Where America Comes to Play!

Featuring

Wednesday, July 12 - Sunday, July 16, 2006

at the East Brunswick Hilton
in East Brunswick, New Jersey


Master Schedule for DEXCON 9

Updated 6/26/06

Wednesday Master Grid
Thursday Master Grid
Friday Master Grid
Saturday Master Grid
Sunday Master Grid

Wednesday Master Grid in PDF Format
Thursday Master Grid in PDF Format
Friday Master Grid in PDF Format
Saturday Master Grid in PDF Format
Sunday Master Grid in PDF Format


The DEXCON 9 Index of Events

You may ONLY reserve seats in DEXCON 9/INTERCON NORTHEAST events if you are pre-registered.

To reserve your spots in the events you want to play in, send eMail to: dexcon@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DEXCON 9. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW.


L001: "Plan Eight From Outer Space" by Interactivities Ink. People of Earth are stupid! If they are not stopped, they will build a device which will destroy the universe. We are part of this universe and must stop them. Unfortunately, our first eight plans didn't work too well. Join us for the post mortem meeting for Plan 8 and a brainstorming session for Plan 9. Dilbert meets Ed Wood! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: L011, L051.

L002: "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the fifth running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8/INTERCON NORTHEAST. Characters can be pre-generated and all new players will be able to get right into the game onsite. Players with (living) characters from the last four runnings may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Wednesday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L003: The Avatar System; "Welcome to the Avatar System!". New Avatars often find themselves completely overwhelmed by their entry to the Nexus. We invite you to join us for a low-key welcome meeting - representatives of various houses will be available to answer your questions and help you get your bearing in this 2 hour session. The Nexus is a dizzying place, full of spectacular things, like talking trees, gun-toting and cookie-loving otters and succubi. And that's just what you're likely to meet on a normal day. Add a few dragons, some Jedi, at least one TV star, a couple of cartoons and you've got a Council meeting in the making. Take this chance to dip your toes in the water before the bedlam that occurs when Avatars find somebody new in their midst! Wednesday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L004: The LARPA LARP Blender Number One. Have you ever worried that LARP has passed you by? Sick of hearing about all of the great games that were run back in "The Good Old Days"? Never fear; this is your chance to relive them all, in as short a time as possible. In this set of frenetic games, you'll play "Bus Stop" (Several people gather at a bus stop in the middle of nowhere. What is the secret that unites them all?), "Strangers on a Bus" (Five people on a bus have their lives irrevocably changed!), "Abattoir" (Of cows and hallways), and "Snugglebunny Ringwraiths" (The saga of what happened to Sauron after being exiled from Middle Earth!). Thursday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L059, L061.

L005: The LARPA LARP Blender Number Two. Have you ever worried that LARP has passed you by? Sick of hearing about all of the great games that were run back in "The Good Old Days"? Never fear; this is your chance to relive them all, in as short a time as possible. In this set of frenetic games, you'll play "Bell the Cat" (A number of the most famous mice in the world are trapped by an insidious Cat) and "Trick or Treat!" (A game of fast paced, quickly changing interactive scenes in which the players use their improv skills and think on their feet!). Thursday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L060, L062.

L006: "Flew the Coop" by Henry Kuhfeldt. Begerk! Life is good in the chicken coop! Or Is it? A finger-licking good LARP from the mind that brought you A Night in Mos Espa. Feathers will fly, eggs will be laid, beef will be ignored. Come on, you can't resist this one, can you? Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance. See Also: L014, L050.

L007: "High Crimes and Misdemeanors" by Gordon Olmstead-Dean. A game of fast-paced intrigue set in the world of Washington Politics. Players participate in a high realistic emergency response scenario as members of the White House Senior Staff in a high-tension environment. Washington Politics as seen by a Beltway Insider in a style similar to Aaron Sorkin's "The West Wing." This is a game for serious political/verbal players, and has excellent and balanced roles for mature and intelligent men and women. http://www.vialarp.org/hcm/ Players may pre-reg through the website to get their favorite character starting 6/16. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L039.

L008: Cthulhu Live! 3rd Edition; "Project: Prism" by PST Productions. A DEXCON 9 EXCLUSIVE! Locked away in a top secret lab, humanity is trying to unlock the powers of the human mind. But what happens when unlocking those secrets unleashes knowledge that was locked away generations ago. Will those that seek it be able to handle it, or will they cause the end of all time? Project: Prism is a modern day Cthulhu Live! event set in the Delta Green Universe. Costumes are encouraged. Characters will be pre generated using the new 3rd Edition rules. For advanced character assignment contact PST Productions. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L009: The Compact System; "Make a Wish" by Burton Taylor. A WORLD PREMIERE EVENT! Join Laughing Pan Productions' debut of "Make a Wish", our exciting new live action role playing game using The Compact System. Set in a modern-day urban fantasy land of wonder peeking just around every corner, Make a Wish is a character-driven session that requires no experience to play and explores the adage of "Be careful what you wish for" in entirely new ways! Players will be allowed to put finishing touches on pre-generated characters to give them a unique personality as they compete for the prize in this potentially high-intensity dramatic setting. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L010: Vampire: The Masquerade; "Blood and Nightmares, Part One" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Thursday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L011: "Plan Eight From Outer Space". See L001. Thursday, 12:00AM - 4:00AM; One Round. See Also: L051.

L012: "Trapped!" by Interactivities Ink. The elevator doors open and 4 people step "into" the game. One of them is carrying a cheese PIZZA. This game is not recommended for players who suffer from claustrophobia. However, for all others it should be fun and intense. It requires significant character interaction and dialogue. The four PCs are pre-determined and interconnected with a purpose for being on "this" elevator at "this" time. Real Pizza provided for authenticity! Thursday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: L052.

L013: Kevin & Kell RPG; "Welcome to Prom Night" by Avonelle Wing. A DEXCON 9 EXCLUSIVE! Someone has spread the word that tonight is also Prank Night. A leader board has been created listing Chaperones, Herbivore Students and Carnivore Students as the "targeted parties". Somebody's stirring up trouble; will it stay "all in good fun", or is there a sinister intent behind the goading? The very first LARP based on ComStar's new Kevin & Kell Role Playing Game, this unique game will mix the main characters of the Bill Holbrook's universe with unknown ones to show off the power of the system! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L014: "Flew the Coop". See L006. Friday, 9:00AM - 1:00PM; One Round. See Also: L050.

L015: DEADLANDS; "And Lo, A Black Horse!" by FishDevil Productions. A DEXCON 9 EXCLUSIVE! Despite some underhanded dealings by one Mr. Sweeny, newly elected mayor James "Dash" Marshall has taken the reins of the restless horse that is Chester. Now he and the townsfolk gallop towards the future, which holds no small share of uncertainty. A strange ailment has stricken the townsfolk and left the sawbones completely befuddled. Odd rumors of a monster attacking saloon patrons have left the citizens in a state of dread, uncertain whether the "heroes" can keep them safe. Even hearing all of this straight from the horse's mouth, there are still folk who chalk it all up to whiskey and laudanum. Adding to the more immediate problems, the players are still the strangers on the ranch - will they learn more about each other and just why they've all been led to this watering hole? Can the GM's stop beating this metaphor like, well, a dead horse? Join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters will be provided onsite. Friday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L016: Three Corners: The Dungeon. A WORLD PREMIERE EVENT! Join the Gamemasters of Three Corners, an all-new, original boffer LARP group, as they playtest their new rules system for the first time in a massive, 2000 square foot custom-built dungeon at INTERCON NORTHEAST! Players will enter and face challenge after challenge in a creepy, realistic dungeon, using their wits and their reflexes to find their way through - and maybe come out a little richer - IF they survive! Complete information about Three corners can be found at: http://www.threecornerslarp.com. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L019, L020.

L017: "Eat the Press" by Gordon Olmstead-Dean. If you or someone you know watches the news, or is vaguely aware that there are things called "Taxes" and a place called "Iraq" or you've ever heard of a guy named "George W. Bush" this game should be funny to you. At a Mid-Term Political Debate, you can play your favorite (or least favorite) political figure as they soundbite America into the ground. Equal Opportunity Ridicule for all parties. Can you run America better than the pros? You could hardly do worse! And just like in real politics, it's not like you have to get up and follow through on what you promise tomorrow. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: L049.

L018: "Grimm Tales" by Will Wagner & Andy Kirschbaum. Welcome to Whitechapel, London. It is December, 1888 and there have been a number of grisly murders in the last few months. The Criminal Investigation Department (CID) is poking their noses everywhere, stirring up a lot of things, but they have made no real progress in finding a killer. This would normally be a side note to most Londoners, however you are not "most". You, and your community, are special. You are Fables. Ever since the story of your life spread around Europe (and now, the world) you found that, among other things, you no longer seem to age. You didn't start off that way. Actually, your life started off pretty poorly, as most of the stories tell. After some arguments with fate, you were finally able to settle down, only to find this happening. King Henry Cole, also known as the Iron Henry and the Frog King, quickly rose as the leader of the Fairy Tale lands in Europe. When the population of Europe exploded and people started pouring into your lands from all over, something had to be done. King Henry declared that the group, now known as Fables, must retreat from the public eye. The must keep their existence secret from the "normals". Moving to London, your group settled in Whitechapel, at that time a not so affluent, but still nice area of the city. Over the years, the area has gone downhill. This suits the majority of the community just fine, since many of you are trying to avoid notice, and you can always go "uptown" for culture, if you desire. Recently, however, the murders have drawn attention to your home, and you fear they might have some reason. Could it have been the Beast, or the Big Bad Wolf? Maybe it's something much more sinister...Or it could just be the work of a crazy barber, as many of the papers are writing? An original fantasy LARP brought to you by Turtle Shell Productions. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L019: Three Corners: The Dungeon. See L016. Friday, 2:00PM - 4:00PM; One Round. See Also: L020.

L020: Three Corners: The Dungeon. See L016. Friday, 4:00PM - 6:00PM; One Round. See Also: L019.

L021: Cthulhu Live! 3rd Edition; "The Dark Heart of Africa" by PST Productions. It has been 3 years since the Anglo-Zulu war in the dark continent of Africa. Now this wondrous land is a shining jewel in the British Crown. Many now come here to pay this land a visit, go on Safari or even hunt big game. Others find the indigenous peoples a curosity and enjoy watching their savage practices. Though to the untrained eye, these tribal rituals may seem barbaric, they do provide a needed service. Each ritual is steeped in mystery, some mysteries that should remain in Africa. However the arrogance of the British Crown will soon find out that it may have over reached its powers when they attempt to bring their sense of civiality to the savages. The Dark Heart Of Africa is a mid 1800's event that takes place in the Victorian age. Costumes are encouraged. Pre-generated characters will be provided. For more info and character pre-assignment contact PST Productions. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L022: "Scooby-Doo: Where ARE You?" by Kevin Meares & James Moore. A DEXCON 9 EXCLUSIVE! Disaster has struck! The witch is seeking to destroy Saturday morning cartoons once and for all, and only the great hero Scooby-Doo can stop her! The problem is that nobody, not even his vest friend Shaggy, knows where he is. Can the gang and their friends find Scooby in time or will Saturday morning cartoons fall by the wayside like the slinky and hoola hoops? Yes, it's finally happening - Scooby-Doo: The LARP. Character choices will be from all over the Hanna-Barbera universe. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L023: "Wizards" by John Kammer and Adrienne Amerman. The last of the Dragons has entered its End Days. For the first time in recorded history the land will be without its legendary protectors. An era is coming to its end. The time has come for a new race to guide and protect the provinces. The age of the Wizards is dawning! But which of the clans is both powerful enough and wise enough to lead? Which of the leaders can garner the support of the five schools? And whom among you might try to stop them? He who rules shall divide the provinces as he sees fit. He who rules shall determine the fates and fortunes for those who now exist. Favors may be granted. Debts may be settled. It is unlikely everyone will be satisfied. But the seat of power cannot remain empty. It is up to you to decide who prevails. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L024: CyberGeneration; "Food and Shelter" by Jonathan Lavallee. A DEXCON 9 EXCLUSIVE! Not all corporations are enjoying the new ISA; some are actually actively working against it. The CEP has become a sort of "old boys" club, and no up and coming corp can crack it. So, option two is to get rid of it, and the Eden Cabal seems to be the only one trying. A corp is looking to give them some help on the sly, and wants to meet at a loud and crowded place, like a party, to see what the Cabal has to say and what they could give if they were going to help. However, there is a group of Raptors in the area who are pretty interested in finding out what's going on. Join the staff of Firestorm Ink in their FIRST EVER LARP using the CyberGeneration system. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L025: Vampire: The Masquerade; "Blood and Nightmares, Part Two" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Friday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L026: "Dead Man's Party (Vincent Throws a Kegger)" by Paul Dwyer and Stephanie & Gordon Olmstead-Dean. Every year, the big names in horror wait expectantly for their invitations to the event of the season, Vincent Price's "Dead Man's Party." This Halloween party is a veritable "Who's Who" in the macabre field. Careers are made and broken by a single invitation, or the lack of one. These days, even being a gate crasher has become a status symbol unto itself. For what person better characterizes Hollywood Horror than the campy Vincent Price? His Hollywood home itself resembles one of his movie sets, complete with wrought-iron fence and a crypt in the back yard. Once a year, he opens the gates to his eerie estate and greets his cohorts in creativity. Dress up in a costume and come to the LARPA sponsored party that will have you guessing whodunit and meeting some of the most famous characters in the history of Hollywood horror! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L027: TOON; "Deep Toon 9" by Rawley & Miranda Cooper. A WORLD PREMIERE EVENT! Deep Toon 9 - The Silly Voyages of the Starship Entertoon. The Evil Blog Collective ("Anti-Viruses are Futile, you will be Cookied") has set up its servers on planet X. To defeat them, the dauntless crew of the Starship Entertoon must rescue the heir to the thrown of planet X and go on a ridiculously convoluted mission though planets Y, Z, and the whole alphabet of space. The crew is a strange assortment of toons from all of the toon universes. Character choices will include all the SF stereotypes, but you can also play a giant transforming toon robot, a toon super hero, a rascally rabbit, an anima sorceress, a crime solving otter, or ???). The game will emphasize creative role playing and problem solving rather then dice rolling. So if you always wanted to be a cartoon or just like the idea of putting anti-matter into the evil alien's pants, come join us. Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: L048.

L028: The DEXCON 9 Nexus Council Meeting. The elected Councillors of the Nexus meet at most large gatherings, and this year there is a LOT to discuss! If you are an Avatar, you will want to see what the council does - if you are NOT an Avatar, this will give you some great insight into how the Avatar System works! Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L029: "The Marin County New Age Society Cocktail Party" by Interactivities Ink. A group of Marin County's finest flakes and their friends gather for a relaxing (yeah, right!) social event. Of course there have been a few problems lately. Who has been killing members of the Society? What dark secrets were in Tobias Zoomer's lost notebook? This game is weird and fun! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L030: "Colonel Sebastian T. Rawhide's Circus of the Spectacular" by Interactivities Ink. "Join Colonel Sebastian T. Rawhide and his Circus of the Spectacular as they return to America from their TRIUMPHANT tour of Europe where they performed for Kings and Heads of State." But the Circus is ailing financially. Can the valiant members of the Circus save the show from the clutches of the nefarious Bungling Brothers? This game features realistic props including a circus tent and wagon! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L031: "Hot Tub Full of Magic" by Stephen Tihor. A WORLD PREMIERE EVENT! Masters of the four elements meet with the ruling Magistrate of Atlantis in the Tower of the Water Wizards to allocate the power for the next season. Will all their power be diverted to personal ends, love and vengeance, treasure and power? Or will it be war, commerce, agriculture, or architecture? How will the war with the colony in Egypt proceed? And who is that mysterious stranger? A lighthearted game of power and politics set in the pool, hot tub and sauna of the hotel and the very ancient world. Come, relax, have fun! Saturday, 9:00AM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L032: "The League of Extraordinary Breakfast Cereals" by John Kammer. Brigadier General Mills had started acting odd before his recent and mysterious disappearance. Now with a cereal killer on the loose the Pentagon wants Mills tracked down and returned safely or brought to justice, whichever is most appropriate. But finding him...well that's the real trick. The Joint Chiefs want this mess cleaned up quickly and quietly. Like so many times when ordinary military channels simply can't get the job done the chiefs have outsourced directly to Captain Crunch and his League of Extraordinary Breakfast Cereals. Having just completed repairs after three years in dry-dock the Guppy is once again seaworthy. Crunch is eager to get back on the ocean where he'll be joined by Quisp, Count Chocula, Tony the Tiger and a host of others. Do you have the fortitude to join Captain Crunch on an epic journey into danger? Have you the wits to track down, out-fox, and ultimately capture a maniacal killer? Will you stay crunchy, even in milk? If so then perhaps you are ready to join The League of Extraordinary Breakfast Cereals. The League of Extraordinary Breakfast Cereals is a comic-fantasy LARP set in the breakfast universe. We'll be using the Rules to Live By game system. A rules briefing will take place before the game and characters will be provided. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L033: "Those Who Serve" by Will Wagner & Andy Kirschbaum. Feudal Japan meets Star Wars onboard Babylon 5! It is 5,000 years since humanity has conquered space. Under the watchful eye of the all-powerful and immortal Emperor, mankind has thrived on countless worlds. The peace between these worlds had long been maintained by the Servitors, elite guardians of the Empire specially trained to harness the power of their souls as weapons. 1,000 years ago though, the Emperor lost interest in the future of man and retreated to the Imperial City, a gigantic starship that houses the Emperor's court. Without his leadership, the Empire was plunged into a millennium of bloody war as numerous warlords arose and began building their own petty fiefdoms. Now, for the first time, there is a chance for a return to the peace of older days. The Emperor has issued a summons, inviting all of the warlords to meet with him aboard his ship. Though his power has been weakened, it is an invitation that can not be ignored. What has happened to rouse the Emperor from his indifference and will the warlords be able to navigate the etiquette of the Imperial City? An original science fiction LARP brought to you by Turtle Shell Productions. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L034: Everway; "Piper's Court" by Kat Miller. Welcome to Piper's Court, the last open Tavern before Strangerside becomes Every, mere steps away from the Very last open Gate in all the City of Everway. Tonight, drink a toast to Piper, the unofficial King of Strangerside, and pray for a miracle; for the Mad King of Everway is closing the Last Gate at midnight and Strangerside will never be the same! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L035: Mystic Realms; "The Tomb of Kalzar". A DEXCON 9 EXCLUSIVE! A fantasy adventure set in the Empire of Tyrs (see mysticrealms.com for campaign information). Kalzar was a great Horse Lord who fought the Beardon rulers of the Central Continent long before the rise of the Empire of Tyrs. His tomb was thought lost to the ages, but it was recently rediscovered by an Imperial archaeological survey team. Fearing what they may find inside, the team has summoned adventurers to aid them in the opening of the tomb. Polish your sword and ready your spell book. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will turn an entire ballroom into The Tomb of Kalzar. This 8-hour event is scripted to allow participants to play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Saturday, 9:00AM - 5:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L036: "All the President's Zombies" by Interactivities Ink. A Presidential Cabinet Meeting - the United States is in the middle of a Zombie Crisis! Play as one of the president's advisors in this mock historical fantasy game, as politics and special interests take priority over saving lives! All characters are pre-generated and avaialble at the door. Saturday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L037: DECOR System; "Into the Otaku Void" by Sean Storan & Robert Nolan. A WORLD PREMIERE EVENT! A combination of characters from anime, manga, video games, and Tokusatsu (live action hero) programming, all assembled in one place. A chest of fae folk were sealed away, but their cold iron chest is breached and they escape; leaving the players to deal with a big problem! A unique anime LARP brought to you by Sean Storan and Robert Nolan, using the new Double Exposure Combat Resolution System. Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L038: "National Security Decision Making Game" by Carl Olson. NSDM is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after simulations used by senior U.S. Government officials to explore geopolitical options. A cross between a political LARP, Diplomacy, and a military board game, NSDM has has been presented at war colleges, civilian universities, and gaming conventions throughout the United States for 15 years. NSDM is set in the near future, using real-world maps and data to simulate national and international events. Players occupy a government position in the U.S., Russia, North Korea, China, or another country. The game staff creates interesting situations, and the players are set free to deal with these events - and each other. Each player has assigned objectives which reflect the actual views and capabilities that position has in the real world. The game staff most of whom are senior military officers and DoD war game designers - run whichever other countries or organizations are needed. "Real world" dynamics inexorably draw the players toward cooperation in some areas and conflict in others. Unlike other war games where one "team" of players defeats other teams, in the NSDM Game all players are individually ranked by the degree to which they gain advantage for the group they represent. Further information, game quotes, and pictures can be found at: http://www.nsdmg.org. Saturday, 1:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

L039: "High Crimes and Misdemeanors". See L007. Saturday, 2:00PM - 6:00PM; One Round.

L040: "Perfectly Normal University" by Sage Shepperd. It's Blood Drive day at Perfectly Normal University. Many of the students have generously gathered here to support this noble cause - although some of their reasons may be more noble than others. Magic and various supernatural phenomena transform this perfectly normal University into a breeding ground for deceit and betrayal! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L041: "Prawn" by Interactivities Ink. Welcome to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN is a live action role playing game which is actually played in the swimming pool! Saturday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance.

L042: The Great Art; "The Enemy Of My Enemy" by Andrew Morris. A DEXCON 9 EXCLUSIVE! For decades, the School of Hermetic Thought and the House of Jade and Bone have been academic and political rivals. Now, however, they both find themselves up against the Hand of Fate, who have taken a dangerously militaristic stance. Can the two magical societies find compromise and common ground against their mutual foe, or will old rivalries derail this meeting? This is a game of politics and magic, with little or no emphasis on combat. Characters will be pregenerated and have clear, concise goals and objectives. This completely new and original LARP is based on the beta rules of The Great Art, an independent, creator-owned modern-day fantasy RPG system which will be published in 2007. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L043: "Prawn II" by Interactivities Ink. Welcome BACK to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN II is the sequel to the tremendously successful live action role playing game which is actually played in the swimming pool! In this new game, some very strange new elements are added. Be prepared for surprises! Saturday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance.

L044: Cthulhu Live! 3rd Edition; "Wildcard: South of the Border" by PST Productions. A DEXCON 9 EXCLUSIVE! After the dealings in the sleepy town of New Eden, the Sandusky Seven ride again; this time they go South of the Border to the small town of Chalupa. This town hasn't been right since the strange goings on at a near-by Aztec temple. A researcher and his daughter have promised to get to the bottom of it. However, the local constable has decided to call in some outside help. The townsfolk are antsy and the local self-proclaimed mexican Freedom Fighter/General/President-For-Life is getting worried. What lies inside that temple and once found out, can it be stopped? Wildcard: South of the Border is a sequel to last year's hit event Wildcard. This is a Wild West Cthulhu Live event. Costumes are encouraged. If you loved the town of new Eden, then you are going to love the Temple! Characters will be pre-generated. Anyone who played a character from last year is welcome to renew their roles. For more info and character pre-assignment, contact PST Productions. Saturday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L045: "A Night In Mos Espa: Special Edition" by Henry Kuhfeldt. A Live Role Playing Game set in the Star Wars Universe! Something is awry in the Mos Espa Hotel. A new manager is due today and the guests are all curious. Of course, the valet droid only speaks Bocche and the local Hutt may be in for the lunch buffet. Add in the typical denziens of a Tatooine port city and it promises to be an interesting day! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L046: Vampire: The Masquerade; "Blood and Nightmares, Part Three" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Saturday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L047: "A Tale of Time Travel" by Eddy Karat. Somewhere in a lab, some scientists are working on the invention of a time travel machine. As the deadline nears, the scientists grow worried, but the project lead calmly says, "A time travel machine is never late. It is always on time, by definition." A Tale of Time Travel is a parody of time travel, though it also has some potential for action. This is a time travel game gone wrong! Saturday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L048: TOON; "Deep Toon 9". See L027. Saturday, 12:00AM - 3:00AM; One Round.

L049: "Eat the Press". See L017. Saturday, 12:00AM - 4:00AM; One Round.

L050: "Flew the Coop". See L006. Saturday, 12:00AM - 4:00AM; One Round. See Also: L014.

L051: "Plan Eight From Outer Space". See L001. Saturday, 12:00AM - 4:00AM; One Round. See Also: L011.

L052: "Trapped!". See L012. Saturday, 12:00AM - 2:00AM; One Round.

L053: "10 Bad LARPs in 100 Bad Minutes" by Alleged Entertainment. Ever been talking to a friend at a con and come up with the world's worst LARP idea that neither of you will ever, ever, EVER write? So have we. In fact, here's ten of them. From "Football: the Musical" to "Ku Klux Klan Press Conference" to MetametametametametaLARP LARP," this game has it all. Repeated by popular demand from its debut at Intercon Mid-Atlantic XX. Sunday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

L054: "SuperLarp: Convergence" by Michael Smith. As the Serpents consolidate their power in the Caribbean, and the world governments are trying to figure out their role in the future of para-human kind, we find ourselves faced with the wars, and the rumors of wars. Are the Eagles up to something devious? Has Stonehenge become active again? Who are the heroes? Who are the villains? Should para-humanity be preserved, and at what cost? Perhaps, in the end, the Posh-7 might be our only hope. Put your underwear on OVER your tights and take your place in the history of SuperLarp! Join Mike Smith for his ongoing SuperLarp campaign - use an existing character or create your own by joining: http://games.groups.yahoo.com/group/superlarp or sending eMail to: lovious@optonline.net. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L055: "The Final Voyage of the Mary Celeste" by Interactivities Ink. There have been many theories as to what happened to the doomed crew of the vessel Mary Celeste. What if all of them were true? Mary Celeste had been run on three continents, and is one of the most popular mini-games ever created! A great game for beginners! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L056: "Star Trek: Murder in Sector 001" by The U.S.S. Justice. A DEXCON 9 EXCLUSIVE! Mystery and intrigue surround the murder of a Federation Official at a hotel on a quiet, out of the way planet. The local authorities don't want outsiders sticking their noses in, but Starfleet insists on doing its own investigation. Why was this person murdered and who are the local officials protecting? The very first LARP ever produced by the U.S.S. Justice, a chapter of Starfleet International and producers of "Tales of the Seventh Fleet". Sunday, 10:00AM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L057: "Welcome to Sunnyvale" by Sage Shepperd & Joshua Sheena. A short, light LARP that takes place in Sunnyvale retirement home. There are creepy old men, hot young nurses, and even creepy old men hitting on hot young nurses! Bad memories, bad vision, and lots of crazy. "Lots of crazy what?" I'm old! I can use the word crazy any way I want! Sunday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

L058: Mystic Realms; "A Super Day at the Carnival". A DEXCON 9 EXCLUSIVE! An event for Super Heroes set in the Mystic Realms world of Heroic Earth (see mysticrealms.com for campaign information). A suspicious Carnival has come to town. People have been disappearing all weekend. Today is the final show. Walk the midway, play the games of chance, visit the Fun House and see the Freak Show, while trying to discover the reason behind the disappearances! Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Sunday, 1:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L059: The LARPA LARP Blender Number One. See L004. Sunday, 2:00PM - 4:00PM; One Round. See Also: L061.

L060: The LARPA LARP Blender Number Two. See L005. Sunday, 2:00PM - 4:00PM; One Round. See Also: L062.

L061: The LARPA LARP Blender Number One. See L004. Sunday, 4:00PM - 6:00PM; One Round. See Also: L059.

L062: The LARPA LARP Blender Number Two. See L005. Sunday, 4:00PM - 6:00PM; One Round. See Also: L060.

G063: LEGENDS OF THE SHINING JEWEL; "A Three Hour Tour" by Dave Stern & Catie Straiton. A WORLD PREMIERE EVENT! LSJ40: Pirates have always been a problem, taking cargo and releasing the crews; but now entire ships have gone missing. Can you help, before another vessel is lost? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 6. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G069, G079, G097.

G064: LEGENDS OF THE SHINING JEWEL; "The Quick and the Dead" by Andrew Hauptman. LSJ38: What appears at first to be a simple disturbance in the street quickly becomes something far more serious. Why should you be afraid, and what is the connection with all those undead running around the Poor District? This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 9. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G070, G075, G099.

G065: CHRONICLES OF THE NEW WATCHERS; "Bats in the Belfry" by Avonelle Wing. A WORLD PREMIERE EVENT! CNW05: Everyone has issues, but poor Father Lang seems to have the lion's share. He's got a pair of banshees in his choir loft, an infestation of teeny tiny rock demons with a craving for Catholic idols and a poltergeist who rearranges his sock drawer. Really, the poor guy just wants them out of his parish so he can focus on the soup kitchen across the street and holding Mass. Really, is that so much to ask? That's where you come in. Get the banshees to harmonize or get out and clear out the little stone eaters before the little old ladies show up for Twilight Mass. Did we mention you'll need a hairnet? Join the cast as they try to perform a home brewed exorcism, squish some annoying critters and restore Father Lang's sanity. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel Unisystem. It is designed for beginning level characters. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G089, G102.

G066: LEGENDS OF THE SHINING JEWEL; "The Edge of Night" by Catie Straiton & Jay Fisher. LSJ39: With great anticipation, all of Amthydor awaits the "Celebration of Sorena," a gala that marks the anniversary of the expulsion of most of the undead from Amthydor a couple of years ago. But darkness overshadows the celebration as Darkwardens conspire to end the festivities once and for all. It will be up to the heroes to thwart the villains and put a stop to their dark machinations. Part Four of the "Dark Tome Saga." This event is a prelude to "City of the Dead" and should be played before that event if possible. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for character levels 1 - 9. Thursday, 2:00PM - 12:00AM; Two Continuous Rounds; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G074, G098.

G067: CHRONICLES OF THE NEW WATCHERS; "Activation: Node 212" by Kate Beaman-Martinez. CNW01: "Two days until the New York node goes online." "Yes, I am aware." "You know that's a tough town, right? I still don't think he's ready." "We don't have a choice - if the translations on the scrolls are right, we need him there and we need him there now. He'll cope." "I hope you're right, Giles. We can't afford to lose anybody else on the East Coast." It's been two years since the literal fall of Sunnydale and a year almost to the day since the City of Angels was lost. This time the fight has moved to the big apple. There are demon slug things in the sewers, a fully operational branch of Wolfram & Hart, not to mention inner city gangs being infiltrated and manipulated by some naaaasty demons. This will be no cake walk. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel Unisystem. It is designed for beginning level characters. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G068: CHRONICLES OF THE NEW WATCHERS; "Under Pressure" by Kate Beaman-Martinez. CNW02: Day 1: Under house arrest. We can totally do this. We have cable, we have Playstation. We are set to go BABY! Day 2: Doesn't matter that it's raining. We're inside and nowhere to go. Who wants to go anywhere in the rain? Day 3: Stupid PS2 hogging Slayer. Don't they teach sharing at Slayer School? Day 4: Casualties - one PS2. Died horribly in a Slayer-snit. One ping pong ball. Died horribly in a tantrum related incident. Day 5: Who knew that unlike college students, fish that eat out of boredom get sick and need to go to fishy heaven? If that hacker dude bounces through here one more time singing Queen, I might make him follow the way of the fish. Day 6: DEAR GOD, get me OUT OF HERE! Come join the cast as they go a little stir crazy from confinement in the second episode of 'Chronicles of the New Watchers'. This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel Unisystem. It is designed for beginning level characters. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G069: LEGENDS OF THE SHINING JEWEL; "A Three Hour Tour". See G063. Friday, 9:00AM - 1:00PM; One Round. See Also: G079, G097.

G070: LEGENDS OF THE SHINING JEWEL; "The Quick and the Dead". See G064. Friday, 9:00AM - 1:00PM; One Round. See Also: G075, G099.

G071: ARDNA: FLESH AND BLOOD; "Into the Wastes" by Vin Gallo & Frank Hablawi. AFB01: The Dwarven Wall is that last great barrier between our world and the land of the Wasted Dead. It divides this land in twain, with the South being home to all the free peoples; the gnomes, dwarves, elves, halflings, orcs, bugbears, gnolls, and men (among others), and the Northlands being isolated by the immense wall the dwarves toil in to keep the world of the undead out. This is the way it is, and has been, for millennia. But now trouble is brewing in the darkness of the Northlands. Wizards in their Towers across the world have seen signs of a storm brewing at the precipice of the Great Wall, which threatens to breach that mortal barrier between life and death. Councils have been formed and it has been decided that the freemen must learn more of these strange phenomena before it is too late. Do you have what it takes to enter a land filled with the undead and retrieve the vital answers before the gathering storm? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for middle level characters, which can be created onsite. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G072: CHRONICLES OF THE NEW WATCHERS; "Of Rats and Pigeons" by Kate Beaman-Martinez. CNW03: Goal 1: Get to Penn Station and collect one skeevy half-demon from an Amtrak Train. Goal 2: Upon retrieving said half-demon, return to the Node for further instructions. Goal 3: Deliver parcel to Paul and laugh because it's now his problem and not yours. Sounds easy, right? If anything is that easy in this city, you're a tourist. Or one of the winged sort of pigeons. Man, nothing bothers them. Can you keep one very annoying demon alive? This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel Unisystem. It is designed for beginning level characters. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G073: HEROES OF RIBHUS; "Illusions of Grandeur, Part 1: Redux" by Burt Smith. C167E: This module is a Prelude to the Fellowship of Annihilation series. Something strange is going on in Rhimstead. The Merchant's Council has received a few sketchy reports, and they all say the same thing: Pieces have been put in place, and the wheels will soon be set in motion. Unfortunately, none of their sources are able to say who, what or when - and everyone they've sent out has mysteriously vanished. The Wizard's Guild has joined forces with a mage from Sevest to divine more information, and they're looking to you to follow their leads. Will you succeed where everyone else has failed? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G081.

G074: LEGENDS OF THE SHINING JEWEL; "The Edge of Night". See G066. Friday, 2:00PM - 12:00AM; Two Continuous Rounds. See Also: G098.

G075: LEGENDS OF THE SHINING JEWEL; "The Quick and the Dead". See G064. Friday, 2:00PM - 6:00PM; One Round. See Also: G070, G099.

G076: SKELETAL CLOSETS; "Credit Where Credit is Due" by Jonathan Lavallee & Bryan Schmidt. SKC01: Arasaka has always been the one to lurk in the shadows and take advantage of every opportunity that's been presented to them, and occasionally create a few that were never there to begin with. Maybe it's time for the revolution to turn up the heat on one of the most powerful and sinister corporations in 2027. The latest news flashing on the Screamsheets it that there's been an assassination attempt on the Youngest Arasaka. Luckily for whoever shot the bullet, it was just as quickly blamed on "terrorist factions who wish to see our new way of life suffer." That means you and your yoboys and girl, cho'. You know that's not the Cabal's style, though, so it's time to figure out what really went down with the bullet that tried to kill Arasaka light. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the first module in "The Prodigal Son" storyline, and is designed for beginning level characters. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

G077: ARDNA: FLESH AND BLOOD; "Mir Geldlan" by Vin Gallo & Frank Hablawi. AFB02: The city of Mir Geldlan has been an important trading center for hundreds of years. Located infront of a dwarven mine to the north, the humans of Mir Geldlan and the dwarves have prospered. There have been some small problems with the other races in the area, but nothing big has happened. That all changed about 3 months ago. Reports began trickling down from the area that a large band of orcs had besieged the city. Nobody knows why they have done this, as even though they did not get along witht he humans they have never attacked them before. A lone survivor has been gathering heros in the past several months in a push to reclaim the city. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for middle level characters, which can be created onsite. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G078: HEROES OF RIBHUS; "Paving the Way" by Joe Cirillo. A WORLD PREMIERE EVENT! C168P: This module is a Fellowship of Annihilation storyline event. As the sun rises over Kyrinn, its citizens awake to find surprises at their door steps. Who could this mysterious benefactor be that leaves trinkets of generosity under the cover of night? This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G087.

G079: LEGENDS OF THE SHINING JEWEL; "A Three Hour Tour". See G063. Friday, 8:00PM - 12:00AM; One Round. See Also: G069, G097.

G080: ARDNA: FLESH AND BLOOD; "Temple of the Serpent God" by Vin Gallo & Frank Hablawi. A WORLD PREMIERE EVENT! AFB03: Many brave heroes have sought out the works and ruins of the lost civilization of Thoth, but few that have entered the vast jungles - long rumored to conceal this once great empire - and return to talk about what they've seen. The tales of bards speak of a cursed jewel with the power to change mortals into gods, and break any member of a living race to reform him into a magical creature the likes of which have been unseen since the dawn of this age. But that's a load of junk to you. You and your partners are out for treasure and glory, and a nice regular paycheck, and this Adventurer's Guild is paying handsomely for your sword and spells. They are willing to front the cost of an expedition into this deep dark jungle, and are even willing to share the spoils of any major discovery, so long as you are willing to do most of the grunt work. Some of the people with you are out for fame, some for gold, some for mystical knowledge - and the party consists of all sorts of freaks; goblins, bugbears, dwarves, and halflings for the sake of the Gods - but you don't care, you'll dig up those ancient Thothian magical bastards if it's the last thing you do! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 4th-7th level characters, which can be created onsite. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G093.

G081: HEROES OF RIBHUS; "Illusions of Grandeur, Part 1: Redux". See G073. Saturday, 9:00AM - 1:00PM; One Round.

G082: LEGENDS OF THE SHINING JEWEL; "City of the Dead" by Andrew Hauptman. LSJBI01: The time has finally come! Ultimate darkness has fallen upon Amthydor, and the dead have risen up to claim the Shining Jewel once and for all! It is a time for war, and a time for heroes! Will you rise to the challenge, or will Amthydor become, now and forever...a city of the dead? A LEGENDS OF THE SHINING JEWEL Battle Interactive. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for all character levels. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G083: SKELETAL CLOSETS; "Napkin Girl" by Jonathan Lavallee. SKC02: Some following up on those mysterious file acquired from the Arasaka Facility a few days ago have finally lead to some hints at who this might be. Word on the street that someone's half-brother's, cousin's, uncle was cleaning up in some Arasaka Facility and came across a project door. Something with NKG or some letters on it. Inside the room was this girl, missing most of her parts on this table. Didn't know what it was but freaked out, and left before he got caught. So, you figure there's somethin' to this rumour, or not? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the second module in "The Prodigal Son" storyline, and is designed for beginning level characters. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: G100.

G084: ARDNA: FLESH AND BLOOD; "An Opening in the Guild" by Vin Gallo & Frank Hablawi. A WORLD PREMIERE EVENT! AFB04: Wow, this doesn't come along everyday! Those snobs at the Adventurer's Guild are actually having a membership drive near Dunnadell next week, and are offering full-membership to anyone that can best their stinking testsŠ What? No, I don't know what their tests will be like. Yes, I've heard about the thing with the hydra that those guys down at Burksville had to deal with - but those Burksville guys were chumps, and who'd bring a gnoll to a hydra-fight anyway? Gnolls are balls of fur just wanting to go up in flame. And before you even mention it, I heard all those lame rumors about the "curse" striking people down in Dunnadell, and it's a load of garbage. My mother taught me that old trick years ago, and all us goblins do it - just spread word about pestilence and blood curses whenever there's any real competition in town, and the humans and elves run the hell the other way. Don't tell me you're gonna wuss out just because of a little fear-mongering! The way I figure it, if we lose, at least we have the joy in taking down a few posers with us, and if we win, we'll be elite members of the FREAKIN' ADVENTURER'S GUILD! So, you in, or what? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 3rd - 6th level characters, which can be created onsite. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G101.

G085: CHRONICLES OF THE NEW WATCHERS; "The Monster Within" by Scott Crater. CNW04: "The Rift"; it's a place that most humans have never heard of and those that do, steer clear of it. As per usual, our heroes can't seem to keep their noses out of trouble which results in a race against clock to save one of their own. Delve deeper into the Rift, the underground demonic culture that pulses under the 'normal' society of New York. Just heed this warning: never bite off more than you can chew! This is a NAGA Campaign Module from Sword & Shield Studios using the Buffy/Angel Unisystem. It is designed for beginning level characters. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G094.

G086: HEROES OF RIBHUS; "Behind Enemy Lines" by Neil Maruca. A WORLD PREMIERE EVENT! C169P: The Reclamation of Heartfang, Part Four. The time for subtlety has ended. The assault on Heartfang has stalled and the enemy is entrenched. It is time to create chaos behind enemy lines. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G095.

G087: HEROES OF RIBHUS; "Paving the Way". See G078. Saturday, 2:00PM - 6:00PM; One Round.

G088: SKELETAL CLOSETS; "Stuff" by Jonathan Lavallee. A WORLD PREMIERE EVENT! SKC03: So, you found Napkin Girl and she's out cold, not looking to wake up any time soon either. Now you need to go out, get some supplies and maybe take in some fun while you wait for her to wake up. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. This is the third module in "The Prodigal Son" storyline, and is designed for beginning level characters. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: G104.

G089: CHRONICLES OF THE NEW WATCHERS; "Bats in the Belfry". See G065. Saturday, 8:00PM - 12:00AM; One Round. See Also: G102.

G090: HEROES OF RIBHUS; "Beyond the Gate of Spiders" by Christopher Ravlin. A WORLD PREMIERE EVENT! C171P: The Reclamation of Heartfang, Part Five. The battle to cleanse Heartfang rages on. As the unified forces of the Free Cities continue to make ground, fresh enemies from the Darkrealms continue make things difficult. There is nothing left but to send a small group beyond the gate of spiders and seal the entry once and for all. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G103.

G091: HEROES OF RIBHUS; "Unification" by Christopher Ravlin. A WORLD PREMIERE EVENT! C170P: Strange visitors who claim to come from an empire far to the west of Ribhus's borders bring strange tales. They speak of a small cult that is seeking unify all of the shamanic tribes and wage war upon the "heathens in the east". They claim that those tribes that have joined are raiding villages and holding blood sacrifices in the name of some avian god. The Heroes of Ribhus are tasked with looking into this cult's activities. This is a NAGA Campaign Module from Ribhian Games using the d20 system. It is designed for all character levels. Character creation guidelines can be found at http://www.ribhus.com. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G096.

G092: LEGENDS OF THE SHINING JEWEL; "Beauty is in the Eye of the Beholder" by David Stern & David Samuels. A WORLD PREMIERE EVENT! LSJRI01: You noticed an announcement about the 1st annual Miss Amthydor beauty pageant. The announcement said that the organizers were looking for contestants as well as judges for the event. According to the notice, refreshments will be served. At the very least it might be an entertaining and somewhat relaxing time! A LEGENDS OF THE SHINING JEWEL Role Playing Interactive. This is a NAGA Campaign Module from Universe Construction Company using the d20 system. It is designed for all character levels. NOTE: This event is dedicated to the memory of David Stern and will be raising money for a local diabetes charity in his name. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G093: ARDNA: FLESH AND BLOOD; "Temple of the Serpent God". See G080. Sunday, 9:00AM - 1:00PM; One Round.

G094: CHRONICLES OF THE NEW WATCHERS; "The Monster Within". See G085. Sunday, 9:00AM - 1:00PM; One Round.

G095: HEROES OF RIBHUS; "Behind Enemy Lines". See G086. Sunday, 9:00AM - 1:00PM; One Round.

G096: HEROES OF RIBHUS; "Unification". See G091. Sunday, 9:00AM - 1:00PM; One Round.

G097: LEGENDS OF THE SHINING JEWEL; "A Three Hour Tour". See G063. Sunday, 9:00AM - 1:00PM; One Round. See Also: G069, G079.

G098: LEGENDS OF THE SHINING JEWEL; "The Edge of Night". See G066. Sunday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: G074.

G099: LEGENDS OF THE SHINING JEWEL; "The Quick and the Dead". See G064. Sunday, 9:00AM - 1:00PM; One Round. See Also: G070, G075.

G100: SKELETAL CLOSETS; "Napkin Girl". See G083. Sunday, 9:00AM - 1:00PM; One Round.

G101: ARDNA: FLESH AND BLOOD; "An Opening in the Guild". See G084. Sunday, 2:00PM - 6:00PM; One Round.

G102: CHRONICLES OF THE NEW WATCHERS; "Bats in the Belfry". See G065. Sunday, 2:00PM - 6:00PM; One Round. See Also: G089.

G103: HEROES OF RIBHUS; "Beyond the Gate of Spiders". See G090. Sunday, 2:00PM - 6:00PM; One Round.

G104: SKELETAL CLOSETS; "Stuff". See G088. Sunday, 2:00PM - 6:00PM; One Round.

N105: LIVING GREYHAWK; "Beneath the Bright Sands" by Mike Hinds. COR6-09: Time has buried an ancient evil. Such things are typically left alone to be lost to history. For a millennia, this was so. Now, a visitor snatched from the distant past wants this evil returned to help right a terrible wrong. A one-round Living Greyhawk Core adventure for characters level 1-15 (APLs 2-12). Part 8 of "Blight on Bright Sands". Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N136, N176, N216.

N106: LIVING GREYHAWK; "Catching Breath" by Shawn Merwin. COR6-08: A friend in need calls upon a group of heroes to help him deal with problems in a far-off land. These troubles, however, may be ones that even the bravest and most experienced of adventurers are not equipped to handle. A role playing intensive one-round Living Greyhawk Core adventure set in the Sultanate of Zeif for characters level 1-15 (APLs 2-16), and Part 3 of the "Windows to the Serpent's Soul" series, which began with COR4-01 Shedding Scales and COR 5-07 Clipping Wings. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N126, N137, N151, N204, N227.

N107: LIVING GREYHAWK; "Into the Unknown" by Paul Duggan. SHE6-03: The Sior Kerrita is a festival held every seven years in the County of Ulek by the Druids. It commemorates the day a hundred years ago when centaurs from the Silverwood came to the rescue of the good people of the county when they were attacked by hobgoblins from the Lortmils. The long years of peace since those dark days make the festival a happy and profitable occasion. But some say there is a darker sideŠA one-round Living Greyhawk Sheldomar Valley Metaregional investigative adventure for characters level 6-16 (APLs 8-16). Part 1 of the "Unknown" series. Centaur PCs are accommodated in this adventure. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N139, N152, N229.

N108: LIVING ARCANIS; "One Night in Coryan" by M. Sean Molley. LA-Intro-02: You have a new job, serving as a page to Pollux Pulcher Gracchi, one of the senior members of the Plebian Assembly of the Coryani Empire. Pollux is a Val who forsook his family name to marry into a human family, and he is running for the leadership of the Assembly. This is an introductory adventure and pre-generated characters are available for new players if they so choose. Supports characters level 1-4 (APLs 1-3). Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: N167, N208.

N109: LIVING ARCANIS; "Where the Ghost of Legend Lies" by Jack Cooper. SP4-19: Censure is rife with ancient myths and tales of great deeds, through which mortals transcend into legend. Though these heroes fade and are delivered unto the rot of Neroth's bosom, the saga of their famous exploits remains an eternal legacy. But some legends are best left to die in silence, lest their legacy turn into a tale of living sorrow. Supports characters level 1-10 (APLs 1-9). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N130, N159, N218, N242.

N110: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". EMH-13: A member of House Vadalis has gone missing, and divination has determined she has been kidnapped by the dark and mysterious Children of Winter. Can you save the girl before she is sacrificed within an unholy grove deep in the heart of the Gloaming? A Mark of Heroes adventure optimized for 9th level characters. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N132, N161, N184, N200, N221, N244.

N111: EBERRON: XEN'DRIK EXPEDITIONS; "Principal of the Matter". BC-1: CAMPAIGN PREMIERE! The Xen'drik Expedition campaign launches with one of four faction adventures. The Blackwheel Company are adventurers in the service of a faction organized by the thirteen dragonmarked houses to explore (some would say exploit) Xen'drik, and discover the secrets of the Caldyn Fragments. This adventure is for Blackwheel Company characters only. You should play this adventure before you play "Well of Woe". Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N146, N162, N213.

N112: LIVING KINGDOMS OF KALAMAR; "From Ashes to Ashes" by Shawn Merwin. LKoK 41: Against the backdrop of the war with Tokis and Kalamar, the desperation of the Pekalese leaders is showing. No tactics, no plots, or no strategies have been ruled out to win the war. But are some alternatives too dangerous even for a desperate nation fighting against a stronger opponent? A one-round Living Kingdoms of Kalamar adventure for ATLs 1-9. This module is Part 4 of the "Paved With Good Intentions" series. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N186, N246.

N113: LIVING SPYCRAFT; "Visit the Archives". Kicking yourself because you missed that adventure that everyone said was the best? Kick no more! Come out and play any of the original Living Spycraft events in our special archive slots! Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N174.

N114: LIVING GREYHAWK; "Brooding Boughs" by Steve Enzor. SHE6-02: The immense boles of the great trees surround you, with their massive limbs looming overhead. The air is still and oppressive, and the sunlight is dim and wavering down here under the canopy. As you wipe the sweat from your stinging eyes, the shrieks and roars of the forest denizens suddenly cease. In the brooding silence, something waits - something with teeth. A one-round Living Greyhawk Sheldomar Valley Metaregional woodlands adventure for characters level 8-16 (APLs 10-14). Part 3 of the "Secrets of the Suss" series. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N177, N203, N238.

N115: LIVING GREYHAWK; "From the Dust" by Derek Schubert & Donovan Hicks. COR6-07: The dust has settled and a new Duke has placed his claim on Tenh. His lands are devastated. His shattered people - rebels turned supporters, old guard, or zealous faithful - squabble in their divided loyalties. With such in-fighting, where will Duke Labahlah begin rebuilding his nation? A one-round Living Greyhawk Core adventure set in the Stonelands of Tenh for characters level 4-15 (APLs 6-14). Part 1 of the "Legacy of Life" series. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N164, N191, N240.

N116: LIVING GREYHAWK; "Keoland Introductory Modules". KEO-I: Assemble a table and play one of a variety of Keoland Introductory modules - perfect for new players who want to see what LIVING GREYHAWK is all about! Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: N140, N153, N165, N192, N206.

N117: LIVING GREYHAWK; "Like a Leech" by Charles R. Skidmore. KEO6-01: Hold on as if you belong. A Living Greyhawk Keoland Regional adventure for characters level 1-10 (APLs 2-8). Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N166, N193, N230.

N118: LIVING GREYHAWK; "Rallying Point for Bright Sands" by Greg Marks & Chris Chesher. COR6-02: Lady Karistyne requires you to travel to Hardby to retrieve a package on her behalf, but errand boys are not adventurers. To be an adventurer, you need to make choices, not just travel between two points. Are you ready to look within yourself and discover if you are an adventurer willing to fight for a cause or just an errand boy, sent by a patron, to collect a chest? A TWO-ROUND Living Greyhawk Core adventure set in Hardby for characters level 1-15 (APLs 2-17). Part 7 of "Blight on Bright Sands". Thursday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N155, N194.

N119: LIVING ARCANIS; "Duty and Justice" by Scott Horn. LA-Intro-03: There are many rules of law civilizations live under - the laws of nations, the laws of common kindness and decency, the laws of the gods; all these and more govern our lives. Sometimes these laws must by necessity contradict each other for the general welfare of all. When the sanctity of life and soul are involved, which law must take precedence? This choice is placed into the heroes' hands. Is mercy a crime, even when it can be considered treason? This is an introductory adventure and pre-generated characters are available for new players if they so choose. Supports characters level 1-5 (APLs 1-5). Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: N141, N156, N195, N231.

N120: LIVING ARCANIS; "Marketplace". An Interactive Event. Looking for that special suit of armor? Been saving your lions for that certain magical weapon? Need to restock your potions or crystals? Then come and visit our shop, The Veil of Shu, where you'll always find exactly what you're looking for! Don't forget to bring your log sheet and your bling! Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N157, N196, N232.

N121: LIVING ARCANIS; "The Word of Illir" by Enrique Lopez. HP4-01: A long-missing ally reappears in the unlikeliest of places, bearing information that will send a group of adventurers to the very edges of the Known Lands and beyond on a quest to wrest an ancient relic from the clutches of a mysterious group known only as The Banished. NOTE: It is recommended that HP4-01 be played before HP4-02 and HP4-03. Supports characters level 6-16 (APLs 7-15). Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N158, N197.

N122: EBERRON: MARK OF HEROES; "DM's Mark: Return to Xen'drik...Address Unknown". A DEXCON 9 EXCLUSIVE! DMH-11: You¹ve been invited to the Opening Night of the premiere tavernŠno, wait, that's the LG Interactive! Instead, join us for a return trip to the Lost Continent and find out what you found out in this sequel to "Eccentric Expeditions". An Eberron DM's Mark adventure optimized for 9th level characters. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N144, N171, N212, N234.

N123: EBERRON: XEN'DRIK EXPEDITIONS; "Prophecy's Unwitting Servant". CC-1: CAMPAIGN PREMIERE! The Xen'drik Expedition campaign launches with one of four faction adventures. The Crimson Codex is a band of adventurers dedicated to discovering the secret of the Caldyn Fragments in the name of wisdom, and to right an ancient wrong. This adventure is for Crimson Codex characters only. You should play this adventure before you play "Well of Woe". Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N172, N222.

N124: LIVING KINGDOMS OF KALAMAR; "Kalamar Delve: Lost City" by Andrew Garbade. LKoK S2: Can a group of dwarven explorers find enough treasure to pay back their investors? Come along on this special Dungeon Delve event and visit a massive city ripe for the plundering! A Living Kingdoms of Kalamar adventure for characters of all levels. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N224, N236.

N125: LIVING GREYHAWK; "Baby's Breath" by Christian Alipounarian. KEO6-03: The past three years in the County of Linth have seen tremendous upheaval - civil war and the collapse of the ancient house which ruled those lands. The fate of the kingdom has at times revolved around the Countess Hannah Linth, the only known survivor of her depraved and wicked royal family. But now, as the eldritch blight of the County takes a dramatic turn, the kingdom may find this child to be its only hope. A TWO-ROUND Living Greyhawk Keoland Regional adventure for characters level 10-16 (APLs 12-16). The conclusion to the Tales of Linth series, which included KEO3-03 Will of the People, KEO4-05 A Last Dance At Midnight, and KEO5-03 Closure and Disclosure. This adventure includes an optional encounter at increased TU cost. Thursday, 2:00PM - 12:00AM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N150, N190.

N126: LIVING GREYHAWK; "Catching Breath". See N106. Thursday, 2:00PM - 6:00PM; One Round. See Also: N137, N151, N204, N227.

N127: LIVING GREYHAWK; "Forest of Ribbons" by Phineas Walsh & Judy Rudolph. KEO6-02: Where is your father? Where is your brother? This Task should be theirs. It is not seemly for maid'ns to be warriors. Go back to your valley and to a woman's cares. A Living Greyhawk Keoland Regional adventure for characters level 1-10 (APLs 2-8). Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N179, N205, N239.

N128: LIVING GREYHAWK; "Pits of Azak-Zil" by Greg Marks & Chris Chesher. COR-S-6-02: An old dwarven mine, buried deep in the Abbor-Alz and infested with undead, holds many treasures. Most prized of these are deposits of precious metals brought by a falling star said to be purer than any other in the Flanaess. Now powerful forces struggle for control of the mines but with whom will you side? A one-round Living Greyhawk Core Special adventure set in the Bright Desert and the Abbor-Alz for characters level 1-15 (APLs 2-16). Part 9 of "Blight on Bright Sands". Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N154, N180, N207, N241.

N129: LIVING ARCANIS; "The Banished" by Enrique Lopez. HP4-02: With the Coryani Civil War ripping the Empire apart, the true victims are the poorer towns and villages who count on the protection of mighty Legions that are no longer there. Faced with an implacable evil, must they now submit to a new master? NOTE: It is recommended that HP4-02 be played after HP4-01 and before HP4-03. Supports characters level 6-16 (APLs 7-15). Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N168, N209.

N130: LIVING ARCANIS; "Where the Ghost of Legend Lies". See N109. Thursday, 2:00PM - 6:00PM; One Round. See Also: N159, N218, N242.

N131: LIVING DEATH; "Sisters in Spirit" by Dennis Waltman. Something wanders the chilly waterfront of Brooklyn. Where it treads men disappear. Is it the cause of the disappearances or is it being drawn here for other reasons? A previous investigator disappeared with only teeth and sword cane ever found. Travelers have been requested to investigate and remedy the situation. This one round adventure takes place in January 1898 and is for heroes of mid or high levels (5-13). The Living Death campaign uses a d20 version of the Masque of the Red Death rules, based on D&D v.3.5. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N170.

N132: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Thursday, 2:00PM - 6:00PM; One Round. See Also: N161, N184, N200, N221, N244.

N133: EBERRON: XEN'DRIK EXPEDITIONS; "The Sahuagin Stone". CS-1: CAMPAIGN PREMIERE! The Xen'drik Expedition campaign launches with one of four faction adventures. Some say the Cabal of Shadows are misfits. Others say they are villains. One thing is for certain: they, too, seek the secrets of the Caldyn Fragments.This adventure is for Cabal of Shadows characters only. You should play this adventure before you play "Well of Woe". Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N185, N235.

N134: LIVING KINGDOMS OF KALAMAR; "War" by Andrew Garbade. LKoK 36: The flames of war have spread across Elos Bay and reached the shores of Pekal. Only a small number of volunteers may be the difference in this initial assault. The first adventure in the "War of Revival" series. A Living Kingdoms of Kalamar adventure for characters level 1-9 (ATLs 1-9). Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N187.

N135: LIVING SPYCRAFT; "Triple Play" by David Wu. When a U.S. senator receives a death threat from a terrorist organization known as Shahada, UNITAS responds personally to protect their asset. The team will have to guard the senator and his twin daughters from harm, but is everything really as simple as it seems? (Caliber IV; Campaign Qualities: Blockbuster). Living Spycraft scenarios use the new Spycraft 2.0 rules; old characters should be converted. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N136: LIVING GREYHAWK; "Beneath the Bright Sands". See N105. Thursday, 8:00PM - 12:00AM; One Round. See Also: N176, N216.

N137: LIVING GREYHAWK; "Catching Breath". See N106. Thursday, 8:00PM - 12:00AM; One Round. See Also: N126, N151, N204, N227.

N138: LIVING GREYHAWK; "Elegy for a Broken King" by Luke Pitcher. COR6-06: The trail of a missing son leads you to Dustbridge, in the lands of the former Great Kingdom. A cold wind blows through Prince Strychanís town; something very new, and surpassingly old, is in the offing. A one-round Core adventure set in Dustbridge and North Kingdom for characters level 8-15 (APLs 10-16). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N178, N228.

N139: LIVING GREYHAWK; "Into the Unknown". See N107. Thursday, 8:00PM - 12:00AM; One Round. See Also: N152, N229.

N140: LIVING GREYHAWK; "Keoland Introductory Modules". See N116. Thursday, 8:00PM - 12:00AM; One Round. See Also: N153, N165, N192, N206.

N141: LIVING ARCANIS; "Duty and Justice". See N119. Thursday, 8:00PM - 12:00AM; One Round. See Also: N156, N195, N231.

N142: LIVING ARCANIS; "For I See Naught but Ruin and Woe" by Enrique Lopez. HP4-03: What begins as a rescue mission for your patron quickly becomes much more crucial as the stars begin to align and Larissa's Web of Fate draws disparate forces together for a bloody confrontation that can only end in final death. NOTE: It is recommended that HP4-03 be played after HP4-01 and HP4-02. Supports characters level 6-16 (APLs 7-15). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N181, N217.

N143: LIVING DEATH; "Sister-In-Law" by Dennis Waltman. A WORLD PREMIERE EVENT! With portents of danger surrounding an upcoming March 30th wedding, the travelers have a chance to meet all parties on the cruise (from New York to Bermuda) to the wedding site. Unfortunately, an old "friend" crashes the party and her enemy wreaks havoc to harm her. It is recommended that at least one person in the party have good supernatural skills and spellcasting ability. This adventure is a direct sequel to "Sisters In Blood", but playing that scenario is not required to play this one (though having at least one character who played that scenario could be useful). This adventure is for heroes of mid or high levels (5-13). The Living Death campaign uses a d20 version of the Masque of the Red Death rules, based on D&D v.3.5. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N183, N199.

N144: EBERRON: MARK OF HEROES; "DM's Mark: Return to Xen'drik...Address Unknown". See N122. Thursday, 8:00PM - 12:00AM; One Round. See Also: N171, N212, N234.

N145: EBERRON: XEN'DRIK EXPEDITIONS; "Divine Inspiration". CL-1: CAMPAIGN PREMIERE! The Xen'drik Expedition campaign launches with one of four faction adventures. Someone has to bring the light to the Lost Continent, and this confederation of the just and righteous consider that their sacred duty. The first step: Make sure the secrets of the Caldyn Fragments are not twisted to evil. This adventure is for Covenant of Light characters only. You should play this adventure before you play "Well of Woe". Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N201, N245.

N146: EBERRON: XEN'DRIK EXPEDITIONS; "Principal of the Matter". See N111. Thursday, 8:00PM - 12:00AM; One Round. See Also: N162, N213.

N147: LIVING KINGDOMS OF KALAMAR; "A Song of Revival (Battle Interactive)" by Andrew Garbade. LKoK S1: The adventurers are trapped inside Baneta and asked to aid in the defense of the city. Can the adventurers help repel the invaders? The second adventure in the "War of Revival" series. A Living Kingdoms of Kalamar Battle Interactive for characters level 1-9 (ATLs 1-9). Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N202.

N148: LIVING SPYCRAFT; "Robbing Peter". As members of the newly-formed intelligence operation known as UNITAS, a portion of your duties include cleaning up the messes the Agency left behind. When a routine data backup uncovers the location of an abandoned Intelligence Division stronghold that predates the Schism, it'll be up to you and your team to uncover what secrets could have been so important that Intel had to keep even their own people in the dark. This is Part One of the "Opportunity Knocks" trilogy, but may be played independently. (Caliber III; Campaign Qualities: Subtle). Living Spycraft scenarios use the new Spycraft 2.0 rules; old characters should be converted. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N215.

N149: LIVING GREYHAWK; "RPGA Midnight Madness". Join the RPGA folks as they offer anything and everything that is running at DEXCON 9 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N189, N226.

N150: LIVING GREYHAWK; "Baby's Breath". See N125. Friday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: N190.

N151: LIVING GREYHAWK; "Catching Breath". See N106. Friday, 9:00AM - 1:00PM; One Round. See Also: N126, N137, N204, N227.

N152: LIVING GREYHAWK; "Into the Unknown". See N107. Friday, 9:00AM - 1:00PM; One Round. See Also: N139, N229.

N153: LIVING GREYHAWK; "Keoland Introductory Modules". See N116. Friday, 9:00AM - 1:00PM; One Round. See Also: N140, N165, N192, N206.

N154: LIVING GREYHAWK; "Pits of Azak-Zil". See N128. Friday, 9:00AM - 1:00PM; One Round. See Also: N180, N207, N241.

N155: LIVING GREYHAWK; "Rallying Point for Bright Sands". See N118. Friday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: N194.

N156: LIVING ARCANIS; "Duty and Justice". See N119. Friday, 9:00AM - 1:00PM; One Round. See Also: N141, N195, N231.

N157: LIVING ARCANIS; "Marketplace". See N120. Friday, 9:00AM - 1:00PM; One Round. See Also: N196, N232.

N158: LIVING ARCANIS; "The Word of Illir". See N121. Friday, 9:00AM - 1:00PM; One Round. See Also: N197.

N159: LIVING ARCANIS; "Where the Ghost of Legend Lies". See N109. Friday, 9:00AM - 1:00PM; One Round. See Also: N130, N218, N242.

N160: LIVING FORCE; "End Times Episode I: The Heart". LFA5-13: A gathering of dignitaries on Cularin provokes rumors of an impending attack. The Believers seem to be readying themselves for a final offensive - can the heroes of Cularin find them and stop them in time? An adventure for Living Force heroes levels 4-12. This scenario should be played prior to "The Hand" and "The Eye". Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N198.

N161: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Friday, 9:00AM - 1:00PM; One Round. See Also: N132, N184, N200, N221, N244.

N162: EBERRON: XEN'DRIK EXPEDITIONS; "Principal of the Matter". See N111. Friday, 9:00AM - 1:00PM; One Round. See Also: N146, N213.

N163: LIVING KINGDOMS OF KALAMAR; "From Fire and Perdition" by Andrew Garbade. LKoK 38: The war rages as Tokis and Kalamar forces push deep into the Principality. But the intelligence forces in Kalamar believe that something is stirring beneath the surface in the forces of the enemy. Some brave, or foolhardy, individuals must try to uncover the true power behind the Empire. The third adventure in the "War of Revival" series. A Living Kingdoms of Kalamar adventure for characters level 1-9 (ATLs 1-9). Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N214.

N164: LIVING GREYHAWK; "From the Dust". See N115. Friday, 2:00PM - 6:00PM; One Round. See Also: N191, N240.

N165: LIVING GREYHAWK; "Keoland Introductory Modules". See N116. Friday, 2:00PM - 6:00PM; One Round. See Also: N140, N153, N192, N206.

N166: LIVING GREYHAWK; "Like a Leech". See N117. Friday, 2:00PM - 6:00PM; One Round. See Also: N193, N230.

N167: LIVING ARCANIS; "One Night in Coryan". See N108. Friday, 2:00PM - 6:00PM; One Round. See Also: N208.

N168: LIVING ARCANIS; "The Banished". See N129. Friday, 2:00PM - 6:00PM; One Round. See Also: N209.

N169: LIVING FORCE; "End Times Episode II: The Hand". LFA5-14: From somewhere deep in the asteroid belt comes a distress call - a very specific call to the heroes of Cularin, from an old ally. Unfortunately, certain non-heroic elements seem to have intercepted it as wellŠAn adventure for Living Force heroes levels 4-12. This scenario should be played after "The Heart" and before "The Eye". Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N210.

N170: LIVING DEATH; "Sisters in Spirit". See N131. Friday, 2:00PM - 6:00PM; One Round.

N171: EBERRON: MARK OF HEROES; "DM's Mark: Return to Xen'drik...Address Unknown". See N122. Friday, 2:00PM - 6:00PM; One Round. See Also: N144, N212, N234.

N172: EBERRON: XEN'DRIK EXPEDITIONS; "Prophecy's Unwitting Servant". See N123. Friday, 2:00PM - 6:00PM; One Round. See Also: N222.

N173: LIVING KINGDOMS OF KALAMAR; "...And Peace" by Andrew Garbade. LKoK 42: Could the war between Pekal and Kalamar be coming to an end? Envoys from Emperor Kabori speak of peace, but will their actions tell a different tale? The fourth adventure in the "War of Revival" series. A Living Kingdoms of Kalamar adventure for characters level 1-9 (ATLs 1-9). Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N223.

N174: LIVING SPYCRAFT; "Visit the Archives". See N113. Friday, 2:00PM - 6:00PM; One Round.

N175: LIVING SPYCRAFT; "World In Shadow". During a global blackout that's knocked out all power and communications, your characters must race against time to thwart the schemes of the mysterious Alliance of Evil Geniuses. This is Part One of the "Seven Sins to Doomsday" trilogy, but may be played independently. (Caliber IV; Campaign Qualities: Paranoid, Private). Living Spycraft scenarios use the new Spycraft 2.0 rules; old characters should be converted. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N188, N225.

N176: LIVING GREYHAWK; "Beneath the Bright Sands". See N105. Friday, 8:00PM - 12:00AM; One Round. See Also: N136, N216.

N177: LIVING GREYHAWK; "Brooding Boughs". See N114. Friday, 8:00PM - 12:00AM; One Round. See Also: N203, N238.

N178: LIVING GREYHAWK; "Elegy for a Broken King". See N138. Friday, 8:00PM - 12:00AM; One Round. See Also: N228.

N179: LIVING GREYHAWK; "Forest of Ribbons". See N127. Friday, 8:00PM - 12:00AM; One Round. See Also: N205, N239.

N180: LIVING GREYHAWK; "Pits of Azak-Zil". See N128. Friday, 8:00PM - 12:00AM; One Round. See Also: N154, N207, N241.

N181: LIVING ARCANIS; "For I See Naught but Ruin and Woe". See N142. Friday, 8:00PM - 12:00AM; One Round. See Also: N217.

N182: LIVING FORCE; "End Times Episode III: The Eye". LFA5-15: An old enemy has made his presence known in Cularin, and has begun his endgame. Armed with a familiar map and a cryptic warning, the heroes must find their enemy and stop him from bringing his plans to fruition. An adventure for Living Force heroes levels 4-12. This scenario MUST be played after "The Heart" and "The Hand". To play it prior to either of them will make playing those scenarios impossible; done, after all, is done. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N219.

N183: LIVING DEATH; "Sister-In-Law". See N143. Friday, 8:00PM - 12:00AM; One Round. See Also: N199.

N184: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Friday, 8:00PM - 12:00AM; One Round. See Also: N132, N161, N200, N221, N244.

N185: EBERRON: XEN'DRIK EXPEDITIONS; "The Sahuagin Stone". See N133. Friday, 8:00PM - 12:00AM; One Round. See Also: N235.

N186: LIVING KINGDOMS OF KALAMAR; "From Ashes to Ashes". See N112. Friday, 8:00PM - 12:00AM; One Round. See Also: N246.

N187: LIVING KINGDOMS OF KALAMAR; "War". See N134. Friday, 8:00PM - 12:00AM; One Round.

N188: LIVING SPYCRAFT; "World In Shadow". See N175. Friday, 8:00PM - 12:00AM; One Round. See Also: N225.

N189: LIVING GREYHAWK; "RPGA Midnight Madness". See N149. Friday, 12:00AM - 4:00AM; One Round. See Also: N226.

N190: LIVING GREYHAWK; "Baby's Breath". See N125. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: N150.

N191: LIVING GREYHAWK; "From the Dust". See N115. Saturday, 9:00AM - 1:00PM; One Round. See Also: N164, N240.

N192: LIVING GREYHAWK; "Keoland Introductory Modules". See N116. Saturday, 9:00AM - 1:00PM; One Round. See Also: N140, N153, N165, N206.

N193: LIVING GREYHAWK; "Like a Leech". See N117. Saturday, 9:00AM - 1:00PM; One Round. See Also: N166, N230.

N194: LIVING GREYHAWK; "Rallying Point for Bright Sands". See N118. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds. See Also: N155.

N195: LIVING ARCANIS; "Duty and Justice". See N119. Saturday, 9:00AM - 1:00PM; One Round. See Also: N141, N156, N231.

N196: LIVING ARCANIS; "Marketplace". See N120. Saturday, 9:00AM - 1:00PM; One Round. See Also: N157, N232.

N197: LIVING ARCANIS; "The Word of Illir". See N121. Saturday, 9:00AM - 1:00PM; One Round. See Also: N158.

N198: LIVING FORCE; "End Times Episode I: The Heart". See N160. Saturday, 9:00AM - 1:00PM; One Round.

N199: LIVING DEATH; "Sister-In-Law". See N143. Saturday, 9:00AM - 1:00PM; One Round. See Also: N183.

N200: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Saturday, 9:00AM - 1:00PM; One Round. See Also: N132, N161, N184, N221, N244.

N201: EBERRON: XEN'DRIK EXPEDITIONS; "Divine Inspiration". See N145. Saturday, 9:00AM - 1:00PM; One Round. See Also: N245.

N202: LIVING KINGDOMS OF KALAMAR; "A Song of Revival (Battle Interactive)". See N147. Saturday, 9:00AM - 1:00PM; One Round.

N203: LIVING GREYHAWK; "Brooding Boughs". See N114. Saturday, 2:00PM - 6:00PM; One Round. See Also: N177, N238.

N204: LIVING GREYHAWK; "Catching Breath". See N106. Saturday, 2:00PM - 6:00PM; One Round. See Also: N126, N137, N151, N227.

N205: LIVING GREYHAWK; "Forest of Ribbons". See N127. Saturday, 2:00PM - 6:00PM; One Round. See Also: N179, N239.

N206: LIVING GREYHAWK; "Keoland Introductory Modules". See N116. Saturday, 2:00PM - 6:00PM; One Round. See Also: N140, N153, N165, N192.

N207: LIVING GREYHAWK; "Pits of Azak-Zil". See N128. Saturday, 2:00PM - 6:00PM; One Round. See Also: N154, N180, N241.

N208: LIVING ARCANIS; "One Night in Coryan". See N108. Saturday, 2:00PM - 6:00PM; One Round. See Also: N167.

N209: LIVING ARCANIS; "The Banished". See N129. Saturday, 2:00PM - 6:00PM; One Round. See Also: N168.

N210: LIVING FORCE; "End Times Episode II: The Hand". See N169. Saturday, 2:00PM - 6:00PM; One Round.

N211: LIVING DEATH; "Darkness Like a Dream" by Jennifer & Mark Middleton. A WORLD PREMIERE EVENT! A theatrical production of Shakespeare¹s "A Midsummer Night¹s Dream" gets off to a shaky start as actors take ill and the clientele grow restless for something more modern, but it's more than a little bad luck lurking about in the thriving capital of Ohio. What harm can a few Columbus thespians possibly cause? This adventure takes place in September 1899 and is for heroes of mid or high levels (5-13). The Living Death campaign uses a d20 version of the Masque of the Red Death rules, based on D&D v.3.5. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N243.

N212: EBERRON: MARK OF HEROES; "DM's Mark: Return to Xen'drik...Address Unknown". See N122. Saturday, 2:00PM - 6:00PM; One Round. See Also: N144, N171, N234.

N213: EBERRON: XEN'DRIK EXPEDITIONS; "Principal of the Matter". See N111. Saturday, 2:00PM - 6:00PM; One Round. See Also: N146, N162.

N214: LIVING KINGDOMS OF KALAMAR; "From Fire and Perdition". See N163. Saturday, 2:00PM - 6:00PM; One Round.

N215: LIVING SPYCRAFT; "Robbing Peter". See N148. Saturday, 2:00PM - 6:00PM; One Round.

N216: LIVING GREYHAWK; "Beneath the Bright Sands". See N105. Saturday, 8:00PM - 12:00AM; One Round. See Also: N136, N176.

N217: LIVING ARCANIS; "For I See Naught but Ruin and Woe". See N142. Saturday, 8:00PM - 12:00AM; One Round. See Also: N181.

N218: LIVING ARCANIS; "Where the Ghost of Legend Lies". See N109. Saturday, 8:00PM - 12:00AM; One Round. See Also: N130, N159, N242.

N219: LIVING FORCE; "End Times Episode III: The Eye". See N182. Saturday, 8:00PM - 12:00AM; One Round.

N220: LIVING DEATH; "When a Soul Runs Cold" by Robert Wiese. In August 1899 the Crescent City calls once again, and a hand reaches from the past to alter the future. The dead walk the streets of the French Quarter as the turn of the century approaches. You must find the reason and stop an old enemy from completing a terrible plan to unleash new horrors upon Gothic Earth. This adventure is for heroes of mid or high levels (5-13). The Living Death campaign uses a d20 version of the Masque of the Red Death rules, based on D&D v.3.5. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N233.

N221: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Saturday, 8:00PM - 12:00AM; One Round. See Also: N132, N161, N184, N200, N244.

N222: EBERRON: XEN'DRIK EXPEDITIONS; "Prophecy's Unwitting Servant". See N123. Saturday, 8:00PM - 12:00AM; One Round. See Also: N172.

N223: LIVING KINGDOMS OF KALAMAR; "...And Peace". See N173. Saturday, 8:00PM - 12:00AM; One Round.

N224: LIVING KINGDOMS OF KALAMAR; "Kalamar Delve: Lost City". See N124. Saturday, 8:00PM - 12:00AM; One Round. See Also: N236.

N225: LIVING SPYCRAFT; "World In Shadow". See N175. Saturday, 8:00PM - 12:00AM; One Round. See Also: N188.

N226: LIVING GREYHAWK; "RPGA Midnight Madness". See N149. Saturday, 12:00AM - 4:00AM; One Round. See Also: N189.

N227: LIVING GREYHAWK; "Catching Breath". See N106. Sunday, 9:00AM - 1:00PM; One Round. See Also: N126, N137, N151, N204.

N228: LIVING GREYHAWK; "Elegy for a Broken King". See N138. Sunday, 9:00AM - 1:00PM; One Round. See Also: N178.

N229: LIVING GREYHAWK; "Into the Unknown". See N107. Sunday, 9:00AM - 1:00PM; One Round. See Also: N139, N152.

N230: LIVING GREYHAWK; "Like a Leech". See N117. Sunday, 9:00AM - 1:00PM; One Round. See Also: N166, N193.

N231: LIVING ARCANIS; "Duty and Justice". See N119. Sunday, 9:00AM - 1:00PM; One Round. See Also: N141, N156, N195.

N232: LIVING ARCANIS; "Marketplace". See N120. Sunday, 9:00AM - 1:00PM; One Round. See Also: N157, N196.

N233: LIVING DEATH; "When a Soul Runs Cold". See N220. Sunday, 9:00AM - 1:00PM; One Round.

N234: EBERRON: MARK OF HEROES; "DM's Mark: Return to Xen'drik...Address Unknown". See N122. Sunday, 9:00AM - 1:00PM; One Round. See Also: N144, N171, N212.

N235: EBERRON: XEN'DRIK EXPEDITIONS; "The Sahuagin Stone". See N133. Sunday, 9:00AM - 1:00PM; One Round. See Also: N185.

N236: LIVING KINGDOMS OF KALAMAR; "Kalamar Delve: Lost City". See N124. Sunday, 9:00AM - 1:00PM; One Round. See Also: N224.

N237: LIVING SPYCRAFT; "Running For Whose Life?" by Megan Robertson. Secret plans are stolen from UNITAS, and the team is dispatched to track them down. When the plans go up on the Internet for sale the agents have no trouble tracking the culprit down, but when he heads to Pamplona for the San Fermin festival and the Running of the Bulls, the agents will have to contend with one more obstacle to get the elusive thief - a one-ton obstacle with sharp horns and a bad attitude! (Caliber II). Living Spycraft scenarios use the new Spycraft 2.0 rules; old characters should be converted. Sunday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N238: LIVING GREYHAWK; "Brooding Boughs". See N114. Sunday, 2:00PM - 6:00PM; One Round. See Also: N177, N203.

N239: LIVING GREYHAWK; "Forest of Ribbons". See N127. Sunday, 2:00PM - 6:00PM; One Round. See Also: N179, N205.

N240: LIVING GREYHAWK; "From the Dust". See N115. Sunday, 2:00PM - 6:00PM; One Round. See Also: N164, N191.

N241: LIVING GREYHAWK; "Pits of Azak-Zil". See N128. Sunday, 2:00PM - 6:00PM; One Round. See Also: N154, N180, N207.

N242: LIVING ARCANIS; "Where the Ghost of Legend Lies". See N109. Sunday, 2:00PM - 6:00PM; One Round. See Also: N130, N159, N218.

N243: LIVING DEATH; "Darkness Like a Dream". See N211. Sunday, 2:00PM - 6:00PM; One Round.

N244: EBERRON: MARK OF HEROES; "Deep Wood, Dark Heart". See N110. Sunday, 2:00PM - 6:00PM; One Round. See Also: N132, N161, N184, N200, N221.

N245: EBERRON: XEN'DRIK EXPEDITIONS; "Divine Inspiration". See N145. Sunday, 2:00PM - 6:00PM; One Round. See Also: N201.

N246: LIVING KINGDOMS OF KALAMAR; "From Ashes to Ashes". See N112. Sunday, 2:00PM - 6:00PM; One Round. See Also: N186.

R247: Capes; "Invasion From Earth Prime - Issue #1: From Victory...Defeat!" by Tony Lower-Basch. A DEXCON 9 EXCLUSIVE! An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! A Special Mini-Series Event. Earth Prime, the one alternate reality of which (according to them) all other Earths are degraded copies, has invaded our beloved planet! Can Earth's heroes stand against that other Earth's heroes? Or will the Armies of Freedom subjugate our world and force us all into slave-labor for Justice? Players need not have played in previous events, but must know the Capes rules before playing. Capes rules are taught on request at the Indie Games Explosion booth. Players may play in any or all of the three Issues in this series. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R248: Chaos University D30; "Old-World Magicians" by Jennifer Schoonover. Chaos University comes back to New Jersey to recruit more students! Magic has returned to modern-day society, leaving Earth's governments in shambles. A society of Old-World Magicians have stepped forward to take control of the situation by forming educational institutions to train a new generation of Neo-Sorcerors in the fine arts of the arcane. Students are sent out into the field in groups to hone their newly learned skills and even the playing field between the magic and mundane. Hilarity ensues as inexperienced and ill-trained powerful students meet with monsters, deities, and impossible situations. New adventures will be introduced, so if you've played before, bring your character sheet! Experience levels don't matter - the greenest recruits are just as dangerous as the hardened, quirk-ridden pros! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R263, R361.

R249: Cyberpunk 2020; "Night On The Town" by David Simpson. Life in Night City is dangerous, especially for the operator of a pirate radio station. Surprises await anyone who wanders! This is a cooperative scenario. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R250: Primetime Adventures 2.0; "Play the Greatest TV Show that Never Was!" by Rob Bowell. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Primetime Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R281, R326.

R251: The Great Art; "Help is NOT on the Way" by Andrew Morris. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! You are the most promising young initiate the School of Hermetic Thought has seen in decades. In fact, you're so trusted you've been given a task that should fall upon a full magus - defending an arcane library. But when uninvited guests show up, you'll need to use everything you've learned so far to avoid any unpleasantness. More information available online at plaguemonkey.com/dexcon. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R252: Champions (HERO System 5th Edition); "FullMetal Alchemist: Royal Rescue Rangers" by Ronni Katz. Major Edward Elric and his team of intrepid adventures are sent by their CO, Colonel Roy Mustang, to rescue the daughter of the King of Iserlohnn, a neighboring Kingdom that has threatned to go to War with Amestris if the Princess isn't found and returned safe and sound. Someone is trying to force a war between two lands that have been at peace for decades but who? Once again its up to Ed, the Fullmetal Alchemist, and his friends to find out who is plotting again them and stop them before its too late! Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R353.

R253: CUP; "Movie Re-Do" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! Ever been excited by the trailer, but disappointed by the movie? Has your disbelief ever lost its suspension? In this introductory session, we will do a movie the way it should have been done using CUP's collaborative setting creation and player defined flags. Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R254: "City of Heroes Demonstration" by Alex Jurkat. Join Alex Jurkat, co-designer of the new City of Heroes RPG, for an introductory session of do-gooding and villain bashing. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R351.

R255: The 2006 U.S. National Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his latest creation, published by Living Room Games. This is the second U.S. National Championship for this game! You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use new skills like Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Thursday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R289. Next Round: R318.

R256: Cyberpunk 2020; "Night City Shuffle" by David Simpson. The Night is cold, and the streets are deadly. Danger waits at every turn in the cold future. Tonight is especially bad for many reasons. Can you survive until dawn? Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R257: FireWater Productions D8 System; "BarQuest" by Jennifer Schoonover. A DEXCON 9 EXCLUSIVE! It's a cliche to meet in the tavern to start your adventure. This one-shot RPG expands the fun and dangers of that establishment into its own game! Typically, one person plays the barkeep and the rest of the players select normal denizens of the bar. For this event, the game designer will play the barkeep. Using an easy die system consisting of D8s, you play out a single four-hour Friday night trying to accomplish the goals you're provided at the beginning of the game. It's all medieval & typical hack-n-slash era RPG, so there's gambling, drinking games, prostitution, cuckolding, and all sorts of other good clean barroom fun. The first person to complete his or her goals and last until closing time wins. This is a one-shot exclusive game from FireWater Productions, and this is the first public beta-test of the new system! Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R323.

R258: Star Wars D6; "Riddle of the Jedi" by James Moore. A WORLD PREMIERE EVENT! The Great Sith War has come to an end. The Galactic Republic is in a time of healing and rebirth. However, even though peace reigns, the Jedi never rest. Jedi Master Vandar has built a team of talented Padawans to be a new Jedi investigative taskforce. However, to make sure that he has chosen wisely, he has set a logic riddle for them solve. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R259: With Great Power...; "A League of Their Own" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! They knew resurrecting the defunct Liberty League would be difficult enough with Super Villain's like Perjury and Dr. Venom obsessed with the League's destruction. What our young Heroes were not expecting was to having their loved ones and the former Leader of the Liberty League, The American, stand in the way. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R260: GURPS 4th Edition; "Magic: Familiar Faces" by Aaron Potts. You and your fellow familiars wake up one day to find that - horror of horrors! - your archmage is missing and foul creatures are repossessing his tower! Find him quickly before you devolve back into the base beasts from which you were raised. Thursday, 4:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R261: The 2006 U.S. National Kevin & Kell RPG Championship. ComStar Games is proud to present the second Championship of the Kevin & Kell Role Playing Game. Players will take the roles of lovable and eclectic characters in Bill Holbrook's animal-filled universe. Some are carnivores, some are herbivores, many are neurotic. They all come to life in this delightful new game. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. And as a special bonus, Bill Holbrook will be playing in the final round along with the finalists! Thursday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R276. Next Round: R319.

R262: Carry; "Can You Handle Vietnam?" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! Carry is a short-form role playing game that examines the story of a squad of American soldiers in the Vietnam War. Take on the role of a U.S. Marine as you face some of the most intense and problematic issues brought about by war. As the pressure mounts, will you be able to set aside your burdens? Or will you become just another casualty of war? Your legacy is in your hands. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R292, R334.

R263: Chaos University D30; "Old-World Magicians". See R248. Thursday, 8:00PM - 12:00AM; One Round. See Also: R361.

R264: Dungeons & Dragons 3.5; "Keepers of Elkwood" by Robert Freeman. The people of Elkwood forest are a proud, hard working and superstitous people. They like to keep to themselves and they don't like other people telling them what to do, or what to believe. For many generations they have lived as their ancestors before them, and see no need to change, integrate, or become more 'civilized'. For the most part they are self-sufficient, but every so often they become threatened, and find themselves forced to hire outside adventurers to assist them. This time, it's a coven of witches encroaching upon their territory, and the self proclaimed Keepers of Elkwood know how to deal with witches...but they're going to need some help with it, specifically the help of 6th level adventurers, and for this help they are willing to pay well...perhaps a little too well. Deep in the forest of Elkwood, a town of people bound by ancient tradition are facing an enemy that could mean the end of everything they've ever known. For their village and way of life, they are willing to die. Are you? Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R362.

R265: EARTHFALL; "Shattered" by Keith Olexa. The World as we know it is over, but new adventures await in EARTHFALL. A role playing game that combines Fantasy, Science Fiction and Horror in new and provocative ways. Enter a XENOGOTHIC universe where mind is magic and starborn monsters roam the Earth. Where death is preferable to awareness, identity is life and secrets can kill. Where treachery may win you the day, but unity could win you the world... In this first scenario, a team of rebel infiltrators, while attempting to gather incriminating evidence against a biotech mogul suspected of working with the alien Consortium, lose more than they bargained for when contact with a strange alien technology that robs them of their memories. Can the players figure out the puzzle that's trying to kill without even being sure of who they are? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R303, R347.

R266: Star Wars D6; "Through Strength, I Gain...Power" by James Moore. A WORLD PREMIERE EVENT! Darth Malevolence has come to power. He needs an Apprentice, and there are many who seek to fill that role. Therefore, he has set some tasks to see who will rise to the occasion. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R267: Dungeons & Dragons 3.5; "Slaughterhouse of the August Moon" by Walter Soto-Liebman. A WORLD PREMIERE EVENT! Take on the roles of the normal adventuring party, but with a decidedly different flavor. Will you be the noble samurai? The contemplative monk? The devout shugenja? The studious wu jen? Or the secretive ninja? Regardless of the life you lead, the Emperor has need of you. Or rather, the Emperor's nephew has need of you. It seems that he has lost control in the land given to him, and he'd like you to restore order. He knows that you are all faithful subjects of the Empire, and will obey whatever command the Emperor hands down. However all of you are from the land in question, and one of you in particular harbors a secret that could reveal the reasons for the nephew's loss of control. A game of dark forces at work and oriental intrigues at their worst. 5th level characters will be provided. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R294.

R268: Dungeons & Dragons 3.5; "The Only Good Monster..." by Robert Freeman. It's time once again for Tilsek's annual festival! The militant country is about to take a week off and enjoy the festivals, games, shows, and most importantly of all, the arena! There will be one on one, non-lethal fights, but what the people really want to see is the famous magical Labyrinth of Tilsek, located underneath the city, observed by the citizens through magic, and filled with convicts, maniacs and monsters, all fighting each other in an attempt to find the exit...if one even exists. The convicts and maniacs more or less deserve to be there, but what of the monsters? They didn't choose to be born monsters, and really didn't have a way of avoiding their present predicament. Is this really fair? Don't they deserve to be the ones that find freedom? Your group of monstrous beings (all with an ECL, plus hit dice and class levels, equaling ninth level) seem to think so, and they're willing to play this sadistic game if it means their freedom. It does mean their freedom...right? Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: R346.

R269: GNOME System; "The Screefice Have Landed!" by Jennifer Schoonover. A WORLD PREMIERE EVENT! On a future Earth that has united to explore the universe, something has gone awry. The Screefice from a nearby galaxy has decided Earth is perfect...to destroy. All seemed lost when, from the bowels of the earth, came a race of creatures that had remained hidden for centuries and they are the human's last hope: The tinkergnomes. With their series of giant mecha cobbled together from spare parts to the best of their abilities, these miniscule creatures take a stand to save their world and many others from the dreaded Screefice. In this world of the GNOME System, you are a tinkergnome...and you have very big guns! This is a brand-new game from FireWater Productions, and this is the first public beta-test of the new system! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R304, R348.

R270: The 2006 U.S. National Buffy the Vampire Slayer/Angel Unisystem Championship. A WORLD PREMIERE EVENT! In the second U.S. National Championship in the Buffy/Angel Universe, we'll find three brand-new, thrilling stories: one "Buffy" episode, one "Angel" episode, and one amazing crossover episode. In Round 1A, for Buffy players: For years now, it's been known that New York City is the number one American hub for demon trafficking. Like a million underground railroad stops all rolled into one cesspool of humanity, the cover of darkness allows the air and sea ports, the rail stations, buslines and countless transdimensional portals to funnel criminals and illegals nearly anywhere in the country. Nay, the world. You're part of the team that's fighting back. Over the last year, you've stopped countless transfers. You've started working to staunch the flow of undocumented demons into our population through this wretched city. And tonight? You've got word of a HUGE transfer happening at Port Elizabeth. In Round 2B, for Angel players: A family of water demons have requested assistance relocating to Lake Erie. According to your superiors, this should be an easy assignment - typical underground railroad stuff. You're the last handoff in their journey. You pick them up, you make sure they get to their final destination without anybody catching on to what they are or where they're going. Somehow, you suspect they underestimate the difficulty in getting this "special delivery from Scotland" from Port Elizabeth up the Hudson River and through the Erie Canal. Join the cast as they work against all odds to get a 25 foot sea serpent, her 40 foot husband and their offspring safely to their new home without bringing a media storm like the one they're fleeing down on their heads. In Round 2, the Crossover: Our two teams come head to head over the fate of one of the world's most legendary demons. Nessie and her family might very well end up stranded in the Hudson River, if the two teams can't find a way to get along. And if that happens, they likely won't live out the year. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 9:00AM - 1:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R288. Next Round: R306.

R271: Capes; "Invasion From Earth Prime - Issue #2: Hunted!" by Tony Lower-Basch. A DEXCON 9 EXCLUSIVE! An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! A Special Mini-Series Event. Earth Prime, the one alternate reality of which (according to them) all other Earths are degraded copies, has invaded our beloved planet! Can Earth's heroes stand against that other Earth's heroes? Or will the Armies of Freedom subjugate our world and force us all into slave-labor for Justice? Players need not have played in previous events, but must know the Capes rules before playing. Capes rules are taught on request at the Indie Games Explosion booth. Players may play in any or all of the three Issues in this series. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R272: Champions (HERO System 5th Edition); "INUYASHA: Mirror, Mirror" by Ronni Katz. Set in the Warring States period of Japan's medieval history during the time before the rise of the Tokugawa Shogunate, Inu-Yahsa is the tale of a half-demon half-human adventurer who travels with a Buddhist monk (Miroku), a demon slayer/warrior woman (Sango) and her magical riding cat-creature Kilala, a young fox-demon (Shippo) and a high-school girl from our time who is the reincarnation of a Shinto Shrine maiden and posesses strong spiritual powers (Kagome). As the team seaches for the mystical Shikon Jewel they encounter many adventures and fight many foes! In this adventure the group finds themselves someplace that is both familiar...yet somehow NOT! Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R360.

R273: Dungeons & Dragons 3.5; "Curse of the Unforgiven" by Ben Forest. A DEXCON 9 EXCLUSIVE! Ben Forest brings his 16th annual eight-hour D&D extraganza game, an all-new adventure for DEXCON 9. The honorable members of the Bloomfield's Heroes Adventuring Company are called upon once again by the High Lady of Silvermoon: "Your strength, wisdom and courage are needed by our citizens and me. We send you forth as our champions - with our love - and the best weapons we can forge." Players can pick and keep pre-generated characters. Point buy PC's may be considered, eMail me for details and preapproval; benforest@mac.com - Players new to "Bloomfield's Heroes" are always welcome. We will take lunch break. Please note, players more that 15 minutes late cannot be guaranteed their slot. Friday, 9:00AM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance. See Also: R313.

R274: "Army of Darkness Demonstration" by Alex Jurkat. Join Alex Jurkat, co-designer of the new Army of Darkness RPG, for an introductory session of one of the latest additions to the Unisystem line. You're in a strange land, with strange people, and you're not going to get home anytime soon! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R358.

R275: The 2006 U.S. National CONTINUUM Championship. Aetherco presents the third annual U.S. National Championship of their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travellers outrageously playable. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R332. Next Round: R359.

R276: The 2006 U.S. National Kevin & Kell RPG Championship. See R261. Friday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R319.

R277: CUP; "Building a New Eden" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment - Part of the Indie Games Explosion! 185 years ago William Portal, billionaire Artificial Intelligence maven, predicted the collapse of society and built the vault to protect his pseudo-Christian cult. 35 years ago the council of elders saw declining fertility as a sign that it was time open the vault and return to the world above. Using CUP's collaborative setting creation and player defined flags, we will see whether mutants, angry spirits, and doctrinal disputes will prevent the building of a new Eden. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R278: FireWater Productions D8 System; "Mississippi Steel" by Jennifer Schoonover. A DEXCON 9 EXCLUSIVE! Gamers...Start your engines! In a never-before-seen event, players will be able to go head to head both on and off the track. In one four-hour session, drivers will have four 15-minute races on a figure-eight track. But it's in-between the races where things get interesting. Endorsements, sabotage, groupies, blackmail, and prizes all change hands in a fast and furious race to the finish. This is a one-shot exclusive game from FireWater Productions, and this is the first public beta-test of the new system! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R279: GURPS 4th Edition; "The Mage Hunters, Part One" by Leonard Lozovsky. A little over two decades have passed since the conclusion of the great civil war that engulfed the land, and ultimately freed the people from the magi. Since then, most magi have stayed hidden, seeking peaceful study in their remaining years, but there were exceptions. To fight those mad few that would try to use their might to control or simply destroy, Mahl Kashlim, the Mage Hunters, where created. Comprised of those skilled, smart, or strong enough to fight magic without magic of their own, the Mage Hunters capture resurfacing mages, dead or alive. Players may play in either or both rounds of this two-part adventure. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R280: Munchkin d20; "Lawyers, Gold and Munchkins" by Scott Lesher. You all meet in a tavern, where a mysterious old man... Have you heard this one before? Kill the monsters! Take their stuff! No cliche unused! No pun too terrible! Post no bills! Offer void where prohibited! Do not remove tag under penalty of law! I'm out of exclamation marks! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R354.

R281: Primetime Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R250. Friday, 2:00PM - 6:00PM; One Round. See Also: R326.

R282: Star Trek, the RPG (Modified); "Pawns' to Kings' Section 31, Part One" by Chris Bernhardt. Section 31. The most mysterious part of Star Fleet. To the masses at large they do not even supposedly exist. Only those few who have been dragged into their web of secrets have ever really had any inkling as to who they truly are or what they are about. Now however you, and those of your shipmates involved, have been drawn into their world of mystery. Can you solve the conundrum they have dropped in your laps and still manage to survive yourselves? May the solar winds carry you to fortune and the black hole of Section 31 not suck you into oblivion in the process... SPECIAL NOTE: No actual game system knowledge is required to play this 2-part module but you ABSOLUTELY MUST be an avid trekkie - if this statement is alien to you (pardon the pun) then this game is not for you. If you are a true trekkie then come join us in saving the galaxy. It is preferred that those who participate play both parts of the module. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R329.

R283: The Great Art; "Putting the Damage On" by Andrew Morris. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! You've mastered your initiate training in the Great Arts of Magic. Now you must show that you're ready to apply your skills to the service of your society. The Amulet of Keteb has been stolen, and you and your fellow apprentices have been charged with acquiring it from the thieves by any means necessary. More information available online at plaguemonkey.com/dexcon. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R284: Vampire: The Masquerade; "Harry Potter and the Wizards of the East" by Ronni Katz. The attack on Hogwarts by the Death Eaters and the death of Dumbledore left all at the magic school shaken. The acting Headmaster, Professor McGonigal is left with the daunting task of keeping the school open despite the attack. Harry and his friends are keen to help and believe an old friend of Dumbledore's might be the key to the magic they need to ensure the safety of the school and its students. But can they convince their elders and fellow students that the visiting Buddhist wizard monks might hold the key to their salvation? Or will fear of the unknown be what closes Hogwarts for good? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R285: With Great Power...; "Give Me Liberty..." by Kat Miller. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The heroes of the Liberty League are now officially licensed; too bad that another group of Heroes has already claimed the name "Liberty League". Even worse, these heroes demand to be PAID! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R330.

R286: AD&D 2nd Edition; "Dungeon Crawl - Puddle Pirates: The Golden Pearl, Part One" by Dennis Badurins. You've heard of the Curse of the Black Pearl? You've heard about the Goose that laid the Golden Egg? Good, so have we... A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, on the high seas, in search of the Oyster that lays the Golden Pearls! And your reward if you succeed? One of the Golden Pearls, of course! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R287: "D.D.'s Playhouse" by Robert Freeman. You're in D.D.'s playhouse. You're there because someone hates you. They went through a lot of trouble to get you trapped in that mysterious mansion, and it would almost be bearable if it weren't for the screams from the walls, the random attacks, the ghostly apparitions, and the morbid haikus. Worse then all this put together is the little cyclopian girl who seems to be in charge of the place. She has pink skin, a single eye in the middle of her forehead, a small blunt knife...and an insatible appetite. Whatever you were before you entered the mansion isn't really important. All that really matters is how creatively you can think, how well you can work together as a team, and how quickly you can find a way out of the mansion...before D.D. catches up with you...and in D.D.'s playhouse, there is nowhere you can hide. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R288: The 2006 U.S. National Buffy the Vampire Slayer/Angel Unisystem Championship. See R270. Friday, 8:00PM - 12:00AM; Round 1B of 2. Next Round: R306.

R289: The 2006 U.S. National Complete Mafia for d20 Championship. See R255. Friday, 8:00PM - 12:00AM; Round 1B of 2. Next Round: R318.

R290: "The David Stern Memorial Role Playing Game" by Mike Kanarek. You need a vacation on BaronTours! The Baron Sir John Renwick has a most relaxing time planned, just for you. Don't worry about weapons. Don't worry about treasure. Don't worry about magic. You won't have to bring any; "Come where the magic lives". Bring your favorite character, any genre, any system, with or without stats and/or details. Characters may not eat other characters. The GM will integrate your character into the game. This adventure was run many times by and is in loving memory of David Stern (1951-2006). Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R291: Arcane Circle RPS; "Outnumbered, Outgunned, But Never Outclassed" by Steve Balbo. You are deep in hostile territory; surrounded by con-men, fanatics, and lunatics; chased by bounty-hunters and revenge-seekers; pursuing a phantom enemy that outnumbers you enormously; forced to depend on compromised and traitorous allies. Must be just another day in the week for Randle's Rangers, your proud but disrespected group of Ithilien Rangers. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R292: Carry; "Can You Handle Vietnam?". See R262. Friday, 8:00PM - 12:00AM; One Round. See Also: R334.

R293: Dungeons & Dragons 3.5; "Expedition to the Barrier Peaks (S3), Part One" by Chris Bernhardt. Yes, here it is, for the first time in many years - a revision of one of the all-time classic TSR modules, presented by Chris Bernhardt from the Judges Guild! Weird & unknown types of creature's disgorged from a gated cave have been causing unimaginable damage and horror to the local countryside. The area's Lord seeks a stout band of adventurers (you) to eradicate the threat and make the land safe once again. Do you dare to take up the quest and make the 'Expedition to the Barrier Peaks'? SPECIAL NOTE: Players who participate in ALL THREE (3) parts of this module will be automatically placed in a lottery drawing to win a special promotional giveaway from the Bernhardt Publishing L.L.C./Judges Guild companies table. See their table for further details. Players are encouraged but not required to play in all three parts. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R294: Dungeons & Dragons 3.5; "Slaughterhouse of the August Moon". See R267. Friday, 8:00PM - 12:00AM; One Round.

R295: Capes; "Sin City" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Sure, Capes can be a funny and humorous game, but it can also handle more serious matter, like Frank Miler's Sin City series. If you've read the comics or seen the movies, you're ready to try this. Pre-generated characters will be provided, using a slightly modified version of Capes. More information available online at plaguemonkey.com/dexcon. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R296: GURPS 4th Edition; "Cabal: Splinter" by Scott Lesher. An elderly member of your Lodge may be trying to use the Ritual of Rebirth to be literally reborn with all of his personality and knowledge intact, at the cost of another human life. Would he really do such a thing? Can you trust the person telling you that he is? And can you stop him without killing him if he is? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R297: Primitive; "Far Side of the Swamp" by Kevin Allen. An INDEPENDENTLY PUBLISHED GAME from Kevin Allen - Part of the Indie Games Explosion! In this game of prehistoric caveman adventure, players will form a tribe, make exciting Neanderthal characters, learn how to communicate with each other and explore a savage world full of dinosaurs, lava monsters, and man eating plants. You are the heroes of your tribe, going off on a hunt to feed the rest of your family. What you discover on the far side of the swamp may forever change lives of everyone in your tribe. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R327.

R298: Sorceror; "Dictionary of Mu" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Imagine you could summon a piece of history in a dark world where the dunes are stained red with the blood of past slaughters. Imagine it could give you power and glory. Imagine it wanted something in return. How far would you go? Are you a hero who will cultivate the hope of a dying land, or a villain who will choke out its last dying breaths? Come play this soon to be released Sorceror mini-supplement inspired by equal parts Howard's Conan, Burroughs' Barsoom and the Bible! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R314, R355.

R299: The Compact System; "The Dream Merchant's Child" by Burton Taylor. The newspaper ad was faded and worn from the rain, but this was the place that it said to be at and it was most definitley the time. You pulled the ad out to look at it one more time, the ink fading in the places where the newsprint had been creased. "Hopes & Dreams for sale. One wish. Anything you like." It was probably a hoax, but here you are waiting for the doors to open... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R343, R356.

R300: With Great Power...; "They Came From Beyond!" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Without warning, without mercy, the invaders came. They overwhelmed our defenses. They struck down our strongest heroes. With everything on the line, can you prevail against the inhuman menace that has stolen so much from you? Battle the invasion the With Great Power... way! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R344.

R301: Call of Cthulhu, 1920's; "The Second Annual "White Mice" Tournament - Malice Everlasting". When a team of seasoned investigators tries to take a holiday in the seaside town of Kingsport, they stumble into a case that has the mark of the mythos all over it. Four men, apparently unrelated to one another, have all suddenly lost their sight. The men all seemed healthy and doctors are to be at a loss as to a cause. Fear is creeping into Kingsport; no one knows who might be stricken next. Maybe this vacation can wait a few days, a little checking around couldn't hurt, could it? This is an officially sanctioned Chaosium event and is part of the Second Annual "White Mice" call of Cthulhu Tournament. While all of the scenarios are independent adventures, players who play in this and/or any of the other four scenarios in the tournament are eligible for a grand prize consisting of a trophy and a Chaosium product package. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R302: Dungeons & Dragons 3.5; "Expedition to the Barrier Peaks (S3), Part Two" by Chris Bernhardt. Yes, here it is, for the first time in many years - a revision of one of the all-time classic TSR modules, presented by Chris Bernhardt from the Judges Guild! Weird & unknown types of creature's disgorged from a gated cave have been causing unimaginable damage and horror to the local countryside. The area's Lord seeks a stout band of adventurers (you) to eradicate the threat and make the land safe once again. Do you dare to take up the quest and make the 'Expedition to the Barrier Peaks'? SPECIAL NOTE: Players who participate in ALL THREE (3) parts of this module will be automatically placed in a lottery drawing to win a special promotional giveaway from the Bernhardt Publishing L.L.C./Judges Guild companies table. See their table for further details. Players are encouraged but not required to play in all three parts. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R303: EARTHFALL; "Shattered". See R265. Friday, 12:00AM - 4:00AM; One Round. See Also: R347.

R304: GNOME System; "The Screefice Have Landed!". See R269. Friday, 12:00AM - 4:00AM; One Round. See Also: R348.

R305: NARCISSIST; "Drawn to Sentence" by Chris Adams. Anything that exists already shares in a certain measure of success. Since you can already travel time and the multiverse, you and your friends are some of the luckiest beings to ever have existed. But to every creature comes a parasite - or a predator... NARCISSIST, the sequel RPG to CONTNUUM, is crashing ahead towards a release - this will be one of the last chances to test drive the game of alternating history before its publication. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R350.

R306: The 2006 U.S. National Buffy the Vampire Slayer/Angel Unisystem Championship. See R270. Saturday, 9:00AM - 1:00PM; Round 2 of 2. Previous Round(s): R270, R288.

R307: AD&D 2nd Edition; "Dungeon Crawl - Puddle Pirates: The Golden Pearl, Part Two" by Dennis Badurins. You've heard of the Curse of the Black Pearl? You've heard about the Goose that laid the Golden Egg? Good, so have we... A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, on the high seas, in search of the Oyster that lays the Golden Pearls! And your reward if you succeed? One of the Golden Pearls, of course! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Saturday, 9:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R308: Burning Empires; "Fires Over Omac" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Omac is a precious ball of ice floating of S-421 in the Kodiak System. Her industry is vital to interstellar trade. So vital, in fact, that Baron Zdrajca must capture and secure her before his fleet can move on to higher profile targets. The hitch? Omac must be captured intact. She cannot be bombarded. She must be assaulted. A simple matter, usually, but Omac is peopled by a Kerrn anarchist syndicate and they have risen against the Baron. Now it's bloody fighting, poorly armed anarchists against the imperial assault troops. You're playing the anarchists. Can you win this desperate fight to save your world and preserve your people's freedom? Or will Omac fall and your people be enslaved? Burning Empires is Luke Crane's latest project - a mix of Chris Moeller's brilliant comic fiction, The Iron Empires, and his own award-winning system, The Burning Wheel. This is a science fiction game like none other. Come and explore the mechanics that allow you to play out impassioned arguments and blazing firefights while simultaneously using macro maneuvers to determine the fate of your world. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R321.

R309: Call of Cthulhu, 1920's; "The Second Annual "White Mice" Tournament - Halloween in Dunwich". Dunwich is beautiful this time of year, with the leaves turning shades of orange and gold. You're family left their automobile in Dunwich village and were being driven by horse and wagon up to Great Grandpa Silas's farm. The trip was like going back in time; to a simpler age. It's warm for late October, without a cloud in the sky. Today was going to be a wonderful day. Players take the rolls of a group of young cousins, between the ages of 11-13. This is an officially sanctioned Chaosium event and is part of the Second Annual "White Mice" call of Cthulhu Tournament. While all of the scenarios are independent adventures, players who play in this and/or any of the other four scenarios in the tournament are eligible for a grand prize consisting of a trophy and a Chaosium product package. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R310: Capes; "Invasion From Earth Prime - Issue #3: Earth Strikes Back...Too Late?" by Tony Lower-Basch. A DEXCON 9 EXCLUSIVE! An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! A Special Mini-Series Event. Earth Prime, the one alternate reality of which (according to them) all other Earths are degraded copies, has invaded our beloved planet! Can Earth's heroes stand against that other Earth's heroes? Or will the Armies of Freedom subjugate our world and force us all into slave-labor for Justice? Players need not have played in previous events, but must know the Capes rules before playing. Capes rules are taught on request at the Indie Games Explosion booth. Players may play in any or all of the three Issues in this series. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Fun, All Ages.

R311: Castle Falkenstein; "Terror Over the Atlantic" by James Carpio. The Airship Schiff von Traumen, a gift from the infamous Swiss inventor William Wolfgang Von Zuker to her majesty Queen Victoria is going to make its maiden trans-Atlantic voyage. Its passengers were all chosen by a royal lottery and are going to be treated to 3 days of 1st class treatment including a ball in honor of her majesty. What Von Zuker did not tell the Queen is that his ship has one strange quirk, but some things are best left secret. Castle Falkenstein, an amazing journey into another universe just a few steps away from our own: A place where Dragons and Steampower rule the skies, Faerie Lords duel atop the battlements, and where the forces of Wizardry and Magick meet the gaslight streets of the Victorian Age. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R312: CUP; "Movie Re-Do" by Shawn De Arment. An INDEPENDENTLY PUBLISHED GAME from Shawn De Arment- Part of the Indie Games Explosion! Queen Elizabeth has endured the attentions of the Spanish king and French princes; now Oberon, king of the fairies, is visiting her court. The Pope has declared her "an entertainer of demons" and "a servant of wickedness". What's a queen to do? Using CUP's collaborative setting creation and player defined flags, we'll cross "A midsummer"s nights dream" with "Elizabeth"! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R313: Dungeons & Dragons 3.5; "Curse of the Unforgiven". See R273. Saturday, 9:00AM - 6:00PM; One Round.

R314: Sorceror; "Dictionary of Mu". See R298. Saturday, 9:00AM - 1:00PM; One Round. See Also: R355.

R315: Star Wars D6; "Through Victory...My Chains Are Broken" by James Moore. A WORLD PREMIERE EVENT! In the withered tomes of the Sith tales are told of an ancient Dark Lord who manipulated the actions of both Sith and Jedi, even long after his death. But who was this Dark Lord? And why is the location of his final resting place erased from record? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R316: TOON; "Once Upon a TOON" by Scott Lesher. A WORLD PREMIERE EVENT! Four unrelated TOONs, including Salmonella, a version of Cinderella with really bad cooking; The First and the Furriest, a contest to see which team is the fastest and hairiest; Exit the Dragon, in which we find out whose toon fu is superior; Overlord's School for Evil Minions, in which aspiring minions prove their evilness against an invading hero and his annoying sidekick. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

R317: Unistat System; "Out in the Black" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! Adventure around the 'verse as characters from Joss Whedon's Firefly series. Familiarity with the series is recommended but not required. The free Unistat system will be used, not the published Serenity RPG. More information available online at plaguemonkey.com/dexcon. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R318: The 2006 U.S. National Complete Mafia for d20 Championship. See R255. Saturday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R255, R289.

R319: The 2006 U.S. National Kevin & Kell RPG Championship. See R261. Saturday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R261, R276.

R320: Arcane Circle RPS; "A Dark Day, A Red Day" by Steve Balbo. Whispers and fears moaned of the return of an ancient evil returning to devour the green hills and freedom-loving clans. Now the nightmare comes to life! An evil army marches on your homelands, it's ranks filled with old rivals, foreign invaders, and turncoat neighbors, supported by evil priests of a dark religion once defeated and thought long-gone. Your heroes must defend your lands and ancestors with courage and honor, to prevent the destruction of the last Free Peoples of Dunland. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. For more details about the system and scenario, visit http://www.angelfire.com/nj2/arda. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R321: Burning Empires; "Fires Over Omac". See R308. Saturday, 2:00PM - 6:00PM; One Round.

R322: Call of Cthulhu, 1920's; "The Second Annual "White Mice" Tournament - Christmas in Kingsport". Snow had falling over the seaport town, it's winding streets covered with ribbons of white. Smoke rose from chimneys, the smells of chestnuts, cookies and roast goose filled the air and once again the family was gathering. The cousins found themselves together again, in the home of Great Aunt Norma. Tonight was Christmas Eve but none of you were really excited. Christmas in Kingsport meant only one thing to the six cousins and that was boredom. That was until your rebellious older cousin Melba takes you out for the day. Sledding, caroling, cookies and a surprise for you all if you behaved, she promises to show you a holiday none of you will ever forget. It seems a bit of Christmas magic was at work in Kingsport. This is an officially sanctioned Chaosium event and is part of the Second Annual "White Mice" call of Cthulhu Tournament. While all of the scenarios are independent adventures, players who play in this and/or any of the other four scenarios in the tournament are eligible for a grand prize consisting of a trophy and a Chaosium product package. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R323: FireWater Productions D8 System; "BarQuest". See R257. Saturday, 2:00PM - 6:00PM; One Round.

R324: GURPS 4th Edition; "The Mage Hunters, Part Two" by Leonard Lozovsky. A little over two decades have passed since the conclusion of the great civil war that engulfed the land, and ultimately freed the people from the magi. Since then, most magi have stayed hidden, seeking peaceful study in their remaining years, but there were exceptions. To fight those mad few that would try to use their might to control or simply destroy, Mahl Kashlim, the Mage Hunters, where created. Comprised of those skilled, smart, or strong enough to fight magic without magic of their own, the Mage Hunters capture resurfacing mages, dead or alive. Players may play in either or both rounds of this two-part adventure. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R325: Play Right!; "The Same Old Story" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! You've got tired, worn-out stories. You're surrounded with them. The same-old, same-old. But, you and your fellow committee members will learn how to Play Right! with those old ideas and make them as new, vibrant and cool as a newly-minted game! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R326: Primetime Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R250. Saturday, 2:00PM - 6:00PM; One Round. See Also: R281.

R327: Primitive; "Far Side of the Swamp". See R297. Saturday, 2:00PM - 6:00PM; One Round.

R328: Spookybeans!; "Euphoria" by Ben Morgan. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! Euphorium, everyone's favorite one-stop shop for all things hippie/goth/punk since 1973, is being forced to close their doors if they can't come up with $100,000 in back rent. The store owners, Sunflower and her husband Smokey, have been friends with the locals in The Hollow for a long time, but as drug paraphernalia started to become less popular, and people started to buy their games and comics online, this small mom-and-pop store could not afford to make ends meet. Chad Bradley, president of Bradley Real Estate Ventures, LLC, has found this an opportune time to kick out the hippies and tear down the store to build a franchised yuppie watering hole called "Mondays". Sunflower has three days to collect the cash or the store will be no more. Since the Spookybeans are regulars in the shop, Sunflower offers the kids a chance to help them raise the money to stay open. Can the Spookybeans defeat the Yuppie Youth Organization and save the store? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: R340.

R329: Star Trek, the RPG (Modified); "Pawns' to Kings' Section 31, Part Two". See R282. Saturday, 2:00PM - 6:00PM; One Round.

R330: With Great Power...; "Give Me Liberty...". See R285. Saturday, 2:00PM - 6:00PM; One Round.

R331: AD&D 2nd Edition; "Dungeon Crawl - Puddle Pirates: The Golden Pearl, Part Three" by Dennis Badurins. You've heard of the Curse of the Black Pearl? You've heard about the Goose that laid the Golden Egg? Good, so have we... A twist on your classic Dungeon Crawl, this 3 part adventure places you, one of the merry band of adventurers, on the high seas, in search of the Oyster that lays the Golden Pearls! And your reward if you succeed? One of the Golden Pearls, of course! This Dungeon Crawl is designed for fun, laughs, comaraderie, and sillyness, utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Saturday, 3:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R332: The 2006 U.S. National CONTINUUM Championship. See R275. Saturday, 8:00PM - 12:00AM; Round 1B of 2. Next Round: R359.

R333: 1st Quest; "Leaving Home" by Judd Karlman. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! You are leaving home for the first time to save the world from evil. Come play this adaptation of Clinton R. Nixon's Shadow of Yesterday rigged for young adult fantasy fiction. Inspired a bit by Nix's Sabriel, Le Guin's Earthsea and Alexander's Prydain Chronicles. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R334: Carry; "Can You Handle Vietnam?". See R262. Saturday, 8:00PM - 12:00AM; One Round. See Also: R292.

R335: Cyberpunk Version 3; "Friday Night Firefight: Mecha Desnai" by Jonathan Lavallee. A WORLD PREMIERE EVENT! The year is 2022 and the 4th corporate war is coming to a close. You've just seen the Nuke go off at the Arasaka Towers from your vacation at Playland by the Sea, and you've been asked to go "pick up" someone on the run. From what, you don't know; to where is even more mysterious! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

R336: Dungeons & Dragons 3.5; "Expedition to the Barrier Peaks (S3), Part Three" by Chris Bernhardt. Yes, here it is, for the first time in many years - a revision of one of the all-time classic TSR modules, presented by Chris Bernhardt from the Judges Guild! Weird & unknown types of creature's disgorged from a gated cave have been causing unimaginable damage and horror to the local countryside. The area's Lord seeks a stout band of adventurers (you) to eradicate the threat and make the land safe once again. Do you dare to take up the quest and make the 'Expedition to the Barrier Peaks'? SPECIAL NOTE: Players who participate in ALL THREE (3) parts of this module will be automatically placed in a lottery drawing to win a special promotional giveaway from the Bernhardt Publishing L.L.C./Judges Guild companies table. See their table for further details. Players are encouraged but not required to play in all three parts. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, 18 & Over ONLY.

R337: Ganakagok; "Hunting Dawn" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Bill White - Part of the Indie Games Explosion! You are a hunter, shaman, or chieftain of the Nitu people. From time beyond reckoning, the Nitu have lived beneath a star-filled night sky upon Ganakagok, an island of ice sculpted into immense and soaring shapes by the legendary Ancient Ones. During this eternal night, the Nitu have revered their ancestors and worshipped the Stars - but now your elders have begun to mutter about the coming of the Dawn, and the dimmer stars have started to fade. The Sun is coming to Ganakagok: will the People live to see the Dawn? Each session of the game follows a different set of characters through their own version of Ganakagok to find the answer to that question. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R338: GURPS 4th Edition; "Fantasy: Gods and Monsters" by Scott Lesher. The interdimensional Neverwere League returns in an adventure set in the Roma Arcana background from GURPS Fantasy. Monsters are being born, which is a sure sign that the gods are displeased. Can you figure out the problem and appease the gods before the monsters overrun the local villagers? The solution may turn out to have a side benefit to your own group as well. This is the third and final part of a series, though you do not have to have played the previous parts to enjoy this one. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R339: Pulp Era: Legends of the Yesteryear; "The Eye of Wotan" by James Carpio. An INDEPENDENTLY PUBLISHED GAME from Chapter 13 Press - Part of the Indie Games Explosion! Doc Knight looked out over the city of Commerce with a satisfied smile on his face. Knowing that he and his mystery men known as the "Collective" have done their duty in keeping the city and the world safe from the menaces that would enslave humanity. The good doctor was about to retire for the evening until that fateful knock was heard upon his large oaken doors, and he knew that danger was afoot. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R340: Spookybeans!; "Euphoria". See R328. Saturday, 8:00PM - 12:00AM; One Round.

R341: Star Wars D6; "The Horror of the Dark Side" by James Moore. A WORLD PREMIERE EVENT! In a time of change, Jedi Padawan are beginning to ask questions that Jedi Masters aren't comfortable giving answers to. In an unprecedented move, Jedi Investigative Taskforce 5 is being sent to Korriban itself to spend the night learning why the Dark Side is so terrifying to the Jedi. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R342: The Burning Wheel; "Inheritance" by Luke Crane. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! The prodigal son has returned home on the even of Grandfather's death in order to collect his inheritance. He was outcast for murdering his elder brother. Thus his younger brother stands in line for grandfather's accumulated gifts. Will you accept him back into the family, or will you end this feud here and now? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R343: The Compact System; "The Dream Merchant's Child". See R299. Saturday, 8:00PM - 12:00AM; One Round. See Also: R356.

R344: With Great Power...; "They Came From Beyond!". See R300. Saturday, 8:00PM - 12:00AM; One Round.

R345: Call of Cthulhu, 1920's; "The Second Annual "White Mice" Tournament - A Family Way". Catherine Dennison is a girl with a bright future. She's a brilliant Columbia University student from a wealthy Texas family enjoying her newfound freedom in New York a bit too much. She cut her hair, started smoking and going to speakeasies with a trio of other "modern girl". Six weeks ago the party girls met some people and one thing led to another. Catherine Dennison made a mistake, letting the wrong people mix her a drink, and now she's a girl in trouble. But that mistake was bigger than she could possible know and will spiral her life out of control unless her friends can put things right. Putting things right is going to be much more difficult than her friend every expected as they find themselves confronting dark and horrible forces who have their own plans for Catherine. This is an officially sanctioned Chaosium event and is part of the Second Annual "White Mice" call of Cthulhu Tournament. While all of the scenarios are independent adventures, players who play in this and/or any of the other four scenarios in the tournament are eligible for a grand prize consisting of a trophy and a Chaosium product package. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R346: Dungeons & Dragons 3.5; "The Only Good Monster...". See R268. Saturday, 12:00AM - 4:00AM; One Round.

R347: EARTHFALL; "Shattered". See R265. Saturday, 12:00AM - 4:00AM; One Round. See Also: R303.

R348: GNOME System; "The Screefice Have Landed!". See R269. Saturday, 12:00AM - 4:00AM; One Round. See Also: R304.

R349: My Life With Master; "Yes, Master!" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Half Meme Press - Part of the Indie Games Explosion! O, the terrible things your Master makes you do to the poor unsuspecting townsfolk. If only someone loved you. Can you find it within yourself to rise against the Master and put an end to his evil ways? Winner of the Diana Jones Award. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R350: NARCISSIST; "Drawn to Sentence". See R305. Saturday, 12:00AM - 4:00AM; One Round.

R351: "City of Heroes Demonstration". See R254. Sunday, 9:00AM - 1:00PM; One Round.

R352: Call of Cthulhu, 1600's; "The Second Annual "White Mice" Tournament - Low Mechanicks". Your decades of servitude to Tycho Brahe ended with his death and now you've been sent with some of your fellow artisans to toil for another noble. You know little of this man save that he wishes you to make observations of a star he called Tascheter. But as you make you way to his demesne, your dreams offer a foreboding augury. This is an officially sanctioned Chaosium event and is part of the Second Annual "White Mice" call of Cthulhu Tournament. While all of the scenarios are independent adventures, players who play in this and/or any of the other four scenarios in the tournament are eligible for a grand prize consisting of a trophy and a Chaosium product package. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R353: Champions (HERO System 5th Edition); "FullMetal Alchemist: Royal Rescue Rangers". See R252. Sunday, 9:00AM - 1:00PM; One Round.

R354: Munchkin d20; "Lawyers, Gold and Munchkins". See R280. Sunday, 9:00AM - 1:00PM; One Round.

R355: Sorceror; "Dictionary of Mu". See R298. Sunday, 9:00AM - 1:00PM; One Round. See Also: R314.

R356: The Compact System; "The Dream Merchant's Child". See R299. Sunday, 9:00AM - 1:00PM; One Round. See Also: R343.

R357: GURPS 4th Edition; "Infinite Worlds: Worlds Apart" by Aaron Potts. It's strange to see a man dressed as a medieval knight prowling the streets of a major city, but even stranger when it isn't a costume. Strange things are afoot in the infinite worlds, and cyberpunk antiheroes, fantasy mages, and modern average Joes will need to unite to stop a worlds-shattering cataclysm from ending existence as they know it. Sunday, 10:00AM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R358: "Army of Darkness Demonstration". See R274. Sunday, 2:00PM - 6:00PM; One Round.

R359: The 2006 U.S. National CONTINUUM Championship. See R275. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R275, R332.

R360: Champions (HERO System 5th Edition); "INUYASHA: Mirror, Mirror". See R272. Sunday, 2:00PM - 6:00PM; One Round.

R361: Chaos University D30; "Old-World Magicians". See R248. Sunday, 2:00PM - 6:00PM; One Round. See Also: R263.

R362: Dungeons & Dragons 3.5; "Keepers of Elkwood". See R264. Sunday, 2:00PM - 6:00PM; One Round.

R363: Sorceror; "Well Being" by Scott Lesher. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! There's a wishing well up in the hills just outside of Well Being, West Virginia. They say that if you find the well and wish hard enough, you can get anything you want; though there is always a terrible price to be paid. This is the story of four people who each wanted something badly enough to summon a demon to get it, and what happens when those people meet. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R364: Unistat System; "One Wing Dipped in Blood" by Andrew Morris. An INDEPENDENTLY PUBLISHED GAME from Plague Monkey Games - Part of the Indie Games Explosion! Since the beginning, you have served God as message bearers, soldiers, agents of mercy, and bloody handed killers. You are angels. But you can no longer hear the Word. How will you regain your grace? More information available online at plaguemonkey.com/dexcon. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

S365: Knife 3.0; "The Vegetable Chop". Got to the convention early? Waiting for Opening Ceremonies? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Wednesday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

A366: BIGYNYD! System; "The ARENA Bring & Battle". Bring big things. No, we mean it - just about anything that looks like a wargaming model. You can put a G.I. Joe figure, a toy robot, heck - a toaster onto the field, and our staff will assign stats to it! Start off DEXCON with a wargame you will remember forever (or at least until the hangover wears off Thursday morning). We will be using the BIGYNYD! System for "combat resolution". Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Silly, All Ages.

B367: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B368: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best, er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B446.

B369: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B764.

B370: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B765.

B371: The 2006 U.S. National Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B542, B620. Next Session: B737.

B372: The 2006 U.S. National B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate all five existing B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the sixth deck: "Berserker Halflings from the Dungeon of Dragons" for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B433, B543, B654, B711. Next Session: B832.

B373: The 2006 U.S. National Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B570, B655. Next Session: B766.

B374: The 2006 U.S. National Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B450, B623. Next Session: B690.

B375: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E376: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. This classic FPS will be hitting the LAN hard with action that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. The top fraggers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DEXCON 9 Dealer's Room and a trophy! Players can play in any or all of the three qualifier sessions. Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E463, E606. Next Session: E871.

P377: The Double Exposure $100 Summer Sudoku Championship. In this FIRST EVER Sudoku Championship, players will attempt to complete increasingly more difficult puzzles within a time limit. The top scorers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DEXCON 9 Dealer's Room and a trophy! Players can play in any or all of the four qualifier sessions. Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Very Serious, All Ages. See Also: P492, P642, P700. Next Session: P804.

V378: PSP: Dynasty Warriors. Based on Luo Guanzhong's historic novel, Romance of the Three Kingdoms, the Dynasty Warriors series of Tactical Action games takes players back in time when chaos ruled Ancient China. Use your weapons and your wits in this multiplayer competition. Players are expected to bring their own Game System and their own licensed copy of the game. Wednesday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V379: Steel Battalion. Ride high in the cockpit, as you play the most realistic Mech simulator ever designed. Flip the ignition switches on the fully lit, life-sized cockpit control panels. Seize the dual control sticks, and line up your reticule to fire. Oh, and don't forget to use your windshield wiper to clean off the dirt on the window! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W380: Chronopia; "Unlimited Point Bring & Battle". Bring your entire army and battle in this massive blood brawl! To balance points, players will be assigned to one of two teams. Friends may be on the same side. Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W559.

W381: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W481.

B382: Concentration. One of the simplest games at the convention, the game of Concentration puts 25 cards on the table face down - 12 sets of 2 same-value cards and 1 joker. Players flip two cards, and if they match, they get to keep them; otherwise, they get turned back down again. The joker is an instant match. A real test of memory! Wednesday, 11:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B827.

W383: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Wednesday, 11:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W431, W472, W495, W517, W565, W675, W733, W890.

B384: Betrayal at House on the Hill. A board game based on classic Horror Movies. Come live the fear and atmosphere as you and your friends explore a haunted house and seek to survive when one of you turns Traitor! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B629.

B385: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B474, B500.

B386: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Wednesday, 12:00AM - 3:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B631.

B387: Fearsome Floors. The dungeon game from Rio Grande Games. You've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B705.

B388: San Juan. Puerto Rico's golden age returns in this newer Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B880.

B389: The 2006 U.S. National Carcassonne Championship. This very popular strategy game from Rio Grande Games in its third U.S. National Championship at DEXCON 9! The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 12:00AM - 2:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B434, B595. Next Session: B686.

B390: The 2006 U.S. National Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this new card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy. Wednesday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B546, B714. Next Session: B816.

B391: The Double Exposure $250 Summer Spades Championship. Double Exposure is proud to present the third annual Summer Spades Championship, featuring a top prize of $250 to the winning partnership (plus trophies!). Bring your partner, or find one at the convention. Enter ONLY ONE of the four qualifying sessions; top winners will proceed to later rounds. Tournament rules will be available onsite. Wednesday, 12:00AM - 2:00AM; Session 1A of 4; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B418, B637, B660. Next Session: B718.

E392: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V393: The Double Exposure Summer $100 Guitar Hero Championship. Kiss the air guitar goodbye! Electronic Gaming is turning it up to 11 every night of DEXCON 9 with our inaugural Guitar Hero Championship! Strap on the Gibson SG and play some of the greatest hard rock anthems, from such legendary artist as the Red Hot Chili Peppers, David Bowie, Boston, Sum 41, Ozzy Osbourne, Audioslave, White Zombie, Franz Ferdinand, and The Ramones. Don't feel like competing? Come join the crowd and cheer on the band. We'll make sure to get you your backstage passes after the show! This tournament will consist of three double-elimination preliminary sessions, and winners from each will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 9 Dealers' Room and a trophy. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Wednesday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V494, V643. Next Session: V822.

W394: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark dark future. Smack Talk essential. Wednesday, 12:00AM - 4:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W469, W645, W787, W823.

A395: ARENA Frag. Steve Jackson Games' exciting board game inspired by first person shooter computer games comes to The ARENA! The game will be played using 1/6 scale (twelve inch) action figures and the full 1,000 square feet of the battlefield. Bring your own action figure or use one provided, and also bring a healthy desire to Frag because "If it moves, shoot it!" Thursday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: A535.

W396: Chronopia; "Bring & Battle". Bring 500 points of your favorite armies and prepare for war! Thursday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W496, W509, W610, W667, W785.

W397: Warhammer 40,000; "'Small Team Tactics' Bring & Battle". No rounds limit; just slaughter the enemy! Bring up to 500 points of your favorite models. Organization does not have to be codex legal. Players will be assigned to one of two teams. Friends may be on the same team. Every reasonable effort will be made to appropriately group players into teams fluff-wise. This is a non-standard mission. Game emphasis is on tactical team work and fun. VDR models require GM's permission. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized on arrival. Thursday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W423.

B398: Basari. Several games use the 'rock-paper-scissors' mechanism, but this Out of the Box game is perhaps one of the best. During a turn, players each roll a die and move their markers around a track. They then choose one of four different actions to perform. The choices are revealed simultaneously, and if only one player chose a particular action, he simply performs that action. Otherwise players may have to either negotiate for the right to perform the action or just not perform any action that turn. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B399: Blokus. In this abstract strategy with transparent, tetris-shaped, colored pieces players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces. Instead you must place your pieces at the vertices of your pieces already on the board. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B400: Caylus. Once upon a time...1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B841.

B401: Hearts. The classic family fun game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B852.

B402: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B752.

B403: Palazzo. Who will build the most magnificent palace? In the game of Palazzo, set in the age of the late Renaissance, the players slip on the roles of wealthy landowners, who compete against each other to build the most valuable palaces. As their constructions grow, the players must choose from the available palace modules from the quarries, so they can add to their palaces. Of course, none of this building can be done without money, so sometimes a player must take time out to earn some money so he can afford to continue his building projects. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E404: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V405: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V516, V674.

B406: Express. Building trains is an integral part of America's history. Now the tradition continues with Express, a unique card game for the 90's. Reminiscent of classic card games but including new play twists, this Mayfair game is as easy to learn as rummy. Players start with a one-car train and build on their meld to maximize points and bonuses. But players must be wary of train wrecks and derailments. Unique play allows partners to pass key cards to each other during the game. Express is sure to be a hit for years to come. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B519.

B407: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B878.

B408: Poison. The mad doctor has cooked up something evil in Reiner Knizia's Poison, a clever strategy card game. Players choose a potion card from their hand to add to one of three colored cauldrons, being careful not to let the pot go over a total value of 13. The player who causes the cauldron to go over 13 must take all of the cards within it, trying to avoid taking a potion mixed with poison. Be the player with either the most or none of any potion and you're safe - otherwise take the risk of receiving a deadly dose of poison! Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B853.

B409: Yahtzee. Hasbro's classic game of dice rolling for points. Maybe you can call it out, if you don't think it's too corny. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B859.

E410: Warhammer 40,000: Dawn of War. In the 41st Millennium mankind has spread its race and glory to over a million worlds throughout the far reaches of the Galaxy. But Humanity's expansion, in fact, its very existence, has not gone unchallenged. The Warhammer 40,000 universe has never looked better thanks to Relic's proprietary, robust 3D engine, which provides close in, zooms of unprecedented detail accentuating the carnage and slaughter of frontline battles. Appropriate scaled terrain, vehicle physics, and dynamic lighting contributes to a level of realism never before displayed in an RTS. This tournament will utilize the new Dawn of War of expansion, Winter Assault. Thursday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F411: Reach Volley. In this new game of catch, the twist is that the ball and gloves themselves are made of velcro; the idea is to outwit your opponent based on the way you return the ball. A very easy game to learn, played in the outdoor sun! Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V412: Tekken 5. 10 years of the King of Iron Fist, and we're going to celebrate in style! Come unleash your inner pandas and devils in this tournament, featuring the latest iteration of this seminal 3-D fighting series. Play with your favorite classic characters, or the three newcomers, in lush environments, and with some of the smoothest moves ever programmed. This tournament will be a single round, in double-elimination format. Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

A413: Warzone; "Autorage Maximus". In the world of Warzone, the people of the Corporations have found a means of entertainment that has become the bread and circuses for their age, Autorage Maximus! Cars race around the track at breakneck speeds firing their weapons with wild abandon, and when that is not enough they sideswipe and ram their with no apparent thought to their own safety! These are the crazed heroes of this new sport! Who will rise to the top in this outrageous and sociopathic vehicular experience? Do you even have the chance to make a lap? Bring your guts, and maybe you will be lucky enough to keep them! Prepare for a fast paced, very simple game system with endless possible tactics. Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B414: Coloretto. Friends of "quick and easy, but fun" card games may rejoice, as this is certainly a winner in this respect. It is not the deepest of games, but can be a satisfying filler or closer for an evening of games. Collect columns of colors, but beware of too many - too great diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B415: Iron Dragon. In what is probably the most elaborate of the crayon rail games from Mayfair, players are set within a fantasy world attempting to create an extensive and profitable rail network. Players use crayons to draw their rail lines on the game board itself and use their existing rail lines to pick up and deliver commodities for payouts dictated by cards. Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B416: Sitting Ducks. No duck is safe in Sitting Ducks Gallery, where the object is to maneuver your ducks down the row and avoid getting in the line of fire! Get your ducks out of the water before feathers start flying, because cards can target, shoot, or move the line in various ways! If your birds of a feather can stick together and keep from getting hit, you could be the last Sitting Duck in the lake! Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B417: The 2006 U.S. National Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this new game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B507. Next Session: B717.

B418: The Double Exposure $250 Summer Spades Championship. See B391. Thursday, 2:00PM - 4:00PM; Session 1B of 4. See Also: B637, B660. Next Session: B718.

B419: The Double Exposure 2006 MINDFIELD Championship. MINDFIELD is a game consisting of 2400 total questions and answers, 300 in each of the 8 categories. Categories are: Army, Navy, Air Force, Marines, Equipment, Battles, Presidents and Miscellaneous. Each player rolls a die and moves their tank onto a star on the game board. Players may play in any or all of the three qualifying sessions. Winners at each table will advance to the final round to play for a special prize from THWAPRS Company. Thursday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B548, B719. Next Session: B856.

B420: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B858.

V421: PSP: Lumines. Between the beautiful presentation, and the innovative gameplay, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself. Play in Head to Head mode competition, stack 'em and crack 'em, and attempt to push your opponents right off the screen! Players are expected to bring their own Game System and their own licensed copy of the game. Thursday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W422: Flames of War; "Operation Zitadelle - The Big Push". Operation Citadel was the last chance for the German forces in the east to wrest supremacy from the Red Army by cutting off substantial numbers of their forces inside the Kursk salient. The battle developed into a titanic struggle as the Germans repeatedly mounted ferocious attacks and the Soviets defended tenaciously. On 5 July 1943, German forces that have been building up strength for over four months finally launch their massive attack against the well prepared Soviet Defenses. German commanders may bring their own 1,500 point Panzergrenadier Company (No Air Support) or take command of some of the platoons provided. Soviet commanders may bring their own 1,500 point Strelkovy Battalion (No Air Support) or take command of the some of companies provided. Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W423: Warhammer 40,000; "'Small Team Tactics' Bring & Battle". See W397. Thursday, 2:00PM - 6:00PM; One Session.

B424: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B425: Keythedral. Help build Keytown's new cathedral by producing and supplying resources and buying seats. But watch out, your neighbors want in too! Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B426: Plunder. Captain your own pirate ship and explore the seas to Plunder other vessels and seek hidden treasure while avoiding storms, ghost ships and the dreaded kraken. An adventurous, fast-paced pirating escapade for the whole family! Finally - the pirate game that gets it right! Plunder is the card game which combines the many elements of "euro-style" games, boyhood adventure, and actual history into a fast-paced escapade about the pirate's life! Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B427: San Marco. This board game from Ravensburger presents Venice in its heyday! A few aristocratic families rule the High Council with the Doge as their President. One more family will now be accepted onto the council. A mighty political battle begins. There are relentless attacks in the struggle for power in the separate quarters of the city; clever transferals and momentous banishments are the order of the day. You will represent one of the families vying for election. You must use any and all means at your disposal to win the favor of the Doge. Gain the highest esteem and you will be the winner! Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B428: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Try this brand new release from Steve Jackson Games! Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

F429: Croquet. Join us on our regulation-sized Croquet field and see how well you can shoot the wickets. A relaxing afternoon of fun in the sun for the whole family! Thursday, 3:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V430: Mario Kart 64. Introducing the inaugural Double Exposure Mario Kart Grand Prix! Throughout DEXCON 9, Electronic Gaming is holding a cross platform rally to crown the king or queen of Mario Kart Racing. Prizes will be awarded to the winners of each individual leg, and a grand prize to the player scoring highest overall through all three legs. To kick things off we start with the classic N64 Mario Kart. Challenge your enemies AND your friends in a mad race to the finish line! Throwing things at your competition encouraged in this four player free for all! Thursday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W431: Space Hulk. See W383. Thursday, 3:00PM - 6:00PM; One Session. See Also: W472, W495, W517, W565, W675, W733, W890.

B432: Mesopotamia. Mesopotamia looks like a heavy game, but the mechanisms are simple and the game builds easily as you play. At the center is the Ziggurat where you must bring 4 sacrifice tokens to win. But to deliver them you must have sufficient Mana reserved by praying in temples, which players build. You bring your sacrifices from 4 huts which you build, and you can breed at an empty hut to increase your people. To build huts, temples and Mana, you use rocks and timber that you collect from quarries and forests. Each turn, you can move 5 places, placing new tiles if you go off the map, seeding stones or timber if they are quarries or forests, carrying resource to empty plains if you want to build. Building a hut or temple, breeding, or drawing an action card ends your turn, and you bank Mana if you have people on temples. So gradually, you build up your clan and have them do different things. Some stand at temples to pray, some explore and carry resource, others help build or breed. And when you deliver a sacrifice, you kill the messenger too, thus needing to breed more. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B433: The 2006 U.S. National B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B372. Thursday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B543, B654, B711. Next Session: B832.

B434: The 2006 U.S. National Carcassonne Championship. See B389. Thursday, 4:00PM - 6:00PM; Session 1B of 3. See Also: B595. Next Session: B686.

B435: VisualEyes. A dice game requiring recalling acceptable words and phrases. In each round 18 large picture dice are shaken in the box. Making words/phrases requires using a pair of picture dice for each word/phrase. For example a picture of a snowflake and a picture of an eye can make "cold stare". Once time is up, each player compares their list, only scoring a point for the word/phrase no-one else has written. The first player to 20 points wins the game. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B436: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the highest card in the suit of the first card played. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B887.

P437: Facts in Five. Avalon Hill's famous game of words! Players are asked to come up with five words starting with five letters in five categories in five minutes. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: P576, P872.

E438: Star Wars: Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Thursday, 5:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S439: The "Twit of the Year 2006" Contest. One of DEXCON's most famous events! In this contest of sheer insanity, our contestants are asked to do perfectly rational things - to the rest of the world. Whoever can screw up the most common everyday actions will win the coveted "Twit of the Year" trophy! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

V440: The Double Exposure Summer $250 Dance Dance Revolution Championship. Sponsored by Red Octane. Once again, we let our players bring the moves, the energy, and the rhythm. It's time for the convention-long DDR championship! This tournament will consist of three double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $250 prize certificate for the DEXCON 9 Dealer's Room, and various prizes from Red Octane. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Thursday, 6:00PM - 9:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V580, V697. Next Session: V751.

B441: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Thursday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B677.

B442: The 2006 U.S. National Power Grid Championship. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Players may play in ONLY ONE of the three qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 7:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B573, B740. Next Session: B818.

W443: Shockforce 2; "Heroes For Ghosts?". Will you trade your heroes for ghosts? This will be a fast paced Sci-fi skirmish game as various forces such as Eldritch Raiders, Spugs, Squats, Skelebots, Corporation Forces and others fight for control of a crucial diamond mine on the dark side of a terraformed moon. With all the fighting there's going to be hot ashes for trees and hot air for a cool breeze, but you'll still wish you were here. Rules will be slightly Modified Shockforce II with night rules and all WarEngine converted factions provided. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W584.

A444: The 2006 Chronopia Chariot Race. Even the greatest of enemies can take time away from the constant warring to entertain the masses. Take control of a Chronopia Chariot and test your beast handling skills to win the title of this years Chronopia Chariot Race Champion! The enormous field of The ARENA is used in this challenge of skill and courage to be the one to survive the speed and attacks of all the competing Chariots! Last year less than half of the starting chariots crossed the finish line! Do you have the ability to be one of the survivors? Do you think you can actually be the winner? This is a fast paced, very simple game system with endless possible tactics. Don't forget your "Whiney Michelle"! Thursday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B445: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B446: Munchkin. See B368. Thursday, 8:00PM - 10:00PM; One Session.

B447: Seafarers of Catan. This game of Settlers of Catan will feature the Seafarers of Catan expansion set for a wild game for all Settlers fans! Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B448: The 2006 U.S. National Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B524. Next Session: B770.

B449: The 2006 U.S. National MidEvil Championship. MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie hoard only to find themselves transported back in time and faced with a whole new set of problems! With 30 map tiles, 50 event cards, 6 pawns, 50 sculpted life counters (little gray dudes), rules and 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!! The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B596. Next Session: B825.

B450: The 2006 U.S. National Palabra Championship. See B374. Thursday, 8:00PM - 10:00PM; Session 1B of 2. See Also: B623. Next Session: B690.

B451: The 2006 U.S. National Run For Your Life, Candyman! Championship. This popular game from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may play in ONLY ONE of the three qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B574, B741. Next Session: B800.

B452: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B746.

B453: Unexploded Cow. The incredible Cheapass card game of blowing up cows. Do you really need more of an explanation than that? Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B454: WarCraft: The Board Game. Take control of one of the four mighty races and charge into battle for control of Azeroth. To win, you must manage your resources wisely so you can train and upgrade your troops while fighting furiously against your opponents. In a time of chaos, do you have what it takes to survive? Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B835.

C455: City of Heroes CCG Constructed Tournament. The new collectible card game from Alderac Entertainment, based on the highly successful online computer game! Standard deck construction rules will be in effect. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C549, C597, C720, C771, C863.

C456: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. The grim darkness of the far future is revealed in Dark Millennium - the Warhammer 40,000 CCG - as the Armies of the Imperium battle for galactic supremacy against Orks, Eldar, and the ever-present threat of Chaos! Standard deck construction rules apply. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C550, C598, C721, C772, C864.

C457: Fullmetal Alchemist Constructed Tournament. The new collectible card game from JoyRide Entertainment - the story of Edward and Alphonse Elric, two brothers who attempted the most forbidden of deeds: They tried to resurrect their mother using alchemy. Edward lost his arm and leg and Alphonse's entire body disappeared, though Ed was able to bind Al's soul into an empty suit of armor. Now the brothers seek to undo the wrongs they have done, and their adventures will lead them to the darkest secrets at the heart of the empire. Standard deck construction rules will be in effect. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C551, C599, C722, C774, C865.

C458: Legend of the Five Rings 30/30 Age of Man Open Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! In this tournament, all non-Event cards are legal. No Events may be played. All Strongholds are legal except for Shrine of the Spirits. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C459: Shadowfist "One Hundred Names" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck may contain only ONE COPY of any card, with the exception of 1-cost Foundation Characters. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C460: Universal Fighting System Constructed Tournament. The fast paced and fun new CCG from Sabertooth Games. Based on classic video gaming titles such as Street Fighter and Soulcalibur III, players take on the persona of legendary characters to do battle for supremacy. Do you have what it takes to be the best? Standard deck construction rules will be in effect. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C554, C603, C727, C778, C867.

C461: WarCry Constructed Tournament. Command powerful fantasy armies and blaze a trail of glory with the shattered corpses of your enemies as you battle for supremacy in the war-torn Warhammer Fantasy world! Standard WarCry deck construction rules apply. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C555, C604, C728, C779, C868.

C462: Warlord: Saga of the Storm "Poor Man's" Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this special tournament, your deck may contain only ONE rare or fixed card. Usually this means your Warlord. All other cards must NOT be rare. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E463: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E376. Thursday, 8:00PM - 10:00PM; Session 1B of 2. See Also: E606. Next Session: E871.

F464: Darts. Join us in the Con Suite for a night of skill and accuracy. Official scoring will be used in this single-elimination tournament. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W465: MechWarrior 50 Point Constructed Tournament. While the fate of the Republic hangs in the balance, the old powers of the Inner Sphere seek power once again. Did they not learn what war can bring after the Jihad? Will humanity once again be plunged into a Dark Age of fear and bloodshed? The answer can be found in the barrel of an Autocannon, or under the foot of a 'Mech. Always remember, "No Guts, No Galaxy!" An officially sanctioned WizKids Tournament. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W466: Classic BattleTech; "The DEXCON 9 Run and Gun 'Mech Race". Ah, summer...Thoughts of racing surface on the minds of many during these warm weather days. Mech-jocks are no different. However, being a violent time, a simple race simply will not do! Hence we present the newest event to grace the tables of DEXCON! Using your favorite light-mech (or one from the stable), beat all the other competitors through 20 checkpoints and across lots of ground to the finish line. Slowpokes need not apply! Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W467: Command Decision III; "Is That a Tiger in Your Pocket?". August 1944: Allied forces are encircling what is left of the German Seventh Army in what will become known as the Falaise Pocket. The longer the pocket stays open, the more troops will escape. The Fifth Panzer Army is currently holding the neck of the pocket open. The British and Canadians are attacking from the north and the Americans from the south. The German commander has been ordered to attack south to delay the American Third Army from closing the trap. The American commander has been ordered to hold the crossroad from the expected counter attack. Thursday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W468: Warhammer 40,000; "Imperial Island Defense". A huge enemy host is defending the beach and the alliance has gathered on an off shore island for an invasion. Unfortunately, the enemy's force fields prevent alliance deep strikes. In addition, enemy patrol boats roam the waters and their long-range cannons have found their mark and are pounding home. Time to move out... The alliance must knock out the force field's power generators and secure the beach. Bring your entire army. If you have amphibious vehicles bring them - you'll need 'em. VDR vehicles encouraged - especially amphibious vehicles and flyers. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Thursday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W534.

W469: Warzone; "Bring & Battle". See W394. Thursday, 8:00PM - 12:00AM; One Session. See Also: W645, W787, W823.

B470: Checkers. The classic game of checkers, played with strict elimination tournament rules (no house variations). Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

V471: The Double Exposure Summer $100 Soul Calibur III Championship. Welcome to the new stage of history. The legendary Soul Calibur series returns in all its glory, with new characters, new stages, new fighting styles, and more! This tournament will consist of three double elimination, qualifying sessions during the convention, and the epic finals on Sunday morning. Come join us, and see just whose soul will be the strongest! The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 9 Dealer's Room. Players are allowed to play in more than one preliminary session but may only reserve a seat in one. Thursday, 9:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V614, V789. Next Session: V861.

W472: Space Hulk. See W383. Thursday, 9:00PM - 12:00AM; One Session. See Also: W431, W495, W517, W565, W675, W733, W890.

B473: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair set (including the "More" expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Thursday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B474: Cosmic Wimpout. See B385. Thursday, 10:00PM - 12:00AM; One Session. See Also: B500.

B475: The 2006 U.S. National Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use the new expansion set. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B571. Next Session: B688.

B476: The 2006 U.S. National Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. 2-4 players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. Players may play in ONLY ONE of the three qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B635, B657. Next Session: B798.

B477: The 2006 U.S. National Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B622, B658. Next Session: B799.

B478: The 2006 U.S. National Puerto Rico Championship. This very popular strategy game from Rio Grande Games in its third U.S. National Championship at DEXCON 9! Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may play in ONLY ONE of the three qualifying sessions. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy. Thursday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B526, B659. Next Session: B716.

B479: The DEXCON 9 $100 Jigsaw Puzzle Championship. Another Double Exposure tradition. Players can play in any or all of the three speed qualifier sessions. Whoever can put their puzzle together the fastest will advance to the final session for a Trophy 'saw-off - AND a $100 shopping spree in the DEXCON 9 Dealers' Room! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B575, B743. Next Session: B855.

V480: Nintendo DS: Metroid Prime: Hunters. Who is the Galaxy's Most Elite Bounty Hunter? Before Metroid Prime Hunters, the answer was easy. Now that six other ferocious bounty hunters have gathered to challenge Samus, the title is up for grabs. Metroid Prime Hunters delivers the most intense first-person multiplayer action ever experienced on a hand-held system. Thursday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W481: Warhammer 40,000; "Bring & Battle". See W381. Thursday, 10:00PM - 2:00AM; One Session.

B482: Chrononauts. In this game from Looney Labs, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally... the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B483: Dominoes. The game, not the pizza. Played with 4 players to a table, this classic game is served up with official rules according to Hoyle's Rules of Games, Third Revised and Updated Edition. No house variations allowed. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B484: Doom: The Board Game. Following on the heels of WarCraft: The Board Game, Fantasy Flight introduces Doom: The Board Game, incorporating graphics and themes from Doom 3 with the innovation and quality found in Fantasy Flight's Games. Doom: The board game includes scores of sculpted plastic miniatures, specialized oversized dice, board pieces for players to make their own custom maps, and enough weapons to drive back the legions of Hell. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B485: Frag Deadlands. It's Frag, the fast-moving "first-person shooter" boardgame... mutated into the Weird West! This Steve Jackson game combines the award-winning Deadlands background with the fast, fun FRAG rules. Play as one of six characters, including the magic-using Huckster, the undead Harrowed Gunslinger or a Mad Scientist...Frag your foes on the main street of Doomtown and hang them on the gallows! Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B486: Mah Jongg. The classic Chinese game of tiles in which tiles are drawn and discarded until one player has an entire hand of winning combinations. Played with strict tournament rules (no house variations). Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B487: Mille Bornes. You're in a cross-country auto rally through France and it's filled with real-life hazards. You're out of gas - do you have a Gasoline card? You've got a flat tire - have you got a spare? Use the cards to overcome hazards and block your opponents in this classic game. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B488: Munchkin Bites!. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night - and bats...many, many bats. Get the most stuff and WIN! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B489: Risk 2210. Avalon Hill's second generation game of conquering armies. In the year 2210, the world is at war. As the leader of a warring faction, you control the destiny of your people. On the Earth, in the great underwater domed cities beneath the oceans, in orbit, and even on the Moon, you must marshal your forces, send forth your troops, and hire the right commanders to crush your enemies. Build alliances if you dare, but be wary of whom you trust. Energy is the currency of the 23rd century; spend yours wisely and you just might conquer the world...and beyond. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B490: The 2006 U.S. National Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B634. Next Session: B769.

E491: HALO. Lock and Load, Rock and Roll! It's time to answer, "Who's the best Space Marine out there?" Join us for the first Double Exposure tournament using the new PC version of this classic game. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E699.

P492: The Double Exposure $100 Summer Sudoku Championship. See P377. Thursday, 12:00AM - 2:00AM; Session 1B of 2. See Also: P642, P700. Next Session: P804.

S493: Poke-A-Birnbaum. We're basically trying to see who is reading the whole schedule. The first 10 people who find Paul Birnbaum at the convention and poke him will receive a free prize point. We're not even going to tell HIM unless he happens to read this entry. Let's see how long it takes him to catch on! Thursday, 12:00AM - 1:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Silly, All Ages.

V494: The Double Exposure Summer $100 Guitar Hero Championship. See V393. Thursday, 12:00AM - 2:00AM; Session 1B of 2. See Also: V643. Next Session: V822.

W495: Space Hulk. See W383. Thursday, 12:00AM - 3:00AM; One Session. See Also: W431, W472, W517, W565, W675, W733, W890.

W496: Chronopia; "Bring & Battle". See W396. Thursday, 12:00AM - 4:00AM; One Session. See Also: W509, W610, W667, W785.

F497: The DEXCON 9 Jacuzzi Championship. The object of this Championship is to sit in the Jacuzzi and relax. Whoever relaxes the most (everyone will vote) will be crowned Champion of the DEXCON 9 Jacuzzi. Yes, we're serious. There is even a trophy. Friday, 8:00AM - 10:00AM; One Session; All Materials Provided. Experts ONLY; Very Serious, Under 18 Requires Parental Clearance.

A498: Warzone; "MechZone". Big Cannons! Laser weapons! Bazookas that launch small cars! Cool Mecha that fly and do spinning roundhouse backkicks! Fast paced and furious Anime style mecha combat using the Ultimate Warzone basic rules, with homegrown variants. If you have a Mecha/Robot or other Anime vehicle, bring it early and we will make rules for it. Be prepared for some serious fun, The rules are simple and you will be playing in no time. Just bring your Manga brain and your Ki, you will do fine. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B499: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Friday, 9:00AM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

B500: Cosmic Wimpout. See B385. Friday, 9:00AM - 11:00AM; One Session. See Also: B474.

B501: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B811.

B502: Imaginiff. In each round of this game, one of the players is chosen as the "subject" of a question. The question has 6 multiple choice answers. The question is read aloud and players vote on the answer they think is correct. Points are awarded to the players that chose the most popular answer. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B503: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B504: Munchkin Fu. Munchkins in Tokyo! Bring your best styles and defeat the monsters to be the first to Level 10 and laugh along with the bad kung fu puns along the way. Nunchucks not included. Just watch out for the Dragon Lady! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B505: Robo Island. Race the other robots to the top of the mountain, because the island is sinking fast and who wants to short-circuit in the salt water? A few well-placed shots from your laser or perhaps an accidental nudge to a fellow robot's course could also improve your survival odds... Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B506: The 2006 U.S. National St. Petersburg Championship. This very popular strategy game from Rio Grande Games in its second U.S. National Championship at DEXCON 9! In the early 18th century Czar Peter helped build St. Petersburg. Each player takes on a similar role and must use resources carefully by spending money to recruit workers, construct buildings and appoint aristocrats. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 9:00AM - 11:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B742. Next Session: B854.

B507: The 2006 U.S. National Wooly Bully Championship. See B417. Friday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B717.

S508: Strip Twister. In the last few years, many contestants went behind closed doors to compete in this most unusual tournament. When they emerged an hour later, nobody would talk about what actually took place. What will happen this year? Sign up and find out! Friday, 9:00AM - 10:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

W509: Chronopia; "Bring & Battle". See W396. Friday, 9:00AM - 1:00PM; One Session. See Also: W496, W610, W667, W785.

B510: Robo Rally. Wizards of the Coast's exciting robot racing game, played with expansion sets. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B814.

B511: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B512: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B885.

C513: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCGs! Standard Type II construction rules apply in this sanctioned tournament. Note that there is a DCI charge of $5.00. Friday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E514: TRON 2.0 Multiplayer Discs Competition. The classic Disney movie gets a huge update in this offering. Grab your data disc and defend your honor, and your system against other digital warriors on the Game Grid! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P515: Anagrams. Several rounds of anagrams will be given to participants and they will be asked to unscramble them into one, two and three word answers. This will be played as a double elimination tournament. Friday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V516: The Console Matrix. See V405. Friday, 10:00AM - 12:00PM; One Session. See Also: V674.

W517: Space Hulk. See W383. Friday, 10:00AM - 1:00PM; One Session. See Also: W431, W472, W495, W565, W675, W733, W890.

B518: Cribbage. The classic family card/board game, played in head-to-head tournament style. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B874.

B519: Express. See B406. Friday, 11:00AM - 1:00PM; One Session.

B520: Gardens of Alhambra. This is an abstract influence game from Dirk Henn where each player is represented by a color of a gem. Using tiles with four colors on them, the players place them onto the board in fixed locations. In doing so, they try to surround victory point markers and capture them. Of course, since each tile has all of the players' colors represented, every tile placement must be carefully thought-out so that you maximize your points while minimizing them for your opponents. Ties disqualify players - and so the next highest color total will earn the points. The player with the most victory points at the end of the game is the winner. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B521: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B522: Pinochle. The classic card game, played as a team elimination tournament. Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Bring a partner or find one at the event. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B523: The 2006 U.S. National HEX€HEX Championship. Mean-spirited and fast-playing, HEX€HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B715. Next Session: B768.

B524: The 2006 U.S. National Knights of the Dinner Table: Hack! Championship. See B448. Friday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B770.

B525: The 2006 U.S. National Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B621. Next Session: B739.

B526: The 2006 U.S. National Puerto Rico Championship. See B478. Friday, 11:00AM - 1:00PM; Session 1B of 3. See Also: B659. Next Session: B716.

B527: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. A new Essen release which is getting great reviews everywhere! Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C528: Shadowfist Introductory Session. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! New players have an opportunity to learn this fantastic game at DEXCON 9; FREE USABLE CARDS go to all newbies along with prizes! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: C693, C860.

F529: Horseshoes. Played in the bright morning sun in the summer grass, participants try to score the most points with our regulation sized horseshoes. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B530: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

E531: Star Wars: Empire at War. Star Wars: Empire At War puts the power to command an entire war for the Star Wars Galaxy in the hands of the player. Taking places shortly before A New Hope, you may play as either the Rebels as they amass their forces, or serve the Empire and crush the Rebellion at its roots. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V532: Super Smash Brothers Melee. Mario, Peach, Samus, Link, Zelda, Pikachu, Kirby. They're all here, whomping each other senseless! Join in on the simultaneous four-player combat mayhem, featuring all of your classic Nintendo character favorites. This competition will use the game's tournament engine. Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W533: Pirates of the Spanish Main 50 Point Constructed Tournament. The Nations of Europe, the newly born United States, along with Chinese and North African warlords seek to take control of the oceans. Will you simply roll over and accept your fate, or take your future in your hands and forge yourself and Empire? An officially sanctioned WizKids Tournament. Friday, 1:00PM - 5:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W534: Warhammer 40,000; "Imperial Island Defense". See W468. Friday, 1:00PM - 7:00PM; One Session.

A535: ARENA Frag. See A395. Friday, 2:00PM - 6:00PM; One Session.

B536: Epic Blender Munchkin. Ok, you've played Munchkin before, and think you're good. You've played Star Munchkin, Munchkin Fu, and Munchkin Bites!. Now, you have a chance to prove you are the Ultimate Munchkin! Bring your Mutant Elven Werewolf Ninja and battle against The Dragon Lady, Great Cthulhu AND The Turbonium Dragon, as Level 10 is no longer your goal...now, you must become an EPIC Munchkin, working for level Twenty! This game will use all Munchkin cards from Munchkin, Munchkin 2, Munchkin 3, Star Munchkin, Star Munchkin 2, Munchkin Fu, Munchkin Bites!, and Munchkin Blender. Epic rules will be explained as the need goes. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B537: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Sieben Siegel on Friday at 4:00PM. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Since each game only lasts 30 minutes or so, and there is a learning curve, we'll play three games and total the scores. Low score wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B538: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. This game is presented by Looney Labs. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B681, B875.

B539: Jambo. Players take on the role of merchants offering their wares from market stands. On a player's turn, he has five actions to choose from. Actions can be used to draw cards, play cards and activate buildup cards. In order to sell wares, the merchants must first lay the wares out, since customers will only buy where all the wares they want are being offered. And since market space is at a premium, players have to think hard about which wares to offer. By owning important buildup cards and properly using the assets of other village inhabitants, the merchants succeed in attracting especially many customers to their stalls, making bargain buys, and messing with their opponents' plans. The first player to reach a set cash level through buying and selling of wares is the winner. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B540: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B541: Kingdoms. This Fantasy Flight game, written by Reiner Knizia, takes participants to a medieval kingdom which looks remarkably like a plain matrix for square tiles. Each turn players place tiles onto the board which modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B542: The 2006 U.S. National Alhambra Championship. See B371. Friday, 2:00PM - 4:00PM; Session 1B of 3. See Also: B620. Next Session: B737.

B543: The 2006 U.S. National B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B372. Friday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B433, B654, B711. Next Session: B832.

B544: The 2006 U.S. National DEAD HAND Chaos Poker Championship. A new game from Smirk & Dagger Games. An Unholy Union of Poker and Russian Roulette. This otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B687. Next Session: B712.

B545: The 2006 U.S. National En Garde Championship. This brand new game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B656. Next Session: B713.

B546: The 2006 U.S. National Gloom Championship. See B390. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B714. Next Session: B816.

B547: The 2006 U.S. National Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B636. Next Session: B817.

B548: The Double Exposure 2006 MINDFIELD Championship. See B419. Friday, 2:00PM - 4:00PM; Session 1B of 2. See Also: B719. Next Session: B856.

C549: City of Heroes CCG Constructed Tournament. See C455. Friday, 2:00PM - 6:00PM; One Session. See Also: C597, C720, C771, C863.

C550: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. See C456. Friday, 2:00PM - 6:00PM; One Session. See Also: C598, C721, C772, C864.

C551: Fullmetal Alchemist Constructed Tournament. See C457. Friday, 2:00PM - 6:00PM; One Session. See Also: C599, C722, C774, C865.

C552: Magic: The Gathering Booster Draft Tournament. The grand-daddy of all CCGs! Players will each pay $14.00 and will construct their decks from a draft of three booster packs. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C553: Shadowfist "Who's the Big Man Now?" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard tournament rules and deck construction rules apply. Swiss rounds with a single elimination playoff. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C554: Universal Fighting System Constructed Tournament. See C460. Friday, 2:00PM - 6:00PM; One Session. See Also: C603, C727, C778, C867.

C555: WarCry Constructed Tournament. See C461. Friday, 2:00PM - 6:00PM; One Session. See Also: C604, C728, C779, C868.

C556: Warlord: Saga of the Storm Constructed Open Highlander Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! All cards are legal, but your deck may contain only ONE copy of each card. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

F557: Badminton. Played with a regulation net and equipment, join us for an official tournament which will separate the skilled from the wannabes! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

V558: PSP: WipEout Pure. The latest and the greatest in the seminal WipEout series, 'Pure' distils the essence of anti-gravity racing and futuristic adrenaline-fuelled combat. Hi-tech weapons, hi-octane speed and a high-tempo dance soundtrack combine to deliver an explosive taste of the future directly into your hands. Players are expected to bring their own Game System and their own licensed copy of the game. Friday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W559: Chronopia; "Unlimited Point Bring & Battle". See W380. Friday, 2:00PM - 6:00PM; One Session.

W560: Flames of War; "Operation Zitadelle - Prokhorovka". Operation Citadel was the last chance for the German forces in the east to wrest supremacy from the Red Army by cutting off substantial numbers of their forces inside the Kursk salient. The battle developed into a titanic struggle as the Germans repeatedly mounted ferocious attacks and the Soviets defended tenaciously. On the morning of July 12, SS-Panzerkorps advanced on Prokhorovka at the same time that 5th Guards Tank Army launched a series of attacks in an attempt to catch the Germans off balance. The SS and Guards units collided west of Prokhorovka in open country punctuated by farms, rolling hills and gullies. German commanders may bring their own SS Panzer Company of any size (vehicles only) or take command of some of the panzers provided. Soviet commanders may bring their own Guards Tankovy Battalion of any size (vehicles only) or take command of the some of tank companies provided. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W561: HeroClix; "Beware the Devourer of Worlds". He is the greatest threat the world has ever seen, and until now has only barely been held back by the efforts of those like the Fantastic Four, the Avengers, and others. Galactus, the Devourer of Worlds, has returned to Earth, and this time has made it his supreme goal to completely consume this speck that has become such a thorn in his side. To this end he has re-enslaved four of his greatest heralds, who will assist him in finally ending the meager resistance put forth by the inhabitants of Earth. Bring your most powerful figures for a Heroclix game of epic proportions. 2600 points will be split among all participants, as all of the heroes and villains of Earth unite to attempt to totally destroy the galactic menace. Highlander rule is in effect. Other special rules will apply. Special limited edition prize for the True Victor! Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W562: Warzone; "Bolters and Claws - The Last Stand of the 9th Colonial Marines". The colony world of Brunswick had been silent for some time, the emergency beacon broadcasting unanswered for weeks. Responding to the distress signal, the DSS Dragonfire arrived in-system and after verifying the silence of the colony, dispatched several squads of troops to conduct a physical recon of the camp. Dropped in place, the transports lifted to deposit other teams elsewhere and the newly arrived troops began investigating the ruins. That's when the creatures struck! A classic last stand...can the Dominion troops survive long enough against the clawed horrors coming for them for a dustoff to arrive or will they wind up a new snack for the munching? This game is set in an alternate universe, using the UWZ rules. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S563: Dueling Easels. In this original DEXCON event, four of our guest artists will be present to begin drawing/painting a subject. The job of the contestants is to verbally present their favorite persona so that the artists can best capture the image on the canvas. whoever relays his concept to the collected artists best, wins! Enter this tournament ONLY if you want to be a contestant. If you just want to watch, all you need to do is show up! Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V564: Mario Kart Double Dash. It's time for leg number two of the Mario Kart Grand Prix, our cross-platform Mario Kart extravanganza. Now we're going to crank the racing action up a notch, as we give you not one, but two drivers per Kart! Two Drivers = Double the items = Double the mayhem!! REMEMBER: Even if you have to miss any of the other legs of the Grand Prix you still can win prizes for competing in this leg alone! Friday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W565: Space Hulk. See W383. Friday, 3:00PM - 6:00PM; One Session. See Also: W431, W472, W495, W517, W675, W733, W890.

B566: Falling. Everyone is falling, and the object is to hit the Ground last. It's not much of a goal, but it's all you could think of on the way down. The Dealer, who is not playing, deals the cards and moderates the action. Everyone else is playing all the time, playing cards dealt to them in order to slow down their descent or accelerate the fall of another player. Ground cards are waiting at the bottom of the deck, and every player who gets one is out of the game. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B567: Mamma Mia!. In this Uwe Rosenburg game, each player is given eight different pizza orders to fill, and on his turn adds ingredient cards (pepperoni, mushroom, pineapple, green pepper, olive) and then an optional pizza order to a common pile. After the draw pile is exhausted, the common pile is flipped over and the cards in it are sorted by ingredient until an order comes up. If there are enough ingredient cards to fill the order, the player scores it. If there aren't enough, the player can either make up the difference with cards from his hand or put the order back into his 'to be filled' pile. After three rounds, the player with the most filled orders wins. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B568: Pickomino. The well known 'Zoch Chickens' turn up in a hectic dice battle in 'Heckmeck Am Bratwurmeck'. Players try to obtain fried worms for their chickens, so that they don't go hungry. Of course, anyone who doesn't manage to grab a worm off of the grill can help himself to those of his opponents. This fast-paced game by Reiner Knizia is, like Hick Hack im Gackelwack, a gambling game in the finest chicken tradition. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B569: Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel on Friday at 2:00PM. Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. We'll play at least two games and total the scores. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B570: The 2006 U.S. National Bootleggers Championship. See B373. Friday, 4:00PM - 6:00PM; Session 1B of 3. See Also: B655. Next Session: B766.

B571: The 2006 U.S. National Haunting House Championship. See B475. Friday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B688.

B572: The 2006 U.S. National Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may play in ONLY ONE of the two qualifying sessions. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B689. Next Session: B738.

B573: The 2006 U.S. National Power Grid Championship. See B442. Friday, 4:00PM - 7:00PM; Session 1B of 2. See Also: B740. Next Session: B818.

B574: The 2006 U.S. National Run For Your Life, Candyman! Championship. See B451. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B741. Next Session: B800.

B575: The DEXCON 9 $100 Jigsaw Puzzle Championship. See B479. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B743. Next Session: B855.

P576: Facts in Five. See P437. Friday, 4:00PM - 6:00PM; One Session. See Also: P872.

W577: Classic BattleTech; "Bloody Ashiro". Duke Sandoval has taken advantage of the FedCom Civil war raging all around him by launching a strike of his own, not against the traitors of the Davion Throne, but against the Draconis Combine itself! His paranoia of his ancient enemy has driven the duke to launch this unprovoked assault. Enter Ashio, an important world in the Combine and a gateway toward Luthien, the Draconis Combine capitol world and home of its Throne! Duke Sandoval sends in his best regiments and leading them all the way to Ashio, the vaunted 1st Robinson Rangers! They lead the assault onto Ashio and dog its defenders, the 45th Dieron Regulars! In time to relieve the brave but battered 45th Dieron arrive the 12 th Dieron Regulars three months later to push off the usurping Davion forces!!! Iscariot, Ashio's capitol, is the scene of the worst fighting! Tonight, we join the conflict of death and dying; we join "Bloody Ashio." Friday, 4:00PM - 8:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E578: FlatOut. FlatOut is one of the most spectacular Racing games you'll ever see! Experience the drive of your life as you throw yourself around 45 challenging tracks in one of 16 fully upgradeable cars. The track environment is subject to the all-encompassing physics system that is unique to FlatOut, and is set to define a new standard in racing games. Fences will shatter, tyre walls will explode, water tanks and barrels will fly across the track into other cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly Friday, 5:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S579: The DEXCON 9 $100 Pun Contest. Our infamous Pun Contest pits the brightest (er, wackiest) contestants against each other in a knock-down, drag-out, groan-producing brawl. In this revamped version, players will compete to compose puns based on common English expressions. Once a pun is used, it cannot be used again. To make matters worse, the audience can shout out anything they want, and if an audience member steals a pun, it is also off-limits. A panel of judges will make decisions on the quality of puns. The grand prize winner will receive a trophy and a $100 shopping spree in the DEXCON 9 Dealers' room! Join this event ONLY as a contestant. To be an audience member, just show up. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

V580: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V440. Friday, 6:00PM - 9:00PM; Session 1B of 2. See Also: V697. Next Session: V751.

B581: Candamir: The First Settlers. Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products - but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well as experience points that improve the abilities of the player's character. Over time, then, the player becomes stronger, smarter or more charismatic and is better and better suited for the dangers of the wild. Back in the village, the natural products can be used to brew beverages while the raw materials are used for building. Through this building, the settlement grows and players obtain victory points. The main attraction of the game lies in the exploration of the island and the development of the individual player characters. But trading and interaction between the players is also important. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B582: Crystal Faire. A new 2006 game from Hangman Games! In a round, the first player makes two offers of four to six marbles to the other players. Each of the other players make a counter offer. The first player then picks one of the counter offers, and the person whose offer they picked then chooses one of the first bidders offers. They then exchange marbles. Whoever bids the highest wins the amount of cash that the color is worth. The person with the highest amount of cash at the end of the game is the winner. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B583: Vanished Planet. Vanished Planet was named Games Magazine¹s 2005 Best Family Game of the Year. A COOPERATIVE space-faring strategy game, players must complete missions acquired throughout the game before their homeworlds are destroyed by a malevolent world-eating creature. Playing the game requires strategies involving ship movement, resource management and technology building, all while trying to delay the creature's progress towards destroying the players' homeworlds. It takes place in a richly detailed game world. This tournament will use the new Racial Expansion. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B754.

W584: Shockforce 2; "Heroes For Ghosts?". See W443. Friday, 8:00PM - 12:00AM; One Session.

A585: Warhammer 40,000; "Assault on the Chapter House". Bring your ENTIRE 40K army from 500 points to 10,000 points and either assault the Grim Reapers Chapter House or defend it. All Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super-heavy tanks and TITANS are welcome. Some super-heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. This mega-battle will be fought on the incredible 50' x 20' ARENA - Experience Warhammer 40,000 like you've never seen it before! Friday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B586: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B587: Age of Steam. The fourth game in the Early Railways series from Winsome Games. Build your railroad in the early days of steam engines. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B588: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B757, B891.

B589: Bumper Car Arena. Players score points for driving their bumper cars around the board (in the proper direction) and for bumping other players. Beat the designer of the game to win special prizes! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B759.

B590: Family Business. This Mayfair game takes mob warfare to a new level of backstabbing, revenge, and general bloodthirstiness, which is what makes it such a blast to play. Every player controls a 'family' and plays various cards to off other players' family members. In a game with this little structure, it's possible for everyone to gang up on one unlucky soul, or for the damage to be fairly evenly spread. Either way, the last family standing is victorious. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B591: HEX€HEX NEXT. Join Curt Covert from Smirk & Dagger Games for the WORLD PREMIERE of HEX*HEX NEXT, the standalone sequel (or expansion) to HEX*HEX. Curt is proud to be showing off the game just before it is released at the site of the U.S. National HEX*HEX Championship. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B592: Once Upon a Time. In this 1993 Atlas game, players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller, and creates a story using the ingredients on her cards. She tries to guide the plot towards her own ending. The other players try to use cards to interrupt her and become the new Storyteller. The winner is the first player to play out all her cards and end with her Happy Ever After card. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B683.

B593: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B594: Starfarers of Catan. This futuristic twist on Settlers of Catan puts you into the same strategy, but instead of populating land, you are conquering a planet in outer space! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B595: The 2006 U.S. National Carcassonne Championship. See B389. Friday, 8:00PM - 10:00PM; Session 1C of 3. See Also: B434. Next Session: B686.

B596: The 2006 U.S. National MidEvil Championship. See B449. Friday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B825.

C597: City of Heroes CCG Constructed Tournament. See C455. Friday, 8:00PM - 12:00AM; One Session. See Also: C549, C720, C771, C863.

C598: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. See C456. Friday, 8:00PM - 12:00AM; One Session. See Also: C550, C721, C772, C864.

C599: Fullmetal Alchemist Constructed Tournament. See C457. Friday, 8:00PM - 12:00AM; One Session. See Also: C551, C722, C774, C865.

C600: Highlander: The Card Game Constructed Tournament. Come and play the revival of this great CCG from Thunder Castle Games, presented by SAEC Games. Strict tournament rules will be observed, available at: http://www.saecgames.com. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C723, C775, C836.

C601: Legend of the Five Rings 40/40 Lotus Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Lotus Edition format. This is a warm-up event for the main event! Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C602: Shadowfist "Comrades in Arms" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Your deck must contain at least 23 cards with a matching Designator (i.e. Fire Acolytes, King of the Fire Pagoda, Shattering Fire, etc.) Format will be 3 to 4 player games. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C603: Universal Fighting System Constructed Tournament. See C460. Friday, 8:00PM - 12:00AM; One Session. See Also: C554, C727, C778, C867.

C604: WarCry Constructed Tournament. See C461. Friday, 8:00PM - 12:00AM; One Session. See Also: C555, C728, C779, C868.

C605: Warlord: Saga of the Storm Overlord Format Constructed Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this tournament, your Warlord may be from any currently available Overlord, and the remainder of your deck must be Campaign Edition legal. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E606: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E376. Friday, 8:00PM - 10:00PM; Session 1C of 2. See Also: E463. Next Session: E871.

F607: The DEXCON 9 $100 Billiards Championship. Double Exposure presents the game of Billiards, played on two full-sized regulation tables. The winner of this single-elimination Championship will receive a trophy and a $100 shopping spree in the DEXCON 9 Dealers' room! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

S608: Your Character, Yourself. Join Lissanne Lake and other guest artists in this special event in which your favorite persona will be captured as a drawing. The artists will help to flesh out your vision and make it a reality. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W609: Pirates of the Spanish Main 50 Point Constructed Tournament. The great nations of Europe fight amongst themselves for the right to take colonies in Africa, Asia, and the Americas. However, fleets of pirates and the fledgling Americans seek to fight for their independance, or their profit margin...or both. An officially sanctioned WizKids Tournament. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W610: Chronopia; "Bring & Battle". See W396. Friday, 8:00PM - 12:00AM; One Session. See Also: W496, W509, W667, W785.

W611: Classic BattleTech SUPER SIZE; "Solaris VII Game World Event". Play until you can not play anymore in this "free-for-all" using 'Mechs from the different tech Readouts! OK, CBT fans... it's back... CBT Super Size! For DEXCON 9, Bluesman and Shadhawk will be bringing out the "BIG" toys. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Friday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B612: Bridge. The classic card game, played as a team elimination tournament. Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Bring a partner or find one at the event. Friday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B613: Category 5 (6 Nimmt!). There are 104 cards numbered from 1 to 104. Every card has at least 1 small ox-head on it, which will score against you. The deck is shuffled and players are dealt 10 cards each. Four more are dealt up on the table to form the start of four rows. When each player has chosen a card from their hand, these are revealed and put on the ends of the rows according to simple rules. As the rows get longer, a row with five cards in it is full. If your card is to be the 6th, you pick up the 5 cards in the row, and your 6th card goes to the front to restart the row. The cards you pick up do not go into your hand, but sit in front of you to score against you at the end of the round. Play rounds until someone hits -66 and the least lowest score wins. Friday, 9:00PM - 11:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V614: The Double Exposure Summer $100 Soul Calibur III Championship. See V471. Friday, 9:00PM - 12:00AM; Session 1B of 2. See Also: V789. Next Session: V861.

B615: Fist of Dragonstones. A closed-fist, bidding game from Days of Wonder. Players try to outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards. Those characters' powers collect valuable Dragonstones; lend their magical powers; help foil other players, and convert Dragonstones into victory. For each character card, players choose the number of coins they want to bid by placing them in a closed fist. All players reveal their bets at the same time with the winner of the auction then gaining control of the card's powers. Depending on the card they may: win additional coins or Dragonstones; place spells on other players; or win scoring points. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B616: Igel Argern. Loosely translated as Hedgehogs in a Hurry, this game gives players several wooden disks (the hedgehogs) to place in one of six rows. During a turn, you roll a die, move any of your hedgehogs one row left or right, then move any hedgehog in the row your rolled forward one space. But watch out for black spaces; hedgehogs caught there can't continue moving until they're in last place. The first player to get three hedgehogs to the end of the board wins. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B617: Illuminati Y2K. This expansion set for Deluxe Illuminati introduces 76 new groups, 26 new special cards and two new Illuminati: The Church of the SubGenius and the Shangri-La. Most of the new cards depict groups or things that have become commonplace in modern society (the WWW, El Nino, paparazzi) and that fit in comfortably with any conspiracy theory; other cards just add some new oddball organizations (vampires, arms smugglers, chain letters). Friday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B618: Sumo Arena. Players vie for the title of Sumo Mamma Jamma by pushing all the other Sumo's out of the Ring. Points are scored for two preliminary rounds with the top players advancing to the final. The winner will receive a Sumo Mamma Jamma T-shirt. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B710.

B619: Techno Witches. In this new Rio Grande game, Heinrich Glumpler tackles witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks. His new generation of witches are totally hip and savvy, and they use high-tech vacuum cleaners to take to the skies. The complicated magical duster technology makes special demands of its pilots. In the good old days, you could simply sit on your broomstick and fly off. But now, the flight pattern of the duster must first be properly programmed into the machine. No surprise then, that witches who aren't yet completely familiar with the new technology often end up on the wrong track while programming their flight routes. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B620: The 2006 U.S. National Alhambra Championship. See B371. Friday, 10:00PM - 12:00AM; Session 1C of 3. See Also: B542. Next Session: B737.

B621: The 2006 U.S. National Lost Worlds Championship. See B525. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B739.

B622: The 2006 U.S. National Lunch Money Championship. See B477. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B658. Next Session: B799.

B623: The 2006 U.S. National Palabra Championship. See B374. Friday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B450. Next Session: B690.

B624: The Double Exposure Double Solitaire Tournament. Although the game is called "Patience" in the UK, patience won't necessarily be a virtue in the first Double Solitaire Tournament at Dexcon. Gameplay is the most common of the many solitaire variations, that being, two players head-to-head (simultaneous play) with each working her/his own standard seven pile tableau (black on red, red on black, building downward) using three-card rolls in an attempt to send cards to the foundation ("out") piles. However, said foundation piles are common to both players. Each match is played with a time limit, the player having sent the most cards to the foundation piles before the end of time being declared the winner. Particulars will be explained and questions answered at the beginning of each match. Players may enter any or all of the three qualifying sessions; top winners will proceed to the final round. Dann Russkett Games will be providing special prizes for the winners! Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B745, B802. Next Session: B857.

B625: X-Bugs. X-Bugs is quick and fun...it's been called "tiddlywinks on crack." Yes, really. It combines luck, strategy, and skill...Your armies are microscopic mutated monsters, each represented by a plastic chip. Flip the chips to attack! Each bug has a special power...each army has a different strategy! Eat the enemy's bugs, destroy his bases, and win! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V626: Nintendo DS: Tetris DS. This is the place for classic Tetris action. All you need for this event is your DS, as we'll be playing standard mode by download play. If you play now, Electronic Gaming also offers a "no tetrinaut" guarantee! Just kidding folks. Players are expected to bring their own Game System and their own licensed copy of the game. Friday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W627: HeroClix Constructed Event. Build the best 500 point superpowered team and lead it to victory! 3 actions per turn. ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcomed! Special prizes will be awarded! Friday, 10:00PM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W698, W782, W862.

B628: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Friday, 11:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B629: Betrayal at House on the Hill. See B384. Friday, 12:00AM - 2:00AM; One Session.

B630: Camelot Legends. From Z-Man Games: The tales of King Arthur and the Knights of the Round Table have inspired artists, scholars, and dreamers for over a thousand years. Now you can relive the legends of Camelot by sending powerful knights to mysterious lands in order to accomplish the world's greatest adventures! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B631: Cutthroat Uno. See B386. Friday, 12:00AM - 3:00AM; One Session.

B632: Fishing for Terrorists. In this game from Slugfest Games, mechanics are similar to "Go Fish", but with a twist. Instead of collecting pairs of number/face cards, you are collecting pairs of different (made up and funny) terrorist organizations. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B633: The 2006 U.S National Fannish Poker (Dealer's Choice) Championship. Double Exposure is proud to present the second U.S. National Fannish Poker Championship, using the standard rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial...Play fannish variants including Diablo, Anaconda, Chicago, Twister, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DEXCON 9; ALL TRANSACTIONS ARE IN CHIPS WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B634: The 2006 U.S. National Jungle Speed Championship. See B490. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B769.

B635: The 2006 U.S. National Louis XIV Championship. See B476. Friday, 12:00AM - 2:00AM; Session 1B of 2. See Also: B657. Next Session: B798.

B636: The 2006 U.S. National Nuclear War Championship. See B547. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B817.

B637: The Double Exposure $250 Summer Spades Championship. See B391. Friday, 12:00AM - 2:00AM; Session 1C of 4. See Also: B418, B660. Next Session: B718.

B638: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B884.

B639: Werewolf. Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B640: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B820.

E641: Call of Duty 2. Infinity Ward returns with more cinematic intensity and chaos than ever before in World War II's most climactic battles. Compete in great multiplayer battles at this DEXCON 9 Computer Gaming debut! Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E821.

P642: The Double Exposure $100 Summer Sudoku Championship. See P377. Friday, 12:00AM - 2:00AM; Session 1C of 2. See Also: P492, P700. Next Session: P804.

V643: The Double Exposure Summer $100 Guitar Hero Championship. See V393. Friday, 12:00AM - 2:00AM; Session 1C of 2. See Also: V494. Next Session: V822.

W644: MechWarrior 1200 Point Unrestricted Slugfest!. In the far future, some wars are so large in scope, they require vast armies to fight. Do you have what it takes to command such a major force? One that shakes the ground and burns the sky? Might makes right, and with such an army at your disposal, how can you be wrong? An officially sanctioned WizKids Tournament. Friday, 12:00AM - 4:00AM; One Session; Bring Your Own Materials. Experts ONLY; Fun, All Ages.

W645: Warzone; "Bring & Battle". See W394. Friday, 12:00AM - 4:00AM; One Session. See Also: W469, W787, W823.

A646: Babylon 5 - A Call to Arms; "The Battle of Coriana 6". The war between the Shadows and The Vorlons has come to this moment. Sheridan has brought them together for the final showdown with the alliance. Thousands of ships from a dozen races have assembled to be the largest single battle this age has ever seen. Sheridan has a plan to deal with the Ancients, but can the Alliance hold together long enough to see it through? You will command a fleet of ships using the brand new space combat rules from Babylon 5: A Call To Arms from Mongoose Publishing. There will be hundreds of miniatures in this PREMIERE event - be here to be a part of miniatures gaming history! Saturday, 9:00AM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Serious, All Ages.

B647: Advanced Chess. The Double Exposure tradition continues. This is the Advanced category of Chess, in which the competition will be very intense. Played as a single elimination tournament. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B648: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.

B649: Beginners' Chess. The Double Exposure tradition continues. This is the Beginner category of Chess, in which the competition will not be so fierce. Played as a single elimination tournament. Note that we are including a children's bracket, up to age 16. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B650: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B651: Girl Genius: The Works. From James Earnest and Phil Foglio comes this unique puzzle card game where everyone who plays is a cog in a giant machine! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B652: Stupiduel. A simple but entertaining storytelling game from Lost Adept Distractions. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player. Then you must tell a story about how you will use this implausible but fearsome weapon to destroy your opponent. The other player gets to build a defensive item in the same way (maybe a "radioactive garden gnome") and describe how it prevents or deflects the attack. The rest of the group then decides who is the winner of the battle. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B653: Tahuantinsuyu. In this Hangman Games board game, you will be taking the job of an Apu in the Inca Empire. Your job is to use the labor of the populace to do the best job of expanding and developing the Empire by building Roads, Garrisons, Cities, and Temples. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B654: The 2006 U.S. National B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B372. Saturday, 9:00AM - 11:00AM; Session 1D of 2. See Also: B433, B543, B711. Next Session: B832.

B655: The 2006 U.S. National Bootleggers Championship. See B373. Saturday, 9:00AM - 11:00AM; Session 1C of 3. See Also: B570. Next Session: B766.

B656: The 2006 U.S. National En Garde Championship. See B545. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B713.

B657: The 2006 U.S. National Louis XIV Championship. See B476. Saturday, 9:00AM - 11:00AM; Session 1C of 2. See Also: B635. Next Session: B798.

B658: The 2006 U.S. National Lunch Money Championship. See B477. Saturday, 9:00AM - 11:00AM; Session 1C of 2. See Also: B622. Next Session: B799.

B659: The 2006 U.S. National Puerto Rico Championship. See B478. Saturday, 9:00AM - 11:00AM; Session 1C of 3. See Also: B526. Next Session: B716.

B660: The Double Exposure $250 Summer Spades Championship. See B391. Saturday, 9:00AM - 11:00AM; Session 1D of 4. See Also: B418, B637. Next Session: B718.

C661: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice events. Bring an army of 24 health, made up from one of the first four races (Coral Elves, Dwarves, Goblins, Lava Elves). No army? Borrow a preconstructed army from us! Only spells from the Basic lists are permitted. No more than 50 percent of your starting units may be magicians. No magic doubling will be used. This event will follow a Swiss format. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C662: The $500 "Shrine of Good Fortune 2006" Legend of the Five Rings Tournament. This event will be using 40/40, Lotus Constructed rules. Other prizes will be awarded in addition to the Grand Prize. Note that a minimum of 48 players will be necessary for the Grand Prize to be in effect. Enemy of My Enemy will be legal for play in this event. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

P663: Seek-A-Word. Players will be given a tournament-level Seek-A-Word Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S664: The Super Llama Toss. In this ALL-NEW, super-duper revamped and updated version of the classic and infamous Llama Toss, we still do not have a clue what we're doing. Saturday, 9:00AM - 10:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

W665: The 2006 U.S. National Warzone Championship. In the second U.S. National Championship for Ultimate Warzone at DEXCON, players will bring up to 1000 point armies, using all legal UWZ rules. Players must bring a clearly written Army list for validation by the judges. This Championship will be played in three rounds as a round robin event. Players who have won regionals will have a point advantage. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W666: The Double Exposure Summer Flames of War Championship. This will be a three round event with each round lasting two and one half hours. Each player is esponsible for bringing their own 1500 point Mid-War armies drawn from the latest version of the Intelligence Handbooks published by Battlefront. All rules contained in the basic Flames of War rulebook, supplemental intelligence books, and all experimental rules (with the exception of "Gone to Ground" and "Assault: Victory") listed in LFTF III will be used. Scoring will consist of the following: 1) Historical Army: This includes background of the player's army, Painting, and its uniformity. Points will be scored by the judges. 2) Generalship: Points come from the score of your games. 3) Sporting Play: Sportsmanship, or how you conduct yourself during the course of play. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages.

W667: Chronopia; "Bring & Battle". See W396. Saturday, 9:00AM - 1:00PM; One Session. See Also: W496, W509, W610, W785.

W668: Classic BattleTech; "Solaris Challenge". A Classic BattleTech FanPro Canon Event! On Solaris VII, all the top Game World mech-warriors looking to be number one! This is the first time that DEXCON has ever hosted FanPro Canon Events. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages. See Also: W730.

W669: WWII, The Hard Way; "A Day in 1944". The Allies are advancing rapidly across Western Europe. The German army is on the retreat. Play squads of American GIs or squads of veteran Germans in a hypothetical confused close quarter WWII battle somewhere in France. Game scale is 28mm skirmish. Special Prizes sponsored by Victory Force Miniatures. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W788.

B670: The 2006 Robert Sacks Memorial Summer Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Saturday, 10:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

C671: The Double Exposure Summer $100 Magic: The Gathering Championship. Standard Extended rules will be in effect. This is a sanctioned tournament. Other prizes will be awarded besides the Grand Prize. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrextended. Saturday, 10:00AM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

E672: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F673: Team Bocce. The classic game of Bocce, in which players throw their balls and try to get closest to the pallino. Played with regulation sized Bocce balls in our glorious outdoor field! Bring your friends or join a team onsite! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

V674: The Console Matrix. See V405. Saturday, 10:00AM - 12:00PM; One Session. See Also: V516.

W675: Space Hulk. See W383. Saturday, 10:00AM - 1:00PM; One Session. See Also: W431, W472, W495, W517, W565, W733, W890.

W676: Warhammer 40,000; "Tanks & Titans". Bring any 40K, Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super heavy tanks and TITANS and battle it out with the big boys for control of the battle field. Some super heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. Saturday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B677: Amun-Re. See B441. Saturday, 11:00AM - 2:00PM; One Session.

B678: Anagramania Intermediate Edition. This game from Karmel Games offers an exciting challenge to all who enjoy word scramble games and crossword puzzles. The Intermediate Edition is designed for ages 13 - 130. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B679: Car Wars: the Card Game/Battle Cattle. Get in your car (or mechanical cattle) and go out and destroy the other drivers with your weapons in this fun card game. Send a missile into their trunk! Shoot your autocannon into their engine. Use your Methane Bomb andŠuhhŠ.gas your opponent. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B680: Castle Keep. Raise your castle! Raze the enemy! In this clever game of medieval maneuvers, build a castle with walls, towers, and a keep by matching color, shape, or both. Will you use your game tiles to strengthen your fortress or to attack vulnerable opponents? Choose wisely, or you may find yourself in royal ruins! The first player to build a complete castle rules the land. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B681: Fluxx. See B538. Saturday, 11:00AM - 1:00PM; One Session. See Also: B875.

B682: Kitty Chaos. Run Kitty Run! In Kitty Chaos, four kittens have made a daring escape from the clutches of the evil City Pound, which snatches the felines from their owners and sells them to the fatal fur trade. Now they must make their way back through the suburban streets to their loving owners. Unfortunately, their trek is troubled with danger; from vicious dogs to malicious kids, these furry felines have a chaotic adventure in front of them, as the pound van doesn't give up its chase along the way. Your job is to get your kitty back to its correct owner. Luckily, you have nine lives to help you get there - so be the first player to reach your owner's home and win the game! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

B683: Once Upon a Time. See B592. Saturday, 11:00AM - 1:00PM; One Session.

B684: Shadows Over Camelot. A unique collaborative game featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But bewareŠ players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. These are dangerous times indeed... Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B685: Streetcar. Given a hidden set of trolley line and destinations, use tiles to build a track that takes your trolley from one terminal to the other while passing through your indicated stations. After the track is built, the players then race to see who has constructed the fastest route through past all the locations needed. The first player to finish the race is the winner. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B686: The 2006 U.S. National Carcassonne Championship. See B389. Saturday, 11:00AM - 1:00PM; Session 2 of 3. Previous Session(s): B389, B434, B595. Next Session: B767.

B687: The 2006 U.S. National DEAD HAND Chaos Poker Championship. See B544. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B712.

B688: The 2006 U.S. National Haunting House Championship. See B475. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B475, B571.

B689: The 2006 U.S. National Kung Fu Fighting Championship. See B572. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: B738.

B690: The 2006 U.S. National Palabra Championship. See B374. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B374, B450, B623.

B691: Transamerica. A very simple railway game from Rio Grande. Each player has a set of 5 cities strung across the U.S. that need to be connected by rail. Players place either 1 or 2 rails each turn. The player who can make the best use of the other players' networks is generally victorious. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B692: Vegas Showdown. Build your own hotel/casino by bidding against the other players to acquire tiles that represent slot machines, lounges, restaurants, and other casino-related places. Put those tiles on your player board, which represents your own customized casino. The tiles will allow you to increase your revenue, services, and fame. The player who builds the most famous hotel/casino wins the game. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C693: Shadowfist Introductory Session. See C528. Saturday, 11:00AM - 1:00PM; One Session. See Also: C860.

S694: The 2006 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. All-new questions about science fiction, fantasy and horror have been specially designed for DEXCON 9. The winners from each of the 2 preliminary rounds will face off in one of the most challenging trivia games ever played! You may play in ONLY ONE of the 2 preliminary sessions, to qualify to compete in the final round to win the trophy and the title! Saturday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Knowledge Necessary; Serious, All Ages. See Also: S781. Next Session: S873.

C695: Warlord: Saga of the Storm $100 "Dragon's Hoard" Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! Other prizes will be awarded besides the Grand Prize, including a free shot at a Dragonlord for the top four finishers. Note that a minimum of 16 players will be necessary for the Grand Prize to be in effect. Saturday, 12:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C696: Yu-Gi-Oh Constructed Tournament. Build your deck using standard deck construction rules for this tournament. Swiss rounds will be played. The banned/restricted list will be available on-site. Saturday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C870.

V697: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V440. Saturday, 12:00PM - 3:00PM; Session 1C of 2. See Also: V580. Next Session: V751.

W698: HeroClix Constructed Event. See W627. Saturday, 12:00PM - 4:00PM; One Session. See Also: W782, W862.

E699: HALO. See E491. Saturday, 1:00PM - 4:00PM; One Session.

P700: The Double Exposure $100 Summer Sudoku Championship. See P377. Saturday, 1:00PM - 3:00PM; Session 1D of 2. See Also: P492, P642. Next Session: P804.

S701: The DEXCON 9 Improv. DEXCON's infamous Improv! The fun begins with the "open mike" round. Each competitor has two minutes to tell a joke, do an impression, or whatever. A panel of judges will narrow the field to 4 finalists who will play a series of improvisation-based games in the spirit of "Whose Line is it Anyway". Join this event ONLY as a contestant. To be an audience member, just show up. Saturday, 1:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

W702: Axis & Allies Miniatures; "Normandy Invasion". It's June 6, 1944 - D-Day. You may be perched above or lying off the coast of Omaha beach. If you're German, can you hold off the cowboys? If you're American, can you breach the jerry's defense? Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Saturday, 1:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B703: Bohnanza. As card games go, this one from Rio Grande is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and dealmaking. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B704: Cleopatra and the Society of Architects. This new game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price ­ cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B705: Fearsome Floors. See B387. Saturday, 2:00PM - 4:00PM; One Session.

B706: Mages of Catan. Familiarity with other "Catan" games is a really good idea. Start off with traditional Settlers of Catan, and then add resources of mana, gold and people, throw in spells, underground and skyworlds, and suddenly there's a whole new set of options and strategies to pursue. Did we mention the dragon? Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B707: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B708: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B709: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B710: Sumo Arena. See B618. Saturday, 2:00PM - 4:00PM; One Session.

B711: The 2006 U.S. National B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B372. Saturday, 2:00PM - 4:00PM; Session 1E of 2. See Also: B433, B543, B654. Next Session: B832.

B712: The 2006 U.S. National DEAD HAND Chaos Poker Championship. See B544. Saturday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B544, B687.

B713: The 2006 U.S. National En Garde Championship. See B545. Saturday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B545, B656.

B714: The 2006 U.S. National Gloom Championship. See B390. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B546. Next Session: B816.

B715: The 2006 U.S. National HEX€HEX Championship. See B523. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B768.

B716: The 2006 U.S. National Puerto Rico Championship. See B478. Saturday, 2:00PM - 4:00PM; Session 2 of 3. Previous Session(s): B478, B526, B659. Next Session: B883.

B717: The 2006 U.S. National Wooly Bully Championship. See B417. Saturday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B417, B507.

B718: The Double Exposure $250 Summer Spades Championship. See B391. Saturday, 2:00PM - 4:00PM; Session 2 of 4. Previous Session(s): B391, B418, B637, B660. Next Session: B744.

B719: The Double Exposure 2006 MINDFIELD Championship. See B419. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B548. Next Session: B856.

C720: City of Heroes CCG Constructed Tournament. See C455. Saturday, 2:00PM - 6:00PM; One Session. See Also: C549, C597, C771, C863.

C721: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. See C456. Saturday, 2:00PM - 6:00PM; One Session. See Also: C550, C598, C772, C864.

C722: Fullmetal Alchemist Constructed Tournament. See C457. Saturday, 2:00PM - 6:00PM; One Session. See Also: C551, C599, C774, C865.

C723: Highlander: The Card Game Constructed Tournament. See C600. Saturday, 2:00PM - 6:00PM; One Session. See Also: C775, C836.

C724: Shadowfist Final Brawl Battle. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard deck construction rules apply to this multiplayer format tournament, which will feature 3-4 player games with random assignments. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C725: The 2006 Dragon Dice Eastern Regional Championship. Battle for supremacy in the East! The Dragon Dice Eastern Regional is a tournament for experienced Dragon Dice generals. Bring your 36 health army to contend for the title. All Dragon Dice Standard and Advanced rules are in effect. Tournament will be run in Swiss format. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C726: The Nightmare Before Christmas CCG Constructed Tournament. Join us for a foray into Tim Burton's world or the macabre with this new trading card game from Reel Games. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

C727: Universal Fighting System Constructed Tournament. See C460. Saturday, 2:00PM - 6:00PM; One Session. See Also: C554, C603, C778, C867.

C728: WarCry Constructed Tournament. See C461. Saturday, 2:00PM - 6:00PM; One Session. See Also: C555, C604, C779, C868.

V729: PSP: Darkstalkers Chronicle: The Chaos Tower. Summon the return of Capcom's greatest monster warriors to once again battle for control of the night. This fierce brawler encompasses all 18 menacing characters from the five critically acclaimed installments of the franchise. Compete head to head; bring your best classic 2D fighting skills, and "carpe noctem". Players are expected to bring their own Game System and their own licensed copy of the game. Saturday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W730: Classic BattleTech; "Solaris Challenge". See W668. Saturday, 2:00PM - 6:00PM; One Session.

W731: Playmobil Battles; "King of the Hill". Plant your flag atop the hill before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught and will be available at: http://groups.msn.com/PlaymobilBattles. Game emphasis is on fun. Figures provided; however, players may bring their own Playmobil figures. Please post your 140 point army at the above site. Saturday, 2:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

V732: Katamari Damacy. As the story goes, when the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. How, you ask? By rolling everything and anything on earth into clumps, so he can replace what's missing in space. Keep the ball rolling, and show that a rolling stone can gather moss, and cookies, lawn mowers and lamp posts, synchronized swimmers and sumo wrestlers, bulldozers and windmills, giraffes and brontosauruses, Ferris wheels and cruise ships! Saturday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

W733: Space Hulk. See W383. Saturday, 3:00PM - 6:00PM; One Session. See Also: W431, W472, W495, W517, W565, W675, W890.

B734: Saboteur. In this Z-Man game, players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pickaxe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B735: Strange Synergy. This Steve Jackson game is built around 100 different Power Cards...superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B736: Tech Support. Play your way through Misdirected Calls, Hold Music, Disconnects, Static on the Line, and other problems, all in an attempt to find and play the lone "Guru" who can answer your question in this addictive, fast-playing game where bluffing is as important as the cards in your hand! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B737: The 2006 U.S. National Alhambra Championship. See B371. Saturday, 4:00PM - 6:00PM; Session 2 of 3. Previous Session(s): B371, B542, B620. Next Session: B831.

B738: The 2006 U.S. National Kung Fu Fighting Championship. See B572. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B572, B689.

B739: The 2006 U.S. National Lost Worlds Championship. See B525. Saturday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B525, B621.

B740: The 2006 U.S. National Power Grid Championship. See B442. Saturday, 4:00PM - 7:00PM; Session 1C of 2. See Also: B573. Next Session: B818.

B741: The 2006 U.S. National Run For Your Life, Candyman! Championship. See B451. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B574. Next Session: B800.

B742: The 2006 U.S. National St. Petersburg Championship. See B506. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B854.

B743: The DEXCON 9 $100 Jigsaw Puzzle Championship. See B479. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B575. Next Session: B855.

B744: The Double Exposure $250 Summer Spades Championship. See B391. Saturday, 4:00PM - 6:00PM; Session 3 of 4. Previous Session(s): B718. Next Session: B801.

B745: The Double Exposure Double Solitaire Tournament. See B624. Saturday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B802. Next Session: B857.

B746: Ticket to Ride - Marklin Edition. See B452. Saturday, 4:00PM - 6:00PM; One Session.

B747: Tikal. From Rio Grande, this is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way you find temples which require further uncovering and treasures. Players attempt to score points for occupying temples and holding onto treasure. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F748: Ring Toss. Played in the bright afternoon sun in the summer grass, participants try to score the most points by throwing rings at a poor, innocent stake. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E749: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Saturday, 5:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S750: Gamers' Deal or No Deal. Dann Russkett Games presents their newest game show for 2006 - Gamers' Deal or No Deal! Contestants will choose a sealed prize, and then they will eliminate those prizes that are NOT theirs - all the time being taunted by the banker, who will try to get them to agree with a deal. Join this event ONLY as a contestant. To be an audience member, just show up. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V751: The Double Exposure Summer $250 Dance Dance Revolution Championship. See V440. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V440, V580, V697.

B752: Mystery of the Abbey. See B402. Saturday, 7:00PM - 10:00PM; One Session.

B753: Oh My God! There's an Axe in My Head. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the board game of political intrigue, mayhem and silliness...or else YOU may cry "Oh My God! There's an Axe in My Head". Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B754: Vanished Planet. See B583. Saturday, 7:00PM - 10:00PM; One Session.

E755: F.E.A.R. (First Encounter Assault Recon). An intense combat experience with rich atmosphere and an engaging story. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

A756: Warhammer 40,000/Battlefleet Gothic; "OBLIVION 2006". A DEXCON 9 EXCLUSIVE! This gigantic mega-battle will consist of the entire ARENA combined with a simultaneous Battlefleet Gothic ship combat. Two sides will square off, not only fighting on the ground, but attempting to move their ships into position - to drop Titans on the ground as well as use powerful weapons to rain destruction on the battlefield - as long as they can evade the ground defenses! Bring armies of any race or use our miniatures, and take part in one of the largest battles in the history of wargaming! Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B757: Apples to Apples. See B588. Saturday, 8:00PM - 10:00PM; One Session. See Also: B891.

B758: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B759: Bumper Car Arena. See B589. Saturday, 8:00PM - 10:00PM; One Session.

B760: Dawn Under. Dawn approaches! Your vampires need to go into empty graves so that they won't burn up when the sun comes, but everyone else has vampires that need to do the same. Open the graves and match the color of the grave to your vampires so they can sleep. Just watch out for the already occupied graves or ones where there is garlic. Especially if you forgot where you placed yours! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B850.

B761: Eurorails. Eurorails is another entry in the Mayfair crayon rail games, like Empire Builder and India Rails. Its puzzle-piece board forms a map of Europe broken down into dots. Players use different-colored crayons to draw rail from dot to dot, building their rail system. A large deck of cards is used to determine how much money will be generated by picking up a particular commodity and delivering it to the listed city, with the payoffs being related to how far away the source is from the destination. As players generate more money, they build successively larger and more comprehensive rail systems, hopefully connecting to almost all the major cities. The goal of the game is to generate a set amount of money once you've linked all the major cities. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B762: Kinder Bunnies: Their First Adventure. Kinder Bunnies: Their First Adventure is a non-collectible card game suited for young children. The gameplay, while simplistic, allows for children to learn valuable skills, such as reading, math and teamwork. With a patented run-style system, players work to take good care of their bunnies while avoiding safety hazards, feed-the-bunny cards and more. Players must also collect carrots to win the game. The non-lethal gameplay has varying difficulty levels for all reading levels with bright, positive graphics and fun activities for hours of gameplay. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

B763: Miserian Wars. In this game from Mercom Games, you play one of the 4 kings all trying to become the new government in the land of Miseria. Bad King Grimreaper has died and because he had no children, there is no one to ascend the throne. That is where you come in! Each king is armed with a party of 4 different guilds; the lowly beggars, the meager merchants, the untrusting thieves and the valiant knights. Your goal is simply to occupy each of the 5 different sectors of Miseria; the down-trodden slums, the poverty-stricken lower cities, the somewhat wealthy upper cities, the looming towers and, of course, your potential new home, the castle. Mercom Games will be demonstrating this game all convention long! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B829.

B764: Set. See B369. Saturday, 8:00PM - 10:00PM; One Session.

B765: Settlers of Catan. See B370. Saturday, 8:00PM - 10:00PM; One Session.

B766: The 2006 U.S. National Bootleggers Championship. See B373. Saturday, 8:00PM - 10:00PM; Session 2 of 3. Previous Session(s): B373, B570, B655. Next Session: B833.

B767: The 2006 U.S. National Carcassonne Championship. See B389. Saturday, 8:00PM - 10:00PM; Session 3 of 3. Previous Session(s): B686.

B768: The 2006 U.S. National HEX€HEX Championship. See B523. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B523, B715.

B769: The 2006 U.S. National Jungle Speed Championship. See B490. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B490, B634.

B770: The 2006 U.S. National Knights of the Dinner Table: Hack! Championship. See B448. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B448, B524.

C771: City of Heroes CCG Constructed Tournament. See C455. Saturday, 8:00PM - 12:00AM; One Session. See Also: C549, C597, C720, C863.

C772: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. See C456. Saturday, 8:00PM - 12:00AM; One Session. See Also: C550, C598, C721, C864.

C773: Dragon Dice Single Race Tournament. Which race is the champion of Esfah? Bring your 36 health army of any single race. No more than four commons, three uncommons, two rares and one monster of any given unit may be used. Magical items, minor terrains and Dragonkin are not permitted. All other rules follow the Dragon Dice Standard rules as currently found at www.sfr-inc.com. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C774: Fullmetal Alchemist Constructed Tournament. See C457. Saturday, 8:00PM - 12:00AM; One Session. See Also: C551, C599, C722, C865.

C775: Highlander: The Card Game Constructed Tournament. See C600. Saturday, 8:00PM - 12:00AM; One Session. See Also: C723, C836.

C776: Legend of the Five Rings Draft Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Players will pay $15.00 each and will receive one Draft Pack and four boosters to draft and construct their 30/30 decks. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C777: Shadowfist "Whirlpool of Blood" Booster Draft Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Players will pay $15 to purchase four booster packs to draft their play deck. Games will be 3 to 4 players. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C778: Universal Fighting System Constructed Tournament. See C460. Saturday, 8:00PM - 12:00AM; One Session. See Also: C554, C603, C727, C867.

C779: WarCry Constructed Tournament. See C461. Saturday, 8:00PM - 12:00AM; One Session. See Also: C555, C604, C728, C868.

C780: Warlord: Saga of the Storm "Jersey Doubles" Constructed Team Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this tournament, two-player teams will compete and all table talk will be legal; each team member is allowed knowledge of both his partner's hand and his strategy. Bring on the scheming, secrets and shenanigans! Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

S781: The 2006 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S694. Saturday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: S873.

W782: HeroClix Constructed Event. See W627. Saturday, 8:00PM - 12:00AM; One Session. See Also: W698, W862.

W783: MechWarrior 450 Point Constructed Tournament. The mighty Republic has fallen. The Great Houses once again go to war over the scraps. Will you fight to preserve the last scraps of Democracy in the Inner Sphere, or fight for the glory of your House? An officially sanctioned WizKids Tournament. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W784: Axis & Allies Miniatures; "Battle for Caen". Can the US and British armored and airborne forces link up to drive the Germans out of Caen? Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Saturday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W785: Chronopia; "Bring & Battle". See W396. Saturday, 8:00PM - 12:00AM; One Session. See Also: W496, W509, W610, W667.

W786: Classic BattleTech; "Federated Suns vs. Draconis Combine". A Classic BattleTech FanPro Canon Event! Bring your best Mech and your best strategy for this super test of your skill! This is the first time that DEXCON has ever hosted FanPro Canon Events. Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages.

W787: Warzone; "Bring & Battle". See W394. Saturday, 8:00PM - 12:00AM; One Session. See Also: W469, W645, W823.

W788: WWII, The Hard Way; "A Day in 1944". See W669. Saturday, 8:00PM - 12:00AM; One Session.

V789: The Double Exposure Summer $100 Soul Calibur III Championship. See V471. Saturday, 9:00PM - 12:00AM; Session 1C of 2. See Also: V614. Next Session: V861.

B790: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B791: Battleship. An all-time favorite family game of search and destroy sea combat. Combine strategy and luck in this exciting naval action game. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B792: Carcassonne: The Tower. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! This game utilizes the recently released fourth expansion set, The Tower. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B793: Chez Goth. Angst. Nookie. Roommates. Just another Friday night at Chez Goth. This puts a new spin on the award-winning (and all too realistic) Chez Geek. You're still living with a bunch of roommates... but now you're a Goth! Work at your dreary job. Spend your hard-earned money and precious time to accumulate Slack points... or collect Gloom when life turns against you. As it will! You can earn Slack for buying Clothes, Shinies, and Booze... or you can just Cough, Complain, or even Faint Dramatically, especially if you have an audience. And if you get very lucky, there might be some Graveyard Nookie in your future. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B794: Dark Tower. Dark fantasy brought to life in electronic form in this vintage Milton Bradley game from 1981. Players roam about the land trying to find the three keys into the Dark Tower and defeat the oppressive evil within. The whole game is directed by an electronic tower that keeps track of troops, supplies and conducts combat with the random monsters. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B795: HellRail. Each of the players fancies himself an engineer of the HellRail, conducting the souls of sinners to their torturous abodes in the great Inferno. But, only one of them will triumph and be spared eternal atrocity. This game will be played using the "Third Perdition" version from Mayfair Games. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B796: Res Publica. A Reiner Knizia game. Players must guide their people together to form cities, exchange knowledge and build monuments. Each turn players attempt to trade cards with other players in order to try and get 5 identical people or technology cards in order to gain either a city or a monument. At the end of the game players total the number of cities and monuments and the one who has the most wins. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B797: The 2006 Twilight Creations Zombie Casino. Join Twilight Creations as they present their one-of-a-kind Zombie Casino! After being given 50 Zombies, use your gambling skills to become the Zombie Master by betting the Zombies at blackjack, poker and devil dice. The player with the most Zombies at the end of the event wins a special prize from Twilight! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B798: The 2006 U.S. National Louis XIV Championship. See B476. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B476, B635, B657.

B799: The 2006 U.S. National Lunch Money Championship. See B477. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B477, B622, B658.

B800: The 2006 U.S. National Run For Your Life, Candyman! Championship. See B451. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B451, B574, B741.

B801: The Double Exposure $250 Summer Spades Championship. See B391. Saturday, 10:00PM - 12:00AM; Session 4 of 4. Previous Session(s): B744.

B802: The Double Exposure Double Solitaire Tournament. See B624. Saturday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B745. Next Session: B857.

B803: Top Dogs. Mush! It's dog sledding time! Welcome to Alaska, where our team of dogs led by the Musher of your choice is ready to compete in the Iditarod. In Top Dogs, players must pick their best combinations of dogs to form the strongest team to compete for each race and win the trophies of different values. But, other players have the same dogs to choose from and the competition can become sneaky! As soon as each player has chosen their team, each set of dogs are evaluated for team strength and the trophy is awarded. So jump on your toboggan and choose wisely in this dog-eat-dog game of psyching out opponents. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P804: The Double Exposure $100 Summer Sudoku Championship. See P377. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): P377, P492, P642, P700.

V805: Nintendo DS: Mario Kart DS. In the end, all tracks lead here. This is the final leg of the inaugural Double Exposure Mario Kart Grand Prix. The last competition will be waged on the handheld platform of the Nintendo DS. Here new tracks are combined with classic tracks from every other Mario Kart game that has come before. New karts, new characters, and new maneuvers make this the hottest kart racing title ever conceived. Come play with us, and remember that even if you have missed the other legs of the Grand Prix, you can still win prizes for this event alone. Players are expected to bring their own Game System and their own licensed copy of the game. Saturday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B806: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B807: Ars Mysteriorum. In this Hangman Games board game, you take the role of an alchemy apprentice at the annual competition. Using favors to bid on elements, you travel to the tents of different Masters to prove your ability to do things like turn lead into gold or sand into rubies. You get paid for your ability to perform alchemic tasks and assemble the best recipe book. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B808: Clans. The Rio Grande game is set in late prehistory, a time of transition - when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B809: Give Me the Brain!. Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B810: Goa. Goa at the start of the 16th century: beautiful beaches, a mild climate, and one of the most important trading centers in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B876.

B811: Guillotine. See B501. Saturday, 12:00AM - 2:00AM; One Session.

B812: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B813: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B814: Robo Rally. See B510. Saturday, 12:00AM - 3:00AM; One Session.

B815: Stratego. The classic board game of intrigue, played as a single-elimination tournament. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B816: The 2006 U.S. National Gloom Championship. See B390. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B390, B546, B714.

B817: The 2006 U.S. National Nuclear War Championship. See B547. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B547, B636.

B818: The 2006 U.S. National Power Grid Championship. See B442. Saturday, 12:00AM - 3:00AM; Session 2 of 2. Previous Session(s): B442, B573, B740.

B819: The Double Exposure $250 David Stern Memorial Summer Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DEXCON 9 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DEXCON 9; ALL TRANSACTIONS ARE IN CHIPS WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, 18 & Over ONLY.

B820: Zombies!!!. See B640. Saturday, 12:00AM - 3:00AM; One Session.

E821: Call of Duty 2. See E641. Saturday, 12:00AM - 3:00AM; One Session.

V822: The Double Exposure Summer $100 Guitar Hero Championship. See V393. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): V393, V494, V643.

W823: Warzone; "Bring & Battle". See W394. Saturday, 12:00AM - 4:00AM; One Session. See Also: W469, W645, W787.

B824: Axis & Allies. It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! A classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? Sunday, 9:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B825: The 2006 U.S. National MidEvil Championship. See B449. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B449, B596.

B826: Can't Stop. In this Sid Sackson classic, there's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more seven's than you need twelve's, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B827: Concentration. See B382. Sunday, 9:00AM - 10:00AM; One Session.

B828: Death By Dice. A brand new, fast-paced strategy dice game from Cheese Weasel Logistics. Players choose a character and fight it out against their opponent using character attributes, special abilities, and of course, dice. Sunday, 9:00AM - 11:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B829: Miserian Wars. See B763. Sunday, 9:00AM - 11:00AM; One Session.

B830: Reef Encounter. In this new game from Essen, players try to grow the largest and strongest corals on the reef and then feed these to your parrotfish in the brief time available. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed. And the shrimps are fun to play with! Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B831: The 2006 U.S. National Alhambra Championship. See B371. Sunday, 9:00AM - 11:00AM; Session 3 of 3. Previous Session(s): B737.

B832: The 2006 U.S. National B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B372. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B372, B433, B543, B654, B711.

B833: The 2006 U.S. National Bootleggers Championship. See B373. Sunday, 9:00AM - 11:00AM; Session 3 of 3. Previous Session(s): B766.

B834: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B835: WarCraft: The Board Game. See B454. Sunday, 9:00AM - 1:00PM; One Session.

C836: Highlander: The Card Game Constructed Tournament. See C600. Sunday, 9:00AM - 1:00PM; One Session. See Also: C723, C775.

P837: Crossword Puzzles. Players will be given a tournament-level Crossword Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

W838: The 2006 U.S. National Chronopia Championship. The crash of steel on steel, the grunts of the combatants, the screams of the dying... these are staples in fantasy combat lore, and the background stories in the tome for Excelsior Entertainment's Chronopia contain many a fine example of this... But for this event, it is the clatter of dice, the chuckle of an evil plan working and the moping of the victim of a boot-kicking replacing those classic sounds... as Double Exposure is proud to host the second U.S. National Championship of this outstanding fantasy skirmish game Chronopia at DEXCON 9. This event will consist of three rounds of play using 1,000 point forces. Players must bring a clearly written Army list for validation by the judges. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W839: Warhammer 40,000; "The JAWS 40K Summer Championship". Bring a codex-legal army using a single Force Organization Chart and 1,850 points. This mini-Grand Tournament involves 3 rounds of swedish-style tournament play. Scoring will include Battle, Sportsmanship, Composition, and Appearance. Please have your army and three additional copies of your army list for your opponents organized on arrival. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

A840: Star Wars Miniatures; "Clone Ambush". Set in the time after Episode VI - the Rebels have won a major victory on a winter planet, but a large Imperial fleet is coming to take it back. It's a race against time as the Rebel Fleet tries to arrive in time to save the ground forces from annihiliation! This event will use Wizards of the Coast's new Star Wars Miniatures rules on The ARENA for a huge, blowout battle with AT-ATs, vehicles and many other surprises. Sunday, 10:00AM - 5:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B841: Caylus. See B400. Sunday, 10:00AM - 1:00PM; One Session.

C842: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. Sunday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

E843: The Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. To close out DEXCON 9 we're going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slidebolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Only time will tell. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F844: Lawn Bowling. Using light plastic pins and a plastic ball, see how you do in this otherwise officially scored bowling game. Played in single elimination format. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S845: The Double Exposure Summer Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores, the Dealer's Room and Double Exposure. Registration for the event will be required, and credit cards can be put on file for easy processing during the event. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W846: Axis & Allies Miniatures; "Eastern Front 1945". Germans and Russians continue to slug it out on the Eastern Front. Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W847: Car Wars; "Any Given Sunday Afternoon". The roar of the engines drowns out the roar of the crowd. The green light is on, and armored behemoths race into the arena, ready to come back in first place, or not come back at all. Join TSAR for a Division 20 duelling extravaganza. Any pre-generated designs should be no more than $20,000, following AADA tournament design rules. Sample designs provided, rules taught if necessary. Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W848: Classic BattleTech; "The Re-taking of Base 121". During the opening days of the Word of Blake Jihad, many planets changed hands. While the Word of Blake forces at Base 121 were away, mercs from 2 different commands took this base. Now Word of Blake is back and they want the base back. So can the mercs hold it or will the Blakes have their way? A sequel to the fantastic battle fought at DREAMATION 2006! Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages.

W849: Command Decision III; "The Yanks Break Out". The breakout from the Normandy beach head has finally happened. With the moderately effective support of the Air Corp along with a diversionary attack by the British to the east, the American army broke through the German lines and steam rolled the disorganized German army. But lately things have begun to change. The Germans have regrouped and are fighting a delaying action to allow their lines to reform. Your unit, a combat command of a medium tank division, has been ordered to clear a key crossroad ASAP to allow follow on units to engage the Germans before they can solidify their line. Sunday, 10:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B850: Dawn Under. See B760. Sunday, 11:00AM - 1:00PM; One Session.

B851: Freeloader. A Cheapass game for losers. Cash in your favors to borrow tons of stuff; the winner is the one who has taken the most advantage of an unsuspecting neighborhood of genuinely nice people. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B852: Hearts. See B401. Sunday, 11:00AM - 1:00PM; One Session.

B853: Poison. See B408. Sunday, 11:00AM - 1:00PM; One Session.

B854: The 2006 U.S. National St. Petersburg Championship. See B506. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B506, B742.

B855: The DEXCON 9 $100 Jigsaw Puzzle Championship. See B479. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B479, B575, B743.

B856: The Double Exposure 2006 MINDFIELD Championship. See B419. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B419, B548, B719.

B857: The Double Exposure Double Solitaire Tournament. See B624. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B624, B745, B802.

B858: Tsuro. See B420. Sunday, 11:00AM - 1:00PM; One Session.

B859: Yahtzee. See B409. Sunday, 11:00AM - 1:00PM; One Session.

C860: Shadowfist Introductory Session. See C528. Sunday, 11:00AM - 1:00PM; One Session. See Also: C693.

V861: The Double Exposure Summer $100 Soul Calibur III Championship. See V471. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V471, V614, V789.

W862: HeroClix Constructed Event. See W627. Sunday, 11:00AM - 3:00PM; One Session. See Also: W698, W782.

C863: City of Heroes CCG Constructed Tournament. See C455. Sunday, 12:00PM - 4:00PM; One Session. See Also: C549, C597, C720, C771.

C864: Dark Millenium - the Warhammer 40,000 CCG Constructed Tournament. See C456. Sunday, 12:00PM - 4:00PM; One Session. See Also: C550, C598, C721, C772.

C865: Fullmetal Alchemist Constructed Tournament. See C457. Sunday, 12:00PM - 4:00PM; One Session. See Also: C551, C599, C722, C774.

C866: Legend of the Five Rings 40/40 Multiplayer Lotus Constructed Tournament. Where honor is stronger than steel! Come play this exciting storyline enriched CCG based on mythic Japan. Players take on the role of a clan Daimyo and fight to increase their clan's political and military might! Games will consist of three or four players in a multiplayer format. Sunday, 12:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C867: Universal Fighting System Constructed Tournament. See C460. Sunday, 12:00PM - 4:00PM; One Session. See Also: C554, C603, C727, C778.

C868: WarCry Constructed Tournament. See C461. Sunday, 12:00PM - 4:00PM; One Session. See Also: C555, C604, C728, C779.

C869: Warlord: Saga of the Storm "Double Edged Sword" Constructed Tournament. In Warlord, players take their armies to battle in rank formations while trying to eliminate their opponent's Warlord. The game uses familiar stats like "attack bonus", "armor class" and "hit points", so those who've played D&D or d20 will practically already know how to play! In this tournament, you will start with two Warlords of the same faction in your third rank. If either of your Warlords die, you lose the game! Sunday, 12:00PM - 4:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

C870: Yu-Gi-Oh Constructed Tournament. See C696. Sunday, 12:00PM - 4:00PM; One Session.

E871: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E376. Sunday, 1:00PM - 4:00PM; Session 2 of 2. Previous Session(s): E376, E463, E606.

P872: Facts in Five. See P437. Sunday, 1:00PM - 3:00PM; One Session. See Also: P576.

S873: The 2006 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S694. Sunday, 1:00PM - 2:00PM; Session 2 of 2. Previous Session(s): S694, S781.

B874: Cribbage. See B518. Sunday, 2:00PM - 4:00PM; One Session.

B875: Fluxx. See B538. Sunday, 2:00PM - 4:00PM; One Session. See Also: B681.

B876: Goa. See B810. Sunday, 2:00PM - 5:00PM; One Session.

B877: Lord of the Rings (Fantasy Flight). A cooperative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B878: Pit. See B407. Sunday, 2:00PM - 4:00PM; One Session.

B879: Rail Baron. Rail Baron is one of the earlier boardgames with a railroad theme. In this Avalon Hill game, players move trains along historical USA railroad lines and collect delivery payoffs. They compete to purchase the railroads in order to assemble a network that gives access to important map destinations while simultaneously trying to prevent their opponents from doing so. Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B880: San Juan. See B388. Sunday, 2:00PM - 4:00PM; One Session.

B881: Sid Meier's Civilization: The Board Game. A boardgame version of the award-winning PC strategy game from Eagle Games. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Here's the deal: This game has approximately 50 million tiny plastic pieces. We'll give you the game to play. By the time you sort everything out and figure out where everything goes, we'll be closing the convention. Sounds good? Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B882: Sole Mio!. Mama's back in the kitchen! Only she has the nerve to attempt to make pizzas with the very special desires of her strange customers. It is normal for a pizza to have mushrooms - but with pineapple? There is also a relatively simple order with double salami. But with the stranger orders, a helping hand is always welcome! A stand-alone sequel to Mamma Mia! Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B883: The 2006 U.S. National Puerto Rico Championship. See B478. Sunday, 2:00PM - 4:00PM; Session 3 of 3. Previous Session(s): B716.

B884: The Great Dalmuti. See B638. Sunday, 2:00PM - 4:00PM; One Session.

B885: The Princes of Florence. See B512. Sunday, 2:00PM - 5:00PM; One Session.

B886: Tumblin Dice Timberrr. A tower building game like Jenga, but with 48 brightly colored wooden rectangular bricks, and a large colored die. The wooden bricks are built into a tower with 16 layers of three. Object: Roll the die to see what colour block to draw from the tower (with one hand) and restack on top. Skip a turn if you roll a "Pass" on the die. Winner: The last player to stack a brick without the Tumblin Dice Towerrr falling wins the game. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B887: Wizard. See B436. Sunday, 2:00PM - 4:00PM; One Session.

C888: Shadowfist "Both Guns Blazing" Constructed Speed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Win or lose fast! The player with the most wins in three hours wins the event. Standard deck construction rules in effect. Sunday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

V889: Nintendo DS: Need for Speed Underground 2. Speed into the anything-goes world of Need for Speed Underground 2 and dominate the tuner racing underground. Customize and build the ultimate tuner, then push it to the limits on the underground's toughest tracks. Challenge all comers in this race-for-it-all battle in four-player wireless mode. Players are expected to bring their own Game System and their own licensed copy of the game. Sunday, 2:00PM - 4:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W890: Space Hulk. See W383. Sunday, 2:00PM - 5:00PM; One Session. See Also: W431, W472, W495, W517, W565, W675, W733.

B891: Apples to Apples. See B588. Sunday, 4:00PM - 6:00PM; One Session. See Also: B757.

D892: Meet the Guests. Many of our guests will arrive at DEXCON 9 on Wednesday night; while it is still relatively quiet after Opening Ceremonies, this is your chance to meet them and hear from each of them about what they are doing in 2006 and what their aspirations are. Humorous anecdotes on a variety of subjects are always welcome! Wednesday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D893: The REAL Story. Join the Double Exposure crew for a hilarious romp through history as we exhange ideas about how things REALLY happened. Forget those textbook explanation...we have the REAL story... Wednesday, 12:00AM - 2:00AM; One Session; Very Silly, All Ages.

D894: The Role of Religion in Gaming. David and Elizabeth Honigsberg lead a discussion about role playing in an interfaith household or with very religious players. It's not just about being politically correct; it's also about respect for fellow gamers! Thursday, 1:00PM - 2:00PM; One Session; Very Serious, All Ages.

D895: Combat in the Avatar System. A look at how combat actually works in Double Exposure's Avatar System 2.6 (and the new 3.0 beta), from the GMs and Assistant GMs of the system. Learn how mass combats actually work, and how you can help to speed them up. Learn how to rely on your common sense instead of poring over rules needlessly. This panel is designed for experts and beginners alike. Thursday, 6:00PM - 8:00PM; One Session; Fun, All Ages.

D896: Comic Artist Jam Session. All of our comic artist guests will be collected for this event, and will talk about topic such as how they got started, how they get their inspirations, and give tips on how aspiring comic artists can submit their best efforts. In attendance will be Bill Holbrook, Veronica Pare, John Lotshaw and others! Thursday, 8:00PM - 10:00PM; One Session; Fun, All Ages.

D897: What's New at Eden Studios?. Join Alex Jurkat, Editor in Chief of Eden Studios, as he discusses all of the recent releases in both role playing and collectible card games, and talks about plans for the future. Thursday, 10:00PM - 11:00PM; One Session; Fun, All Ages.

D898: Designing a Role Playing Game from Pre-Existing Media. Alex Jurkat, the line editor for the Buffy and Angel RPGs as well as the City of Heroes RPG, discusses the work that went into translating someone else¹s universe into the rules of an RPG. Serious game designers will learn some fascinating tidbits! Thursday, 11:00PM - 12:00AM; One Session; Serious, All Ages.

D899: Video Gaming: 2006. The Double Exposure Video Game Staff leads a discussion of video gaming in the coming months, including the new crop of handhelds, the XBox 360, and the imminent release of the PS3. A lighthearted exploration of the state of the industry. Friday, 9:00AM - 10:00AM; One Session; Fun, All Ages.

D900: Writing for a LARP: Techniques and Differences. Gordon and Stephanie Olmstead-Dean lead a discussion with other LARP writers and aspiring LARP writers about the differences between writing for a large-scale full-weekend LARP and writing for smaller four-hour events, and the contrast to tabletop RPGs. All are welcome to discuss their points of view. Friday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D901: The Bill Holbrook Brain Fry. Join our special comic artist guest, Bill Holbrook, and talk about his three comic strips (On the Fastrack, Safe Havens and Kevin & Kell); their history, their continuity, and their future. Your ideas COULD become a part of future storylines! Friday, 2:00PM - 3:00PM; One Session; Fun, All Ages.

D902: Breaking into the Gaming Industry. Join our panel of experienced gaming industry mavens as they explain how things look in 2006 and how you can get your game from concept to market. Various company representatives will be on hand to compare points of view. Friday, 6:00PM - 7:00PM; One Session; Serious, All Ages.

D903: What's New at Slugfest Games?. Join the Slugfest gang as they talk about their 2006 lineup of games, Kung Fu Fighting, En Garde and Fishing for Terrorists, and see what they have in store for the coming months! Friday, 7:00PM - 8:00PM; One Session; Fun, All Ages.

D904: Women in Gaming. Where did all these female gamers come from? Gaming used to be (mostly) a guy thing. How did that change, and what do women bring to the table, so to speak, that men might not? Friday, 8:00PM - 9:00PM; One Session; Serious, All Ages.

D905: What's New at Twilight Creations?. Join Todd and Kerry Breitenstein as they discuss their fantastic lines of outstanding games, and talk about new releases and expansions in the coming months. Friday, 11:00PM - 12:00AM; One Session; Fun, All Ages.

D906: The DEXCON 9 Art Jam. In this special event started at DEXCON 6, we gather as many of our artist guests as we can, and have them collaborate on a large mural. Aspiring artists are welcome to join in as well! Friday, 12:00AM - 2:00AM; One Session; Fun, All Ages.

D907: Q&A With Rick Loomis: "How I Started a Business with Play By Mail". Rick Loomis runs this panel in which he tells his wonderful story of how Flying Buffalo Games got started as a PBM company. He'll be happy to answer questions about his business or how you might be able to get started with yours! Saturday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D908: Religion in Game Worlds. David and Elizabeth Honigsberg lead a discussion about how religion factors into creating game worlds and how to balance its role. Saturday, 3:00PM - 4:00PM; One Session; Very Serious, All Ages.

D909: Game Companies and Convention Support. A panel to discuss the relationship between gaming conventions and game companies. Topics include public relations, demo teams, determination of which conventions to attend and maintaining a positive relationship. Saturday, 5:00PM - 6:00PM; One Session; Fun, All Ages.

D910: The DEXCON 9 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Saturday, 6:00PM - 8:00PM; One Session; Serious, All Ages.

D911: Interactive or Non-Interactive? Books vs. Games. A discussion about the differences between writing a Novel and writing a game (both LARP-style Interactive Fiction and traditional role playing). In attendance will be several of our author guests and several of our game company guests. Saturday, 12:00AM - 1:00AM; One Session; Serious, All Ages.

D912: The Independent Publishing Roundtable. Everything you ever wanted to know about designing, publishing, and promoting your own role playing game, but were afraid to ask. Come join us and we'll discuss everything from game design goals, play testing, printing techniques and cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now! Fresh faces and old hands equally welcome. Sunday, 11:00AM - 1:00PM; One Session; Serious, All Ages.


For further information, send eMail to: dexcon@dexposure.com

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