At the Morristown Hyatt & Conference Center in Morristown, New Jersey


Complete Schedule for METATOPIA 2012

Updated 10/30/12

METATOPIA Event Registration works differently from other Double Exposure events. While there are no advancement rounds, some of the events are red to start with because they are "invitation only". This does NOT mean that you are completely excluded from playing in them, only that you need to be invited. So when you send an eMail to us, you may ask to be included in those events. We will probably call you and discuss your choices with you.

Note that we are NOT sending out a questionnaire this time. We'll trust that you will pick a bunch of events you're interested in, and then we may contact you to ask if we can fit you into some other stuff.

PLEASE INCLUDE YOUR PHONE NUMBER(S) IN YOUR EMAIL SO WE CAN REACH YOU IF NECESSARY!

So send eMail with the events you would LIKE to play in, whether you are a Designer, a Helper or a Player. We will do our best to match you up with the events that you are interested in. There WILL be a Big Board at METATOPIA, and any seats which are not filled in advance CAN be filled at the convention.

You are also allowed to submit a second and third choice for events in the same time slot, which will save us time in negotiating what you can get into if your primary choice is filled already. Just make it clear what is an alternate choice so we can enter things quickly.

Also, PLEASE put down "D" events (panels and roundtables) along with others - it is important that we track interest in the various panels, and that we know where you have holes in your schedule.

Send your reservation eMail to us at m2012@dexposure.com

You may ONLY reserve seats in METATOPIA 2012 events if you are pre-registered. Click here to pre-register for METATOPIA 2012 if you have not already done so.

We will reply within 48 hours with a confirmation that your requests were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The MASTER INDEX OF EVENTS


D001: "The Coolest Game You Never Heard Of" presented by James Ernest, Kenneth Hite, Jason Morningstar, Cam Banks, Nathan Paoletta, Brennan Taylor & Others. Join our Guests of Honor and several additional talented designers for a discussion about their favorite obscure game that influenced them. What did we learn, why do we love them, and why do they remain obscure? This discussion will address both role playing and board/card games. Visit the IPR booth to buy your copies after the panel! Friday, 7:00PM - 8:00PM; One Session; All Ages.

R002: Fortune Cookie Kung Fu; "The Ignorant Sage" by Gorkwobble Games; presented by Russell Morrisey. Half of being smart is knowing what you are dumb about. Lucky Numbers: 13, 5, 24, 9, 44, 12. Let the stars guide your fortune, and engage in deadly battle. Can Apple Stick interrogate the man who knows nothing? Will the Once-Happy Family resolve its ancient feud? Use your fortune to create a character, and star in your own badly-dubbed martial arts flick. Help playtest new Kung Fu Power rules! This event will include a full Chinese Dinner - orders should be placed in advance. Extra fortune cookies will be provided. Friday, 7:00PM - 10:00PM; One Round; All Ages.

B003: "Casual Games With Critical-Hits" by Critical Hits; presented by Dave Chalker. Try a variety of short, casual card and board games from Dave Chalker at Critical Hits. Try out such games as: "Criminals", a social game similar to "Are You The Werewolf" where you try and figure out which of your friends committed which crime while hiding your own crime, "Project L": A real time, co-operative puzzle game, where you race against a timer to use your set of tiles to complete a puzzle while trading tiles with other members of your crew, "Get Bit!: Get Diced!" The newest expansion to the popular game Get Bit!, which adds squid attacks and helpful dolphins to the mix while still trying to stay out of the jaws of a hungry shark, and "Inside Joke": A party game where you try to get your partner to guess a hidden word while everyone else at the table is trying to guess your word. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B004: "Deos: Quest For Power" by Equinox Games; presented by Peter Schoeler. In Deos: the Quest for Power, you are a sorcerer racing to be the first to take possession of the 4 magic gems that are the sources of all magic, and become the master sorcerer of Deos. You must build a path in 3D by stacking multi-colored magic tiles to create matches. These color matches create different types of magic energy that you use to move, buy magical objects or control events that may disrupt your quest. Place your tiles well and you will receive a powerful bonus spell that may help you throw your opponents plans in disarray. Easy to learn, a game the whole family can play, Deos also has enough depth to keep the most serious strategy gamer satisfied. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B005: "Dice Defense" presented by Kirk Bauer. Dice Defense is a semi-cooperative, dice-building, alien-butt-kicking, tower defense game. You and the other leaders of this moon colony need to build and improve your pool of dice to build and activate a network of towers to defend against a sudden alien invasion. While you will work together to build the most efficient defensive systems, only one of you will come out ahead as the strongest defender and win the respect of the colonists. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B006: "Feed the Birds" by Brooklyn Indie Games; presented by Tim Rodriguez. Feed the birds is a board game of competitive bird watching. Feed the birds and take great pictures before the infamous Grackle makes the park uninhabitable. Friday, 8:00PM - 9:00PM; One Session; All Ages.

B007: "Infamy" by Action Phase Games; presented by Travis R. Chance. Do you have what it takes to survive the criminal underworld of Martian mining colony ARES6? Carefully choose your allegiances among three warring factions vying for control of the corrupt colony. By bribing criminal contacts and completing dangerous missions, you will build your reputation and power. In this new dystopian world, the most cunning will earn something far more lasting than influence and money: they will achieve...Infamy. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B008: "John Company" by Aetherco; presented by Chris Adams. From the 17th to the 19th Century there was only one economic power that straddled the world. So pervasive were its products it affected the economies of every continent. So nefarious were its methods it brewed rebellion from America to Canton. It was the British East India Company, and in its time, John Company owned Britain, too... Players take the roles of dynasts within the Company as they jockey for power within it, developing markets around the world. Too much internal competition early on hurts everyone, but cooperation alone won't bring the greatest fortune when the day comes to cash out. Playtesters for this beta test will be running this strategy boardgame's basic form through the proverbial wringer, and the designer hopes you can break it like John Company broke nearly every nation it crossed! Friday, 8:00PM - 10:00PM; One Session; All Ages.

B009: "MechaMax" presented by Max Birkett. MechaMax is the giant robot building and battling board game! One part Magic the Gathering Draft and one part Battletech, MechaMax is all fun. It evokes the thrill of titanic conflict without sacrificing accessibility. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B010: "Pig-Pen" by Puzzle Piece Games; presented by Kevin Kulp. In a game of Pig-Pen, players are dealt a hand of five cards, with these cards they are going to build pens to capture pigs. A stack of Pigs, depending on the number of players, is the timer for the game. Once these pigs are gone the game is over. On their turn players replenish their hands back to five cards, then they are allowed to play two cards and finally they may discard any number of cards they choose. The choices they have are to either build their pen(s) or attack their opponent(s). This session is targeting players aged 8-15. Friday, 8:00PM - 10:00PM; One Session; Recommended for Young Players.

B011: "Stronghold Games Presents..." by Stronghold Games; presented by Stephen Buonocore. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 8:00PM - 10:00PM; One Session; All Ages.

B012: "Tavern Brawl" by Mind Bullet Games; presented by Geoffrey Engelstein. A fantasy-themed tavern brawl featuring smashing chairs, throwing mugs, yanking carpets, and swinging on chandeliers. Eight different characters (Barbarian, Swashbuckler, Rogue, Cleric, Wizard, Illusionist, Paladin, and Monk) battle using programmed actions to be the last one standing. This special session is for other designers. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B013: "The Omens" by Masquerade Games; presented by Chris Kreuter. Of the many omens revealed to the Polynesian tribes of the Ulagog islands, most lead to false prophesies. But some omens reveal truths of unimaginable value. The gods responsible for leading the islanders to the true prophesies, and away from the false ones, are worshiped and beloved. Sometimes, the islanders even erect giant stone heads in their honor. As one of those gods, you crave worship above all else. To get it, you will make predictions about events soon to befall the Ulagog islands, including who lives, and who dies. In becoming truly powerful you will help shape the fate of an entire nation. Friday, 8:00PM - 10:00PM; One Session; All Ages.

B014: "Worlds Collide" by Super Dave's Gaming Company LLC; presented by Dave Hancock. Worlds Collide is a one on one style card game. It's done as an LCG but supported as a CCG. The style of art used is done in an Anime style. In the game you get to choose your person/power along with your weapon. Then go to town. Friday, 8:00PM - 9:00PM; One Session; All Ages.

D015: "Intellectual Property - Protect Yourself and Your Product" presented by Caity Ross. You have a game. You certainly hope the idea is worth money. How do you protect your intellectual property from being pilfered? How do you make sure that you're not borrowing material inappropriately? IP Lawyer Caity Ross will discuss the basics of Intellectual Property Law. Friday, 8:00PM - 9:00PM; One Session; All Ages.

D016: "My Dearest Failure: Games That Didn't Work and Why" presented by Jason Morningstar, Kenneth Hite & Rob Donoghue. Sometimes it just doesn't work out. Join us for a discussion of games that never got made despite the best of intentions, and what lessons we can learn from the wreckage. Friday, 8:00PM - 9:00PM; One Session; All Ages.

L017: "Freeblades" by Echoes of Empires; presented by Ben Walker. Bring your team, or join one on site. Up to eight teams of five players each will take part in a tense, vicious tournament of strategy and guts! Each team consists of a Captain and five heroes. Randomly allocated rounds will be run by normal Freeblades Skirmish rules, with one side representing The Knights of Haradel and the other side The Grular Horde. A team wins by decimating the other side! The battlefield will be randomly set with full-scale scenery for each round, and actual line-of-sight will be used for each decision. The Captain must lead his team to fight cooperatively and intelligently every step of the way. Friday, 8:00PM - 12:00AM; One Round; All Ages.

R018: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. This is an Epic level game. 8th level characters will be provided. Friday, 8:00PM - 12:00AM; One Round; All Ages.

R019: "All is Lost" by Thoughtcrime Games; presented by Quinn Murphy. A zombie survival story game where the emphasis is not on zombies but on the horrible decisions that the survivor groups must make. With a focus on timed, tense negotiations and group dynamics, All is Lost takes cues and inspiration from The Walking Dead graphic novel and the hard choices it forces on its protagonists. Friday, 8:00PM - 10:00PM; One Round; 18 & Over ONLY.

R020: "Imp of the Perverse: Hunters Hunted" by ndp design; presented by Nathan Paoletta. An adventure game set in Edgar Allan Poe's 1830s Gothic America. You play men and women who are seeking to rid themselves of a terrible perversity by hunting down those who have already turned into (literal) monsters by giving in to theirs. Friday, 8:00PM - 12:00AM; One Round; All Ages.

R021: May The Odds Be In Your Favor; "First Annual Hunger Games" by Incarnadine Press; presented by Kat Miller. It's been a year since the rebellion of the Districts against Capitol. You have been selected at the Reaping to represent your District in a week long battle where there can only be one winner. May The Odds Be In Your Favor. Friday, 8:00PM - 12:00AM; One Round; All Ages.

R022: Spark RPG; "Streets of Stolen Dreams" by Genesis of Legend Publishing; presented by Jason Pitre. The Spark RPG is a game about challenging your Beliefs. For this particular test, I wish to investigate how well the game enables, supports and protects players in high-emotion, high-bleed, personal-scale play. This particular playtest will be set as a realistic, modern police procedural drama. Experience with Jeepform or Nordic Larp would be a plus. Friday, 8:00PM - 12:00AM; One Round; All Ages.

R023: The Fifth World; "The People of the Green" presented by Jason Godesky. The People of the Skylands have slowly moved back down towards the ocean. You belong to the first generation to reach the banks of the Atlantic Ocean, near the ruins of a place your ancestors called Morristown. The Fifth World is a new story game about the lives and ways of feral humans flourishing in a world after civilization, set in the places that you know. Friday, 8:00PM - 12:00AM; One Round; 18 & Over ONLY.

R024: Trigger Happy; "Off the Chain" by TaleSpinner Studios; presented by Caias Ward. Welcome to Trigger Happy, the game of Action, Poor Impulse Control and a World Which Hates You! In Trigger Happy, you play a disaffected person who Just Won't Fit In this world. Rather than just suck it up (which would make for a damn boring game), you push back...**hard**. With your ego writing fat checks your body can't cash, it's you against everyone else in this homage to action shows, revenge flicks and crime dramas. Today, you're wondering why a pit bull is breaking into a car with a cinder block. Is it because he can't use keys or because the owner of the car pissed him off? Friday, 8:00PM - 10:00PM; One Round; 18 & Over ONLY.

B025: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Friday, 9:00PM - 10:00PM; One Session; All Ages.

B026: "Yellow Press" by Brooklyn Indie Games; presented by Tim Rodriguez. As a reporter in Nascent City, making a wave with headlines is critical. Luckily, you've got a fistful of cash and superheroes and villains alike who are happy to "do you a favor" for a reasonable fee. Bribe heroes and villains alike in order to arrange the best headlines in this Rummy-style card game. Friday, 9:00PM - 10:00PM; One Session; All Ages.

D027: "Intellectual Property - Freelancing, Contracts and Negotiations" presented by Caity Ross. You are hiring, or have been hired, to produce material for a game. Contract negotiation is tricky, with many nuances. Protect yourself by knowing what questions to ask, and how to negotiate for the rights you want. IP Lawyer Caity Ross will talk about what you need to know in all aspects of product contracts. Friday, 9:00PM - 10:00PM; One Session; All Ages.

D028: "Self-Publishing: Production and Fulfillment" presented by Darren Watts & Jim Crocker. You've decided to print and distribute your product yourself. What do you need in order to do so successfully? Come learn from folks who have done it. Friday, 9:00PM - 10:00PM; One Session; All Ages.

F029: "New Gamer Ingenuity Products" by Gamer Ingenuity; presented by Brian Dalrymple. This invitation-only focus group will cover current Gamer Ingenuity projects in production, including a yet-to-be-titled storybook fantasy RPG and a boosted Bestiary (Pathfinder RPG - compatible). Friday, 9:00PM - 10:00PM; One Session; All Ages.

R030: "Corona" by Parenthesis Press; presented by Neal Stidham. Strategic Sci-Fi Roleplaying: Players are at the helm of an autarchy, a solar nation in a distant future. One player is supreme psychic god-king of the domain, while the other players are agents in his or her court, controlling the resources of different ministries within the government. Threats from abroad are destabilizing the established order - will the agents be loyal, or seize the opportunity to advance themselves? Participants in this playtest are expected to be experienced role players. Friday, 9:00PM - 12:00AM; One Round; All Ages.

B031: "Diamond Ninja" by Cybergecko Games; presented by Alex Strang. This action-packed card game pits rival clans against each other, and the clock, as they race to steal as many gems as possible, while avoiding the authorities and deadly falls from towering skyscrapers. How many diamonds can you collect before time runs out? And can you find the Secret Ninja Scrolls to gain unlimited power? Or will you achieve the ultimate...and become a Super Ninja! Friday, 10:00PM - 12:00AM; One Session; All Ages.

B032: "Dicefighter" by Thoughtcrime Games; presented by Quinn Murphy. Like the strategy of fighting games but not so keen on having to learn complicated maneuvers? Dicefighter brings the strategy and mind-games that make fighting games fun and puts them into a fast-playing, dice-based format. Friday, 10:00PM - 12:00AM; One Session; All Ages.

B033: "Dread Curse" by Smirk & Dagger Games; presented by Curt Covert. Beware the Curse of The Black Spot! A pirate lives on skill, guile and fortune's fair eye, dreading the day his luck finally runs dry. Before ye lies a sack of 60 golden doubloons. Each of the crew is entitled to their share, equal to his rank and station aboard. And, as a crew of thieving pirates, each has their own unique talent for prying coins out of the hands of their shipmates. Take all ye deserve - but no more than prudence allows...for the treasure be curst! Within the sack are coins bearing the Black Mark. To hold such a coin is to feel the icy hand of death upon ye. But to not be able to rid oneself of its curse...is death itself. Friday, 10:00PM - 11:00PM; One Session; All Ages.

B034: "Dungeon Dwellers" by S and S Adventures; presented by Scott Ostrander. Dungeon Dwellers is a fantasy adventure card game that requires strategy, cooperation, and cunning. Each player will take on the role of an adventurer seeking gold. Along the way, adventurers will gain gold, magic items, abilities, and level increases that will help to defeat monsters and face the final challenge within the dungeon. The winner will be the player who collects the most gold at the end of the game. Friday, 10:00PM - 12:00AM; One Session; All Ages.

B035: "Fear No Darkness: Dungeon Strike!" by Legendary Realms Terrain; presented by Rich Parla. A simple and engrossing dungeon crawl game using Legendary Realms' realistic adventuring terrain. 2-page rules will be given out and will be taught onsite. Move your piece and fight for your life! Friday, 10:00PM - 12:00AM; One Session; All Ages.

B036: "Fire At Will!" presented by Mac McAnally. Fire at Will! is a real-time action card game that simulates the fast-paced chaos of a skirmish line in a Civil War battle. Winning requires speed and focus. The goal is to score points by loading and firing as many shots as quickly as possible, creating a concentration of fire upon the enemy battle lines while balancing accuracy and speed. Leave the strategy to the Generals, follow your training and do your regiment proud! Friday, 10:00PM - 12:00AM; One Session; All Ages.

B037: "Intrigue" presented by Jay Treat. It's the height of the Renaissance and change is flowing like never before. You are the leaders of various factions secretly vying for control of the city-state amongst the chaos. Deploy your agents - and manipulate your opponent's agents - to advance your agendas in a series of clandestine plots. Friday, 10:00PM - 11:00PM; One Session; All Ages.

B038: "Nika!" presented by Joshua Raab. Nika! is an abstract strategy game for 2-4 players. You command a group of Greek hoplite soldiers who must force their way through enemy lines. While the battlefield is narrow, pieces can advance by pushing or capturing enemy units. Coordinate attacks with your ally to secure victory, but make sure to watch your flanks! This session is for experienced hardcore strategy gamers. Friday, 10:00PM - 12:00AM; One Session; All Ages.

B039: "Terraform!" by J Squared; presented by Jim McMahon. A game where players, working as different branches of the same corporation, are terraforming a newly discovered planet. They will work against the planet and each other to become the division that has done the best job creating a liveable world. Using dice to allocate their budgets, performing actions to build new machinery or play the corporate bureaucracy of itself to help themselves and/or others, only one will come out as the best! Friday, 10:00PM - 12:00AM; One Session; All Ages.

B040: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. Friday, 10:00PM - 12:00AM; One Session; All Ages.

D041: "An Introduction to Productive Playtesting" presented by John Stavropolous. Join John Stavropolous for a talk on the importance of playtesting. First topic: How to Find Playtesters. Then he will discuss the pitfalls to avoid with rigorous playtesting, and methods to use for getting useful feedback. Friday, 10:00PM - 11:00PM; One Session; All Ages.

D042: "Team Building for Game Design" presented by Amanda Valentine, Brennan Taylor & Hal Mangold. Sometimes it takes a village to make a game! If your idea is too big for one person, you're going to need to bring in some help, whether it be editors, writers, or artists. How do you assemble the right team, and how do you keep them together throughout the design process? Friday, 10:00PM - 11:00PM; One Session; All Ages.

F043: "Rylera" by HitMouse Games; presented by Warren Morrison. Rylera is a story driven Fantasy Tabletop RPG that features a dynamic dual power system and four original races. Each race and nationality has a deep culture and organically grown histories, and religions. Character creation is based on a free form model, and the modifiers and math of gameplay are dramatically simplified. Players customize their characters by selecting stats, skills, and choose from diverse talent trees constructed around a percentile-based system. This focus group will help the designer to test the validity of premise execution and marketability Friday, 10:00PM - 11:00PM; One Session; All Ages.

R044: "Air" by Firestorm Ink; presented by Jonathan Lavallee. You wake up on a space station, and something has happened. You don't remember what, your memory is still a little foggy after the crash. You stand up, and realize that you don't hear the air circulating. You only have what air is left on the station to get out, and you still don't know what happened. AIR is a ghost story; you must escape while something is clearly out there to kill you. Friday, 10:00PM - 12:00AM; One Round; All Ages.

R045: Trigger Happy; "Off the Chain" by TaleSpinner Studios; presented by Caias Ward. Welcome to Trigger Happy, the game of Action, Poor Impulse Control and a World Which Hates You! In Trigger Happy, you play a disaffected person who Just Won't Fit In this world. Rather than just suck it up (which would make for a damn boring game), you push back...**hard**. With your ego writing fat checks your body can't cash, it's you against everyone else in this homage to action shows, revenge flicks and crime dramas. Today, you're wondering why a pit bull is breaking into a car with a cinder block. Is it because he can't use keys or because the owner of the car pissed him off? Friday, 10:00PM - 12:00AM; One Round; 18 & Over ONLY.

B046: "Mars Needs Women!" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn't been born in over 100 years. Mars has only one choice: Harvest the fantastic genetic specimens of femininity that that the Earth has to offer! To more fully understand the Earth genome and more fully integrate them into the Glorious Martian Genepool, other lesser beings must be studied as well, but it is the luscious curves of Earth women that these little green space-perverts crave most! YOU are one of these space-perverts! Ordered by the glorious Martian Leader to acquire the most valuable resources that Earth has to offer, you and the other members of the Earth Women Expeditionary Force are charged with this sacred mission. But are you going to let those other green freaks show you up, or are you going to prove to the Glorious Martian Leader that YOU are the one true savior of the Martian Race! Only one thing is sure... Friday, 11:00PM - 12:00AM; One Session; All Ages.

D047: "How Do You Know It Works? Questioning Playtesting Assumptions" presented by Jason Morningstar, Bill White & Curt Covert. Don't fool yourself! Are you too close to your own game? How do you maintain objectivity during the development process? Our experts will try to help you avoid the traps. Friday, 11:00PM - 12:00AM; One Session; All Ages.

D048: "How To Work With An Editor" presented by John Adamus, Amanda Valentine & Brian Engard. This panel details how an author/creator can foster a good working relationship with an editor, as well as what the relationship entails. Reaching into how the editorial/revision process works, this one-hour panel is designed to help connect people to the editorial process while demystifying it. Friday, 11:00PM - 12:00AM; One Session; All Ages.

F049: "Esoterica" by Critical-Hits; presented by Dave Chalker. A role playing game of supernatural investigators who are the only ones who can defend the world from horrific extrinsic entities by using their own skills, supernatural equipment, and drawing on the ties that define their lives. Heavily inspired by the Twenty Palaces series from Harry Connolly, The Laundry series by Charles Stross, and the TV show Burn Notice. This focus group is invitation-only. Friday, 11:00PM - 12:00AM; One Session; All Ages.

B050: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Friday, 12:00AM - 1:00AM; One Session; All Ages.

B051: "Kill The Count" by Firestorm Ink; presented by Geoff Bottone. A co-op board game in which you and your fellow townspeople storm the creepy old mansion and try to finish the evil vampire who lives there once and for all. Friday, 12:00AM - 2:00AM; One Session; All Ages.

B052: "Kobold Engineer" by Little Octopus Games; presented by Laura Simpson. Kobold Engineer is a mix of tower defense and treasure hunt. Players play both the kobolds designing the dungeon and Adventurers hunting for treasure. In a society of Kobolds, the Engineers are the pinnacle of intelligence and cleverness. Play as a Kobold Engineer and earn glory in splattering adventurers. Friday, 12:00AM - 2:00AM; One Session; All Ages.

B053: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Friday, 12:00AM - 1:00AM; One Session; All Ages.

B054: "Minced Words" by Happy Funtime Games; presented by Curt Covert. Chop up words to create the Minced Word. Collect letters to spell a Challenge Word - by capturing the letters within a quickly written list of words that answer the Round's mission. The more letters you capture, the higher your score. First player to score 50 Points WINS! Friday, 12:00AM - 1:00AM; One Session; All Ages.

B055: "Movie Plotz" by Cybergecko Games; presented by Alex Strang. Express your Inner Hollywood Producer and create hilarious blockbuster movie plotlines with this fun brainstorming game that puts players in the screenwriter's seat! Movie Plotz teaches practical (and fun!) brainstorming techniques that can be applied to any creative development exercise. The game mixes storytelling skills with out-of-the-box thinking to help players make up the most outlandish (and possibly believable) big screen plots ever! Friday, 12:00AM - 1:00AM; One Session; All Ages.

B056: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. This is an invitation-only session. Friday, 12:00AM - 2:00AM; One Session; All Ages.

D057: "The Paranormal in Gaming" presented by Kevin Meares. Combining over 18 years as a demonologist and paranormal investigator with a lifetime as a gamer, Kevin Meares will be speaking on incorporating aspects of real world paranormal phenomenon and investigation into the creation of role playing and story games. This workshop will cover specific cases (both historical and contemporary), showing how elements of them can be successfully added to a game to enhance realism. Friday, 12:00AM - 2:00AM; One Session; 18 & Over ONLY.

L058: "Sirai" by Bully Pulpit Games; presented by Jason Morningstar. Bully Pulpit Games needs players for an alpha test of a unique hybrid live action event. Players take on the roles of powerful and influential stake-holders in the future of a developing planet on the brink of civil war. Offworld peacekeepers, local religious leaders, the powerful dictatorship and those who would topple it all have a voice in Sirai's future. No experience necessary. Two hours of tactical, political world-building and, perhaps, world destroying. Note that this alpha test will be limited to two hours and players MIGHT NOT FINISH the game. Friday, 12:00AM - 2:00AM; One Round; 18 & Over ONLY.

R059: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. Shady, bad, evil characters with ties to evil Icons welcome; 2nd level characters provided. Friday, 12:00AM - 2:00AM; One Round; All Ages.

R060: "Castaways" by Consensus Games; presented by David Petroski. You are a group of ordinary people who are in an extraordinary circumstance. You are stranded on a remote island with no way of contacting the outside world. Your resources are limited and it's clear that time is against you. How will you survive? You can pool resources to try to stave off the inevitable. Or you can fend for yourself, hoping that you'll be able to outlast everyone else. It's likely only one of you will make it out. Who will it be? Friday, 12:00AM - 4:00AM; One Round; All Ages.

R061: FATE Core System; "Kriegzeppelin Valkyrie" by Evil Hat Productions; presented by Clark Valentine. 1919: The Great War has ended, but the danger hasn't! Brilliant German scientist Dr. Walter Schottky, missing since 1915, has reappeared in occupied German East Africa. Finally perfecting his theory of Galvanic Intelligence, he has unleashed an army of automatons! The only ones available to defend civilization are a handful of flying aces and barnstormers employing captured German technology that could turn the tide: the gigantic flying aircraft carrier Kriegzeppelin Valkyrie! Friday, 12:00AM - 2:00AM; One Round; All Ages.

R062: The Family: A Story Game of Traditional Values; "Homicidal Cannibals" by Chapter 13 Press; presented by Ben Morgan. "It's an outrage. Our family's worked this land for more'n seven generations. It's ours, we earned it. And now some... interlopers come waltzing in like they own the damn place. We'll just see about that. Junior, get the chainsaw. We got work to do." This is a game about a family of homicidal cannibals, and what happens when a group of unsuspecting city folk wander into their territory. It won't be pretty. The overall framework is similar to Fiasco (in that there is a structure to the game session, and stories progress through a set of basic plot points), but the actual mechanics focus instead on various emotions (Hate, Envy, Fear, etc) that arise in conjunction with the characters' actions. Friday, 12:00AM - 4:00AM; One Round; 18 & Over ONLY.

D063: "Addressing Controversial Topics" presented by John Stavropolous, Bill White & Brennan Taylor. Join our panelists for a discussion on handling delicate and/or controversial topics in your game design. Subjects include political correctness, sexual and romantic interactions and religion. Saturday, 9:00AM - 10:00AM; One Session; All Ages.

D064: "Bits and Pieces: Building Your Board or Card Game" presented by Jason Tagmire, Curt Covert & Geoff Bottone. You've got a hot new board or card game, and it needs pieces to make it real. How do you decide what to use, and where do you buy them? We'll discuss the concern with obtaining the best mass produced components at the best price, or having them custom made. Saturday, 9:00AM - 10:00AM; One Session; All Ages.

F065: "Project Atlantis" by Parenthesis Press; presented by Neal Stidham. A magical tragedy. Mechanics center on giving players control over plot outcomes, and rewarding dramatic character trait use in play. Help the designer explore this new fantasy RPG and prepare it for beta test. Saturday, 9:00AM - 10:00AM; One Session; All Ages.

L066: "Fiasco LARP" by Bully Pulpit Games; presented by Jason Morningstar. Bully Pulpit Games needs players for an alpha test of the live-action Fiasco rules set. Experience with Fiasco and live action games (specifically Parlor LARP or Jeepform) helpful but not necessary. 2 Hours of experimental exploration that may or may not be fun but will definitely be productive and interesting. Note that this alpha test will be limited to two hours and players MIGHT NOT FINISH the game. Saturday, 9:00AM - 11:00AM; One Round; 18 & Over ONLY.

R067: "A New, Untitled Storybook Fantasy RPG" by Gamer Ingenuity; presented by Brian Dalrymple. This Anglo-Celtic medieval fairytale RPG combines a classic rules engine with some modern mechanics and features an open, intuitive magic system and a setting steeped in familiar folklore. This system is fast, simple, and emphasizes story, role playing, and intuitive play. This session covers the game system, overall feel, and setting in general, and focuses on the magic system in particular. We will start with an overview of the game, follow with a playtest, and wrap up with a feedback and Q&A session. Pre-generated characters will be provided. Saturday, 9:00AM - 11:00AM; One Round; All Ages.

R068: "Air" by Firestorm Ink; presented by Jonathan Lavallee. You wake up on a space station, and something has happened. You don't remember what, your memory is still a little foggy after the crash. You stand up, and realize that you don't hear the air circulating. You only have what air is left on the station to get out, and you still don't know what happened. AIR is a ghost story; you must escape while something is clearly out there to kill you. Saturday, 9:00AM - 11:00AM; One Round; All Ages.

R069: "Imp of the Perverse: Hunters Hunted" by ndp design; presented by Nathan Paoletta. An adventure game set in Edgar Allan Poe's 1830s Gothic America. You play men and women who are seeking to rid themselves of a terrible perversity by hunting down those who have already turned into (literal) monsters by giving in to theirs. Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R070: "Sad & Miserable: The Secret Lives of Stand-Up Comics" by Robert Bohl Games; presented by Robert Bohl. Come help designer Robert Bohl work on a very early incarnation of his game about the lives of stand-up comedians. In Sad & Miserable, you play stand-up comics and the people who inhabit their worlds, as they try to survive and thrive in an industry that only ever has a dozen success stories at a time. The game's inspirations include the FX TV show Louie, the Judd Apatow movie Funny People, and the podcast WTF? with Marc Maron. You'll play a piece of the game that has been designed, and perhaps playstorm some new rules. Saturday, 9:00AM - 1:00PM; One Round; 18 & Over ONLY.

R071: "Tears of a Machine" by 1-7-5 Game Design; presented by Russell Collins. What's more important; surviving an alien attack or passing your midterms? Both! Tears is a Story Game about balancing the day-to-day drama of teenage life with giant robot battles. Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R072: Awakened; "Sundered" by TaleSpinner Studios; presented by Caias Ward. In a world where a portion of the elite happen to be sentient melee weapons, the worst crime is Sundering, the shattering of an Awakened weapon. A disparate group of Awakened and their hosts are gathered in New Tamasar to discover the perpetrator of this horrific crime. But is it wise to expose the secrets hidden by the destruction of this Awakened, or to invite the same dangers that brought about his tragic(?) end? Get in on the first-ever playtests of Awakened, where the characters are sentient melee weapons in a world caught up in the throes of a grand Industrial Revolution, Tradition fighting Progress and the honor of the blade crashing headlong into the horrors of both the ancient and modern worlds. Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R073: Becoming: A Game of Heroism and Sacrifice (Playtest); "Long Live the King" presented by Brian Engard. A wedding should be a joyous occasion, but when the king's men come to take the bride on her wedding day, a hero must step forward. Becoming is a game about what you must sacrifice to be a hero. Taking on the mantle of the hero makes you an outcast. In order to save the things you love, you must lose them. When you complete your quest will you still be a hero? Or have you become something else? The game for four players exactly. One player takes on the role of the Hero, while the others take on the roles of the Fates: Fear, Pain, and Doubt. It is the Fates' job to whittle away at the Hero and what's important to her, and to turn her into something else. Against this, the Hero must persevere and accomplish her goals, and retain those things which she fights for. Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R074: Champions of Midralon; "Punch a Dragon in the Face" by Midralon Press; presented by Irven Keppen. Champions of Midralon is a game about proud boisterous warriors bidding for the right to face monstrous challenges in single combat. Glory is out there waiting to be seized! Are you mighty enough to face the challenge? Take the Beowulf saga, Dragonball Z and Klingons, put them in a blender and plop the resulting action down in the middle of an ice covered fantasy land called Volundgard and you have the theme and mood of Champions of Midralon! Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R075: Of Gods and Heroes; "Grand Theft Chariot" by Green Fairy Games; presented by Justin Bow. The Sun has disappeared from the Mediterranean city-state of Patara. Why has Apollo abandoned his chosen people and how can you convince him to come back? Of Gods and Heroes is a dice-pool-based system that, as far as complexity of rules, is lighter than White Wolf, but still much more structured than a "story" game. Playtesters should be familiar with fantasy role playing but not be munchkins. Saturday, 9:00AM - 1:00PM; One Round; All Ages.

R076: Project Osiris; "Game System Playtest" by Margaret Weis Productions; presented by Cam Banks. Join Margaret Weis Productions Creative Director Cam Banks in testing ideas and concepts for gameplay and scenario creation for an all-new action-adventure sci-fi RPG. Drawing on previous Cortex Plus games for inspiration, play pregenerated characters through a short scenario determined in part by participants. Saturday, 9:00AM - 11:00AM; One Round; All Ages.

D077: "An Hour With James Ernest" presented by James Ernest. Where do game ideas come from? Join our Card & Board Game Guest of Honor, James Ernest, as he discusses his approach to theme-based game design. Saturday, 10:00AM - 11:00AM; One Session; All Ages.

R078: Bollywood RPG; "An Indian Musical Epic" by Crazy Driver Story Games; presented by Ishai Barnoy. Love is in the air - and so is everything else. Come let it out in over-the-top Indian movie style! Decide what matters in your high romance-fueled action, mystery, or drama plot. Play a leading role. Will you help your friends? Will you win the heart of your love? Will you defeat your enemy? Play Bollywood RPG and see! Saturday, 10:00AM - 1:00PM; One Round; All Ages.

F079: Titans; "A Superheroes Hack of Don't Rest Your Head" by Saint Erebus Games; presented by Brendan Conway. Instead of Don't Rest Your Head's brilliant mix of horror, urban fantasy, surrealism, nightmares, and superpowers, Titans goes straight for the idea of terrifically powerful people existing in the real world. Players play the most powerful people in the world, each with his or her own vision of the world. They struggle to bring their vision to fruition, while simultaneously straining to remain human in the face of terrible hunger and drives that separate them from the rest of humanity. Titans is meant to create a superhero experience akin to Watchmen, The Dark Knight, Superman: Red Son, Rising Stars, and Supreme Power, among others. This focus group is for the members of Evil Hat Productions. Saturday, 10:00AM - 11:00M; One Session; All Ages.

D080: "Mission Statements and Elevator Pitches" presented by Kenneth Hite & Bill White. "What's this game about?" You have 20 seconds or less to sell your product to interested parties. How do you make the most of that time? There's an art to it that can be practiced and refined, and the answers can help keep you focused as you finish the design. Saturday, 11:00AM - 12:00PM; One Session; All Ages.

D081: "The Board and Card Game Design Roundtable" presented by James Ernest, Curt Covert, Stephen Buonocore & Zev Shlasinger. An intense session of designing, producing and marketing board games and card games from established publishers in the board gaming industry. All Designers and Players are welcome to participate. Saturday, 11:00AM - 1:00PM; One Session; All Ages.

L082: "Fiasco LARP" by Bully Pulpit Games; presented by Jason Morningstar. Bully Pulpit Games needs players for an alpha test of the live-action Fiasco rules set. Experience with Fiasco and live action games (specifically Parlor LARP or Jeepform) helpful but not necessary. 2 Hours of experimental exploration that may or may not be fun but will definitely be productive and interesting. Note that this alpha test will be limited to two hours and players MIGHT NOT FINISH the game. Saturday, 11:00AM - 1:00PM; One Round; 18 & Over ONLY.

R083: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. This is a Champion level game. 5th level characters will be provided. Saturday, 11:00AM - 1:00PM; One Round; All Ages.

R084: "My Little Pony" by HitMouse Games; presented by Josh Ferraiuolo. Have you ever wanted to overcome problems with your friends, go exploring, and have some good wholesome fun? Well then let HitMouse Studios make your convention 20% cooler in 10 seconds flat. Come join us for a quick romp in the MLP: Friendship is Magic universe with a simple tabletop game for all ages. Saturday, 11:00AM - 1:00PM; One Round; All Ages.

R085: "Rylera" by HitMouse Games; presented by Warren Morrison. Rylera is a story driven Fantasy Tabletop RPG that features a dynamic dual power system and four original races. Each race and nationality has a deep culture and organically grown histories, and religions. Character creation is based on a free form model, and the modifiers and math of gameplay are dramatically simplified. Players customize their characters by selecting stats, skills, and choose from diverse talent trees constructed around a percentile-based system. In this short scenario, the players will take on the roles of a group of mercenaries hired to quietly track down and capture a runaway slave. Saturday, 11:00AM - 2:00PM; One Round; All Ages.

R086: Project Osiris; "Character Creation Playtest" by Margaret Weis Productions; presented by Cam Banks. Join Margaret Weis Productions Creative Director Cam Banks in testing ideas and concepts for character creation for an all-new action-adventure sci-fi RPG. Drawing on previous Cortex Plus games for inspiration, be the first to create heroes and put together a spacefaring crew and the starship they're lucky to be serving on. Saturday, 11:00AM - 1:00PM; One Round; All Ages.

D087: "Women in Gaming - Shaping the Future" presented by Shoshana Kessock, Amanda Valentine, Avonelle Wing & El Wood. This panel of women in the gaming industry will discuss the importance of mentoring and encouraging women in the world of game design and writing. Saturday, 12:00PM - 1:00PM; One Session; All Ages.

B088: "Infamy" by Action Phase Games; presented by Travis R. Chance. Special Presentation of Infamy to Publishers by the creator. Saturday, 1:00PM - 2:00PM; One Session; All Ages.

B089: "Unexploded Cow" by Cheapass Games; presented by James Ernest. You and your friends have discovered two problems with a common solution: Mad cows in England and unexploded bombs in France. Give your herd of wild-eyed cows a stirring pep talk, march them through fields of unexploded bombs, and blow them up for love and money. (Mostly money.) Unexploded Cow is a fast-paced humorous card game, in final playtest for a Spring 2013 deluxe edition from Cheapass Games. Saturday, 1:00PM - 2:00PM; One Session; All Ages.

B090: "Worlds Collide" by Super Dave's Gaming Company LLC; presented by Dave Hancock. Worlds Collide is a one on one style card game. It's done as an LCG but supported as a CCG. The style of art used is done in an Anime style. In the game you get to choose your person/power along with your weapon. Then go to town. Saturday, 1:00PM - 2:00PM; One Session; All Ages.

D091: "An Introduction to Kickstarter" presented by Cindy Au. Whether you're a seasoned game designer or just starting out in the field, independently producing and publishing a game can be a huge undertaking. More and more, game designers are turning to Kickstarter as a place to not only raise funding for their projects, but as a unique way to build fan support and reach out to new communities. Founded in 2009, Kickstarter has since grown into the largest funding platform for creative projects in the world, with over $100 million pledged to projects. Cindy Au, Community Director at Kickstarter, will be on hand to discuss how Kickstarter works, as well as tips, tools, and best practices for funding your next game design project. Saturday, 1:00PM - 2:00PM; One Session; All Ages.

D092: "The Care and Feeding of Artists" presented by Ed Bell, Jen Christiansen & Fred Hicks. You're not an artist yourself, but your game needs art! How do you hire artists, and how do you work with them to get what you need? This special panel features Ed Bell and Jen Christiansen, two art directors from Scientific American magazine. Saturday, 1:00PM - 2:00PM; One Session; All Ages.

B093: "Batchelder's Bridge" presented by Guy Batchelder. Batchelder's Bridge is an intellectual battle of nerves where you must out duel up to 5 other players in 30 categories. There is trivia, card playing, drawing, predicting, and more. You must forge a path from one end of the bridge to the other by outsmarting the other players. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B094: "Deos: Quest For Power" by Equinox Games; presented by Peter Schoeler. In Deos: the Quest for Power, you are a sorcerer racing to be the first to take possession of the 4 magic gems that are the sources of all magic, and become the master sorcerer of Deos. You must build a path in 3D by stacking multi-colored magic tiles to create matches. These color matches create different types of magic energy that you use to move, buy magical objects or control events that may disrupt your quest. Place your tiles well and you will receive a powerful bonus spell that may help you throw your opponents plans in disarray. Easy to learn, a game the whole family can play, Deos also has enough depth to keep the most serious strategy gamer satisfied. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B095: "Dice Defense" presented by Kirk Bauer. Dice Defense is a semi-cooperative, dice-building, alien-butt-kicking, tower defense game. You and the other leaders of this moon colony need to build and improve your pool of dice to build and activate a network of towers to defend against a sudden alien invasion. While you will work together to build the most efficient defensive systems, only one of you will come out ahead as the strongest defender and win the respect of the colonists. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B096: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Saturday, 2:00PM - 3:00PM; One Session; All Ages.

B097: "Fixer" by Firestorm Ink; presented by Jonathan Lavallee. It's the future, and everyone is looking for work including you. You don't go around stealing things, or offing those people who have angered those in power. No, you hire the people who do that. Take turns moving people around Cobalt City, and completing missions for a variety of corporations but making sure that your corporation comes out on top. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B098: "John Company" by Aetherco; presented by Chris Adams. From the 17th to the 19th Century there was only one economic power that straddled the world. So pervasive were its products it affected the economies of every continent. So nefarious were its methods it brewed rebellion from America to Canton. It was the British East India Company, and in its time, John Company owned Britain, too... Players take the roles of dynasts within the Company as they jockey for power within it, developing markets around the world. Too much internal competition early on hurts everyone, but cooperation alone won't bring the greatest fortune when the day comes to cash out. Playtesters for this beta test will be running this strategy boardgame's basic form through the proverbial wringer, and the designer hopes you can break it like John Company broke nearly every nation it crossed! Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B099: "Kobold Engineer" by Little Octopus Games; presented by Laura Simpson. Kobold Engineer is a mix of tower defense and treasure hunt. Players play both the kobolds designing the dungeon and Adventurers hunting for treasure. In a society of Kobolds, the Engineers are the pinnacle of intelligence and cleverness. Play as a Kobold Engineer and earn glory in splattering adventurers. This session is for female players only. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B100: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Saturday, 2:00PM - 3:00PM; One Session; All Ages.

B101: "MechaMax" presented by Max Birkett. MechaMax is the giant robot building and battling board game! One part Magic the Gathering Draft and one part Battletech, MechaMax is all fun. It evokes the thrill of titanic conflict without sacrificing accessibility. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B102: "Stronghold Games Presents..." by Stronghold Games; presented by Stephen Buonocore. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B103: "Sword Merchants" by Gil Hova Games; presented by Gil Hova. In a faraway land, the Elves, Dwarves, Orcs, and Hobgoblins stand on the brink of war. After years of failed peace negotiations, they have finally decided to take up arms and stand ready to fight. Which is great news for you. Because you'll be selling them their weapons. Sword Merchants is an economic game set in a fantasy land, where players manufacture four different weapons and sell them to various warring races. Demand for each type of weapon will differ throughout the game, but a well-crafted weapon will last longer. The more weapons that are sold to a particular region, the more likely that region will go to war. On each turn, players can forge weapons, equip an army (which gets them money), buy craft (to build better weapons), or take a Kingdom Card (for special powers). Players earn money for equipping armies. It's permitted (and encouraged) to sell your weapons to both sides of the same battle. The more armies that are equipped in a specific battlefield, the more likely that battlefield will erupt into war. Armies risk being defeated in a battle, but surviving armies earn money for surviving. After all, someone has to get paid for sharpening all those weapons... The player with the most money at the end of the game wins. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

B104: "Z-Man Presents..." by Z-Man Games; presented by Zev Shlasinger. Zev Shlasinger, consultant for Z-Man Games, presents several new board games that he is evaluating for publication. Players are encouraged to give feedback and opinions during the session. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

D105: "An Hour With Kenneth Hite" presented by Kenneth Hite. Join Guest of Honor Kenneth Hite for a discussion of the principles of setting design. The setting - be it a whole galaxy or a single palace - helps define your game. Setting constrains plot and defines character; it's what the designer brings to the table before anyone else sits down. This seminar takes setting design down to its fundamentals, and builds up from there. Saturday, 2:00PM - 3:00PM; One Session; All Ages.

D106: "Kickstarter Roundtable" presented by Cindy Au, Fred Hicks, Brennan Taylor & Joshua A.C. Newman. In this intense workshop, we will explore the ins and outs of using Kickstarter as a crowdsourced fundraising platform. Cindy Au from Kickstarter will lead a discussion with veterans of successful Kickstarter campaigns. Topics will include best practices for making videos, for customer contacts through updates, etc. Saturday, 2:00PM - 4:00PM; One Session; All Ages.

L107: The Avatar System; "Keys, Harmonies, and Tipping Scales" by Double Exposure, Inc.; presented by Dering Sprague. The Bazaar is in shambles. Massive toxic energy clouds threaten to spread over Proper, and wreak terrible damage to the environment. While the elder Avatars are taking a direct approach to the catastrophe in the Nexus Bazaar, a shadowy entity is organizing the youth of the Nexus to try an alternate approach. This is a chance for the youth to show their elders, that brute force, will not always win the day. NOTE: This slot is restricted to Avatar System players with Avatar PC's of level 9 or less. New players are very welcome! Saturday, 2:00PM - 6:00PM; One Round; All Ages.

B108: "Arboretum" presented by Dan Cassar. Arboretum is a strategy card game for 2-4 players aged 10 and up that plays in about 25 minutes. Players each plant their own unique arboretum that grows organically in all directions over the course of play, trying to score the most points by having the most beautiful garden paths for their visitors. It's a fresh take on familiar mechanics including set collection, tile laying and hand management that keeps you guessing right up to the end of the game. Saturday, 3:00PM - 4:00PM; One Session; All Ages.

B109: "Rampaging Titan" by Knighthawk Games; presented by David Simpson. On an island dwells the unstoppable Titan, a colossal juggernaut of power and terror. As if that wasn't enough, a rival tribe is out to sack your villages, as you're determined to do the same to him...Command your armies and influence the Titan to keep your villages safe and take your opponent's. Saturday, 3:00PM - 4:00PM; One Session; All Ages.

B110: "The Cell" by Mind Bullet Games; presented by Geoffrey Engelstein. A trick-taking game for 3-5 players. You are a bumbling member of a terrorist group trying to rise to the top - but not too high. If you are the player on top when a Drone Strike comes in, well, that's not good. Saturday, 3:00PM - 4:00PM; One Session; All Ages.

D111: "An Hour With Jason Morningstar" presented by Jason Morningstar. Join Guest of Honor Jason Morningstar for a conversation on the topic of authority in tabletop and live action roleplaying games - how it is formulated in rules texts, models of distribution, and common challenges to both traditional and unorthodox approaches to handling authority on a practical level. Saturday, 3:00PM - 4:00PM; One Session; All Ages.

B112: "Animal Run" by Puzzle Piece Games; presented by Kevin Kulp. Animal Run finds the players taking the role of different animals running through the jungle. Their goal is to gather the most coins. On a players turn they choose between four different actions: Run, Turn, Slide or Jump. A card from the jungle deck is turned over and the player finds out if they made the right choice. If they are right they move up in running order; if they chose wrong they fall behind. This session is targeting players aged 12-18. Saturday, 4:00PM - 6:00PM; One Session; Recommended for Young Players.

B113: ApocalypZe. ApocalypZe is a deckmaking card game set in the world months after the zombie apocalypse. Waged on 2 fronts, you must both protect your stronghold with your survivors and attack your opponents' strongholds with your raiders and zombies. Using a variety of tactics, make your 60 card deck last just as long as possible. Can you survive the ApocalypZe longer than your opponents? Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B114: "Architects of Giza" presented by Dan Cassar. Architects of Giza is a 3-D building game where players build pyramids out of Lego bricks. Players are the children of the legendary Imhotep, who invented the technology for building the great pyramids of Giza. They vie for the prestige of being the first to complete these monumental edifices to honor their pharaoh. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B115: "Fire At Will!" presented by Mac McAnally. Fire at Will! is a real-time action card game that simulates the fast-paced chaos of a skirmish line in a Civil War battle. Winning requires speed and focus. The goal is to score points by loading and firing as many shots as quickly as possible, creating a concentration of fire upon the enemy battle lines while balancing accuracy and speed. Leave the strategy to the Generals, follow your training and do your regiment proud! Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B116: "Infamy" by Action Phase Games; presented by Travis R. Chance. Do you have what it takes to survive the criminal underworld of Martian mining colony ARES6? Carefully choose your allegiances among three warring factions vying for control of the corrupt colony. By bribing criminal contacts and completing dangerous missions, you will build your reputation and power. In this new dystopian world, the most cunning will earn something far more lasting than influence and money: they will achieve...Infamy. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B117: "Isle Build It" presented by Guy Batchelder. A resource game similar to Catan and Kingsburg, in its first beta test. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B118: "Mars Needs Women!" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn't been born in over 100 years. Mars has only one choice: Harvest the fantastic genetic specimens of femininity that that the Earth has to offer! To more fully understand the Earth genome and more fully integrate them into the Glorious Martian Genepool, other lesser beings must be studied as well, but it is the luscious curves of Earth women that these little green space-perverts crave most! YOU are one of these space-perverts! Ordered by the glorious Martian Leader to acquire the most valuable resources that Earth has to offer, you and the other members of the Earth Women Expeditionary Force are charged with this sacred mission. But are you going to let those other green freaks show you up, or are you going to prove to the Glorious Martian Leader that YOU are the one true savior of the Martian Race! Only one thing is sure... Saturday, 4:00PM - 5:00PM; One Session; All Ages.

B119: "Nika!" presented by Joshua Raab. Nika! is an abstract strategy game for 2-4 players. You command a group of Greek hoplite soldiers who must force their way through enemy lines. While the battlefield is narrow, pieces can advance by pushing or capturing enemy units. Coordinate attacks with your ally to secure victory, but make sure to watch your flanks! Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B120: "On The Fence" by Happy Funtime Games; presented by Curt Covert. It's not the best answer or the worst, but the one on the fence that scores big points. Write an answer to a "Best_______" question. Then choose which answer will end up being On the Fence when the group ranks each one. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B121: "The My Classic Car Board Game (For Automobile Enthusiasts ONLY)" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. This session is specifically geared (pardon the pun) towards automobile enthusiasts! Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B122: "The Omens" by Masquerade Games; presented by Chris Kreuter. Of the many omens revealed to the Polynesian tribes of the Ulagog islands, most lead to false prophesies. But some omens reveal truths of unimaginable value. The gods responsible for leading the islanders to the true prophesies, and away from the false ones, are worshiped and beloved. Sometimes, the islanders even erect giant stone heads in their honor. As one of those gods, you crave worship above all else. To get it, you will make predictions about events soon to befall the Ulagog islands, including who lives, and who dies. In becoming truly powerful you will help shape the fate of an entire nation. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B123: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

B124: Mobile Frame Zero Gee; "Spaceship Battles in SC 0245" by the glyphpress; presented by Joshua A.C. Newman. Companies of mobile frames launch into space from their carriers, dogfighting and boarding their opponents' ships! Building on the Mobile Frame Zero ruleset, this preview of the first mobile frame component introduces rules for fleets of mobile frame carriers, vector movement, boarding and repelling, and a modified scoring system that encourages capture of enemy ships. Saturday, 4:00PM - 7:00PM; One Session; All Ages.

D125: "Prototypes For Your Game" presented by Jason Tagmire, Tim Rodriguez, Chris Kreuter & Geoff Bottone. You need a prototype to show off your idea. Do you want to bang something together on your own or use a service to make things easier on yourself? These panelists have been there and can give you perspective on how to pick the best, most cost-effective path. Saturday, 4:00PM - 5:00PM; One Session; All Ages.

D126: "The Role Playing and Story Games Roundtable" presented by Kenneth Hite & Jason Morningstar. Led by several of our special guests, this discussion will focus on the art of designing role playing and story games and the elements necessary to catch the players' imaginations. Particular emphasis on new concepts and how to push the envelope. Saturday, 4:00PM - 6:00PM; One Session; All Ages.

D127: "Probability and Game Design" presented by James Ernest. If your game has a randomizing element to it, then you need to understand some basic concepts in probability to make sure your mechanics are sound. Come hear the experts discuss dice, cards and odds! Saturday, 5:00PM - 6:00PM; One Session; All Ages.

B128: "Chaos Clash" by Tragolo; presented by Matthew King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Saturday, 6:00PM - 7:00PM; One Session; All Ages.

B129: "Dungeon Freakout" by Cybergecko Games; presented by Alex Strang. A cooperative AND competitive card game where adventurers travel deeper and deeper into an interdimensional labyrinth to battle twisted monsters, discover rare treasures and encounter deadly traps. Dungeon Freakout is a flexible and fast-paced game system with endless possibilities and a good combination of teamwork and betrayal (depending on how you play!) Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B130: "Fear No Darkness: Dungeon Strike!" by Legendary Realms Terrain; presented by Rich Parla. A simple and engrossing dungeon crawl game using Legendary Realms' realistic adventuring terrain. 2-page rules will be given out and will be taught onsite. Move your piece and fight for your life! Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B131: "Fish Cook" by Cheapass Games; presented by James Ernest. Be the world's greatest chef in Fish Cook, a fast-paced strategy game about, well, cooking fish. Players spend each round buying ingredients at the market, then cook their own signature recipes and steal ideas from their rivals! Fish Cook is in final Playtest for a Spring 2013 release by Cheapass Games. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B132: "Gallery" presented by Dan Cassar. Gallery is a strategy card game for 2-4 players that plays in about 25 minutes. Players take the role of museum curators, competing for the attention of patrons by amassing the best collection of artworks for their gallery. It's a unique take on familiar mechanics including set collection, tile laying and hand management. Saturday, 6:00PM - 7:00PM; One Session; All Ages.

B133: "Kill The Count" by Firestorm Ink; presented by Geoff Bottone. A co-op board game in which you and your fellow townspeople storm the creepy old mansion and try to finish the evil vampire who lives there once and for all. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B134: "MechaMax" presented by Max Birkett. MechaMax is the giant robot building and battling board game! One part Magic the Gathering Draft and one part Battletech, MechaMax is all fun. It evokes the thrill of titanic conflict without sacrificing accessibility. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B135: "Suited For Speed" presented by Guy Batchelder. Suited for Speed combines auto racing and cards. An entire 5 suited deck is dealt out to 3 - 6 players. If there are an even number of players, then the game is played as teams (before each hand, the teams are voted on). This usually leads to having different partners throughout the game. "Who starts?" "How many spaces the cars move?" and "What suit is trump?" are all voted on after the deal, before each hand. As each trick is taken, that team gets to move their cars. The winner is the person who completes the desired number of laps. Other variations are given as well. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B136: "Sword Merchants" by Gil Hova Games; presented by Gil Hova. In a faraway land, the Elves, Dwarves, Orcs, and Hobgoblins stand on the brink of war. After years of failed peace negotiations, they have finally decided to take up arms and stand ready to fight. Which is great news for you. Because you'll be selling them their weapons. Sword Merchants is an economic game set in a fantasy land, where players manufacture four different weapons and sell them to various warring races. Demand for each type of weapon will differ throughout the game, but a well-crafted weapon will last longer. The more weapons that are sold to a particular region, the more likely that region will go to war. On each turn, players can forge weapons, equip an army (which gets them money), buy craft (to build better weapons), or take a Kingdom Card (for special powers). Players earn money for equipping armies. It's permitted (and encouraged) to sell your weapons to both sides of the same battle. The more armies that are equipped in a specific battlefield, the more likely that battlefield will erupt into war. Armies risk being defeated in a battle, but surviving armies earn money for surviving. After all, someone has to get paid for sharpening all those weapons... The player with the most money at the end of the game wins. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B137: "Tavern Brawl" by Mind Bullet Games; presented by Geoffrey Engelstein. A fantasy-themed tavern brawl featuring smashing chairs, throwing mugs, yanking carpets, and swinging on chandeliers. Eight different characters (Barbarian, Swashbuckler, Rogue, Cleric, Wizard, Illusionist, Paladin, and Monk) battle using programmed actions to be the last one standing. This special session is for other designers. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

B138: "The Omens" by Masquerade Games; presented by Chris Kreuter. Of the many omens revealed to the Polynesian tribes of the Ulagog islands, most lead to false prophesies. But some omens reveal truths of unimaginable value. The gods responsible for leading the islanders to the true prophesies, and away from the false ones, are worshiped and beloved. Sometimes, the islanders even erect giant stone heads in their honor. As one of those gods, you crave worship above all else. To get it, you will make predictions about events soon to befall the Ulagog islands, including who lives, and who dies. In becoming truly powerful you will help shape the fate of an entire nation. This special session is for other designers only. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

D139: "Hot Seat" by Game Show Bros; presented by Bruce Neiger. Come play a guessing game where the game is to guess how well your opponents guessed. That's HOT SEAT, the new and original game show experience from The Game Show Bros, the guys who have brought you "The Weakest Link", "DEXCON Family Feud!", and "Jeopardy!" Each player gets a turn in the Hot Seat, where they can earn points by guessing a puzzle in as few clues as possible. Meanwhile, the other players earn points by betting on whether the Hot Seat player will or won't solve the puzzle. The action never stops! (OK...we're exaggerating here. Of course the action will stop.) Do well, and you'll survive to the next round, and then perhaps move into the finals. We'll play two separate games with five to seven players each. Saturday, 6:00PM - 8:00PM; One Session; All Ages.

D140: "Should You Self-Publish?" presented by Kenneth Hite, Amanda Valentine, Nathan Paoletta & Darren Watts. You've designed, prototyped, playtested, refined and now it's time to decide: Publish it yourself, or make a deal with an existing publisher. Come discuss the pros and cons of both approaches. Saturday, 6:00PM - 7:00PM; One Session; All Ages.

D141: "Using Adobe Software" presented by Ed Bell & Jen Christiansen. Scientific American Art Directors Ed Bell and Jen Christiansen will teach the basics of InDesign, Photoshop and Illustrator to anyone who is interested in learning how to do design work themselves. Tips and tricks will be given to quickly layout and illustrate your prototype and/or polished product. Saturday, 6:00PM - 7:00PM; One Session; All Ages.

F142: Champions of Midralon; "Fine Tuning Session" by Midralon Press; presented by Irven Keppen. Champions of Midralon is a game about proud boisterous warriors bidding for the right to face monstrous challenges in single combat. In this focus group, creator Irven Keppen will be looking for feedback in order to fine tune timing mechanisms and bid mechanics. He is also looking for ideas to tweak the combat system. Saturday, 6:00PM - 7:00PM; One Session; All Ages.

B143: "Bank Job" by Firestorm Ink; presented by Jonathan Lavallee. You are part of a group of bank robbers all trying to get the most money you can before you retire some place where the authorities can't get you, and while sharing money is necessary hazard of the job you want to try to share it with the least amount of people possible. Try to screw over other people while trying to avoid it yourself in Bank Job. Saturday, 7:00PM - 8:00PM; One Session; All Ages.

B144: "Intrigue" presented by Jay Treat. It's the height of the Renaissance and change is flowing like never before. You are the leaders of various factions secretly vying for control of the city-state amongst the chaos. Deploy your agents - and manipulate your opponent's agents - to advance your agendas in a series of clandestine plots. Saturday, 7:00PM - 8:00PM; One Session; All Ages.

B145: "Nebulous" by HitMouse Games; presented by Warren Morrison. Nebulous is a miniatures-inspired, tactical combat board game that takes place in the not-so-distant future. Small meteorites have crashed into the planet, causing minimal damage, but unbeknownst to the general public, alien technology has been found in the meteors. This has caused a secret race between governments and mega-corporations to collect the alien tech. Each player builds a small army from one of five unique factions, each with their own play style and special abilities, and each game is played on a customizable map made of multiple tiles placed by both players. Saturday, 7:00PM - 10:00PM; One Session; All Ages.

D146: "The Retailers' View: What Sells, What Doesn't, and Why" presented by Jim Crocker, Brian Dalrymple & Mark Whittaker. This panel will focus on what new games look like from the perspective of the stores that sell them. Our panelists will lead a discussion of recently published games and how they fared once they hit their stores. Saturday, 7:00PM - 8:00PM; One Session; All Ages.

D147: "The Writing Workshop" presented by John Adamus. Here's a chance for authors and creators to get answers to their writing questions as they work on developing their first, or tenth project. Questions often include issues of layout, editing costs, the best way to write to the reader, and the best way to take an idea from the abstract idea phase to the down-on-paper phase. Saturday, 7:00PM - 8:00PM; One Session; All Ages.

F148: "Back in Black: Treading Old Ground With New Content" by Margaret Weis Productions; presented by Cam Banks. Join Margaret Weis Productions Creative Director Cam Banks in discussing a return to older licenses with a fresh look, for inspiration or lessons learned. How have the recent MWP games succeeded, and what could be done to invigorate older properties with these new ideas and ideas as yet not explored? Please be knowledgeable in general gaming. Saturday, 7:00PM - 8:00PM; One Session;

F149: "What Came Before" by Genesis of Legend Publishing; presented by Jason Pitre. This Focus Group is aimed at players who enjoy and have extensive knowledge of the d20 system, especially but not necessarily Pathfinder. This game being conceptualized is about campfire stores as told by the heroes of D&D style role playing games. Saturday, 7:00PM - 8:00PM; One Session; All Ages.

R150: Fortune Cookie Kung Fu; "Courageous Mote of Light" by Gorkwobble Games; presented by Russell Morrisey. Man has a limitless capacity to achieve goodness. Lucky Numbers: 36, 11, 25, 3, 1, 5. Let the stars guide your fortune, and engage in deadly battle. Can Phoenix Monk ascend to heaven using wire fu? Will Sesame Bird be confronted by deadly budget cuts? Use your fortune to create a character, and star in your own badly-dubbed martial arts flick. Help playtest new Kung Fu Power rules! This event will include a full Chinese Dinner - orders should be placed in advance. Extra fortune cookies will be provided. Saturday, 7:00PM - 10:00PM; One Round; All Ages.

B151: ApocalypZe. ApocalypZe is a deckmaking card game set in the world months after the zombie apocalypse. Waged on 2 fronts, you must both protect your stronghold with your survivors and attack your opponents' strongholds with your raiders and zombies. Using a variety of tactics, make your 60 card deck last just as long as possible. Can you survive the ApocalypZe longer than your opponents? Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B152: "Architects of Giza" presented by Dan Cassar. Architects of Giza is a 3-D building game where players build pyramids out of Lego bricks. Players are the children of the legendary Imhotep, who invented the technology for building the great pyramids of Giza. They vie for the prestige of being the first to complete these monumental edifices to honor their pharaoh. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B153: "Captains of Industry" by Tasty Minstrel Games; presented by Michael Keller. Captains of Industry is a heavy economic game with quick turns, an innovative demand mechanism, and high player interaction. Competitors will undercut each others goods while at the same time buying from each other in an attempt to gain the most market share. Saturday, 8:00PM - 12:00AM; One Session; All Ages.

B154: "Dice Defense" presented by Kirk Bauer. Dice Defense is a semi-cooperative, dice-building, alien-butt-kicking, tower defense game. You and the other leaders of this moon colony need to build and improve your pool of dice to build and activate a network of towers to defend against a sudden alien invasion. While you will work together to build the most efficient defensive systems, only one of you will come out ahead as the strongest defender and win the respect of the colonists. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B155: "Feed the Birds" by Brooklyn Indie Games; presented by Tim Rodriguez. Feed the birds is a board game of competitive bird watching. Feed the birds and take great pictures before the infamous Grackle makes the park uninhabitable. Saturday, 8:00PM - 9:00PM; One Session; All Ages.

B156: "Isle Build It" presented by Guy Batchelder. A resource game similar to Catan and Kingsburg, in its first beta test. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B157: "Kobold Engineer" by Little Octopus Games; presented by Laura Simpson. Kobold Engineer is a mix of tower defense and treasure hunt. Players play both the kobolds designing the dungeon and Adventurers hunting for treasure. In a society of Kobolds, the Engineers are the pinnacle of intelligence and cleverness. Play as a Kobold Engineer and earn glory in splattering adventurers. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B158: "Pig-Pen" by Puzzle Piece Games; presented by Kevin Kulp. In a game of Pig-Pen, players are dealt a hand of five cards, with these cards they are going to build pens to capture pigs. A stack of Pigs, depending on the number of players, is the timer for the game. Once these pigs are gone the game is over. On their turn players replenish their hands back to five cards, then they are allowed to play two cards and finally they may discard any number of cards they choose. The choices they have are to either build their pen(s) or attack their opponent(s). Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B159: "Planetside" presented by Jay Treat. Build your Terran army or your Protoss force to crush your opponent in this deck-building version of your favorite RTS. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B160: "Stronghold Games Presents..." by Stronghold Games; presented by Stephen Buonocore. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B161: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

B162: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. Saturday, 8:00PM - 10:00PM; One Session; All Ages.

D163: "Building Communities For Your Games" presented by Dave Chalker, Joshua A.C. Newman, Cam Banks & John Stavropolous. One of the keys to success in the game industry is building a community of fans who care about your games, talk about them, and demo them at conventions. How can you as a designer help create and support those communities? Saturday, 8:00PM - 9:00PM; One Session; All Ages.

L164: Champions Live Action; "Age of Chrome" by Echoes of Empires; presented by Ben Walker. Heroes in the age of pouches and improbable poses. Play as Lady Blood Death or Savage Blade Spawn or other over the top 90's craziness. Engage in the grim darkness of the dark grimness of the grimy dark. Please have a sense of humor as we try for a deconstruction of the speculation age of comics. This is a different balance of power than one might be used to in the standard Champions: Live action. Killing is easier, defense is harder, we are trying to find a new balance to keep the game fun but more dangerous. Costumes encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Ages.

R165: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. This is an adventurer level game. 2nd level characters will be provided. Saturday, 8:00PM - 10:00PM; One Round; All Ages.

R166: "All is Lost" by Thoughtcrime Games; presented by Quinn Murphy. A zombie survival story game where the emphasis is not on zombies but on the horrible decisions that the survivor groups must make. With a focus on timed, tense negotiations and group dynamics, All is Lost takes cues and inspiration from The Walking Dead graphic novel and the hard choices it forces on its protagonists. Saturday, 8:00PM - 10:00PM; One Round; 18 & Over ONLY.

R167: "Castaways" by Consensus Games; presented by David Petroski. You are a group of ordinary people who are in an extraordinary circumstance. You are stranded on a remote island with no way of contacting the outside world. Your resources are limited and it's clear that time is against you. How will you survive? You can pool resources to try to stave off the inevitable. Or you can fend for yourself, hoping that you'll be able to outlast everyone else. It's likely only one of you will make it out. Who will it be? Saturday, 8:00PM - 12:00AM; One Round; All Ages.

R168: "Genesys" by Fable Streams Entertainment; presented by Jenessee Grey. Genesys is a universal roleplaying game system in development by Fable Streams a company started by two gamers with nearly 30 years of experience with RPGs. It is easy to learn and play! You will be familiar with the rules and bring your character to life in minutes. Its flexible guidelines provide the means to become the heroes of epic stories in any genre - from high fantasy, sci-fi, pulp or whatever else you and your family and friends can dream up. Do you want to be a time traveler searching for artifacts to seal a rift in space threatening your planet? Genesys has the tools to make it happen by emphasizing story and cinematic action instead of rules. Saturday, 8:00PM - 12:00AM; One Round; 18 & Over ONLY.

R169: Awakened; "Sundered" by TaleSpinner Studios; presented by Caias Ward. In a world where a portion of the elite happen to be sentient melee weapons, the worst crime is Sundering, the shattering of an Awakened weapon. A disparate group of Awakened and their hosts are gathered in New Tamasar to discover the perpetrator of this horrific crime. But is it wise to expose the secrets hidden by the destruction of this Awakened, or to invite the same dangers that brought about his tragic(?) end? Get in on the first-ever playtests of Awakened, where the characters are sentient melee weapons in a world caught up in the throes of a grand Industrial Revolution, Tradition fighting Progress and the honor of the blade crashing headlong into the horrors of both the ancient and modern worlds. Saturday, 8:00PM - 12:00AM; One Round; All Ages.

R170: May The Odds Be In Your Favor; "First Annual Hunger Games" by Incarnadine Press; presented by Kat Miller. It's been a year since the rebellion of the Districts against Capitol. You have been selected at the Reaping to represent your District in a week long battle where there can only be one winner. May The Odds Be In Your Favor. Saturday, 8:00PM - 12:00AM; One Round; All Ages.

R171: Spark RPG; "The Wall of Ashes" by Genesis of Legend Publishing; presented by Jason Pitre. The war threatened to destroy all of human civilization. The ork horde had learned the secret of fire sorcery. Only you, the lone guardians of the ashen wall, could protect the kingdom from the depredations of the invading horde. What will you do? What can you do? This playtest session of the Spark RPG is aimed specifically at experienced Burning Wheel players. Saturday, 8:00PM - 12:00AM; One Round; All Ages.

R172: The Fifth World; "The People of the Green" presented by Jason Godesky. The People of the Skylands have slowly moved back down towards the ocean. You belong to the first generation to reach the banks of the Atlantic Ocean, near the ruins of a place your ancestors called Morristown. The Fifth World is a new story game about the lives and ways of feral humans flourishing in a world after civilization, set in the places that you know. Saturday, 8:00PM - 12:00AM; One Round; 18 & Over ONLY.

R173: Titans; "A Superheroes Hack of Don't Rest Your Head" by Saint Erebus Games; presented by Brendan Conway. Instead of Don't Rest Your Head's brilliant mix of horror, urban fantasy, surrealism, nightmares, and superpowers, Titans goes straight for the idea of terrifically powerful people existing in the real world. Players play the most powerful people in the world, each with his or her own vision of the world. They struggle to bring their vision to fruition, while simultaneously straining to remain human in the face of terrible hunger and drives that separate them from the rest of humanity. Titans is meant to create a superhero experience akin to Watchmen, The Dark Knight, Superman: Red Son, Rising Stars, and Supreme Power, among others. Saturday, 8:00PM - 12:00AM; One Round; All Ages.

B174: "Yellow Press" by Brooklyn Indie Games; presented by Tim Rodriguez. As a reporter in Nascent City, making a wave with headlines is critical. Luckily, you've got a fistful of cash and superheroes and villains alike who are happy to "do you a favor" for a reasonable fee. Bribe heroes and villains alike in order to arrange the best headlines in this Rummy-style card game. Saturday, 9:00PM - 10:00PM; One Session; All Ages.

D175: "Blind Playtesting" presented by John Stavropolous & Joshua A.C. Newman. If your game is going to work, it's got to be playable without you there to help. This panel will address how to manage blind playtests and how to get what you need from a test without interfering in the process. Saturday, 9:00PM - 10:00PM; One Session; All Ages.

R176: "Delve" by Parenthesis Press; presented by Neal Stidham. A dynamic mapless dungeon crawl adventure game using narrative rather than tactical elements. Dungeons are made on the fly by players using simple and flexible rules. Emphasis on pick-up-and-play fun. Saturday, 9:00PM - 12:00AM; One Round; All Ages.

B177: "Casual Games With Critical-Hits" by Critical Hits; presented by Dave Chalker. Try a variety of short, casual card and board games from Dave Chalker at Critical Hits. Try out such games as: "Criminals", a social game similar to "Are You The Werewolf" where you try and figure out which of your friends committed which crime while hiding your own crime, "Project L": A real time, co-operative puzzle game, where you race against a timer to use your set of tiles to complete a puzzle while trading tiles with other members of your crew, "Get Bit!: Get Diced!" The newest expansion to the popular game Get Bit!, which adds squid attacks and helpful dolphins to the mix while still trying to stay out of the jaws of a hungry shark, and "Inside Joke": A party game where you try to get your partner to guess a hidden word while everyone else at the table is trying to guess your word. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B178: "Chaos Clash" by Tragolo; presented by Matthew King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Saturday, 10:00PM - 11:00PM; One Session; All Ages.

B179: "Diamond Ninja" by Cybergecko Games; presented by Alex Strang. This action-packed card game pits rival clans against each other, and the clock, as they race to steal as many gems as possible, while avoiding the authorities and deadly falls from towering skyscrapers. How many diamonds can you collect before time runs out? And can you find the Secret Ninja Scrolls to gain unlimited power? Or will you achieve the ultimate...and become a Super Ninja! Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B180: "Dicefighter" by Thoughtcrime Games; presented by Quinn Murphy. Like the strategy of fighting games but not so keen on having to learn complicated maneuvers? Dicefighter brings the strategy and mind-games that make fighting games fun and puts them into a fast-playing, dice-based format. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B181: "Dungeon Dwellers" by S and S Adventures; presented by Scott Ostrander. Dungeon Dwellers is a fantasy adventure card game that requires strategy, cooperation, and cunning. Each player will take on the role of an adventurer seeking gold. Along the way, adventurers will gain gold, magic items, abilities, and level increases that will help to defeat monsters and face the final challenge within the dungeon. The winner will be the player who collects the most gold at the end of the game. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B182: "Escape" by Puzzle Piece Games; presented by Kevin Kulp. A mad scientist has locked the players in a dungeon and their job is to work together to escape the prison. The only catch is they each have a secret transformation they may know about or may not... Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B183: "Infamy" by Action Phase Games; presented by Travis R. Chance. Do you have what it takes to survive the criminal underworld of Martian mining colony ARES6? Carefully choose your allegiances among three warring factions vying for control of the corrupt colony. By bribing criminal contacts and completing dangerous missions, you will build your reputation and power. In this new dystopian world, the most cunning will earn something far more lasting than influence and money: they will achieve...Infamy. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B184: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Saturday, 10:00PM - 11:00PM; One Session; All Ages.

B185: "Mars Needs Women!" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn't been born in over 100 years. Mars has only one choice: Harvest the fantastic genetic specimens of femininity that that the Earth has to offer! To more fully understand the Earth genome and more fully integrate them into the Glorious Martian Genepool, other lesser beings must be studied as well, but it is the luscious curves of Earth women that these little green space-perverts crave most! YOU are one of these space-perverts! Ordered by the glorious Martian Leader to acquire the most valuable resources that Earth has to offer, you and the other members of the Earth Women Expeditionary Force are charged with this sacred mission. But are you going to let those other green freaks show you up, or are you going to prove to the Glorious Martian Leader that YOU are the one true savior of the Martian Race! Only one thing is sure... Saturday, 10:00PM - 11:00PM; One Session; All Ages.

B186: "Nika!" presented by Joshua Raab. Nika! is an abstract strategy game for 2-4 players. You command a group of Greek hoplite soldiers who must force their way through enemy lines. While the battlefield is narrow, pieces can advance by pushing or capturing enemy units. Coordinate attacks with your ally to secure victory, but make sure to watch your flanks! This session is for casual gamers. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B187: "Suited For Speed" presented by Guy Batchelder. Suited for Speed combines auto racing and cards. An entire 5 suited deck is dealt out to 3 - 6 players. If there are an even number of players, then the game is played as teams (before each hand, the teams are voted on). This usually leads to having different partners throughout the game. "Who starts?" "How many spaces the cars move?" and "What suit is trump?" are all voted on after the deal, before each hand. As each trick is taken, that team gets to move their cars. The winner is the person who completes the desired number of laps. Other variations are given as well. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B188: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

B189: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. Saturday, 10:00PM - 12:00AM; One Session; All Ages.

D190: "Licensing Popular Intellectual Property" presented by Amanda Valentine, Fred Hicks & Cam Banks. Three designers with extensive experience in the world of licensing well-known intellectual properties discuss what makes a good property for licensing, how to go about getting a license, and how to keep your licensor happy and yourself protected throughout the process. Saturday, 10:00PM - 11:00PM; One Session; All Ages.

R191: "A New, Untitled Storybook Fantasy RPG" by Gamer Ingenuity; presented by Brian Dalrymple. This Anglo-Celtic medieval fairytale RPG combines a classic rules engine with some modern mechanics and features an open, intuitive magic system and a setting steeped in familiar folklore. This system is fast, simple, and emphasizes story, role playing, and intuitive play. This session covers the game system, overall feel, and setting in general, and focuses on the magic system in particular. We will start with an overview of the game, follow with a playtest, and wrap up with a feedback and Q&A session. Pre-generated characters will be provided. This invitation-only session is for other Designers to work with Brian Dalrymple. Saturday, 10:00PM - 12:00AM; One Round; All Ages.

R192: "This Match is Scheduled For One Fall" by ndp design; presented by Nathan Paoletta. This short-form game is the story of a single pro wrestling match. Players take on the roles of either the "Gimmick" wrestling character or the "Real" person behind it, and play out the interactions between those aspects of the characters as well as the in-ring action. Saturday, 10:00PM - 12:00AM; One Round; All Ages.

B193: "Dread Curse" by Smirk & Dagger Games; presented by Curt Covert. Beware the Curse of The Black Spot! A pirate lives on skill, guile and fortune's fair eye, dreading the day his luck finally runs dry. Before ye lies a sack of 60 golden doubloons. Each of the crew is entitled to their share, equal to his rank and station aboard. And, as a crew of thieving pirates, each has their own unique talent for prying coins out of the hands of their shipmates. Take all ye deserve - but no more than prudence allows...for the treasure be curst! Within the sack are coins bearing the Black Mark. To hold such a coin is to feel the icy hand of death upon ye. But to not be able to rid oneself of its curse...is death itself. Saturday, 11:00PM - 12:00AM; One Session; All Ages.

B194: "Gallery" presented by Dan Cassar. Gallery is a strategy card game for 2-4 players that plays in about 25 minutes. Players take the role of museum curators, competing for the attention of patrons by amassing the best collection of artworks for their gallery. It's a unique take on familiar mechanics including set collection, tile laying and hand management. Saturday, 11:00PM - 12:00AM; One Session; All Ages.

B195: "Worlds Collide" by Super Dave's Gaming Company LLC; presented by Dave Hancock. Worlds Collide is a one on one style card game. It's done as an LCG but supported as a CCG. The style of art used is done in an Anime style. In the game you get to choose your person/power along with your weapon. Then go to town. Saturday, 11:00PM - 12:00AM; One Session; All Ages.

D196: "Hiring and Firing People" presented by John Stavropolous. Solo act or big company, everybody needs help from time to time. And not everybody you hire will be a good fit. John Stavropolous talks about how to pick the right talent and how to end the relationship as painlessly as possible if necessary. Saturday, 11:00PM - 12:00AM; One Session; All Ages.

B197: "Batchelder's Bridge" presented by Guy Batchelder. Batchelder's Bridge is an intellectual battle of nerves where you must out duel up to 5 other players in 30 categories. There is trivia, card playing, drawing, predicting, and more. You must forge a path from one end of the bridge to the other by outsmarting the other players. Saturday, 12:00AM - 2:00AM; One Session; All Ages.

B198: "Deos: Quest For Power" by Equinox Games; presented by Peter Schoeler. In Deos: the Quest for Power, you are a sorcerer racing to be the first to take possession of the 4 magic gems that are the sources of all magic, and become the master sorcerer of Deos. You must build a path in 3D by stacking multi-colored magic tiles to create matches. These color matches create different types of magic energy that you use to move, buy magical objects or control events that may disrupt your quest. Place your tiles well and you will receive a powerful bonus spell that may help you throw your opponents plans in disarray. Easy to learn, a game the whole family can play, Deos also has enough depth to keep the most serious strategy gamer satisfied. Saturday, 12:00AM - 2:00AM; One Session; All Ages.

B199: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Saturday, 12:00AM - 1:00AM; One Session; All Ages.

B200: "Dungeon Dwellers" by S and S Adventures; presented by Scott Ostrander. Dungeon Dwellers is a fantasy adventure card game that requires strategy, cooperation, and cunning. Each player will take on the role of an adventurer seeking gold. Along the way, adventurers will gain gold, magic items, abilities, and level increases that will help to defeat monsters and face the final challenge within the dungeon. The winner will be the player who collects the most gold at the end of the game. This session is s special expert-level playtest. Saturday, 12:00AM - 2:00AM; One Session; All Ages.

B201: "Fire At Will!" presented by Mac McAnally. Fire at Will! is a real-time action card game that simulates the fast-paced chaos of a skirmish line in a Civil War battle. Winning requires speed and focus. The goal is to score points by loading and firing as many shots as quickly as possible, creating a concentration of fire upon the enemy battle lines while balancing accuracy and speed. Leave the strategy to the Generals, follow your training and do your regiment proud! Saturday, 12:00AM - 2:00AM; One Session; All Ages.

B202: "John Company" by Aetherco; presented by Chris Adams. From the 17th to the 19th Century there was only one economic power that straddled the world. So pervasive were its products it affected the economies of every continent. So nefarious were its methods it brewed rebellion from America to Canton. It was the British East India Company, and in its time, John Company owned Britain, too... Players take the roles of dynasts within the Company as they jockey for power within it, developing markets around the world. Too much internal competition early on hurts everyone, but cooperation alone won't bring the greatest fortune when the day comes to cash out. Playtesters for this beta test will be running this strategy boardgame's basic form through the proverbial wringer, and the designer hopes you can break it like John Company broke nearly every nation it crossed! Saturday, 12:00AM - 2:00AM; One Session; All Ages.

B203: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Saturday, 12:00AM - 1:00AM; One Session; All Ages.

B204: "Movie Plotz" by Cybergecko Games; presented by Alex Strang. Express your Inner Hollywood Producer and create hilarious blockbuster movie plotlines with this fun brainstorming game that puts players in the screenwriter's seat! Movie Plotz teaches practical (and fun!) brainstorming techniques that can be applied to any creative development exercise. The game mixes storytelling skills with out-of-the-box thinking to help players make up the most outlandish (and possibly believable) big screen plots ever! Saturday, 12:00AM - 1:00AM; One Session; All Ages.

D205: "Folklore and Gaming" presented by Kevin Meares. Vampires, werewolves, fairies, and demons are all popular monsters in both movies and gaming. A recurring problem for both game designers and GMs is that they are well known characters with established abilities and weaknesses. How does one make them different while staying true to the essence? By looking at the original legends from Europe and around the world this workshop will suggest some of the ways that modern culture has changed the traditional stories and how by relying on the original stories one can come up with something quite surprising without having to create a new creature entirely. Saturday, 12:00AM - 2:00AM; One Session; 18 & Over ONLY.

L206: The Avatar System; "The Maze of Death" by Double Exposure, Inc.; presented by Dering Sprague. Toxic hell is threatening to spew out over Nexus Proper, from the Bazaar. Quarantined away, at the heart of the complex, are the controls and their recently assimilated master. Our epic heroes could have gone with anything. But, they have deliberately chosen, to pit themselves against a maze of sealed underground tunnels. Underground tunnels, with security systems designed by a mad genius. Security systems, designed to terminate avatar life, if it so much as thinks the wrong thoughts. So if you think you have the chops, the goods, the gear, and/or the chutzpah to follow in their footsteps, c'mon along! There's plenty of hazards, traps, and nightmares for everyone. NOTE: While Avatar System players, of any level, are welcome to sign up, this session will be designed with a challenge level for level 10+ characters. Saturday, 12:00AM - 4:00AM; One Round; All Ages.

R207: "My Little Pony" by HitMouse Games; presented by Josh Ferraiuolo. Have you ever wanted to overcome problems with your friends, go exploring, and have some good wholesome fun? Well then let HitMouse Studios make your convention 20% cooler in 10 seconds flat. Come join us for a quick romp in the MLP: Friendship is Magic universe with a simple tabletop game for all ages. Saturday, 12:00AM - 2:00AM; One Round; All Ages.

R208: "Narosia: Sea of Tears" by Legendsmiths; presented by Shane Harsch. Narosia is a gritty fantasy RPG of dramatic action, divine favor, high magic, and epic narrative - powered by the HERO System. Answering a call for adventurers, you discover the village of Stonehelm has been attacked by vile Endrori. Calming the villagers, you strike out to find the source of these dark creatures. http://www.narosia.com. Saturday, 12:00AM - 3:00AM; One Round; All Ages.

R209: "Rylera" by HitMouse Games; presented by Warren Morrison. Rylera is a story driven Fantasy Tabletop RPG that features a dynamic dual power system and four original races. Each race and nationality has a deep culture and organically grown histories, and religions. Character creation is based on a free form model, and the modifiers and math of gameplay are dramatically simplified. Players customize their characters by selecting stats, skills, and choose from diverse talent trees constructed around a percentile-based system. In this short scenario, the players will take on the roles of a group of mercenaries hired to quietly track down and capture a runaway slave. This session is geared towards experienced fantasy role players. Saturday, 12:00AM - 3:00AM; One Round; All Ages.

R210: "Tears of a Machine" by 1-7-5 Game Design; presented by Russell Collins. What's more important; surviving an alien attack or passing your midterms? Both! Tears is a Story Game about balancing the day-to-day drama of teenage life with giant robot battles. Saturday, 12:00AM - 4:00AM; One Round; All Ages.

R211: The Family: A Story Game of Traditional Values; "Homicidal Cannibals" by Chapter 13 Press; presented by Ben Morgan. "It's an outrage. Our family's worked this land for more'n seven generations. It's ours, we earned it. And now some... interlopers come waltzing in like they own the damn place. We'll just see about that. Junior, get the chainsaw. We got work to do." This is a game about a family of homicidal cannibals, and what happens when a group of unsuspecting city folk wander into their territory. It won't be pretty. The overall framework is similar to Fiasco (in that there is a structure to the game session, and stories progress through a set of basic plot points), but the actual mechanics focus instead on various emotions (Hate, Envy, Fear, etc) that arise in conjunction with the characters' actions. Saturday, 12:00AM - 4:00AM; One Round; 18 & Over ONLY.

B212: ApocalypZe. ApocalypZe is a deckmaking card game set in the world months after the zombie apocalypse. Waged on 2 fronts, you must both protect your stronghold with your survivors and attack your opponents' strongholds with your raiders and zombies. Using a variety of tactics, make your 60 card deck last just as long as possible. Can you survive the ApocalypZe longer than your opponents? Sunday, 10:00AM - 12:00PM; One Session; All Ages.

B213: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Sunday, 10:00AM - 11:00AM; One Session; All Ages.

B214: "Feed the Birds" by Brooklyn Indie Games; presented by Tim Rodriguez. Feed the birds is a board game of competitive bird watching. Feed the birds and take great pictures before the infamous Grackle makes the park uninhabitable. Sunday, 10:00AM - 11:00AM; One Session; All Ages.

B215: "MechaMax" presented by Max Birkett. MechaMax is the giant robot building and battling board game! One part Magic the Gathering Draft and one part Battletech, MechaMax is all fun. It evokes the thrill of titanic conflict without sacrificing accessibility. Sunday, 10:00AM - 12:00PM; One Session; All Ages.

B216: "Pig-Pen" by Puzzle Piece Games; presented by Kevin Kulp. In a game of Pig-Pen, players are dealt a hand of five cards, with these cards they are going to build pens to capture pigs. A stack of Pigs, depending on the number of players, is the timer for the game. Once these pigs are gone the game is over. On their turn players replenish their hands back to five cards, then they are allowed to play two cards and finally they may discard any number of cards they choose. The choices they have are to either build their pen(s) or attack their opponent(s). This session is targeting players aged 8-15. Sunday, 10:00AM - 12:00PM; One Session; All Ages.

B217: "Stronghold Games Presents..." by Stronghold Games; presented by Stephen Buonocore. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 10:00AM - 12:00PM; One Session; All Ages.

B218: "Terraform!" by J Squared; presented by Jim McMahon. A game where players, working as different branches of the same corporation, are terraforming a newly discovered planet. They will work against the planet and each other to become the division that has done the best job creating a liveable world. Using dice to allocate their budgets, performing actions to build new machinery or play the corporate bureaucracy of itself to help themselves and/or others, only one will come out as the best! Sunday, 10:00AM - 12:00PM; One Session; All Ages.

B219: "The Omens" by Masquerade Games; presented by Chris Kreuter. Of the many omens revealed to the Polynesian tribes of the Ulagog islands, most lead to false prophesies. But some omens reveal truths of unimaginable value. The gods responsible for leading the islanders to the true prophesies, and away from the false ones, are worshiped and beloved. Sometimes, the islanders even erect giant stone heads in their honor. As one of those gods, you crave worship above all else. To get it, you will make predictions about events soon to befall the Ulagog islands, including who lives, and who dies. In becoming truly powerful you will help shape the fate of an entire nation. Sunday, 10:00AM - 12:00PM; One Session; All Ages.

D220: "Stealing Ideas From Other Games" presented by Joshua A.C. Newman & Caias Ward. "Good artists borrow, great artists steal", Picasso may have said. Two outstanding designers discuss when and how it's appropriate to raid other games for great ideas. Sunday, 10:00AM - 11:00AM; One Session; All Ages.

D221: "The Graphic Design and Layout Roundtable" presented by Hal Mangold, Nathan Paoletta & Ben Morgan. Discuss the best ways to make your game look exciting, fun, and easily readable with some of the sharpest eyes in the field. Sunday, 10:00AM - 12:00PM; One Session; All Ages.

F222: "Wetwork" presented by Brian Engard. Cutting-edge technology. Mind control. Global corporations. Industrial espionage and warfare. This is the world you live in. In Wetwork, you play deniable assets employed (owned?) by corporations and sent out on dangerous missions against other corporations. You do bad things for bad people. But is that what you want? Can you fight your programming? Can you save yourself, escape the control of your Corporate Sponsor? Or will you embrace your programming, becoming a better killer, thief, saboteur? And if you do, can you keep any part of yourself? Sunday, 10:00AM - 12:00PM; One Session; All Ages.

R223: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. This is an adventurer level game. 2nd level characters will be provided. Sunday, 10:00AM - 12:00PM; One Round; All Ages.

R224: "Asylum Adventure" by Firestorm Ink; presented by Geoff Bottone. A Horror Table-Top RPG informed by such things as HP Lovecraft and bad movies on the SyFy Channel. Sunday, 10:00AM - 2:00PM; One Round; All Ages.

R225: "Sad & Miserable: The Secret Lives of Stand-Up Comics" by Robert Bohl Games; presented by Robert Bohl. Come help designer Robert Bohl work on a very early incarnation of his game about the lives of stand-up comedians. In Sad & Miserable, you play stand-up comics and the people who inhabit their worlds, as they try to survive and thrive in an industry that only ever has a dozen success stories at a time. The game's inspirations include the FX TV show Louie, the Judd Apatow movie Funny People, and the podcast WTF? with Marc Maron. You'll play a piece of the game that has been designed, and perhaps playstorm some new rules. Sunday, 10:00AM - 2:00PM; One Round; 18 & Over ONLY.

R226: Champions of Midralon; "Punch a Dragon in the Face" by Midralon Press; presented by Irven Keppen. Champions of Midralon is a game about proud boisterous warriors bidding for the right to face monstrous challenges in single combat. Glory is out there waiting to be seized! Are you mighty enough to face the challenge? Take the Beowulf saga, Dragonball Z and Klingons, put them in a blender and plop the resulting action down in the middle of an ice covered fantasy land called Volundgard and you have the theme and mood of Champions of Midralon! Sunday, 10:00AM - 2:00PM; One Round; All Ages.

R227: Fantasy Heroic Roleplaying; "Against The Giants" by Critical-Hits; presented by Dave Chalker. A fantasy adventure hack for Marvel Heroic Roleplaying. Come test a full gaming session using an updated conversion of the classic "Steading of the Hill Giant Chief" D&D adventure coupled with the action of a hack of the Marvel Heroic Roleplaying system. Sunday, 10:00AM - 2:00PM; One Round; All Ages.

R228: FATE Core System; "Kriegzeppelin Valkyrie" by Evil Hat Productions; presented by Clark Valentine. 1919: The Great War has ended, but the danger hasn't! Brilliant German scientist Dr. Walter Schottky, missing since 1915, has reappeared in occupied German East Africa. Finally perfecting his theory of Galvanic Intelligence, he has unleashed an army of automatons! The only ones available to defend civilization are a handful of flying aces and barnstormers employing captured German technology that could turn the tide: the gigantic flying aircraft carrier Kriegzeppelin Valkyrie! So grab your scarf, strap in, and get airborne; victory, glory, and fame await in the skies. Unless your comrades take it first… This session will be geared towards hard-core FATE players. Sunday, 10:00AM - 12:00PM; One Round; All Ages.

R229: Of Gods and Heroes; "Grand Theft Chariot" by Green Fairy Games; presented by Justin Bow. The Sun has disappeared from the Mediterranean city-state of Patara. Why has Apollo abandoned his chosen people and how can you convince him to come back? Of Gods and Heroes is a dice-pool-based system that, as far as complexity of rules, is lighter than White Wolf, but still much more structured than a "story" game. Playtesters should be familiar with fantasy role playing but not be munchkins. Sunday, 10:00AM - 2:00PM; One Round; All Ages.

B230: "Bank Job" by Firestorm Ink; presented by Jonathan Lavallee. You are part of a group of bank robbers all trying to get the most money you can before you retire some place where the authorities can't get you, and while sharing money is necessary hazard of the job you want to try to share it with the least amount of people possible. Try to screw over other people while trying to avoid it yourself in Bank Job. Sunday, 11:00AM - 12:00PM; One Session; All Ages.

B231: "Yellow Press" by Brooklyn Indie Games; presented by Tim Rodriguez. As a reporter in Nascent City, making a wave with headlines is critical. Luckily, you've got a fistful of cash and superheroes and villains alike who are happy to "do you a favor" for a reasonable fee. Bribe heroes and villains alike in order to arrange the best headlines in this Rummy-style card game. Sunday, 11:00AM - 12:00PM; One Session; All Ages.

D232: "How Not To Be A Jerk" presented by John Stavropolous, Amanda Valentine & Brennan Taylor. Seriously, this roundtable will address keeping inadvertent negative portrayals of gender, race, religion or culture out of your games. Sometimes you don't even realize that something you've written will offend an entire group of people. Sunday, 11:00AM - 12:00PM; One Session; All Ages.

R233: Bollywood RPG; "An Indian Musical Epic" by Crazy Driver Story Games; presented by Ishai Barnoy. Love is in the air - and so is everything else. Come let it out in over-the-top Indian movie style! Decide what matters in your high romance-fueled action, mystery, or drama plot. Play a leading role. Will you help your friends? Will you win the heart of your love? Will you defeat your enemy? Play Bollywood RPG and see! Sunday, 11:00AM - 2:00PM; One Round; All Ages.

B234: "Chaos Clash" by Tragolo; presented by Matthew King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Sunday, 12:00PM - 1:00PM; One Session; All Ages.

B235: "Dungeon Freakout" by Cybergecko Games; presented by Alex Strang. A cooperative AND competitive card game where adventurers travel deeper and deeper into an interdimensional labyrinth to battle twisted monsters, discover rare treasures and encounter deadly traps. Dungeon Freakout is a flexible and fast-paced game system with endless possibilities and a good combination of teamwork and betrayal (depending on how you play!) Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B236: "Fear No Darkness: Dungeon Strike!" by Legendary Realms Terrain; presented by Rich Parla. A simple and engrossing dungeon crawl game using Legendary Realms' realistic adventuring terrain. 2-page rules will be given out and will be taught onsite. Move your piece and fight for your life! Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B237: "John Company" by Aetherco; presented by Chris Adams. From the 17th to the 19th Century there was only one economic power that straddled the world. So pervasive were its products it affected the economies of every continent. So nefarious were its methods it brewed rebellion from America to Canton. It was the British East India Company, and in its time, John Company owned Britain, too... Players take the roles of dynasts within the Company as they jockey for power within it, developing markets around the world. Too much internal competition early on hurts everyone, but cooperation alone won't bring the greatest fortune when the day comes to cash out. Playtesters for this beta test will be running this strategy boardgame's basic form through the proverbial wringer, and the designer hopes you can break it like John Company broke nearly every nation it crossed! Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B238: "Kobold Engineer" by Little Octopus Games; presented by Laura Simpson. Kobold Engineer is a mix of tower defense and treasure hunt. Players play both the kobolds designing the dungeon and Adventurers hunting for treasure. In a society of Kobolds, the Engineers are the pinnacle of intelligence and cleverness. Play as a Kobold Engineer and earn glory in splattering adventurers. Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B239: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Sunday, 12:00PM - 1:00PM; One Session; All Ages.

B240: "Mars Needs Women!" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn't been born in over 100 years. Mars has only one choice: Harvest the fantastic genetic specimens of femininity that that the Earth has to offer! To more fully understand the Earth genome and more fully integrate them into the Glorious Martian Genepool, other lesser beings must be studied as well, but it is the luscious curves of Earth women that these little green space-perverts crave most! YOU are one of these space-perverts! Ordered by the glorious Martian Leader to acquire the most valuable resources that Earth has to offer, you and the other members of the Earth Women Expeditionary Force are charged with this sacred mission. But are you going to let those other green freaks show you up, or are you going to prove to the Glorious Martian Leader that YOU are the one true savior of the Martian Race! Only one thing is sure... Sunday, 12:00PM - 1:00PM; One Session; All Ages.

B241: "Planetside" presented by Jay Treat. Build your Terran army or your Protoss force to crush your opponent in this deck-building version of your favorite RTS. Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B242: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. Sunday, 12:00PM - 2:00PM; One Session; All Ages.

B243: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. This special session is invitation only. Sunday, 12:00PM - 2:00PM; One Session; All Ages.

D244: "It's a Hit! Now What? Dealing With Unexpected Success" presented by Fred Hicks & Curt Covert. You've made something and people like it and want more. Or your preorder went well - much better than you expected - and you find yourself facing a bigger print run and a bigger shipping effort than you'd planned for. Success can be a tricky thing - the bigger you succeed, the harder you have to work, and sometimes there are pitfalls. Join us and talk about the "now what?" phase. Sunday, 12:00PM - 1:00PM; One Session; All Ages.

D245: "The LARP Roundtable" presented by Ben Walker, Shoshana Kessock, Warren Morrison, Avonelle Wing & Lizzie Stark. What makes Live Action Roleplaying games special? How do they differ from traditional tabletop games in outlook, design goals, and production? Our panelists will lead a discussion of what has happened to the LARP community in the last few years and where LARP is headed in the coming years. Sunday, 12:00PM - 2:00PM; One Session; All Ages.

R246: "World Wide Wrestling" by ndp design; presented by Nathan Paoletta. A professional wrestling RPG based on the Apocalypse World system. The game is about navigating between the fictional world of pro wrestling and the real-world lives of the wrestlers involved. Primarily for wrestling fans, but open to anyone honestly interested in the world of pro wrestling. Sunday, 12:00PM - 3:00PM; One Round; All Ages.

B247: "Dragon Chess" by Knighthawk Games; presented by David Simpson. Tactics, Magic, and Monsters. Players command customizable armies and square off in a head to head match. Should you have your goblins swarm the Knight, or have your Burrower move to control an Arcane Circle? Each tactical decision can spell success or failure...and with multiple ways to win, he who dares, WINS! Sunday, 1:00PM - 2:00PM; One Session; All Ages.

D248: "Editing and Organizing Game Text" presented by Amanda Valentine, Fred Hicks & Jason Pitre. Successful game text requires clarity, structure and style. Learn the secrets of this dark art at this roundtable discussion. Sunday, 1:00PM - 2:00PM; One Session; All Ages.

B249: "Chaos Clash" by Tragolo; presented by Matthew King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Sunday, 2:00PM - 3:00PM; One Session; All Ages.

B250: "Nebulous" by HitMouse Games; presented by Warren Morrison. Nebulous is a miniatures-inspired, tactical combat board game that takes place in the not-so-distant future. Small meteorites have crashed into the planet, causing minimal damage, but unbeknownst to the general public, alien technology has been found in the meteors. This has caused a secret race between governments and mega-corporations to collect the alien tech. Each player builds a small army from one of five unique factions, each with their own play style and special abilities, and each game is played on a customizable map made of multiple tiles placed by both players. Sunday, 2:00PM - 5:00PM; One Session; All Ages.

B251: "The Cell" by Mind Bullet Games; presented by Geoffrey Engelstein. A trick-taking game for 3-5 players. You are a bumbling member of a terrorist group trying to rise to the top - but not too high. If you are the player on top when a Drone Strike comes in, well, that's not good. This special session is for other designers. Sunday, 2:00PM - 3:00PM; One Session; All Ages.

B252: "Unexploded Cow" by Cheapass Games; presented by James Ernest. You and your friends have discovered two problems with a common solution: Mad cows in England and unexploded bombs in France. Give your herd of wild-eyed cows a stirring pep talk, march them through fields of unexploded bombs, and blow them up for love and money. (Mostly money.) Unexploded Cow is a fast-paced humorous card game, in final playtest for a Spring 2013 deluxe edition from Cheapass Games. Sunday, 2:00PM - 3:00PM; One Session; All Ages.

B253: "Worlds Collide" by Super Dave's Gaming Company LLC; presented by Dave Hancock. Worlds Collide is a one on one style card game. It's done as an LCG but supported as a CCG. The style of art used is done in an Anime style. In the game you get to choose your person/power along with your weapon. Then go to town. Sunday, 2:00PM - 3:00PM; One Session; All Ages.

D254: "Women in Gaming - Handling Sexist Confrontations" presented by Shoshana Kessock, Amanda Valentine, Avonelle Wing & El Wood. Sexism happens. How do we respond when it occurs? How do we tackle unconsidered sexism in our professional lives? Sunday, 2:00PM - 3:00PM; One Session; All Ages.

D255: "Writing History Into Game Design" presented by Kenneth Hite & Bill White. Our panelists speak to how they've personally used historical events to inspire and influence their game design, and how they've seen it done to good effect by other designers. Sunday, 2:00PM - 3:00PM; One Session; All Ages.

B256: ApocalypZe. ApocalypZe is a deckmaking card game set in the world months after the zombie apocalypse. Waged on 2 fronts, you must both protect your stronghold with your survivors and attack your opponents' strongholds with your raiders and zombies. Using a variety of tactics, make your 60 card deck last just as long as possible. Can you survive the ApocalypZe longer than your opponents? Sunday, 3:00PM - 5:00PM; One Session; All Ages.

B257: "Escape" by Puzzle Piece Games; presented by Kevin Kulp. A mad scientist has locked the players in a dungeon and their job is to work together to escape the prison. The only catch is they each have a secret transformation they may know about or may not... Sunday, 3:00PM - 5:00PM; One Session; All Ages.

B258: "Infamy" by Action Phase Games; presented by Travis R. Chance. Do you have what it takes to survive the criminal underworld of Martian mining colony ARES6? Carefully choose your allegiances among three warring factions vying for control of the corrupt colony. By bribing criminal contacts and completing dangerous missions, you will build your reputation and power. In this new dystopian world, the most cunning will earn something far more lasting than influence and money: they will achieve...Infamy. Sunday, 3:00PM - 5:00PM; One Session; All Ages.

B259: "Rampaging Titan" by Knighthawk Games; presented by David Simpson. On an island dwells the unstoppable Titan, a colossal juggernaut of power and terror. As if that wasn't enough, a rival tribe is out to sack your villages, as you're determined to do the same to him...Command your armies and influence the Titan to keep your villages safe and take your opponent's. Sunday, 3:00PM - 4:00PM; One Session; All Ages.

B260: "Stronghold Games Presents..." by Stronghold Games; presented by Stephen Buonocore. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 3:00PM - 5:00PM; One Session; All Ages.

B261: "The My Classic Car Board Game" presented by Doug Snyder. Antiques, classics, rods and muscle cars - can you become the most prestigious collector of these rare automobiles? In this game you take on the role of a collector showing and racing cars, first at the regional and then the national car shows, to gain the most prestige points and have your collection featured on the My Classic Car television show. To do this, you will need to carefully choose actions taken while effectively managing time in order to maximize your collection before each show comes to an end. Sunday, 3:00PM - 5:00PM; One Session; All Ages.

B262: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. Sunday, 3:00PM - 5:00PM; One Session; All Ages.

D263: "Indie Ideas In Mainstream Design" presented by Fred Hicks, Rob Donoghue & Brennan Taylor. The line between "indie" and "mainstream" in role playing game design gets blurrier all the time. Three designers with one foot in each world discuss how games from the cutting edge have influenced some of the biggest trends on the market. Sunday, 3:00PM - 4:00PM; One Session; All Ages.

F264: "Wanderlust Focus Group - Game Mechanics" by Phoenix Outlaw Productions; presented by Shoshana Kessock. Wanderlust is a tabletop RPG about the perils of life out in space when mankind must discover a new homeland alongside their brothers, the fae. When earth is a shattered husk and space is a void full of perils, two orphan races must come together to find their way to a new promised land. This is a game of cooperation and brotherhood, competition and civilization. Moreover, this is a game about the things that bring us together as well as drive us apart. Oh yes, and the things that are out there to get you in the uncharted places we all fear to walk. Sunday, 3:00PM - 4:00PM; One Session; All Ages.

L265: Echoes of Empires; "Steam Drive" by Echoes of Empires; presented by Ben Walker. Vampires, Werewolves, Fae and other more unmentionable things in a race across the continent through train, carriage, horse and zeppelin set in the Echoes of Empires Victorian Vampires setting. This is an alpha test of our vehicle system. Your input is well appreciated. Sunday, 3:00PM - 7:00PM; One Round; All Ages.

R266: "13th Age" by Fire Opal Media and Pelgrane Press; presented by Adam Dray. A love letter to D&D, by the developers of 3E and 4E, lighter in feel and with storygaming elements. Players are expected to "finish" his or her PC by choosing Icon relationships, inventing a couple of backgrounds, and inventing One Unique Thing about the character. This is an adventurer level game. 2nd level characters will be provided. Sunday, 3:00PM - 7:00PM; One Round; All Ages.

R267: "Adventures Dark and Deep" by BRW Games; presented by Joseph Bloch. What if Gary Gygax had stayed on and developed the next edition of AD&D in 1985? Adventures Dark and Deep is an attempt to answer that question, based on exhaustive research of his public statements about the edition-that-never-was. Adventures Dark and Deep starts with the 1E system and takes it into a subtly new direction with new character classes, a streamlined combat system, and much more. If you liked 1E and Unearthed Arcana, you'll *love* Adventures Dark and Deep. Pre-made characters will be provided. Sunday, 3:00PM - 7:00PM; One Round; All Ages.

R268: "Genesys" by Fable Streams Entertainment; presented by Jenessee Grey. Genesys is a universal roleplaying game system in development by Fable Streams a company started by two gamers with nearly 30 years of experience with RPGs. It is easy to learn and play! You will be familiar with the rules and bring your character to life in minutes. Its flexible guidelines provide the means to become the heroes of epic stories in any genre - from high fantasy, sci-fi, pulp or whatever else you and your family and friends can dream up. Do you want to be a time traveler searching for artifacts to seal a rift in space threatening your planet? Genesys has the tools to make it happen by emphasizing story and cinematic action instead of rules. Sunday, 3:00PM - 7:00PM; One Round; 18 & Over ONLY.

R269: "Narosia: Sea of Tears" by Legendsmiths; presented by Shane Harsch. Narosia is a gritty fantasy RPG of dramatic action, divine favor, high magic, and epic narrative - powered by the HERO System. Answering a call for adventurers, you discover the village of Stonehelm has been attacked by vile Endrori. Calming the villagers, you strike out to find the source of these dark creatures. http://www.narosia.com. Sunday, 3:00PM - 6:00PM; One Round; All Ages.

R270: The Fifth World; "The People of the Green" presented by Jason Godesky. The People of the Skylands have slowly moved back down towards the ocean. You belong to the first generation to reach the banks of the Atlantic Ocean, near the ruins of a place your ancestors called Morristown. The Fifth World is a new story game about the lives and ways of feral humans flourishing in a world after civilization, set in the places that you know. Sunday, 3:00PM - 7:00PM; One Round; 18 & Over ONLY.

R271: The King's Council; "An Apocalypse World Hack" by Saint Erebus Games; presented by Brendan Conway. The King's Council is a Game of Thrones-inspired hack of Apocalypse World, lovingly borrowing elements from Monsterhearts, as well. The King's Council is not about the vast, world-spanning epic of A Song of Ice and Fire. The King's Council is instead specifically focused in on the equivalent of the Small Council from A Song of Ice and Fire. The Small Council is the group of powerful men and women who ostensibly advise the King, but who scheme and conflict and battle with one another, all in search of their own ascent. The King's Council uses general Apocalypse World style moves and system in order to create an experience of intrigue, conflict, blood, and sex. This particular test is with a relatively baseline system, meaning that a lot of the bells and whistles familiar to those who have experienced Apocalypse World and its children may not be present. But the core of the system, which is ultimately the generator of this style of game, is what will be tested. Sunday, 3:00PM - 7:00PM; One Round; All Ages.

D272: "Art and Design for Non-Artists" presented by Hal Mangold, Nathan Paoletta & Ben Morgan. You've got a vision for what your game should look like, but you have no formal training and struggle to make stick figures. Where can you go to pick up some skills? Our experts reveal some of their techniques and resources. Sunday, 4:00PM - 5:00PM; One Session; All Ages.

F273: "Wanderlust Focus Group - Player and World Evolution" by Phoenix Outlaw Productions; presented by Shoshana Kessock. Wanderlust is a tabletop RPG about the perils of life out in space when mankind must discover a new homeland alongside their brothers, the fae. When earth is a shattered husk and space is a void full of perils, two orphan races must come together to find their way to a new promised land. This is a game of cooperation and brotherhood, competition and civilization. Moreover, this is a game about the things that bring us together as well as drive us apart. Oh yes, and the things that are out there to get you in the uncharted places we all fear to walk. Sunday, 4:00PM - 5:00PM; One Session; All Ages.

B274: "Lexicons of Dueling" by MinMax Games LLC; presented by Erich Michel. This is a very fast paced, easy to learn card game that is designed to be played in minutes. Your hand of cards is your form and technique and represents your life points. You face your opponent and commit to an attack or defense, while not knowing what your opponent has in store for you! Whether you attack in fast short bursts, or an all out assault to end your opponent in one swing is up to you. This is NOT a collectible card game. Everything you need to play is in each deck. A match plays about as fast as a duel in real life (minutes at most). This is the "Alpha" test of our new Rapier deck, and the first time it will be seen in public. Sunday, 5:00PM - 6:00PM; One Session; All Ages.

B275: "MechaMax" presented by Max Birkett. MechaMax is the giant robot building and battling board game! One part Magic the Gathering Draft and one part Battletech, MechaMax is all fun. It evokes the thrill of titanic conflict without sacrificing accessibility. Sunday, 5:00PM - 7:00PM; One Session; All Ages.

B276: "Zombies 101" by Angry Duck Games; presented by Matthieu Regney. Zombies 101 is a Player vs Player vs Environment board game & card game set in a high school being besieged by the zombie plague. You play a student who has been bitten and are halfway to becoming a zombie. Apparently your eccentric science teacher's crazy experiments went horribly wrong and became the zombie virus! Realizing his mistake, the teacher was able to produce an antidote...You need to get to the science lab at the end of the hall, through a horde of zombified students, find an antidote in the lab, and of course, get back out. Sunday, 5:00PM - 7:00PM; One Session; All Ages.

D277: "Evil Hat: How It Works" presented by Fred Hicks, Rob Donoghue, Clark Valentine & Amanda Valentine. Since 2005, Evil Hat Productions has consistently turned out excellent role playing games, from Spirit of the Century through Don't Rest Your Head to Dresden Files. Throughout, they've maintained an admirable openness about their business and a fervid fan base. How have they managed to keep it all going, on a budget? A sizable portion of the team is here to answer questions. Sunday, 5:00PM - 6:00PM; One Session; All Ages.


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