (two d10's). Props are welcome and encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R264: Call of Cthulhu, 6th Edition; "Malice Everlasting" by Oscar Rios; presented by Sean Foster. A rash of sudden and inexplicable blindness besets the people of the misty seaside town of Kingsport, Mass. Is it due to illness, or something else? Only the Investigators can get to the bottom of this mystery. But can they do it before the malevolent force behind it strikes again? Join Sean Foster, a loyal Minion of the fine folks of Miskatonic River Press, in this classic-era Call of Cthulhu scenario by Oscar Rios: "Malice Everlasting," which appears in New Tales of the Miskatonic Valley from Miskatonic River Press. Saturday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R265: d20 Modern; "Tower of Terror" presented by Timothy Sullivan. You are a member of F.I.A.T., The Federal Infiltration and Assault Team, an organization created during the cold war to fight paranormal threats. Unbeknownst to the world’Äös populace, the threats from these paranormal forces have grown greater through the years. F.I.A.T. continues to be the only force that defends against these threats. The headquarters of a medical corporation in Baltimore, Maryland went silent approximately 16 hours ago. Local law enforcement, S.W.A.T. teams, national guard, military, and special forces teams have already been dispatched. The special forces team went silent 2 hours ago. Your mission is to infiltrate the building and neutralize any enemy presence. Tread carefully, as our sensors are reading large amounts of arcane energy from the upper floors... Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.
R266: Legend of the Five Rings 4th Edition; "Legacy of Disaster" presented by Richard Oliver. See R260. Saturday, 12:00AM - 4:00AM; One Round.
R267: Warhammer Fantasy Roleplay 2nd Edition; "The Haunting Horror" presented by John Gallo. A little grimmer, a little wiser. Still, the lure of fame or fortune calls; and sometimes darker things come calling as well. Your latest investigation promises to be profitable, provided you survive. It starts with an old tunnel under the town... Pregenerated characters will be provided and may be used in successive events. Playing in this event is not required to play in either of the other two events. System is quick to teach, so new players are welcome. Bring 2 d10s and a pencil if you can. Saturday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.
R268: Critical!; "You All Meet At An Inn" by Firestorm Ink; presented by Geoffrey Bottone. See R202. Sunday, 10:00AM - 2:00PM; One Round.
R269: "Fiasco" by Bully Pulpit Games; presented by Jeff Collyer and John Farish. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Fiasco is a darkly comic game about powerful ambition and poor impulse control. It's like making your own Coen brothers movie - in about the time it would take to watch one. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
R270: PDQ (modified); "The Mystery of Dasya" by Atomic Sock Monkey Press; presented by Roger Coop. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Summer 2010. A dying man tells you the location of an artifact that will allow decipherment of the writing of the ancient Indus Valley Civilization. Retrieving it from the Pakistan/Afghanistan border region may present some difficulties. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.
R271: Serial Homicide Unit; "Stolen Second Chances" by Incarnadine Press; presented by Kathryn Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Welcome to the 2nd Chance Cafe. People come here looking for redemtion and relief and a path to forgiveness. If you have the courage to try its waiting here for you, but be wary there is another in the Cafe today who is not the forgiving kind. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R272: Cthulhu Invictus, BRP; "Scion of Vulcan - Part Three of The Legacy of Arrius Lurco (Round 2)" presented by Oscar Rios. See R213. Sunday, 10:00AM - 2:00PM; Round 2 of 2. Previous Round(s): R213.
R273: Dark Champions; "Into The Mouth Of Hell Rode the 8" presented by Franklin H. Foust. See R147. Sunday, 10:00AM - 2:00PM; One Round. See Also: R193.
R274: Dark Heresy; "16 Hours: Death in the Trenches" presented by Paul Ossou. See R217. Sunday, 10:00AM - 2:00PM; One Round.
R275: Shadowrun, 4th Edition; "Sleeper Drone, 2072" presented by Russell Morrisey. Listen, chums. I see you've got a solid team. Hacker... check. Spell-slinger... check. Street samurai... check. This girl's got a kink in her head. Cybernetic mind control implant. Blows out her brains, if she doesn't do what she's told by a mega-corporation called Saedar-Krupp. Knock over the local R&D lab, and get the implant safely removed. S-K's owned by a dragon, in case you didn't know. With any luck, you won't get to meet him. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.
R276: Geasa; "A Time For Curses" by Firestorm Ink; presented by Jonathan Lavallee. See R139. Sunday, 2:00PM - 6:00PM; One Round. See Also: R164, R180, R206.
R277: Call of Cthulhu, 6th Edition; "To Awaken What Never Sleeps" by Dan Harms; presented by Sean Foster. It all begins with a terrible subway accident beneath Times Square. But there is far more this tragic event than meets the eye. The Investigators will soon find themselves exploring dark corners of New York City and in a race against the clock against forces that threaten the sanity and well-being of all who call the City that Never Sleeps home! Join Sean Foster, a loyal Minion of the fine folks of Miskatonic River Press, in this classic-era Call of Cthulhu scenario set in NYC, by Dan Harms: "To Awaken What Never Sleeps," which will appear in the forthcoming Tales of the Sleepless City from Miskatonic River Press. Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
R278: Heroes Unlimited; "Once Again, Dear Friends" presented by Franklin H. Foust. The world is modern-day Earth but with the addition of magic, cybernetics, bionics, magic, and superheroes. The characters are members of a secret organization called "The Triad - The Defense Of Humanity" in the style of Mission Impossible, Man From Uncle, etc. The characters will be tasked to find out what exactly happened when a Triad scientist disappeared (Was he kidnapped? Decided to Defect?) If the former, then rescue him. If the latter, then recover him. But in any case, make sure that Crime International [The Triad's opposite number (think Thrush)] doesn't have him. Style of game is action-adventure, espionage. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.
R279: WEGS - The Wickedly Errant Game System; "The Yawlamoo (Old Skool Dungeon Crawl)" presented by Larry Wick. Simple Rules. Robust Heroes. Brutal Combat. Welcome to the Yawlamoo, a long deserted Dwarven keep in the middle of nowhere. Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. Once you set foot in the dungeon, the dice determine just how lucky you'll be to find your way to the Chamber of Treasures or Tomb o' Doom. Expect casualties along the way... (Aside from that, it's a great game for beginners!) Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.
S280: Knife 7.1.45.B.kram(1); "The Vegetable Chop". Got to the convention early? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
E281: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. Spawning in for DREAMATION 2011, it is the Double Exposure Unreal Tournament 2004 Championship! This classic FPS will be hitting the LAN hard with action that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. The top fraggers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DREAMATION 2011 Dealer's Room! Players can play in any or all of the three qualifier sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E417, E582. Next Session: E680.
B282: The 2011 DENCC Region 4 Agricola Championship. In this Z-Man game, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Players may play in any or all of the three preliminary sessions. Thursday, 8:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B372, B583. Next Session: B686.
B283: The 2011 DENCC Region 4 Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: The construction of Alhambra. A palace, fortress, and a small city - all-in-one. Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may in any or all of the three qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B373, B564. Next Session: B650.
B284: The 2011 DENCC Region 4 Dungeon Twister Championship. All the might of your group of adventurers is not enough! In this game from Asmodee Editions, the courageous characters have been captured and summarily thrown into the fortress of a rich and powerful wizard. He is a cruel and vicious man who is bored to death and keeps himself occupied by watching his prisoners skillfully navigate the traps of his infernal mechanical labyrinth. Each turn, each player is able to spend actions to move around the dungeon, pick up and use items, battle with the opponent's team, or turn and move the rooms of the dungeon. This Championship will use all three expansion sets. Players may play in either or both of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B374. Next Session: B519.
B285: The 2011 DENCC Region 4 Stone Age Championship. This popular Rio Grande game makes its second appearance in the DENCC! You guide your clan as it tries to survive and prosper in the uncertain times of the late Stone Age. Hunt, gather resources, learn to farm and use tools, and discover the rudiments of civilization. (From the creator of Saint Petersburg.) Players may play in either or both of the two qualifying sessions. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B489. Next Session: B632.
B286: 7 Wonders. Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert your military might. Leave your mark in the history of civilization by building an architectural marvel that will transcend the ages to come. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B400, B524, B706.
B287: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B707.
B288: Circus Maximus. Violent and bloody, Circus Maximus details the chariot races that occurred in ancient Rome. Eight teams race around the track three times to determine victory. Players prepare for the race by selecting the composition of their team of horses, their rider's skills, and the type of chariot that will be driven. Once the race begins the players are free to do as they wish to hamper the other racers including whipping the rider, ramming chariots with scythed wheels, smashing into horses, and running over crashed opponents. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
B289: Cities. In this Z-Man game, you will be creating your own dream city. You are trying to build your city in such a way that tourists are able to enjoy it to the max. You plan attractions close to each other. Preferably with the terraces right beside them, because after visiting an attraction a tourist needs something to eat or drink. Terraces bordering on the water are favorite spots. And if it is possible to stroll in the park and along the water after having finished a meal, your city will be complete. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B290: Clans. The Rio Grande game is set in late prehistory, a time of transition - when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B291: Cutthroat MONOPOLY. The classic game of MONOPOLY just got a cutthroat makeover. That makeover is designed to make the players hate not only each other, but the Banker as well. This game is mean. This game is nasty. This game truly is cutthroat. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance.
B292: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
C293: Dragon Dice Intermediate Event: Constructed Starter. Bring your own 2-Player Starter, constructed as you see fit within the following limitations: Two 18-health armies, each of a different single race. Each 18-health army must consist of 1 monster, 1 rare, 3 uncommons, and 5 commons and all must be different (ie: no more than one of any single die). Two different colored Dragons (choose from black, blue, green, gold, ivory, or red), and four terrains (one Coastland, one Flatland, one Highland, and one Swampland) must be included. Intermediate Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
C294: Dragon Dice Novice Event: Introductory Session. Players may bring a 2-Player Starter set or will be provided a pre-constructed 2-Player army. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: C343, C388, C554.
C295: VS System - Golden Age Constructed Tournament. All sets printed by UDE are allowed. Players should bring their own deck of 60 cards. There is a list of banned cards, available onsite. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C606.
S296: Who Would Win? Tournament. In Who Would Win? two players draw random character cards and turn up a random event card. Each player argues for 20 seconds as to why their character would win. The other players serve as the jury and vote on which player had the better argument. The first player to win 5 arguments wins the game. With 110 character cards and 110 event cards there are over 1,000,000 possibilities. Sharpen your wits, brush up on your debating skills, and get ready to laugh! Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W297: RC Tank Battle. RC Tank Battle is back with new tanks and a new format! Battle for supremacy head to head or teams of two. The tanks are easy to operate and can be mastered in just a few minutes. Thursday, 8:00PM - 10:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W368, W416, W581, W679.
W298: BattleTech; "White Fortress Assault" presented by Timothy Sullivan. Federated commonwealth forces have discovered the fortress of the infamous arms dealer Mr. White on a small planet in Federated commonwealth space. Your mission, should you choose to accept it, is to lead the Lyran Military's primary assault on the fortress. The defenses are hardened, so this will not be easy. Do you have what it takes to capture this notorious fugitives compound? Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages. See Also: W480, W608.
W299: MONSTERPOCALYPSE; "All The Rage!" presented by William Refsland. The popular collectible miniatures game of Giant Monsters and Super Robots makes another appearance at DREAMATION. Come for a demo or just a brawl, it is up to you. Crush Buildings, throw giant iguanas and burn down skyscrapers! Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W300: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W347.
W301: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark, dark future. Smack Talk essential. Thursday, 8:00PM - 12:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W674.
B302: The 2011 DENCC Region 4 Code 777 Championship. STRONGHOLD GAMES brings you CODE 777, the classic code-cracking game back in a 25th Anniversary Deluxe Edition! Crack your code first! You can see your opponents' codes but not your own. Using logic based on answers to questions, try to deduce which three numbers are hidden in front of you. Players take turns reading a Question Card aloud, and answering the question on the card. For example, a question may be, "Do you see more blue sevens or more sevens of a different color?" The answer may be "More blue" or "More of a different color" or "Just as many" (this is the answer if there are the same numbers of sevens or if there are no sevens at all). Each answer gives everyone, except the reader, a bit more information. Once you're reasonably sure, then you can take a guess...but if you're wrong, you start over with a fresh set of tiles. Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B486. Next Session: B586.
B303: The 2011 DENCC Region 4 Long Shot Championship. This Z-Man gam of horse racing is YOUR ticket to the track. In this exciting family-friendly horse racing board game, up to 8 players bet, buy horses, and strategize as the race unfolds. Long Shot includes over 100 unique cards allowing players to combine strategies and resources for maximum control of the race. Will you buy a horse or two in the hopes of winning some of the purse, or will you bet it all on the long shot? Whether a novice or a horse racing enthusiast, everyone's a winner in this interactive strategy game where anytime is post time! Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B448. Next Session: B703.
B304: The 2011 DENCC Region 4 Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B462. Next Session: B567.
B305: The 2011 DENCC Region 4 Puerto Rico Championship. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may play in any or all of the three qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B398, B540. Next Session: B616.
B306: The 2011 DENCC Region 4 Run For Your Life, Candyman! Championship. This popular from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may play in either or both of the two qualifying sessions. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B541. Next Session: B588.
B307: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B713.
B308: Dominion. In this immensely popular Rio Grande game, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. We will be using any or all of the four expansion sets, as players want. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B424, B544, B691.
B309: Hansa. Crisscross the Baltic Sea in search of opportunities. The merchant that is best able to take advantage of those that are presented will dominate Northern Europe's trade. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B310: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B453.
B311: The Mines of Zavandor. Grimmborn, King of the Dwarves of Zavandor, is about to retire. He needs to arrange for his successor. The traditional method of choosing a successor is having a procession of two to four candidates through the mines. You are one of those candidates, following the Path to Kingship, which winds through the depths of the mountains to reach the Coronation Chamber. On the way, you will be receiving gems with which to bid on to acquire improvements and the upgrading of those improvements. The player with the most victory points upon reaching the chamber is the winner and new King of the Dwarves. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B312: Zombie Dice & Cthulhu Dice. Zombie Dice and Cthulhu Dice are two new games by Steve Jackson Games. In Zombie Dice, you want braaains. More brains than any of your zombie buddies. Push your luck to eat victims' brains, but stop rolling before the shotgun blasts end your turn! In Cthulhu Dice, players take turns destroying each other's sanity! Lose all your marbles and your're mad. The last sane cultist wins...unless everyone goes mad together. Then Cthulhu wins! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
E313: Alien vs. Predator 2. So what's your favorite? Do you wanna be the man behind the mask, with the dreads from hell, and one really bad ass plasma cannon and wrist knife? Or maybe you're into the double mouth of fangs, and a metal body design by H.R. Giger. Or perhaps it is just down home human marine, or Corporate soldier for you. Whatever you want, its all good, as they all come to clash in this event. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
M314: Miniatures Painting Seminar. Free and open painting seminar. Bring pieces you have worked on or get a free miniature to paint from any of the following companies that have participated with us for this event. When you are done painting it, you get to keep it! Staff will be on hand to give advice and teach you techniques that can help you take your miniatures to a higher level. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages. See Also: M413.
V315: Kinect Sports. RATED: E10+. Simple, intuitive and instantly fun, "Kinect Sports" delivers the ultimate party experience - whether you are trying to outmaneuver the goalie to win the soccer match or cheering on your friends at ringside. The first full-body, controller-free sports game, "Kinect Sports" is so real, you will almost feel the wind in your hair as you fly over hurdles and the sand in your toes as you set, bump and spike your way to volleyball victory. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B316: The 2011 DENCC Region 4 Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may play in any or all of the three qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B461, B566. Next Session: B614.
B317: The 2011 DENCC Region 4 Power Grid Championship. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Players may play in either or both of the two qualifying sessions. Thursday, 12:00AM - 3:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B443. Next Session: B704.
B318: The 2011 DENCC Region 4 St. Petersburg Championship. In the early 18th century, Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Players may play in either or both of the two qualifying sessions. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B522. Next Session: B617.
B319: Backgammon. The classic board game, played as a double-elimination tournament. All standard tournament rules apply. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.
B320: Pandemic. Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. But the diseases are breaking out fast and time is running out: the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they find the cures, they win. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B664.
B321: Race for the Galaxy. Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire in this popular Rio Grande game. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B472, B602, B712.
B322: Sixis. In this dice game from Asmadi Games, cards are dealt out, each having a specific requirement (such as roll two fives, roll 1-2-3, etc.) and worth a set number of points. Each turn you may roll your six dice and try to satisfy the requirement of a card--when you do, you may claim the card, or flip it over revealing a related but more difficult requirement that is worth many more points. Be careful, though, as your opponent may be the one to claim the more valuable card. In addition, each turn you may set aside any number of the results you obtained on your dice to work towards a card. Rolling six of a kind nets you a Sixis, ending the game. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B323: Werewolves of Miller's Hollow. This Asmodee game takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or special character such as The Captain, The Hunter, the Witch, the Little Girl, The Seer and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then vote on the player they suspect is a Werewolf helped (or hindered) by the clues the special characters add to the general deliberation. That player reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B324: Zombie Mosh. Just because you are undead is no reason to stop rocking out! Jump into the head-banging, boot-slinging new Bucephalus game ZOMBIE MOSH! Thrash around in the crowd as the hits keep coming...and the limbs start falling off. Fall apart last and you win! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B325: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B475.
B326: Suitors: Night Time Romance. Suitors is a fast paced card game built on the historical foundations of marriage. That would be Power, Money and Love. Use these three things to win Your Love away from those lesser fools who would steal your paramour from you. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: B643.
B327: Cutthroat Uno. International Games' popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B476.
E328: DooM 3. A massive demonic invasion has overwhelmed the Union Aerospace Corporation's (UAC) Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back, in an epic clash against pure evil. This tournament will include the expansion pack "Resurrection of Evil" Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V329: TRON: Evolution - Battle Grids. RATED: E10+. An action-packed game set in the combat arenas and cities of the digital grid. Battle, race, and play arcade combat games to become the ultimate Grid Games Champion as you experience the digital grid in the game inspired by the highly anticipated film, "TRON: Legacy." Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W330: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 12:00AM - 3:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W353, W479, W518, W646, W698.
W331: Babylon 5: A Call to Arms; "Scenarios & Demos" presented by Damian Charpentier. Babylon 5: A Call To Arms is based on the popular cult TV series. This will be set up for players who are veterans of the game to play new scenarios from the magazine Signs & Portents and some old favorites. Also we will be teaching new players the rules. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W647.
B332: Bargain Hunter. "One man's trash is another man's treasure!" Even better, everyone loves getting a bargain on this junk. But a true bargain is when you get more than your money's worth. More often than not, though, items we think will be valuable simply are trash. You must decide which items will keep their value and not become worthless. But remember, the more popular a bargain, the much harder it is to find. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B333: Basari. Several games use the 'rock-paper-scissors' mechanism, but this Out of the Box game is perhaps one of the best. During a turn, players choose one of three different actions to perform. The choices are revealed simultaneously, and if only one player chose a particular action, he simply performs that action. Otherwise players may have to either negotiate for the right to perform the action or just not perform any action that turn. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B334: Battlestar Galactica: Pegasus. The first expansion for Battlestar Galactica: The Board Game, Pegasus adds two new supplemental game boards featuring the Battlestar Pegasus and the planet New Caprica. New rules introduce the ability to play as a new character type - the Cylon Leader, with a new Treachery Skill card type. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.
B335: Hearts. The classic family game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition; no house variations allowed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B659.
B336: Merchants & Marauders. Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. The game features a unique trade system and a thematic combat system, allowing for critical decisions and intense excitement. Modify your ship, buy impressive vessels, load deadly special ammunitions and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea? Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B600.
B337: Notre Dame. In this Rio Grande game, players play as well-off Parisians in the 15th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral. The primary game concept is original but simple card play which players use to permanently improve their influence in the quarter. However, turn after turn, round after round, players must make choices that can have major implications. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B338: Quiddler. This card and word game consists of 8 rounds. In the first, each player is dealt three cards; in the second, four; and so on with the final round being 10 cards. Each card has one or two letters and a point value. At their turn, players can draw a card from the top of the discard pile or from the deck. They must discard one card. When a player is able to use all the cards in his hand (with one left for discarding) to spell words (which must use a minimum of two cards each), he may go out by placing the words on the table. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B339: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B340: Star Wars: Epic Duels. Individual battles between famous Star Wars characters set on different board locations. Players choose a major character that has one or two minor characters with it. Each set of characters has its own deck of cards which are used for attack, defense, or special abilities. Each deck is unique with certain special powers relevant to the major character. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B341: The Downfall of Pompeii. The year is 79 A.D. Pompeii, sitting at the foot of Vesuvius, is at the high point in its development. People come to the city from far and wide to try and make their luck in the city. So far nobody has dreamed of the danger that will bury all of their dreams under mountains of ash not ten years later. Who will survive the eruption of Vesuvius unscathed? The simple rules make it easy to get started with this game by Klaus-Jˆºrgen Wrede, one in which a lot of tactical know-how is required. But a little luck is needed too, in order to bring your pieces out of the city at the right time and have this unconventional board game decided in your favour. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
C342: Dragon Dice Intermediate Event: Single Race. Bring a 36-health army, no more than 50 percent magician dice from a single race with the following restrictions: No more than one of the same monster, no more than two of the same rare, nor more than 3 of the same uncommon, and no more than 4 of the same common. Two Dragons must be brought (choose from black, blue, green, gold, ivory, or red), and any two terrains (including white-inked terrains from the new Battlefields release). Intermediate Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
C343: Dragon Dice Novice Event: Introductory Session. See C294. Friday, 9:00AM - 1:00PM; One Session. See Also: C388, C554.
S344: Stitch & Bitch with Kate. Fiber arts folks of all ilk - knitters, crocheters, weavers, whomever, are welcome to grab a cuppa and join us for conversation, support and to show off your latest project. Never picked up yarn before in your life? No problem! We'll have extra supplies, and as long as what you're interested in is within our realm of experience, we'll show you some of the basics. Friday, 9:00AM - 11:00AM; One Session; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: S509.
W345: 9 Kingdoms; "Deathmatch" presented by Ivan Turner. Using the 9 Kingdoms System, each player takes 1 figure onto the board, finds items, increases skills, and kills his opponents. But don't worry, everyone who dies comes back. Deathmatch is a points based scenario. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W389, W510, W671.
W346: Chronopia; "Chariot Races!" presented by William Refsland. A simple and easy to learn system using the latest edition modified Chronopia d20 rules. Can you master the control of your chariot to take the lead or will you end up as a road hazard. This is a fun and action packed game that is only limited by your imagination as the driver, your tactics as a gladiator and the fickle deities of the dice. Always a great time. And don't forget your "Winey Michelle". This has been as fun to run as it is to play. Even more chariots are available this year! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W347: Warhammer 40,000; "Bring & Battle". See W300. Friday, 9:00AM - 1:00PM; One Session.
B348: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B444.
B349: Cleopatra and the Society of Architects. This game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price - cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B708.
B350: Struggle for Rome. The Romans rule over an enormous empire. It stretches from Great Britain to North Africa, from Spain across the Black Sea. But now, Rome holds its imperial breath. The empire is weak, and wild barbarian hordes from the vast eastern steppes surge across the frontier. You are the ruler of one of those barbarian hordes, pouring into the rich and decadent West. Fast horsemen and dangerous warriors - lured by the rich Roman cities ready for plunder - follow your every command. This is part of the Settlers of Catan series. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
E351: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V352: The Console Matrix. RATED: E. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W353: Space Hulk. See W330. Friday, 10:00AM - 1:00PM; One Session. See Also: W479, W518, W646, W698.
B354: The 2011 DENCC Region 4 Shootin' Ladders: Frag Fest Championship. In this new game from Smirk & Dagger, the gingerbread men have left the confines of their sugar-frosted land and let their rage spill over into yet another family favorite board game, where total carnage has its 'ups and downs'. The board's original slides and ladders once helped teach kids about morality. But in "Shootin' Ladders: Frag Fest", you'll more likely learn a lesson in 'mortality'; that everyone gets their just desserts. So sling your M&M16, load your Dessert Eagle and get ready to blast the other cookies to bits as you climb and slide your way to victory! Players may play in either or both of the two qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B569. Next Session: B689.
B355: The 2011 DENCC Region 4 Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may play in either or both of the two qualifying sessions. Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B542. Next Session: B705.
B356: Batchelder's Bridge. Batchelder's Bridge is an intellectual battle of nerves where you must out duel up to 5 other players in 30 categories. There is trivia, card playing, drawing, predicting, and more. You must forge a path from one end of the bridge to the other by outsmarting the other players. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B525.
B357: Crystals. Crystals is a new five suited card game similar to "Hearts", with more "special meaning" cards. This tournament will be run by the designer of the game, who will be running demonstrations throughout the convention. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B527.
B358: Darjeeling. In the 18-19th centuries, Tea commands astronomical prices. Your company uses its influence to control parts of India, China, or Sri Lanka. Your workers search for the best teas, crossing the region picking up one or more of the four varieties - red, white, black, green - until you are ready to ship. The quantity, freshness of the supply, and popularity of the tea determines your success or failure! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B359: Fireball Island. Set out on the adventure of a lifetime on Fireball Island! Race the other players along winding paths for the find of a lifetime! After securing the gem from the angry island god Vul-Kar, you must make your escape, before the other players, or the island itself, steals the gem from you. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B360: Macao. Macao is a development game, in which players need to plan their actions up to six rounds in advance. Players compete for goods which are shipped to distant countries as well as for development cards which steadily add new options turn by turn. Cards are bought individually and allow for powerful combos which you need in order to win the game. At the end of the 17th century, Macao, the mysterious port city on the southern coast of China, is a Portuguese trading post in the Far East. The players take on the role of energetic and daring adventurers. Many exciting tasks and challenges await the players, whether they are a captain, governor, craftsman or scholar. Those who chose the wisest course of action, and have the best overall strategy, will earn the most prestige at the end. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B598.
B361: Martian Fluxx. This is a Martian Invasion-themed version of Fluxx! Just as Zombie Fluxx draws on all those classic Zombie movies for inspiration, Martian Fluxx is about all those great alien invasion stories going back to the original, the War of the Worlds. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B362: Masons. A tense castle-building game from Rio Grande about points and palaces. In the middle ages, the best living was to be found behind the protection of nice thick castle walls and towers. But once they're standing, you can take your time building houses and palaces behind them. And if that goes especially well, the castles grow and merge with each other. To accomplish that, you only need some tactical skill and the right cards. But watch out: You need to sense when the best time to play your cards is in order to score the most points. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B363: Red November. Red November is a Fantasy Flight cooperative game in a gnomish attack submarine where everything is going wrong. The sub is descending and the water pressure increasing, the nuclear reactor is overheating, the nuclear missile launchers are pre-igniting, fires and water leaks are everywhere, there's a giant Kraken looming nearby and there's very little oxygen and vodka left. While the storyline feels more and more like a disaster movie, the players must get organized to solve the problems, divide the tasks among themselves to minimize the risks, and sometimes accept to sacrifice themselves for the common cause. The game is played on the map of the submarine. Various emergencies can occur which have to be dealt with swiftly, or they'll lead to the loss of the submarine. If the Gnomes can keep alive long enough, rescue will arrive and the game is won. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B574.
B364: Small World. In this game from Days of Wonder, players vie for conquest and control of a world that is simply too small to accommodate them all. Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! This game will be played with expansion sets, as players want. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B576.
B365: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the highest card in the suit of the first card played. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B696.
B366: Yahtzee. Hasbro's classic game of dice rolling for points. Maybe you can call it out, if you don't think it's too corny. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B697.
B367: The Good, the Bad, and the Munchkin. Munchkin opens a whole new frontier - the Wild West! Forget dragons and goblins - Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there are lots of monsters to kill, and lots of stuff to take. Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
W368: RC Tank Battle. See W297. Friday, 11:00AM - 1:00PM; One Session. See Also: W416, W581, W679.
W369: Star Wars Miniatures; "Clone Wars" presented by Richard Galati. A ship carrying Jedi and Clone troopers has crashed on a planet controlled by the Droid army. Play as either the Republic army as they try to fend off the Droid army or as the Separatists as they try to exterminate the Jedi. Friday, 11:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W673.
E370: FlatOut 2. FlatOut was an enjoyable demolition derby-style racer best known for its destructible cars and environments, and for the fact that its accident-prone ragdoll drivers were averse to seatbelts. If you're familiar with FlatOut, you'll know that all 16 of the game's highly destructible vehicles looked pretty beaten up before you got anywhere near them. FlatOut 2 will feature more than 35 different vehicles, and although the game's "derby class" wheels will look every bit as trashed as those in the original game, your progression into the new "race class" and "street class" events will unlock a number of much shinier and more roadworthy cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly! Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V371: James Bond 007: GoldenEye. RATED: T. A new GoldenEye, for a new Bond, on the Nintendo Wii. The GoldenEye story comes to life once again, returning multiplayer action to its roots. Split screen returns to the first person shooter in GoldenEye - 4 players in the same room, on the same screen. Play as your favorite Bond characters and villains, including 8 classic characters such as Oddjob, Jaws, Scaramanga. Employ a vast arsenal of weapons and gadgets: Eliminate adversaries with Bond's signature P99 and an assortment of automatic and sniper rifles, or ensure a surprise attack with proximity mines. Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B372: The 2011 DENCC Region 4 Agricola Championship. See B282. Friday, 2:00PM - 6:00PM; Session 1B of 2. See Also: B583. Next Session: B686.
B373: The 2011 DENCC Region 4 Alhambra Championship. See B283. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B564. Next Session: B650.
B374: The 2011 DENCC Region 4 Dungeon Twister Championship. See B284. Friday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B519.
B375: The 2011 DENCC Region 4 Endeavor Championship. You represent a European empire colonizing the Mediterranean and shipping to all parts of the world to increase the empire's glory and status in Industry, Culture, Finance and Politics. When a region opens up (i.e. the shipping lanes are full) a player can colonize, attack or retrieve resources from that region. The game plays easily as each turn a player builds a building giving him a special action or increasing one of his main statistics, and gets a number of people with which to activate buildings for special actions (Ship, Occupy, Attack, Draw or Pay). Increased skill in Politics allow the player to hold cards that help increase his statistics and glory. Players may play in either or both of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B538. Next Session: B652.
B376: The 2011 DENCC Region 4 Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Note that this Championship will be played with both expansion sets (6-player games). Players may play in either or both of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B565. Next Session: B612.
B377: The 2011 DENCC Region 4 Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. Players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. Players may play in either or both of the two qualifying sessions. Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B488. Next Session: B587.
B378: Battlestar Galactica: The Board Game. This Fantasy Flight game puts players in the role of one their favorite characters from the show. Each character has their own abilities and weaknesses, and must work together in for humanity to have hope of survival. However, one or more players in every game secretly side with the Cylons. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B379: Black Friday. This new Rio Grande game is a simulation of a stock market crash from Friedemann Friese, the man who designed Power Grid. The game starts with five stocks at nice, low prices. As players invest in these stocks, their prices will rise. At some point, the market will crash, and the stocks will dive. Can you invest enough money in gold and silver before the market collapses? Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B380: Car Wars: the Card Game/Battle Cattle. Get in your car (or mechanical cattle) and go out and destroy the other drivers with your weapons in this fun card game. Send a missile into their trunk! Shoot your autocannon into their engine. Use your Methane Bomb and...uhh...gas your opponent. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B381: Kingsburg. In this unique game, you are vying for influence in a kingdom under siege. Three seasons out of the year, you'll allocate dice you've rolled onto various royal court figures in exchange for items. These items can be used to help a player's future dice rolls, or they can help against the hordes of monsters and villains that attack at the end of every year. Of course, high dice rolls are better. But the game is ingeniously balanced, and a wily player will usually beat a lucky player. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B573, B662.
B382: Poison. The mad doctor has cooked up something evil in Reiner Knizia's Poison, a clever strategy card game. Players choose a potion card from their hand to add to one of three colored cauldrons, being careful not to let the pot go over a total value of 13. The player who causes the cauldron to go over 13 must take all of the cards within it, trying to avoid taking a potion mixed with poison. Be the player with either the most or none of any potion and you're safe - otherwise take the risk of receiving a deadly dose of poison! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B531.
B383: Shadows Over Camelot. A unique collaborative game from Days of Wonder featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware... players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. This tournament will feature the brand new expansion set, Merlin's Company. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B384: The Red Dragon Inn. The Adventure's over, but the Party's just getting started! Slugfest's terrifically fun game of what happens to the party after the dungeon. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B551.
B385: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B386: Winner's Circle. A lively game of horse racing where players bet on several of seven horses to try to gain the most money by the end of the game. Players roll the die and choose which horse they want to move. The seven horses vary in strength, but even the weakest horses have some amazing bursts of speed. Players bet on the horses before each race and so either co-operate or compete to get their horses over the line. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
C387: Dragon Dice Intermediate Event: Constructed Starter. Bring your own 2-Player Starter, constructed as you see fit within the following limitations: Two 18-health armies, each of a different single race. Each 18-health army must consist of 1 monster, 1 rare, 3 uncommons, and 5 commons and all must be different (ie: no more than one of any single die). Two different colored Dragons (choose from black, blue, green, gold, ivory, or red), and four terrains (one Coastland, one Flatland, one Highland, and one Swampland) must be included. Intermediate Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
C388: Dragon Dice Novice Event: Introductory Session. See C294. Friday, 2:00PM - 6:00PM; One Session. See Also: C343, C554.
W389: 9 Kingdoms; "Deathmatch" presented by Ivan Turner. See W345. Friday, 2:00PM - 6:00PM; One Session. See Also: W510, W671.
W390: Firestorm Armada; "Bring & Battle". All In One Collectibles bring you Firestorm Armada! Beams lance through the darkness as torpedoes fly through space at lumbering targets. As frigates do battle in the depths of space! We have the models, you bring the Admiral. Come learn a new science fiction spaceship game! Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W391: Heavy Gear Arena; "Last Gear Standing" presented by Joe Johnson. Do you Have what it takes to step into the Arena and pilot a gear? Dream Pod 9's newest game where duelists face off against each other, and it's all or nothing; last gear standing is the winner. So do you have the guts to Mash some Metal? Players will receive a random gear and face off against as many as 7 other players. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W392: Silent Death: The Next Millennium; "Red Shirt Smash" presented by Alan Gopin. Fly till you die! Then fly some more! Take a level 1 ship, do 8 points of damage and get off the board to get a level 2 ship. Do 16 points of damage with a level 2 ship and get off the board to get a level 3 ship. Do 32 points of damage with a level 3 ship and get off the board to win. If you get killed, you get a new ship next turn. If no one gets off the board with a level 3 ship, the highest level ship with the most damage points scored wins. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W701.
W393: Warhammer 40,000; "Fragile Alliance" presented by Bruce Duthays. This scenario is loosely translated from the interesting (if infuriating) multiplayer mode of Kane & Lynch (PC/360 game). At the start all players have a small Kill Team-type force representing factions on a planet that have managed to make a volatile truce with each other after slowly realizing there was nothing on said planet worth dying for - not even the Emperor. Then a space hulk chunk filled with partially burned/exploded Ork units inside it and several unique but unidentifiable power sources inside crashes onto the planet's surface. The coalition all cordially decide to help each other to help themselves to what's inside it. Over the course of the game players must decide when and where it's best to shoot their partners in the head. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Silly, All Ages. See Also: W482, W649.
W394: Wings of War; "Silver Linings and Red Mist" presented by William Refsland. The popular tabletop card WWI fighter combat game has been represented in miniatures, and they are even better in 3D! The rules are simple to grasp, the techniques of using the rules to the best effect are a long time to master. You may bring your own miniature if you own one or use those supplied! This is a very fast and fun game. A few house rules will be in play, that's is all the warning you get. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
E395: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E579.
V396: Dance Central. RATED: T. Brought to you by Harmonix, the developers who created the world-wide blockbuster Rock Band, Dance Central is the first immersive dance video game that features and tracks full-body dance moves. Using the Xbox 360’Äôs Kinect system, you are completely free from any controller. Every routine has authentic choreography for beginners and experts alike to master, alongside a killer soundtrack that spans today's current pop, hip-hop and R&B artists. Friday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V563.
B397: The 2011 DENCC Region 4 HEX*HEX Championship. Mean-spirited and fast-playing, HEX*HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may play in either or both of the two qualifying sessions. Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B521. Next Session: B613.
B398: The 2011 DENCC Region 4 Puerto Rico Championship. See B305. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B540. Next Session: B616.
B399: The 2011 DENCC Region 4 Survive: Escape from Atlantis! Championship. STRONGHOLD GAMES brings you Survive: Escape From Atlantis!, making its first appearance in the DENCC! An underwater volcano has erupted and the mythical island of Atlantis is sinking! Every turn, another piece of the island sinks into the sea! Each player is in a race against time to move their Atlantean "people" to the safety of the nearby islands. But the path to safety is dangerous. Sea serpents and sharks attack your people! Whales surface and capsize your boats! Rescue as many people as you can before the game ends. Players may play in either or both of the two qualifying sessions. Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B523. Next Session: B618.
B400: 7 Wonders. See B286. Friday, 4:00PM - 6:00PM; One Session. See Also: B524, B706.
B401: Acquire. This Sid Sackson classic has taken many different forms over the years depending on the publisher. Each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B402: Blokus. In this abstract strategy with transparent, tetris-shaped, colored pieces players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces. Instead you must place your pieces at the vertices of your pieces already on the board. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B593.
B403: Brewmaster: The Craft Beer Game. The exciting world of microbrewing and craft-brewing come alive in BrewMaster: The Craft Beer Game. The Game puts you in charge of starting a microbrewery and creating crowd support for your hand-crafted products. Over the course of the game you and the other microbrewers will convert more and more customers to craft beer. As the market matures, you will compete against one another for crowd support and beer festival trophies. This is part beer appreciation game, part strategy game, and 100 percent fun. It was designed by brewers, tested by beer fans, game fans, and enjoyed by all. This is not a drinking game or a trivia game. Instead you will combine real ingredients to make real beers, using mechanics that while simple are difficult to master - like the art of brewing itself. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B404: Chez Dork. Matt, Igor, Carson, and their friends compete to feed their fannish obsessions and collect the games, cards, and other geeky treasures they can't live without. The object of this Steve Jackson game is to get more stuff, faster, than all your friends. But your particular obsessions determine what you think is neat at any given time. And gamer's obsessions can change...Buy, Trade, auction...compulsively collect...and if your friends get the thing you need, just yell "It Must Be Mine"! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B405: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B657.
B406: Malarkey. In this game, an "imponderable" question is asked of all the players (such as, "Why do traffic lights have those three colors in that order" or "Where did the word 'hijinx' come from"). Then secret cards are given to each player, only one of which has the answer. The other cards instruct the players to "bluff", and they then have only a few moments to come up with a lie that sounds good. In turn, the players all give their answers, and then everyone votes on who they believe had the correct one. You get points if you guess the right answer, but more points for how many people vote for you. The fun comes from players spinning long yarns and tall tales, all while sounding like they're a scholar on the subject. Of course, the right answer often sounds the silliest of them all... Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B407: Metropolys. The awe-inspiring Metropolys is burgeoning! Talented urban planners and architects compete with each other to make luxurious, elegant buildings of glass and steel that seem to defy the laws of gravity and balance. Who will eventually impose their style to leave an indelible mark in the history of the city? The answer is in your hands! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B408: Oh My God! There's an Axe in My Head. The Game of International Diplomacy. The board game that allows you to play League of Nations diplomats dodging insane axe-throwing clowns almost got published in 2009; any day now, really! This event includes the ALL NEW EXPANSION RULES which should be published in just a few short decades after the actual game. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B561, B683.
B409: Thebes. Thebes is a game of competitive archeology. Players are archaeologists who must travel around Europe, northern Africa and the Middle East, to acquire knowledge about five ancient civilizations - the Greeks, the Cretans, the Egyptians, the Palestinians, and the Mesopotamians - and then must use this knowledge to excavate historical sites in the areas of these civilizations. Through the course of the game, expositions are revealed, and an archaeologist who has treasures from the requisite civilizations may claim the prize. The archaeologist who learns the most about the civilizations, claims the greatest-valued artifacts, and collects the most exhibitions will win out over his or her colleagues. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B410: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B504.
B411: Tobago. This is where the adventure begins! Chests full of gold are buried in the jungle - rumors have it that one of them is hidden next to a hut near the island's largest mountain. Another is hidden where the roar of an untamed river can be heard, it is said. Through the fronds of a palm tree, the proud gaze of a mysteriously scrunching statue casts its spell on the unwary treasure hunter. Tobago is a new adventure game from Rio Grande, in which the players possess different parts of treasure maps. During the game more and more information about the locations of the treasures is revealed, and the possible locations are narrowed down. When a player identifies the location of one of the treasures she tries to reach it as fast as possible to secure the findings. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B533.
E412: Star Wars: Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
M413: Miniatures Painting Seminar. See M314. Friday, 6:00PM - 8:00PM; One Session.
S414: DREAMATION Family Feud. A DREAMATION 2011 EXCLUSIVE! The all-time Favorite and con classic: Family Feud. Two Teams of up to five players compete to identify the most popular answers to survey questions, to earn points. The winners advance to a "Fast Money" round where two of the players attempt to win their team a $100 dealer dollars (to be shared). As in the TV version, a smaller award will be given for a valiant effort. Since we are all family at DREAMATION, the "Family" teams will be assigned at signup. If there are fewer than 20 signups, team sizes will be reduced. There will be two separate games, each of which will have a chance at the Fast Money round. Winners of this event will receive up to a $100 shopping spree in the DREAMATION 2011 Dealers' Room! Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V415: Rock Band 3. RATED: T. Rock Band 3 is the third main release in the iconic video game series that challenges gamers to live out their Rock & Roll fantasies together in a band situation, both locally and online. The game features an ever expanding song list from every era of Rock & Roll history. In addition to guitar, bass, drums and solo vocals, Rock Band 3 adds three-part vocal harmony functionality that was introduced with The Beatles: Rock Band and, for the first time ever, a keyboard peripheral to the band. The combination of all these possibilities means that up to seven players can rock together in Rock Band 3 for the ultimate social gaming experience. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V580.
W416: RC Tank Battle. See W297. Friday, 6:00PM - 8:00PM; One Session. See Also: W368, W581, W679.
E417: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E281. Friday, 8:00PM - 10:00PM; Session 1B of 2. See Also: E582. Next Session: E680.
B418: The 2011 DENCC Region 4 Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may play in either or both of the two qualifying sessions. Friday, 8:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B484. Next Session: B584.
B419: The 2011 DENCC Region 4 Carcassonne Championship. In this classic game from Rio Grande, the southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may play in any or all of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B485, B585. Next Session: B687.
B420: The 2011 DENCC Region 4 DEAD HAND Chaos Poker Championship. This game, from Smirk & Dagger Games, is an Unholy Union of Poker and Russian Roulette. The otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B421: The 2011 DENCC Region 4 Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may play in either or both of the two qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B630. Next Session: B688.
B422: The 2011 DENCC Region 4 Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may in any or all of the three qualifying sessions. Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B568, B631. Next Session: B653.
B423: Castle Ravenloft. The master of Ravenloft is having guests for dinner ’Äì and you are invited! Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B424: Dominion. See B308. Friday, 8:00PM - 10:00PM; One Session. See Also: B544, B691.
B425: Medici. Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load". Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B599.
B426: Navegador. This game goes back to the 1400s, when Portugal was building a trade route via the sea to Asia and South America. You are building a trade empire through exploration, founding colonies, building factories, churches, and shipyards, and collecting royal privileges. The player who best adapts to the shifting market for the three goods will win the game. Navegador is the fourth game in Mac Gerdts' "Rondel" series. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B427: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.
B428: Outpost. STRONGHOLD GAMES brings you "Outpost", another classic game that they will be reprinting in 2011. Outpost takes place on the most distant planet in the known Universe. Each player takes on the role of a Colony Commander as they manage resources and build colony upgrades to construct the greatest Outpost on this remote world. As the Commander, your mission is to build and expand your colony to its fullest. You will purchase new factories, such as Titanium and Microbiotics, operating each of these with either Humans or Robots. You will also compete via bidding to acquire colony upgrades, such as Orbital Labs and Planetary Cruisers, making your colony more efficient and successful. Your success, as well as the success of all the other Commanders on the planet, will be judged based on how large and efficient your colony becomes. The Commander that builds the greatest colony gains the title of Outpost Director and wins! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B429: Revolution!. Secretly bid against your opponents to gain the support of the people, win territory...and gather more Gold, Blackmail, and Force for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for support - and where to back away and let your opponents fight - is the key to victory. It's a game of bluff, counter-bluff, and surprise. Bidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and provide a handy rules reference during the auction. Traditional wooden blocks allow players to see, at a glance, who controls which territories. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B575.
B430: Summoner Wars. Summon your army and destroy your opponent! Orcs, Goblins, Elves, and Dwarf sets will be provided! All are welcome in this card-board game of strategy from Plaid Hat Games. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B577.
B431: Ta Yu. In Ta Yu, a sumptuously produced game of connections, one side tries to extend from the starting tile in the center to reach the western and eastern edges of the board while the opposing side tries to reach the northern and southern edges. On your turn you simply draw a tile and decide where to place it, extending the network of tiles already on the board. Interestingly, you need to play both offense and defense and will often have to decide to which use to put a particular tile. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B432: Terra Prime. In this new game of space exploration and colonization from Tasty Minstrel Games, you are fledging captains sent to open up the far reaches of the known universe. Explore uncharted space, establish colonies, transport resources, customize your ship, navigate dangerous asteroid fields, and battle (or negotiate with) hostile aliens. The modular board assures a different experience with every play. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B433: The T-Shirt Game. The T-Shirt Game is the fashionable party game "wear" funny matters! Create your own T-shirt by matching ridiculous slogans to outrageous images. To create these laughable masterpieces, the "judge" plays a T-Shirt Card, while everyone else throws in the best Slogan Card. Whether it's funny, to the point, irrelevant, or irreverent, if the "judge" likes it, you win points. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B434: Thunderstone. Thunderstone is a fantasy deck-building game. Fight the evils of the dungeon to prove your worth. Gain powerful weaponry and level into new and mighty hero classes. Claim the best cards and survive to take the Thunderstone. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
C435: Dragon Dice Intermediate Event: Constructed Army. Bring a 36-health army, no more than 50 percent magician dice, and prepare for war! Dragonkin, Magic Items, Minor Terrains, and Promotion Dice may be used, but are not required. All spells are in play. Intermediate Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
M436: The Reaper Miniatures Speed Painting Competition. Reaper Miniatures, in partnership with War Paint Miniatures, presents a speed painting competition! Sign up and get a free Reaper Miniature to paint. You have one hour. No need for basing as this is for painting only. Judging will take place immediately following the competition and prize support is offered for 1st place! If you think you have what it takes to compete, SIGN UP! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.
W437: 9 Kingdoms; "Dungeon Crawl" presented by Ivan Turner. Using the 9 Kingdoms System, each player takes 3 heroes into a dungeon on a search for treasure and monsters. Rack up as many points as you can and get your heroes out of the dungeon. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W555.
W438: Dystopian Wars; "Terror From the Skies". NJ Gamer brings you: Spartan Games' Dystopian Wars! Imagine a world similar to our own, but subtly different. Now imagine the year is 1870 and the Industrial Revolution occurred decades earlier than in our own world. Technology is far advanced, and in many cases, unrecognizable, which has led to the development of fantastic naval vessels, hulking land ships and terror from the skies in the form of airships and war balloons. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W439: Mordheim; "The Hunt for Wyrdstone". NJ Gamer brings you: MORDHEIM! The hunt for Wyrdstone is fierce! Games Workshop's fantasy Skirmish battle! Bring a warband, play a warband. Just come play! Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY.
W440: Warhammer 40,000 Killzone; "KILLTEAMS!". NJ Gamer brings you: KILLTEAMS! It's Warhammer 40K at the skirmish level! A modified version of the popular fan-based Killzone rules. Bring your own troops and battle with righteous fury! Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY.
W441: Warhammer 40,000/Apocalypse; "Tanks and Titans" presented by Brad Whiting. Fight in an Apocalyptic battle against all comers. Bring any 40K vehicle, tank, super heavy vehicle, Titan, Armorcast, Epicast, Forge World, and VDR creation. Super Heavy tanks and Titans available for play. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W442: Warmachine/Hordes; "Bring & Battle". NJ Gamer brings you Warmachine and Hordes! In Warmachine the very earth shakes during these fierce confrontations where six-ton contructs of tempered iron and steel slam into one another with the destructive force of a locomotive! In Hordes, monstrous beasts set upon one another in a bloody clash of tooth and fang that churns the battlefield into a seething sea of carnage. Their masters feed on pain and rage, forging primal energy into a weapon against their enemies! Bring your forces and come take part in fierce battle! Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W514.
B443: The 2011 DENCC Region 4 Power Grid Championship. See B317. Friday, 9:00PM - 12:00AM; Session 1B of 2. Next Session: B704.
B444: Amun-Re. See B348. Friday, 9:00PM - 12:00AM; One Session.
W445: On to Richmond; "Encounter at Taylorville - April 1863" presented by Bruce Duty. The main Confederate Army in the West has invaded Northern territory in search of supplies and plunder. A small corps of the Confederate Army under Major Gen. William Braxton III has taken up positions near the town of Taylorville, guarding the west flank of the invading force, and the railroad spur that is supplying it. A Union corps under Major Gen. Ralston Clemens has orders to seize the town of Taylorville, severing the source of supplies to the invading Confederate, and forcing them to withdraw. Only a single Confederate division is currently guarding Taylorville as the entire Union corps is seen approaching from the west. Gen. Braxton has been alerted and is sending the rest of his corps as quickly as possible. Can the single Confederate division hold off the Union forces long enough for the rest of the Confederate corps to arrive? Can the Union forces take Taylorville and sever the rail line before too many Confederate troops arrive? Friday, 9:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: W559.
V446: The Double Exposure Winter $100 Soul Calibur IV Championship. RATED: T. Return to witness the epic struggle between the spirit sword, Soul Calibur, and the cursed sword, Soul Edge, in Soul Calibur IV. Soul Calibur IV features new and familiar faces, seeking rival swords for vengeance, honor and salvation. Amazing graphics, new and classic characters fight in a revamped battle system. This tournament will consist of two qualifying sessions during the convention, and the epic final session on Sunday. Come join us, and see just whose soul will be the strongest! NOTE: There will be NO using "Force-enabled" characters during this tournament at any time. The Grand Prize for the winner will be a $100 prize certificate for the DREAMATION 2011 Dealer's Room. Players are allowed to play in either or both preliminary sessions but may only reserve a seat in one. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V611. Next Session: V675.
B447: The 2011 DENCC Region 4 En Garde Championship. This game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may play in either or both of the two qualifying sessions. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B520. Next Session: B651.
B448: The 2011 DENCC Region 4 Long Shot Championship. See B303. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B703.
B449: Cargo Noir. Players represent "families" that traffic in smuggled goods in a 1950s noir setting. Each turn, you'll set sail to various ports where cargo is known to get "lost" for the right price ’Äì Hong Kong, Bombay, Rotterdam, New York and more ’Äì and you'll make an offer for the goods on display. If another family then offers more in that port, you'll need to up your bid or take your money and slink away to look for goods elsewhere. Stand alone in a port, though, and you'll be able to discretely move the goods from the dock to your personal warehouse. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B633.
B450: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best, er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B451: Nefertiti. In this Rio Grande game, the pharaoh Akhenaton wants you, his nobles, to find the grandest gifts in all of Egypt to give onto his wife, the beautiful Nefertiti. He that best meets the pharaoh's demands shall be rewarded with a position of power at Akhenaton's side. So let it be written, so let it be done. This event will use the brand-new expansion set. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B452: Rampaging Titan. Defend your villages from up to 3 other players as you all attempt to control a wandering titan. Can you decimate your opponents before they ruin your villages? A unique take on classic tug of war from Knighthawk Games. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B453: Settlers of Catan. See B310. Friday, 10:00PM - 12:00AM; One Session.
B454: The Speicherstadt. Around the year 1900, Hamburg is the gate to the world. In the center of the harbor there is a unique complex of storage houses: The Speicherstadt (warehouse district). The dense web of loading canals and bridges rapidly develops to become a vast terminal for spices, coffee and carpets from all over the world. You are a wholesale dealer residing in Hamburg at the boom years of the Speicherstadt, buying shiploads and serving your clients. Hire firemen to protect your goods and counting offices from occasional fires. The player doing the best business during the course of one year will be the winner of the game. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B455: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B605.
B456: Vikings. In this Rio Grande game, each player is the leader of a band of Vikings. His task is to scout and then settle the islands off the coast of his homeland. As the Vikings uncover the size and shape of the islands, each band seeks to control as much of these new lands as possible. The bands build yards and churches and invite goldsmiths, scouts, fishermen, and nobles to settle on their island to establish the most profitable settlements. But, warriors are also necessary - the islands soon attract ships bound to attack them to pillage the new settlements! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B457: Wits & Wagers. A Q&A game in which questions are read and everyone has 30 seconds to write down their answers. After all the answers are revealed on the "odds board" players then have 30 seconds to place bets on the answer they is closest to the right answer without going over. Placing bets on the winning answer earns chips, bets on other answers lose chips. The person with the most chips after the last question wins. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B458: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B459: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Enter either or both of the two qualifying sessions; top winners will proceed to the final round. Rules are strictly Hoyle's Rules of Games, Third Revised and Updated Edition, with no house variations allowed. Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B534. Next Session: B666.
E460: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E626.
B461: The 2011 DENCC Region 4 Jungle Speed Championship. See B316. Friday, 12:00AM - 2:00AM; Session 1B of 2. See Also: B566. Next Session: B614.
B462: The 2011 DENCC Region 4 Lunch Money Championship. See B304. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B567.
B463: The 2011 DENCC Region 4 Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may play in either or both of the two qualifying sessions. Friday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B539. Next Session: B615.
B464: The 2011 DENCC Region 4 Fannish Poker (Dealer's Choice) Championship. Double Exposure is proud to present the Region 4 Fannish Poker Championship, using the standard rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Play fannish variants including Diablo, Anaconda, Chicago, Twister, Baseball, and Strip Mall. All rules will be available onsite. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2011; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.
B465: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B591.
B466: ASAP. Fast, furious and fun, ASAP is the quick-think game. Perfect for entertaining on the go, ASAP tests your quick-thinking and fast-talking skills in 26 categories. Quick, name a movie star starting with "L". Name a type of dog starting with "A". Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B467: BasketBoss. In this light bidding game, players manage a basketball team over the course of several seasons. At the beginning of each year, you have the opportunity to bid on a few free agents who will make your team better. At the end of the year, you can get assistance from the trainer, the player agent, the banker, or even the referee! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B468: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Friday, 12:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B596.
B469: Kremlin. A game of political intrigue set in the Soviet Politburo. Players secretly influence politicians, using them to exile other players politicians to Siberia, promote their own, or wheel and deal. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B470: Manhattan. In this short, tense game, players build skyscrapers in New York, with the exact building locations limited by the cards in their hands. Although everyone can contribute to the construction of a skyscraper, only the player who built its top floor can claim ownership. And ownership is important, because at the end of each round every skyscraper you own contributes to your point total, as does owning the most in a single area, and even owning the tallest one! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B471: Munchkin Cthulhu. Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest foe - Cthulhu! Will they survive? Will they retain their sanity? Will they...level up? Of course they will. If something has got stats, you can kill it and Take Its Stuff! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B472: Race for the Galaxy. See B321. Friday, 12:00AM - 2:00AM; One Session. See Also: B602, B712.
B473: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B474: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. This game will use all of the current expansion sets. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B475: The Great Dalmuti. See B325. Friday, 12:00AM - 2:00AM; One Session.
B476: Cutthroat Uno. See B327. Friday, 12:00AM - 3:00AM; One Session.
E477: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V478: ModNation Racers. RATED: E. Get behind the wheel of PlayStation's latest creative gaming title, ModNation Racers. A PlayStation 3 exclusive, it is a thoroughly fresh take on classic and ever-popular kart racing that empowers the player both in single player and multiplayer to personalize their entire game. Like all kart racers, the comic action is all about what happens on the tracks. Enjoy endless karting fun, where winning the race is only half of the fun. Players looking for the full experience can use combat-like racing strategies to attack other karts with an array of dramatic weapons, while those interested in focusing solely on racing, can stick to racing in Pure Race mode. The choice is your in ModNation Racers. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W479: Space Hulk. See W330. Friday, 12:00AM - 3:00AM; One Session. See Also: W353, W518, W646, W698.
W480: BattleTech; "White Fortress Assault" presented by Timothy Sullivan. See W298. Friday, 12:00AM - 4:00AM; One Session. See Also: W608.
W481: MONSTERPOCALYPSE!; "Midnight Rampage" presented by Damian Charpentier. At Midnight, its rampage time for Monsterpocalypse! Open play and also the gauntlet for anyone who is interested! This is not a tournament, so there will not be any prize support, but lots of bragging rights. Think you have the "Kaiju Intestinal Fortitude"? Think you can brave the "Gauntlet"? Well prove it at midnight! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W482: Warhammer 40,000; "Fragile Alliance" presented by Bruce Duthays. See W393. Friday, 12:00AM - 4:00AM; One Session. See Also: W649.
S483: The Antelope Balance. The poor Antelope cousins of the mighty LLAMAS, they need to blow off some steam after losing at the Reindeer games (again). So to horn their skills they will compete against each other in a game that involves speed, agility and of course balance. Join the Double Exposure staff as they demonstrate updated levels of puzzlement in an event that has been going on for eons without any clear indication of why we're running it. Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.
B484: The 2011 DENCC Region 4 Bootleggers Championship. See B418. Saturday, 9:00AM - 1:00PM; Session 1B of 2. Next Session: B584.
B485: The 2011 DENCC Region 4 Carcassonne Championship. See B419. Saturday, 9:00AM - 11:00AM; Session 1B of 2. See Also: B585. Next Session: B687.
B486: The 2011 DENCC Region 4 Code 777 Championship. See B302. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B586.
B487: The 2011 DENCC Region 4 Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B488: The 2011 DENCC Region 4 Louis XIV Championship. See B377. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B587.
B489: The 2011 DENCC Region 4 Stone Age Championship. See B285. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B632.
B490: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Saturday, 9:00AM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.
B491: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.
B492: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B493: Battlestar Galactica: Exodus. Fantasy Flight Games is pleased to announce Exodus, the latest expansion for Battlestar Galactica: The Board Game! With three new options to add to your game, Exodus is a great way to expand on the accusations and mistrust that runs rampant in Battlestar Galactica. You can choose to add any combination of the three new options included in Exodus. Crave more white-knuckle space dog-fighting? Incorporate the Cylon Fleet option. The Conflicted Loyalties option introduces new Loyalty Cards that will test even the most trustworthy allegiances. Finally, relive the emotional turmoil of the hit television series with the Ionian Nebula, which pits players against the various conflicting personalities aboard Galactica. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.
B494: Burrows. A game of tunnels, turnips, and tourists. Players are gopher ranchers trying to build their own warren of burrows to attract all three types of gophers. Form burrows of three different colors, trying to complete ones that are bigger than existing ones so that the gopher gets lured and stays by you. But a larger burrow will lure it away! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B495: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B496: Coloretto. Friends of "quick and easy, but fun" card games may rejoice, as this is certainly a winner in this respect. It is not the deepest of games, but can be a satisfying filler or closer for an evening of games. Collect columns of colors, but beware of too many - too great diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B619.
B497: Dragon Chess. The battle is on between the light and the dark in this new game from Knighthawk Games. Choose your side, arrange your armies, and send them head-long into combat against your foe! Multiple strategies and goal options. Will you seek to control the Arcane circles, or simply wipe your foe out? Make your move. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B498: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B499: Fortress America. This classic Milton Bradley game depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B500: Hey! That's My Fish!. In this Mayfair game, players control a number of penguins. The penguins move over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player takes the hex from where the penguin started his movement from the table, thereby creating a gap which other players can't cross. If a penguin can't move, he's taken from play. The player with the most fish in the end wins. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B709.
B501: Munchkin Booty. Munchkin Booty is yet another stand-alone game in Steve Jackson's Munchkin line of games. This time, the Munchkins take to the high seas in their quest for swag, plunder, and of course, booty. Yarrr! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B502: Munchkin Quest. Kill the monster, grab the treasure, stab your buddy. That's what it's all about. Now, Munchkin comes to the boardgame. You'll build your dungeon, a room at a time, from 24 heavy, double-sided tiles. Each shows a different room...some are good for certain characters, some are bad. Populate it with monster standies and let your munchkins run amok! Cooperate with the whole group, adventure with a partner, or strike out on your own. You don't know what's behind a door until you open it...then another room is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can... Designed by Steve Jackson and illustrated by John Kovalic, this boardgame doesn't take itself seriously. Except for the loot -Äì munchkins are always serious about the loot! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B663.
B503: Razule. Razule is similar to checkers, where the player moves their piece around on a grid-like board that is changing throughout the game. Each player receives one movement piece, three home pieces, four obstacle markers, and a 4x4 gridded board. The amount of players directly scales to how big the game will be, so two players would be playing on a much smaller board size than eight. A single 6-sided die is also needed to play. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B603, B694.
B504: Ticket to Ride. See B410. Saturday, 9:00AM - 11:00AM; One Session.
B505: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. A new Essen release which is getting great reviews everywhere! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B506: Yspahan. 1598. Yspahan the Fair becomes the capital of the Persian Empire. Thus, being placed at the center of the world, the city enjoys a period of cultural and economic blossoming. The cities and villages of the region intend to take advantage of this expansion. Caravans loaded with goods and jewels set out for the desert, bearing the promises of a radiant future. The players embody merchants trading with Yspahan. Meaning to take advantage of the coming of the Shah's Supervisor, they score points by placing their goods in the right shops, by sending them to the Caravan, and by constructing buildings. At the end of the game, the player with the highest score is the winner. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B507: HEX*HEX NEXT. Deviously Simple, Delightfully Mean-Spirited, Wickedly Fast-Paced game, HEX*HEX is back with a vengeance in HEX*HEX NEXT. Featuring all new cards, this latest edition can be played as a stand-alone game or added to your current HEX*HEX deck for even more fun ways to "stab a friend in the back". Play with no cards in your hand - by using the hands of others with "No Man's Hand". Let everyone who touches the Hex "Rot" away. Long to be "The Forgotten" and gain Voice for each card still in your hand at the rounds end. Or "Rip Asunder" your Hex and place one before every other player instead. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
C508: Dragon Dice Intermediate Event: Sealed Starter. Players are distributed 2-Player starter sets ($13 entry fee) and play with all dice. Intermediate Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Saturday, 9:00AM - 1:00OPM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
S509: Stitch & Bitch with Kate. See S344. Saturday, 9:00AM - 11:00AM; One Session.
W510: 9 Kingdoms; "Deathmatch" presented by Ivan Turner. See W345. Saturday, 9:00AM - 1:00PM; One Session. See Also: W389, W671.
W511: BattleTech; "Battle for New Avalon: 5th and Main" presented by Harold Carfrey. During the early days of the Blakist Jihad, Three Blakist divisions have pounded Avalon City into a rubble strewn battlefield where advances are measured by the street-corner and units reorganize on the fly with each sun-rise. A scatch team of Davion Resistance fighters built around survivors from the Davion Heavy Guard are attacking a Blakist stockade inside a converted bank in downtown Avalon City. The Blakist troops defending the site are newly arrived and looking for a fight, the Davion Resistance Reinforced Lance wants to rescue the prisoners before the Blakists have them shot or worse. Neither side has much room for maneuver, and surrender is just not an option. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W512: Ex Illis; "Open Play" presented by Damian Charpentier. Ex Illis is a new breed of wargaming. It is wargaming 2.0! Come play the newest and hottest game on the market! Ex Illis is a world of the 16th century with a blend of fantasy. Angels, witches, imps, demons, and all the forces of England, France, and Spain. All done without dice. CHECK IT OUT! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W513: Warhammer 40,000; "Warhammer 40Kursk" presented by Michael Curran. Spearhead the armor offensive and capture the Kursk crossroads. Tanks, artillery, personnel carriers, ground transports, Close Air Support (CAS) Flyers, skimmers, speeders, walkers and footsloggers that can keep up are welcome! No infiltrators, drop troops, deep strikers, Valkyrie borne troops (air mobile troops), tunneling troops or Titans. (Clearly, some armies may not be "codex legal" - that's ok!) Players will be assigned to one of two teams. Friends may be on the same team. Every reasonable effort will be made to appropriately group players into teams "fluff-wise". Teams will start out of direct fire range of each other. Game emphasis is on tactical team work and fun. This is a "non-standard mission" - special rules apply. VDR models require data sheet and GM's permission. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W514: Warmachine/Hordes; "Bring & Battle". See W442. Saturday, 9:00AM - 1:00PM; One Session.
B515: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
E516: Star Wars: Empire At War. Star Wars: Empire At War puts the power to command an entire war for the Star Wars Galaxy in the hands of the player. Taking places shortly before A New Hope, you may play as either the Rebels as they amass their forces, or serve the Empire and crush the Rebellion at its roots. This tournament will include the expansion pack "Forces of Corruption". Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V517: Super Mario Bros. Wii. RATED: E. Since the very first Super Mario Bros. game took the world by storm in the late 1980s gamers anxious to get into the action have patiently and impatiently waited their turn as the infamous 'Player 2.' Those days are no more. In NEW Super Mario Bros. Wii, players can now navigate the side-scrolling worlds alone as before or invite up to three others to join them at the same time, on the same level, at any point in the game for competitive and cooperative multiplayer fun. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W518: Space Hulk. See W330. Saturday, 10:00AM - 1:00PM; One Session. See Also: W353, W479, W646, W698.
B519: The 2011 DENCC Region 4 Dungeon Twister Championship. See B284. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B284, B374.
B520: The 2011 DENCC Region 4 En Garde Championship. See B447. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B651.
B521: The 2011 DENCC Region 4 HEX*HEX Championship. See B397. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B613.
B522: The 2011 DENCC Region 4 St. Petersburg Championship. See B318. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B617.
B523: The 2011 DENCC Region 4 Survive: Escape from Atlantis! Championship. See B399. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B618.
B524: 7 Wonders. See B286. Saturday, 11:00AM - 1:00PM; One Session. See Also: B400, B706.
B525: Batchelder's Bridge. See B356. Saturday, 11:00AM - 1:00PM; One Session.
B526: Chinatown. This Z-Man game is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B527: Crystals. See B357. Saturday, 11:00AM - 1:00PM; One Session.
B528: FITS (Fill In The Spaces). FITS (Fill In The Spaces) is essentially a multi-player Tetris. Each player has an inclined board on which they place different polyominoes - like Blokus pieces, with three, four, or five squares. Cards are drawn from a pile to tell the players which piece to take. The pieces may be rotated and reversed before they slide down the inclined area to dock to other gaming pieces, but unlike Tetris cannot be slid horizontally once dropped. Scoring is based on quantity and configuration of squares left uncovered. Unlike original Tetris there is no time pressure but like Tetris every player is engaged with his own board. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B529: Man Bites Dog. A humorous headline making news game. In each round, everyone is dealt five cards, each with a different word or words on them. Point values range from zero to 50 points each. The object is to make a news headline with the words on your cards. The headline can be serious or silly, usually the sillier the better. You can discard up to three cards per round. Getting an "exclusive" card doubles your score for that headline, and you can save exclusive cards for future rounds. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B530: Nanuk. In this Steve Jackson game, each player bids for how long he can stay on the trail and how much he will bring home. Each boast must be greater than the one before, until one hunter refuses to raise the bid, saying "You're doomed!" Then the hunt begins. Will the hunt leader make good on his boast, or will the doomers be right? Every player decides secretly to help...or to let it fail. Beware Nanuk, the great polar bear, who can end any hunt in failure. If you find an inuksuk, it will protect you - once. If the hunt is successful, the hunters share the animals collected. But if the hunt fails, the doomers score instead. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B531: Poison. See B382. Saturday, 11:00AM - 1:00PM; One Session.
B532: Taj Mahal. The Mogul rule of India is waning. Now is the time for action. Take control by dominating the Economic, Courtly, Political, Military, Social, and/or Religious arenas in your bid to control Rajastan in this exciting Rio Grande game of resource management, bluff, and brinksmanship. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B533: Tobago. See B411. Saturday, 11:00AM - 1:00PM; One Session.
B534: The Double Exposure Winter Spades Championship. See B459. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B666.
V535: Super Street Fighter IV. RATED: T. The next chapter in the Street Fighter franchise on Next Generation consoles, Super Street Fighter IV incorporates familiar game elements with all-new features. Super Street Fighter IV features the full roster of 25 characters from Street Fighter IV such as Ryu, Ken, Crimson Viper, Abel, El Fuerte, and Rufus, while adding about eight new characters. This impressive new roster includes classic combatants from previous Street Fighter games like T. Hawk, DeeJay, Guy, Cody and Adon, as well as all-new characters such as the mysterious and deadly female fighter, Juri. Beyond characters, Super Street Fighter IV adds an enhanced Ultra Combo system as well as major enhancements to the online and offline gameplay modes introduced in Street Fighter IV. Saturday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
E536: TRON 2.0 Multiplayer Discs Competition. The classic Disney movie gets a huge update in this offering. Grab your data disc and defend your honor, and your system against other digital warriors on the Game Grid! Saturday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E670.
B537: The 2011 DENCC Region 4 Cutthroat Caverns Championship. This game from Smirk & Dagger is played over 9 turns, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. The player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. This tournament will use the "Deeper and Darker" expansion set. Players may play in either or both of the two preliminary sessions. Saturday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B629. Next Session: B702.
B538: The 2011 DENCC Region 4 Endeavor Championship. See B375. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B652.
B539: The 2011 DENCC Region 4 Nuclear War Championship. See B463. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B615.
B540: The 2011 DENCC Region 4 Puerto Rico Championship. See B305. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B398. Next Session: B616.
B541: The 2011 DENCC Region 4 Run For Your Life, Candyman! Championship. See B306. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B588.
B542: The 2011 DENCC Region 4 Wooly Bully Championship. See B355. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B705.
B543: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair set (including the "More" expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B544: Dominion. See B308. Saturday, 2:00PM - 4:00PM; One Session. See Also: B424, B691.
B545: Hansa Teutonica. In this German game, soon to be published by Z-Man Games, the players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers or for other traders using the cities they control. After controlling a line between two cities with your pawns you can decide to build an office (and maybe also establish control and/or get a bonus marker) or to get a skill improvement from some of the cities. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B546: London. In 1666, London was destroyed by an enormous fire. This game covers London's rebuilding, from just after the fire to the installation of the London Underground. To help put the city back on its feet, you will be playing cards in front of you, and then in a separate action, executing them. After execution, you will have to deal with poverty, which could come back to hurt you. What cards to execute is a highly strategic decision, and makes for a good, tense game. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B547: Lord of the Rings (Eagle Games). Players move from the Shire to Mount Doom, attempting to be the first hobbit to rid the world of the dark lord, Sauron. Along the way, they encounter friends to guide them or foes that can hinder their progress to Mount Doom. As the hobbits move through Middle-Earth the flying Nazgul are constantly trying to thwart their progress. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.
B548: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM -6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B549: Saboteur. You are dwarves digging for gold in the depths of a mine when suddenly, the pick-axe breaks, and the lantern goes out. The saboteur has struck again! But who is the saboteur and will he (or they!) stop you from reaching the treasure? If you succeed, gold awaits you. If you don't, then to the victor goes the spoils. Whoever has the most gold nuggets after three rounds is the winner. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B550: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. The Official Scrabble Dictionary will be used for guidance as official tournament rules are enforced. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.
B551: The Red Dragon Inn. See B384. Saturday, 2:00PM - 4:00PM; One Session.
B552: The Stars Are Right. In this Steve Jackson game you'll start small, bringing ghasts and ghouls back to our reality. Invoke minor creatures to flip over a tile or push a row, creating the correct patterns to summon more and more powerful ones. Eventually, you'll build a horde of Servitors who can chain flips, pushes, and switches together; rearranging the entire grid to your whims. Change the skies, summon a Great Old One, and win! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
C553: Dragon Dice Advanced Event: Battlefest!. Bring a 60-health army with no construction limitations. Two terrains and three Dragons of any colors (or 2 white Dragons) must be included. Dragonkin, Magic Items, Minor Terrains, and Promotion Dice may be used, but are not required. Advanced Rules as found on the SFR website will be used. This session counts as a qualifying session for the 2011 DENCC Region 4 Dragon Dice Championship. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
C554: Dragon Dice Novice Event: Introductory Session. See C294. Saturday, 2:00PM - 6:00PM; One Session. See Also: C343, C388.
W555: 9 Kingdoms; "Dungeon Crawl" presented by Ivan Turner. See W437. Saturday, 2:00PM - 6:00PM; One Session.
W556: BattleTech; "Fight at Mining Station Three" presented by Harold Carfrey. During the Dark days of the Clan Invasion of the Inner Sphere in 3050, a small group of mercenaries from the 12th Star Guards where guarding a mining station in the asteroid belt in the Baker III system. They had offered sanctuary to escaping refugees and fellow mercenaries escaping for Bersinger, but now a Clan Binary has come to capture the valuable mining platform. Without the air power to defend the station's exterior, the fight must be taken inside, to the mining station's mech scale interior as old tech Inner Sphere Mechs piloted by desperate men square off against the ever victorious Clan Jade Falcon. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W557: "The Pod Squad Heavy Gear Tournament" presented by Joe Johnson. Bring a 800TV PL3 Heavy Gear army, no regiments of note and battle it out against other players in this round robin tournament. Each round will be 1 hour with 10 minutes between rounds. SP's will be converted into extra CP's. If you don't know the rules we will be running demos throughout the convention in the wargaming room. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.
W558: "HeroClix 3-D - To Retake Avengers Mansion!" presented by Chris Bernhardt. The Masters of Evil (IV) have taken over Avengers Mansion and members of the Avengers have been taken hostage as well. The remaining Avengers are scattered into small groups and must attempt to retake the mansion before their fellows are terminated. This time the Villains are in control, and it is the Avengers themselves who must assault their home and defeat the monstrous Baron Zemo and his Masters of Evil IV. This event is a new version of 3-D HeroClix. All player levels are welcome; the scenario is a 2,000 point build and the individual build amounts will depend on the number of players at the game. (Each player will have a minimum of at least 2 figures on their force regardless.) All players must have their own clix and 2 six-sided dice to play. A VERY SMALL amount of figures may be available to lend out to players of 'novice' level. All attendees are encouraged to bring their tradable Heroclix to the event for a group trade session at the end of the module. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
W559: On to Richmond; "Encounter at Taylorville - April 1863" presented by Bruce Duty. See W445. Saturday, 2:00PM - 7:00PM; One Session.
W560: Warhammer 40,000; "A Bridge Too Far" presented by Brad Whiting. An advance unit has been dropped behind enemy lines and needs to be relieved before they are wiped out. Participate in a large scale 40K battle inspired by Operation: Market Garden from WWII. Bring your entire army and assume one of the missions of survive, rescue, attack or defend in this exciting scenario! Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.
B561: Oh My God! There's an Axe in My Head. See B408. Saturday, 3:00PM - 6:00PM; One Session. See Also: B683.
E562: Call of Duty 2. Infinity Ward returns with more cinematic intensity and chaos than ever before in World War II's most climactic battles. Compete in great multiplayer battles! Saturday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V563: Dance Central. See V396. Saturday, 3:00PM - 5:00PM; One Session.
B564: The 2011 DENCC Region 4 Alhambra Championship. See B283. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B373. Next Session: B650.
B565: The 2011 DENCC Region 4 Gloom Championship. See B376. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B612.
B566: The 2011 DENCC Region 4 Jungle Speed Championship. See B316. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B461. Next Session: B614.
B567: The 2011 DENCC Region 4 Lunch Money Championship. See B304. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B304, B462.
B568: The 2011 DENCC Region 4 Palabra Championship. See B422. Saturday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B631. Next Session: B653.
B569: The 2011 DENCC Region 4 Shootin' Ladders: Frag Fest Championship. See B354. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B689.
B570: Bohnanza. As card games go, this one from Rio Grande is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and dealmaking. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B571: Cyclades. In this latest collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades. Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B655.
B572: Egizia. In Egizia, the players are builders in the Ancient Egypt, competing to get the most fame building different monuments requested by the Pharaoh (the Sphinx, the Obelisk, the Temple and the Pyramid). This is a worker placement game with a twist ’Äì the players must place their pawns by following the course of the Nile. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B573: Kingsburg. See B381. Saturday, 4:00PM - 6:00PM; One Session. See Also: B662.
B574: Red November. See B363. Saturday, 4:00PM - 6:00PM; One Session.
B575: Revolution!. See B429. Saturday, 4:00PM - 6:00PM; One Session.
B576: Small World. See B364. Saturday, 4:00PM - 6:00PM; One Session.
B577: Summoner Wars. See B430. Saturday, 4:00PM - 6:00PM; One Session.
B578: Techno Witches. In this Rio Grande game, Heinrich Glumpler tackles witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks. His new generation of witches is totally hip and savvy, and they use high-tech vacuum cleaners to take to the skies. The complicated magical duster technology makes special demands of its pilots. In the good old days, you could simply sit on your broomstick and fly off. But now, the flight pattern of the duster must first be properly programmed into the machine. No surprise then, that witches who aren't yet completely familiar with the new technology often end up on the wrong track while programming their flight routes. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
E579: StarCraft. See E395. Saturday, 5:00PM - 8:00PM; One Session.
V580: Rock Band 3. See V415. Saturday, 6:00PM - 8:00PM; One Session.
W581: RC Tank Battle. See W297. Saturday, 6:00PM - 8:00PM; One Session. See Also: W368, W416, W679.
E582: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E281. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: E417. Next Session: E680.
B583: The 2011 DENCC Region 4 Agricola Championship. See B282. Saturday, 8:00PM - 12:00AM; Session 1C of 2. See Also: B372. Next Session: B686.
B584: The 2011 DENCC Region 4 Bootleggers Championship. See B418. Saturday, 8:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B418, B484.
B585: The 2011 DENCC Region 4 Carcassonne Championship. See B419. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: B485. Next Session: B687.
B586: The 2011 DENCC Region 4 Code 777 Championship. See B302. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B302, B486.
B587: The 2011 DENCC Region 4 Louis XIV Championship. See B377. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B377, B488.
B588: The 2011 DENCC Region 4 Run For Your Life, Candyman! Championship. See B306. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B306, B541.
C589: The 2011 DENCC Region 4 Dragon Dice Championship. Entrants must qualify through any of the six qualifier events played throughout the convention. All legal dice may be used in this event. All spells are in play. The most current Advanced Rules as found on the SFR web site will be used. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
B590: Arkadia. Players use builders, cards, workers and neutral workers to build houses in Arkadia. Houses are built with the seal of one of 4 families; this family gave the building order and will get the building player its seal. These seals can be changed for victory points. But seals are subject to changing values. The growing castle (every time a house is built, players also build on the castle) has the 4 seals on it as well, which decides the value of each seal. The castle is also the game's timer: once the second layer is built, the last round starts. The player with the most victory points wins. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B591: Arkham Horror. See B465. Saturday, 8:00PM - 12:00AM; One Session.
B592: Blasted Wizard!. A WORLD PREMIERE EVENT! Be one of the first to try this brand-new alpha test board game by Chris Adams. The mad evil wizard Zhochar has blown up himself and his castle! Soon legendary adventurers will come from far and wide to plunder his treasured artifacts that lie strewn about the ruins. But before they show up, zero-level peasants from the nearby villages come poking around, and get in way over their heads. This would be you. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B593: Blokus. See B402. Saturday, 8:00PM - 10:00PM; One Session.
B594: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Die Sieben Siegel. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B595: Give Me The Brain!. Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B596: Illuminati. See B468. Saturday, 8:00PM - 12:00AM; One Session.
B597: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B710.
B598: Macao. See B360. Saturday, 8:00PM - 10:00PM; One Session.
B599: Medici. See B425. Saturday, 8:00PM - 10:00PM; One Session.
B600: Merchants & Marauders. See B336. Saturday, 8:00PM - 12:00AM; One Session.
B601: Prolix. In Prolix, players score points by coming up with words whose letters match those of the tiles on the board. Unlike other word games, you don't need all the letters of a word to be on the board to use that word. This means that you are free to use all those words you always wanted to use in other word games, but were always a few tiles or cards short! Of course, the letters in your word won't score if they aren't on the board, so even huge words can be stinkers if you don't use them at the right time. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B602: Race for the Galaxy. See B321. Saturday, 8:00PM - 10:00PM; One Session. See Also: B472, B712.
B603: Razule. See B503. Saturday, 8:00PM - 10:00PM; One Session. See Also: B694.
B604: Sounds Like a Plan. Players alternate being the "chooser" or judge. In each round, the judge announces what list everyone will play. A special die determines if players submit the best, worst, kid's or Grandma's advice for the list. Advice cards are given to all players. The chooser selects which advice he/she likes best. The player submitting the chooser's favorite moves five spaces ahead, second favorite moves four spaces ahead, and so on. First player to reach the finish wins. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B605: Ticket to Ride - Marklin Edition. See B455. Saturday, 8:00PM - 10:00PM; One Session.
C606: VS System - Golden Age Constructed Tournament. See C295. Saturday, 8:00PM - 12:00AM; One Session.
S607: "1 vs. The Mob!" presented by Bruce Neiger & Brendan Herlihy. DREAMATION 2011's gonna be another witness to the ultimate test of cerebral fitness. In each game, one person, picked at random from the audience, will be pitted head-to-head in a battle for general knowledge supremacy, against the rest of the Mob! The longer it goes, the more the pot grows. Up to $100 in DREAMATION 2011 Dealer's Room money could be at stake in each of several games. And if the player blows it? The Mob splits the money! The team that made your link weak, your family feud, and your climb up the pyramid worth one-hundred-dollars is back, with the most ochlocratic ("mob ruled") experience in game show history. Come play, or come watch. Will the player escape with the money or will the Mob rule? Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W608: BattleTech; "White Fortress Assault" presented by Timothy Sullivan. See W298. Saturday, 8:00PM - 12:00AM; One Session. See Also: W480.
W609: Car Wars 2.5; "Any Given Saturday Night". The Tri-State Auto Rally presents a day of vehicular mayhem and car-nage with Any Given Saturday Night. An AADA Division 20 Free For All The Tri-State Auto Rally presents a day of vehicular mayhem and car-nage in an American Autoduel Association Division 20 tournament for up to eight players. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
W610: Warhammer 40,000; "Anomaly 4723" presented by Brad Whiting. An Imperial survey probe has detected a unidentifiable object on planet 4723 and reported it's findings in the clear. The closest Imperial ships have been diverted to investigate but who else may be heading that way. Bring your entire army and participate in a take and hold scenario over this mysterious object. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
V611: The Double Exposure Winter $100 Soul Calibur IV Championship. See V446. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: V675.
B612: The 2011 DENCC Region 4 Gloom Championship. See B376. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B376, B565.
B613: The 2011 DENCC Region 4 HEX*HEX Championship. See B397. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B397, B521.
B614: The 2011 DENCC Region 4 Jungle Speed Championship. See B316. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B316, B461, B566.
B615: The 2011 DENCC Region 4 Nuclear War Championship. See B463. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B463, B539.
B616: The 2011 DENCC Region 4 Puerto Rico Championship. See B305. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B305, B398, B540.
B617: The 2011 DENCC Region 4 St. Petersburg Championship. See B318. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B318, B522.
B618: The 2011 DENCC Region 4 Survive: Escape from Atlantis! Championship. See B399. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B399, B523.
B619: Coloretto. See B496. Saturday, 10:00PM - 12:00AM; One Session.
B620: Die Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel. Die Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B621: Gheos. In this Z-Man game, the players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations. As gods players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game... Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B622: Munchkin Bites!. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night - and bats...many, many bats. Get the most stuff and WIN! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B623: Power Grid: Factory Manager. "Power Grid: Factory Manager" is the new stand-alone game in the world of Power Grid. Each player owns a factory and tries to earn the most money during the game. To be successful, each player must use his workers to buy the best machines and robots at the market and to run the machines most effectively in his factory. Because of increasing energy prices, the players must be careful to check the energy consumption of their factories and to avoid using only energy-consuming machines. Otherwise, their profit will suddenly vanish, the worst fear of a good businessman. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B624: Ra. Ra is an auction game with an Ancient Egyptian theme. Each turn players are able to purchase three lots of tiles with their bidding tiles. Once a player has purchased his three lots for the round, the other players continue until they do likewise, which can set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. The tiles give either immediate points, prevent negative points for not having certain types at the end of the round, or give points after the final round. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B625: Say Anything. A question is asked like "What's the greatest rock band of all time?" After all the answers are revealed, the judge secretly selects his/her favorite answer. Players then bet their chips on what answer they think the judge chose. The win points if they correctly do so. The judge wins points for each player who chose his favorite answer. After 12 questions, the high scoring player wins. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
E626: Quake 4 Deathmatch. See E460. Saturday, 10:00PM - 12:00AM; One Session.
S627: "The Dreaded Spelling Bee" presented by Brendan Herlihy. Once again, we twist the traditional spelling bee until it bleeds chunky honey. One year, in our special bonus rounds, we had you spell celebrity names pulled from the pages of "Star" magazine for the right to pass on any future word. Who knows what's in store this year. We do... but we're not telling. Because it is bitter, and because it is our bee. Winner gets milk and cookies. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B628: The Double Exposure $250 David Stern Memorial Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2011 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2011; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.
B629: The 2011 DENCC Region 4 Cutthroat Caverns Championship. See B537. Saturday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B702.
B630: The 2011 DENCC Region 4 Kung Fu Fighting Championship. See B421. Saturday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B688.
B631: The 2011 DENCC Region 4 Palabra Championship. See B422. Saturday, 12:00AM - 2:00AM; Session 1C of 2. See Also: B568. Next Session: B653.
B632: The 2011 DENCC Region 4 Stone Age Championship. See B285. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B285, B489.
B633: Cargo Noir. See B449. Saturday, 12:00AM - 2:00AM; One Session.
B634: Colosseum. In this Days of Wonder game, each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B635: Fearsome Floors. The dungeon game from Rio Grande Games. You've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B636: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B637: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B638: Last Night on Earth. Last Night on Earth, The Zombie Game is a survival horror board game that pits small-town Heroes head-to-head against a limitless horde of Zombies (players can play on the Hero team or as the Zombies). A modular board randomly determines the layout of the town at the start of each game and there are several different scenarios to play. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B639: Mission: Red Planet. This Asmodee game, designed with Bruno Cathala, is about the colonization of Mars. Each player plays a colonial power which sends astronauts, in space shuttles, to occupy the most promising zones on the planet. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B640: Rorschach. Play personality detective as you unravel the inner workings of your friends' minds. They have secrets, and so do you. Maybe there's a maverick inside you; can your friends predict what you will do? Or will you keep them guessing while you expose their inner selves to the world? In every round of Rorschach, each player picks an inkblot that answers a question asked on a card. To win the game, you must pick the same inkblot as each other player at least once, and you must be the only one to pick an inkblot at least once. Can you figure out whether the other players are giving honest answers? Or are they trying to pick the same inkblot they think you will choose? Can you throw them off your scent so as to make a unique selection for an extra point? Subterfuge abounds in this game of skill, timing, and intrigue. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B641: San Juan. Puerto Rico's golden age returns in this Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B642: Wok Star. Congratulations, you and your family have opened a Chinese restaurant! In this hectic cooperative game, you will try to attract customers by serving dishes in real-time. The better you do, the better recipes you can offer, but the more customers you will have to serve! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B643: Suitors: Night Time Romance. See B326. Saturday, 12:00AM - 2:00AM; One Session.
E644: Warhammer 40,000: Dawn of War. In the 41st Millennium mankind has spread its race and glory to over a million worlds throughout the far reaches of the Galaxy. But Humanity's expansion, in fact, its very existence, has not gone unchallenged. The Warhammer 40,000 universe has never looked better thanks to Relic's proprietary, robust 3D engine, which provides close in, zooms of unprecedented detail accentuating the carnage and slaughter of front-line battles. Appropriate scaled terrain, vehicle physics, and dynamic lighting contribute to a level of realism never before displayed in an RTS. This tournament will utilize the Dawn of War of expansions, Winter Assault and Dark Crusade. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
V645: Marvel vs. Capcom 3. RATED: T. After a decade of waiting, iconic Marvel and Capcom characters join forces again in Marvel vs. Capcom 3: Fate of Two Worlds, a re-envisioned team fighting game for a new generation of gamers. Fill the shoes of legendary characters from both the Marvel and Capcom universes as you engage in 3-on-3 battles within living comic book art style environments powered by Capcom's MT Framework. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W646: Space Hulk. See W330. Saturday, 12:00AM - 3:00AM; One Session. See Also: W353, W479, W518, W698.
W647: Babylon 5: A Call to Arms; "Scenarios & Demos" presented by Damian Charpentier. See W331. Saturday, 12:00AM - 4:00AM; One Session.
W648: CYBORG; "Worst Game Ever?" presented by Chris Adams. CYBORG - The Ultimate Adventure. Travel back to the diecut counter yesteryear of absurd fantasy wargaming with this eyerolling entry from 1978. On the "Worst Rules" and "Worst Cover Art" lists at Boardgamegeek.com, CYBORG stands apart with a 4-page rulebook so rife with errors as to be unplayable, except for lols. Cleaned-up rules will be provided if attendees prefer not knowing who will win before the game starts. Saturday, 12:00AM - 3:00AM; One Session; All Materials Offered. Beginners Welcome; Silly, All Ages.
W649: Warhammer 40,000; "Fragile Alliance" presented by Bruce Duthays. See W393. Saturday, 12:00AM - 4:00AM; One Session. See Also: W482.
B650: The 2011 DENCC Region 4 Alhambra Championship. See B283. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B283, B373, B564.
B651: The 2011 DENCC Region 4 En Garde Championship. See B447. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B447, B520.
B652: The 2011 DENCC Region 4 Endeavor Championship. See B375. Sunday, 10:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B375, B538.
B653: The 2011 DENCC Region 4 Palabra Championship. See B422. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B422, B568, B631.
B654: Axis & Allies: Revised Edition. It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! A classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? Sunday, 10:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B655: Cyclades. See B571. Sunday, 10:00AM - 12:00PM; One Session.
B656: Dune. Set thousands of years in the future, this Avalon Hill board game is based on the Frank Herbert novels about an arid planet at the heart of the human space empire's political machinations. Players each take the role of one of the factions attempting to control Dune. Each faction has special powers that overlook certain rules in the game. Each turn players move about the map attempting to pick up valuable spice while dealing with giant sandworms, deadly storms, and other players' military forces. A delicate political balance is formed amongst the factions to prevent any one side from becoming too strong. When a challenge is made in a territory, combat takes the form of hidden bids with additional treachery cards to further the uncertainty. Sunday, 10:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B657: Fluxx. See B405. Sunday, 10:00AM - 12:00PM; One Session.
B658: Fresco. A beautiful new game from Queen Games! The ceiling in the cathedral is getting on a bit and is in urgent need of restoration. The bishop is awaiting important visitors and wants to show off his church from its best side. The players slip into the role of the fresco painters in this colourful family game and have to prove their abilities: But only the player who plans cleverly can win! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B659: Hearts. See B335. Sunday, 10:00AM - 12:00PM; One Session.
B660: Incan Gold. You and your fellow adventurers travel to Peru to find a ruined Incan temple and its treasures: turquoise, obsidian and gold. There are also rumors of valuable Incan artifacts. Will you chance dangers like giant spiders, mummies and fire during your search, or will you escape back to camp and safety, carrying out your loot? Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B661: Ingenious. The goal of this Fantasy Flight game is, through clever placement, to obtain points in the different symbol colours on a 120-part hex board. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B662: Kingsburg. See B381. Sunday, 10:00AM - 12:00PM; One Session. See Also: B573.
B663: Munchkin Quest. See B502. Sunday, 10:00AM - 2:00PM; One Session.
B664: Pandemic. See B320. Sunday, 10:00AM - 12:00PM; One Session.
B665: SQUINT. From Out of the Box, the game where pictures take shape. The player selects shape cards from the table to construct a picture that will represent the named item on a "Squint" card. sort of like Charades with silly line drawings. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.
B666: The Double Exposure Winter Spades Championship. See B459. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B459, B534.
C667: Dragon Dice Playtest Session. Players try to conquer the world of Esfah in a boardgame version of Dragon Dice. Sunday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
C668: Marvel/DC VS. TCG Constructed Event. VS. is an old CCG game, but still a fun one! No matter what you can still find a game if you look for it! All In One Collectibles will be providing a FREE deck with which to learn and play! Learn a new game, get a free playable deck! How much cooler can it get? Sunday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
C669: Pokemon Modified Constructed Tournament. The event will be modified constructed. Players will be required to bring their own 60 card deck. In the Pokemon modified format, all sets printed after Majestic Dawn will be legal. Cards printed before Majestic Dawn that were reprinted in newer sets are also legal, but where major text changes have occurred an outside reference will be required. Note that starting with this tournament season, you may not have any Foreign cards, including Japanese and energy cards, in your deck. Sunday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.
E670: TRON 2.0 Multiplayer Discs Competition. See E536. Sunday, 10:00AM - 12:00PM; One Session.
W671: 9 Kingdoms; "Deathmatch" presented by Ivan Turner. See W345. Sunday, 10:00AM - 2:00PM; One Session. See Also: W389, W510.
W672: HeroClix 300 Point Unrestricted Event. All In One Collectibles presents: Heroclix Miniatures - 300 point Unrestricted Format tournament/demo. Players will need a 300 point team in order to battle for supremacy! All maps, Score Cards and Object/Special tokens will be provided. All players will recieve participation prizes. Sunday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.
W673: Star Wars Miniatures; "Clone Wars" presented by Richard Galati. See W369. Sunday, 10:00AM - 1:00PM; One Session.
W674: Warzone; "Bring & Battle". See W301. Sunday, 10:00AM - 2:00PM; One Session.
V675: The Double Exposure Winter $100 Soul Calibur IV Championship. See V446. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V446, V611.
B676: The 2011 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Sunday, 11:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.
M677: The DREAMATION 2011 Miniatures Painting Contest. Bring your pre-painted miniatures for the off-site contest, or paint in the wargaming room with provided miniatures and paints. Beginners and Advanced categories include: Best single miniature (single standard size miniature), best large miniature (hive tyrant or dragon - two to three times higher than standard miniature - this includes figures mounted on vehicles or horses, etc.), best vehicle (fantasy or sci fi), best squad (consists of four to ten models painted in a similar theme) and best diorama (model arrangement that depicts a scene). We are also featuring a special Children's category available to those 12 and under. Several prizes will be awarded. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.
S678: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
W679: RC Tank Battle. See W297. Sunday, 11:00AM - 1:00PM; One Session. See Also: W368, W416, W581.
E680: The Double Exposure Winter $100 Unreal Tournament 2004 Championship. See E281. Sunday, 12:00PM - 2:00PM; Session 2 of 2. Previous Session(s): E281, E417, E582.
B681: Eurorails. Eurorails is another entry in the Mayfair crayon rail games, like Empire Builder and India Rails. Its puzzle-piece board forms a map of Europe broken down into dots. Players use different-colored crayons to draw rail from dot to dot, building their rail system. A large deck of cards is used to determine how much money will be generated by picking up a particular commodity and delivering it to the listed city, with the payoffs being related to how far away the source is from the destination. As players generate more money, they build successively larger and more comprehensive rail systems, hopefully connecting to almost all the major cities. The goal of the game is to generate a set amount of money once you've linked all the major cities. Sunday, 12:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.
B682: Goa. Goa at the start of the 16th century: Beautiful beaches, a mild climate, and one of the most important trading centers in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B683: Oh My God! There's an Axe in My Head. See B408. Sunday, 12:00PM - 3:00PM; One Session. See Also: B561.
B684: Robo Rally. Imagine that you're a supercomputer. Now imagine that you're bored. So you dream up a little contest for you and a couple of your supercomputing buddies. Your task is to move one of the stupid little robots out on the factory floor through a series of checkpoints scattered throughout the factory. The wrinkle, however, is that the factory floor is filled with all kinds of inconvenient (if not down-right deadly) obstacles located in various locations: conveyor belts, crushers, flame-throwers, pushers, teleporters, oil slicks, pits, et cetera. But the real fun comes when the robots cross each other's path, and suddenly your perfect route is something less than that... Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B685: Vegas Showdown. Build your own hotel/casino by bidding against the other players to acquire tiles that represent slot machines, lounges, restaurants, and other casino-related places. Put those tiles on your player board, which represents your own customized casino. The tiles will allow you to increase your revenue, services, and fame. The player who builds the most famous hotel/casino wins the game. Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B686: The 2011 DENCC Region 4 Agricola Championship. See B282. Sunday, 1:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B282, B372, B583.
B687: The 2011 DENCC Region 4 Carcassonne Championship. See B419. Sunday, 1:00PM - 3:00PM; Session 2 of 2. Previous Session(s): B419, B485, B585.
B688: The 2011 DENCC Region 4 Kung Fu Fighting Championship. See B421. Sunday, 1:00PM - 3:00PM; Session 2 of 2. Previous Session(s): B421, B630.
B689: The 2011 DENCC Region 4 Shootin' Ladders: Frag Fest Championship. See B354. Sunday, 1:00PM - 3:00PM; Session 2 of 2. Previous Session(s): B354, B569.
B690: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B691: Dominion. See B308. Sunday, 1:00PM - 3:00PM; One Session. See Also: B424, B544.
B692: Merkator. This game is a "cube grinder" from Uwe Rosenberg, the designer of Agricola. In it, you are trotting the world looking to fulfill contracts for exotic goods. You must be opportunistic, and follow other players to their nations to pick up goods. Can you fill the most valuable contracts? Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B693: Once Upon a Time. In this 1993 Atlas game, players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller, and creates a story using the ingredients on her cards. She tries to guide the plot towards her own ending. The other players try to use cards to interrupt her and become the new Storyteller. The winner is the first player to play out all her cards and end with her Happy Ever After card. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B694: Razule. See B503. Sunday, 1:00PM - 3:00PM; One Session. See Also: B603.
B695: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B696: Wizard. See B365. Sunday, 1:00PM - 3:00PM; One Session.
B697: Yahtzee. See B366. Sunday, 1:00PM - 3:00PM; One Session.
W698: Space Hulk. See W330. Sunday, 1:00PM - 4:00PM; One Session. See Also: W353, W479, W518, W646.
W699: Warhammer 40,000; "Imperial Island Defense" presented by Michael Curran. A huge enemy host is defending the beach and the Alliance has gathered on an off shore island for an invasion. Unfortunately, the enemy's force fields prevent Alliance deep strikes. In addition, enemy patrol boats roam the waters and their long-range cannons have found their mark and are pounding home. Time to move out... The Alliance must knock out the force field's power generators and secure the beach. Bring your entire army. If you have amphibious vehicles bring them - you'll need 'em. VDR vehicles encouraged - especially amphibious vehicles and fliers. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Sunday, 1:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.
E700: Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. To close out DREAMATION 2011 we're going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slide-bolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Only time will tell. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
W701: Silent Death: The Next Millennium; "Red Shirt Smash" presented by Alan Gopin. See W392. Sunday, 2:00PM - 6:00PM; One Session.
B702: The 2011 DENCC Region 4 Cutthroat Caverns Championship. See B537. Sunday, 3:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B537, B629.
B703: The 2011 DENCC Region 4 Long Shot Championship. See B303. Sunday, 3:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B303, B448.
B704: The 2011 DENCC Region 4 Power Grid Championship. See B317. Sunday, 3:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B317, B443.
B705: The 2011 DENCC Region 4 Wooly Bully Championship. See B355. Sunday, 3:00PM - 5:00PM; Session 2 of 2. Previous Session(s): B355, B542.
B706: 7 Wonders. See B286. Sunday, 3:00PM - 5:00PM; One Session. See Also: B400, B524.
B707: Boggle. See B287. Sunday, 3:00PM - 5:00PM; One Session.
B708: Cleopatra and the Society of Architects. See B349. Sunday, 3:00PM - 6:00PM; One Session.
B709: Hey! That's My Fish!. See B500. Sunday, 3:00PM - 5:00PM; One Session.
B710: Killer Bunnies and the Quest for the Magic Carrot. See B597. Sunday, 3:00PM - 7:00PM; One Session.
B711: Powerboats. Powerboats is an easy, tricky and fast game in which each player is a speedboat pilot. You race, accelerate or slow down by the use of the 3-sided dice. Manage your speed well and maneuver your boat quickly through the course to emerge victorious. Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.
B712: Race for the Galaxy. See B321. Sunday, 3:00PM - 5:00PM; One Session. See Also: B472, B602.
B713: Apples to Apples. See B307. Sunday, 5:00PM - 7:00PM; One Session.
D714: "The Avatar Meet and Greet" presented by Avonelle Wing. Come learn about and join Double Exposure's Avatar System, one of the longest running LRPGs. Break free of the limits of "Sparkly" Vampires, Level 16 Paladin-Ranger-Psions, androgynous wooden figures on flat boards, and mother's basement. Come play in the crossroads of all realities, on a plane where all is possible. All you need is a concept for your new persona. We'll help you with the rest. Thursday, 12:00AM - 2:00AM; One Session; Fun, All Ages.
D715: Video Gaming: 2011. The Double Exposure Video Game Staff leads yet another discussion of video gaming in the coming months, including handheld gaming and a comparison of the XBox 360 vs. the Wii vs. the PS3. A lighthearted exploration of the state of the industry. Friday, 9:00PM - 10:00PM; One Session; Fun, All Ages.
D716: "Super Heroes in 2011" presented by Darren Watts. Hero Games President and designer Darren Watts leads a discussion of the current Super Hero phenomenon on TV, in the movies and of course in gaming. Where is it going this year and in the future? Join the discussion and find out! Friday, 10:00PM - 12:00AM; One Session; Serious, All Ages.
D717: "The DREAMATION 2011 Writer's Workshop" presented by Barbara Acampora. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join several pro writers in this semi-annual workshop about how to get your wonderful ideas into the hands of millions! Friday, 12:00AM - 2:00AM; One Session; Serious, All Ages.
D718: "Costuming Design and Considerations for LARPing" presented by Geoffrey Schaller. When playing in a Live RPG, costuming can mean the difference between an average PC and a memorable one, and an OK time playing and a lousy time spent in uncomfortable costuming. Whether it's an 4-Hour independant session, an outdoor Boffer LARP, or a weekend-long indoors event, your choice of costuming will affect both how much you enjoy the game, and how others enjoy your presense. We'll go over basic concepts, designing your costume, makeup, safety, and gradually improving it over the course of the PC's life without killing your wallet. Saturday, 10:00AM - 12:00PM; One Session; Serious, All Ages.
D719: What's New At...?. We invite all of our game company reps to come talk about what's new and interesting, and what we can look forward to seeing from them in 2011. Come boast! Come show off the new stuff! Casual, forum-style chat. Saturday, 12:00PM - 2:00PM; One Session; Serious, All Ages.
D720: "The Independent Publishing Roundtable" presented by Michael Miller. Everything you ever wanted to know about designing, publishing, and promoting your own role playing game, but were afraid to ask. Come join us and we'll discuss everything from game design goals, play testing, printing techniques and cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now! Fresh faces and old hands equally welcome. Sunday, 2:00PM - 5:00PM; One Session; Serious, All Ages.
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