Where America Comes to Play!

Featuring

Wednesday, July 13 - Sunday, July 17, 2005

at the East Brunswick Hilton
in East Brunswick, New Jersey


Master Schedule for DEXCON 8

Updated 7/10/05

The DEXCON 8 Index of Events


Wednesday Master Grid
Thursday Master Grid
Friday Master Grid
Saturday Master Grid
Sunday Master Grid


You may ONLY reserve seats in DEXCON 8 events if you are pre-registered.
To reserve your spot in the events you want to play in, send eMail to: dexcon@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN ORANGE. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, OR events which have already filled up to capacity. Check this page often, it will be updated frequently.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for this to work properly!


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash prizes will be MAILED to the winners within 60 days of the end of DEXCON 8, unless it is specified that the prizes will be awarded as certificates or shopping sprees for the Dealers' Room.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in ORANGE, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW.


L001: "All S.Y.S.tems Go!" by S.Y.S. Productions. Join S.Y.S. Productions as they try frantically to catch up with months of paperwork in 4 hours, updating and tweaking dozens of character sheets from numerous games. No, really. This might be the most entertaining event of the convention! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L002: Welcome to the Avatar System!. New Avatars often find themselves completely overwhelmed by their entry to the Nexus. We invite you to join us for a low-key welcome meeting - representatives of various houses will be available to answer your questions and help you get your bearing in this 2 hour session. The Nexus is a dizzying place, full of spectacular things, like talking trees, gun-toting and cookie-loving otters and succubi. And that's just what you're likely to meet on a normal day. Add a few dragons, some Jedi, at least one TV star, a couple of cartoons and you've got a Council meeting in the making. Take this chance to dip your toes in the water before the bedlam that occurs when Avatars find somebody new in their midst! Wednesday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L003: Ancient Empire; "Children Should Not Play With Dead Things". A large amount of undead are freed from a tomb by a couple of kids playing in a cave near the town. Oh, what to do! Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L004: KLINK; "Outsiders" by S.Y.S. Productions. The Collective's membership drive... S.Y.S. Productions would like to welcome everyone who has played in any of the myriad games they've run to come join them in something new. This is a beta test of an original LARPing experience set on a far off alien prison planet. This game involves Mature topics and very graphic violence. Thursday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L005: "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the WORLD PREMIERE of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. Tony will be running the game himself for the first time at INTERCON NORTHEAST. Characters will be pre-generated and all players will be able to get right into the game onsite. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Thursday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L006: "The Marin County New Age Society Cocktail Party" by Interactivities Ink (Jim MacDougal). A group of Marin County's finest flakes and their friends gather for a relaxing (yeah, right!) social event. Of course there have been a few problems lately. Who has been killing members of the Society? What dark secrets were in Tobias Zoomer's lost notebook? This game is weird and fun! Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L007: Ancient Empire; "Scurgers Grow". A scurger camp is set up in the area of town. Talk on the streets is each time a blooded is killed 5 more join the scurgers. Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L008: Star Wars d20; "Fascism is Good for Business" by S.Y.S. Productions. Welcome to Nar Shaddaa, the smugglers' moon. Located in the Hutt controlled Y'Toub System, this small moon is completely covered by layers upon layers of decaying metropolis. It is the beating heart of smuggling operations in the galaxy. Every crime syndicate with any sway has a lieutenant here, every freelance pilot worth a damn knows the ropes of this place like they were born here. Her casinos and cantinas are filled with gamblers, hustlers, grifters, and goons; the best and worst the galaxy has to offer. If you're looking for drugs or guns, a good pilot, a fast ship, or a faster buck the smugglers' moon has it for you in spades. Just don't count any of the fugitives, losers, and refuse of the galaxy amongst your friends, everything on Nar Shaddaa has a price tag, everything and everyone. This game will be taking place roughly 10 years after the events of Episode III and 10 years before episode IV. Characters will NOT be created during this event. An ample variety of door characters will be available to choose from. Additionally we will be accepting character concept requests via eMail (starwars.larp@gmail.com) until June 12th. We will do our best to accommodate any REASONABLE request made in advance of the game. No Jedi need apply. Thursday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L009: Cthulhu Live! 2nd Edition; "The Hole" by PST Productions. Outside the Big Easy there is a small little town deep in the swamp. It is however more then just a town, it is the Gunter Bayou State Work Camp. A town full of the dredges of society. Here the warden, simply known as "The Boss" rules the camp with an iron fist. Those that get out of line are sent to the box, or worse, they are sent to The Hole. It is rumored that some never return from that dark place. The Hole is an American Gothic Cthulhu Live event set in the Deep South in the 1950's. Players will have the opportunity to play inmates, guards, and special visitors. The Hole is a special DEXCON ONLY event for 2005. Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Further information about PST Productions can be found at: http://www.pst-productions.org. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L010: Ancient Empire; "Mare Volkii Raid". The Mare Volkii have decided that rivers work like oceans do and are expanding raids into the area. They plan to build a base near by unless... Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L011: "Humans vs. Monsters: Diplomacy" by Interactivities Ink (Mike Young). Humans and monsters have fought for centuries; now the monsters have sued for peace. Join us for the negotiations. A silly game of negotiations, backstabbing, and politics. Very little combat. Friday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: L046.

L012: Ancient Empire; "Human Sacrifice Tonight". A Human sacrifice is planned by a recently rising sect of extremists. Does the town care to stop it, or does anyone care? Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Friday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L013: DEADLANDS; "Live by the River, Die by the River" by FishDevil Productions. The Belle of the South is no lady friend; well, at least not the kind you're thinkin'. The Belle of the South is the mightiest, prettiest boat you ever saw, and until only recently the most prestigious. The Mississippi has been kind to this old boat and she has seen its shores for many years. We hope y'all join her on her final and most honored voyage to peaceful waters and placid harbors. But before this beautiful sea creature lays to rest, there is the annual Lady Luck Society's $85,000 Poker Tournament to be held. Come one, come all and test your skill in this game of wits, luck, and brass. Join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters will be provided onsite. Friday, 10:00AM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L014: National Security Decision Making Game. NSDM is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after simulations used by senior U.S. Government officials to explore geopolitical options. A cross between a political LARP, Diplomacy, and a military board game, NSDM has has been presented at war colleges, civilian universities, and gaming conventions throughout the United States for 15 years. NSDM is set in the near future, using real-world maps and data to simulate national and international events. Players occupy a government position in the U.S., Russia, North Korea, China, or another country. The game staff creates interesting situations, and the players are set free to deal with these events - and each other. Each player has assigned objectives which reflect the actual views and capabilities that position has in the real world. The game staff most of whom are senior military officers and DoD war game designers - run whichever other countries or organizations are needed. "Real world" dynamics inexorably draw the players toward cooperation in some areas and conflict in others. Unlike other war games where one "team" of players defeats other teams, in the NSDM Game all players are individually ranked by the degree to which they gain advantage for the group they represent. Further information, game quotes, and pictures can be found at: http://www.nsdmg.org. Friday, 1:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L015: "Plan Eight From Outer Space" by Interactivities Ink (Mike Young). People of Earth are stupid! If they are not stopped, they will build a device which will destroy the universe. We are part of this universe and must stop them. Unfortunately, our first eight plans didn't work too well. Join us for the post mortem meeting for Plan 8 and a brainstorming session for Plan 9. Dilbert meets Ed Wood! Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: L043.

L016: Ancient Empire; "Greater Tome". There is a hidden great tome in the area. The old books call it "The Greater Tomb". What do you keep in a greater tomb? Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L017: KLINK; "Big Red Button" by S.Y.S. Productions. Pushing reset on the world you know... S.Y.S. Productions would like to welcome everyone who has played in any of the myriad games they've run to come join them in something new. This is a beta test of an original LARPing experience set on a far off alien prison planet. This game involves Mature topics and very graphic violence. Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L018: "The Second Circle of Hell" by Stephanie & Gordon Olmstead-Dean. The circle of the lustful is occupied by many famous people. JFK, Arthur Pendragon, Frank Sinatra, Isaac Asimov, Eva Peron, Mata Hari, Marilyn Monroe, Casanova, the Marquis de Sade, Lucretia Borgia, and many more. Not only can you party with them...you can be one of them! Damnation was never so much fun... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

L019: Cthulhu Live! 2nd Edition; "Sleight of Hand" by PST Productions. For a limited time only, see the Amazing Mastero!, master of magic. Death defying feats of prestidigitation and legerdemain await you as the fabulous Magic Mansion. Magic to some is nothing more then a rabbit being pulled out of some hat. However there is something called true magic, powers that if used incorrectly can devastate the world. Sleight of Hand is a Cthulhu Live event that takes place in the Roaring '20s at a "Family" owned club in New York City. This event is steeped deeply in the Mythos, however players do not need to have any knowledge of it beforehand. Sleight of Hand is a special event written exclusively for DEXCON 8. Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Further information about PST Productions can be found at: http://www.pst-productions.org. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L020: World of Darkness; "Mirror's Reflection: Strangers in a Strange Land" by S.Y.S. Productions. The city has been ruled by the iron glove of the sabbat as the unseelie ride nightmares through the dreams of the innocents. Weird creatures both man and beast stalk through the concrete jungles. And the cattle known as humans are oblivious and defensless. But nothing is forever. The Sabbat has been thrown down in a stunning coup by a cunning new Camarilla council and the muses who call themselves seelie once more watch over the dreaming cattle. In a departure from S.Y.S's ongoing "Lonely City" chronicle, "Mirror's Reflection" will take a look at some of the things happening in other cities at the same time. The following character types are allowed: the basic seven camarilla clans; basic Seelie changelings; basic werewolf tribes. Door characters will be available. Anyone wishing to create their own character may do so and will be given extra freebie points depending on existing characters in "Lonely City" but they must be submitted and approved no later then two weeks before the game. There will be several political positions established before the game; these will be assigned on a first come first given basis. These include Primogens for each vampire clan, pack leader for werewolves, and Baron of the changelings. For character submission or any questions please eMail cattana423@hotmail.com or rbrogansys@yahoo.com. For more information about S.Y.S. Productions, see http://www.sysproductions.com. Friday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L021: "A Tale of Time Travel" by Eddy Karat. Somewhere in a lab, some scientists are working on the invention of a time travel machine. As the deadline nears, the scientists grow worried, but the project lead calmly says, "A time travel machine is never late. It is always on time, by definition." A Tale of Time Travel is a parody of time travel, though it also has some potential for action. This is a time travel game gone wrong! Friday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L041.

L022: "Trapped!" by Interactivities Ink (Mike Young). The elevator doors open and 4 people step "into" the game. One of them is carrying a cheese PIZZA. This game is not recommended for players who suffer from claustrophobia. However, for all others it should be fun and intense. It requires significant character interaction and dialogue. The four PCs are pre-determined and interconnected with a purpose for being on "this" elevator at "this" time. Real Pizza provided for authenticity! Friday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: L040, L044, L049.

L023: "All the President's Zombies" by Interactivities Ink (Mike Beddes). A Presidential Cabinet Meeting - the United States is in the middle of a Zombie Crisis! Play as one of the president's advisors in this mock historical fantasy game, as politics and special interests take priority over saving lives! All characters are pre-generated and avaialble at the door. Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L024: "Michael Clambino's Poker Night" by Scott Mohnkern. Michael Clambino's Poker Night is the prequel to "Michael Clambino's Fundraiser" in the book of LARP, originally written by John Kammer and Run at Intercon-E. The game centers around a poker game of various organized crime figures, hosted by Michael Clambino. Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: L039.

L025: Paranoia; "Garbage Day in Alpha Complex" by Cathy Raymond. You are a troubleshooter living in Alpha Complex, and today is Garbage Day! Make sure your sector is completely clear of detritrus when the Violet-level inspector makes his rounds or your clone family will be feeling a little lighter than usual. Set in the wacky world of the tabletop RPG Paranoia, your 'real' job is to hunt out mutants, traitors, and members of secret societies. Too bad you yourself are a mutant, a traitor, and a member of a secret society. Best keep that hidden while trying to achieve the secret goals of your clandestine groups, all the while serving Friend Computer as faithfully as you can. But don't worry if you get caught: you have an unlimited number of clones that can take your place! All characters will be available/created at the door. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L026: "Curse of the McKenzies" by Cheryl Ann Costa. It's August 1939; Uncle Erastus McKenzie just passed away at age 102. He was filthy rich and everybody in the family is mentioned in the will. To cash in, your quirky relatives must attend the funeral brunch/family reunion/Will reading. It's simply a gathering of family. Most of whom you haven't seen in 15 or 20 years. What could possibly go wrong? Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Note that this game includes a actual small brunch. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L027: "Prawn" by Interactivities Ink (Mike Young). Welcome to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN is a live action role playing game which is actually played in the swimming pool! Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L028: "SuperLarp: Rise of the Serpents" by Michael Smith. The Heroes have won the day...for now. But with Stonehenge in Ruins, villains on the rise around the world and chaos in the third world, what happens when a city in New Jersey honors the heroes of the world at a local Gaming Convention? Are the Eagles still plotting their return? Are the Frost Giants really gone? And where were the spiders? Join Mike Smith for his ongoing SuperLarp campaign - use an existing character or create your own by joining: http://games.groups.yahoo.com/group/superlarp or sending eMail to: lovious@optonline.net. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L029: Ancient Empire; "Coffee. Okay, Better Than Coffee". This is a collection of different encounters designed to get the blood pumping and mind moving for the rest of the day (or for those a little slower the rest of your short life). Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L030: Buffy the Vampire Slayer/Angel; "A Bite from the Apple: Family Ties" by S.Y.S. Productions. The city has been eerily calm since the death of Lord Verleger and Jayson, his lieutenant. The demon and mafia connected Sorci family has emerged out of relative obscurity to reclaim the pieces of Verleger's shattered criminal empire that once belonged to them, and to take care of some family business. Verleger's few surviving disciples found that it wouldn't be as easy as they assumed to fill their Master's criminal shoes. Daisy-mania has subsided, with no more permanent harm done than a very embarrassing tattoo, and Alejandra learned the hard way that voicing a wish in front of the wrong person can really complicate your life. Is the jockeying for the right to live in Verleger's old penthouse really over? Can Al and Darien keep their new secret long enough to figure out how to get things back to normal? And why are the Sorcis so curious to find out where the proprietor of Pagano's has been? Find out in the thrilling fourth episode... Characters from previous episodes will carry over; there will also be new door characters to choose from, and custom-made characters (using all Eden Studios BtVS and Angel supplements) can be submitted for approval at http://www.sysproductions.com. Saturday, 11:00AM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L031: "Prawn II" by Interactivities Ink (Mike Young). Welcome BACK to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN II is the sequel to the tremendously successful live action role playing game which is actually played in the swimming pool! In this new game, some very strange new elements are added. Be prepared for surprises! Saturday, 1:00PM - 3:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L032: "A Day at the Races, A Night at the Baths" by Stephen Tihor. A DEXCON 8 PREMIERE! The Roman chariot races were treated with the same calm as European soccer games. This game follows the lives of a few citizens of Rome at the Baths on Race Day. Ancient treasures, mystery cults, uncanny strangers, uppity slaves, the great general Miles Gloriousis, no geese, no Groucho, no Zero Mostel, but water resistant game materials. A fine opportunity to LARP around the hot tub! This is a first-run event featuring customized characters. For further information, refer to: http://larp.tihor.com. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L033: "High Crimes and Misdemeanors" by Gordon Olmstead-Dean. A DEXCON 8 PREMIERE! Washington D.C. is home to the most powerful men and women in the country and perhaps even the world. What do they do with the power entrusted in them, and how far are they willing to go to keep a hold of it? Try your hand at being one of those who control the nation. They say that power corrupts, will it corrupt you? Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L034: "Operation: Red Door" by Cathy Raymond. It is a month before the election. The incumbent president needs something extra special to push him over the edge to assure his victory. Political analysts scramble to find that one big event he will be remembered for. Meanwhile, in a hangar in Las Vegas, actors, directors, producers, astrophysicists, retired astronauts, and one very stressed out presidential advisor are called together for a very secret mission: to produce Operation: Red Door. A tongue-in-cheek LARP for 30 players ready to do whatever it takes to fake a Mars landing (or sabatoge the government's ability to do so). Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L035: Ancient Empire; "In the Service of the Gods". Many different religions exist in the Anceient Empire. Discover why the Empire keeps such a close watch. And see if you can get out with your soul intact! Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L036: "The Final Voyage of the Mary Celeste" by Interactivities Ink (Jim MacDougal). There have been many theories as to what happened to the doomed crew of the vessel Mary Celeste. What if all of them were true? Mary Celeste had been run on three continents, and is one of the most popular mini-games ever created! A great game for beginners! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L037: Cthulhu Live! 2nd Edition; "Wildcard" by PST Productions. A DEXCON 8 EXCLUSIVE! The town of New Eden was once a booming mining town until they fond something deep down, or should I say something found them. Now this once prosperous town is now on the verge of blowing away like dust in the wind. In a last desperate attempt the remaining townsfolk have called in some Wildcards to try and take care of their little problem. Wildcard is a Cthulhu Live Wild West event that takes place in the wild frontier. The game is a Role Play intensive production that will engross the players completely. PST Productions and PBOMA Productions team up to bring you this DEXCON 8 EXCLUSIVE EVENT and the first PST event to use the new 3rd Edition alternative combat system! Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Further information about PST Productions can be found at: http://www.pst-productions.org. Saturday, 8:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L038: Vampire: The Requiem; "The Requiem of Princeton" by William Mosher. This game will be sanctioned by the national White Wolf fan club, The Camarilla. It is to introduce the new LARP system for Vampire: The Requiem, and to begin a continuing convention campaign set in Princeton, NJ. Characters are to be made straight from the table-top book with 30 extra XP. Any clan or covenant is allowed, but no bloodlines are to be used. Saturday, 8:00PM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L039: "Michael Clambino's Poker Night". See L024. Saturday, 9:00PM - 12:00AM; One Round.

L040: "Trapped!". See L022. Saturday, 10:00PM - 12:00AM; One Round. See Also: L044, L049.

L041: "A Tale of Time Travel". See L021. Saturday, 12:00AM - 2:00AM; One Round.

L042: "It Sucks to Be You (Buses Unwelcome)" by Eric Smith. Ordinary mortals on a bus in the World Of Darkness. Better have life insurance. In the many World Of Darkness games, you play vampires or werewolves or mages who control reality. In It Sucks To Be You (Buses Unwelcome), you are just some poor slob trying to survive and hold a day job in a world where people are food/cattle/dream sources/etc. Your Ordinary Joe is taking a bus trip, but where you get off is an open question. What fine denizens of the World Of Darkness may find your blood, flesh, or souls tasty? A high mortality rate is expected and pre-written backup characters will be provided. You do not need to understand Mind's Eye Theater or the World Of Darkness to play this game. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L043: "Plan Eight From Outer Space". See L015. Saturday, 12:00AM - 4:00AM; One Round.

L044: "Trapped!". See L022. Saturday, 12:00AM - 2:00AM; One Round. See Also: L040, L049.

L045: Classic LARP Blender. Have you ever worried that LARP has passed you by? Sick of hearing about all of the great games that were run back in "The Good Old Days"? Never fear; this is your chance to relive them all, in as short a time as possible. History lesson, satire, parody and flat out insanity done at the frenetic pace of "Whose Line is it Anyway?" Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L046: "Humans vs. Monsters: Diplomacy". See L011. Sunday, 10:00AM - 2:00PM; One Round.

L047: Ancient Empire; "The Imperial Land Grab". The Empire has given out writs to noble to take certain lands. They must do it without Imperial aid and they have to do it quick. These nobles are paying local adventurers to help them clear these lands, and that includes a couple of "Abandoned" Villages in the area. Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L048: "Washington Press Conference" by Cheryl Ann Costa. Imagine that you are an elite reporter in present day Washington, DC working for some prominent news organization. Your boss has urgently paged you and assigned you to an exclusive invitation only news event at the U.S. Department of State. You will have the opportunity to interview an unanticipated VIP... Characters will be created prior to the convention; the GMs will contact players who pre-register. Some characters will be available at the door. Sunday, 11:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L049: "Trapped!". See L022. Sunday, 12:00PM - 2:00PM; One Round. See Also: L040, L044.

L050: Micro-Game Mania. As the convention comes to a close, take a moment to try your first or last LARP of the weekend. The folks at LARPA will be bringing their collection of small games and their GMs into one place to close the con. All they need are players to complete the mix. They have games for as few as 4 players, and they'll start games as soon as they fill until they run out of time, room or players. Bring your friends and try a LARP to close the con! Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L051: Ancient Empire; "The Anvil and the Hammer". In a new land there are many choices. Which side will you be on and will you be made of the right mettle? Play in the intriguing boffer LARP, Ancient Empire, as they transform one of our ballrooms into a fantasy setting! Players will led by various hooks to each situation. The situations are designed to teach players how rituals, spell, actions etc. work. Further along, they will learn how to interact with each other and learn how the different types of characters are dependent on each other and team work. They will learn combat at another time and also learn that role playing is not all hack and slash by actually being taught how to role play. Details of the religions and societies in the Ancient Empire world will be given in a quick glossed over fashion. Players are encouraged to show up in costume if possible. Players will be able to either make characters on-site or take pre-generated characters. Character and costume information can be found at: http://www.ancientempire.net. NPC positions will be open for people if they would like but they must go through the module as a player first. Players are able to play in any or all of the nine adventures running throughout the convention. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

G052: LEGENDS OF THE SHINING JEWEL; "For Love of Beer" by Gaylord Tang. LSJ25: The perfect ingredients. The perfect temperature. The perfect process. The perfect barrel. The perfect pitcher. The perfect mug. The perfect taste. The perfect beer. It's so, so close! It's near! It's here! Oh no! It's gone! This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G060, G075, G087.

G053: LEGENDS OF THE SHINING JEWEL; "Help Wanted!" by Christian Alipounarian. LSJ05: The shortage of laborers in a city depopulated by emigration and war has motivated the Lord Monarch to send the call across the land for laborers of all stripes. But as the saying goes - be careful what you wish for, as you may just get it! This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. This is a great introductory module for new LSJ players! Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G061, G071.

G054: LEGENDS OF THE SHINING JEWEL; "Child of Beauty" by Josh Kaufman. LSJ14: It seems like a simple assignment. A sorcerer is asking you to bring his daughter to him. What could go wrong in the Shining Jewel? Part 1 of the "Child of Destiny" series. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G065, G079.

G055: LEGENDS OF THE SHINING JEWEL; "Tooth and Claw" by Michael Sitts. LSJ26: An adventurer, one of your own kind, asks your assistance in helping her retrieve lost belongings in a adventurer gone awry. She doesn't expect much trouble, but horrifying dreams and memories caution her to bring along protection. Will you help? And will you survive? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G066, G080, G091.

G056: CHRONICLES OF THE NEW WATCHERS; "Activation: Node 212" by Kate Beaman-Martinez. A PREMIERE EVENT! CNW01: "Two days until the New York node goes online." "Yes, I am aware." "You know that's a tough town, right? I still don't think he's ready." "We don't have a choice - if the translations on the scrolls are right, we need him there and we need him there now. He'll cope." "I hope you're right, Giles. We can't afford to lose anybody else on the East Coast." It's been two years since the literal fall of Sunnydale and year almost to the day since the City of Angels was lost. This time the fight has moved to the big apple. There are demon slug things in the sewers, a fully operational branch of Wolfram & Hart, not to mention inner city gangs being infiltrated and manipulated by some naaaasty demons. This will be no cake walk. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel RPG system. It is designed for beginning level characters. Thursday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G068, G084.

G057: LEGENDS OF THE SHINING JEWEL; "Ghost Town" by Jay Stypinski. LSJ13: At the request of a friend, you have traveled to the small town of Thornwater. Now that you've arrived, you find that you're the only ones here! Where has everyone disappeared to? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. This is a great introductory module for new LSJ players! Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G076, G088.

G058: LEGENDS OF THE SHINING JEWEL; "Song of Death" by Josh Kaufman. A PREMIERE EVENT! LSJ27: The League of Thaumaturgical Study needs your help again. This time to investigate the disappearance of a couple of its bardic members. Can you find the bards? Part 2 of the "Child of Destiny" series. It is recommended that you play "Child of Beauty" before playing this module. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 3 - 8. Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G072, G083, G093.

G059: HEROES OF RIBHUS; "Tontine" by Chris Ravlin. C139I: While passing the time between adventures, the Heroes of Ribhus are approached on what they are told is a simple mission: find a missing person. This simple task turn into a web of intrigue connecting the missing person's past to his current predicament. Will the Heroes find the missing man and survive his past? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for character levels 1 - 4. This is a great introductory module for new HOR players! Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G064.

G060: LEGENDS OF THE SHINING JEWEL; "For Love of Beer". See G052. Thursday, 8:00PM - 12:00AM; One Round. See Also: G075, G087.

G061: LEGENDS OF THE SHINING JEWEL; "Help Wanted!". See G053. Thursday, 8:00PM - 12:00AM; One Round. See Also: G071.

G062: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Lesson Plans" by Art Lobdell. A PREMIERE EVENT! XRA01: Your clan is preparing for the arrival of a new student to be tutored. Many children of privilege and noble descent from far and wide have studied philosophical and mundane skills with your people. The current pupils prepare to finish their course of study. There is so much to be done before the new arrivals start. A host of chores both routine and adventurous must be completed. Practical experiences need to be planned and tested. Specialists need to be secured. Will you be able to get them all done in time? This is a NAGA Campaign Module from Art Lobdell using the d20 system. Low Level Sylvan Characters will be provided. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G077, G094.

G063: HEROES OF RIBHUS; "A Jaguar in the Mirror" by Chris Ravlin. C144P: Part 1 of the Thieves Cant Cycle. Several of some of the most well known merchants in Rhinstead, Kyrinn and Pandolyn have vanished or been assassinated. The Heroes are asked to look into the murders and bring to justice the accused assassin known only as the Jaguar in the Mirror. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Friday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G081.

G064: HEROES OF RIBHUS; "Tontine". See G059. Friday, 10:00AM - 2:00PM; One Round.

G065: LEGENDS OF THE SHINING JEWEL; "Child of Beauty". See G054. Friday, 10:00AM - 2:00PM; One Round. See Also: G079.

G066: LEGENDS OF THE SHINING JEWEL; "Tooth and Claw". See G055. Friday, 10:00AM - 2:00PM; One Round. See Also: G080, G091.

G067: SKELETAL CLOSETS; "Credit Where Credit is Due" by Jonathan Lavallee & Bryan Schmidt. Arasaka has always been the one to lurk in the shadows and take advantage of every opportunity that's been presented to them, and occasionaly create a few that were never there to begin with. Maybe it's time for the revolution to turn up the heat on one of the most powerful and sinister corporations in 2027. The latest news flashing on the Screamsheets it that there's been an assassination attempt on the Youngest Arasaka. Luckily, for whoever shot the bullet, it was just as quickly blamed on "terrorist factions who wish to see our new way of live suffer." That means you and your yoboys and girl, cho'. You know that's not the Cabal's style though so it's time to figure out what really went down with the bullet that tried to kill Arasaka light. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the first module in "The Prodigal Son" storyline, and is designed for beginning level characters. Friday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G089, G092.

G068: CHRONICLES OF THE NEW WATCHERS; "Activation: Node 212". See G056. Friday, 3:00PM - 7:00PM; One Round. See Also: G084.

G069: HEROES OF RIBHUS; "Stolen Glances" by Chris Ravlin. A PREMIERE EVENT! C150P: Part 2 of the Thieves Cant Cycle. For years the rulers of Ribhus have denied the existence of a Thieves' Guild in Ribhus; no longer can they afford this luxury. Someone or something has organized the rogues and rascal of Ribhus and they rule with an iron fist. Rivals are eliminated, nosy officials vanish without a trace and now, examples of what happens to their enemies are being left behind: People whose very faces have been stolen. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Friday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G082, G086.

G070: HEROES OF RIBHUS; "Swainsen's Legacy" by Chris Ravlin. C149E: The Tontine of Swainson's Hawks has been executed and their famous treasure recovered. But now, it seems that Swainson's Legacy has come back from the dead offering more intrigue, mystery and danger to the Heroes of Ribhus. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Friday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G078.

G071: LEGENDS OF THE SHINING JEWEL; "Help Wanted!". See G053. Friday, 3:00PM - 7:00PM; One Round. See Also: G061.

G072: LEGENDS OF THE SHINING JEWEL; "Song of Death". See G058. Friday, 3:00PM - 7:00PM; One Round. See Also: G083, G093.

G073: HEROES OF RIBHUS; "Challenge of the Wizards II" by Chris Ravlin. A PREMIERE EVENT! C147E: The time has come once again for the wizards from the Mage's Guild to hold their annual challenge. Last Year's challenge pitted the Heroes of Ribhus in race to acquire a magical sphere. This year, the wizards need the Heroes to recover something from the Dream Realms before agents of chaos reclaim it for themselves! Can the Heroes of Ribhus complete the challenge or will they succumb to the power of pure entropy. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G085, G090.

G074: HEROES OF RIBHUS; "The Lost Crag" by Burt Smith. C140E: A chance meeting on the road with the wizard Dunthragnir brings an opportunity for some extra coin - he is going their way and would appreciate the company... and security. When a cataclysm in the mountains unleashes a terrible force and destroys half the caravan, it's up to the Heroes of Ribhus to track down and retrieve his valuables. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G075: LEGENDS OF THE SHINING JEWEL; "For Love of Beer". See G052. Friday, 8:00PM - 12:00AM; One Round. See Also: G060, G087.

G076: LEGENDS OF THE SHINING JEWEL; "Ghost Town". See G057. Friday, 8:00PM - 12:00AM; One Round. See Also: G088.

G077: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Lesson Plans". See G062. Friday, 8:00PM - 12:00AM; One Round. See Also: G094.

G078: HEROES OF RIBHUS; "Swainsen's Legacy". See G070. Saturday, 10:00AM - 2:00PM; One Round.

G079: LEGENDS OF THE SHINING JEWEL; "Child of Beauty". See G054. Saturday, 10:00AM - 2:00PM; One Round. See Also: G065.

G080: LEGENDS OF THE SHINING JEWEL; "Tooth and Claw". See G055. Saturday, 10:00AM - 2:00PM; One Round. See Also: G066, G091.

G081: HEROES OF RIBHUS; "A Jaguar in the Mirror". See G063. Saturday, 3:00PM - 7:00PM; One Round.

G082: HEROES OF RIBHUS; "Stolen Glances". See G069. Saturday, 3:00PM - 7:00PM; One Round. See Also: G086.

G083: LEGENDS OF THE SHINING JEWEL; "Song of Death". See G058. Saturday, 3:00PM - 7:00PM; One Round. See Also: G072, G093.

G084: CHRONICLES OF THE NEW WATCHERS; "Activation: Node 212". See G056. Saturday, 8:00PM - 12:00AM; One Round. See Also: G068.

G085: HEROES OF RIBHUS; "Challenge of the Wizards II". See G073. Saturday, 8:00PM - 12:00AM; One Round. See Also: G090.

G086: HEROES OF RIBHUS; "Stolen Glances". See G069. Saturday, 8:00PM - 12:00AM; One Round. See Also: G082.

G087: LEGENDS OF THE SHINING JEWEL; "For Love of Beer". See G052. Saturday, 8:00PM - 12:00AM; One Round. See Also: G060, G075.

G088: LEGENDS OF THE SHINING JEWEL; "Ghost Town". See G057. Saturday, 8:00PM - 12:00AM; One Round. See Also: G076.

G089: SKELETAL CLOSETS; "Credit Where Credit is Due". See G067. Saturday, 8:00PM - 12:00AM; One Round. See Also: G092.

G090: HEROES OF RIBHUS; "Challenge of the Wizards II". See G073. Sunday, 10:00AM - 2:00PM; One Round. See Also: G085.

G091: LEGENDS OF THE SHINING JEWEL; "Tooth and Claw". See G055. Sunday, 10:00AM - 2:00PM; One Round. See Also: G066, G080.

G092: SKELETAL CLOSETS; "Credit Where Credit is Due". See G067. Sunday, 10:00AM - 2:00PM; One Round. See Also: G089.

G093: LEGENDS OF THE SHINING JEWEL; "Song of Death". See G058. Sunday, 3:00PM - 7:00PM; One Round. See Also: G072, G083.

G094: XENO-COMPETITIVE ROLE PLAYING ADVENTURE CLASSICS; "Lesson Plans". See G062. Sunday, 3:00PM - 7:00PM; One Round. See Also: G077.

N095: LIVING ARCANIS; "Emergence of the Spurned" by James Zwiers. SP3-18: A people long hidden, freed with the help of benefactors who themselves would not see freedom for years more. Now at last they may be reunited within an ancient fortress of arcane might hidden in the folds of time. Will you help these long-forgotten people re-enter the world of Onara and help them find their place? It is strongly recommended, but not absolutely required, that player have taken part in the adventure LA-HP2-03 Where Illiir's Light Has Never Shone before playing this adventure. It would be helpful, but is by no means required, if players have taken part in either both of the adventures LA-HP2-02 Grains of Sand and LA-P2-04 Wake before playing this adventure. This standard Living Arcanis adventure is designed for 1st to 13th level characters (APL 2 through 12). Characters not within this level range may not be played in this adventure. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N108, N124.

N096: LIVING GREYHAWK; "Closure and Disclosure" by Duncan McNeil Burton. KEO5-03: In the heart of the Empire, the blighted earth is drenched with Oeridian blood, fueling the inferno of revolt. A woman seeks heroes to help her find out why before it can bring ruin across the Sheldomar. A Keoland regional adventure for APLs 4-12, and Part 3 of the Tales of Linth series which includes KEO3-03 Will of the People and KEO4-05 A Last Dance at Midnight. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N105, N117, N133.

N097: LIVING GREYHAWK; "Rings Within Rings" by Dr. Rainer Nagel. COR5-07: You are en route in the North Kingdom, near the city of Nonsburgh in the Blemu Hills. While investigating some unusual phenomena of nature, the PCs stumble upon... a giant-sized dead frog with some weird skin colouring? But that's not all... there is also a human corpse, literally torn apart, and a very weird trail leading to Nonsburgh... reminding some of you of an incident a year and a half ago... A loose sequel to COR3-14 Hunt for the Rogue. An adventure for characters level 6-15 (APLs 6-12). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N113, N123, N142.

N098: LIVING ARCANIS; "Under a Dying Sun" by James Zwiers. SP4-03: Far away under the shifting sands of a dead world that lies under a dying sun are the crumbling remains of an ancient war. Diotimus Verus, scholar in recluse, has asked for you to investigate these ruins and learn what you can from them. Only courage will reveal secrets that have been hidden for thousands of years - and that some would kill to keep hidden for thousands more. This adventure is a direct sequel to LA-SP3-18 Emergence of the Spurned. Players are very strongly encouraged, but not absolutely required, to play these scenarios in order. This LIVING ARCANIS STANDARD adventure is designed for 1st to 14th level characters (APL 2 through 13). Characters not within this level range may not be played in this scenario. This adventure is a direct sequel to LA-SP3-18 Emergence of the Spurned. Players are very strongly encouraged, but not absolutely required, to play these scenarios in order. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N111, N129.

N099: LIVING GREYHAWK; "Burning Brightly" by Charles Skidmore. KEO5-04: Throughout the years, Castle Dorglast has been a bastion of strength for the Darkwatch. Under the watchful guidance of its Duke, the citadel grew to the height of its power quickly and fell upon hard times just as rapidly. Now, dread stories filter out of those dark hallways about a strange burning man that brings death to all who meet its gaze and hunts those remaining Knights of the Malagari known to be noble of heart. Amidst this confusion, a fallen man seeks to save the Knighthood, his Kingdom, and his soul. One burns within, one without, but only one will burn through the night. A Keoland regional adventure for APLs 6-12, and the conclusion to the Crowning Glory Story Arc. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N109, N122, N132.

N100: LIVING GREYHAWK; "Twisted Chaos" by Jarrad Lutton. KEO5-02: Shortly after the victory at Steffenmoor, evil is unleashed from within the depths of the ruined city, wreaking havoc upon the occupying soldiers of Keoland. Hundreds are dead, while survivors have been mutilated by magic that twists both body and mind. Strange creatures now roam the flooded streets of Steffenmoor, and the burden of discovering the nature of this new magical threat has fallen to the National Academy of Wizardry and a few heroes. A combat-intensive Keoland regional adventure for APLs 4-12, and Part Two of the "Sakatha Returns!" series. PCs with negative reputations with Keoland's National Academy of Wizardry may not participate in this adventure. This adventure is considered "Reporting for Duty" for members of the National Academy of Wizardry and the Keoish Royal Standards. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N128.

N101: LIVING ARCANIS; "No Quarter" by Stephen Murray. SP3-17: "Destiny waits alike for the free man as well as for him enslaved by another's might." ­Aeschylus (525 BC - 456 BC), The Libation Bearers. A ship belonging to a Savonan merchant has disappeared on the way to Freeport. The PCs are hired to investigate the matter, but what starts out as a search and rescue mission quickly becomes far more complicated. Can it be true that the ship and her crew are being held prisoner by the legendary Pirate King of Magra? Warning: While skill at arms is certainly required, parties that define "negotiation" as "whacking it with a sword until it does what I tell it to do" may find this adventure very difficult to complete successfully. This is a STANDARD LIVING ARCANIS adventure, designed for 1st to 14th level characters (APL 2 through 13). Characters not within this level range may not be played in this scenario. Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N114, N135.

N102: LIVING GREYHAWK; "Blood on Bright Sands" by Creighton Broadhurst. COR5-06: War rages across the Bright Sands. Scouting the wastes at the behest of the paladin Karistyne the PCs are caught up in a battle between forces loyal to Rary and nomads yet free from his insidious influence. They must win free to reach their goal, the mysterious and dragon-infested pinnacle of Dagger Rock. The first adventure for the "Blight on Bright Sands" adventure arc. Only newly-created characters for this adventure arc may be played in this adventure. Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N112, N127, N138.

N103: LIVING GREYHAWK; "Take a Giant Step" by Steven Conforti. A PREMIERE EVENT! SHE5-02: A mission deep into giant-controlled Geoff to rescue a villainous necromancer... can you dare refuse the task when the fate of the entire Sheldomar Valley is at stake? A Sheldomar Valley metaregional adventure for APLs 6-18 and Stanza Three in the Idyll of Tysiln. Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N110, N118, N139.

N104: LIVING ARCANIS; "Fractured Souls" by Jeff Boyce. SP4-02: The Chamber of Repose has been the sacred resting place for the soul shards of the Dwarven people for over 2500 years. However, some of the shards in the Enclave of Tir Betoq have recently been found missing. Who is taking shards and why? This module is Part 2 in the Dwarves of Onara series. WARNING: Dark-kin may find this module extremely frustrating and potentially arbitrarily deadly. A table with multiple Tainted characters is very unlikely to be able to successfully complete this adventure. This LIVING ARCANIS STANDARD adventure is designed for 3rd to 15th level characters (APL 4 through 14). Characters not within this level range may not be played in this scenario. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N120, N140.

N105: LIVING GREYHAWK; "Closure and Disclosure". See N096. Thursday, 8:00PM - 12:00AM; One Round. See Also: N117, N133.

N106: LIVING GREYHAWK; "For Want of a King" by Christian Alipounarian. KEO5-01: Chaos reigns in the Kingdom of Keoland; the King has been assassinated and the Oeridian heartlands have erupted into civil war. Even as opposing forces begin to form battle lines, one man of House Neheli ponders that which has occurred. It would seem that the die has been cast for the fate of the Lion Throne - or has it? A Keoland regional adventure for APLs 2-6, and Part Three of the "All Good Things" series which included KEOI4-01 "Hide and Seek" and KEO4-06 "Knights of Futures' Past." Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N143.

N107: RPGA Midnight Madness. Join the RPGA folks as they offer anything and everything that is running at DEXCON 8 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N119, N134.

N108: LIVING ARCANIS; "Emergence of the Spurned". See N095. Friday, 10:00AM - 2:00PM; One Round. See Also: N124.

N109: LIVING GREYHAWK; "Burning Brightly". See N099. Friday, 10:00AM - 2:00PM; One Round. See Also: N122, N132.

N110: LIVING GREYHAWK; "Take a Giant Step". See N103. Friday, 10:00AM - 2:00PM; One Round. See Also: N118, N139.

N111: LIVING ARCANIS; "Under a Dying Sun". See N098. Friday, 3:00PM - 7:00PM; One Round. See Also: N129.

N112: LIVING GREYHAWK; "Blood on Bright Sands". See N102. Friday, 3:00PM - 7:00PM; One Round. See Also: N127, N138.

N113: LIVING GREYHAWK; "Rings Within Rings". See N097. Friday, 3:00PM - 7:00PM; One Round. See Also: N123, N142.

N114: LIVING ARCANIS; "No Quarter". See N101. Friday, 8:00PM - 12:00AM; One Round. See Also: N135.

N115: LIVING DEATH; "Sisters in Spirit" by Dennis Waltman. Something wanders the chilly waterfront of Brooklyn. Where it treads men disappear. Is it the cause of the disappearances or is it being drawn here for other reasons? A previous investigator disappeared with only teeth and sword cane ever found. Travelers have been requested investigate and remedy the situation. This one-round adventure takes place in January 1898. This adventure is for heroes of mid or high level (5th-13th). The Living Death Campaign uses a d20 System version of the Masque of the Red Death rules based on D&D vs. 3.5. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N125.

N116: LIVING FORCE; "Decision Almas" by Ronald Heintz. It has become increasingly clear that dark forces, both Force Sensitive and not, seek to discredit or destroy the Jedi of Almas. Moreover, the Almas Academy's nonstandard philosophy has continuously been called into question. Can the heroes of Cularin show their support for the Republic, while Master Lanius comes to his final decision regarding the path of Almas' Jedi Academy? Meanwhile, the tension between Cularin and Thaere reaches the breaking pointŠ An adventure for LIVING FORCE heroes of levels 1-13. This scenario must be played as the first of the "Decisions" trilogy. This is a single-round scenario. Parts 2 and 3 are effectively a 2-round scenario and must be played in sequence. Special note: New characters for Living Force will be started at 4th level, and are subject to special rules. Please see the RPGA desk for details. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N131.

N117: LIVING GREYHAWK; "Closure and Disclosure". See N096. Friday, 8:00PM - 12:00AM; One Round. See Also: N105, N133.

N118: LIVING GREYHAWK; "Take a Giant Step". See N103. Friday, 8:00PM - 12:00AM; One Round. See Also: N110, N139.

N119: RPGA Midnight Madness. See N107. Friday, 12:00AM - 4:00AM; One Round. See Also: N134.

N120: LIVING ARCANIS; "Fractured Souls". See N104. Saturday, 10:00AM - 2:00PM; One Round. See Also: N140.

N121: LIVING FORCE; "Decision Coruscant" by Ronald Heintz. The representatives of Thaere have demanded that the Imperial Senate Hearings, regarding the "Cularin Question", come to a decision. A mission of paramount importance will send the heroes running a space race and an urban gauntlet to get crucial evidence to the Senate Hearings. The danger remains, however: Could Cularin suffer more by winning, than by losing, this decision? An adventure for LIVING FORCE heroes levels 1-13. A diplomat would be especially helpful in this scenario, as will pilots. This scenario must be played after "Decision: Almas" (Episode I of the "Decisions" trilogy) and any earlier LIVING FORCE scenarios. It also must be followed by "Decision: Cularin" (Episode III of the trilogy). The sequence of events in these scenarios is important to proper enjoyment of the campaign. It is recommended that the heroes have been played through the trilogy "The Jedi Code". Special note: New characters for Living Force will be started at 4th level, and are subject to special rules. Please see the RPGA desk for details. Saturday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N137.

N122: LIVING GREYHAWK; "Burning Brightly". See N099. Saturday, 10:00AM - 2:00PM; One Round. See Also: N109, N132.

N123: LIVING GREYHAWK; "Rings Within Rings". See N097. Saturday, 10:00AM - 2:00PM; One Round. See Also: N113, N142.

N124: LIVING ARCANIS; "Emergence of the Spurned". See N095. Saturday, 3:00PM - 7:00PM; One Round. See Also: N108.

N125: LIVING DEATH; "Sisters in Spirit". See N115. Saturday, 3:00PM - 7:00PM; One Round.

N126: LIVING FORCE; "Decision Cularin" by Ronald Heintz. As the Senate is about to decide the "Cularin Question", the Thaereians decide to make it simple for them, by rendering the whole process moot. For the moment, the "movers and shakers" of the galaxy turn their eyes to the little system of Cularin. An adventure for LIVING FORCE heroes of levels 4-12. This scenario must be played after "Decision: Coruscant" (Episode II of the "Decisions" trilogy) and any earlier LIVING FORCE scenarios. This scenario is especially appropriate for pilot heroes and any with good combat skills, but all heroes can be useful. Special note: New characters for Living Force will be started at 4th level, and are subject to special rules. Please see the RPGA desk for details. Saturday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N141.

N127: LIVING GREYHAWK; "Blood on Bright Sands". See N102. Saturday, 3:00PM - 7:00PM; One Round. See Also: N112, N138.

N128: LIVING GREYHAWK; "Twisted Chaos". See N100. Saturday, 3:00PM - 7:00PM; One Round.

N129: LIVING ARCANIS; "Under a Dying Sun". See N098. Saturday, 8:00PM - 12:00AM; One Round. See Also: N111.

N130: LIVING DEATH; "The Reign of Terror" by Timothy Chandler. There are strange events taking place in Paris again. A new darkness has risen out of the depths of the 200-year-old city. A friend in need is a friend indeed. Keep your friends close and your enemies closer. "The Reign of Terror" is a follow-up event to "Requiem" and is set during late May 1897. Playing "Requiem" is not necessary to be successful in this adventure, but GMs of this adventure may not play in "Requiem" afterwards. This is a Living Death adventure playable by heroes 1st through 13th level. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N136.

N131: LIVING FORCE; "Decision Almas". See N116. Saturday, 8:00PM - 12:00AM; One Round.

N132: LIVING GREYHAWK; "Burning Brightly". See N099. Saturday, 8:00PM - 12:00AM; One Round. See Also: N109, N122.

N133: LIVING GREYHAWK; "Closure and Disclosure". See N096. Saturday, 8:00PM - 12:00AM; One Round. See Also: N105, N117.

N134: RPGA Midnight Madness. See N107. Saturday, 12:00AM - 4:00AM; One Round. See Also: N119.

N135: LIVING ARCANIS; "No Quarter". See N101. Sunday, 10:00AM - 2:00PM; One Round. See Also: N114.

N136: LIVING DEATH; "The Reign of Terror". See N130. Sunday, 10:00AM - 2:00PM; One Round.

N137: LIVING FORCE; "Decision Coruscant". See N121. Sunday, 10:00AM - 2:00PM; One Round.

N138: LIVING GREYHAWK; "Blood on Bright Sands". See N102. Sunday, 10:00AM - 2:00PM; One Round. See Also: N112, N127.

N139: LIVING GREYHAWK; "Take a Giant Step". See N103. Sunday, 10:00AM - 2:00PM; One Round. See Also: N110, N118.

N140: LIVING ARCANIS; "Fractured Souls". See N104. Sunday, 3:00PM - 7:00PM; One Round. See Also: N120.

N141: LIVING FORCE; "Decision Cularin". See N126. Sunday, 3:00PM - 7:00PM; One Round.

N142: LIVING GREYHAWK; "Rings Within Rings". See N097. Sunday, 3:00PM - 7:00PM; One Round. See Also: N113, N123.

N143: LIVING GREYHAWK; "For Want of a King". See N106. Sunday, 3:00PM - 7:00PM; One Round.

R144: The 2005 U.S. National Kevin & Kell RPG Championship. ComStar Games is proud to present the WORLD PREMIERE of the Kevin & Kell Role Playing Game, debuting in style with its (obviously) first U.S. National Championship. In this most anticipated of games, players will take the roles of lovable and eclectic characters in Bill Holbrook's animal-filled universe. Some are carnivores, some are herbivores, many are neurotic. They all come to life in this delightful new game. And Michael Hopcroft will be running the entire championship himself! Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. And as a special bonus, Bill Holbrook will be playing in the final round along with the finalists! Wednesday, 10:00PM - 2:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R166, R193, R249. Next Round: R267.

R145: Adventure!; "The Revenge of Dr. Xero" by Adrian Berk. The vile Dr. Xero has cheated death, and plans to have his vengence against both the world and our intreped heroes. Can they escape his death trap and stop his army of invincible atomic powered supermen? Tune in and find out! Adventure! is the third game in White Wolf's Aeon Trinity series, set in the 1920s. It is a game of Pulp Action using the storyteller system. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R237.

R146: Big Eyes, Small Mouth 2nd Edition; "Tokyo's Night Life" by Brian Auxier. Join in the adventure as a group of average and not so average charcters. This massive BESM game spans 4 episodic quests to save Tokyo from the things that go bump in the night. You have 4 days to find the solution are you ready? Any normal tri-stat character will be accepted as long as they fit in modern Tokyo. Players may play in any or all of the 4 rounds of the game. Wednesday, 10:00PM - 2:00AM; Round 1 of 4; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R176, R224, R280. Next Round: R176.

R147: Call of Cthulhu Classic; "Episode IV: A New Dope?" by Robert Auxier. What's all this then, Ted? In part one of this three-part Call of Cthulhu Classic adventure, can you solve the mystery threatening your fellow inmates on Craggy Island? Is there a mystery? Why are the residents of the BBC's Father Ted sitcom being asked to look into anything - let alone certain dark and humorously dangerous events - and, why aren't the phones working? Role playing is at least potentially stressed as the amazingly powerful, yet wildly inept inhabitants attempt to save their small, suddenly isolated community! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R157.

R148: Chaos University D30; "Merlin's Students" by Jennifer Schoonover. Magic comes back into today's world, leaving behind a mess. The player characters are newly chosen students at a just-opened Chaos University, created and run by Merlin. The students take focused classes and are sent out on field trips to fix the pockets of pandemonium that have erupted all around the world. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R161, R183, R241.

R149: Dogs in the Vineyard; "Kettle Lake Branch" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! Well tarnation! Give a place an ill-omened name like 'Kettle Lake', and you're just asking for it, ain't'cha? So yeah, tensions are boiling over. Thank the King that you Watchdogs rode inta town when you did. We're just plain beset by bad luck, and that means somebody must be the cause of it. I just know that you'll root 'em out, and they'll be evil, despicable people... I mean, it's not as if people can sin and not be evil, right? So you'll find 'em, and you'll punish 'em, and when we're finished burying 'em everything will be just right as rain. Thank God you've come! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R150: HERO System; "The Origin of Man" by Diane Sodher. The Atalanti disappeared into legend 10,000 years ago. They left behind few relics. Information recovered from an archeological dig in Antarctica has uncovered the location of one of their colony worlds that was not obliterated. The race is on to find this lost city of the Ancients. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: R201.

R151: Legend of the Five Rings RPG; "Ghost House" by George Pereira. You come upon an old decrepit shack in your travels. This place does not feel right. But any shelter from the storm is shelter, so you decide to stay. There are other samurai here; some you know, some you don't, but you all decide to be civil, and all think there is safety in numbers, especially since all sense the eerie presence you feel. One of you has been troubled by dreams of a house, and an attack by Oni. In your dreams, they don't seem to be attacking you, or are they? Are these dreams or messages from Togashi? These dreams repeat again and again an endless cycle. Did these dreams drive the samurai here? Were all of you driven here or was it by chance? You begin to wonder and dwell on this, and then it happens. The dreams come alive! This is set in the world of L5R role playing system in the land of Rogukan. Live the life of a samurai! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

R152: Werewolf: The Apocalypse 2nd Edition; "Apocalypse" by Kevin Meares. Your mother lays dying beneath your feet, the Wyrm rises to swallow the world, the tribes are being exterminated, WHEN WILL YOU RAGE? This is a game based on the ending of White Wolf's original storyteller game, Werewolf: The Apocalypse. Players should be familiar with the system and bring a rank 3 or 4 werewolf to the game. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Very Serious, 18 & Over ONLY.

R153: Call of Cthulhu Classic; "Weekend at Witch Island Part One" by William Dearnley. Being invited to your friends private Island for a weekend to celebrate his retirement should be one hell of a party. Of course you've heard stories about the past of the island but nobody believes those old stories. Your weekend at Witch Island will prove to be more that you expected. This adventure runs in two parts, and is repeated twice during the convention. Two players from each of the first rounds will automatically be advanced to the second round. Other slots can be billed by signing up for them. Thursday, 10:00AM - 2:00PM; Round 1A of 2; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R182. Next Round: R158, R195.

R154: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 1: The ComeBack Inn" by Dustin Clingman. For decades, the infamous ComeBack Inn has been a haven to adventurers. It is rumored that all true Blackmoorian adventurers discover themselves within its strange and mysterious walls. Though none speak of it openly, it is rumored that adventure is but a few steps away. What will you find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for first and second level PCs from Zeitgest Games. Thursday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R184.

R155: Ganakagok; "Hunting Dawn" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Bill White - Part of the Indie Games Explosion! You are a hunter, shaman, or chieftain of the Nitu people. From time beyond reckoning, the Nitu have lived beneath a star-filled night sky upon Ganakagok, an island of ice sculpted into immense and soaring shapes by the legendary Ancient Ones. During this eternal night, the Nitu have revered their ancestors and worshipped the Stars - but now your elders have begun to mutter about the coming of the Dawn, and the dimmer stars have started to fade. The Sun is coming to Ganakagok: will the People live to see the Dawn? Each session of the game follows a different set of characters through their own version of Ganakagok to find the answer to that question. Thursday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R171, R199.

R156: "Complete Mafia for d20 Demonstration" by Tony DiGerolamo. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. Learn how to play the game and how the mechanics work. Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Thursday, 3:00PM - 5:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R190, R206.

R157: Call of Cthulhu Classic; "Episode IV: A New Dope?". See R147. Thursday, 3:00PM - 7:00PM; One Round.

R158: Call of Cthulhu Classic; "Weekend at Witch Island Part Two". See R153. Thursday, 3:00PM - 7:00PM; Round 2A of 2. Previous Round(s): R153.

R159: Capes; "Old School Heroism" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Sentinel Tower stands above Millenium City, home of the city's ever-watchful guardians, the Sentinels of Liberty! When a break-out on the Charybdis Island super-prison threatens to release a rogue's gallery of the Sentinel's past foes, will even the combined might of these giants of goodness, these titans of tradition, be enough to save the day and secure liberty and justice for all? Thursday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R160: Champions (HERO System 5th Edition); "The Fantastics (High School Heroes)" by George Pereira. Here it is, you're in high school. As if it isn't enough being a teenager in high school, you also have superpowers like the comics. Well that part is cool. And you found others like yourself. Now you're in a team, 'The Fantastics'. Things seem to be going good, until, the strange happening at school. The all time losing school wrestling team is winning, students are missing, and your normy friend Sam, isn't acting too normal lately. Well it's all in the life of a teenage drama superhero. Thursday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R161: Chaos University D30; "Merlin's Students". See R148. Thursday, 3:00PM - 7:00PM; One Round. See Also: R183, R241.

R162: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 2: A Night Out Under the Stars?" by Dustin Clingman. Problems arise for a small town on the edge of the Redwoods. Are you big enough to help the little people in need? Especially, when the request comes from the tavern keeper who's Inn you woke up in. But weren't you just camping out under the stars last night? A Dave Arneson's Blackmoor adventure for first and second level PCs from Zeitgest Games. Thursday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R197.

R163: d20 Abberant; "XWF Championships" by Errol Logan. The XWF championship returns! The biggest and wildest conflagration of Nova Powered action! Nova Shoot Fighters of the highest level compete in our variable geometry arena! Join Hosts Vince Macshane and Brion "Jersey Steel" Walker during some of the most exciting action in Nova Shootfighting action! Thursday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R164: In Nomine; "A Simple Job" by Kevin Meares. A group of outcast angels have been asked by a servitor of Michael to deliver a package from one tether to another. The thing is that servitors of Dominic and of Asmodeus seem unusually interested in this particular package. For that matter you were positive you had heard a rumor the locaton was a indeed a tether, a tether to Hell. Thursday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R165: The 2005 U.S. National Buffy the Vampire Slayer/Angel RPG Championship. The FIRST EVER U.S. National Championship in the Buffy/Angel Universe, in three brand-new, thrilling stories: one "Buffy"-themed period episode, one modern-day "Angel" episode, and one amazing crossover episode featuring characters unstuck in time! In Round 1A, for Buffy players: Red Scare. Sunnydale, Summer 1953. Hot rods, Greasers, and the birth pangs of rock & roll. Plus, you know, vampires and Slayers and stuff. At the apex of the McCarthy era, citizens are living in fear of the Reds... with a darn good reason. Scaly red monsters have been seen about town, breaking into crypts and tossing magic shops to make off with books. What are they up to? In Round 1B, for Angel players: Red Heat. Los Angeles, nowish. With the city gripped by a blistering heat wave, a budding supernatural detective agency struggles to help their newly aquired clients identify and deal with strange, red-scaled demons that don't seem to turn up in anyone's books. All signs point to the fact that they're gathering relics and components for a big ritual... but to do what? In Round 2, the Crossover: Red Shift. Once a century, the red-scaled demons have visited our world, trying to wedge open the door to their home dimension permanently. Each time, they have been sent packing by the Champions of the era. Now it's 2057, and Earth isn't doing so hot. With no Champions to speak of, Earth is relatively defenseless against these encroaching monsters. A lone sorceror has discovered the purpose of the demons' ritual, and woven a powerful spell of his own: to borrow the Champions from the past who have fought and faced the red-scaled menace before. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Thursday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R180. Next Round: R207.

R166: The 2005 U.S. National Kevin & Kell RPG Championship. See R144. Thursday, 8:00PM - 12:00AM; Round 1B of 2. See Also: R193, R249. Next Round: R267.

R167: All Flesh Must Be Eaten; "Thanksgrieving" by Randal Milholland. It's a hard winter for the settlers. A cruel winter has trapped them all in their fort and supplies are dwindling. Most of the people think things couldn't get much worse. Then again, most of the people don't know what's watching them hungrily from the shadows. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R168: CyberGeneration: Evolve or Die; "Pacifica, Playland by the Sea" by Jonathan Lavallee. OH MY GOD! We've got passes to the craziest, most exclusive park in all of Night City. Get all your friends and find out that fun, dangerous, dark and exhilirating stuff that can happen in the Playland by the Sea. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R169: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 3: Redwood Distraction" by Dustin Clingman. The southern border of the Redwoods has again become infested with orcs. The elves have dispatched hunting parties to drive them off, but with no success. A dark shadow is falling over the woods. A Dave Arneson's Blackmoor adventure for level 1-4 PCs from Zeitgest Games. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R215.

R170: Dungeons & Dragons 3.5; "Families Who Stick Together, Survive Together" by Walter Soto-Liebman. A Dragonlance adventure for 12th level characters. Four out of the five major dragon overlords are gone, but in their places lie scheming minor overlords that are just waiting for the opportune moment to raise themselves to absolute power. Taking on the roles of four siblings all enlisted in the Legion of Steel, the players become embroiled in the disputes and intrigues between two of these overlords and must figure out the best way to help the common folk who are caught in the middle. The four siblings must be willing to do anything to help the people, perhaps even take on one of the overlords directly. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY. See Also: R258.

R171: Ganakagok; "Hunting Dawn". See R155. Thursday, 8:00PM - 12:00AM; One Round. See Also: R199.

R172: GURPS 4th Edition; "The Archmage of Arul Saba" by Aaron Potts. The Archmage of Arul Saba has mysteriously vanished, leaving you, his familiars, behind. Adventure, fun, and thought await as you search him out in a hostile world. Players can play in either or both rounds. Thursday, 8:00PM - 12:00AM; Round 1 of 2; All Materials Offered. Beginners Welcome; Fun, All Ages. Next Round: R200.

R173: HERO System 5th Edition; "University of Hellenback: A Time for Sven" by Sylvia Rudy. Freshman year is always a disorienting experience, especially given the odd outbreak of paranormality that seems to be sweeping the campus. Some students seem more disoriented than others though - are we sure that guy even goes here? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R174: Polaris; "The Winter of Our Discontent" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, as far north as north can go, there stood the greatest civilization that this world will ever know. We cannot know them as they were then, but we can understand them as they die now, melting like a snowflake in the sun. This autumn has seen the hardest fighting of any time since the Mistake, and the Knights of the Order of the Stars have returned battle-weary to the Tall Star remnant, hoping to rest for the winter. As "The Return of the Stars" is played on the lightpipes, it seems that all is at peace. But appearances are deceiving, and the greatest demons still wait within your own home, your own people, your own family. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R277, R290.

R175: Star Munchkin d20; "Farce Wars Episode 4: A New Dope" by Kevin Meares. It was a dark time for the rebels. The forces of Emporer Dokitine and Lord Bater were running rampant throughout the galaxy. The Farce Knights had been exterminated. And they were running out of Salsa. But a new hope rises from a backwater planet known as Litterbox. A new Farce Knight named Luke Buzzkiller. (Yes, this is a shameless Star Wars parody; no, there are no actual Episodes 1-3 still waiting for special effects to catch up. As to episdoes 5-6 we'll see, and every one knows episodes 7-9 are just an urban legend.) Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

R176: Big Eyes, Small Mouth 2nd Edition; "Tokyo's Night Life". See R146. Thursday, 12:00AM - 4:00AM; Round 2 of 4. See Also: R224, R280. Previous Round(s): R146. Next Round: R224.

R177: Call of Cthulhu Classic; "Episode V: The Vampire Strikes Back?" by Robert Auxier. What's all this then, Ted? In part two of this three-part Call of Cthulhu Classic adventure, you rejoin the darkly ironic search for a clue. Can you solve the mystery which threatens Craggy Island? Why are you (the residents of the BBC's Father Ted) being asked to attempt the impossible? (Do something right!) Can you stop the dark and hilariously dangerous events from unfolding? Who was that frogman at the window? And, why aren't the phones working yet? Role playing is the key to salvation as the amazingly powerful, yet wildly inept folk, confront an entirely expected menace to their isolated community. It is recommended, although not abosolutely necessary, that players play in "Episode IV: A New Dope?" before playing this game. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R194.

R178: Lone Wolf d20; "Into the Darkness" by Kevin Meares. 3 years ago the legendary hero Lone Wolf entered into the Darklands to destroy the threat of the Darklords once and for all. The great kai lord went on to reestablish his order till his disappearance many years later during a subsequent return to the darklands investigating reports of a new evil rising. As signs begin to point towards a third black muster the King of Sommerland calls a gathering of heroes to reenter the darklands and explore the threat. Based on the classic Lone Wolf gamebooks by Joe Dever, this adventure will be using the d20 system. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R179: Paladin; "They Rise at Night" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Anvilwerks - Part of the Indie Games Explosion! The tiny village of Errant's Reach lies beneath the ruins of Glimmermere Keep, a castle long ago fallen to loose stone and dark spirits. From its position nestled high in the mountains, Errant's Reach gives a view of much of the floating continent of Castillia, but its place in history was thought long past. Gone are the days when the Skeleton King surveyed his lands from this high perch, gone the days when the free people's of Castillia banded together to bring siege to Glimmermere and tear down its walls. But now dark happenings haunt the town, and fey lights are told of in the castle. If someone has awoken the ancient darkness that slumbers there, the only possible protection will be the knights of the Sword of Heaven. You must, as always, be the holy shield between innocence and the depredations of the Unliving. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R180: The 2005 U.S. National Buffy the Vampire Slayer/Angel RPG Championship. See R165. Friday, 10:00AM - 2:00PM; Round 1B of 2. Next Round: R207.

R181: The 2005 U.S. National D6 Multi-Genre Championship. Purgatory Press/West End Games presents the second annual U.S. National Championship of their flagship multi-genre role playing game, the D6 System. In the first preliminary round (1A), the genre will be "Adventure". In the second preliminary round (1B), the genre will be "Space". Advancers to the final round will find themselves in the new "Fantasy" genre. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 10:00AM - 2:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R266. Next Round: R285.

R182: Call of Cthulhu Classic; "Weekend at Witch Island Part One". See R153. Friday, 10:00AM - 2:00PM; Round 1B of 2. Next Round: R195.

R183: Chaos University D30; "Merlin's Students". See R148. Friday, 10:00AM - 2:00PM; One Round. See Also: R161, R241.

R184: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 1: The ComeBack Inn". See R154. Friday, 10:00AM - 2:00PM; One Round.

R185: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 4: Blood Wind" by Dustin Clingman. The High Hak is a deadly place for even its hardiest of residents. Peshwah nomads tred carefully for the land is riddled with treachery. Among these nomads, trust is not given lightly, but in this harsh environment, adventurers will quickly learn the true need for trust. A Dave Arneson's Blackmoor adventure for level 1-6 PCs from Zeitgest Games. Friday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R242.

R186: Everway; "TaroT Sphere" by Kat Miller. There is unrest on the Sphere of TaroT as the Four Kings are locked in a struggle that threatens to close the Gates on every world adjacent to them. You have been sent to investigate the conflict and see if a peaceful solution can be reached. Friday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R187: Fate: The Dresden Files; "Meddling Kids" by Rob Donoghue. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! There are strange goings-on in the old Montrose place, so what are a ragtag group of wizards, creatures, halfbreeds and couch surfers supposed to do if not meddle? A tongue in cheek romp through Jim Butcher's Dresden Files universe. Friday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R188: GURPS 4th Edition; "Infinite Worlds: Time Space, and Everything In Between" by Aaron Potts. A cross-worlds fugitive has stolen an item that could completely change the balance of power between Homeline and Centrum. Agents are needed to cross time and space to track him down and keep him from getting home - with disastrous consequences for humanity across the universe! Friday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R243.

R189: No Press Anthology; "Pretender" by Michael S. Miller. An INDEPENDENTLY PUBLISHED GAME from the No Press Anthology - Part of the Indie Games Explosion! 1984. The shadows of the city hide the filth of a world on the brink of oblivion, and things far worse. Dark fae and urban wizards struggle unseen while the superpowers prepare for a final showdown. Friday, 10:00AM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R260.

R190: "Complete Mafia for d20 Demonstration". See R156. Friday, 12:00PM - 2:00PM; One Round. See Also: R206.

R191: No Press Anthology; "Discernment" by Michael S. Miller. An INDEPENDENTLY PUBLISHED GAME from the No Press Anthology - Part of the Indie Games Explosion! He's helpless before you, but you haven't broken him yet. He is your prisoner, and you control his every perception of reality. But he still has one secret that eludes your grasp. Can you discern the truth before he goes where you can't follow? Friday, 12:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R264.

R192: The 2005 U.S. National Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. This is the FIRST U.S. National Championship for this game! You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 3:00PM - 7:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R234. Next Round: R248.

R193: The 2005 U.S. National Kevin & Kell RPG Championship. See R144. Friday, 3:00PM - 7:00PM; Round 1C of 2. See Also: R166, R249. Next Round: R267.

R194: Call of Cthulhu Classic; "Episode V: The Vampire Strikes Back?". See R177. Friday, 3:00PM - 7:00PM; One Round.

R195: Call of Cthulhu Classic; "Weekend at Witch Island Part Two". See R153. Friday, 3:00PM - 7:00PM; Round 2B of 2. Previous Round(s): R182.

R196: Capes; "Proton High School" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Superpowers are horribly rare... but also notoriously undiscriminating. Not everyone who has them is a twenty-something playboy millionaire. Sometimes unspeakable cosmic power happens to some kid who barely knows what life expects of him. That's where the Prodigy program comes in, relocating them to Proton High School, a safe environment in which they can develop their talents free from danger. External danger, that is... your class-mates, well, we can't do all that much about them. Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R197: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 2: A Night Out Under the Stars?". See R162. Friday, 3:00PM - 7:00PM; One Round.

R198: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 7: Swamp Flies" by Dustin Clingman. The buzz in the village of Boggy Bottom is that folks have gone missing. Can you squash these rumors or determine where the missing have flown off to? A Dave Arneson's Blackmoor adventure for level 1-6 PCs from Zeitgest Games. Friday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R256, R286.

R199: Ganakagok; "Hunting Dawn". See R155. Friday, 3:00PM - 7:00PM; One Round. See Also: R171.

R200: GURPS 4th Edition; "The Archmage of Arul Saba". See R172. Friday, 3:00PM - 7:00PM; Round 2 of 2. Previous Round(s): R172.

R201: HERO System; "The Origin of Man". See R150. Friday, 3:00PM - 7:00PM; One Round.

R202: Masters & Minions AD&D First Edition; "Hordes on the Borderlands (1E Tournament)". An INDEPENDENTLY PUBLISHED GAME from Behemoth3 - Part of the Indie Games Explosion! Revisit the Keep that launched so many journeys into adventure! Deadly new monstrous ecologies are invading the Borderlands; have your heroes arrived in time to save the day? Mystery and danger await whether you grew up with this classic module or are just discovering the joys of the old school. Pack a week of iron rations, because tonight we¹re going to party like it¹s 1979! See www.behemoth3.com/tournament for more details. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for some great prizes from Behemoth3! Friday, 3:00PM - 7:00PM; Round 1A of 2; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: R259. Next Round: R288.

R203: Shattered Dreams; "Perchance to Dream" by Kevin Meares. We spend approximately eight hours every night in a state that we still don't fully understand. For part of it we live in a world that seems just as real as this one but can often contain elements that seem impossible. Some of these elements can repeat from dream to dream lingering in the mind long after we awaken. What if those images were in fact of beings that had learned to walk the realm of the universal subconcious and prey upon the minds of sleeping humans? What if you were (un)lucky enough to learn how to walk between dreams to and had to fight them if only to make sure they didn't come for you next? Welcome to the world of Shattered Dreams, where your characters live as normal people by day and challenge ancient horrors by night beyond the walls of sleep. Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R204: Sorceror; "Dictionary of Mu" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine you could summon a piece of history in a dark world where the dunes are stained red with the blood of past slaughters. Imagine it could give you power and glory. Imagine it wanted something in return. How far would you go? Are you a hero who will cultivate the hope of a dying land, or a villain who will choke out its last dying breaths? Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R205: Star Trek: The Role Playing Game; "Maybe Next War..." by Chris Bernhardt. Somebody has to take care of things at home... It is the height of the Dominion War in the Federation & things are going bad. You are a group of young officers all about to take your first command positions aboard a starship, but wait, what do you mean we get to stay behind and just guard the homefront - we signed up for the war! Oh well, maybe next war - then again maybe the war might come to us? This is a serious game for devoted Trekkies, game system knowledge is truly secondary to role playing capability. Man your battlestations & climb aboard! Friday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R206: "Complete Mafia for d20 Demonstration". See R156. Friday, 8:00PM - 10:00PM; One Round. See Also: R190.

R207: The 2005 U.S. National Buffy the Vampire Slayer/Angel RPG Championship. See R165. Friday, 8:00PM - 12:00AM; Round 2 of 2. Previous Round(s): R165, R180.

R208: The 2005 U.S. National CONTINUUM Championship. Aetherco presents the second annual U.S. National Championship of their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travellers outrageously playable. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R265. Next Round: R295.

R209: The 2005 U.S. National Masters & Minions Championship. An INDEPENDENTLY PUBLISHED GAME from Behemoth3 - Part of the Indie Games Explosion! The second annual U.S. National Championship of Masters & Minions brings us an unusual twist for the players! They invaded your lairs. They killed your kin. They took your treasure. And they called themselves heroes. Now it¹s time for revenge! Turn the tables and be the monsters for a change. This Championship uses D&D Edition 3.5 rules. Pre-generated monsters will be available, or you can bring your own 12th-level character using any of the monstrous races from the Masters and Minions series. See www.behemoth3.com/tournament for more details. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: R235. Next Round: R268.

R210: AD&D 2nd Edition; "Dungeon Crawl - Harry Karry: The Sorceror's Scone" by Dennis Badurina. Join us as we spoof yet another blockbuster mega-hit Hollywood franchise, with all the finesse of a Bali-wood B-Movie!! This first of three Dungeon Crawls is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Friday, 8:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R211: Arcane Circle RPS; "To Right A Wrong Long Past". You are out in the foothills of Gondor, far from the great White City of Minas Tirith, leading your companions on a holy quest. You encounter a small town suffering from mysterious disappearances no one wishes to investigate. As a Knight of the Realm you consider it your duty to assist, and that's when the trouble begins. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R212: Bulldogs; "Scum and Villainy Our Specialty" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! TransGalaxy is one of the largest corporations in the galaxy, and they deal with some of the sleaziest clients around. Someone has to go and collect from these deadbeats, and when the debtors are tinpot planetary dictators, crime lords, and semi-legal arms dealers, it takes a special kind of someone to do it. TransGalaxy High-Risk Collections is home to the baddest SOBs anywhere, and as part of one of these elite teams, you need to get your cut. Today. Load 'em up! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R253.

R213: Burning Wheel; "Melee Demos" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Learn the Burning Wheel system in one of our infamous, bone-crunching, heart-pounding, no holds barred melee demos. Walk in and sit down for a quick game. Friday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R222.

R214: CyberGeneration: Evolve or Die; "Napkin Girl" by Jonathan Lavallee. Have you heard the tale of the Napkin Girl? They say that some crazy corp has gotten this girl in there and she's like, hooked up to this machine that constantly feeds her this crazy brain drug that totally makes her completely non-responsive, hangin' there like a napkin? Well, you better brush up on your urban legends since you and your goboys and girls are gonna find themselves dealing with one huge one. Dealing with corporate goons, crazy juvegangers and and Napkin Girl. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R215: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 3: Redwood Distraction". See R169. Friday, 8:00PM - 12:00AM; One Round.

R216: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 8: The Unwanted" by Dustin Clingman. A plea for help arrives from The Unwanted. The call requires journey to the devastated ruins of the former Duchy of Ten. No commoner would dare set foot on that cursed soil since the invasion of the Afridhi. Will you rise to the call? A Dave Arneson's Blackmoor adventure for level 1-6 PCs from Zeitgest Games. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages. See Also: R273, R297.

R217: D6 Fantasy; "Horn of the Sea Witch" by James Carpio. The Old and wizened Jarl of your village has called you to a grand feasting in the Great Hall. He tells you that the Sea Witch Vaetild the Old is once again angry and the Runes tell that sacrifice needs to be made once more. Your Group is to travel 3 days by long boat to the isle of Fjolnir to appease the Witch with the sacrifice of a virgin soul, and gain favor back with Hel so no more ships will be destroyed. Friday, 8:00PM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R218: Dungeons & Dragons 3.5; "We Don't Need No Stinkin Humans!!!" by Chris Bernhardt. Like to roleplay? Looking for something new? Try this game on for size. A twist on the norm - the party is a group of Goblins protecting their domain against the dreaded human adventurers. Can the tiny Goblins beat back the humans and make the lands safe for monsterdom? Sharpen your teeth and get ready to rumble! This game is for the seasoned role playing individual who is seeking a new challenge. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, All Ages.

R219: Paranoia XP; "It's That Treasonous Time Again" by Kevin Meares. The treasounous group known as the Romantics have come up with a truly abhorrent idea. They are going to reintroduce a communist tradition known as the holiday. Friend computer says this involves the unsanctioned burning of radioactive material from the outdoors, the wearing of clothing outside of ones security clearance to hide identity while seeking "treats" of hot and cold fun, and possible sacrificing a virgin (whats a virgin? that information is not available to your security clearance). This naturally must be stopped immediately. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R220: With Great Power...; "A League of Their Own" by Michael S. Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! They knew resurrecting the defunct Liberty League would be difficult enough with Super Villain's like Perjury and Dr. Venom obsessed with the League's destruction. What our young Heroes were not expecting was to having their loved ones and the former Leader of the Liberty League, The American, stand in the way. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R247, R292.

R221: TOON; "The MagnifiToon 7" by Rawley & Miranda Cooper. The Black Cactus gang is trying to destroy the Dry Gulch orphanage and will make all those adorable toon orphans homeless. So a lone hero has to go out and gather a band of unique toons to save the orphanage. Character choices will include all the standard western stereotypes, as well as a variety of toons from all over the TOON universe (so you can play a giant transforming toon robot, a toon super hero, a rascally rabbit, an anima sorceress, a Martian, a crime solving otter, or ???). The game will emphases creative role playing and problem solving rather then dice rolling. Friday, 9:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: R263.

R222: Burning Wheel; "Melee Demos". See R213. Friday, 10:00PM - 12:00AM; One Round.

R223: AD&D 2nd Edition; "The Mirror of Thumin Thora" by James Moore. The fabled Illusionist Necromancer Thumin Thora committed such unthinkable horrors when he was alive, and he left a terrible legacy when he died. Can the cycle of terror be broken and the town freed? Players are asked to bring a 3rd level character of good alignment and their problem-solving skills. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Very Serious, 18 & Over ONLY.

R224: Big Eyes, Small Mouth 2nd Edition; "Tokyo's Night Life". See R146. Friday, 12:00AM - 4:00AM; Round 3 of 4. See Also: R176, R280. Previous Round(s): R176. Next Round: R280.

R225: Call of Cthulhu Classic; "Episode VI: Return of the Dead Guy?" by Robert Auxier. Should I be afraid now, Ted? In part three of this three-part Call of Cthulhu Classic adventure, re-re-join the darkly ironic hunt for a clue. Have you solved the mystery which threatens to destroy Craggy Island? Can you (and the remaining residents of the BBC's Father Ted) attempt the impossible, and save the day? (Or, rather, the Night/Morning)... Have you mustered sufficient resources to prevent or cause dark and hilariously dangerous events unfolding? Why does the frogman want to use your mobile phone? Salvation is the key to role playing these amazingly powerful, yet wildly inept characters as they face up to a major challenge to their entire way of life... It is recommended, although not abosolutely necessary, that players play in "Episode IV: A New Dope?" and/or "Episode V: The Vampire Strikes Back" before playing this game. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R254.

R226: Capes; "Villainy Unleashed" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! All weekend long you'll fight the good fight. Tonight, let your darker side frolic at a super-villain session. Compete with other villains to hold Millenium City for ransom. Prove the futility of resistance, and gloat about your superiority. You can always be the good guy tomorrow. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R227: HERO System 5th Edition; "Vanishing Act" by Sylvia Rudy. "Gifted" teens in the City of Hellenback have been pulling a slow fade. It's up to the citys superheroes to find the cause before their own nearest and dearest join the vanishing act. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R228: InSpectres; "The Bonnimead Resort" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Memento Mori Theatricks - Part of the Indie Games Explosion! The Bonnimead family has known nothing but pain since this beautiful 300 acre plot of land was bought in the 1700's in Upstate New York. Death and Nightmarish horror has been a staple for all involved. Come modern day and the disappearance of 6 college students, and the sightings of a mysterious "Lady in White" Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R229: NARCISSIST; "Drawn to Sentence" by Chris Adams. Anything that exists already shares in a certain measure of success. Since you can already travel time and the multiverse, you and your friends are some of the luckiest beings to ever have existed. But to every creature comes a parasite - or a predator... NARCISSIST, the sequel RPG to CONTNUUM, is crashing ahead towards a release - this will be one of the last chances to test drive the game of alternating history before its publication. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R283.

R230: OGL/d20; "Something Positive & Dragons" by Randal Milholland. Enter the world of fantasy gaming as seen through the bloodshot eyes of Something Positive, one of the most inappropriately named webcomics around. Players will take on the roles of less-than-traditional heroes and experience first hand the games shown in the S*P comics. An angry romp through fantasy! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R276.

R231: Primetime Adventures; "Play the Greatest TV Show that Never Was!" by Ben Lehman. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Primetime Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R232: The Avatar System 2.6; "Purifying the Land" by Walter Soto-Liebman. A Nexus adventure into the Territory of Stran Tannish. There have been strange occurrences in the Magik Grove as of late, and none of the inhabitants seem to know exactly what is going on. There is a definite fell aura in the air, but yet the Grove was created as a sanctuary to protect Stran's family and friends. Animals have been found slaughtered, and strange markings have been left on the trees. Stran is calling for the assistance of other avatars to get to the bottom of these incidents and put a stop to them. For Avatars of any level, house, or genre. Friday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY.

R233: AD&D 2nd Edition; "Dungeon Crawl - Harry Karry: Room Full of Egrets" by Dennis Badurina. Join us as we spoof yet another blockbuster mega-hit Hollywood franchise, with all the finesse of a Bali-wood B-Movie!! This second of three Dungeon Crawls is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Saturday, 9:00AM - 3:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R234: The 2005 U.S. National Complete Mafia for d20 Championship. See R192. Saturday, 10:00AM - 2:00PM; Round 1B of 2. Next Round: R248.

R235: The 2005 U.S. National Masters & Minions Championship. See R209. Saturday, 10:00AM - 2:00PM; Round 1B of 2. Next Round: R268.

R236: AD&D 2nd Edition; "Hope of the Future" by James Moore. The Queen of Evermeet's infant child has been taken by the Shadows. They plan to sacrifice it and increase their power. Now the Midnights are needed to defy the odds and save the day. Will they succeed? Part of the Midnight Elves Campaign. Knowledge of the Midnight Elves Campaign helpful, but absolutely not necessary in order to play. This game highly stresses Role Playing. Hack-and-Slashers need not apply. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R237: Adventure!; "The Revenge of Dr. Xero". See R145. Saturday, 10:00AM - 2:00PM; One Round.

R238: Burning Wheel; "A Matter of Trade" by Thor Olavsrud. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! You are members of an elite infantry mercenary company that has been sent deep behind enemy lines to use cunning, wits, bribery and blackmail to cut the enemy's supply lines at the crossroads town of Orloss. In this Black Company-inspired fantasy analog of Poland/Bohemia in the 16th century, you'll use Burning Wheel's Duel of Wits, Circles and Resources mechanics to turn a town's fractured loyalties to your own devices. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R239: "The First Annual "White Mice" Call of Cthulhu Tournament - Part One: Sunset at Sandy Gulch" by Oscar Rios. Life wasn't easy in the mining town of Rio Rosa. Shifts at the mines was hard work, supplies and "female companionship" in town were scarce. The noon stagecoach's arrival would help as it carried the miner's payroll as well as new recruits for the local Madame. Noon passes with no stagecoach lonely miners looking for their wages begin growing restless. Suddenly a scout rides into camp shouting, "Crazy-Eye Pete and his gang just hijacked the stagecoach!" As a group of riders from Rio Rosa set off after them things take an unexpected and horrifying turn as the trail leads into Sandy Gulch, a place even the local Indians won't go. This is an officially sanctioned Chaosium event, featuring three separate and distinctive adventures. Players may play in any or all of the three rounds, and anyone participating in all three rounds is eligible to be named "Tournament Champion", receiving a trophy and a Chaosium gift certificate! Saturday, 10:00AM - 2:00PM; Round 1 of 3; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R252, R287. Next Round: R252.

R240: Champions (HERO System 5th Edition); "Return of the Destroyer" by Roland Volz. Millennium City's favorite superheroes, the Champions, are pretty experienced. But can they handle the pressure when an old enemy returns? Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R241: Chaos University D30; "Merlin's Students". See R148. Saturday, 10:00AM - 2:00PM; One Round. See Also: R161, R183.

R242: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 4: Blood Wind". See R185. Saturday, 10:00AM - 2:00PM; One Round.

R243: GURPS 4th Edition; "Infinite Worlds: Time Space, and Everything In Between". See R188. Saturday, 10:00AM - 2:00PM; One Round.

R244: Munchkin d20; "Lawyers, Gold and Munchkins" by Scott Lesher. You all meet in a tavern, where a mysterious old man... Have you heard this one before? Kill the monsters! Take their stuff! No cliche unused! No pun too terrible! Post no bills! Offer void where prohibited! Do not remove tag under penalty of law! I'm out of exclamation marks! Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R245: Pulp Era: Cinematic Adventures in the Yesteryear; "Gods Amongst Men" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! Asleep for thousands of years, the entities that once ruled humanity with an iron fist slumbered in their tombs of exile and banishment. The magic that once ran wild through the ley lines of our great earth had faded and mankind learned to survive on their own and without aid. Until today. In 1929, an ancient and powerful cult tried to awaken the black earth mother Kali, with sacrifice they were to open the floodgate to the land of the gods and return the old order to mankind. They succeeded, but Kali¹s sacrifice was stolen and now she¹s mad. Magic has returned to the worlds and as a result the old Gods are awakening and drawing factions within their followers. Join Doc Atlas and the Atlas Trading Company as they fight back the powers of the ancient ones and return order to a world bathed in chaos. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R246: Star Wars d20; "Mission at Yaga Minor" by Kenneth Richlin. The Rebellion against the Empire is in full swing. While the loss of the rebel base on Hoth was a terrible blow, the war still goes on as the Alliance digs in for a long fight. You are a group of special forces working against the Empire. Some of you are military regulars who have enlisted in the rebel army, while others have joined the rebel cause out of desperation, accident, credits or fate. Alliance High Command has assembled your group - Team Mynock - and given you your first mission. The rebellion is short on credits, ships, and people. You will meet at Imperial-held Yaga Minor, acquire at least two of those things, gather intel on Imperial activities in the sector, perform an act of sabotage (if the opportunity presents itself), and then return safely to Yavin IV. May the Force be with you. This game takes place during the classical period, after the events in The Empire Strikes Back, and before Return of the Jedi. You may bring your own level 5 rebellion-aligned character. Sorry, no jedi or force-users permitted. Email krichlin@gmail.com for more info. Saturday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R279.

R247: With Great Power...; "A League of Their Own". See R220. Saturday, 10:00AM - 2:00PM; One Round. See Also: R292.

R248: The 2005 U.S. National Complete Mafia for d20 Championship. See R192. Saturday, 3:00PM - 7:00PM; Round 2 of 2. Previous Round(s): R192, R234.

R249: The 2005 U.S. National Kevin & Kell RPG Championship. See R144. Saturday, 3:00PM - 7:00PM; Round 1D of 2. See Also: R166, R193. Next Round: R267.

R250: AD&D 2nd Edition; "Last Stand" by James Moore. The Midnights are faced with a seemingly hopeless fight that they absolutely must take part in. They may not get out of the fire this time. Part of the Midnight Elves Campaign. Knowledge of the Midnight Elves Campaign helpful, but absolutely not necessary in order to play. This game highly stresses Role Playing. Hack-and-Slashers need not apply. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R251: Arcane Circle RPS; "What Evil Is Made Of". Evil can be made from Greed or Lust. It can be born of misplaced Pride or Vengeance, or grow from Prejudice, or Jealousy. And sometimes it is just spawned and raised to beŠ. Now lead your horde from the Pits of Carn Dum to spearhead the assault the bastions of the Northern Kingdom as the Witch King releases his Dogs of War to begin the annihilation of the Dunedain of the North. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R252: "The First Annual "White Mice" Call of Cthulhu Tournament - Part Two: Riot at Red Plank" by Oscar Rios. At the beginning of the 20th century in the remote forests of northernmost Michigan; copper miners toiled in the bones of the Earth by the shores of Lake Superior. It was difficult, dirty and dangerous work. Players in this scenario will find themselves working the Hecate mine in Red Plank, Michigan in 1904. What they encounter a half-mile below the surface may not only threatens them, but also their family, friends and their entire community. This is an officially sanctioned Chaosium event, featuring three separate and distinctive adventures. Players may play in any or all of the three rounds, and anyone participating in all three rounds is eligible to be named "Tournament Champion", receiving a trophy and a Chaosium gift certificate! Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R239, R293. Previous Round(s): R239. Next Round: R293.

R253: Bulldogs; "Scum and Villainy Our Specialty". See R212. Saturday, 3:00PM - 7:00PM; One Round.

R254: Call of Cthulhu Classic; "Episode VI: Return of the Dead Guy?". See R225. Saturday, 3:00PM - 7:00PM; One Round.

R255: Conan RPG (d20); "The Fate of Hyborea" by Jericho Flint. Aquilonia - The Pirate Isles - The Scrolls of Skelos" all fans of Conan know these names and have heard the legends behind them. Now you must join with five strangers to do nothing less then save the world from being cast into darkness forever! This game is presented by Mongoose Publishing. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R272.

R256: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 7: Swamp Flies". See R198. Saturday, 3:00PM - 7:00PM; One Round. See Also: R286.

R257: Dogs in the Vineyard; "Bridal Falls City" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Lumpley Games - Part of the Indie Games Explosion! You are newly frocked Watchdogs of the Lord, armed with the Book of Life, a pistol and a mandate from the King of Heaven to bring justice to a wild west that never quite was. Saturday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R258: Dungeons & Dragons 3.5; "Families Who Stick Together, Survive Together". See R170. Saturday, 3:00PM - 7:00PM; One Round.

R259: Masters & Minions AD&D First Edition; "Hordes on the Borderlands (1E Tournament)". See R202. Saturday, 3:00PM - 7:00PM; Round 1B of 2. Next Round: R288.

R260: No Press Anthology; "Pretender". See R189. Saturday, 3:00PM - 5:00PM; One Round.

R261: Werewolf: The Forsaken; "Some Days" by Kevin Meares. The pack has discovered a new werewolf just about to enter his first change and decided to help. The problem is that the family has no idea what going on; several very unpleasant spirits have descended upon the house and the kids have drawn the attention of a balehound. Bring your own starting level Werewolf: The Forsaken Character. Saturday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Very Serious, All Ages.

R262: AD&D 2nd Edition; "Dungeon Crawl - Harry Karry: The Crazed Quiddich Fan" by Dennis Badurina. Join us as we spoof yet another blockbuster mega-hit Hollywood franchise, with all the finesse of a Bali-wood B-Movie!! This third of three Dungeon Crawls is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Saturday, 4:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R263: TOON; "The MagnifiToon 7". See R221. Saturday, 4:00PM - 7:00PM; One Round.

R264: No Press Anthology; "Discernment". See R191. Saturday, 5:00PM - 7:00PM; One Round.

R265: The 2005 U.S. National CONTINUUM Championship. See R208. Saturday, 8:00PM - 12:00AM; Round 1B of 2. Next Round: R295.

R266: The 2005 U.S. National D6 Multi-Genre Championship. See R181. Saturday, 8:00Pm - 12:00AM; Round 1B of 2. Next Round: R285.

R267: The 2005 U.S. National Kevin & Kell RPG Championship. See R144. Saturday, 8:00PM - 12:00AM; Round 2 of 2. Previous Round(s): R144, R166, R193, R249.

R268: The 2005 U.S. National Masters & Minions Championship. See R209. Saturday, 8:00PM - 12:00AM; Round 2 of 2. Previous Round(s): R209, R235.

R269: AD&D 2nd Edition; "Exodus" by James Moore. The Sanguine Knights have been dispatched to a far away town to aid the locals in their retreat of the area before the Orcs arrive. Will they save the day and get everyone out in time or will the might of the Orcs prevail? Part of the Sanguine Knights Campaign, but prior knowledge of the Campaign absolutely not necessary to play this game. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

R270: Burning Wheel; "Inheritance" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The prodigal son has returned home on the even of Grandfather's death in order to collect his inheritance. He was outcast for murdering his elder brother. Thus his younger brother stands in line for grandfather's accumulated gifts. Will you accept him back into the family, or will you end this feud here and now? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R271: Champions (HERO System 5th Edition); "Trail of the Destroyer" by Roland Volz. The Champions are hot on the trail of their greatest enemy. Will they discover an ally to aid them? Or will all roads lead only deeper into their enemy's trap? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R272: Conan RPG (d20); "The Fate of Hyborea". See R255. Saturday, 8:00PM - 12:00AM; One Round.

R273: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 8: The Unwanted". See R216. Saturday, 8:00PM - 12:00AM; One Round. See Also: R297.

R274: Everway; "Gateless" by Kat Miller. The World of Obliette was made by magic to hold the worst of the spheres. It is a gateless hole into nothingness. But something lives there, something thrives and it's threatening to shake the very fabric of Everspace Everywhere. Who is brave enough to go in knowing you may never come out? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R275: GURPS 4th Edition; "Aboard the Sword of Faith" by Scott Lesher. The Neverwere League returns! Your interdimensional team visits space to deal with AIs and faces the destroyer of your home dimensions. Will any of you survive the experience? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R276: OGL/d20; "Something Positive & Dragons". See R230. Saturday, 8:00PM - 12:00AM; One Round.

R277: Polaris; "The Winter of Our Discontent". See R174. Saturday, 8:00PM - 12:00AM; One Round. See Also: R290.

R278: Pulp Era: Cinematic Adventures in the Yesteryear; "The Revenge of Orubu" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! The year is 1937. An ancient African curse haunts the small town of Gosnold, Massachusetts. A series of global murders all centered around the questionable activities of a Victorian era gentleman's club, seem to be a the focus point, but the members keep dropping like flies. Enter the Collective, an organization dedicated to fighting the world's evil and corruption. Can the world brightest and bravest heroes stop this evil before it can kill again? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R279: Star Wars d20; "Mission at Yaga Minor". See R246. Saturday, 8:00PM - 12:00AM; One Round.

R280: Big Eyes, Small Mouth 2nd Edition; "Tokyo's Night Life". See R146. Saturday, 12:00AM - 4:00AM; Round 4 of 4. See Also: R176, R224. Previous Round(s): R224.

R281: GURPS 4th Edition Horror; "Team SIRA" by James Moore. The Supernatural Investigative Research Association is being called in to do what they do best: Find out what's going on in the realm of the Supernatural. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R282: My Life With Master; "Master, May I?" by Michael S. Miller. An INDEPENDENTLY PUBLISHED GAME from Half Meme Press - Part of the Indie Games Explosion! O, the terrible things your Master makes you do to the poor unsuspecting townsfolk. If only someone loved you. Can you find it within yourself to rise against the Master and put an end to his evil ways? Winner of the Diana Jones Award. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R283: NARCISSIST; "Drawn to Sentence". See R229. Saturday, 12:00AM - 4:00AM; One Round.

R284: The Shadow of Yesterday; "Rat Moon Rising" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Anvilwerks - Part of the Indie Games Explosion! Phillipe the Dawnbreaker, a lord of Maldor, has sent a squad of his men on a border raid against his neighboring lord and enemy, Charles of the Zenith. It is a two day trip on foot to the border and they stopped for the night in the outskirts of an old city, Iohnsgaard (yons-guard). They disappeared that night and no one knows where they are. Phillipe assumes they were taken by Charles' troops but that is not the case. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R285: The 2005 U.S. National D6 Multi-Genre Championship. See R181. Sunday, 10:00AM - 2:00PM; Round 2 of 2. Previous Round(s): R181, R266.

R286: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 7: Swamp Flies". See R198. Sunday, 10:00AM - 2:00PM; One Round. See Also: R256.

R287: Big Eyes, Small Mouth 2nd Edition; "Portal Jumpers and the Fluffy Pink Cats" by Malcolm Mallardi. Space! It's so vast... At least, that's what all the posters said. Though within the last few years, new posters have been appearing, proclaiming, "Space! As close as your front door!" The portals have been opened. And the call has been placed for Star Explorers. Come see what happens through that next bend. Watch out for the pink cats. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R288: Masters & Minions AD&D First Edition; "Hordes on the Borderlands (1E Tournament)". See R202. Sunday, 10:00AM - 2:00PM; Round 2 of 2. Previous Round(s): R202, R259.

R289: Paranoia XP; "There's Always Room For Jayl-O" by Scott Lesher. At last, an easy mission! All you have to do is make sure that a popular singer gets to the Teela-O-MLY show in time to make her scheduled appearance. Why would commie mutant traitors try to interfere with that? Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R290: Polaris; "The Winter of Our Discontent". See R174. Sunday, 10:00AM - 2:00PM; One Round. See Also: R277.

R291: Talislanta d20; "The Affair of the Windship Regatta" by Roland Volz. The Windship Regatta is Cymril's greatest sporting event, a race between several magical windships to decide whose crew is best. This year, the crew of the Aetherial Champion may have met their match - a vile enemy of the kingdom haunts the race. Will swashbuckling save the day? Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R292: With Great Power...; "A League of Their Own". See R220. Sunday, 10:00AM - 2:00PM; One Round. See Also: R247.

R293: "The First Annual "White Mice" Call of Cthulhu Tournament - Part Three: Setting Sun, Rising Tide" by Oscar Rios. As the Second World War draws to a close the empire of Japan begins to crumble. American forces storm island after island across the pacific, inching closer and closer to the home islands with each victory. On one of those islands a group of heroic Japanese defenders struggle to survive. With American forces pursuing them across the island, they are low on food, water, ammunition, medical supplies and hope. Suddenly a downed Japanese pilot shows up with supplies and a possible way off the island, but his assistance comes with a price. This is an officially sanctioned Chaosium event, featuring three separate and distinctive adventures. Players may play in any or all of the three rounds, and anyone participating in all three rounds is eligible to be named "Tournament Champion", receiving a trophy and a Chaosium gift certificate! Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R239, R252. Previous Round(s): R252.

R294: Burning Wheel; "The Gift" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The Elven Prince has been dispatched to congratulate his Dwarven cousin on his accession to the crown. Will you allow your greed and pride to overwhelm you and chart a path to war and ruin? Or will you choose the harder way, that of peace and fraternity? Sunday, 12:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R295: The 2005 U.S. National CONTINUUM Championship. See R208. Sunday, 3:00PM - 7:00PM; Round 2 of 2. Previous Round(s): R208, R265.

R296: Call of Cthulhu d20; "When the Inmates Run the Asylum" by Adrian Berk. All is not well at Westhaven Mental Hospital. Your weekly group therapy session starts off with a real bang. Can you get out of the hospital before your meds wear off and you become as mad as the staff? Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Knowledge Necessary; Very Serious, Under 18 Requires Parental Clearance.

R297: D&D/Dave Arneson's Blackmoor; "Blackmoor Episode 8: The Unwanted". See R216. Sunday, 3:00PM - 7:00PM; One Round. See Also: R273.

R298: HERO System 5th Edition; "Advance of the Wraith" by Sylvia Rudy. It's not that you never saw it coming, it's just that the news is always full of dire predictions - until the morning the news went off the air. All is not right with the world, and your goal now is to survive while humanity finds out it may no longer be the Earth's dominant life form. A horror HERO game. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R299: In Nomine; "Close Quarters" by Scott Lesher. Three angels follow a lead regarding potential Ethereal activity to an apartment building in a rough urban area. Three demons pursue a Renegade demon, which happens to choose that same apartment building to hide. Do you cooperate with your opposition in order to achieve both of your goals, or do you try to achieve your own goal while tripping up the other side? Either way, you'll be operating in close quarters. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R300: Paranoia XP; "It's Treason Time in the Complex" by Kevin Meares. Your superiors in the Romantic society have decreed that you need to reintroduce the concept of holidays in the Alpha Complex. No one is quite sure exactly what a holiday is but after reviewing several historical records including "National Lampoon's Christmas Vacation", "It's the Great Pumpkin, Charlie Brown", "The Simpsons Seasons 1-100" and "The Devil Rides Out." They've decided it should include the following. The burning of a yule log, wearing decorative disguises of higher orange or infrared security clearance, redecorating the complex in red and green and the sacrafice of a virgin (although they aren't quite sure what that is). Its your job to gather these elements and then spread merriment amongst your fellow clones. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R301: Universalis; "Unlimited Stories" by Michael S. Miller. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! It may be Sunday afternoon, but we know you've got a spark of an idea left. Some story you've been wanting to play all weekend that's been overlooked. Come learn Universalis, the game that can handle ANY story. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

S302: Knife 2.0; "The Vegetable Chop". Got to the convention early? Waiting for Opening Ceremonies? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Wednesday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

A303: Clans of Chronopia: Final Confrontation. The Time Warp Crew has been playtesting the Chronopia Campaign system for months now, and have decided to have the final showdown on The ARENA at DEXCON 8! You can help - bring whatever Chronopia armies you can field and team up with the allies from Time Warp to decide the fate of this section of the Chronopia universe! We are going to try to be the largest Chronopia Battle to date; give us a hand! Bring your assembled and painted army. Up to 10% of your army may be primed only, but the rest you must have attempted to paint - it does not have to be great; any level of painting is fine; just do your best. There will be prizes for well done units, best painted army and largest painted army! We will be using abbreviated Chronopia rules to help move the game along. We will take a few players without armies - some spare armies will be supplied. Wednesday, 10:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B304: Apples to Apples. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B411, B629, B800.

B305: Are You a Werewolf?. Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B306: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B339, B749.

B307: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B308: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B478, B789.

B309: The 2005 U.S. National Alhambra Championship. This very popular strategy game from Queen Games (and now distributed by Rio Grande Games) in its first U.S. National Championship at DEXCON 8! In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B479, B570. Next Session: B594, B657.

B310: The 2005 U.S. National B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate all five existing B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the WORLD PREMIERE of the sixth deck: "Berserker Halflings from the Dungeon of Dragons" for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B367, B505, B595, B669. Next Session: B757.

B311: The 2005 U.S. National Puerto Rico Championship. This very popular strategy game from Rio Grande Games in its second U.S. National Championship at DEXCON 8! Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy. Wednesday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B418, B557. Next Session: B638, B671.

E312: Counterstrike: Source. Sierra's incredible first-person shooter played on our multiplayer computer network! Standard options will be used, every man for himself. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E695.

H313: Naumachiae; "Triremes & Biremes - Athens vs. Corinth". A clash between an Athenian Squadron and an escorted supply convoy from Corinth. Come play a naval game where you are supposed to ram! Wednesday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: H449, H761.

V314: PSP: Dynasty Warriors. Based on Luo Guanzhong's historic novel, Romance of the Three Kingdoms, the Dynasty Warriors series of Tactical Action games takes players back in time when chaos ruled Ancient China. Use your weapons and your wits in this multiplayer competition. Players are expected to bring their own Game System and their own licensed copy of the game. Wednesday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V315: Steel Battalion. Ride high in the cockpit, as you play the most realistic Mech simulator ever designed. Flip the ignition switches on the fully lit, life-sized cockpit control panels. Seize the dual control sticks, and line up your reticule to fire. Oh, and don't forget to use your windshield wiper to clean off the dirt on the window! Wednesday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W316: Pirates of the Spanish Main; "Escape from Skull Island". Join us for this very special presentation of Wizkids' collectible miniatures game Pirates of the Spanish Main. Custom scenery designed by Joseph Spilewski and Robert Otworth (the ones who created the Super Size Space Hulk board) and rules modifications to allow for more ship maneuverability among gorgeous scale islands! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W364, W372, W562, W576, W703, W721.

W317: Warhammer 40,000; "Bring and Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

B318: Concentration. One of the simplest games at the convention, the game of Concentration puts 25 cards on the table face down - 12 sets of 2 same-value cards and 1 joker. Players flip two cards, and if they match, they get to keep them; otherwise, they get turned back down again. The joker is an instant match. A real test of memory! Wednesday, 11:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B511, B704, B786.

B319: Betrayal at House on the Hill. A board game based of classic Horror Movies. Come live the fear and atmosphere as you and your friends explore a haunted house and seek to survive when one of you turns Traitor!! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B565.

B320: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B384, B440, B767.

B321: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Wednesday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B724.

B322: Fearsome Floors. A new dungeon game from Rio Grande Games. You've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B323: San Juan. Puerto Rico's golden age returns in this newer Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B426, B714.

B324: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Wednesday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B503, B591.

B325: The 2005 U.S. National Carcassonne Championship. This very popular strategy game from Rio Grande Games in its second U.S. National Championship at DEXCON 8! The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 12:00AM - 2:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B390, B467. Next Session: B528, B615.

B326: The 2005 U.S. National Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this new card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy. Wednesday, 12:00AM - 2:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B427, B529. Next Session: B596, B659.

B327: The Double Exposure $250 Summer Spades Championship. Double Exposure is proud to present the second annual Summer Spades Championship, featuring a top prize of $250 to the winning partnership (plus trophies!). Bring your partner, or find one at the convention. Enter any or all of the three qualifying sessions; top winners will proceed to later rounds. Rules are strictly Hoyle, with no house variations allowed. Wednesday, 12:00AM - 2:00AM; Session 1A of 4; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B419, B558. Next Session: B580, B640.

E328: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used, every man for himself. Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E574.

V329: The Double Exposure Summer $100 Soul Calibur II Championship. Fate has conspired to arrange your battle, now trust your noble soul in your sword. Grab a seat, one of our arcade style control sticks, and join in the fierce combat. This tournament will consist of three double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 8 Dealers' Room and a trophy. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Wednesday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: V473, V627. Next Session: V766.

B330: Basari. Several games use the 'rock-paper-scissors' mechanism, but this Out of the Box game is perhaps one of the best. During a turn, players each roll a die and move their markers around a track. They then choose one of four different actions to perform. The choices are revealed simultaneously, and if only one player chose a particular action, he simply performs that action. Otherwise players may have to either negotiate for the right to perform the action or just not perform any action that turn. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B331: Hearts. The classic family fun game of avoiding hearts - or collecting them all! Rules strictly by Hoyle, no house variations allowed. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B500, B753.

B332: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B614, B713.

B333: The 2005 U.S. National St. Petersburg Championship. This very popular strategy game from Rio Grande Games in its first U.S. National Championship at DEXCON 8! In the early 18th century Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. One of the hot new games for 2004, St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Thursday, 10:00AM - 12:00PM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B376, B430. Next Session: B445, B516.

E334: Quake III Deathmatch. Battle against others in Quake III, Grab your Rail gun and fight for the most frags in a free-for-all 8 person Deathmatch! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F335: Pool Volleyball. Taking place in the Hilton's luxurious indoor pool, this fun game is in every man for himself format; players score a point each time they volley a ball and someone misses it, as long as it hits the water and not the deck. Poolside drinks not included! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

V336: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V452.

W337: HeroClix Constructed Event. WizKids Open Swiss Format Tournament. Bring a 300 point team. 3 actions per turn. Get ready for a Surprise Scenario! ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcomed! Thursday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W338: Warhammer 40,000; "Imperial Island Defense". A huge enemy host is defending the beach and the alliance has gathered on an off shore island for an invasion. Unfortunately, the enemy's force fields prevent alliance deep strikes. In addition, enemy patrol boats roam the waters and their long-range cannons have found their mark and are pounding home. Time to move out... The alliance must knock out the force field's power generators and secure the beach. Bring your entire army. If you have amphibious vehicles bring them - you'll need 'em. VDR vehicles encouraged - especially amphibious vehicles and flyers. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Thursday, 10:00AM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W606.

B339: Boggle. See B306. Thursday, 12:00PM - 2:00PM; One Session. See Also: B749.

B340: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Thursday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B460.

B341: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Thursday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B613.

B342: Power Grid. The latest cooperative publishing effort from 2F and Rio Grande Games, removes the crayon aspect from network building in the original edition while retaining the fluctuating commodities market like McMulti and an auction round intensity reminiscent of Princes of Florence. The object of the game is to supply the most cities with power when someone's network gains a predetermined size. Thursday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B578.

B343: San Marco. This board game from Ravensburger presents Venice in its heyday! A few aristocratic families rule the High Council with the Doge as their President. One more family will now be accepted onto the council. A mighty political battle begins. There are relentless attacks in the struggle for power in the separate quarters of the city; clever transferrals and momentous banishments are the order of the day. You will represent one of the families vying for election. You must use any and all means at your disposal to win the favor of the Doge. Gain the highest esteem and you will be the winner! Thursday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B514, B772.

B344: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the higest card in the suit of the first card played. Thursday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B446, B801.

B345: Cribbage. The classic family card/board game, played in head-to-head tournament style. Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B787.

E346: WarCraft III. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Thursday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E483.

F347: Reach Volley. In this new game of catch, the twist is that the ball and gloves themselves are made of velcro; the idea is to outwit your opponent based on the way you return the ball. A very easy game to learn, played in the outdoor sun! Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V348: The Double Exposure Summer $100 Tekken 5 Championship. 10 years of the King of Iron Fist, and we¹re going to celebrate in style. All convention long come compete in this tournament, featuring the latest iteration of this seminal 3-D fighting series. Play with your favorite classic characters, or the three newcomers, in lush environments, and with some of the fastest moves ever programmed. This tournament will consist of three double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 8 Dealers' Room and a trophy. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Thursday, 1:00PM - 3:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V491, V652. Next Session: V707.

W349: Clans of Chronopia; "Bring and Battle". The crew from Time Warp Comics and Games have brought their scenery and armies to host some Chronopia Battles for all challengers! Bring your force of any size from 500 points to 2000 points and play against friends or challenge the hosts. There will even be some of the siege rules being play-tested for the upcoming Chronopia supplement Cerulean Mists from Excelsior Entertainment! Thursday, 1:00PM - 5:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W455, W496.

B350: The 2005 U.S. National Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B481, B663. Next Session: B759.

B351: Yahtzee. Hasbro's classic game of dice rolling for points. Prizes given for high scorers! Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B739.

H352: Command Decision III; "Is That a Tiger in Your Pocket?". August 1944: Allied forces are encircling what is left of the German Seventh Army in what will become known as the Falaise Pocket. The longer the pocket stays open, the more troops will escape. The Fifth Panzer Army is currently holding the neck of the pocket open. The British and Canadians are attacking from the north and the Americans from the south. The German commander has been ordered to attack south to delay the American Third Army from closing the trap. The American commander has been ordered to hold the crossroad from the expected counter attack. Thursday, 2:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: H484.

V353: PSP: Lumines. Between the beautiful presentation, and the innovative gameplay, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself. Play in Head to Head mode competition, stack 'em and crack 'em, and attempt to push your opponents right off the screen! Players are expected to bring their own Game System and their own licensed copy of the game. Thursday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B354: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair sets (including the expansion set). Thursday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B355: Eurorails. Eurorails is another entry in the Mayfair crayon rail games, like Empire Builder and India Rails. Its puzzle-piece board forms a map of Europe broken down into dots. Players use different-colored crayons to draw rail from dot to dot, building their rail system. A large deck of cards is used to determine how much money will be generated by picking up a particular commodity and delivering it to the listed city, with the payoffs being related to how far away the source is from the destination. As players generate more money, they build successively larger and more comprehensive rail systems, hopefully connecting to almost all the major cities. The goal of the game is to generate a set amount of money once you've linked all the major cities. Thursday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B356: Junta. The game of power, intrigue, money and revolution in an all too familiar banana republic. In this West End Games multiplayer romp, the players, as ruling families of La Republica, connive, cajole, threaten and ally their way to the fattest Swiss bank account. Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B357: Reef Encounter. In this new game from Essen, players try to grow the largest and strongest corals on the reef and then feed these to your parrotfish in the brief time available. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed. And the shrimps are fun to play with! Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B796.

B358: The 2005 U.S. National Killer Bunnies and the Quest for the Magic Carrot Championship. A fast paced, action filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! This Championship will use all expansion sets. Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 3:00PM - 7:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B487, B646. Next Session: B797.

B359: Unexploded Cow. The incredible Cheapass card game of blowing up cows. Do you really need more of an explanation than that? Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

F360: Croquet. Join us on our giant Croquet field and see how well you can shoot the wickets. A relaxing afternoon of fun in the sun for the whole family! Thursday, 3:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: F649.

H361: Carnage & Glory 15mm; "Bohemian Smack Down". It is Bohemia 1756, and one of Frederick's columns is attempting to break thru to Prague to link up with Frederick and the rest of the Prussian army. Can the Austrians stop them and wreck the great one¹s plan? Carnage & Glory computer moderated rules. Thursday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V362: The Double Exposure Summer $100 Halo 2 Championship. Lock and Load, Rock and Roll! It's time to answer, "Who's the best Space Marine out there?" once and for all. Bring your buddies, and your rivals, to this massive, double-elimination, deathmatch tournament! This tournament will consist of three double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 8 Dealers' Room and a trophy. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Thursday, 3:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V432, V575. Next Session: V741.

W363: HeroClix Unrestricted Event. WizKids Unrestricted Swiss Format Tournament. Bring a 300 point team. 3 actions per turn. Get ready for a Surprise Scenario! ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcome! Thursday, 3:00PM - 7:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W453.

W364: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Thursday, 3:00PM - 5:00PM; One Session. See Also: W372, W562, W576, W703, W721.

B365: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their noteriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B525, B728.

B366: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B635.

B367: The 2005 U.S. National B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B310. Thursday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B505, B595, B669. Next Session: B757.

B368: The DEXCON 8 $100 Jigsaw Puzzle Championship. Another Double Exposure tradition. Players can play in any or all of the speed qualifier sessions. Whoever can put their puzzle together the fastest will advance to the final session for a Trophy 'saw-off - AND a $100 shopping spree in the DEXCON 8 Dealers' Room! Thursday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B507, B665. Next Session: B760.

E369: Half-Life 2 Deathmatch. The critically acclaimed first-person shooter... cutthroat style! Become Gordon Freeman and take out all the fakes on our multiplayer computer network. It's every man for himself - wake up and smell the ashes! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E782.

B370: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Try this brand new release from Steve Jackson Games! Thursday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P371: Facts in Five. Avalon Hill's famous game of words! Players are asked to come up with five words starting with five letters in five categories in five minutes. Thursday, 5:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: P510, P784.

W372: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Thursday, 5:00PM - 7:00PM; One Session. See Also: W364, W562, W576, W703, W721.

A373: The 2005 Chronopia Chariot Race. Even the greatest of enemies can take time away from the constant warring to entertain the masses. Take control of a Chronopia Chariot and test your beast handling skills to win the title of this years Chronopia Chariot Race Champion! The enormous field of The ARENA is used in this challenge of skill and courage to be the one to survive the speed and attacks of all the competing Chariots! Last year less than half of the starting chariots crossed the finish line! Do you have the ability to be one of the survivors? Do you think you can actually be the winner? This is a fast paced, very simple game system with endless possible tactics. Thursday, 6:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B374: Lord of the Rings (Eagle Games). Players move from the Shire to Mount Doom, attempting to be the first hobbit to rid the world of the dark lord, Sauron. Along the way, they encounter friends to guide them or foes that can hinder their progress to Mount Doom. As the hobbits move through Middle-Earth the flying Nazgul are constantly trying to thwart their progress. Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players. See Also: B683.

B375: The 2005 U.S. National Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Players may play in either or both of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 6:00PM - 8:00PM; Session 1A of 2; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: B515. Next Session: B616.

B376: The 2005 U.S. National St. Petersburg Championship. See B333. Thursday, 6:00PM - 8:00PM; Session 1B of 3. See Also: B430. Next Session: B445, B516.

B377: The 2005 U.S. National Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this new game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 6:00PM - 8:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B517. Next Session: B672.

W378: Playmobil Battles; "Capture a 'Gem of Power'". Capture a "Gem of Power" and haul it to your deployment area before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught and will be available at: http://groups.msn.com/PlaymobilBattles. Game emphasis is on fun. Figures provided; however, players may bring their own Playmobil figures. Please post a list of figures you plan to bring at the above site. Thursday, 6:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: W458.

C379: Magic: The Gathering Draft Tournament. The grand-daddy of all CCG's! This draft consists of one pack of Champions, one pack of Betrayers and one pack of Saviors. Players will each pay $12.00 and will construct their decks from a draft of cards. Thursday, 7:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W380: Warhammer 40,000; "Battle for Candigrad". Build your army using the "Combat Patrol" rules. In this variation on the "Take and Hold" Mission, player's armies battle it out over terrain made of Gingerbread, Chocolate, and other assorted Candy. When the game ends, players can keep all the terrain their army manages to hold. Please have your army organized on arrival. Thursday, 7:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B381: Apples to Apples Junior. The junior version of the popular game, designed specifically for children ages 7-12! Players try to match concepts with themes and are subject to the voting of the group. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players. See Also: B610.

B382: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B383: Clans. The Rio Grande game is set in late prehistory, a time of transition - when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B384: Cosmic Wimpout. See B320. Thursday, 8:00PM - 10:00PM; One Session. See Also: B440, B767.

B385: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. This game is presented by Looney Labs. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B499, B752.

B386: Frag Deadlands. It's Frag, the fast-moving "first-person shooter" boardgame... mutated into the Weird West! This Steve Jackson game combines the award-winning Deadlands background with the fast, fun FRAG rules. Play as one of six characters, including the magic-using Huckster, the undead Harrowed Gunslinger or a Mad Scientist... Frag your foes on the main street of Doomtown and hang them on the gallows! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B387: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B388: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B389: Oh My God! There's an Axe in my Head.. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the boardgame of political intrigue, mayhem and silliness... or else YOU my cry "Oh My God! There's an Axe in My Head." Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B684.

B390: The 2005 U.S. National Carcassonne Championship. See B325. Thursday, 8:00PM - 10:00PM; Session 1B of 3. See Also: B467. Next Session: B528, B615.

B391: The 2005 U.S. National Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B532, B688. Next Session: B790.

B392: VisualEyes. A dice game requiring recalling acceptable words and phrases. In each round 18 large picture dice are shaken in the box. Making words/phrases requires using a pair of picture dice for each word/phrase. For example a picture of a snowflake and a picture of an eye can make "cold stare". Once time is up, each player compares their list, only scoring a point for the word/phrase no-one else has written. The first player to 20 points wins the game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B393: Warcraft: The Board Game. Take control of one of the four mighty races and charge into battle for control of Azeroth. To win, you must manage your resources wisely so you can train and upgrade your troops while fighting furiously against your opponents. In a time of chaos, do you have what it takes to survive? Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B691.

C394: Legend of the Five Rings 30/30 Age of Man Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! All non-Event cards are legal. No Events may be played. All Strongholds are legal except for Shrine of the Spirits. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C395: Shadowfist "One Hundred Names" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck may contain only ONE COPY of any card, with the exception of 1-cost Foundation Characters. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C396: Spycraft CCG Constructed Tournament. This new CCG from industry mainstay Alderac Entertainment Group brings to you exciting new game mechanics set in a world of intrigue and espionage! Standard deck constructions rules apply in this swiss style tournament. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C538, C641, C779.

C397: Warlord: Saga of the Storm "Poor Man's" Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, your deck may contain only ONE rare or fixed card. Usually this means your Warlord. All other cards must NOT be rare. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E398: Unreal Tournament 2004 Deathmatch. Frag your friends in this ultimate slugfest on our multiplayer computer network! Standard options will be used, every man for himself, and be sure to try a bigger gun! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E792.

F399: Darts. Played in the East Brunswick Hilton's luxurious sports bar, the game of Darts, on a full-sized regulation electronic board. Official scoring will be used in this single-elimination tournament. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

H400: Command Decision III; "The Road to Berlin, 1945". Large numbers of Soviet tanks roll west as desperate German defenders fight to the last Hitler Jugend. Can the Germans hold on long enough for der Fuerher to organize a miracle? Perhaps the King Tigers will help. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S401: The DEXCON 8 Improv. DEXCON's infamous Improv! The fun begins with the "open mike" round. Each competitor has two minutes to tell a joke, do an impression, or whatever. A panel of judges will narrow the field to 4 finalists who will play a series of improvisation-based games in the spirit of "Whose Line is it Anyway". Join this event ONLY as a contestant. To be an audience member, just show up. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

V402: The Double Exposure Summer $250 Dance Dance Revolution Championship. We're Baaack!! Once again, it is time to bring the moves, the energy, and the rhythm. The sheer energy of this competition leaves audiences in awe of the players, and this time the stakes are even HIGHER! This tournament will consist of three double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $250 prize certificate for the DEXCON 8 Dealers' Room and a trophy. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Thursday, 8:00PM - 11:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: V519, V602. Next Session: V676.

W403: D&D Miniatures Constructed Tournament. The grandfather of modern role playing presented in a wargaming system with hundreds of different figures taken from the huge fantasy universe. Gamers Dream presents Wizards of the Coast's Dungeons and Dragons Miniatures game. A DCI Sanctioned 100 point Tournament. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W492, W623, W699, W785.

W404: Pirates of the Spanish Main Unrestricted Tournament. WizKids Unrestricted Swiss Format Tournament. Bring a 30 point fleetand get ready for some FUN! Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W493.

W405: Super Size Space Hulk. Double Exposure again presents the incredible giant Space Hulk board created by Joseph Spilewski, with Terminators and bugs to match! Each player will have a single Marine or a group of bugs in this ultra-strategic battle using slightly modified Space Hulk rules. Thursday, 8:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W461, W494, W608, W653.

W406: Alternative Armies Attrition; "The Golgothan Crusader". Castle Hobbies and Games presents "Crusader", a house-grown system based on Alternative Armies Attrition. The Great War has been raging for over 700 years, locking the armies and fleets of the confederacy in a death struggle with the Khanate Empire. Both cultures have suffered grievous losses and are threatened with collapse. It has been agreed that two vast armies shall be dropped on a world half way between the two waring peoples and the planet blockaded for five years. The winner of this seemingly unimportant planet, Golgatha, will claim the galaxy! While Golgotha is 90% covered with water, it has two great land masses linked by a relatively narrow land bridge, the key to controling all movement through the area. Both sides want to take it. Three platoons from the confederacy and three of the Khanates will slug it out for control of the land bridge. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W407: Classic BattleTech; "Mine Strike!". This is a Body Guard of Lies Event. Draconis Combine, Yance I... 3067... Word of Blake is making moves and needs the Great Houses of balance, so they will use "Privateer Forces" to do so. The Word of Blake will have a former Davion unit make a strike one of the many mine complexes on Yance I. If it works both Kurita and Davion at each other over this raid and many others going at the same time. If this does not work then Word of Blake has lost nothing as they did not use any of their Militia... it's a win-win for Word of Blake. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W408: Classic BattleTech; "The DEXCON 8 Mech Rally". Yes! The Classic Mech Race returns to DEXCON as the Galactic Battlemech Racing Association gears up for its first major Rally of the year! This time around, the GBRA has slated the Classic Light Mech Speed Run to be its Season Premere. Ten Checkpoints, hot guns and no allies! Can you be the man with the plan and tag all ten or will you be like most other mechjocks and fail to manage your machine proper... giving you a trip to the repair bays? Prizes given to the pilot who finishes all ten and others. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B409: Checkers. The classic game of checkers, played with strict tournament rules (no house variations). Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

V410: PSP: WipEout Pure. The latest and the greatest in the seminal WipEout series, 'Pure' distils the essence of anti-gravity racing and futuristic adrenaline-fuelled combat. Hi-tech weapons, hi-octane speed and a high-tempo dance soundtrack combine to deliver an explosive taste of the future directly into your hands. Players are expected to bring their own Game System and their own licensed copy of the game. Thursday, 9:00PM - 11:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B411: Apples to Apples. See B304. Thursday, 10:00PM - 12:00AM; One Session. See Also: B629, B800.

B412: Curses!. This Play All Day Games card game has a set of wacky rules that people play on each other. One Curse might make you speak like Elmer Fudd, while another might demand that you always clap your hands for attention before speaking. In the meantime, you must also face Challenge cards that make you do things like try to sell something to another player. As the curses pile up, it gets harder and harder to maintain all of them. Anyone who makes enough slip-ups is out of the game, and the last one remaining is the winner. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B631.

B413: Girl Genius: The Works. From James Earnest and Phil Foglio comes this unique puzzle card game where everyone who plays is a cog in a giant machine! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B612.

B414: In the Shadow of the Emperor. Germany in the late middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long. Several aristocratic families seek to acquire the crown of the emperor. But this decision lies in the hands of the seven elector. In this Rio Grande game, 2­4 Imperial candidates use their knights and cities, marry their barons, and work to influence the electors. But all efforts are useless if the candidate is not elected. But, in the shadow of the properly elected emperor are always those who want to displace him. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B415: The 2005 U.S. National Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B553, B670. Next Session: B758.

B416: The 2005 U.S. National DEAD HAND Chaos Poker Championship. A new game from Smirk & Dagger Games. An Unholy Union of Poker and Russian Roulette. This otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B554. Next Session: B658.

B417: The 2005 U.S. National Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B555. Next Session: B660.

B418: The 2005 U.S. National Puerto Rico Championship. See B311. Thursday, 10:00PM - 12:00AM; Session 1B of 3. See Also: B557. Next Session: B638, B671.

B419: The Double Exposure $250 Summer Spades Championship. See B327. Thursday, 10:00PM - 12:00AM; Session 1B of 4. See Also: B558. Next Session: B580, B640.

S420: The "Twit of the Year 2005" Contest. One of DEXCON's most famous events! In this contest of sheer insanity, our contestants are asked to do perfectly rational things - to the rest of the world. Whoever can screw up the most common everyday actions will win the coveted "Twit of the Year" trophy! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

E421: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Thursday, 11:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B422: Doom: The Board Game. Following on the heels of Warcraft: The Board Game, Fantasy Flight introduces Doom: The Boardgame, Incorporating graphics and themes from Doom 3 with the innovation and quality found in Fantasy Flight's Games. Doom: The Board Game includes scores of sculpted plastic miniatures, specialized oversized dice, board pieces for players to make their own custom maps, and enough weapons to drive back the legions of Hell. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B726.

B423: Formula Dé. Formula Dé is a fast-paced racing game in which the cars' top speeds are limited by having to end a certain number of turns in each curve of the racetrack. This can be tricky, because although players can regulate their speeds by choosing which gear to be in and each gear allows a certain range of movement, the exact amount is determined randomly. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B727.

B424: Mah Jongg. The classic Chinese game of tiles in which tiles are drawn and discarded until one player has an entire hand of winning combinations. Played with strict tournament rules (no house variations). Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B425: Risk 2210. Avalon Hill's second generation game of conquering armies. In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world...and beyond. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B426: San Juan. See B323. Thursday, 12:00AM - 2:00AM; One Session. See Also: B714.

B427: The 2005 U.S. National Gloom Championship. See B326. Thursday, 12:00AM - 2:00AM; Session 1B of 3. See Also: B529. Next Session: B596, B659.

B428: The 2005 U.S. National Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use the new expansion set. Players may play in either or both of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B506. Next Session: B736.

B429: The 2005 U.S. National Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B571. Next Session: B737.

B430: The 2005 U.S. National St. Petersburg Championship. See B333. Thursday, 12:00AM - 2:00AM; Session 1C of 3. See Also: B376. Next Session: B445, B516.

B431: The Double Exposure Summer Illuminati Open Tournament. This is the first large tournament we've run of the classic game of world conspiracy. If you are an old-time player, it's time for you to hone your forgotten skills. If you have never played the game before, it's time for a lesson in why Steve Jackson's board games are still shining jewels in the gaming world! Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for a special SJG prize. Fnord. Thursday, 12:00AM - 4:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B533. Next Session: B689.

V432: The Double Exposure Summer $100 Halo 2 Championship. See V362. Thursday, 12:00AM - 3:00AM; Session 1B of 2. See Also: V575. Next Session: V741.

W433: Alternative Armies Erin 2nd Edition; "Defending the Ford". Castle Hobbies and Games presents a battle using Alternative Armies' system of Celtic Myth. A foreign people invaded the land of Erin but were defeated and killed to a man. The son of the invading king was captured and raised by the Milesians. When he came of age he was given lands to support him. In secret he planned treachery with his native peoples. He invited the Milesian king to a feast. The king and two of his champions accepted, but when they entered the feasting house they came under the spell of the young captive who plans on cutting the heads off of all three. A Milesian hero and his followers have discovered the treachery and is defending the ford between the feasting house and the invading war party. Can they rescue their liege or will they die in the attempt? Thursday, 12:00AM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

F434: The DEXCON 8 Jacuzzi Championship. The object of this Championship is to sit in the Jacuzzi and relax. Whoever relaxes the most (everyone will vote) will be crowned Champion of the DEXCON 8 Jacuzzi. Yes, we're serious. Friday, 8:00AM - 10:00AM; One Session; All Materials Provided. Experts ONLY; Very Serious, Under 18 Requires Parental Clearance.

A435: Ultimate Warzone; "Autorage Maximus". In the world of Warzone, the people of the Corporations have found a means of entertainment that has become the bread and circuses for their age, Autorage Maximus! Cars race around the track at breakneck speeds firing their weapons with wild abandon, and when that is not enough they sideswipe and ram their with no apparent thought to their own safety! These are the crazed heroes of this new sport! Who will rise to the top in this outrageous and sociopathic vehicular experience? Do you even have the chance to make a lap? Bring your guts, and maybe you will be lucky enough to keep them! This is the Premieer of this game; you can be one of the first to play it! Prepare for a fast paced, very simple game system with endless possible tactics. Friday, 9:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B436: Amun Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 9:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B722.

B437: Robo Rally. Wizards of the Coast's exciting robot racing game, played with expansion sets. Friday, 9:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B730.

S438: Strip Twister. Last year, 8 contestants went behind closed doors to compete in this most unusual tournament. When they emerged an hour later, a startling fact was revealed: The box had NOT been opened! What will happen this year? Sign up and find out! Friday, 9:00AM - 10:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B439: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Friday, 10:00AM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B440: Cosmic Wimpout. See B320. Friday, 10:00AM - 12:00PM; One Session. See Also: B384, B767.

B441: Kingdoms. This Fantasy Flight game, written by Reiner Knizia, takes participants to a medieval kingdom which looks remarkably like a plain matrix for square tiles. Each turn players place tiles onto the board which modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B442: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B443: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Friday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B444: Sumo Arena. Players vie for the title of Sumo Mamma Jamma by pushing all the other Sumo's out of the Ring. Points are scored for two preliminary rounds with the top players advancing to the final. The winner will receive a Sumo Mamma Jamma T-shirt. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B685.

B445: The 2005 U.S. National St. Petersburg Championship. See B333. Friday, 10:00AM - 12:00PM; Session 2A of 3. See Also: B516. Previous Session(s): B333, B376, B430. Next Session: B664.

B446: Wizard. See B344. Friday, 10:00AM - 12:00PM; One Session. See Also: B801.

E447: Quake III Team Capture the Flag. Battle against others in Quake III; choose your weapon, rack up the headshots, and work with your team in our Capture The Flag Tournament! Bring a friend or make news ones onsite. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F448: Horseshoes. Played in the bright morning sun in the summer grass, participants try to score the most points with our regulation sized horseshoes. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

H449: Naumachiae; "Triremes & Biremes - Athens vs. Corinth". See H313. Friday, 10:00AM - 2:00PM; One Session. See Also: H761.

H450: WWII, The Hard Way; "Was ist ein Space Orc, Oberst Braun?". In the final days of the Third Reich, a Nazi doomsday device malfunctioned and created a portal 40,000 years into the future. This device was later destroyed by the Russians and almost all record of its existence purged, except for this game. Play a confused force of late war Germans defending the homeland from green monsters with loud guns, obviously Stalin's new army. Or, play a mob of space orcs from the grim future. Perspective is everything! Friday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: H651.

P451: Anagrams. Several rounds of anagrams will be given to participants and they will be asked to unscramble them into one, two and three word answers. This will be played as a double elimination tournament. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V452: The Console Matrix. See V336. Friday, 10:00AM - 12:00PM; One Session.

W453: HeroClix Unrestricted Event. See W363. Friday, 10:00AM - 2:00PM; One Session.

W454: Star Wars Miniatures Constructed Tournament. In the desperate struggle between freedom and tyranny, Rebel and Imperial forces clash across the galaxy. Neither side is sure of victory, but everyone agrees - the fate of countless millions hangs in the balance. Who will triumph? The future is difficult to see, but glory never waits for a nerf herder, so gather your squad and stand before the storm. Gamers Dream presents Wizards of the Coast's NEW Star Wars Miniatures game. A DCI Sanctioned 100 point Tournament. Friday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W455: Clans of Chronopia; "Bring and Battle". See W349. Friday, 10:00AM - 2:00PM; One Session. See Also: W496.

W456: Classic BattleTech; "Boot Camp". OK, for all you CBT fans New and Old we have Classic BattleTech Training. You start with Classic BattleTech Quick Start and then Move on to the Grinder. Quick Start is CBT 101 and is a great way to get into CBT, it is also a good refresher course if you have not played in some time. The Grinder is based of the Grinder from MechAssault... this time you move up as you get shot out of your ride. This is a great way to "Kill" some time. Friday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: W604, W642.

W457: Classic BattleTech; "Wolves and LAMs". The Jade Falcons have just developed something that would be perfect for the Wolves In Exile, and they have scoured the IS for the LAM's to prove it. Friday, 10:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, 18 & Over ONLY.

W458: Playmobil Battles; "Capture a 'Gem of Power'". See W378. Friday, 10:00AM - 3:00PM; One Session.

W459: Warhammer 40,000; "Got Milk?". Build your army using the "Combat Patrol" rules. In this variation on the "Take and Hold" Mission, each turn the players gobble down brownies, chocolate, and cookies. When the game ends only the player in control of the "Milk Factory" objective gets to drink the milk. Please have your army organized on arrival. Friday, 10:00AM - 3:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B460: Chez Geek. See B340. Friday, 11:00AM - 2:00PM; One Session.

W461: Super Size Space Hulk. See W405. Friday, 11:00AM - 2:00PM; One Session. See Also: W494, W608, W653.

B462: Amazonas. In this Mayfair game, it's the 19th Century, and you have come to the lush tropical jungles of Amazonas in search of rare plants and animals. You must explore the twisting paths and waterways, leading your expedition from one village to another. Each village offers an opportunity to establish a new outpost. But beware ­ the Amazonas is not for the timid! Fearsome crocodiles lurk in the tepid waters of the rivers, and hungry jaguars stalk the twilight paths. Do not shy from such dangers too long, for the cost to build a new outpost increases the longer it takes you to reach each new village. Your funds are very limited, so speed is essential. Can you face the dangers of an unknown jungle and earn fame and recognition? Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B463: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B630.

B464: Bumper Car Arena. Players score points for driving their bumper cars around the board (in the proper direction) and for bumping other players. Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B710.

B465: Imaginiff. In each round of this game, one of the players is chosen as the "subject" of a question. The question has 6 multiple choice answers. The question is read aloud and players vote on the answer they think is correct. Points are awarded to the players that chose the most popular answer. Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B466: Pinochle. The classic card game, played as a team elimination tournament. Rules strictly by Hoyle; no house variations allowed. Bring a partner or find one at the event. Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B467: The 2005 U.S. National Carcassonne Championship. See B325. Friday, 12:00PM - 2:00PM; Session 1C of 3. See Also: B390. Next Session: B528, B615.

B468: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B791.

C469: Magic: The Gathering Extended Format Tournament. The grand-daddy of all CCG's! Standard Extended rules will be in effect. This is a DCI sanctioned tournament, and all players will pay a DCI charge of $5.00. Friday, 12:00PM - 5:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C777.

C470: Warlord: Saga of the Storm Conscripts Format Booster Draft Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, each player will pay $15.00 and will receive four booster packs to draft their deck. Players may then pick one Warlord of their choice for their deck. Faction penalties will be waived. Friday, 12:00PM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B471: En Guarde. This brand new 2005 game from Slugfest Games is a card game based in the swashbuckling and fencing genres. DEXCON 8 will mark the WORLD PREMIERE of the game! Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B795.

F472: Badminton. Played with a regulation net and equipment, join us for an official tournament which will separate the skilled from the wannabes! Friday, 1:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

V473: The Double Exposure Summer $100 Soul Calibur II Championship. See V329. Friday, 1:00PM - 3:00PM; Session 1B of 2. See Also: V627. Next Session: V766.

B474: BuyWord. The second game in Sid Sackson's Signature Series, BuyWord is a game of words with a twist. You pay good hard cash to buy your letters, then form a word to sell at a profit, if you can. Your payoff depends on the quantity and the quality of the letters in your word. BuyWord mixes basic mathematics, money management, and good old-fashioned word-building in a simple, yet elegant blend that keeps every player involved in every turn until the very end. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B475: Chez Goth. Angst. Nookie. Roommates. Just another Friday night at Chez Goth. This puts a new spin on the award-winning (and all too realistic) Chez Geek. You're still living with a bunch of roommates... but now you're a Goth! Work at your dreary job. Spend your hard-earned money and precious time to accumulate Slack points... or collect Gloom when life turns against you. As it will! You can earn Slack for buying Clothes, Shinies, and Booze... or you can just Cough, Complain, or even Faint Dramatically, especially if you have an audience. And if you get very lucky, there might be some Graveyard Nookie in your future. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B476: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B477: Dork Tower. The Realm is under the oppressive rule of the evil wizard Z'Mindrik! The call has gone out for champions, and YOU must answer! Adventure through the land of Aurora, smiting monsters and growing in power, until you are strong enough to challenge the evil wizard in his tower. Slay him and you win...fail, and be cast from the heights... Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B478: Set. See B308. Friday, 2:00PM - 4:00PM; One Session. See Also: B789.

B479: The 2005 U.S. National Alhambra Championship. See B309. Friday, 2:00PM - 4:00PM; Session 1B of 3. See Also: B570. Next Session: B594, B657.

B480: The 2005 U.S. National HEX*HEX Championship. Mean-spirited and fast-playing, HEX*HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B530, B637. Next Session: B687.

B481: The 2005 U.S. National Palabra Championship. See B350. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B663. Next Session: B759.

C482: Shadowfist "Who's the Big Man Now?" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard tournament rules and deck construction rules apply. Swiss rounds with a single elimination playoff. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E483: WarCraft III. See E346. Friday, 2:00PM - 5:00PM; One Session.

H484: Command Decision III; "Is That a Tiger in Your Pocket?". See H352. Friday, 2:00PM - 8:00PM; One Session.

V485: Nintendo DS: Goldeneye: Rogue Agent. Why save the world when you can rule it? Going where no previous James Bond game has dared to tread, GoldenEye: Rogue Agent breaks all the rules. Cross over to the dark side of the Bond universe and experience life as a high-rolling, cold-hearted villain. With up to eight player simultaneous action, we'll see who is the "Man (or Woman) with the Golden Gun". Players are expected to bring their own Game System and their own licensed copy of the game. Friday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

A486: Warhammer 40,000; "The Invasion of Eringuard". Bring your ENTIRE 40K army from 500 points to 10,000 points and battle for the Imperial planet of Eringuard. All Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super-heavy tanks and TITANS are welcome. Some super-heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. This mega-battle will be fought on the incredible 50' x 20' ARENA - Experience Warhammer 40,000 like you've never seen it before! Friday, 3:00PM - 10:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B487: The 2005 U.S. National Killer Bunnies and the Quest for the Magic Carrot Championship. See B358. Friday, 3:00PM - 7:00PM; Session 1B of 2. See Also: B646. Next Session: B797.

C488: The 2005 U.S. National Cyberpunk CCG Championship. The officially licensed Cyberpunk Collectible Card Game, in its FIRST EVER U.S. National Championship. Players may play in either or both of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 3:00PM - 7:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: C598. Next Session: C647.

H489: Carnage & Glory 15mm; "The Battle of Soave - 1809". A resurgent army of Italy under Napoleon's stepson attempts to overcome an Austrian rearguard. The battle took place among the Soave vineyards. Carnage & Glory computer moderated rules. Friday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S490: Dueling Easels. In this all-new DEXCON event, four of our guest artists will be present to begin drawing/painting a subject. The job of the contestants is to verbally present their favorite persona so that the artists can best capture the image on the canvas. whoever relays his concept to the collected artists best, wins! Enter this tournament ONLY if you want to be a contestant. If you just want to watch, all you need to do is show up! Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V491: The Double Exposure Summer $100 Tekken 5 Championship. See V348. Friday, 3:00PM - 5:00PM; Session 1B of 2. See Also: V652. Next Session: V707.

W492: D&D Miniatures Constructed Tournament. See W403. Friday, 3:00PM - 7:00PM; One Session. See Also: W623, W699, W785.

W493: Pirates of the Spanish Main Unrestricted Tournament. See W404. Friday, 3:00PM - 7:00PM; One Session.

W494: Super Size Space Hulk. See W405. Friday, 3:00PM - 6:00PM; One Session. See Also: W461, W608, W653.

W495: Alternative Armies Attrition; "The Golgothan Crusader: Khanate Raid". Castle Hobbies and Games presents "Crusader", a house-grown system based on Alternative Armies Attrition. The Great War has been raging for over 700 years, locking the armies and fleets of the confederacy in a death struggle with the Khanate Empire. Both cultures have suffered grievous losses and are threatened with collapse. It has been agreed that two vast armies shall be dropped on a world half way between the two waring peoples and the planet blockaded for five years. The winner of this seemingly unimportant planet, Golgatha, will claim the galaxy! The Khanates are attempting to raid a Confederacy Temple. They hope to destroy as much munitions and as many Templars as possible. The Confederacy platoon must repulse the raiders and save their precious stores. Friday, 3:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W496: Clans of Chronopia; "Bring and Battle". See W349. Friday, 3:00PM - 7:00PM; One Session. See Also: W455.

W497: Classic BattleTech; "Take That Convoy!". This is a Body Guard of Lies Event. This time out we have a convoy moving some much needed equipment to one of the many mines on Yance I. Will the convoy make it, or will the Privateers that have been raiding Yance I steal more good from the people of Yance I? Friday, 3:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B498: Can't Stop. In this Sid Sackson classic, there's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more seven's than you need twelve's, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B711.

B499: Fluxx. See B385. Friday, 4:00PM - 6:00PM; One Session. See Also: B752.

B500: Hearts. See B331. Friday, 4:00PM - 6:00PM; One Session. See Also: B753.

B501: Louis XIV: Intrigue in the Court of the Sun King. This new game (published by Rio Grande), which is about power and influence in the French court at the end of the 17th Century is by Rudiger Dorn, who will have his second game in the alea series after "The Traders of Genoa". 2-4 players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here to. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B502: Munchkin Fu. Munchkins in Tokyo! Bring your best styles and defeat the monsters to be the first to Level 10 and laugh along with the bad kung fu puns along the way. Nunchucks not included. Just watch out for the Dragon Lady! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B503: Settlers of Catan. See B324. Friday, 4:00PM - 8:00PM; One Session. See Also: B591.

B504: Strange Synergy. This Steve Jackson game is built around 100 different Power Cards...superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B505: The 2005 U.S. National B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B310. Friday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B367, B595, B669. Next Session: B757.

B506: The 2005 U.S. National Haunting House Championship. See B428. Friday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B736.

B507: The DEXCON 8 $100 Jigsaw Puzzle Championship. See B368. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B665. Next Session: B760.

B508: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Friday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

F509: Team Water Polo. This prized tournament takes place in the Hilton's luxurious indoor pool! Teams will play against each other to score the most "goals" with a water ball. Come with teammates or find them at the convention! Friday, 5:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

P510: Facts in Five. See P371. Friday, 5:00PM - 7:00PM; One Session. See Also: P784.

B511: Concentration. See B318. Friday, 6:00PM - 7:00PM; One Session. See Also: B704, B786.

B512: Domaine. A board game from Mayfair Games, presented by Klaus Teuber, the designer of Settlers of Catan. The king shall return...But before he does, the realm falls into anarchy and chaos. The lords of the kingdom struggle to improve their place and standing. New borders are drawn, and expanded through strength of arms and subtle maneuver. Each duke seeks to establish a claim over the most valuable parts of the kingdom before the king finally returns... Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B513: Miserian Wars. In this new game from Mercom Games, you play one of the 4 kings all trying to become the new government in the land of Miseria. Bad King Grimreaper has died and because he had no children, there is no one to ascend the throne. That is where you come in! Each king is armed with a party of 4 different guilds; the lowly beggars, the meager merchants, the untrusting thieves and the valiant knights. Your goal is simply to occupy each of the 5 different sectors of Miseria; the down-trodden slums, the poverty-stricken lower cities, the somewhat wealthy upper cities, the looming towers and, of course, your potential new home, the castle. Mercom Games will be demonstrating this game all convention long! Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B667, B756.

B514: San Marco. See B343. Friday, 6:00PM - 8:00PM; One Session. See Also: B772.

B515: The 2005 U.S. National Lost Worlds Championship. See B375. Friday, 6:00PM - 8:00PM; Session 1B of 2. Next Session: B616.

B516: The 2005 U.S. National St. Petersburg Championship. See B333. Friday, 6:00PM - 8:00PM; Session 2B of 3. See Also: B445. Previous Session(s): B333, B376, B430. Next Session: B664.

B517: The 2005 U.S. National Wooly Bully Championship. See B377. Friday, 6:00PM - 8:00PM; Session 1B of 2. Next Session: B672.

B518: X-Bugs. X-Bugs is quick and fun...it's been called "tiddlywinks on crack." Yes, really. It combines luck, strategy, and skill...Your armies are microscopic mutated monsters, each represented by a plastic chip. Flip the chips to attack! Each bug has a special power...each army has a different strategy! Eat the enemy's bugs, destroy his bases, and win! Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V519: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V402. Friday, 6:00PM - 9:00PM; Session 1B of 2. See Also: V602. Next Session: V676.

W520: The 2005 U.S. National Warzone Championship. In this FIRST EVER U.S. National Championship for Ultimate Warzone at DEXCON, players will bring up to 1000 point armies, using all legal UWZ rules. Players must bring a clearly written Army list for validation by the judges. Players may play in any or all of the three qualifying sessions, but the more rounds they play in, the better their combined score will be. The top combined scores from all three preliminary rounds will advance to the final round to play for the U.S. National Championship title and a trophy! Smack talk is legal. Friday, 6:00PM - 9:00PM; Session 1A of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W551, W585. Next Session: W624.

W521: Warhammer Fantasy Battles; "Character Battle". Mono-a-mono - individual character combat Warhammer Fantasy style. Duel to the last man standing with your favorite character or use one provided. Any Character or Special Character allowed, but must be a model on foot, no mounts/monsters. Friday, 6:00PM - 8:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

S522: The DEXCON 8 $100 Pun Contest. Our infamous Pun Contest pits the brightest (er, wackiest) contestants against each other in a knock-down, drag-out, groan-producing brawl. In this revamped version, players will compete to compose puns based on common English expressions. Once a pun is used, it cannot be used again. To make matters worse, the audience can shout out anything they want, and if an audience member steals a pun, it is also off-limits. A panel of judges will make decisions on the quality of puns. The grand prize winner will receive a trophy and a $100 shopping spree in the DEXCON 8 Dealers' room! Join this event ONLY as a contestant. To be an audience member, just show up. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B523: A Game of Thrones. War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrique and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East. Players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B524: Camelot Legends. A new card game from Z-Man Games! The tales of King Arthur and the Knights of the Round Table have inspired artists, scholars, and dreamers for over a thousand years. Now you can relive the legends of Camelot by sending powerful knights to mysterious lands in order to accomplish the world's greatest adventures! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B525: Guillotine. See B365. Friday, 8:00PM - 10:00PM; One Session. See Also: B728.

B526: HeroQuest. The original 3-D Adventure board game from Milton Bradley. Join your friends in a journey through a perilous dungeon to rescue the Royal Family and win riches and fame. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B632.

B527: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B528: The 2005 U.S. National Carcassonne Championship. See B325. Friday, 8:00PM - 10:00PM; Session 2A of 3. See Also: B615. Previous Session(s): B325, B390, B467. Next Session: B686.

B529: The 2005 U.S. National Gloom Championship. See B326. Friday, 8:00PM - 10:00PM; Session 1C of 3. See Also: B427. Next Session: B596, B659.

B530: The 2005 U.S. National HEX*HEX Championship. See B480. Friday, 8:00PM - 10:00PM; Session 1B of 2. See Also: B637. Next Session: B687.

B531: The 2005 U.S. National Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may play in any or all of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B661, B715. Next Session: B775.

B532: The 2005 U.S. National Lunch Money Championship. See B391. Friday, 8:00PM - 10:00PM; Session 1B of 2. See Also: B688. Next Session: B790.

B533: The Double Exposure Summer Illuminati Open Tournament. See B431. Friday, 8:00PM - 12:00AM; Session 1B of 2. Next Session: B689.

B534: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B798.

C535: Legend of the Five Rings 40/40 Diamond Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Diamond Edition format. Wrath of the Emperor will be legal for this event. This is a warm-up event for the $500 Tournament! Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C536: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCG's! Standard Type II construction rules apply in this sanctioned tournament. Note that there is a DCI charge of $5.00. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C537: Shadowfist "Comrades in Arms" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck must contain at least 23 cards with a matching Designator (i.e. Fire Acolytes, King of the Fire Pagoda, Shattering Fire, etc.) Format will be 3 to 4 player games. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C538: Spycraft CCG Constructed Tournament. See C396. Friday, 8:00PM - 12:00AM; One Session. See Also: C641, C779.

C539: VS System Open Constructed Tournament. Combining Marvel and D.C. Heroes, build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. This is an Upper Deck Sanctioned Event. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C693.

C540: Warlord: Saga of the Storm Kerebrus Format Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, your Warlord may be from any Warlord release. The remainder of your deck must be Campaign Edition legal. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E541: Counterstrike: Day of Defeat. Sierra's incredible first-person shooter played on our multiplayer computer network, with the Day of Defeat mod. Allied soldiers against Axis foes in this World War II uberbattle! Every man for himself. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F542: The DEXCON 8 $100 Billiards Championship. Double Exposure presents the game of Billiards, played on two full-sized regulation tables. The winner of this single-elimination Championship will receive a trophy and a $100 shopping spree in the DEXCON 8 Dealers' room! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

H543: Command Decision III; "The Battle of Soave - 1944". With the shattering of th Gothic line, Allied formations have raced into Northern Italy. A hastily formed German rearguard bars the way. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

H544: WWII, The Hard Way; "1944: A Village in the Vosges". The U.S. Army pursues retreating Germans in late fall of 1944 through the Low Vosges. Each village encountered is an unknown. Have the Germans left the village lightly defended or are they determined to offer stiff resistance? Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S545: Your Character, Yourself. Join Lissanne Lake and other guest artists in this special event in which your favorite persona will be captured as a drawing. The artists will help to flesh out your vision and make it a reality. Friday, 8:00PM - 9:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W546: Classic BattleTech; "Are Those Davions?". This is an AeroTech2 event. May 10th, 3068: With the silence from Kervil and the recent flareup of tensions along the Fedsuns-Combine border, the local prefecture commander asked Comstar to send a force in to investigate. Comstar did, suspecting a rogue Davion force! Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W547: Classic BattleTech SUPER SIZE; "All For One". Just imagine that you are a Kurtian Company, sent inside the Federated Suns territories. Your job - to harrass and disrupt a supply depot for the 3rd FedCom RCT. Meanwhile, Company Tristan of the 3rd RCT is guarding the rear area... OK, CBT fans... it's back... CBT Super Size! For DEXCON 8, Bluesman and Shadhawk will be bringing out the "BIG" toys. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Friday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W548: Gangs of Mega-City One; "Block Wars". Block fighting is a common feature of life in Mega-City but this time you're it! A rival gang the dead boys has made the last mistake of their lives they tired to muscle you on your own turf. Now it's pay back time; take your gang deep into their block and finish it once and for all! Gangs of Mega-City One from Mongoose Publishing is a miniatures game set in the would of Judge Dredd that allows you to take command of a street gang, filled with the roughest and toughest punks in your block. You will lead them in brawls and rumbles with the rival gangs of other players in an attempt to win turf. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W561.

V549: PSP: Darkstalker Chronicle: The Chaos Tower. Summon the return of Capcom's greatest monster warriors to once again battle for control of the night. This fierce brawler encompasses all 18 menacing characters from the five critically acclaimed installments of the franchise. Compete head to head; bring your best classic 2d fighting skills, and "carpe noctem". Players are expected to bring their own Game System and their own licensed copy of the game. Friday, 9:00PM - 11:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V550: Super Smash Bros.. Mario, Peach, Samus, Link, Zelda, Pikachu, Kirby. They're all here, whomping each other senseless! Join in on the simultaneous four-player combat mayhem, featuring all of your classic Nintendo character favorites. This competition will use the game's tournament engine. Friday, 9:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W551: The 2005 U.S. National Warzone Championship. See W520. Friday, 9:00PM - 12:00AM; Session 1B of 2. See Also: W585. Next Session: W624.

A552: ARENA Frag. Steve Jackson Games' exciting board game inspired by first person shooter computer games comes to The ARENA! The game will be played using 1/6 scale (twelve inch) action figures and the full 1,000 square feet of the battlefield. Bring your own action figure or use one provided, and also bring a healthy desire to Frag because "If it moves, shoot it!" Friday, 10:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B553: The 2005 U.S. National Bootleggers Championship. See B415. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B670. Next Session: B758.

B554: The 2005 U.S. National DEAD HAND Chaos Poker Championship. See B416. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B658.

B555: The 2005 U.S. National Knights of the Dinner Table: Hack! Championship. See B417. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B660.

B556: The 2005 U.S. National Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may play in either or both of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B597. Next Session: B662.

B557: The 2005 U.S. National Puerto Rico Championship. See B311. Friday, 10:00PM - 12:00AM; Session 1C of 3. See Also: B418. Next Session: B638, B671.

B558: The Double Exposure $250 Summer Spades Championship. See B327. Friday, 10:00PM - 12:00AM; Session 1C of 4. See Also: B419. Next Session: B580, B640.

M559: The DEXCON 8 Speed Painting Competition. Participants will have 90 minutes to paint their surprise model; this competition will really tax your abilities to perform under pressure. Miniatures will be judged by the wargaming staff for prizes and fame! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

S560: Dann Russkett Presents: Gaming Match Game!. Match wits and answers with six guest panelists in Dann Russkett's version of the popular television quiz show of the 60's, 70's and 80's. In each of three rounds, panelists will be asked to write an answer to a non-trivia "fill in the blank"-type of science fiction, horror or fantasy-themed question. Contestants will then be asked for their answers. Panelists reveal their answers one by one. Each answer match between contestant and panelist counts as a point for the contestant. Most total points at the end of the three rounds will determine the winner of each contest! Join ONLY if you want to actually be a contestant (bring your friends or join a family onsite). Otherwise, just come and watch the fun! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W561: Gangs of Mega-City One; "Block Wars". See W548. Friday, 10:00PM - 12:00AM; One Session.

W562: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Friday, 10:00PM - 12:00AM; One Session. See Also: W364, W372, W576, W703, W721.

B563: Goa. Goa at the start of the 16th century: beautiful beaches, a mild climate, and one of the most important trading centres in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Friday, 11:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B769.

B564: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B565: Betrayal at House on the Hill. See B319. Friday, 12:00AM - 2:00AM; One Session.

B566: Fishing for Terrorists. In this new game from Slugfest Games, mechanics are similar to "Go Fish", but with a twist. Instead of collecting pairs of number/face cards, you are collecting pairs of different (madeup and funny) terrorist organizations. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B768.

B567: Illuminati: Crime Lords. Rival mobs battle for control of the city in this new Steve Jackson game based on the Illuminati system. Take over the rackets, rake in the dough, and rub out the opposition. It's the American dream. You'll start with a few gangsters and some cash. Recruit more crooks and take control of income-producing operations like bordellos, chop shops, and loan sharks. The police and the Feds are after you, but your biggest threats are your fellow mob bosses. Scheme, negotiate, backstab. You can share a victory, but it's much more satisfying to say "There can be only one Boss. And it's me." Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B568: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B569: The 2005 U.S National Fannish Poker Championship. Double Exposure is proud to present the first ever U.S. National Fannish Poker Championship, using the new rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial... Play fannish variants including Diablo, Anaconda, Chicago, Follow the Queen, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DEXCON 8; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

B570: The 2005 U.S. National Alhambra Championship. See B309. Friday, 12:00AM - 2:00AM; Session 1C of 3. See Also: B479. Next Session: B594, B657.

B571: The 2005 U.S. National Jungle Speed Championship. See B429. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B737.

B572: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B718.

B573: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E574: StarCraft. See E328. Friday, 12:00AM - 2:00AM; One Session.

V575: The Double Exposure Summer $100 Halo 2 Championship. See V362. Friday, 12:00AM - 3:00AM; Session 1C of 2. See Also: V432. Next Session: V741.

W576: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Friday, 12:00AM - 2:00AM; One Session. See Also: W364, W372, W562, W703, W721.

A577: Star Wars Miniatures; "The Empire's Last Stand". After the destruction of the Emperor, the Empire is all but dead - their forces in extreme disarray and reeling on all fronts. Along with most of the Empire's most capable warleaders, the last of the Grand Admirals has retreated beyond the ends of explored fringe worlds in order to re-assess and reform. A New Republic Scout has managed to return a recon report detailing the massing of Imperial forces on the remote world of Quilvius III, on the edge of the fringe. The self-promoted Grand Admiral Kaldan and his loyalists have managed to restore discipline in the forces that have retreated to this point. As such, this last remnant of the once mighty Empire is building a new bastion on this world from which a counter-attack may be launched... and an Empire rebuilt. Your mission is to put an end to such a plan... or die trying. This event will use Wizards of the Coast's new Star Wars Miniatures rules on The ARENA for a huge, blow-out battle with AT-ATs, vehicles and many other surprises. Saturday, 9:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B578: Power Grid. See B342. Saturday, 9:00AM - 12:00PM; One Session.

B579: The 2005 Robert Sacks Memorial Summer Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Saturday, 9:00AM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B580: The Double Exposure $250 Summer Spades Championship. See B327. Saturday, 9:00AM - 11:00AM; Session 2A of 4. See Also: B640. Previous Session(s): B327, B419, B558. Next Session: B673.

C581: The $500 "Shrine of Good Fortune 2005" Legend of the Five Rings Tournament. This event will be using 40/40, Diamond Constructed rules. Other prizes will be awarded in addition to the Grand Prize. Note that a minimum of 32 players will be necessary for the Grand Prize to be in effect. Enemy of My Enemy will be legal for play in this event. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

F582: Team Bocce. The classic game of Bocce, in which players throw their balls and try to get closest to the pallino. Played with regulation sized Bocce balls in our glorious outdoor field! Bring your friends or join a team onsite! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

P583: Seek-A-Word. Players will be given a tournament-level Seek-A-Word Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S584: The Super Llama Toss. In this ALL-NEW, super-duper revamped and updated version of the classic and infamous Llama Toss, we still do not have a clue what we're doing. Saturday, 9:00AM - 10:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W585: The 2005 U.S. National Warzone Championship. See W520. Saturday, 9:00AM - 12:00PM; Session 1C of 2. See Also: W551. Next Session: W624.

B586: Advanced Chess. The Double Exposure tradition continues. This is the Advanced category of Chess, in which the competition will be very intense. Played as a single elimination tournament. Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Experts ONLY; Very Serious, All Ages.

B587: Anagramania Junior Edition. This is a new game from Karmel Games, which will be demonstrated throughout the convention. Anagramania offers an exciting challenge to all who enjoy word scramble games and crossword puzzles. The Junior Edition is designed for ages 8 - 13. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Recommended for Young Players.

B588: Beginners' Chess. The Double Exposure tradition continues. This is the Beginner category of Chess, in which the competition will not be so fierce. Played as a single elimination tournament. Note that we are including a children's bracket, up to age 16. Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B589: Car Wars The Card Game/Battle Cattle. Get in your car (or mechanical cattle) and go out and destroy the other drivers with your weapons in this fun card game. Send a missile into their trunk! Shoot your autocannon into their engine. Use your Methane Bomb andŠuhhŠ.gas your opponent. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B590: Lord of the Rings (Fantasy Flight). A cooperative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B591: Settlers of Catan. See B324. Saturday, 10:00AM - 2:00PM; One Session. See Also: B503.

B592: Shadows Over Camelot. A unique collaborative game featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But bewareŠ players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. These are dangerous times indeed... Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B731.

B593: Tahuantinsuyu. In this Hangman Games board game, you will be taking the job of an Apu in the Inca Empire. Your job is to use the labor of the populace to do the best job of expanding and developing the Empire by building Roads, Garrisons, Cities, and Temples. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B773.

B594: The 2005 U.S. National Alhambra Championship. See B309. Saturday, 10:00AM - 12:00PM; Session 2A of 3. See Also: B657. Previous Session(s): B309, B479, B570. Next Session: B735.

B595: The 2005 U.S. National B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B310. Saturday, 10:00AM - 12:00PM; Session 1D of 2. See Also: B367, B505, B669. Next Session: B757.

B596: The 2005 U.S. National Gloom Championship. See B326. Saturday, 10:00AM - 12:00PM; Session 2A of 3. See Also: B659. Previous Session(s): B326, B427, B529. Next Session: B774.

B597: The 2005 U.S. National Nuclear War Championship. See B556. Saturday, 10:00AM - 12:00PM; Session 1B of 2. Next Session: B662.

C598: The 2005 U.S. National Cyberpunk CCG Championship. See C488. Saturday, 10:00AM - 2:00PM; Session 1B of 2. Next Session: C647.

E599: Unreal Tournament 2004 Team Competition. Frag your friends in this ultimate slugfest on our multiplayer computer network! Standard options will be used. It's your tournament to win - form the best unit you can and RAMPAGE! Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

H600: Might of Arms; "Tax Collecting in Gaul". It's that time of year again and a Roman legion has been sent to make sure the coffers are filled. But it seems the natives are very restless! Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S601: The Double Exposure Summer Makoto Championship. Play in the wildly successful game of action where you have to react to the sounds and the lights by hitting each when it appears with a stick. Practice all convention long, and enter this Championship where the winner will receive a special trophy and be named the Summer Makoto Champion. Other prizes will also be awarded to participants! Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

V602: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V402. Saturday, 10:00AM - 1:00PM; Session 1C of 2. See Also: V519. Next Session: V676.

W603: Warhammer 40,000 for Beginners. Learn the basics of Games Workshop's Warhammer 40,000 game in this introductory scenario, presented by the GW Outriders. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: W628.

W604: Classic BattleTech; "Boot Camp". See W456. Saturday, 10:00AM - 2:00PM; One Session. See Also: W642.

W605: Classic BattleTech; "Pirate Attack!". A Periphery World has discovered an ancient archive, and incorporated it into their defense forces. The Pirates don't know what was found, but they mean to get it for themselves. Saturday, 10:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, 18 & Over ONLY.

W606: Warhammer 40,000; "Imperial Island Defense". See W338. Saturday, 10:00AM - 4:00PM; One Session.

B607: Bridge. The classic card game, played as a team elimination tournament. Rules strictly by Hoyle; no house variations allowed. Bring a partner or find one at the event. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

W608: Super Size Space Hulk. See W405. Saturday, 11:00AM - 1:00PM; One Session. See Also: W461, W494, W653.

B609: All Wound Up! Escape from the Cemetary. Are you tired of playing games like Robo Rally where you have to move the pieces yourself? In this twisted race, players try to be the first to get their windup zombie out of the graveyard. Watch out for the tombstones and other players! A new game from Twilight Creations! Saturday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B610: Apples to Apples Junior. See B381. Saturday, 12:00PM - 2:00PM; One Session.

B611: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this new Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B612: Girl Genius: The Works. See B413. Saturday, 12:00PM - 2:00PM; One Session.

B613: Mystery of the Abbey. See B341. Saturday, 12:00PM - 3:00PM; One Session.

B614: Pit. See B332. Saturday, 12:00PM - 2:00PM; One Session. See Also: B713.

B615: The 2005 U.S. National Carcassonne Championship. See B325. Saturday, 12:00PM - 2:00PM; Session 2B of 3. See Also: B528. Previous Session(s): B325, B390, B467. Next Session: B686.

B616: The 2005 U.S. National Lost Worlds Championship. See B375. Saturday, 12:00PM - 2:00PM; Session 2 of 2. Previous Session(s): B375, B515.

B617: Tikal. From Rio Grande, this is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way you find temples which require further uncovering and treasures. Players attempt to score points for occupying temples and holding onto treasure. Saturday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C618: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. This is a sanctioned tournament. Note that there is a DCI charge of $5.00. Saturday, 12:00PM - 5:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C619: Warlord: Saga of the Storm $100 "Dragon's Hoard" World Conquest Qualifier. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Campaign Format. Swiss rounds. The Grand Prize will go to the winner; the top four finishers will also receive a free shot at a Dragonlord. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. This event will be a regional qualifier for the Warlord World Conquest event. Saturday, 12:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C620: Yu-Gi-Oh Constructed Tournament. Build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. The banned/restricted list will be available on-site. This is an Upper Deck Sanctioned Event. Saturday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C781.

S621: The 2005 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. All-new questions about science fiction, fantasy and horror have been specially designed for DEXCON 8. The winners from each of the 2 preliminary rounds will face off in one of the most challenging trivia games ever played! You may play in either or both of the 2 preliminary sessions, but you may only qualify once to compete in the final round to win the trophy and the title! Saturday, 12:00PM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: S678. Next Session: S799.

V622: Nintendo GameBoy: Pokemon Championship. You've caught them all. You've worked really hard to be the best Pokemon Trainer you can be. Now test your skills, and your best monsters, against a huge field of other trainers. Bring your monsters from Ruby, Sapphire, Fire Red, Leaf Green, Emerald, and find out if you've got what it takes to be a Pokemon Master! NOTE: The specific format rules for the qualifiers, and finals, will be posted and available at the staff desk in the Video Gaming Room. Players are expected to bring their own Game System and their own licensed copy of the game. Saturday, 12:00PM - 4:00PM; Session 1 of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. Next Session: V698.

W623: D&D Miniatures Constructed Tournament. See W403. Saturday, 12:00PM - 4:00PM; One Session. See Also: W492, W699, W785.

W624: The 2005 U.S. National Warzone Championship. See W520. Saturday, 12:00PM - 3:00PM; Session 2 of 2. Previous Session(s): W520, W551, W585.

C625: The 2005 U.S. National Shadowfist Championship. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard deck construction rules apply in this FIRST-EVER U.S. National Championship at DEXCON, and is a continuation from Orgins 2005. Elimination rules will bring us to the victor who will recieve the U.S. National title and a trophy. PLUS, the Champion will get free entry and a one-round bye in the World Championship at GEN CON Indy in August 2005! Saturday, 1:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

F626: Ring Toss. Played in the bright afternoon sun in the summer grass, participants try to score the most points by throwing rings at a poor, innocent stake. Saturday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V627: The Double Exposure Summer $100 Soul Calibur II Championship. See V329. Saturday, 1:00PM - 3:00PM; Session 1C of 2. See Also: V473. Next Session: V766.

W628: Warhammer 40,000 for Beginners. See W603. Saturday, 1:00PM - 3:00PM; One Session.

B629: Apples to Apples. See B304. Saturday, 2:00PM - 4:00PM; One Session. See Also: B411, B800.

B630: Buffy the Vampire Slayer - The Board Game. See B463. Saturday, 2:00PM - 4:00PM; One Session.

B631: Curses!. See B412. Saturday, 2:00PM - 4:00PM; One Session.

B632: HeroQuest. See B526. Saturday, 2:00PM -6:00PM; One Session.

B633: Ideology: The War of Ideas. In this new Z-Man game, each player symbolizes one of the 20th Century's most powerful Ideologies - Capitalism, Islamic Fundamentalism, Imperialism, Communism, or Fascism. Starting with one global region completely under its sway, each Ideology attempts to influence and control the independent regions of the earth. Each Ideology will use economic, cultural, and military influence to bring countries under control. If a player has influence in a country in which you have influence, you can both engage in economic, cultural, and military conflict (depending on your diplomatic stance toward each other) to knock out your opponent's influence. You can also purchase Advancements like Propaganda, Tactics, etc. to make it harder for an opponent to conflict you or to make it easier for you to influence a country. The goal is to posses a Global Influence of 12 or more. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B634: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B635: Pirate's Cove. See B366. Saturday, 2:00PM - 4:00PM; One Session.

B636: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B637: The 2005 U.S. National HEX*HEX Championship. See B480. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B530. Next Session: B687.

B638: The 2005 U.S. National Puerto Rico Championship. See B311. Saturday, 2:00PM - 4:00PM; Session 2A of 3. See Also: B671. Previous Session(s): B311, B418, B557. Next Session: B716.

B639: The DEXCON 8 Munchkin Marathon. Ok, kiddies... it's time for you to stretch those Munchkin Muscles, and warm up... you're in for the RACE OF YOUR LIFE! 3 Tables of Munchkin. 3 DIFFERENT Genres. You'll start out at one, playing normally, getting to Level 10. Here's the catch: When you reach Level 10 at the first table, you go to the next Table, and start at Level 1 there! And there's obviously a Third table! The first player to complete the Marathon by achieving Level 10 at ALL THREE Tables wins! And to make it REALLY fun, ALL T-SHIRTS AND BOOKMARKS THAT CAN BE USED ARE LEGAL FOR THIS GAME! Saturday, 2:00PM - 8:00PM; One Session; All Materials Provided. Experts ONLY; Silly, All Ages.

B640: The Double Exposure $250 Summer Spades Championship. See B327. Saturday, 2:00PM - 4:00PM; Session 2B of 4. See Also: B580. Previous Session(s): B327, B419, B558. Next Session: B673.

C641: Spycraft CCG Constructed Tournament. See C396. Saturday, 2:00PM - 6:00PM; One Session. See Also: C538, C779.

W642: Classic BattleTech; "Boot Camp". See W456. Saturday, 2:00PM - 6:00PM; One Session. See Also: W604.

W643: Classic BattleTech; "Fog and Mist". This is a Body Guard of Lies Event from Halsetead Station. In this Battletech Scenario we have a lance on lance battle. One lance is trying to break out and escape off of the planet to support an invasion against the Black Dragon Society. In actuality, the Word of Blake have sent in a ROM operative... Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W644: Classic BattleTech; "The Double Exposure Summer Martial Olympiad". Mechwarriors, welcome to the fourth annual New York/New Jersey Martial Olympiad! This year's MO focuses on the brutal arenas of Solaris VII. All the details for registration, force selection, and tournament procedures and rules can be found in the rule-set, which is available at: http://www.commandohq.com. Saturday, 2:00PM - 8:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B645: Kenzer & Company Introduces "Tech Support". You are the caller trying to navigate through the tech support hotline and find the guru who can answer your question. Fast and furious, with a twist! Kenzer & Company will be demonstrating this new 2005 game to all comers. Saturday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B682.

B646: The 2005 U.S. National Killer Bunnies and the Quest for the Magic Carrot Championship. See B358. Saturday, 3:00PM - 7:00PM; Session 1C of 2. See Also: B487. Next Session: B797.

C647: The 2005 U.S. National Cyberpunk CCG Championship. See C488. Saturday, 3:00PM - 7:00PM; Session 2 of 2. Previous Session(s): C488, C598.

E648: StarCraft Team Competition. Blizzard's ultimate space wargame with real-time combat! Standard options will be used. Get some friends together... or forge a temporary alliance for cooperative team action, and bring doom to all who threaten the homeworld! Saturday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F649: Croquet. See F360. Saturday, 3:00PM - 8:00PM; One Session.

H650: Battlefront; "Stalingrad, The Tractor Factory". Desperate fighting in the tractor factory will determine who holds the prize of shattered Stalingrad. Will the Soviets be desperate enough to throw in machine pistol toting babes to stop the Wehrmacht? Show up and find out in this 25mm WWII battle, on custom made urban terrain. Saturday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

H651: WWII, The Hard Way; "Was ist ein Space Orc, Oberst Braun?". See H450. Saturday, 3:00PM - 7:00PM; One Session.

V652: The Double Exposure Summer $100 Tekken 5 Championship. See V348. Saturday, 3:00PM - 5:00PM; Session 1C of 2. See Also: V491. Next Session: V707.

W653: Super Size Space Hulk. See W405. Saturday, 3:00PM -6:00PM; One Session. See Also: W461, W494, W608.

W654: Alternative Armies Typhon; "Capture the Medusa's Head". Castle Hobbies and Games presents a battle using Alternative Armies' system of Greek Myths and Legends. Off with her head! But be careful that you don't get turned to stone. Your warband must capture the head of the Medusa in order to save your city. Can you get it without falling to its petrifying visage? Saturday, 3:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W655: Starship Troopers; "Whiskey Outpost". Another hot and dusty day at the ass end of the galaxy. The scuttlebutt says there are no bugs here, but your pals are late coming back from patrol. Hey, what's that? Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Saturday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

A656: Warhammer 40,000; "ORKFEST 2005". Da Orks have taken control of the DEXCON sector and have secured the vital forge world DEXCON 8; Imperial forces have been dispatched to retake the sector. Ground forces are now advancing on the Ork strongholds on DEXCON 8 along the Van Strauss rail-lines. If the rail-lines can be secured it would leave the Ork forces short on supplies and bring an end to Ork domination of the planet. The Imperial navy has seen a strikefleet into the sector with the hopes of breaking the Ork blockade around the core worlds. The Ork fleets are centered on a Ork mega-hulk, so a suicide run at the mega-hulk is their only hope of securing the system. This is the largest ORKFEST ever run, using the incredible 50' x 20' ARENA combined with side tables of BattleFleet Gothic games moving concurrently with the ground battle. Special rules: 2x movement until your unit shoots or is shot at. Flyers stay on the board and have a 20' move every turn. Prizes will be given out for Most Propa Ork, Best Painted Army, and Best Skumgrod! Saturday, 4:00PM - 4:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

B657: The 2005 U.S. National Alhambra Championship. See B309. Saturday, 4:00PM - 6:00PM; Session 2B of 3. See Also: B594. Previous Session(s): B309, B479, B570. Next Session: B735.

B658: The 2005 U.S. National DEAD HAND Chaos Poker Championship. See B416. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B416, B554.

B659: The 2005 U.S. National Gloom Championship. See B326. Saturday, 4:00PM - 6:00PM; Session 2B of 3. See Also: B596. Previous Session(s): B326, B427, B529. Next Session: B774.

B660: The 2005 U.S. National Knights of the Dinner Table: Hack! Championship. See B417. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B417, B555.

B661: The 2005 U.S. National Kung Fu Fighting Championship. See B531. Saturday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B715. Next Session: B775.

B662: The 2005 U.S. National Nuclear War Championship. See B556. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B556, B597.

B663: The 2005 U.S. National Palabra Championship. See B350. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B481. Next Session: B759.

B664: The 2005 U.S. National St. Petersburg Championship. See B333. Saturday, 4:00PM - 6:00PM; Session 3 of 3. Previous Session(s): B445, B516.

B665: The DEXCON 8 $100 Jigsaw Puzzle Championship. See B368. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B507. Next Session: B760.

B666: Anagramania Intermediate Edition. This is a new game from karmel Games, which will be demonstrated throughout the convention. Anagramania offers an exciting challenge to all who enjoy word scramble games and crossword puzzles. The Intermediate Edition is designed for ages 13 - 130. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B667: Miserian Wars. See B513. Saturday, 6:00PM - 8:00PM; One Session. See Also: B756.

B668: Mutiny. Captain Blackheart lies in a drunken stupor, and the pirates scheme to choose a new leader. In order to seize this position for themselves, the candidates must win the trust of the five most senior members of the crew in the only way they can - bribery! However, they'll need plenty of dubloons and rum to gain the loyalty of this treacherous crew, and a pirate's word is only good until the money is spent. In MUTINY!, each player bids for the right to use the special abilities of the five most senior crew on the ship. However, they must be careful not to bid too heavily on any one crew, because bids linger from turn to turn, making it difficult to adapt to the other players' changing strategies. Worse, the ship might sail to an island filled with danger for the crew they've just spent their hard-earned bribes on, costing them the advantage they've just gained, or worse. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B669: The 2005 U.S. National B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B310. Saturday, 6:00PM - 8:00PM; Session 1E of 2. See Also: B367, B505, B595. Next Session: B757.

B670: The 2005 U.S. National Bootleggers Championship. See B415. Saturday, 6:00PM - 8:00PM; Session 1C of 2. See Also: B553. Next Session: B758.

B671: The 2005 U.S. National Puerto Rico Championship. See B311. Saturday, 6:00PM - 8:00PM; Session 2B of 3. See Also: B638. Previous Session(s): B311, B418, B557. Next Session: B716.

B672: The 2005 U.S. National Wooly Bully Championship. See B377. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): B377, B517.

B673: The Double Exposure $250 Summer Spades Championship. See B327. Saturday, 6:00PM - 8:00PM; Session 3 of 4. Previous Session(s): B580, B640. Next Session: B717.

C674: Legend of the Five Rings Sealed Deck Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Players will pay $20.00 to receive one starter deck and two booster backs to construct their 30/30 deck. Saturday, 6:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C675: The Double Exposure Summer $250 Magic: The Gathering Championship. Standard Extended rules will be in effect. This is a sanctioned tournament. Other prizes will be awarded besides the Grand Prize. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrextended. Saturday, 6:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V676: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V402. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V402, V519, V602.

W677: Starship Troopers; "A Simple Recon". Your platoon has just been put back on active duty after a bad time on Big K. A lot of your Buddies bought it, including your lieutenant, so S.I.C.O.N. has filled your ranks with survivors from other platoons; all vets of Big K, but not the new lieutenant. He's green and means to prove himself! Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S678: The 2005 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S621. Saturday, 7:00PM - 8:00PM; Session 1B of 2. Next Session: S799.

W679: Car Wars; "Any Given Saturday Night". The roar of the crowd fades into the background compared to the echo in your ears of your heart, beating in your chest. You tighten the straps of your boots, then secure the crash helmet on your head. You nod to your pit crew boss as he gives you a thumbs up and a grin. Everything's been checked and re-checked. The gun magazines are topped off, the tires are new, the paint just dried. The klakon in the pits sounds off... "Drivers to the ready line". You slide behind the wheel, pulling the five point harness into position. You throw the master arm to ON as you inch up to the red light, knowing that, sooner or later, it will turn green. Tri-State Auto Rally welcomes all to a night of mechanical mayhem, of bullets flying and enemies dying, of cars overturning, crashing and burning. Car Wars, by Steve Jackson Games, a tactical vehicular combat extravaganza with sample designs available and tutoring for the uninitiated. For the initiated, a Division 30 free for all using Car Wars Compendium 2.5 rules. AADA tournament rules apply. Player designed vehicles welcome. Saturday, 7:00PM - 11:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY.

W680: Warhammer Fantasy Battles; "Bring and Battle". Choose your side and battle the Elven or Ogre hordes! Bring up to 1500 points of your Warhammer Fantasy forces or play with some provided. An introductory scenario, perfect for beginners and experienced players alike. Saturday, 7:00PM - 11:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B681: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B682: Kenzer & Company Introduces "Tech Support". See B645. Saturday, 8:00PM - 12:00AM; One Session.

B683: Lord of the Rings (Eagle Games). See B374. Saturday, 8:00PM - 10:00PM; One Session.

B684: Oh My God! There's an Axe in my Head.. See B389. Saturday, 8:00PM - 12:00AM; One Session.

B685: Sumo Arena. See B444. Saturday, 8:00PM - 10:00PM; One Session.

B686: The 2005 U.S. National Carcassonne Championship. See B325. Saturday, 8:00PM - 10:00PM; Session 3 of 3. Previous Session(s): B528, B615.

B687: The 2005 U.S. National HEX*HEX Championship. See B480. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B480, B530, B637.

B688: The 2005 U.S. National Lunch Money Championship. See B391. Saturday, 8:00PM - 10:00PM; Session 1C of 2. See Also: B532. Next Session: B790.

B689: The Double Exposure Summer Illuminati Open Tournament. See B431. Saturday, 8:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B431, B533.

B690: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces.Like the original the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B691: Warcraft: The Board Game. See B393. Saturday, 8:00PM - 12:00AM; One Session.

C692: Shadowfist "Whirlpool of Blood" Sealed Deck Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Players will pay $20 to purchase one "10,000 Bullets" starter deck and four booster packs to construct their play deck. Games will be 3 to 4 players. Saturday, 8:00Pm - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C693: VS System Open Constructed Tournament. See C539. Saturday, 8:00PM - 12:00AM; One Session.

C694: Warlord: Saga of the Storm "Spoils of War" Grand Melee Skirmish Constructed Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, players will compete in one large group game. Every time you eliminate an opponent's Warlord you will receive one random Warlord booster pack. The last Warlord standing will also receive a prize. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E695: Counterstrike: Source. See E312. Saturday, 8:00PM - 10:00PM; One Session.

H696: Johnny Reb III; "Blucher's Knoll". Gettysburg, Day 1. On the northern flank of the Union was deployed the hard luck 11th Corps. Will this be a repeat of Chancellorsville? Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

M697: The Beginners Miniatures Painting Seminar. Led by Lissanne Lake, the Double Exposure staff teaches participants how to paint miniatures in this traditional event, sponsored by several miniatures companies. All paints, brushes and miniatures are provided, and you will be able to take your finished product home! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

V698: Nintendo GameBoy: Pokemon Championship. See V622. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): V622.

W699: D&D Miniatures Constructed Tournament. See W403. Saturday, 8:00PM - 12:00AM; One Session. See Also: W492, W623, W785.

W700: Star Wars Miniatures Constructed Tournament. In the desperate struggle between freedom and tyranny, Rebel and Imperial forces clash across the galaxy. Neither side is sure of victory, but everyone agrees - the fate of countless millions hangs in the balance. Who will triumph? The future is difficult to see, but glory never waits for a nerf herder, so gather your squad and stand before the storm. Gamers Dream presents Wizards of the Coast's NEW Star Wars Miniatures game. A DCI Sanctioned 100 point Tournament. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W701: Alternative Armies Attrition; "The Golgothan Crusader: Rescue". Castle Hobbies and Games presents "Crusader", a house-grown system based on Alternative Armies Attrition. The Great War has been raging for over 700 years, locking the armies and fleets of the confederacy in a death struggle with the Khanate Empire. Both cultures have suffered grievous losses and are threatened with collapse. It has been agreed that two vast armies shall be dropped on a world half way between the two waring peoples and the planet blockaded for five years. The winner of this seemingly unimportant planet, Golgatha, will claim the galaxy! A Khanate transport ship has been shot down behind enemy lines. A platoon of Khanates must hold out against 2 platoons of Confederacy troops. A rescue party in another transport ship will pick them up if they can hold out long enough. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W702: Classic BattleTech; "Alpha and Omega". By May 20th, Kervil was a world wracked by a conflict that confused everyone, everyone except the ultimate benefactors, the Word of Blake. The Comstar and Combine forces linked up on the 12th, not soon after the phyrric fight at the inburn. The surviving militia commander, Chu-Sa Moriko briefed the Comstar Demi-Precentor and informed him of the Blakist/Merc activities on world and what the miltiia had been doing. It had cost the militia, there were an armor battalion and two infantry battalions left. But, the Combine knew the Castle Brian was important to the Blakeists and Mercenaries, important enough to them to use it as their staging base, and as such, it would be the setting for the final fight for Kervil, and would decide if an old secret would remain hidden, or would see the light of day... Saturday, 8:00PM - 2:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W703: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Saturday, 8:00PM - 10:00PM; One Session. See Also: W364, W372, W562, W576, W721.

B704: Concentration. See B318. Saturday, 9:00PM - 10:00PM; One Session. See Also: B511, B786.

B705: Vanished Planet. In this COOPERATIVE space-faring strategy game, players must complete missions acquired throughout the game before their homeworlds are destroyed by a malevolent world-eating creature. Playing the game requires strategies involving ship movement, resource management and technology building, all while trying to delay the creature's progress towards destroying the players' homeworlds. It takes place in a richly detailed game world. Saturday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B706: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. A new Essen release which is getting great reviews everywhere! Saturday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V707: The Double Exposure Summer $100 Tekken 5 Championship. See V348. Saturday, 9:00PM - 11:00PM; Session 2 of 2. Previous Session(s): V348, V491, V652.

W708: Starship Troopers; "Fire-Base-Tombstone". Your squad must be be blessed; you just made it to the LZ on your last op, and now you are on your way back to the RODGER YOUNG for some sack time. Suddenly your retrieval boat takes a hit and goes down hard! You all make it, but the radio is fried and the boat is trashed. Stand by for the hottest action in 30mm science fiction gaming. Starship Troopers from Mongoose Publishing brings the action of the novel, film and TV series straight to your tabletop in a fast-to-learn wargame charting the progress of the Mobile Infantry as they struggle in a battle for species across the entire galaxy. Saturday, 9:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B709: Battleship. An all-time favorite family game of search and destroy sea combat. Combine strategy and luck in this exciting naval action game. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B710: Bumper Car Arena. See B464. Saturday, 10:00PM - 12:00AM; One Session.

B711: Can't Stop. See B498. Saturday, 10:00PM - 12:00AM; One Session.

B712: Keythedral. Help build Keytown's new cathedral by producing and supplying resources and buying seats. But watch out, your neighbors want in too. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B754.

B713: Pit. See B332. Saturday, 10:00PM - 12:00AM; One Session. See Also: B614.

B714: San Juan. See B323. Saturday, 10:00PM - 12:00AM; One Session. See Also: B426.

B715: The 2005 U.S. National Kung Fu Fighting Championship. See B531. Saturday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B661. Next Session: B775.

B716: The 2005 U.S. National Puerto Rico Championship. See B311. Saturday, 10:00PM - 12:00AM; Session 3 of 3. Previous Session(s): B638, B671.

B717: The Double Exposure $250 Summer Spades Championship. See B327. Saturday, 10:00PM - 12:00AM; Session 4 of 4. Previous Session(s): B673.

B718: The Great Dalmuti. See B572. Saturday, 10:00PM - 12:00AM; One Session.

M719: The Advanced Miniatures Painting Seminar. Led by Lissanne Lake, the Double Exposure staff teaches advanced painting techniques using miniatures and scenery. Learn from the masters how to make your models look their best! All paints, brushes and miniatures are provided. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S720: Dann Russkett Presents: Gaming Industry Squares!. Join us for DEXCON 8's BIG EVENT - the infamous gaming convention takeoff of "Hollywood Squares", presented by Dann Russkett Games. Our contestants will try to win squares for X's or O's by deciphering answers given by NINE famous Industry guests (comic artist Bill Holbrook is the Center Square) in the Science Fiction, Fantasy and Horror genres. Each guest will either tell the truth - or lie through their teeth with authority. Only EIGHT lucky contestants will play in this tournament; join ONLY if you want to actually be a contestant. Otherwise, just come and watch the fun! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W721: Pirates of the Spanish Main; "Escape from Skull Island". See W316. Saturday, 10:00PM - 12:00AM; One Session. See Also: W364, W372, W562, W576, W703.

B722: Amun Re. See B436. Saturday, 12:00AM - 3:00AM; One Session.

B723: Ars Mysteriorum. In this Hangman Games board game, you take the role of an alchemy apprentice at the annual competition. Using favors to bid on elements, you travel to the tents of different Masters to prove your ability to do things like turn lead into gold or sand into rubies. You get paid for your ability to perform alchemic tasks and assemble the best recipe book. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B794.

B724: Cutthroat Uno. See B321. Saturday, 12:00AM - 3:00AM; One Session.

B725: Dominoes. The game, not the pizza. Played with 4 players to a table, this classic game is served up with official rules according to Hoyle. No house variations allowed. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B726: Doom: The Board Game. See B422. Saturday, 12:00AM - 3:00AM; One Session.

B727: Formula Dé. See B423. Saturday, 12:00AM - 3:00AM; One Session.

B728: Guillotine. See B365. Saturday, 12:00AM - 2:00AM; One Session. See Also: B525.

B729: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B730: Robo Rally. See B437. Saturday, 12:00AM - 3:00AM; One Session.

B731: Shadows Over Camelot. See B592. Saturday, 12:00AM - 3:00AM; One Session.

B732: Shark. This is a stock-trading game reminiscent of Acquire; Shark is more luck-intensive and free-wheeling than its predecessor. Each player may buy and sell shares both before and after his turn, and during his turn rolls dice to determine which company he can affect and in what region he can place that company's marker. Placing next to another of that company's markers increases the company's share price, which pays out in two ways: first, for placing the marker, the player gets money equal to the new price, and secondly, all players get paid the amount of the increase, multiplied by the number of shares each of them owns. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B733: Sid Meier's Civilization: The Board Game. A boardgame version of the award-winning PC strategy game from Eagle Games. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B734: Stratego. The classic board game of intrigue, played as a single-elimination tournament. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B735: The 2005 U.S. National Alhambra Championship. See B309. Saturday, 12:00AM - 2:00AM; Session 3 of 3. Previous Session(s): B594, B657.

B736: The 2005 U.S. National Haunting House Championship. See B428. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B428, B506.

B737: The 2005 U.S. National Jungle Speed Championship. See B429. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B429, B571.

B738: The Double Exposure $250 Summer Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DEXCON 8 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DEXCON 8; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B739: Yahtzee. See B351. Saturday, 12:00AM - 2:00AM; One Session.

E740: WarCraft Team Competition. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used. Get some friends together... or forge a temporary alliance for cooperative team action. Zug zug! Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V741: The Double Exposure Summer $100 Halo 2 Championship. See V362. Saturday, 12:00AM - 3:00AM; Session 2 of 2. Previous Session(s): V362, V432, V575.

W742: Alternative Armies Slaughterloo; "Bring and Battle". Castle Hobbies and Games presents a mass combat using Alternative Armies' world famous Napoleonic mass combat system. Bring a single division of up to 2000 points. Sides will be chosen and the slaughter will begin. Saturday, 12:00AM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

F743: Lawn Bowling. Using light plastic pins and a plastic ball, see how you do in this otherwise officially scored bowling game. Played in single elimination format. Sunday, 9:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W744: The 2005 U.S. National Chronopia Championship. The crash of steel on steel, the grunts of the combatants, the screams of the dying... these are staples in fantasy combat lore, and the background stories in the tome for Excelsior Entertainment's Chronopia contain many a fine example of this... But for this event, it is the clatter of dice, the chuckle of an evil plan working and the moping of the victim of a boot-kicking replacing those classic sounds... as Double Exposure is proud to host the FIRST EVER U.S. National Championship for Excelsior Entertainment's outstanding fantasy skirmish game Chronopia at DEXCON 8. This event will consist of three rounds of play using 1,000 point forces. Players must bring a clearly written Army list for validation by the judges. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W745: Warhammer 40,000; "The JAWS 40K Summer Championship". Bring a codex-legal army using a single Force Organization Chart and 1,850 points. This mini-Grand Tournament involves 3 rounds of swedish-style tournament play. Scoring will include Battle, Sportsmanship, Composition, and Appearance. Please have your army and three additional copies of your army list for your opponents organized on arrival. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

A746: Warhammer 40,000; "Warhammer 40Kursk". Spearhead the armor offensive and capture the Kursk crossroads. A Warhammer 40,000 ARENA version of history's largest tank battle - Kursk. No round limit! No points limit; tanks, artillery, personnel carriers, ground transports, Close Air Support (CAS) Flyers, skimmers, speeders, walkers and footsloggers that can keep up are welcome! No infiltrators, drop troops, deep strikers, Valkyrie borne troops (air mobile troops), tunneling troops or Titans. (Clearly, some armies may not be "codex legal" - that's ok!) Players will be assigned to one of two teams. Friends may be on the same team. Every reasonable effort will be made to appropriately group players into teams "fluff-wise". Teams will start out of direct fire range of each other. Game emphasis is on tactical team work and fun. This is a "non-standard mission" - special rules apply. VDR models require data sheet and GM's permission. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival. If possible, post your army list to http://groups.msn.com/Warhammer40000Mega-Battles in advance of the convention. Sunday, 10:00AM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B747: Axis & Allies. Allies take heed! The Axis has risen yet again, and Russia must lead the charge and raise the call. Join us for the new version of the classic game from Avalon Hill, with new rules, new victory conditions, and new surprises! Sunday, 10:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B748: Backgammon. The classic board game, played as a single-elimination tournament. All tournament rules apply. Sunday, 10:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B749: Boggle. See B306. Sunday, 10:00AM - 12:00PM; One Session. See Also: B339.

B750: Burn in Hell. How do you become the ruler of Hell? Collect souls and create Circles to score points in a race to get the most points before Hell freezes over. Can you collect and score the most valuable souls before anyone else? Find out in this new Steve Jackson game! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B751: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! A new game from Rio Grande. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B752: Fluxx. See B385. Sunday, 10:00AM - 12:00PM; One Session. See Also: B499.

B753: Hearts. See B331. Sunday, 10:00AM - 12:00PM; One Session. See Also: B500.

B754: Keythedral. See B712. Sunday, 10:00AM - 12:00PM; One Session.

B755: Lord of the Rings - Sauron. Two thousand years have passed since Sauron was defeated by the last alliance of men and elves. Now he has risen again and seeks to recover his one ring, the source of all power. In this expansion one player takes the part of Sauron, the Dark Lord, and plays against the fellowship. Sauron watches over the players' ever move and used the Black Rider figure and special Sauron and Nazgul cards to strike. New resources come to the Hobbits' support. Once again you are called upon to master this exciting continuation of the great adventure and lead the Fellowship to victory. Alternatively, take command of Sauron's dark forces to catch an eradicate these defiant Hobbits before they can destroy your ring... Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B756: Miserian Wars. See B513. Sunday, 10:00AM - 12:00PM; One Session. See Also: B667.

B757: The 2005 U.S. National B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B310. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B310, B367, B505, B595, B669.

B758: The 2005 U.S. National Bootleggers Championship. See B415. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B415, B553, B670.

B759: The 2005 U.S. National Palabra Championship. See B350. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B350, B481, B663.

B760: The DEXCON 8 $100 Jigsaw Puzzle Championship. See B368. Sunday, 10:00AM - 12:00PM; Session 2 of 2. Previous Session(s): B368, B507, B665.

H761: Naumachiae; "Triremes & Biremes - Athens vs. Corinth". See H313. Sunday, 10:00AM - 2:00PM; One Session. See Also: H449.

P762: Crossword Puzzles. Players will be given a tournament-level Crossword Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S763: The DEXCON 8 $100 Pinball Championship. Play our three pinball machines FREE all weekend long, but join us for our 8th Pinball Championship, where up to 12 players will compete on all three machines to be crowned the DEXCON 8 Pinball Wizard, complete with trophy and a $100 shopping spree in the Dealers' Room! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S764: The Double Exposure Summer Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event will be required this year, and credit cards can be put on file for easy processing at the event. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W765: Classic BattleTech; "Showdown". Panzer will have for all you CBT players a little level 1 play. House Marik and Liao will be having a little fight to see who is the best. So pick your side and then beat down the other side. Sunday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

V766: The Double Exposure Summer $100 Soul Calibur II Championship. See V329. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V329, V473, V627.

B767: Cosmic Wimpout. See B320. Sunday, 12:00PM - 2:00PM; One Session. See Also: B384, B440.

B768: Fishing for Terrorists. See B566. Sunday, 12:00PM - 3:00PM; One Session.

B769: Goa. See B563. Sunday, 12:00PM - 3:00PM; One Session.

B770: Lunar Rails. The most recent of Mayfair's line of train crayon-rail games. Here you can make deliveries to any part of the moon, which is why they used the double-hemisphere map. You can connect from the edge of one map to the corresponding point on the other hemisphere's map. One addition to the events are meteors. When they strike, any rail connect to the point they strike or connecting to any of the 6 dots around that are destroyed. Other events include Decompression, Solar Flares, and Cosmic Rays. Sunday, 12:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B771: Munchkin Bites. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night. Get the most stuff and WIN! Sunday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B772: San Marco. See B343. Sunday, 12:00PM - 2:00PM; One Session. See Also: B514.

B773: Tahuantinsuyu. See B593. Sunday, 12:00PM - 3:00PM; One Session.

B774: The 2005 U.S. National Gloom Championship. See B326. Sunday, 12:00PM - 2:00PM; Session 3 of 3. Previous Session(s): B596, B659.

B775: The 2005 U.S. National Kung Fu Fighting Championship. See B531. Sunday, 12:00PM - 2:00PM; Session 2 of 2. Previous Session(s): B531, B661, B715.

C776: Legend of the Five Rings 40/40 Diamond Constructed Multiplayer Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Diamond Edition format. Enemy of My Enemy will be legal for this event. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C777: Magic: The Gathering Extended Format Tournament. See C469. Sunday, 12:00PM - 5:00PM; One Session.

C778: Shadowfist "Both Guns Blazing" Constructed Speed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Win or lose fast! The player with the most wins in three hours wins the event. Standard deck construction rules in effect. Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C779: Spycraft CCG Constructed Tournament. See C396. Sunday, 12:00PM - 4:00PM; One Session. See Also: C538, C641.

C780: Warlord: Saga of the Storm Doubles Format Team Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Bring a deck and bring a friend! Complete rules will be available on-site. Sunday, 12:00PM - 4:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C781: Yu-Gi-Oh Constructed Tournament. See C620. Sunday, 12:00PM - 4:00PM; One Session.

E782: Half-Life 2 Deathmatch. See E369. Sunday, 12:00PM - 2:00PM; One Session.

M783: The DEXCON 8 Miniatures Painting Contest. Bring your pre-painted miniatures for the off-site contest, or paint in the wargaming room with provided miniatures and paints. Beginners and Advanced categories include: Best single miniature (single standard size miniature), best large miniature (hive tyrant or dragon - two to three times higher than standard miniature - this includes figures mounted on vehicles or horses, etc.), best vehicle (fantasy or sci fi), best squad (consists of four to ten models painted in a similar theme) and best diorama (model arrangement that depicts a scene). We are also featuring a special Children's category available to those 12 and under. Several prizes will be awarded. Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

P784: Facts in Five. See P371. Sunday, 12:00PM - 2:00PM; One Session. See Also: P510.

W785: D&D Miniatures Constructed Tournament. See W403. Sunday, 12:00PM - 4:00PM; One Session. See Also: W492, W623, W699.

B786: Concentration. See B318. Sunday, 2:00PM - 3:00PM; One Session. See Also: B511, B704.

B787: Cribbage. See B345. Sunday, 2:00PM - 4:00PM; One Session.

B788: Freeloader. A Cheapass game for losers. Cash in your favors to borrow tons of stuff; the winner is the one who has taken the most advantage of an unsuspecting neighborhood of genuinely nice people. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B789: Set. See B308. Sunday, 2:00PM - 4:00PM; One Session. See Also: B478.

B790: The 2005 U.S. National Lunch Money Championship. See B391. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B391, B532, B688.

B791: The Princes of Florence. See B468. Sunday, 2:00PM - 4:00PM; One Session.

E792: Unreal Tournament 2004 Deathmatch. See E398. Sunday, 2:00PM - 4:00PM; One Session.

V793: Nintendo DS: Need for Speed Underground 2. Speed into the anything-goes world of Need for Speed Underground 2 and dominate the tuner racing underground. Customize and build the ultimate tuner, then push it to the limits on the underground's toughest tracks. Challenge allcomer in this race-for-it-all battle in four-player wireless mode. Players are expected to bring their own Game System and their own licensed copy of the game. Sunday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B794: Ars Mysteriorum. See B723. Sunday, 3:00PM - 5:00PM; One Session.

B795: En Guarde. See B471. Sunday, 3:00PM - 6:00PM; One Session.

B796: Reef Encounter. See B357. Sunday, 3:00PM - 6:00PM; One Session.

B797: The 2005 U.S. National Killer Bunnies and the Quest for the Magic Carrot Championship. See B358. Sunday, 3:00PM - 7:00PM; Session 2 of 2. Previous Session(s): B358, B487, B646.

B798: Ticket to Ride. See B534. Sunday, 3:00PM - 5:00PM; One Session.

S799: The 2005 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S621. Sunday, 3:00PM - 4:00PM; Session 2 of 2. Previous Session(s): S621, S678.

B800: Apples to Apples. See B304. Sunday, 4:00PM - 6:00PM; One Session. See Also: B411, B629.

B801: Wizard. See B344. Sunday, 4:00PM - 6:00PM; One Session. See Also: B446.

D802: Meet the Guests!. Many of our guests will arrive at DEXCON 8 on Wednesday night; while it is still relatively quiet after Opening Ceremonies, this is your chance to meet them and hear from each of them about what they are doing in 2005 and what their aspirations are. Humorous anecdotes on a variety of subjects are always welcome! Wednesday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D803: The REAL Story. Join the Double Exposure crew for a hilarious romp through history as we exhange ideas about how things REALLY happened. Forget those textbook explanation...we have the REAL story... Wednesday, 12:00AM - 2:00AM; One Session; Very Silly, All Ages.

D804: Independent Publishing: 2005. Tony Lower-Basch (from Muse of Fire Studios) leads a discussion of how independent game publishers ("indies") are doing in 2005, compared to the big companies. Find out all about the small games which are found in every nook of the industry and how they got there. Thursday, 7:00PM - 8:00PM; One Session; Serious, All Ages.

D805: Comic Artist Jam Session. All of our comic artist guests will be collected for this event, and will talk about topic such as how they got started, how they get their inspirations, and give tips on how aspiring comic artists can submit their best efforts. In attendance will be Bill Holbrook, Kevin Pease, Randy Milholland, John Lotshaw and others! Thursday, 8:00PM - 10:00PM; One Session; Fun, All Ages.

D806: Video Gaming: 2005. The Double Exposure Video Game Staff leads a discussionof video gaming in the coming months, including the new crop of handhelds, the new XBox, and plans for the future PS3. A lighthearted exploration of the state of the industry. Thursday, 11:00PM - 12:00AM; One Session; Fun, All Ages.

D807: Designing a New Role Playing Game. Michael Hopcroft, the designer of the NEW Kevin & Kell Role Playing Game, discusses the work that went into translating Bill Holbrook's universe into the rules of the game. Serious game designers will learn some fascinating tidbits! Friday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D808: The Bill Holbrook Brain Fry. Join our special comic artist guest, Bill Holbrook, and talk about his three comic strips (On the Fastrack, Safe Havens and Kevin & Kell); their history, their continuity, and their future. Your ideas COULD become a part of future storylines! Friday, 2:00PM - 3:00PM; One Session; Fun, All Ages.

D809: Breaking into the Gaming Industry. Join our panel of experienced gaming industry mavens as they explain how things look in 2005 and how you can get your game from concept to market. Various company representatives will be on hand to compare points of view. Friday, 3:00PM - 4:00PM; One Session; Serious, All Ages.

D810: Board Game Design. Jay Tummelson, the founder and president of Rio Grande Games takes a break from his busy DEXCON 8 schedule to talk about how to design a good board game from concept to execution. Anyone who is looking to publish or even submit a board game design can benefit from his many years of experience on what makes games great! Friday, 4:00PM - 5:00PM; One Session; Serious, All Ages.

D811: Women in Gaming. Where did all these female gamers come from? Gaming used to be (mostly) a guy thing. How did that change, and what do women bring to the table, so to speak, that men might not? Friday, 8:00PM - 9:00PM; One Session; Serious, All Ages.

D812: NERO Alliance: Plans for 2005-2006. Join Michael Ventrella, the founder and president of NERO Alliance, as he goes over plans for expansion and new events for the 2005-2006 season. Those who are curious about NERO and how it works are welcome to sit in and learn all about this most venerable of LARPs! Friday, 9:00PM - 10:00PM; One Session; Serious, All Ages.

D813: The DEXCON 8 Art Jam. In this special event started at DEXCON 6, we gather as many of our artist guests as we can, and have them collaborate on a large mural. Aspiring artists are welcome to join in as well! Friday, 12:00AM - 2:00AM; One Session; Fun, All Ages.

D814: What's New at Rio Grande Games?. Jay Tummelson, the founder and president of Rio Grande Games discusses new releases and future plans for his company. Learn about the hot new Euro games which are coming down the pipeline, and what Rio Grande plans to do with them in the next year! Saturday, 11:00AM - 12:00PM; One Session; Fun, All Ages.

D815: Writing For a LARP: Techniques and Differences. Michael Ventrella leads a discussion with other LARP writers and aspiring LARP writers about the differences between writing for a large-scale LARP such as NERO and writing for small tabletop games, even campaigns. All are welcome to discuss their points of view. Saturday, 2:00PM - 3:00PM; One Session; Serious, All Ages.

D816: What's New at Excelsior Entertainment?. Lance Katz and Thom Talamini discuss new releases and future plans for their company. Find out about new models for Warzone and Chronopia and future plans for the return of the Mutant Chronicles RPG! Saturday, 3:00PM - 4:00PM; One Session; Fun, All Ages.

D817: The DEXCON 8 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Included on this panel: CJ Henderson, Barbara Manui, Nicholas Stember and others! Saturday, 4:00PM - 6:00PM; One Session; Serious, All Ages.

D818: Q&A With Rick Loomis: "How I Started a Business with Play By Mail". Rick Loomis runs this panel in which he tells his wonderful story of how Flying Buffalo Games got started as a PBM company. He'll be happy to answer questions about his business or how you might be able to get started with yours! Saturday, 6:00PM - 7:00PM; One Session; Serious, All Ages.

D819: What's New at Slugfest Games?. Join the Slugfest gang as they talk about their runaway success with Kung Fu Fighting and looking forward to their new release: En Guarde! Saturday, 9:00PM - 10:00PM; One Session; Fun, All Ages.

D820: Interactive or Non-Interactive? Books vs. Games. A discussion about the differences between writing a Novel and writing a game (both LARP-style Interactive Fiction and traditional role playing). In attendance will be several of our author guests and several of our game company guests. Sunday, 2:00PM - 3:00PM; One Session; Serious, All Ages.

D821: Game Companies and Convention Support. A panel to discuss the relationship between gaming conventions and game companies. Topics include public relations, demo teams, determination of which conventions to attend and maintaining a positive relationship. Sunday, 3:00PM - 4:00PM; One Session; Serious, All Ages.

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