Wednesday, July 12 - Sunday, July 16, 2006

At the East Brunswick Hilton in East Brunswick, New Jersey

Master Schedule for INTERCON NORTHEAST

Updated 5/30/06

If you are a pre-registered Complete member of DEXCON 9/INTERCON NORTHEAST, you are able to reserve spots in these games by sending your full name and JUST THE EVENT CODES of the games you wish to play in to: dexcon@dexposure.com.

Note that this page shows ONLY the INTERCON NORTHEAST events. The Complete DEXCON 9 Master Schedule will be posted on or around June 19!


Click anywhere on the grid to open a new window with a scalable jpeg image...


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round; Materials. Level; Attitude, Age Notification. Previous/Next Round (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information.

Special events are highlighted in yellow.


L001: "Plan Eight From Outer Space" by Interactivities Ink. People of Earth are stupid! If they are not stopped, they will build a device which will destroy the universe. We are part of this universe and must stop them. Unfortunately, our first eight plans didn't work too well. Join us for the post mortem meeting for Plan 8 and a brainstorming session for Plan 9. Dilbert meets Ed Wood! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: L011, L051.

L002: "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the fifth running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8/INTERCON NORTHEAST. Characters can be pre-generated and all new players will be able to get right into the game onsite. Players with (living) characters from the last four runnings may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Wednesday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L003: Welcome to the Avatar System!. New Avatars often find themselves completely overwhelmed by their entry to the Nexus. We invite you to join us for a low-key welcome meeting - representatives of various houses will be available to answer your questions and help you get your bearing in this 2 hour session. The Nexus is a dizzying place, full of spectacular things, like talking trees, gun-toting and cookie-loving otters and succubi. And that's just what you're likely to meet on a normal day. Add a few dragons, some Jedi, at least one TV star, a couple of cartoons and you've got a Council meeting in the making. Take this chance to dip your toes in the water before the bedlam that occurs when Avatars find somebody new in their midst! Wednesday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L004: The LARPA LARP Blender Number One. Have you ever worried that LARP has passed you by? Sick of hearing about all of the great games that were run back in "The Good Old Days"? Never fear; this is your chance to relive them all, in as short a time as possible. In this set of frenetic games, you'll play "Bus Stop" (Several people gather at a bus stop in the middle of nowhere. What is the secret that unites them all?), "Strangers on a Bus" (Five people on a bus have their lives irrevocably changed!), "Abattoir" (Of cows and hallways), and "Snugglebunny Ringwraiths" (The saga of what happened to Sauron after being exiled from Middle Earth!). Thursday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L059, L061.

L005: The LARPA LARP Blender Number Two. Have you ever worried that LARP has passed you by? Sick of hearing about all of the great games that were run back in "The Good Old Days"? Never fear; this is your chance to relive them all, in as short a time as possible. In this set of frenetic games, you'll play "Bell the Cat" (A number of the most famous mice in the world are trapped by an insidious Cat) and "Trick or Treat!" (A game of fast paced, quickly changing interactive scenes in which the players use their improv skills and think on their feet!). Thursday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L060, L062.

L006: "Flew the Coop" by Henry Kuhfeldt. Begerk! Life is good in the chicken coop! Or Is it? A finger-licking good LARP from the mind that brought you A Night in Mos Espa. Feathers will fly, eggs will be laid, beef will be ignored. Come on, you can't resist this one, can you? Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance. See Also: L014, L050.

L007: "High Crimes and Misdemeanors" by Gordon Olmstead-Dean. A game of fast-paced intrigue set in the world of Washington Politics. Players participate in a high realistic emergency response scenario as members of the White House Senior Staff in a high-tension environment. Washington Politics as seen by a Beltway Insider in a style similar to Aaron Sorkin's "The West Wing." This is a game for serious political/verbal players, and has excellent and balanced roles for mature and intelligent men and women. http://www.vialarp.org/hcm/ Players may pre-reg through the website to get their favorite character starting 6/16. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L039.

L008: Cthulhu Live! 3rd Edition; "Project: Prism" by PST Productions. A DEXCON 9 EXCLUSIVE! Locked away in a top secret lab, humanity is trying to unlock the powers of the human mind. But what happens when unlocking those secrets unleashes knowledge that was locked away generations ago. Will those that seek it be able to handle it, or will they cause the end of all time? Project: Prism is a modern day Cthulhu Live! event set in the Delta Green Universe. Costumes are encouraged. Characters will be pre generated using the new 3rd Edition rules. For advanced character assignment contact PST Productions. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L009: The Compact System; "Make a Wish" by Burton Taylor. A WORLD PREMIERE EVENT! Join Laughing Pan Productions' debut of "Make a Wish", our exciting new live action role playing game using The Compact System. Set in a modern-day urban fantasy land of wonder peeking just around every corner, Make a Wish is a character-driven session that requires no experience to play and explores the adage of "Be careful what you wish for" in entirely new ways! Players will be allowed to put finishing touches on pre-generated characters to give them a unique personality as they compete for the prize in this potentially high-intensity dramatic setting. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L010: Vampire: The Masquerade; "Blood and Nightmares, Part One" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Thursday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L011: "Plan Eight From Outer Space". See L001. Thursday, 12:00AM - 4:00AM; One Round. See Also: L051.

L012: "Trapped!" by Interactivities Ink. The elevator doors open and 4 people step "into" the game. One of them is carrying a cheese PIZZA. This game is not recommended for players who suffer from claustrophobia. However, for all others it should be fun and intense. It requires significant character interaction and dialogue. The four PCs are pre-determined and interconnected with a purpose for being on "this" elevator at "this" time. Real Pizza provided for authenticity! Thursday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: L052.

L013: Kevin & Kell RPG; "Welcome to Prom Night" by Avonelle Wing. A DEXCON 9 EXCLUSIVE! Someone has spread the word that tonight is also Prank Night. A leader board has been created listing Chaperones, Herbivore Students and Carnivore Students as the "targeted parties". Somebody's stirring up trouble; will it stay "all in good fun", or is there a sinister intent behind the goading? The very first LARP based on ComStar's new Kevin & Kell Role Playing Game, this unique game will mix the main characters of the Bill Holbrook's universe with unknown ones to show off the power of the system! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L014: "Flew the Coop". See L006. Friday, 9:00AM - 1:00PM; One Round. See Also: L050.

L015: "And Lo, A Black Horse!" by FishDevil Productions. A DEXCON 9 EXCLUSIVE! Despite some underhanded dealings by one Mr. Sweeny, newly elected mayor James "Dash" Marshall has taken the reins of the restless horse that is Chester. Now he and the townsfolk gallop towards the future, which holds no small share of uncertainty. A strange ailment has stricken the townsfolk and left the sawbones completely befuddled. Odd rumors of a monster attacking saloon patrons have left the citizens in a state of dread, uncertain whether the "heroes" can keep them safe. Even hearing all of this straight from the horse's mouth, there are still folk who chalk it all up to whiskey and laudanum. Adding to the more immediate problems, the players are still the strangers on the ranch - will they learn more about each other and just why they've all been led to this watering hole? Can the GM's stop beating this metaphor like, well, a dead horse? Join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters will be provided onsite. Friday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L016: Three Corners: The Dungeon. A WORLD PREMIERE EVENT! Join the Gamemasters of Three Corners, an all-new, original boffer LARP group, as they playtest their new rules system for the first time in a massive, 2000 square foot custom-built dungeon at INTERCON NORTHEAST! Players will enter and face challenge after challenge in a creepy, realistic dungeon, using their wits and their reflexes to find their way through - and maybe come out a little richer - IF they survive! Complete information about Three corners can be found at: http://www.threecornerslarp.com. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L019, L020.

L017: "Eat the Press" by Gordon Olmstead-Dean. If you or someone you know watches the news, or is vaguely aware that there are things called "Taxes" and a place called "Iraq" or you've ever heard of a guy named "George W. Bush" this game should be funny to you. At a Mid-Term Political Debate, you can play your favorite (or least favorite) political figure as they soundbite America into the ground. Equal Opportunity Ridicule for all parties. Can you run America better than the pros? You could hardly do worse! And just like in real politics, it's not like you have to get up and follow through on what you promise tomorrow. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: L049.

L018: "Grimm Tales" by Will Wagner & Andy Kirschbaum. Welcome to Whitechapel, London. It is December, 1888 and there have been a number of grisly murders in the last few months. The Criminal Investigation Department (CID) is poking their noses everywhere, stirring up a lot of things, but they have made no real progress in finding a killer. This would normally be a side note to most Londoners, however you are not "most". You, and your community, are special. You are Fables. Ever since the story of your life spread around Europe (and now, the world) you found that, among other things, you no longer seem to age. You didn't start off that way. Actually, your life started off pretty poorly, as most of the stories tell. After some arguments with fate, you were finally able to settle down, only to find this happening. King Henry Cole, also known as the Iron Henry and the Frog King, quickly rose as the leader of the Fairy Tale lands in Europe. When the population of Europe exploded and people started pouring into your lands from all over, something had to be done. King Henry declared that the group, now known as Fables, must retreat from the public eye. The must keep their existence secret from the "normals". Moving to London, your group settled in Whitechapel, at that time a not so affluent, but still nice area of the city. Over the years, the area has gone downhill. This suits the majority of the community just fine, since many of you are trying to avoid notice, and you can always go "uptown" for culture, if you desire. Recently, however, the murders have drawn attention to your home, and you fear they might have some reason. Could it have been the Beast, or the Big Bad Wolf? Maybe it's something much more sinister...Or it could just be the work of a crazy barber, as many of the papers are writing? An original fantasy LARP brought to you by Turtle Shell Productions. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L019: Three Corners: The Dungeon. See L016. Friday, 2:00PM - 4:00PM; One Round. See Also: L020.

L020: Three Corners: The Dungeon. See L016. Friday, 4:00PM - 6:00PM; One Round. See Also: L019.

L021: Cthulhu Live! 3rd Edition; "The Dark Heart of Africa" by PST Productions. It has been 3 years since the Anglo-Zulu war in the dark continent of Africa. Now this wondrous land is a shining jewel in the British Crown. Many now come here to pay this land a visit, go on Safari or even hunt big game. Others find the indigenous peoples a curosity and enjoy watching their savage practices. Though to the untrained eye, these tribal rituals may seem barbaric, they do provide a needed service. Each ritual is steeped in mystery, some mysteries that should remain in Africa. However the arrogance of the British Crown will soon find out that it may have over reached its powers when they attempt to bring their sense of civiality to the savages. The Dark Heart Of Africa is a mid 1800's event that takes place in the Victorian age. Costumes are encouraged. Pre-generated characters will be provided. For more info and character pre-assignment contact PST Productions. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L022: "Scooby-Doo: Where ARE You?" by Kevin Meares & James Moore. A DEXCON 9 EXCLUSIVE! Disaster has struck! The witch is seeking to destroy Saturday morning cartoons once and for all, and only the great hero Scooby-Doo can stop her! The problem is that nobody, not even his vest friend Shaggy, knows where he is. Can the gang and their friends find Scooby in time or will Saturday morning cartoons fall by the wayside like the slinky and hoola hoops? Join us for Scooby-Doo: The LARP. Character choices will be from all over the Hanna-Barbera universe. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L023: "Wizards" by John Kammer and Adrienne Amerman. The last of the Dragons has entered its End Days. For the first time in recorded history the land will be without its legendary protectors. An era is coming to its end. The time has come for a new race to guide and protect the provinces. The age of the Wizards is dawning! But which of the clans is both powerful enough and wise enough to lead? Which of the leaders can garner the support of the five schools? And whom among you might try to stop them? He who rules shall divide the provinces as he sees fit. He who rules shall determine the fates and fortunes for those who now exist. Favors may be granted. Debts may be settled. It is unlikely everyone will be satisfied. But the seat of power cannot remain empty. It is up to you to decide who prevails. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L024: CyberGeneration; "Food and Shelter" by Jonathan Lavallee. A DEXCON 9 EXCLUSIVE! Not all corporations are enjoying the new ISA; some are actually actively working against it. The CEP has become a sort of "old boys" club, and no up and coming corp can crack it. So, option two is to get rid of it, and the Eden Cabal seems to be the only one trying. A corp is looking to give them some help on the sly, and wants to meet at a loud and crowded place, like a party, to see what the Cabal has to say and what they could give if they were going to help. However, there is a group of Raptors in the area who are pretty interested in finding out what's going on. Join the staff of Firestorm Ink in their FIRST EVER LARP using the CyberGeneration system. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L025: Vampire: The Masquerade; "Blood and Nightmares, Part Two" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Friday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L026: "Dead Man's Party (Vincent Throws a Kegger)" by Paul Dwyer and Stephanie & Gordon Olmstead-Dean. Every year, the big names in horror wait expectantly for their invitations to the event of the season, Vincent Price's "Dead Man's Party." This Halloween party is a veritable "Who's Who" in the macabre field. Careers are made and broken by a single invitation, or the lack of one. These days, even being a gate crasher has become a status symbol unto itself. For what person better characterizes Hollywood Horror than the campy Vincent Price? His Hollywood home itself resembles one of his movie sets, complete with wrought-iron fence and a crypt in the back yard. Once a year, he opens the gates to his eerie estate and greets his cohorts in creativity. Dress up in a costume and come to the LARPA sponsored party that will have you guessing whodunit and meeting some of the most famous characters in the history of Hollywood horror! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L027: "Deep Toon 9" by Rawley & Miranda Cooper. A WORLD PREMIERE EVENT! Deep Toon 9 - The Silly Voyages of the Starship Entertoon. The Evil Blog Collective ("Anti-Viruses are Futile, you will be Cookied") has set up its servers on planet X. To defeat them, the dauntless crew of the Starship Entertoon must rescue the heir to the thrown of planet X and go on a ridiculously convoluted mission though planets Y, Z, and the whole alphabet of space. The crew is a strange assortment of toons from all of the toon universes. Character choices will include all the SF stereotypes, but you can also play a giant transforming toon robot, a toon super hero, a rascally rabbit, an anima sorceress, a crime solving otter, or ???). The game will emphasize creative role playing and problem solving rather then dice rolling. So if you always wanted to be a cartoon or just like the idea of putting anti-matter into the evil alien's pants, come join us. Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages. See Also: L048.

L028: The DEXCON 9 Nexus Council Meeting. The elected Councillors of the Nexus meet at most large gatherings, and this year there is a LOT to discuss! If you are an Avatar, you will want to see what the council does - if you are NOT an Avatar, this will give you some great insight into how the Avatar System works! Friday, 12:00AM - 3:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L029: "The Marin County New Age Society Cocktail Party" by Interactivities Ink. A group of Marin County's finest flakes and their friends gather for a relaxing (yeah, right!) social event. Of course there have been a few problems lately. Who has been killing members of the Society? What dark secrets were in Tobias Zoomer's lost notebook? This game is weird and fun! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L030: "Colonel Sebastian T. Rawhide's Circus of the Spectacular" by Interactivities Ink. "Join Colonel Sebastian T. Rawhide and his Circus of the Spectacular as they return to America from their TRIUMPHANT tour of Europe where they performed for Kings and Heads of State." But the Circus is ailing financially. Can the valiant members of the Circus save the show from the clutches of the nefarious Bungling Brothers? This game features realistic props including a circus tent and wagon! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L031: "Hot Tub Full of Magic" by Stephen Tihor. A WORLD PREMIERE EVENT! Masters of the four elements meet with the ruling Magistrate of Atlantis in the Tower of the Water Wizards to allocate the power for the next season. Will all their power be diverted to personal ends, love and vengeance, treasure and power? Or will it be war, commerce, agriculture, or architecture? How will the war with the colony in Egypt proceed? And who is that mysterious stranger? A lighthearted game of power and politics set in the pool, hot tub and sauna of the hotel and the very ancient world. Come, relax, have fun! Saturday, 9:00AM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L032: "The League of Extraordinary Breakfast Cereals" by John Kammer. Brigadier General Mills had started acting odd before his recent and mysterious disappearance. Now with a cereal killer on the loose the Pentagon wants Mills tracked down and returned safely or brought to justice, whichever is most appropriate. But finding him...well that's the real trick. The Joint Chiefs want this mess cleaned up quickly and quietly. Like so many times when ordinary military channels simply can't get the job done the chiefs have outsourced directly to Captain Crunch and his League of Extraordinary Breakfast Cereals. Having just completed repairs after three years in dry-dock the Guppy is once again seaworthy. Crunch is eager to get back on the ocean where he'll be joined by Quisp, Count Chocula, Tony the Tiger and a host of others. Do you have the fortitude to join Captain Crunch on an epic journey into danger? Have you the wits to track down, out-fox, and ultimately capture a maniacal killer? Will you stay crunchy, even in milk? If so then perhaps you are ready to join The League of Extraordinary Breakfast Cereals. The League of Extraordinary Breakfast Cereals is a comic-fantasy LARP set in the breakfast universe. We'll be using the Rules to Live By game system. A rules briefing will take place before the game and characters will be provided. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

L033: "Those Who Serve" by Will Wagner & Andy Kirschbaum. Feudal Japan meets Star Wars onboard Babylon 5! It is 5,000 years since humanity has conquered space. Under the watchful eye of the all-powerful and immortal Emperor, mankind has thrived on countless worlds. The peace between these worlds had long been maintained by the Servitors, elite guardians of the Empire specially trained to harness the power of their souls as weapons. 1,000 years ago though, the Emperor lost interest in the future of man and retreated to the Imperial City, a gigantic starship that houses the Emperor's court. Without his leadership, the Empire was plunged into a millennium of bloody war as numerous warlords arose and began building their own petty fiefdoms. Now, for the first time, there is a chance for a return to the peace of older days. The Emperor has issued a summons, inviting all of the warlords to meet with him aboard his ship. Though his power has been weakened, it is an invitation that can not be ignored. What has happened to rouse the Emperor from his indifference and will the warlords be able to navigate the etiquette of the Imperial City? An original science fiction LARP brought to you by Turtle Shell Productions. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L034: Everway; "Piper's Court" by Kat Miller. Welcome to Piper's Court, the last open Tavern before Strangerside becomes Every, mere steps away from the Very last open Gate in all the City of Everway. Tonight, drink a toast to Piper, the unofficial King of Strangerside, and pray for a miracle; for the Mad King of Everway is closing the Last Gate at midnight and Strangerside will never be the same! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L035: Mystic Realms; "The Tomb of Kalzar". A DEXCON 9 EXCLUSIVE! A fantasy adventure set in the Empire of Tyrs (see mysticrealms.com for campaign information). Kalzar was a great Horse Lord who fought the Beardon rulers of the Central Continent long before the rise of the Empire of Tyrs. His tomb was thought lost to the ages, but it was recently rediscovered by an Imperial archaeological survey team. Fearing what they may find inside, the team has summoned adventurers to aid them in the opening of the tomb. Polish your sword and ready your spell book. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will turn an entire ballroom into The Tomb of Kalzar. This 8-hour event is scripted to allow participants to play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Saturday, 9:00AM - 5:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L036: "All the President's Zombies" by Interactivities Ink. A Presidential Cabinet Meeting - the United States is in the middle of a Zombie Crisis! Play as one of the president's advisors in this mock historical fantasy game, as politics and special interests take priority over saving lives! All characters are pre-generated and avaialble at the door. Saturday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L037: DECOR System; "Into the Otaku Void" by Sean Storan & Robert Nolan. A WORLD PREMIERE EVENT! A combination of characters from anime, manga, video games, and Tokusatsu (live action hero) programming, all assembled in one place. A chest of fae folk were sealed away, but their cold iron chest is breached and they escape; leaving the players to deal with a big problem! A unique anime LARP brought to you by Sean Storan and Robert Nolan, using the new Double Exposure Combat Resolution System. Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L038: "National Security Decision Making Game" by Carl Olson. NSDM is a fast-paced, challenging simulation of contemporary politics and eternal strategic principles, modeled after simulations used by senior U.S. Government officials to explore geopolitical options. A cross between a political LARP, Diplomacy, and a military board game, NSDM has has been presented at war colleges, civilian universities, and gaming conventions throughout the United States for 15 years. NSDM is set in the near future, using real-world maps and data to simulate national and international events. Players occupy a government position in the U.S., Russia, North Korea, China, or another country. The game staff creates interesting situations, and the players are set free to deal with these events - and each other. Each player has assigned objectives which reflect the actual views and capabilities that position has in the real world. The game staff most of whom are senior military officers and DoD war game designers - run whichever other countries or organizations are needed. "Real world" dynamics inexorably draw the players toward cooperation in some areas and conflict in others. Unlike other war games where one "team" of players defeats other teams, in the NSDM Game all players are individually ranked by the degree to which they gain advantage for the group they represent. Further information, game quotes, and pictures can be found at: http://www.nsdmg.org. Saturday, 1:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, Under 18 Requires Parental Clearance.

L039: "High Crimes and Misdemeanors". See L007. Saturday, 2:00PM - 6:00PM; One Round.

L040: "Perfectly Normal University" by Sage Shepperd. It's Blood Drive day at Perfectly Normal University. Many of the students have generously gathered here to support this noble cause - although some of their reasons may be more noble than others. Magic and various supernatural phenomena transform this perfectly normal University into a breeding ground for deceit and betrayal! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L041: "Prawn" by Interactivities Ink. Welcome to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN is a live action role playing game which is actually played in the swimming pool! Saturday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance.

L042: The Great Art; "The Enemy Of My Enemy" by Andrew Morris. A DEXCON 9 EXCLUSIVE! For decades, the School of Hermetic Thought and the House of Jade and Bone have been academic and political rivals. Now, however, they both find themselves up against the Hand of Fate, who have taken a dangerously militaristic stance. Can the two magical societies find compromise and common ground against their mutual foe, or will old rivalries derail this meeting? This is a game of politics and magic, with little or no emphasis on combat. Characters will be pregenerated and have clear, concise goals and objectives. This completely new and original LARP is based on the beta rules of The Great Art, an indpendent, creator-owned modern-day fantasy RPG system which will be published in 2007. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L043: "Prawn II" by Interactivities Ink. Welcome BACK to the Tank! You have lived in the Tank for as long as you can remember. Of course, being a fish, your memory isn't that great. PRAWN II is the sequel to the tremendously successful live action role playing game which is actually played in the swimming pool! In this new game, some very strange new elements are added. Be prepared for surprises! Saturday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, Under 18 Requires Parental Clearance.

L044: Cthulhu Live! 3rd Edition; "Wildcard: South of the Border" by PST Productions. A DEXCON 9 EXCLUSIVE! After the dealings in the sleepy town of New Eden, the Sandusky Seven ride again; this time they go South of the Border to the small town of Chalupa. This town hasn't been right since the strange goings on at a near-by Aztec temple. A researcher and his daughter have promised to get to the bottom of it. However, the local constable has decided to call in some outside help. The townsfolk are antsy and the local self-proclaimed mexican Freedom Fighter/General/President-For-Life is getting worried. What lies inside that temple and once found out, can it be stopped? Wildcard: South of the Border is a sequel to last year's hit event Wildcard. This is a Wild West Cthulhu Live event. Costumes are encouraged. If you loved the town of new Eden, then you are going to love the Temple! Characters will be pre-generated. Anyone who played a character from last year is welcome to renew their roles. For more info and character pre-assignment, contact PST Productions. Saturday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L045: "A Night In Mos Espa: Special Edition" by Henry Kuhfeldt. A Live Role Playing Game set in the Star Wars Universe! Something is awry in the Mos Espa Hotel. A new manager is due today and the guests are all curious. Of course, the valet droid only speaks Bocche and the local Hutt may be in for the lunch buffet. Add in the typical denziens of a Tatooine port city and it promises to be an interesting day! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L046: Vampire: The Masquerade; "Blood and Nightmares, Part Three" by Gamers Dream. A DEXCON 9 EXCLUSIVE! Welcome to a world of chaos, a place of utter and total confusion...Vampires and other races running wild, and all that allows you to survive is the very thin alliance that the Camarilla and Sabbat have formed. An artifact of great power has been recovered from deep within an Egyptian Tomb. The artifact allows a single building to be void of sunlight during the day. The rest of the story is in your hands, as you are in the chaos zone: East Brunswick, the Hilton. North Jersey, South Jersey and Pennsylvania are filled with conflict, Werewolves, Demons, Mages, and worse. Central New Jersey is the only area to be protected; will the Vampire race survive? This all falls on you. Welcome to your dreams, which are filled with Blood and Nightmares! Players are NOT required to play in all three parts of this game. Some story elements may continue at and around the Gamers Dream tables in the Dealers' Room during daytime hours. Saturday, 9:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L047: "A Tale of Time Travel" by Eddy Karat. Somewhere in a lab, some scientists are working on the invention of a time travel machine. As the deadline nears, the scientists grow worried, but the project lead calmly says, "A time travel machine is never late. It is always on time, by definition." A Tale of Time Travel is a parody of time travel, though it also has some potential for action. This is a time travel game gone wrong! Saturday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L048: "Deep Toon 9". See L027. Saturday, 12:00AM - 3:00AM; One Round.

L049: "Eat the Press". See L017. Saturday, 12:00AM - 4:00AM; One Round.

L050: "Flew the Coop". See L006. Saturday, 12:00AM - 4:00AM; One Round. See Also: L014.

L051: "Plan Eight From Outer Space". See L001. Saturday, 12:00AM - 4:00AM; One Round. See Also: L011.

L052: "Trapped!". See L012. Saturday, 12:00AM - 2:00AM; One Round.

L053: "10 Bad LARPs in 100 Bad Minutes" by Alleged Entertainment. Ever been talking to a friend at a con and come up with the world's worst LARP idea that neither of you will ever, ever, EVER write? So have we. In fact, here's ten of them. From "Football: the Musical" to "Ku Klux Klan Press Conference" to MetametametametametaLARP LARP," this game has it all. Repeated by popular demand from its debut at Intercon Mid-Atlantic XX. Sunday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

L054: "SuperLarp: Convergence" by Michael Smith. As the Serpents consolidate their power in the Caribbean, and the world governments are trying to figure out their role in the future of para-human kind, we find ourselves faced with the wars, and the rumors of wars. Are the Eagles up to something devious? Has Stonehenge become active again? Who are the heroes? Who are the villains? Should para-humanity be preserved, and at what cost? Perhaps, in the end, the Posh-7 might be our only hope. Put your underwear on OVER your tights and take your place in the history of SuperLarp! Join Mike Smith for his ongoing SuperLarp campaign - use an existing character or create your own by joining: http://games.groups.yahoo.com/group/superlarp or sending eMail to: lovious@optonline.net. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L055: "The Final Voyage of the Mary Celeste" by Interactivities Ink. There have been many theories as to what happened to the doomed crew of the vessel Mary Celeste. What if all of them were true? Mary Celeste had been run on three continents, and is one of the most popular mini-games ever created! A great game for beginners! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L056: "Star Trek: Murder in Sector 001" by The U.S.S. Justice. A DEXCON 9 EXCLUSIVE! Mystery and intrigue surround the murder of a Federation Official at a hotel on a quiet, out of the way planet. The local authorities don't want outsiders sticking their noses in, but Starfleet insists on doing its own investigation. Why was this person murdered and who are the local officials protecting? The very first LARP ever produced by the U.S.S. Justice, a chapter of Starfleet International and producers of "Tales of the Seventh Fleet". Sunday, 10:00AM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L057: "Welcome to Sunnyvale" by Sage Shepperd & Joshua Sheena. A short, light LARP that takes place in Sunnyvale retirement home. There are creepy old men, hot young nurses, and even creepy old men hitting on hot young nurses! Bad memories, bad vision, and lots of crazy. "Lots of crazy what?" I'm old! I can use the word crazy any way I want! Sunday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

L058: Mystic Realms; "A Super Day at the Carnival". A DEXCON 9 EXCLUSIVE! An event for Super Heroes set in the Mystic Realms world of Heroic Earth (see mysticrealms.com for campaign information). A suspicious Carnival has come to town. People have been disappearing all weekend. Today is the final show. Walk the midway, play the games of chance, visit the Fun House and see the Freak Show, while trying to discover the reason behind the disappearances! Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure. This event is part of an ongoing storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Sunday, 1:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L059: The LARPA LARP Blender Number One. See L004. Sunday, 2:00PM - 4:00PM; One Round. See Also: L061.

L060: The LARPA LARP Blender Number Two. See L005. Sunday, 2:00PM - 4:00PM; One Round. See Also: L062.

L061: The LARPA LARP Blender Number One. See L004. Sunday, 4:00PM - 6:00PM; One Round. See Also: L059.

L062: The LARPA LARP Blender Number Two. See L005. Sunday, 4:00PM - 6:00PM; One Round. See Also: L060.


DEXCON 9 is presented by Double Exposure, Inc. Intercon is presented by Double Exposure, Inc. and LARPA. (C)2006, All Rights Reserved.

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