Where America Comes to Play!

Featuring

Wednesday, July 12 - Sunday, July 16, 2006

at the East Brunswick Hilton
in East Brunswick, New Jersey


ARENA & Wargaming Schedule for DEXCON 9

Updated 6/19/06

You may ONLY reserve seats in DEXCON 9/INTERCON NORTHEAST events if you are pre-registered.

To reserve your spots in the events you want to play in, send eMail to: dexcon@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The DEXCON 9 Index of Events


The DEXCON 9 Wargame Grid


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All CCG cash prizes will be MAILED to the winners within 60 days of the end of DEXCON 9. All other cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW.


A366: BIGYNYD! System; "The ARENA Bring & Battle". Bring big things. No, we mean it - just about anything that looks like a wargaming model. You can put a G.I. Joe figure, a toy robot, heck - a toaster onto the field, and our staff will assign stats to it! Start off DEXCON with a wargame you will remember forever (or at least until the hangover wears off Thursday morning). We will be using the BIGYNYD! System for "combat resolution". Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Silly, All Ages.

W380: Chronopia; "Unlimited Point Bring & Battle". Bring your entire army and battle in this massive blood brawl! To balance points, players will be assigned to one of two teams. Friends may be on the same side. Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W559.

W381: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W481.

W383: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Wednesday, 11:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W431, W472, W495, W517, W565, W675, W733, W890.

W394: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark dark future. Smack Talk essential. Wednesday, 12:00AM - 4:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W469, W645, W787, W823.

A395: ARENA Frag. Steve Jackson Games' exciting board game inspired by first person shooter computer games comes to The ARENA! The game will be played using 1/6 scale (twelve inch) action figures and the full 1,000 square feet of the battlefield. Bring your own action figure or use one provided, and also bring a healthy desire to Frag because "If it moves, shoot it!" Thursday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: A535.

W396: Chronopia; "Bring & Battle". Bring 500 points of your favorite armies and prepare for war! Thursday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W496, W509, W610, W667, W785.

W397: Warhammer 40,000; "'Small Team Tactics' Bring & Battle". No rounds limit; just slaughter the enemy! Bring up to 500 points of your favorite models. Organization does not have to be codex legal. Players will be assigned to one of two teams. Friends may be on the same team. Every reasonable effort will be made to appropriately group players into teams fluff-wise. This is a non-standard mission. Game emphasis is on tactical team work and fun. VDR models require GM's permission. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized on arrival. Thursday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W423.

A413: Warzone; "Autorage Maximus". In the world of Warzone, the people of the Corporations have found a means of entertainment that has become the bread and circuses for their age, Autorage Maximus! Cars race around the track at breakneck speeds firing their weapons with wild abandon, and when that is not enough they sideswipe and ram their with no apparent thought to their own safety! These are the crazed heroes of this new sport! Who will rise to the top in this outrageous and sociopathic vehicular experience? Do you even have the chance to make a lap? Bring your guts, and maybe you will be lucky enough to keep them! Prepare for a fast paced, very simple game system with endless possible tactics. Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W422: Flames of War; "Operation Zitadelle - The Big Push". Operation Citadel was the last chance for the German forces in the east to wrest supremacy from the Red Army by cutting off substantial numbers of their forces inside the Kursk salient. The battle developed into a titanic struggle as the Germans repeatedly mounted ferocious attacks and the Soviets defended tenaciously. On 5 July 1943, German forces that have been building up strength for over four months finally launch their massive attack against the well prepared Soviet Defenses. German commanders may bring their own 1,500 point Panzergrenadier Company (No Air Support) or take command of some of the platoons provided. Soviet commanders may bring their own 1,500 point Strelkovy Battalion (No Air Support) or take command of the some of companies provided. Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W423: Warhammer 40,000; "'Small Team Tactics' Bring & Battle". See W397. Thursday, 2:00PM - 6:00PM; One Session.

W431: Space Hulk. See W383. Thursday, 3:00PM - 6:00PM; One Session. See Also: W472, W495, W517, W565, W675, W733, W890.

W443: Shockforce 2; "Heroes For Ghosts?". Will you trade your heroes for ghosts? This will be a fast paced Sci-fi skirmish game as various forces such as Eldritch Raiders, Spugs, Squats, Skelebots, Corporation Forces and others fight for control of a crucial diamond mine on the dark side of a terraformed moon. With all the fighting there's going to be hot ashes for trees and hot air for a cool breeze, but you'll still wish you were here. Rules will be slightly Modified Shockforce II with night rules and all WarEngine converted factions provided. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W584.

A444: The 2006 Chronopia Chariot Race. Even the greatest of enemies can take time away from the constant warring to entertain the masses. Take control of a Chronopia Chariot and test your beast handling skills to win the title of this years Chronopia Chariot Race Champion! The enormous field of The ARENA is used in this challenge of skill and courage to be the one to survive the speed and attacks of all the competing Chariots! Last year less than half of the starting chariots crossed the finish line! Do you have the ability to be one of the survivors? Do you think you can actually be the winner? This is a fast paced, very simple game system with endless possible tactics. Don't forget your "Whiney Michelle"! Thursday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W465: MechWarrior 50 Point Constructed Tournament. While the fate of the Republic hangs in the balance, the old powers of the Inner Sphere seek power once again. Did they not learn what war can bring after the Jihad? Will humanity once again be plunged into a Dark Age of fear and bloodshed? The answer can be found in the barrel of an Autocannon, or under the foot of a 'Mech. Always remember, "No Guts, No Galaxy!" An officially sanctioned WizKids Tournament. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W466: Classic BattleTech; "The DEXCON 9 Run and Gun 'Mech Race". Ah, summer...Thoughts of racing surface on the minds of many during these warm weather days. Mech-jocks are no different. However, being a violent time, a simple race simply will not do! Hence we present the newest event to grace the tables of DEXCON! Using your favorite light-mech (or one from the stable), beat all the other competitors through 20 checkpoints and across lots of ground to the finish line. Slowpokes need not apply! Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

W467: Command Decision III; "Is That a Tiger in Your Pocket?". August 1944: Allied forces are encircling what is left of the German Seventh Army in what will become known as the Falaise Pocket. The longer the pocket stays open, the more troops will escape. The Fifth Panzer Army is currently holding the neck of the pocket open. The British and Canadians are attacking from the north and the Americans from the south. The German commander has been ordered to attack south to delay the American Third Army from closing the trap. The American commander has been ordered to hold the crossroad from the expected counter attack. Thursday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W468: Warhammer 40,000; "Imperial Island Defense". A huge enemy host is defending the beach and the alliance has gathered on an off shore island for an invasion. Unfortunately, the enemy's force fields prevent alliance deep strikes. In addition, enemy patrol boats roam the waters and their long-range cannons have found their mark and are pounding home. Time to move out... The alliance must knock out the force field's power generators and secure the beach. Bring your entire army. If you have amphibious vehicles bring them - you'll need 'em. VDR vehicles encouraged - especially amphibious vehicles and flyers. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Thursday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W534.

W469: Warzone; "Bring & Battle". See W394. Thursday, 8:00PM - 12:00AM; One Session. See Also: W645, W787, W823.

W472: Space Hulk. See W383. Thursday, 9:00PM - 12:00AM; One Session. See Also: W431, W495, W517, W565, W675, W733, W890.

W481: Warhammer 40,000; "Bring & Battle". See W381. Thursday, 10:00PM - 2:00AM; One Session.

W495: Space Hulk. See W383. Thursday, 12:00AM - 3:00AM; One Session. See Also: W431, W472, W517, W565, W675, W733, W890.

W496: Chronopia; "Bring & Battle". See W396. Thursday, 12:00AM - 4:00AM; One Session. See Also: W509, W610, W667, W785.

A498: Warzone; "MechZone". Big Cannons! Laser weapons! Bazookas that launch small cars! Cool Mecha that fly and do spinning roundhouse backkicks! Fast paced and furious Anime style mecha combat using the Ultimate Warzone basic rules, with homegrown variants. If you have a Mecha/Robot or other Anime vehicle, bring it early and we will make rules for it. Be prepared for some serious fun, The rules are simple and you will be playing in no time. Just bring your Manga brain and your Ki, you will do fine. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W509: Chronopia; "Bring & Battle". See W396. Friday, 9:00AM - 1:00PM; One Session. See Also: W496, W610, W667, W785.

W517: Space Hulk. See W383. Friday, 10:00AM - 1:00PM; One Session. See Also: W431, W472, W495, W565, W675, W733, W890.

W533: Pirates of the Spanish Main 50 Point Constructed Tournament. The Nations of Europe, the newly born United States, along with Chinese and North African warlords seek to take control of the oceans. Will you simply roll over and accept your fate, or take your future in your hands and forge yourself and Empire? An officially sanctioned WizKids Tournament. Friday, 1:00PM - 5:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W534: Warhammer 40,000; "Imperial Island Defense". See W468. Friday, 1:00PM - 7:00PM; One Session.

A535: ARENA Frag. See A395. Friday, 2:00PM - 6:00PM; One Session.

W559: Chronopia; "Unlimited Point Bring & Battle". See W380. Friday, 2:00PM - 6:00PM; One Session.

W560: Flames of War; "Operation Zitadelle - Prokhorovka". Operation Citadel was the last chance for the German forces in the east to wrest supremacy from the Red Army by cutting off substantial numbers of their forces inside the Kursk salient. The battle developed into a titanic struggle as the Germans repeatedly mounted ferocious attacks and the Soviets defended tenaciously. On the morning of July 12, SS-Panzerkorps advanced on Prokhorovka at the same time that 5th Guards Tank Army launched a series of attacks in an attempt to catch the Germans off balance. The SS and Guards units collided west of Prokhorovka in open country punctuated by farms, rolling hills and gullies. German commanders may bring their own SS Panzer Company of any size (vehicles only) or take command of some of the panzers provided. Soviet commanders may bring their own Guards Tankovy Battalion of any size (vehicles only) or take command of the some of tank companies provided. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W561: HeroClix; "Beware the Devourer of Worlds". He is the greatest threat the world has ever seen, and until now has only barely been held back by the efforts of those like the Fantastic Four, the Avengers, and others. Galactus, the Devourer of Worlds, has returned to Earth, and this time has made it his supreme goal to completely consume this speck that has become such a thorn in his side. To this end he has re-enslaved four of his greatest heralds, who will assist him in finally ending the meager resistance put forth by the inhabitants of Earth. Bring your most powerful figures for a Heroclix game of epic proportions. 2600 points will be split among all participants, as all of the heroes and villains of Earth unite to attempt to totally destroy the galactic menace. Highlander rule is in effect. Other special rules will apply. Special limited edition prize for the True Victor! Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W562: Warzone; "Bolters and Claws - The Last Stand of the 9th Colonial Marines". The colony world of Brunswick had been silent for some time, the emergency beacon broadcasting unanswered for weeks. Responding to the distress signal, the DSS Dragonfire arrived in-system and after verifying the silence of the colony, dispatched several squads of troops to conduct a physical recon of the camp. Dropped in place, the transports lifted to deposit other teams elsewhere and the newly arrived troops began investigating the ruins. That's when the creatures struck! A classic last stand...can the Dominion troops survive long enough against the clawed horrors coming for them for a dustoff to arrive or will they wind up a new snack for the munching? This game is set in an alternate universe, using the UWZ rules. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W565: Space Hulk. See W383. Friday, 3:00PM - 6:00PM; One Session. See Also: W431, W472, W495, W517, W675, W733, W890.

W577: Classic BattleTech; "Bloody Ashiro". Duke Sandoval has taken advantage of the FedCom Civil war raging all around him by launching a strike of his own, not against the traitors of the Davion Throne, but against the Draconis Combine itself! His paranoia of his ancient enemy has driven the duke to launch this unprovoked assault. Enter Ashio, an important world in the Combine and a gateway toward Luthien, the Draconis Combine capitol world and home of its Throne! Duke Sandoval sends in his best regiments and leading them all the way to Ashio, the vaunted 1st Robinson Rangers! They lead the assault onto Ashio and dog its defenders, the 45th Dieron Regulars! In time to relieve the brave but battered 45th Dieron arrive the 12 th Dieron Regulars three months later to push off the usurping Davion forces!!! Iscariot, Ashio's capitol, is the scene of the worst fighting! Tonight, we join the conflict of death and dying; we join "Bloody Ashio." Friday, 4:00PM - 8:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W584: Shockforce 2; "Heroes For Ghosts?". See W443. Friday, 8:00PM - 12:00AM; One Session.

A585: Warhammer 40,000; "Assault on the Chapter House". Bring your ENTIRE 40K army from 500 points to 10,000 points and either assault the Grim Reapers Chapter House or defend it. All Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super-heavy tanks and TITANS are welcome. Some super-heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. This mega-battle will be fought on the incredible 50' x 20' ARENA - Experience Warhammer 40,000 like you've never seen it before! Friday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W609: Pirates of the Spanish Main 50 Point Constructed Tournament. The great nations of Europe fight amongst themselves for the right to take colonies in Africa, Asia, and the Americas. However, fleets of pirates and the fledgling Americans seek to fight for their independance, or their profit margin...or both. An officially sanctioned WizKids Tournament. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W610: Chronopia; "Bring & Battle". See W396. Friday, 8:00PM - 12:00AM; One Session. See Also: W496, W509, W667, W785.

W611: Classic BattleTech SUPER SIZE; "Solaris VII Game World Event". Play until you can not play anymore in this "free-for-all" using 'Mechs from the different tech Readouts! OK, CBT fans... it's back... CBT Super Size! For DEXCON 9, Bluesman and Shadhawk will be bringing out the "BIG" toys. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Friday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W627: HeroClix Constructed Event. Build the best 500 point superpowered team and lead it to victory! 3 actions per turn. ALL players are responsible for supplying their own gaming needs INCLUDING MAPS! The Judge will have a FEW on hand but more is always welcomed! Special prizes will be awarded! Friday, 10:00PM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W698, W782, W862.

W644: MechWarrior 1200 Point Unrestricted Slugfest!. In the far future, some wars are so large in scope, they require vast armies to fight. Do you have what it takes to command such a major force? One that shakes the ground and burns the sky? Might makes right, and with such an army at your disposal, how can you be wrong? An officially sanctioned WizKids Tournament. Friday, 12:00AM - 4:00AM; One Session; Bring Your Own Materials. Experts ONLY; Fun, All Ages.

W645: Warzone; "Bring & Battle". See W394. Friday, 12:00AM - 4:00AM; One Session. See Also: W469, W787, W823.

A646: Babylon 5 - A Call to Arms; "The Battle of Coriana 6". The war between the Shadows and The Vorlons has come to this moment. Sheridan has brought them together for the final showdown with the alliance. Thousands of ships from a dozen races have assembled to be the largest single battle this age has ever seen. Sheridan has a plan to deal with the Ancients, but can the Alliance hold together long enough to see it through? You will command a fleet of ships using the brand new space combat rules from Babylon 5: A Call To Arms from Mongoose Publishing. There will be hundreds of miniatures in this PREMIERE event - be here to be a part of miniatures gaming history! Saturday, 9:00AM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Serious, All Ages.

W665: The 2006 U.S. National Warzone Championship. In the second U.S. National Championship for Ultimate Warzone at DEXCON, players will bring up to 1000 point armies, using all legal UWZ rules. Players must bring a clearly written Army list for validation by the judges. This Championship will be played in three rounds as a round robin event. Players who have won regionals will have a point advantage. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W666: The Double Exposure Summer Flames of War Championship. This will be a three round event with each round lasting two and one half hours. Each player is esponsible for bringing their own 1500 point Mid-War armies drawn from the latest version of the Intelligence Handbooks published by Battlefront. All rules contained in the basic Flames of War rulebook, supplemental intelligence books, and all experimental rules (with the exception of "Gone to Ground" and "Assault: Victory") listed in LFTF III will be used. Scoring will consist of the following: 1) Historical Army: This includes background of the player's army, Painting, and its uniformity. Points will be scored by the judges. 2) Generalship: Points come from the score of your games. 3) Sporting Play: Sportsmanship, or how you conduct yourself during the course of play. Saturday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Serious, All Ages.

W667: Chronopia; "Bring & Battle". See W396. Saturday, 9:00AM - 1:00PM; One Session. See Also: W496, W509, W610, W785.

W668: Classic BattleTech; "Solaris Challenge". A Classic BattleTech FanPro Canon Event! On Solaris VII, all the top Game World mech-warriors looking to be number one! This is the first time that DEXCON has ever hosted FanPro Canon Events. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages. See Also: W730.

W669: WWII, The Hard Way; "A Day in 1944". The Allies are advancing rapidly across Western Europe. The German army is on the retreat. Play squads of American GIs or squads of veteran Germans in a hypothetical confused close quarter WWII battle somewhere in France. Game scale is 28mm skirmish. Special Prizes sponsored by Victory Force Miniatures. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W788.

W675: Space Hulk. See W383. Saturday, 10:00AM - 1:00PM; One Session. See Also: W431, W472, W495, W517, W565, W733, W890.

W676: Warhammer 40,000; "Tanks & Titans". Bring any 40K, Armorcast, Epicast, Forgeworld and VDR vehicles, tanks, super heavy tanks and TITANS and battle it out with the big boys for control of the battle field. Some super heavy tanks and TITANS will be available for use. 3rd edition rules will be available for all Armorcast and Epicast tanks & titans. Saturday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W698: HeroClix Constructed Event. See W627. Saturday, 12:00PM - 4:00PM; One Session. See Also: W782, W862.

W702: Axis & Allies Miniatures; "Normandy Invasion". It's June 6, 1944 - D-Day. You may be perched above or lying off the coast of Omaha beach. If you're German, can you hold off the cowboys? If you're American, can you breach the jerry's defense? Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Saturday, 1:00PM - 7:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W730: Classic BattleTech; "Solaris Challenge". See W668. Saturday, 2:00PM - 6:00PM; One Session.

W731: Playmobil Battles; "King of the Hill". Plant your flag atop the hill before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught and will be available at: http://groups.msn.com/PlaymobilBattles. Game emphasis is on fun. Figures provided; however, players may bring their own Playmobil figures. Please post your 140 point army at the above site. Saturday, 2:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

W733: Space Hulk. See W383. Saturday, 3:00PM - 6:00PM; One Session. See Also: W431, W472, W495, W517, W565, W675, W890.

A756: Warhammer 40,000/Battlefleet Gothic; "OBLIVION 2006". A DEXCON 9 EXCLUSIVE! This gigantic mega-battle will consist of the entire ARENA combined with a simultaneous Battlefleet Gothic ship combat. Two sides will square off, not only fighting on the ground, but attempting to move their ships into position - to drop Titans on the ground as well as use powerful weapons to rain destruction on the battlefield - as long as they can evade the ground defenses! Bring armies of any race or use our miniatures, and take part in one of the largest battles in the history of wargaming! Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W782: HeroClix Constructed Event. See W627. Saturday, 8:00PM - 12:00AM; One Session. See Also: W698, W862.

W783: MechWarrior 450 Point Constructed Tournament. The mighty Republic has fallen. The Great Houses once again go to war over the scraps. Will you fight to preserve the last scraps of Democracy in the Inner Sphere, or fight for the glory of your House? An officially sanctioned WizKids Tournament. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W784: Axis & Allies Miniatures; "Battle for Caen". Can the US and British armored and airborne forces link up to drive the Germans out of Caen? Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Saturday, 8:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W785: Chronopia; "Bring & Battle". See W396. Saturday, 8:00PM - 12:00AM; One Session. See Also: W496, W509, W610, W667.

W786: Classic BattleTech; "Federated Suns vs. Draconis Combine". A Classic BattleTech FanPro Canon Event! Bring your best Mech and your best strategy for this super test of your skill! This is the first time that DEXCON has ever hosted FanPro Canon Events. Saturday, 8:00PM - 4:00AM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages.

W787: Warzone; "Bring & Battle". See W394. Saturday, 8:00PM - 12:00AM; One Session. See Also: W469, W645, W823.

W788: WWII, The Hard Way; "A Day in 1944". See W669. Saturday, 8:00PM - 12:00AM; One Session.

W823: Warzone; "Bring & Battle". See W394. Saturday, 12:00AM - 4:00AM; One Session. See Also: W469, W645, W787.

W838: The 2006 U.S. National Chronopia Championship. The crash of steel on steel, the grunts of the combatants, the screams of the dying... these are staples in fantasy combat lore, and the background stories in the tome for Excelsior Entertainment's Chronopia contain many a fine example of this... But for this event, it is the clatter of dice, the chuckle of an evil plan working and the moping of the victim of a boot-kicking replacing those classic sounds... as Double Exposure is proud to host the second U.S. National Championship of this outstanding fantasy skirmish game Chronopia at DEXCON 9. This event will consist of three rounds of play using 1,000 point forces. Players must bring a clearly written Army list for validation by the judges. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W839: Warhammer 40,000; "The JAWS 40K Summer Championship". Bring a codex-legal army using a single Force Organization Chart and 1,850 points. This mini-Grand Tournament involves 3 rounds of swedish-style tournament play. Scoring will include Battle, Sportsmanship, Composition, and Appearance. Please have your army and three additional copies of your army list for your opponents organized on arrival. Sunday, 9:00AM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

A840: Star Wars Miniatures; "Clone Ambush". Set in the time after Episode VI - the Rebels have won a major victory on a winter planet, but a large Imperial fleet is coming to take it back. It's a race against time as the Rebel Fleet tries to arrive in time to save the ground forces from annihiliation! This event will use Wizards of the Coast's new Star Wars Miniatures rules on The ARENA for a huge, blowout battle with AT-ATs, vehicles and many other surprises. Sunday, 10:00AM - 5:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W846: Axis & Allies Miniatures; "Eastern Front 1945". Germans and Russians continue to slug it out on the Eastern Front. Fight this pivotal battle with Wizards of the Coast's exciting and fast paced miniatures game Axis and Allies Miniatures. Bring your own 200 point American or German army or play with miniatures provide, and play on this enormous 3D (Kallistra) terrain battlefield. Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W847: Car Wars; "Any Given Sunday Afternoon". The roar of the engines drowns out the roar of the crowd. The green light is on, and armored behemoths race into the arena, ready to come back in first place, or not come back at all. Join TSAR for a Division 20 duelling extravaganza. Any pre-generated designs should be no more than $20,000, following AADA tournament design rules. Sample designs provided, rules taught if necessary. Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W848: Classic BattleTech; "The Re-taking of Base 121". During the opening days of the Word of Blake Jihad, many planets changed hands. While the Word of Blake forces at Base 121 were away, mercs from 2 different commands took this base. Now Word of Blake is back and they want the base back. So can the mercs hold it or will the Blakes have their way? A sequel to the fantastic battle fought at DREAMATION 2006! Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Knowledge Necessary; Serious, All Ages.

W849: Command Decision III; "The Yanks Break Out". The breakout from the Normandy beach head has finally happened. With the moderately effective support of the Air Corp along with a diversionary attack by the British to the east, the American army broke through the German lines and steam rolled the disorganized German army. But lately things have begun to change. The Germans have regrouped and are fighting a delaying action to allow their lines to reform. Your unit, a combat command of a medium tank division, has been ordered to clear a key crossroad ASAP to allow follow on units to engage the Germans before they can solidify their line. Sunday, 10:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W862: HeroClix Constructed Event. See W627. Sunday, 11:00AM - 3:00PM; One Session. See Also: W698, W782.

W890: Space Hulk. See W383. Sunday, 2:00PM - 5:00PM; One Session. See Also: W431, W472, W495, W517, W565, W675, W733.


For further information, send eMail to: dexcon@dexposure.com

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