At the Morristown Hyatt & Conference Center in Morristown, New Jersey


Complete Schedule for METATOPIA 2014

Updated 11/5/14 at 11:45PM

METATOPIA Event Registration works slightly differently from other Double Exposure events. While there are no advancement rounds, some of the events are red to start with because they are "invitation only". This does NOT mean that you are completely excluded from playing in them, only that you need to be invited. So when you send an eMail to us, you may ask to be included in those events. We will probably call you and discuss your choices with you.

All non-panel events are classified as one of three different levels of Playtest:

[FOCUS GROUP]: The game is still in the concept stage and players should be expecting to discuss ideas and opinions about how the game should be created, but not actually test much.

[ALPHA TEST]: The game is in early development and not quite ready to play from beginning to end. Players should be expecting to play parts of the game, and perhaps replay those parts or focus on one section of the rules at a time.

[BETA TEST]: The game is in late development and is ready to be played all the way through. Players should be expecting to give feedback and criticism about the game while playing it.

If an event is tagged by the phrase "[NDA REQUIRED]", the Designer has asked that details about his/her game design be kept quiet. The Designer may ask players to sign an actual NDA form, or to just verbally promise not to discuss the game after the playtest.

PLEASE INCLUDE YOUR PHONE NUMBER(S) IN YOUR EMAIL SO WE CAN REACH YOU IF NECESSARY!

So send eMail with the events you would LIKE to play in, whether you are a Designer, a Helper or a Player. We will do our best to match you up with the events that you are interested in. There WILL be a Big Board at METATOPIA, and any seats which are not filled in advance CAN be filled at the convention.

You are also allowed to submit a second and third choice for events in the same time slot, which will save us time in negotiating what you can get into if your primary choice is filled already. Just make it clear what is an alternate choice so we can enter things quickly.

Also, PLEASE note "D" events (panels and seminars) along with others - it is important that we track interest in the various panels, and that we know where you have holes in your schedule.

Send your reservation eMail to us at m2014@dexposure.com

You may ONLY reserve seats in METATOPIA 2014 events if you are pre-registered. Click here to pre-register for METATOPIA 2014 if you have not already done so.

We will reply within 24 hours with a confirmation that your requests were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The MASTER INDEX OF EVENTS


D001: "Retailing: The Masquerade" presented by Jim Crocker & Vincent Salzillo. Your game is done, and it's totally awesome! So now, you naturally want to put it in the grubby paws of the unwashed gaming masses. If that includes direct sales at conventions and other events, on your own or as part of a collective like IGDN, you'll have act like a retailer for a weekend or three every year. Our experts walk you through the basics from setup to cash handling to tax IDs to how to work with Con organizers and more. Avoid potential pitfalls, pick up a few pointers, and share your stories of convention sales triumphs and tragedies. Friday, 9:00AM - 10:00AM; Serious, All Ages.

D002: "Computer Hacking in Games" presented by Shane Harsch, Clark Valentine & Tim Rodriguez. Our panel discusses the actual process/stages of intrusion (what we call the "Kill Chain") and then facilitates a discussion about the challenges of turning that real-world process into an actionable and fun gaming experience. Friday, 9:00AM - 10:00AM; Serious, All Ages.

D003: "The Five Senses in Game Design" presented by Nicolas Hornyak & Emily Care Boss. Sight. Sound. Touch. Smell. Taste. When it comes to these senses, game designers are pushing boundaries. From facilitating an atmosphere in their instruction, to crafting new mechanics based on more than what we see and hear, come join the conversation on what designers can do to make their games memorable and accessible with the five senses. Friday, 9:00AM - 10:00AM; Serious, All Ages.

D004: "Golden Cobra Contest Panel" presented by Jason Morningstar, Emily Care-Boss & Evan Torner. The Golden Cobra Challenge is a friendly contest open to anyone interested in writing and playing freeform games that ran through the month of October. Now we're ready to discuss our methodology, submission trends, and what we've learned about freeform in the process. And, of course, announce the winners! Join us for an informal discussion and awards ceremony. The winning games will be offered throughout METATOPIA, so come play with the judges as well. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D005: "Adventure Design as Technology" presented by Cam Banks & Rob Donoghue. We started with a map and a key. There have been structural improvements since then: boxed text, wandering monsters, plot point adventures, hard and soft points, personality-driven dungeons, mad libs plots and many more. This process has not been rigors, so the spread of these ideas has been haphazard and without the thought that's gone into rules improvements. That is a shame. Take some time to talk about these technologies and how they can help you make better adventures. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D006: "Genius Loci: Your Setting is the Character" presented by Will Hindmarch. Places, rather than protagonists, are often what RPG campaigns have in common because the characters are bespoke but the setting is shared. How does your game's space inform its setting - and vice versa? How does setting pose and reflect theme? Settings can be characters in their own right, tuned and portrayed through your design to dramatize the themes and issues at the heart of your game. In this seminar, I'll share some of what I set out to do and some of what I've learned designing Project: Dark and its play spaces. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D007: "Work Together AND Keep Your Friends: Healthy Publishing Collaboration" presented by Joshua A. C. Newman, Epidiah Ravachol & Hannah Shaffer. Collaborating on a creative project is great! You get double the creativity, double the productivity, and the benefit of mutual support. Nothing could go wrong, right? Whether you're collaborating with friends or strangers, there are some important strategies to keep your collaboration healthy and productive. What happens when one person is doing the majority of the work? Do you need a contract when working with your friends? Who owns the intellectual property that you produce? What happens if you become an overnight success? We'll share strategies, horror stories, and success stories about creative collaboration. Friday, 11:00AM - 12:00PM; Serious, All Ages.

D008: "Meet the IGDN!" presented by Marissa Kelly, Jason Pitre, Brianna Sheldon & Mark Diaz Truman. Over the past three years, the Indie Game Developer Network has grown from a small group of hopeful publishers to a trade organization with nearly 50 dues-paying members. Come learn more about this organization, how we're organized, what our goals are for 2015, and what the future holds for the IGDN! Friday, 11:00AM - 12:00PM; Serious, All Ages.

D009: "Planning for Profit" presented by Rick Loomis, Tim Rodriguez & Brennan Taylor. There's a moment as a designer when you suddenly find yourself running a business, instead of a hobby. Join three designers who have been through this for a discussion on good business practices and how to avoid the most common problems and pitfalls. Friday, 11:00AM - 12:00PM; Serious, All Ages.

D010: "Dungeons & Dragons Fifth Edition Analysis" presented by Rob Donoghue & Jason Pitre. So, the fifth edition of Dungeons & Dragons is out. Now it's time to dig into the design and talk about the rules, procedures and advice that the game brings to the RPG design field. Let's look at the crunchy bits! Friday, 12:00PM - 1:00PM; Serious, All Ages.

D011: "How to Work with Artists" presented by John Carimando, Christian St. Pierre & Jack Parra. This panel will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved in order to plan projects accordingly. Friday, 12:00PM - 1:00PM; Serious, All Ages.

D012: "The Road to Relaunch" presented by Doug Levandowski. Having a Kickstarter fail can be brutal. What you do after that can determine whether your next one will be successful or not. Learn from both sides of Doug's experience with Gothic Doctor - failure and then success. Doug will talk about what he did right in the year between the first and the second campaign to go from 46% to 288% funded. Also, as part of the presentation, he'll give you a set of questions to ask yourself - and answer honestly - before you hit that launch button. Time for questions will be provided. Friday, 12:00PM - 1:00PM; Serious, All Ages.

D013: "Cartography of Fictional Worlds" presented by Kenneth Hite, Hal Mangold & Mark Richardson. Learn from a panel of veteran cartographers and game designers the techniques they use to make maps of fictional worlds. Friday, 1:00PM - 2:00PM; Serious, All Ages.

D014: "Mental Health in the Game Industry" presented by John Adamus. Learn what it's like to work in the industry while living with mental health issues. Learn coping strategies and effective tools for managing the good days and bad from a vocal industry advocate. Friday, 1:00PM - 2:00PM; Serious, All Ages.

D015: "Self-Publishing 101" presented by Joseph Bloch & Fred Hicks. It's a terrifying prospect, taking that first step into the world of game publishing. You have already made a great decision to come to METATOPIA; two of our industry veterans will take your newbie questions here. Friday, 1:00PM - 2:00PM; Serious, All Ages.

D016: "Gathering and Interpreting Player Feedback" presented by Cam Banks, Tim Rodriguez & Jay Treat. We all know playtesting is vital, but how do you take the results of playtests and apply them to your game? Three industry veterans explain what works for them. Friday, 2:00PM - 3:00PM; Serious, All Ages.

D017: "Building a Better Prototype" presented by Matthias Bonnici & Edward Povilaitis. Bring your game, prototype and questions with you to this highly interactive panel. Game Designers Matthias Bonnici and Edward Povilaitis will talk about their experience making multiple game prototypes, utilizing easy to find affordable materials and valuable game parts websites to create professional grade affordable game prototypes. The topic will cover everything, such as Cards, Playing Pieces, Boards and Boxes. Friday, 2:00PM - 3:00PM; Serious, All Ages.

D018: "Legal Q&A Session" presented by Justin Jacobson & Eric Mersmann. Two genuine experts discuss gaming-related law and take your questions. We can't promise answers, but we might be able to get you pointed in the right direction. This event is repeated Saturday at 5:00PM and Sunday 1:00PM. Friday, 2:00PM - 3:00PM; Serious, All Ages.

D019: "Planning Your Crowdfunding Campaign" presented by Joseph Bloch, Fred Hicks, Kevin W. Kulp & Joshua A. C. Newman. Successful Kickstarts (or campaigns on other platforms) don't just "happen". There's a lot of work that needs to be done in advance or behind the scenes to bring your plans to fruition. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D020: "How to Succeed at Conventions" presented by Avonelle Wing. Join veteran conventioneer, Avonelle Wing, for a conversation on attending trade shows and conventions as an industry professional. Talk about identifying and setting goals, representing yourself and your brand and otherwise setting yourself up for success. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D021: "What Can an Editor Do for You?" presented by John Adamus, Jeremy Morgan & Amanda Valentine. Cleaning up your tortured syntax and fixing your punctuation is only the beginning. A good editor can help you improve the presentation of your game on many levels. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D022: "Adapting TV Shows to RPGs" presented by Cam Banks, Rob Donoghue, Kenneth Hite & Darren Watts. This panel of industry veterans will discuss their experiences translating intellectual properties from television shows into RPGs. We'll talk about restrictive licenses, themes and esthetics, and compare and contrast the narrative beats and builds between the media. Friday, 4:00PM - 5:00PM; Serious, All Ages.

D023: "Addressing Harassment in Gaming Communities" presented by Elsa Henry, Shoshana Kessock & Avonelle Wing. This year has seen some of the worst harassment the gaming world has ever experienced, with events like Gamergate shining a light on trolling, harassment, and abuse in the gaming community. This panel will discuss the issues that harassment has caused in gaming overall and how community leaders, game designers, game organizers and players can all team up to combat it. Friday, 4:00PM - 5:00PM; Serious, 18 & Over ONLY.

D024: "From Concept to Completion: A Project Using Photoshop, Illustrator & InDesign" presented by Matthias Bonnici. Matthias will go over everything from the initial concept of his and Dave Simpson's games Rampaging Jotunn & Dragon Chess to the final design he is playtesting at METATOPIA. He will talk about the early design of both games and how he utilized Photoshop, Illustrator and InDesign to shape the look and theme and created two complete games. Friday, 4:00PM - 5:00PM; Serious, All Ages.

D025: "So You're Making Your First Game!" presented by John Adamus & Mark Richardson. Learn from a pair of first time game makers and industry professionals the perils, frustrations and strategies it takes to put together your first game from start to finish. Friday, 5:00PM - 6:00PM; Serious, All Ages.

D026: "Both Sides of the Podcast" presented by J.R. Honeycutt & Doug Levandowski. One of the most important parts of getting press for your game is the interview but for a lot of people, sitting down and talking about themselves can be intimidating. Drawing from their experiences as interviewer and interviewee, Doug and JR will give you advice about how to be more comfortable fielding questions, what to expect, and what to avoid. Friday, 5:00PM - 6:00PM; Serious, All Ages.

D027: "Vital Pact: Fandom Where It's Needed Most" presented by Kimberly Smith. Doctors Without Borders is launching a new campaign called Vital Pact which seeks to engage fandom in the areas of gaming, TV, film, fiction, and comic books. Vital Pact aims to find collaborative opportunities for fan fundraising and advocacy within existing online spaces and real world events. This discussion will give some background about the genesis of Vital Pact and current campaign activities, as well as explore ways designers and players can tell the story and advance the work of a charity using games and game elements. Friday, 5:00PM - 6:00PM; Serious, All Ages.

D028: "Bisociation, Mashups, the Uncanny, and the Weird: Toward an Aesthetic of Setting Bricolage" presented by Kenneth Hite. In an age where "everything is mashup", what makes a game setting more than the sum of its parts? Both the modern "uncanny" and the postmodern "slipstream" depend on subverting or deranging expectations, but how can you get good play without something to play off of? Do Koestler's "bisociation" or Lovecraft's "truly weird" help us out or derail us? Designer Kenneth Hite (NIGHT'S BLACK AGENTS, DAY AFTER RAGNAROK) isn't sure yet, which is why he asks you to join him and think out loud on these topics. Friday, 6:00PM - 7:00PM; Serious, All Ages.

D029: "Creating the Editing Bay" presented by Will Hindmarch. How does your design facilitate dramatic editing at the game table? Do you have strict mechanisms that put editing into the hands of the players or their characters through overt metaphors or in-setting magic? Or do you provide procedures and guidelines for collaborating and revising action during play? Dramatic editing at the table allows for players to propose and explore actions without them necessarily making it "on stage" or committing it to "film" and that can be a messy freedom or a beautiful drudge. Let's look at ways to facilitate what you want to happen at the table. Friday, 7:00PM - 8:00PM; Serious, All Ages.

D030: "Running a Small Business in the Gaming Industry" presented by Lisa Bowman-Steenson. From shipping and logistics to attending conventions and tradeshows, building a game company from scratch involves wearing many hats simultaneously and learning new skills very quickly. Join special guest Lisa Bowman-Steenson (Gut Bustin' Games) as she discusses her own experiences. Friday, 8:00PM - 9:00PM; Serious, All Ages.

D031: "Visual Design as Metaphor: The Evolution of a Character Sheet" presented by Jason Morningstar. During the development process for Night Witches I retained every iteration of the character sheet as it developed in tandem with the Apocalypse World-inspired rules. In this session we'll review the visual design and discuss its gradual - and sometimes drastic - changes. Character sheets exist at the intersection of usability and game-specific functionality, and serve as mirrors to the underlying design. What can we learn from one game's changing ephemera? Friday, 9:00PM - 10:00PM; Serious, All Ages.

D032: "Transforming Communities and Ourselves through Games" presented by Julia Ellingboe & Avery Mcdaldno. Join special guests Julia and Avery for an hour of conversation about games, how they can inform our identities and communities, and how they can be transformative. Learn about projects that Julia and Avery are each working on, and bring a few questions of your own. Friday, 10:00PM - 11:00PM; Serious, All Ages.

D033: "Print On Demand 101" presented by Joseph Bloch. A veteran designer of the Old School Revival gives you the basics on doing small print runs without losing your shirt. Friday, 11:00PM - 12:00AM; Serious, All Ages.

D034: "The Outer Limits of LARP Design" presented by Shoshana Kessock, James Stuart, Moyra Turkington & Avonelle Wing. This panel will discuss the edges of LARP design that creators are exploring these days, focusing on and highlight specific places where LARP designers are pushing the limits - in content, budget and location, themes, or other elements. We'll talk about new innovations and ways in which LARPers are sharing with the world outside (including YouTube channels, TV shows, and games festivals) and discuss what can be done to keep this vibrant storytelling model going into the future. Friday, 11:00PM - 12:00AM; Serious, All Ages.

D035: "Designing for Disability Access" presented by Elsa Henry. Elsa is a disabled game designer and player. Her game reviews - Blind Lady Versus - have helped her to spot general issues which game designers can avoid. Games can be accessible for everyone, from tabletop to LARP, from blindness to mobility issues. Games are for everyone. Saturday, 9:00AM - 10:00AM; Serious, All Ages.

D036: "Gaming With, and Designing For, Young Players" presented by Cam Banks, Lisa Bowman-Steenson, Clark Valentine, Amanda Valentine & Brennan Taylor. Young players can present unique challenges to game designers and adults at the table. Attention spans, play styles, system mastery, and age appropriate subject matter can vary a great deal. Be part of a discussion about making and running games that work for young players. Saturday, 9:00AM - 10:00AM; Serious, All Ages.

D037: "The Random Word Game Jam" presented by Doug Levandoski & Dev Purkayastha. Two hours to make a game? Sure, why not? Doug and Dev have come up with a list of 100 random words - and at the start of the game jam, they'll randomly choose four of them. Teams will then have two hours (minus some time at the end for sharing what you came up with) to come up with the framework for a game using at least two of those words. This will be a light, fun game jam without prizes or winners. It's just a chance to stretch your design muscles in a short amount of time - and hopefully to have some fun in the process. All are welcome, even those without design experience. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

D038: "Worldbuilding Mechanics" presented by Cam Banks, Fred Hicks & Jason Pitre. Worldbuilding systems and procedures are fantastic ways of getting player engagement in a fictional setting. These panelists are ready to talk about how collaborative worldbuilding can be built into your RPGs. Saturday, 10:00AM - 11:00AM; Serious, All Ages.

D039: "Women in Game Design: Building Networks and Forming Mentorships" presented by Emily Care-Boss, Julia Ellingboe, Shoshana Kessock, Amanda Valentine & Avonelle Wing. The "gaming industry" has been a brutal place to be a woman this year. Join our esteemed panelists for a conversation about the need for strong support networks and finding mentors in a turbulent and sometimes hostile industry. Saturday, 10:00AM - 11:00AM; Serious, All Ages.

D040: "Turning Legacy on Its Head" presented by Cam Banks & Rob Donoghue. GM screens. Dice. Random encounter tables. Graph paper. We're taking things that have always been taken for granted in RPGs and turning them sideways, inverting them, examining why they were there in the first place, and whether we really need them. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D041: "How to Teach Your Game" presented by Jay Treat & Curt Covert. Whether you're sharing a game you just picked up from the store, or leading playtests of a game you've designed, how you teach the game will make an enormous impact on the players, how they play it, and how much fun they have. Join us as we discuss our techniques and others', traps and tricks. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D042: "Retailer Roundtable, Part One" presented by Jim Crocker & Brian Dalrymple. Two expert retailers come together to talk about the world of brick and mortar. In this part of the roundtable they'll be comparing their views on the current state of the industry from their unique perspectives. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D043: "Collision Imminent: What Tabletop and LARP Have to Teach Each Other" presented by Emily Care-Boss, Jason Morningstar, and John Stavropolous. Live action and tabletop role playing have gotten their peanut butter in each other's chocolate for decades, but usually in haphazard or serendipitous ways. In the last few years, lines have been blurring and designers have been stealing the best elements from each, mashing them together, and seeing what happens. In this panel, game designers with feet in both camps talk about what these forms share, how they differ, and what they have to teach each other. Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D044: "Being Persistent When Your Game Doesn't Playtest Well" presented by Lisa Bowman-Steenson & Curt Covert. Well, THAT was a disaster. What can you learn from playtests that go poorly? And how do you know when to declare it dead? Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D045: "Retailer Roundtable, Part Two" presented by Jim Crocker & Brian Dalrymple. Two expert retailers come together to talk about the world of brick and mortar. In this second part of their panel, they open the floor to questions from designers and players. You do not need to have attended Part One. Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D046: "Gaming As Other: Moving Beyond Tokenism" presented by Misha Bushyager, Julia Ellingboe, Ajit George & Mark Diaz Truman. John Stavropolous moderates as our panelists continue the discussion about the challenges faced by ethnic minorities and people of color within the hobby. In this panel, they will tackle how gaming companies, designers, conventions and communities can effectively bring greater diversity to their ranks, mentor emerging voices, and share leadership roles. Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D047: "Let's Talk Kickstarter" presented by Will Hindmarch, Stephen Hood & Kevin W. Kulp. Three game designers with extremely successful Kickstarts on their recent resumes hold a panel discussion of best practices when dealing with the revolutionary funding platform. Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D048: "Should You Self-Publish?" presented by Curt Covert. Veteran designer Curt (from Smirk & Dagger Games) helps you figure out the eternal question: should you get into the business of game publishing or find someone else to do it for you? And once you've decided, then what do you do? Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D049: "Hacking Apocalypse World" presented by Vincent Baker, Misha Bushyager, Marissa Kelly, Mark Richardson & Mark Diaz Truman. Learn about the Apocalypse World engine and why it has become popular amongst indie designers. This will be a panel of veteran *World players and *World game designers, including the designer of Apocalypse World! Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D050: "CS6 Design Basics for Gaming Products" presented by Matthias Bonnici. Creative Director/Game Designer Matthias Bonnici will go over the basics of graphic design with Photoshop, Illustrator and InDesign. He'll answer questions you may have and offer trouble shooting tips for some of the most frequent problems you may face. Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D051: "Style Guides Are Your Friend" presented by John Adamus & Amanda Valentine. Style guides are one of the indispensable tools an editor uses to help make your project the best it can be. Learn more about them and the other must-have tools an editor uses, and find out why following the style guide can mean the difference between making "a thing" and "a game". Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D052: "Executing a Smart Crowdfunding Campaign" presented by Fred Hicks, Joshua A. C. Newman & Hannah Shaffer. How do you plan your crowdfunding campaign? How done do you need to be before you open? How do you engage your community? How do you plan for all possible outcomes? Joshua A.C. Newman (Mobile Frame Zero: Rapid Attack and Shock: Social Science Fiction), Fred Hicks (Fate Core, Designers & Dragons, and more), and Hannah Shaffer (Questlandia) share their experiences and then ditch out on their planned talk to address your questions once they realize they can't afford shipping. Saturday, 3:00PM - 4:00PM; Serious, All Ages.

D053: "Growing the Hobby: The Eternal Quest for New Players" presented by JR Blackwell, Stephen Hood & Darren Watts. New players have to come from somewhere, don't they? Are we in the industry being sensible about how we try to recruit gamers? Saturday, 3:00PM - 4:00PM; Serious, All Ages.

D054: "Taboo Around the Table: What We're Afraid to GM" presented by Shoshana Kessock. Hot on the heels of running at Gen Con to a sold out audience, this panel is about the taboo subjects we feel scared to run games about and why. We will discuss the subjects that make people nervous (i.e. sex, drug use, genocide, child endangerment) and touch on why these subjects make us uncomfortable, when often killing and violence do not. We'll also talk about ways to make safer spaces in your games to approach difficult material, and talk about how to set firm lines and boundaries as to what is and is not acceptable in games. Saturday, 3:00PM - 4:00PM; Serious, 18 & Over ONLY.

D055: "Social Media Action Steps" presented by Beth Rimmels. Social media is a crucial marketing step, especially for new and small businesses. Even better, it can cost you little to nothing, but can be confusing or overwhelming. This panel will explain what's essential, where to start (and on which social media channel), free and low-cost tools that will make your life easier, and how to grow an audience organically. Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D056: "Crowdsourcing Ideas for the Next Edition of Nuclear War" presented by Rick Loomis. Next year is the 50th Anniversary of the first publication of the Nuclear War card game. Help me decide how to celebrate it. What should I include in my Kickstarter? What should be in the 50th Anniversary edition of the game? Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D057: "Listening to Actual Play" presented by Bill White & Mel White. What do audio recordings reveal about role-playing? This panel unpacks audio from tabletop RPG play sessions to explore the pragmatic lessons for GMs, players, and designers that emerge from listening to actual play. Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D058: "The Best Practices for Information Organization in Tabletop RPGs" presented by Brennan Taylor, Matt Wilson, Meredith Reitman, Krista White & John Stavropolous. Tabletop RPGs serve as both a "let's play!" and a reference document. RPGs designers and writers often attend to one of these goals at the expense of the other. Come to this panel to learn about professional theories of information organization, best practices for making the important information in your games findable and learn lessons from experienced game designers who have made information organization innovations and mistakes in their own games. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D059: "Disability in Gaming" presented by Russell Collins, Elsa Henry, and Shoshana Kessock. The final frontier of game design seems to be accommodating for those who are differently abled. Designers of games who have a background with being differently abled will discuss how to design to be more inclusive in this manner. We'll discuss the foibles, pitfalls and issues associated with designing games that are not accessible. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D060: "What is the OSR?" presented by Joseph Bloch. The Old School R... (OSR) has been something of an enigma for years, but its influence is keenly felt in the new edition of Dungeons & Dragons. Explore the history of the OSR, see just how many OSR games are out there, discuss the influence it has on the RPG industry, and figure out just what the heck people mean by "OSR", including the real enigma... what does the "R" stand for? You'll be surprised at the answer. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D061: "Financing and Cash Flow" presented by Lisa Bowman-Steenson, Curt Covert & Mark Diaz Truman. Join us to talk about financing game development and writing. Financing is a hidden reason for the success or failure of many projects, including efforts by major studios. Come learn how to make financing work for your projects, so that you can do more with less. Saturday, 6:00PM - 7:00PM; Serious, All Ages.

D062: "Coming Up in the Indies: From Newcomer to Company Owner" presented by Fred Hicks, Shoshana Kessock & Tim Rodriguez. This panel will be a discussion between newer and more established company owners with success stories in the indie RPG world. They are ready to share their insight and tips about becoming part of the publishing world. Saturday, 6:00PM - 7:00PM; Serious, All Ages.

D063: "Legal Q&A Session" presented by Justin Jacobson & Eric Mersmann. Two genuine experts discuss gaming-related law and take your questions. This event is repeated Sunday at 1:00PM. Saturday, 6:00PM - 7:00PM; Serious, All Ages.

D064: "Icons and Anchors" presented by Rob Donoghue & Jason Pitre. Icons and anchors are fascinating pieces of RPG design technology, establishing people and organizations within settings that are strongly tied to player characters and to each other. Let's talk about how these can be effectively used in your own game designs. Saturday, 7:00PM - 8:00PM; Serious, All Ages.

D065: "The Good, the Bad & the Ugly: Successful and Unsuccessful Crowdfunding Pages" presented by Doug Levandowski. In 2013, Meltdown Games ran a crowdfunding campaign for our first game that raised less than half of our funding goal and averaged 6 backers per day. One year later, we relaunched, earning more than our first asking price - and averaging 21 backers per day. While a lot of factors went into that, much of it had to do with the quality of our page the second time around. Doug will do a brutally honest side-by-side comparison of both pages and talk about what he thinks made all the difference. Time for questions and feedback on other pages will be provided. Saturday, 7:00PM - 8:00PM; Serious, All Ages.

D066: "The Story of Storium" presented by Stephen Hood. Stephen takes us behind the scenes of the innovative online story game. We are especially proud to have Stephen here to talk about Storium because it playtested at METATOPIA 2013. Saturday, 7:00PM - 8:00PM; Serious, All Ages.

D067: "Art for Your Game, Without Breaking the Bank" presented by Jack Parra & Christian St. Pierre. Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel provides the tips and tricks. Saturday, 8:00PM - 9:00PM; Serious, All Ages.

D068: "Why Do You Hate Your Readers and Players?" presented by John Adamus. As an editor, John has seen a lot of great games never get off the ground or find their best audience because the text doesn't lend itself to being played - it's not friendly, understandable or enjoyable. Learn how to fix those issues and more from an editor with years of experience in helping writers craft game text. Saturday, 8:00PM - 9:00PM; Serious, All Ages.

D069: "Lovecraft WTF?" presented by Julia Ellingboe, Kenneth Hite, Darren Watts & Bill White. H. P. Lovecraft is one of the grandfathers of weird fiction and horror. His racist and anti-Semitic beliefs are no secret. They are the foundation of his fictional worlds. They are interwoven throughout his work and for many readers, impossible to separate from the genius of his writing. Can a Lovecraft-inspired game make his work more accessible? It's okay to like problematic things. This panel will be neither an attack nor a defense of Lovecraft's work. In a broad sense, it will be a conversation about how designers might interpret or use source material with themes or images that are problematic. Saturday, 9:00PM - 10:00PM; Serious, 18 & Over ONLY.

D070: "A Designer's Look at Freeform LARP" presented by Shoshana Kessock. This seminar will give people a first-hand look at what freeform LARP has to offer. This often misunderstood branch of game design offers a simple but elegant toolbox of design possibilities for LARP creators new and old. This showcase of some basic design tips as well as resources for how to expand more will help foster new LARP designers to get comfortable with freeform and start making fantastic games! Saturday, 9:00PM - 10:00PM; Serious, All Ages.

D071: "The Least System Necessary" presented by Cam Banks, Rob Donoghue, Clark Valentine & Stephen Hood. How much system does your game *need*? We'll be examining very minimal systems like Risus, CORE, Amber DRPG and so on as a starting point for design, always coming back to the question of whether you are adding things to your system because it need it, or because you're "Supposed To". Saturday, 10:00PM - 11:00PM; Serious, All Ages.

D072: "Ten Things You Can Do to Make Your Rulebook Awesome" presented by Joshua Yearsley. Your rulebook is the heart of your game, so why not give it the love it deserves? In this seminar, you'll learn ten best practices for improving the structure, style, and clarity of your rulebook. Got any burning questions about rules craft? Get answers from a professional rulebook editor. Saturday, 10:00PM - 11:00PM; Serious, All Ages.

D073: "Building Communities Before Your Game Comes Out" presented by J.R. Honeycutt, Jason Pitre & Stephen Tasker. This panel will discuss how to build a local gaming community from the ground up, starting with a few friends and growing your network to be inclusive of as many members as possible. After that, they'll address how to branch out to other groups to expand your community and get even more involved. Finally, they'll address how to extend beyond your community and help local charities with gaming. Why just play games when you can play games and help people? Saturday, 11:00PM - 12:00AM; Serious, All Ages.

D074: "Analog Cross-Platform Design For Narrativist Cowards Like Me" presented by Megan Jaffe & Sean Jaffe. Good game design transcends boundaries between tabletop mediums like card games and 3-D mediums like LARP. Role playing is asserting itself in other game styles. Saturday, 11:00PM - 12:00AM; Serious, All Ages.

D075: "Shameless Speculation About D&D 5th Edition Licensing" presented by Rob Donoghue & Justin Jacobson. 5E does not yet have a license for development, but we're all waiting to see what they offer. This uncertainty is our launching point for discussion of various license types and how each one might impact 5E (and how likely it might be) all while discussing those elements of 5E that give themselves over to expansion. Sunday, 10:00AM - 11:00AM; Serious, All Ages.

D076: "Explicit vs. Role-Based Knowledge In RPGs" presented by Shane Harsch, Clark Valentine & Evan Torner. This seminar poses the question of whether it is possible to support a detailed, knowledge-rich environment for an RPG without creating a situation where the character that should know how to do something actually does not. Where is the balance between detail and role? Sunday, 10:00AM - 11:00AM; Serious, All Ages.

D077: "Mental Illness Within Games" presented by Shoshana Kessock. This discussion is not about how mental illness is handled in the community. Instead, this seminar will discuss how mental illness is discussed in games, how it is handled as a mechanic, and how its representation is problematic or well-handled depending on the game. In a world where the mentally ill are often stigmatized and treated unfairly, where ableism is still a major problem, games can create positive spaces to explore mental illness or negative ones that express the status quo. Sunday, 11:00AM - 12:00PM; Serious, All Ages.

D078: "Wait, That Player Won? Opacity, Transparency, and Player Incentives in Your Strategy Board Game" presented by Gil Hova. Do people understand what's going on in your game? Not just the rules, but can they tell who's winning? If they should watch out for a dangerous player? If they know exactly how their move will impact their next few turns? Join designer Gil Hova as he discusses transparency and opacity in strategy board games. We will discuss what makes a game mechanism transparent or opaque, how they work (or fail) in existing games, and how to use them to incentivize players to make interesting plays. Sunday, 11:00AM - 12:00PM; Serious, All Ages.

D079: "Patreon: Return of the Ezine" presented by Epidiah Ravachol & Mark Diaz Truman. Join Epidiah Ravachol (Words Without Master) and Mark Diaz Truman (The Fate Codex) to learn about the wondrous world of Ezine publishing on Patreon! We'll cover everything from the mechanics of production to advice on launching your own Patreon campaigns. Sunday, 12:00PM - 1:00PM; Serious, All Ages.

D080: "Telling Women's Stories" presented by Shoshana Kessock. This roundtable will discuss games as a great space to tell women's stories, and how those stories differ from typical narratives. We'll talk about the myth of the "strong female protagonist", the stereotypes and pitfalls, and how those stereotypes affect players and the stories told around the table. We'll explore what roles women typically play, how to break out to feel comfortable telling a different story, and explore how to foster women's stories at the table. Sunday, 12:00PM - 1:00PM; Serious, All Ages.

D081: "Queerness: Addressing and Including Sexuality and Gender Identity in Your Game Design" presented by Julia Ellingboe, Avery Mcdaldno, James Stuart & Avonelle Wing. Let's talk about how to build games and adjacent spaces where sexuality and gender are handled in nuanced, respectful ways. Sunday, 1:00PM - 2:00PM; Serious, 18 & Over ONLY.

D082: "Traumatize Your Players Out of Love" presented by Erika Skirpan. LARP director, designer and actor Ericka Skirpan discusses how to build compelling traumatic content in both LARP and table top gaming. Learn the ways to pull on your players' heart strings while respecting out of game emotions and the best way to debrief after particularly traumatic gaming sessions. Sunday, 1:00PM - 2:00PM; Serious, 18 & Over ONLY.

D083: "Publishing Fiction" presented by Jocelyn Koehler, Nicholas Tulach & Amanda Valentine. Learn how to go from premise to published novel from the folks at tiny press Hammer & Birch. This panel will show you every step in the life of one book: from settling on a concept to finishing the writing, the editing process, cover design and formatting, publishing, and selling it to strangers. Some things we'll talk about: the craft of writing, the value of beta readers, creating a realistic budget, how to do art direction, working with an editor, how to speak Amazon, where to market, how to engage readers, and what to do in the dark of night when you just want to give up. Sunday, 2:00PM - 3:00PM; Serious, All Ages.

D084: "Legal Q&A Session" presented by Justin Jacobson & Eric Mersmann. Two genuine experts discuss gaming-related law and take your questions. We can't promise answers, but we might be able to get you pointed in the right direction. Sunday, 2:00PM - 3:00PM; Serious, All Ages.

D085: "The Writing Workshop Game Jam" presented by John Adamus & Tim Rodriguez. While we are answering your questions about how to get material published, you get to spend time actually making a sample game! Learn the steps involved, learn to work as a team, and co-create something in a short period of time. Sunday, 2:00PM - 4:00PM; Serious, All Ages.

D086: "The Artist's Process" presented by Jack Parra. Our panelists go over the process they go through when creating a finished illustration, and give a demonstration. Audience members are encouraged to bring drawing supplies, and work along. This panel is about helping artists of all levels to improve. Sunday, 3:00PM - 4:00PM; Serious, All Ages.

B087: [BETA TEST] "Ember" by Paw-Warrior Games; presented by Ben Krieger. A fantasy card game, Ember combines strategy and luck to create an engaging and competitive match between players. Playing as one of four heroes you collect the mysterious Ember Stones to defeat Ingduhl the Shadow Demon. Only the hero who collects the most Ember stones will be able to defeat the Shadow Demon and save the world from his shroud. Friday, 9:00AM - 11:00AM; Fun, All Ages.

[FILLED] B088: [BETA TEST] "Epic Epoch" by Analog Evolution Games; presented by Matthew Schwartz. Time travelers battle through the ages to determine who will control the future. Part worker placement, part dice roller, Epic Epoch provides each time traveler with a series of machines which they use to gather resources to resolve historical events from the stone age all the way up to the world of tomorrow. Will you be a benevolent traveler and set things on the proper course or perhaps you want to push things towards a dystopian future and simply loot the past during the inevitable chaos. Friday, 9:00AM - 11:00AM; Fun, All Ages.

B089: [BETA TEST] "Parcel" by Jonathan Edward Hall LLC; presented by Jonathan Hall. 2-4 players compete to be the best delivery service in a hustling, bustling city. Players use card hand management with a pick-up-and-deliver system, all while avoiding traffic and hazards (or using them against others). Friday, 9:00AM - 11:00AM; Fun, All Ages.

B090: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 9:00AM - 11:00AM; Fun, All Ages. [NDA REQUIRED]

[FILLED] B091: [BETA TEST] "Witch Stones" by LAWCRAFT; presented by Justin Jacobson. A deck of cards bearing four different-colored stones is dealt out in a 9x9 grid. Each turn, players must make one move: remove one of their own color stones, one of the neutral earthstones, or all the stones between two empty spaces. Players score points for capturing earth stones, their opponent’s stones, or the rare and valuable spirit stones. First one to 50 wins. Be careful! Each move has significant implications for the endgame. Simple rules and deep strategy make for intense gameplay along the lines of chess or Othello. Friday, 9:00AM - 10:00AM; Fun, All Ages.

R092: [ALPHA TEST] "Epiphany" by ONE SHOT Podcast; presented by James D'Amato & Kat Murphy. Epiphany is an RPG inspired by movies like Groundhogs Day, Stranger Than Fiction, and Freaky Friday. It creates stories where a flawed protagonist is changed through magical realism. Games revolve around a single protagonist, so there is only one person taking on the traditional role of a "player." Other players act as "Fates" who work together to build a cinematic world and compete for control over the protagonist's destiny. Friday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

R093: [BETA TEST] "Terra Incognita" presented by Vivian Abraham. Terra Incognita is a fantasy role playing game in the tradition of Dungeons & Dragons. It draws its inspiration from the history and legends of North, Central, and South America. This playtest will focus on the basic play rules: Conflict resolution, skill and ability use, and general game mechanics. Characters will be pre-gens, and we will run through several scenes of an adventure for beginning characters, with time for Q&A at the end. Friday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

[FILLED] R094: [BETA TEST] "With Great Power..." by Incarnadine Press; presented by Michael Miller. Sure, you soar through the clouds, juggle tractors, and emerge from infernos unscathed. So what? It doesn't help your ailing brother, your estranged ex-wife, or the neighborhood gossip. You can save the world, but are you willing to pay the price? A story game in redevelopment, I need to test a few subsystems and see how they interact. Friday, 9:00AM - 11:00AM; Fun, All Ages.

[FILLED] R095: [BETA TEST] The New World; "Natives and Newcomers" by Pelgrane Press; presented by Bill White. In this free-wheeling narrative game of mash-up alternate history, you'll play as a wanderer, warlord, settler, soldier, or other historical archetype seeking to leave a legacy to the future that will shape the fate of your civilization and its rivals. The game uses a special oracular deck of playing cards to shape character options and the consequences of their actions. Friday, 9:00AM - 11:00AM; Serious, All Ages.

B096: [BETA TEST] "Petri Wars" by Angry Duck Games; presented by Matthieu Regney & Edward Povilaitis. In Petri Wars, the players are deadly bacteria struggling for dominance in a petri dish. Collect and expend food to grow larger, move to strategic positions, and attack other cells. Each time you add a new cell, it will have a special ability. Choose and use these abilities wisely, because you can only use each one once. Friday, 10:00AM - 11:00AM; Fun, All Ages.

B097: [BETA TEST] "Tiny War" by Learn To Rock Games; presented by Allen Yu. Tiny War is a casual Collective Card Game based on the story of tiny races. Players will enjoy the intuitive gameplay but will also have meaningful choices for building up strategies. Friday, 10:00AM - 11:00AM; Fun, All Ages.

B098: [BETA TEST] "Vari Trivial Bid & Bluff" by JJD Games Unlimited, LLC; presented by Joe DeLuca. Vari Trivial is a card game of both bidding and bluffing played with the trivia questions from Trivial Pursuit. It replaces the game board, die and rules. Friday, 10:00AM - 11:00AM; Serious, All Ages.

B099: [BETA TEST] "You're Fired" by 9 Kingdoms Publications; presented by Doug Levandowski. Well, the worst has happened: your company has merged with another, and corporate has decided they don't need all of the employees. Now, it's up to you to save yourself and get the other guys fired. You're Fired is a "deduct to destruct" microgame for 2 or more players, where you play cards from your hand to eliminate cards from your opponent's hand. If you can eliminate your opponent's Boss, you win. You're Fired is a quick 10-15 minute game. We'll also be testing a multiplayer variant. Friday, 10:00AM - 11:00AM; Fun, All Ages.

B100: [FOCUS GROUP] "2D/3D Portable Gaming Station" by 3D(GS); presented by Sparkle Douglas. 3D(GS) short for "3D gaming station". It is a portable 2D & 3D gaming system. It comes with two components: A cleverly configured virtual reality helmet, and touch screen controller. This system is compatible with all gaming systems, and doesn't need a TV to enjoy it. 3D(GS) frees the household television for those who do not wish to participate in the game! Friday, 11:00AM - 12:00PM; Serious, All Ages.

B101: [BETA TEST] "Attack on Mars" by Tasty Cookie Games; presented by Paul Ference. Genericorp's experiments opened the rift at the bottom of the of the Helles Sea, horrific monsters are pouring through, and you need to fight them back! Attack on Mars is a co-op game for 2-4 players. Choose your pilot and your Mecha. Upgrade your Mecha while defending cities and fighting monsters. Research how to close the rift and then fight the Guardian in order to do so. Win, and Mars is safe. For now. Friday, 11:00AM - 2:00PM; Fun, All Ages.

B102: [BETA TEST] "Born to Serve" by Shoot Again Games; presented by Diane Sauer. The good news is that you are a super hero. The bad news is that the government, owing to the recent recession, has decided to cut funding for your super group. The loss of income leaves you looking for a new source of revenue to maintain your super heroic lifestyle. Fortunately, the restaurant across the street from your (now former) base is looking for a new waiter and would be more than willing to have a super powered server on their wait staff. Unfortunately, all the other members of your group have come up with this exact same plan. It's now a fight between you and your (now former) team mates to earn the most tips to land the one server job at the restaurant. Of course, none of you are above surreptitiously using your powers to help you secure the job. The one who earns the most tips will win. That whole crime-fighting can wait till later. Born to Serve is a board game brawl between two to four jobless superheroes for the last job in town...at the local restaurant...waiting tables. Oh, how the mighty have fallen. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B103: [BETA TEST] "Chom-Chom" by Shadowsong Industries; presented by Adam Fischer & Kiva Fecteau. In this 2-4 player co-operative game, farmers are trying to plant their crops. Players work together to decide which fields they will each move to next, leaving behind one of their crops on each move. In the middle of this lush farmland lives the Chom-Chom, who loves eating crops and farmers. Farmers caught by the Chom-Chom on its random moves become mini Chom-Choms, hungry for crops themselves. Play this quick game at all three levels of difficulty, with variants such as rock placement to block the Chom-Chom and extra moves that make avoiding it more difficult. There is no player elimination in this game; you will win, but as a farmer or as a Chom-Chom? Friday, 11:00AM - 1:00PM; Fun, All Ages.

B104: [BETA TEST] "Ember" by Paw-Warrior Games; presented by Ben Krieger. A fantasy card game, Ember combines strategy and luck to create an engaging and competitive match between players. Playing as one of four heroes you collect the mysterious Ember Stones to defeat Ingduhl the Shadow Demon. Only the hero who collects the most Ember stones will be able to defeat the Shadow Demon and save the world from his shroud. Friday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] B105: [BETA TEST] "Faerie Tale Gloom" by Atlas Games; presented by Cam Banks. Fresh from the festering pits of misery comes this new variant on the best-selling card game from designer Keith Baker. In Fairy Tale Gloom, players each work to bring a dire & unpleasant end to their own collection of fairy tale malcontents. New rules, new cards, much to try out! Friday, 11:00AM - 12:00PM; Fun, All Ages.

B106: [BETA TEST] "Joel's Card Mixer" by Catthulhu; presented by Joel Sparks. In a departure from RPG writing, I'm working on a line of card games with varied themes and some basic mechanics in common. This falls between an alpha and a beta test, as the games are at various stages of development but none is quite complete. Crunch discussion needed, and secondarily suggestions on the flavor details. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B107: [BETA TEST] "Knot Dice" by Black Oak Games; presented by Matthew O'Malley. Knot Dice is part game, part puzzle, and part art. Thirty-six custom dice combine to form Celtic knot designs in several short games. At METATOPIA, I'll be testing a speed game, a cooperative game, and a couple of other competitive games. This is one of the final big playtesting events before the Kickstarter (more info at www.blackoakgames.com). Friday, 11:00AM - 1:00PM; Fun, All Ages.

B108: [BETA TEST] "Medicine...Whoops" by Analog Evolution Games; presented by Matthew Schwartz. A card game of hilarious medical disasters. Players each take on the role of doctors at a vary poorly supplied hospital. Doctors compete with each other to treat patients using whatever tools they are able to acquire. Players also have the ability to hinder their fellow doctors in the middle of surgery or just agree to play a round of golf while the patient expires. Patients will begin to stack up fast...both cured and killed. Add em up at the end to determine who among you is the best doc around. Friday, 11:00AM - 1:00PM; Silly, All Ages.

B109: [BETA TEST] "Patchworks" by Golden Spike Games; presented by Aaron Trammell & Colin Germain. Patchworks combines hand and resource management in a game where two to four frenemies work "together" to design a quilt for the community center. Five competing community groups (punks, kids, artists, seniors, and hippies) will bribe players to put their patches on the quilt. Be careful who you trust or the next stitch might be your last! Friday, 11:00AM - 1:00PM; Serious, All Ages.

B110: [BETA TEST] "The Swarm" by Journey Games; presented by Erik Herrington. You are the Swarm. The Swarm is all. A thousand minds are one. Hatch your workers. Build your hive. Evolve. Infiltrate your opponents' hives. Show them the power of your Swarm. The Swarm is part worker-placement and part dungeon-crawler. Evolve your own hive while attacking and defending against the other swarms. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B111: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 11:00AM - 1:00PM; Fun, All Ages. [NDA REQUIRED]

L112: [BETA TEST] Freeform; "The Princeless Bride - A King's Quest VII-based Heart of the Rose scenario" presented by Evan Torner. A plot to destroy the floating faerie kingdom of Etheria is afoot, as a young woman and her mother get lost in the bizarre landscapes lying in its shadow: The Troll Kingdom, Ooga Booga Land, the Wasting Desert and the ridiculous town of Falderal. Play as the savvy Queen Valanice, intrepid Princess Rosella, baffled Prince Edgar, resourceful King Otar Fenris III, and diabolical Malicia as they vie for control in this pre-loaded scenario for Emily Care Boss' RPG Heart of the Rose! No experience with the original source material - the 1994 PC adventure game - or the Heart of the Rose RPG necessary. Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] R113: [BETA TEST] "Five Fires" by Thoughtcrime Games; presented by Quinn Murphy. The five elements of hip hop culture have changed and influenced the world. Five Fires gives you the opportunity to play a crew of MCs, breakdancers, DJs, and graffiti artists who are expressing their joys and pain, changing themselves and also their world. It is a game about making art with mechanics that don't require you be rap star or graffiti artist yourself. Friday, 11:00AM - 1:00PM; Serious, Under 18 Requires Parental Clearance.

R114: [BETA TEST] "Forthright" by Room 209 Gaming; presented by Ray Watters & Bryan Shipp. A hybrid tactical-story RPG that emphasizes quick character creation, collaborative setting customization and fast play through streamlined combat and social conflict. Character growth comes from new options earned through choices made while adventuring, not bigger numbers, and difficulty is determined by the approach characters take to any situation. Where will your adventure take you? Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R115: [BETA TEST] "Laser Kittens" by Glittercats Fine Amusements; presented by Cheyenne Rae Grimes. Welcome to Knoll Street School for Wayward Kittens! KSSWK is a big house where humans adopt stray and abandoned kittens. The adult cats in the house help to teach these young kittens how to be awesome cats before they get adopted by their forever home. There are many things young cats need to learn – how to clean themselves, how to pounce on bugs, how to find sunny places to lay in. But the most important thing to learn is how to control their lasers. Every cat has lasers, and each cat's lasers are unique. Lasers let cats do things that ordinary animals can't do. But lasers can be dangerous when you don't know how to use them properly. Friday, 11:00AM - 1:00PM; Silly, All Ages.

R116: [FOCUS GROUP] "Medias Res" presented by Vivian Abraham. Medias Res is a storytelling card game which begins in the middle of an action scene. The players create the setting and characters as they play out a single scene in the middle of a larger story. This game is a combination of cooperative and competitive gameplay. The playtest at Metatopia will be the first time that this game has ever been released into the wild, so to speak, and will focus on the general concepts rather than specific details of execution. Friday, 11:00AM - 12:00PM; Serious, 18 & Over ONLY.

[FILLED] R117: [BETA TEST] "Noir World" by The Writer Next Door; presented by John Adamus. Noir World is a collaborative-GM Apocalypse Word hack focusing on a noir world of both classic and neo film tropes. Players take on the roles of detectives, femme fatales, mooks, war vets and more in tragic tales of crime, suffering and corruption as they not only direct play but shape the story they're telling. This game's influences run a gamut from The Maltese Falcon. Double Indemnity and Out of the Past to neo-noirs like Pulp Fiction, Sin City and Brick. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R118: [BETA TEST] "Prism" by Little Wish Productions; presented by Whitney Delaglio. Inspired by my webcomic, Prism the Miracle, and JRPGs, Prism is a semi-aquatic, 'pick up and play' RPG. An established code of ethics, a relationship tier, and a phase system to allow for more strategic combat are a few of its features. This game is recommended for those who like rules-light mechanics, and enjoy character interaction. Friday, 11:00AM - 2:00PM; Fun, 18 & Over ONLY.

[FILLED] R119: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so get a crew, get a ship, find new places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. Friday, 11:00AM - 1:00PM; Fun, All Ages.

R120: [BETA TEST] Riders; "Family Matters" by TaleSpinner Holdings; presented by Caias Ward. Doomsday approaches...and you think the world and a fractured family is worth saving. Ride as a wayward mortal servant of the Horsemen of the Apocalypse, a sympathetic angel, or a demon who just likes mortals, looking to cheat Doomsday and keep the world going while Heaven and Hell both want you dead. This playtest will include character creation, immersion in the world and some stress testing of mechanics before we gear up for publication. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] B121: [BETA TEST] "Fast & Ftagn" by Atlas Games; presented by Cam Banks. You're invited to playtest this card game of Mythos-fueled street racing by Jeff Tidball, designer of Cthulhu 500 & Cults Across America. Nyarlathotep meets nitrous on the mean streets of Lovecraft City! Friday, 12:00PM - 1:00PM; Fun, All Ages.

B122: [BETA TEST] "Vari Trivial Bid & Bluff" by JJD Games Unlimited, LLC; presented by Joe DeLuca. Vari Trivial is a card game of both bidding and bluffing played with the trivia questions from Trivial Pursuit. It replaces the game board, die and rules. Friday, 12:00PM -1:00PM; Serious, All Ages.

[FILLED] R123: [FOCUS GROUP] "Compass" by Black & Green Games; presented by Emily Care Boss. A storytelling game of shared world building, inspired by Microscope and the Quiet Year. Travelers venture forth into a landscape full of adventure and wonder, created in play. A GMless, freeform tabletop rpg with brief interludes of in-character play. Friday, 12:00PM - 1:00PM; Fun, 18 & Over ONLY.

R124: [FOCUS GROUP] "Magic, INC RPG" by Age of Ravens; presented by Lowell Francis. In Magic, INC you play office workers in a magical corporation. Your department lies at the very, very bottom. You and your team just manage to hang on - avoiding responsibility and blame. To do so you have to work hard - carrying out desperate missions to alter budgets, undercut rival divisions, and mystically cloak your faked resumes. It's an episodic RPG. Think of a mix of Monday Begins on Saturday, Leverage, The Magicians, Office Space, Harry Potter, and The IT Crowd. Friday, 12:00PM - 1:00PM; Fun, All Ages.

B125: [BETA TEST] "Tomb Traitors" by Waitress Games; presented by J.R. Honeycutt. You and other treasure hunters loot a temple night after night, but you only have one minute to split the goods, or you all leave empty-handed. Tomb Traitors is a game of quick negotiation for 3-6 players. Players compete to collect valuable items and score extra points based on secret roles. Friday, 1:00PM - 2:00PM; Fun, All Ages.

B126: [BETA TEST] "World Cup Simulation" by Learn To Rock Games; presented by Allen Yu. World Cup Simulation is the tabletop soccer/football game where players control the national teams to simulate the march of World Cup. Each player either performs solo personal skills or relies on teamwork to approach opponent's goal, breaking the defend line and score. Be careful about spreading your offensive players, your opponent may have set up a trap for a rapid counterstrike. Can you lead your team to win the World Cup? Friday, 1:00PM - 2:00PM; Fun, All Ages.

[FILLED] R127: [BETA TEST] "By the Book" by Magpie Games; presented by Mark Diaz Truman. You're straight cops in a crooked city, the only hope for restoring the faith people once had in city government. But as you try to clean up the streets, a masked vigilante haunts the shadows, threatening to prove once and for all that public officials are powerless in the face of darkness. Friday, 1:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R128: [BETA TEST] "Epyllion" by Magpie Games; presented by Marissa Kelly. Long ago, the Dragonlords banished the Darkness and saved the Dragon Kingdoms. You, the sons and daughters of the Dragonlords, must journey out into the wilds to learn the truth of the Darknesses return! Friday, 1:00PM - 4:00PM; Fun, 18 & Over ONLY.

B129: [FOCUS GROUP] "2D/3D Portable Gaming Station" by 3D(GS); presented by Sparkle Douglas. 3D(GS) short for "3D Gaming Station". It is a portable 2D & 3D gaming system. It comes with two components: A cleverly configured virtual reality helmet, and touch screen controller. This system is compatible with all gaming systems, and doesn't need a TV to enjoy it. 3D(GS) frees the household television for those who do not wish to participate in the game! Friday, 2:00PM - 3:00PM; Serious, All Ages.

B130: [BETA TEST] "Kings of the Mountain" by Waitress Games; presented by J.R. Honeycutt. The great Kings of the world have convened on the mountaintop to battle for the ultimate power. Humanity will be destroyed if your heroes can't defeat them and stop the destruction that will surely ensue. KotM is a cooperative card game for 1-5 players that simulates the epic feel of a dungeon crawl and the accompanying boss battles. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B131: [BETA TEST] "Mech Deck" presented by Patrick J. Fahy. Mech Deck is a strategic board game in which players build customized robotic Mechs and battle them on a randomly-generated battlefield. Mech stats are displayed on Mech cards, and Deck cards are drawn by players each turn to enhance gameplay and strategic options. The deck includes Combat Actions, Criticals, Reinforcements, Zones, and Weather cards. Mechs are controlled by individual players or teams. Friday, 2:00PM - 4:00PM; Serious, All Ages.

B132: [BETA TEST] "Parcel" by Jonathan Edward Hall LLC; presented by Jonathan Hall. 2-4 players compete to be the best delivery service in a hustling, bustling city. Players use card hand management with a pick-up-and-deliver system, all while avoiding traffic and hazards (or using them against others). Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B133: [BETA TEST] "Secrets of the Lost Tomb" by Everything Epic Games; presented by Christopher Batarlis. Every 113 years a mysterious three-tailed comet appears in the sky bringing with it an ancient and mythical Tomb on an unknown island that materializes in the center of the Bermuda Triangle. You and your allies, all specialists in your various fields, travel to this Lost Tomb to investigate the unknown forces that hold back primordial powers surging within. Forbidden Artifacts, Elder Evils, and Long Forgotten Knowledge, from all known civilizations across the world, were hidden... locked in the tomb throughout time. These mysteries must be solved in order to protect the world, as we know it... It's up to You and your Team now... to Explore and Discover... the "Secrets of the Lost Tomb". Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B134: [BETA TEST] "Sell-Out" by Green Fairy Games; presented by Justin Bow. In this fast-paced card game you are an up-and-coming artist in the city of New Parice. Rather than being a starving artist with integrity, you’d like to be a wealthy and successful one. To do that, you’ll need to create and sell marketable art in the most popular style of the day, always keeping an eye on what people want. Whoever has the most money wins! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B135: [BETA TEST] "Smear Campaign: A Cynical Game of Political Operatives" by Gamer Ingenuity, LLC; presented by Brian Dalrymple. A non-ideological, somewhat-satirical card game of political attack strategies, inspired by a classic game. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B136: [BETA TEST] "The Game of Super Powers" by Knapsack Games; presented by Andrew Federspiel. Prove you are the greatest superhero! Counter your opponent's attacks with your powers in this deduction-based, tactical micro-game. Friday, 2:00PM - 3:00PM; Fun, All Ages.

B137: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 2:00PM - 4:00PM; Fun, All Ages. [NDA REQUIRED]

B138: [BETA TEST] "Worlds Collide" by Creatively Constructed Games, LLC; presented by David Hancock. Worlds Collide is a non collectible card game. It features a fun fast paced environment. Pick your world and save the day! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B139: [BETA TEST] "Writer's Block" by Golden Spike Games; presented by Aaron Trammell & Colin Germain. A card-drafting and deck building game for two to four players that is designed to emulate the fun of a Magic: The Gathering draft. In the game, players take on the roles of hack science-fiction writers competing to write the best story over the course of a month. Will you be the first player to get rid of your writer's block? Friday, 2:00PM - 4:00PM; Serious, All Ages.

L140: [FOCUS GROUP] "Aftermath" by In the Moment Productions; presented by Ericka Skirpan. Aftermath is a live action role play experience set as the dust settles in the wake of World War Two. In this world, there was no victory in Japan. No victory in Europe. The world did not end until so many bombs were dropped that barely anyone knew who was left. All the major cities of the globe have been obliterated by this new and terrible nuclear force. Now, those left behind from the great war must deal with the aftermath. Women, children, academics, the rich, those deemed disabled and draft dodgers work together to rebuild some semblance of life in rural America. Friday, 2:00PM - 3:00PM; Serious, 18 & Over ONLY.

L141: [BETA TEST] "Against the Grain" presented by Moyra Turkington. Baltimore, August 1944: In Europe and Asia, World War II is raging. With the soldiers at war, the gates of industry swing wide and offer exciting new labour opportunities to women and to people of colour. But change comes neither easily nor equally. When the first African American inspector joins an all-white, all-female crew at the Western Electric Point Breeze Works, a wildcat hate strike is launched to reject her employment. Against the Grain fictionalizes this moment in history to explore the intersectional allocation of freedom and equality. Trigger Warning: This game deals with racism, sexism and may contain hate speech. Friday, 2:00PM - 5:00PM; Very Serious, 18 & Over ONLY.

L142: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by Jason Morningstar. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We’re Most Eager to Play. Each game will run a minimum of once during the convention. Friday, 2:00PM - 5:00PM; Fun, All Ages.

[FILLED] R143: [FOCUS GROUP] "Dignity and Power" by Evil Hat Productions; presented by Clark Valentine. You are a queen, or a prince, or a great wizard, or a high priestess, or a warrior of wide renown - a lady or a lord of dignity and power. A great quest must be undertaken, and only you, and others like you, have the ability to complete it. But while you secure the fate of the world, can you ensure that your own realm stays safe? Friday, 2:00PM - 3:00PM; Serious, 18 & Over ONLY.

R144: [ALPHA TEST] "Faded Ages" by Genesis of Legend Publishing; presented by Jason Pitre. This game explores the feeling of the turning of the ages in a fantasy world, reminiscent of Lord of the Rings or The Wheel of Time. During play, your characters struggle to establish potential truths, glorious or tragic, of present, past or future. This game focusses on how the future will be affected by history. Familiarity with Lord of the Rings is an asset. Friday, 2:00PM - 4:00PM; Fun, All Ages.

R145: [BETA TEST] "Headspace" by Green Hat Designs; presented by Mark Richardson. Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but that of your teammates by use of shared mental and emotional consciousness, the Headspace. There's a catch though: Everyone's got baggage and digging too deeply into the Space can quickly turn a simple Op into a battle for your very mind and spirit. Headspace, powered by the Apocalypse, explores the boundaries between cinematic fiction and cinematic feelings. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] R146: [BETA TEST] "Heart of the Rose" by Black & Green Games; presented by Emily Care Boss. A high-magic fantasy world, inspired by fairy tales and modern fantasy such as the books of Patricia McKillip, Robin McKinley and Susan Cooper. A group of unlikely heros work together to unravel the dangerous mystery threatening the land, and learn more about their own potential along the way. A collaborative tabletop RPG, with simple token based mechanics. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] R147: [BETA TEST] "Last Flight of KG200" by Atomic Overmind Press; presented by Kenneth Hite. This horror storytelling game presents a desperate crew, flying out of the heart of darkness, into the heart of mystery. It might kill them all, or worse: reveal the truth they fly from. Somewhere in the night sky, Something is waiting. Waiting for the last flight of KG 200. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R148: [BETA TEST] "Nautilus" presented by Ian Brown. Nautilus is a science-fiction RPG set in a universe with a mystery around every corner. Playing as humans (who have scattered among the stars), the Cairdeil-Eile (a genius, animalistic species), Ongyr (a sentient race of observer asteroids), or Lai (recently uplifted AIs), players explore this universe, uncovering secrets ranging from forgotten civilizations to devious political plots. Loosely based on the d20 system, Nautilus is designed for long-term campaign play, with an emphasis on flexible rules and fun, character-driven play. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R149: [BETA TEST] "Project: Dark" by Gameplaywright Press; presented by Will Hindmarch. Stealthy adventure gaming with a card-based rules system built from the ground-up to bring stealth-action play to the tabletop. Adventures can be set in a fantastical city or on a futuristic planet; let's find out! Come get a glimpse of this game that's great for 1-4 players plus a GM. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R150: [BETA TEST] "Strange New Worlds" by Critical-Hits Studios, LLC; presented by Dave Chalker. You know the drill: Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before…if only things wouldn't keep going wrong on routine missions. A Star Trek-inspired RPG, Powered by the Apocalypse. Knowledge of Apocalypse World a plus but not required. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R151: [BETA TEST] "The Waking Dreams Games Core Rulebook" by Waking Dreams Games; presented by Chad Brayman. The night is our friend for it is the time of Dreams. Dreams can be of anything, anywhere and at any time. Our system is just as open. Care to run a game set in Steampunk? Perhaps in the darkness of the Pangaea? Maybe dance on the embers of THE WAR? All is possible, just like a Dream. This is a die purchase/investment system that brings a unique experience to the table. From character creation to gameplay, each step is an easy progression into the next. Just wait till you see our spell/magic system… Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] R152: [BETA TEST] "With Great Power..." by Incarnadine Press; presented by Michael Miller. Sure, you soar through the clouds, juggle tractors, and emerge from infernos unscathed. So what? It doesn't help your ailing brother, your estranged ex-wife, or the neighborhood gossip. You can save the world, but are you willing to pay the price? A story game in redevelopment, I need to test a few subsystems and see how they interact. Friday, 2:00PM - 4:00PM; Fun, All Ages.

R153: [ALPHA TEST] Catthulhu; "Cats of Fuiry" by Catthulhu; presented by Joel Sparks. In this new setting for Catthulhu-style role playing, players are ambitious members of the Court of Queen Catania in the world of Fuiry, primal nexus of passion and terror where social and military conflicts decide the destiny of everything living thing throughout the multiverse. Come playtest an introductory scenario and give your feedback on setting and mechanics. Cats of Fuiry is the keystone of the long-brewing Worlds of Catthulhu supplement. Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B154: [BETA TEST] "Faerie Tale Gloom" by Atlas Games; presented by Cam Banks. Fresh from the festering pits of misery comes this new variant on the best-selling card game from designer Keith Baker. In Fairy Tale Gloom, players each work to bring a dire & unpleasant end to their own collection of fairy tale malcontents. New rules, new cards, much to try out! Friday, 3:00PM - 4:00PM; Fun, All Ages.

B155: [BETA TEST] "You're Fired" by 9 Kingdoms Publications; presented by Doug Levandowski. Well, the worst has happened: your company has merged with another, and corporate has decided they don't need all of the employees. Now, it's up to you to save yourself and get the other guys fired. You're Fired is a "deduct to destruct" microgame for 2 or more players, where you play cards from your hand to eliminate cards from your opponent's hand. If you can eliminate your opponent's Boss, you win. You're Fired is a quick 10-15 minute game. We'll also be testing a multiplayer variant. Friday, 3:00PM - 4:00PM; Fun, All Ages.

R156: [FOCUS GROUP] "Cthulhu: Strange Aeons" by Paradigm Concepts; presented by Eric Wiener. Explore the far reaches of space and confront the horrors of the Mythos in a new sci-fi setting for the Call of Cthulhu RPG. Cthulhu: Strange Aeons takes the tropes of Lovecraftian horror and transplants them into a hard, gritty science fiction setting. The two initial books, the Investigator's Guide and the Keeper's Guide, define the setting and include everything you need to advance your Call of Cthulhu game into the far future. Subsequent books will explore the horrors of new worlds and the dark places between the stars. Cthulhu: Strange Aeons is fully licensed from Chaosium and is based on the 7th Edition of the Call of Cthulhu game system. Call of Cthulhu is a trademark of Chaosium Inc. and is used with permission. We are seeking input on twisting the tropes of Mythos horror to fit a hard-science near-future setting. Friday, 3:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] B157: [BETA TEST] "Avoiding Glory" presented by Zachary Huff. A great threat has befallen the alliance of kingdoms. Someone must take up the challenge of protecting the kingdoms...you just hope that it isn't you. A tournament has been called to see who is worthy for the mass casualties and severe economic costs of battle. Assemble the worst team of athletes you can to stay safely at home while some other sucker takes care of the threat! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B158: [BETA TEST] "High Stakes...A Game With BITE!" by S2 Adventures; presented by Scott Ostrander. Vampire Hunters from around the world have come together to prove who is the best. They have one night to capture as many Vampires as they can before the sun rises. Players will try to out play their opponents by using "Stake" Cards to capture Vampires of various worth. The Player with the highest card total at the end of each round gets the Vampire. Beware, your resources are limited. If you spend too much, you may not be able to gain the Vampire you want in the next round. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B159: [BETA TEST] "Hogger Logger" by Hogger Logger LLC; presented by Ryan Shapiro. Welcome to the world of lumberjacking pigs! This family fun card game has a deceptively simple premise: guess whether the next card is Hogger (higher) or Logger (lower). Tip the odds in your favor by throwing down cards at any time. Unleash the power of Action cards and watch your opponents squeal. Friday, 4:00PM - 5:00PM; Silly, All Ages.

B160: [BETA TEST] "Island Dice" by Casual Dragon Games; presented by Jason Gough. Each turn you will roll SIX dice simultaneously. Three dice will determine your movement, your income, and your chance at more population. Three more dice will be chosen from the eleven additional option dice. They include native movement dice, the Protection Die, the Restriction Die, the Kill Die, and the dreaded Global Effect Die. With all these results, choose how and when to resolve each die to further yourself and your own survival. Will you choose to attack, run, fortify, or do you have something else in mind? Friday, 4:00PM - 6:00PM; Fun, All Ages.

B161: [BETA TEST] "Khyber Station" presented by Jay Treat. Navigate and reshape the wreckage of Khyber Station after a sudden attack that killed most of the crew. Can your team of unprepared scientists find the escape teleporter before alien hunters find and kill you all? Earth and your family's lives depends on it, but you don't even know what the aliens look like, much less what they're capable of. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B162: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Gain favor from the notorious Big Boss and vie for second-in-command within his new secret island base. Collectively build his lair and complete the rooms required to launch the Ultimate Weapon. Execute secret blueprints, recruit minions to backstab your rivals, and construct the best room arrangements to gain the most favor. Do you have what it takes to hatch Big Boss’s nefarious plans or will you become an afternoon snack for his pet sharks? Friday, 4:00PM - 6:00PM; Serious, All Ages.

B163: [BETA TEST] "Legends and Lies: Crypted Hunters International" by Shoot Again Games; presented by Diane Sauer. In Legends and Lies each player is a Cryptozoologist mounting expeditions in an attempt to prove the existence of certain unknown creatures such as Bigfoot, The Loch Ness Monster or Extraterrestrials. Each ultimately hopes to gain fame and fortune by being credited with the actual discovery of a new species. While searching the globe for solid proof of these creatures existence each Cryptozoologist can attempt to discredit their competitor's discoveries by leaking wild stories to the tabloid press. Turnabout is, of course, fair play... Come try the new expansion! Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B164: [BETA TEST] "Magnets the Game (Tournament Rules)" presented by Jeff Lyon. Magnets the Game is the tossing game of spontaneous magnetic reactions. Players take turns tossing a magnet into a field of other magnets in an attempt to cause a stack of magnets. Cause a stack to form of 4 or more and they're yours. Add it to your hand for continued play. When < 3 magnets are left, the game is done. Collect the most and you have won! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B165: [BETA TEST] "Project Tile Town" by Waking Dreams Games; presented by Nicholas Malinowski. A game of zombie survival and horror. It is a tile based game so that each game becomes a unique experience. Patient Zero has entered the small town of Killroy and soon the zombies begin to terrorize the idyllic and serine vista in the mountains. Enter our heroes: the stalwart Sheriff, the Priest of the town's only church, a vet back from war searching to find his way, a child genius, a mother, and the ER doc search for the way to end this epidemic. Explore the town of Killroy and help them track down the harbinger of the plague. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B166: [BETA TEST] "Sweet Saga" by Sweet Saga Games; presented by Thomas O'Halloren. In a candy-coated world gone sour, you return to a dream land of your creation in order to save it from an evil ruler who has seized the frosted throne and thrust the kingdom into turmoil. This is Candyland meets Game of Thrones - featuring candy-inspired weapons, items, and enemies, encounters that ask you to take a chance and make a choice, and dream cards that can turn the game upside down. Oh, and zombies...and a T-Rex. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B167: [BETA TEST] "The Elementalists" by Journey Games; presented by Erik Herrington. You are a Wizard. An adept of magic, capable of wielding the pure, raw power of nature itself. You possess everything you could ever want, controlling the very fabric of reality. The only thing you lack... is recognition. The Elementalists is part dice rolling, part deck management. Hone your own powers while disrupting your opponents and try to prove that you are the one, true Elementalist. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B168: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 4:00PM - 6:00PM; Fun, All Ages. [NDA REQUIRED]

[FILLED] R169: [BETA TEST] "Cartel" by Magpie Games; presented by Mark Diaz Truman. Despite the upheaval of El Chapo's capture, Los Cartel de Sinaloa still rules with a tight fist throughout western Mexico, including the sprawling metropolis of Durango. In Cartel, you'll play the nacros, sicarios, and halcones that keep the world's largest drug operation running in Durango, evading the eyes of the law and the bullets of rival cartels. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R170: [ALPHA TEST] "Escape from Dreamworld" by Make Big Things; presented by Hannah Shaffer. Escape from Dreamworld is a surreal storytelling-role playing game that takes place inside the Dreamworld of Pip, a 7-year-old sleeping protagonist. Pip's Dreamworld is highly illogical, at times hostile, and inhabited by a host of fantastical characters and topsy-turvy settings. Inspired by classic dream stories like Alice's Adventures in Wonderland, The Wonderful Wizard of Oz, and The Neverending Story. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R171: [BETA TEST] "Forthright" by Room 209 Gaming; presented by Ray Watters & Bryan Shipp. A hybrid tactical-story RPG that emphasizes quick character creation, collaborative setting customization and fast play through streamlined combat and social conflict. Character growth comes from new options earned through choices made while adventuring, not bigger numbers, and difficulty is determined by the approach characters take to any situation. Where will your adventure take you? Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R172: [ALPHA TEST] "Mutanthearts" by Tiny Knives Games; presented by James Stuart. You didn't ask to be born this way. When your powers came, wild, uncontrollable, beautiful, and dangerous, your friends, your family, everybody turned on you. The media says you should be locked up, registered, maybe even killed. But now you're at a school which promises to be safe, which promises acceptance. Can you find a new family here? Can you become a beacon to humanity, or will you choose a darker path? Expect high school drama, romance, superheroic action with themes of experiencing and fighting against bigotry. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R173: [BETA TEST] "Novapunk Setting & NOVA6 System" by Legendsmiths; presented by Shane Harsch. Novapunk is an urban fantasy arcanopunk setting using a simulationist-lite system dubbed NOVA6 that supports narrative intrusion. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R174: [BETA TEST] "Solar Flare" by Sweet Potato Press; presented by Dev Purkayastha. A space opera RPG about space-faring crews, interplanetary intrigue, and dealing with a changing universe. In the future, humanity rises from the ashes to survive and expand in a universe that was not ready for their fast ascent. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R175: [BETA TEST] Dungeonworld; "The Blood Oak" presented by Sarah Richardson. This is a Dungeon World setting and players will be going through the end of the adventure, which is set underground. Enter the town of Greybark, where none of the inhabitants are what they seem. Their daily life revolves around the blood red oak tended to by a cult of henna-haired elves. Its roots dig deep in earth wetted by the sacrifices of the townsfolk, but what is really behind its power? Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R176: [BETA TEST] Iron Edda; "Memories of Metal and Bone" by Stormin' Da Castle; presented by Jeremy Morgan. Memories of Metal and Bone is based on Iron Edda, using mechanics from Lady Blackbird and Always/Never/Now. Midgaard lies in ruin, and we've gone into space aboard our Jotunn living ships, but the damned Dwarves also found a way to develop spacecraft, and they're up here too. We're the crew of the Stormbeard, and we search for why Ragnarok didn't happen. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B177: [BETA TEST] "Fast & Ftagn" by Atlas Games; presented by Cam Banks. You're invited to playtest this card game of Mythos-fueled street racing by Jeff Tidball, designer of Cthulhu 500 & Cults Across America. Nyarlathotep meets nitrous on the mean streets of Lovecraft City! Friday, 5:00PM - 6:00PM; Fun, All Ages.

L178: [BETA TEST] Freeform; "Sins of the Father" by Damocles Thread Development; presented by Jacqueline Bryk. A multigenerational hell. The Barbatos family has a deep dark secret, and it's not the embezzling, the murders, the incest, or the rampant narcissism. Each generation, the cousins gather to decide which of them will sell their soul for the good of the family. It isn't just figurative language about the evils of money perverting the souls of those who do what it takes to make it. No, the Barbatos family is in bed with the Devil in the most literal of ways. Sins of the Father is an American Freeform LARP. Friday, 5:00PM - 8:00PM; Very Serious, 18 & Over ONLY.

[FILLED] R179: [FOCUS GROUP] "Dignity and Power" by Evil Hat Productions; presented by Clark Valentine. You are a queen, or a prince, or a great wizard, or a high priestess, or a warrior of wide renown - a lady or a lord of dignity and power. A great quest must be undertaken, and only you, and others like you, have the ability to complete it. But while you secure the fate of the world, can you ensure that your own realm stays safe? Friday, 5:00PM - 6:00PM; Serious, 18 & Over ONLY.

R180: [ALPHA TEST] "Epiphany" by ONE SHOT Podcast; presented by James D'Amato & Kat Murphy. Epiphany is an RPG inspired by movies like Groundhogs Day, Stranger Than Fiction, and Freaky Friday. It creates stories where a flawed protagonist is changed through magical realism. Games revolve around a single protagonist, so there is only one person taking on the traditional role of a "player." Other players act as "Fates" who work together to build a cinematic world and compete for control over the protagonist's destiny. Friday, 5:00PM - 8:00PM; Fun, 18 & Over ONLY.

B181: [BETA TEST] "Die S.O.B." by Gontza Games; presented by Ann Stolinsky. Test two variations of Gontza Games's new game, Die S.O.B., with us. In two hours we will play a version that allows players to "kill" someone - whether it's an SOB that you know, or the other players SOBs. Whether a single target or a free-for-all, this game is designed to be fun. Don't try these methods at home! Friday, 6:00PM - 8:00PM; Silly, 18 & Over ONLY.

B182: [BETA TEST] "Joel's Card Mixer" by Catthulhu; presented by Joel Sparks. In a departure from RPG writing, I'm working on a line of card games with varied themes and some basic mechanics in common. This falls between an alpha and a beta test, as the games are at various stages of development but none is quite complete. Crunch discussion needed, and secondarily suggestions on the flavor details. Friday, 6:00PM - 8:00PM; Fun, All Ages.

B183: [BETA TEST] "Lagerheads" by Stronghold Games; presented by Geoffrey Engelstein. Someone said the wrong thing, and a brawl has broken out in the tavern! Maybe you didn't start this fight, but you're certainly going to end it. Throw mugs, smash chairs, climb on tables, swing from the rafters, and maybe even use your trusty weapon as you try to dish out more than you receive. Lagerheads is a quick-playing game of tavern mayhem for 2-8 players. Friday, 6:00PM - 8:00PM; Fun, All Ages.

B184: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the township of Sharpshire! Crush, bludgeon, stab, gouge, shank, impale, clobber, cudgel, shoot, impale, explode, implode, decapitate, burn, scorch, maim, and ravage in the blood of your friends and neighbors for the greater good and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the township as your own. Friday, 6:00PM - 8:00PM; Fun, All Ages.

B185: [BETA TEST] "Starborne" by Rushdown Games; presented by Kevin Chang. Starborne is a mech 1v1 and 2v2 competitive card game. It's got roots in strategy game design and fighting game design and is meant as a cohesive blend of these concepts. Add in a little deckbuilding and you've got Starborne. You face off against your opponent in a head-to-head fight to destroy the opposing player's mech before they destroy yours. You win when you destroy all of their armor! Players can choose from 9 different characters. Friday, 6:00PM - 8:00PM; Serious, All Ages.

B186: [BETA TEST] "Tiny War" by Learn To Rock Games; presented by Allen Yu. Tiny War is a casual Collective Card Game based on the story of tiny races. Players will enjoy the intuitive gameplay but will also have meaningful choices for building up strategies. Friday, 6:00PM - 7:00PM; Fun, All Ages.

L187: [ALPHA TEST] "Terra Nullius" presented by Chris Amherst. A freeform game where you craft the space-faring cultures responsible for a war that raged across the galaxy, lasting generations, and leaving devastated planets in it's wake. Empires, federations, or republics who have decided peace is a better option, but now their representatives are faced with a difficult choice during their treaty negotiations at a outpost in an unclaimed star system. The choice will be: Who stays and who goes? Friday, 6:00PM - 8:00PM; Serious, 18 & Over ONLY.

[FILLED] R188: [ALPHA TEST] "AfroFuture" by Inside Games; presented by James Mendez Hodes. Set in a multiverse much like ours (but seen through Bootsy Collins's star-shaped sunglasses), AfroFuture is the game of funk-powered culture heroes from the Mothership sticking it to the transdimensional evil known as the Man. Portray characters from your favorite songs as you join the Social Justice War against history's greatest villains. This tabletop role playing game uses the Cortex Plus system to tell stories inspired by Parliament-Funkadelic's mythology, Janelle Monae's Metropolis Suites, Ishmael Reed's fiction, and more. Friday, 6:00PM - 8:00PM; Serious, 18 & Over ONLY.

[FILLED] R189: [BETA TEST] "Dreamfall" by Sweet Potato Press; presented by Laura Simpson. Dreamfall is a story game built on the Apocalypse Engine. What if you and a group of friends went to a fantastical dream world every night for five years? Now the world is collapsing, and you have five days to escape. Friday, 6:00PM - 8:00PM; Fun, 18 & Over ONLY.

R190: [BETA TEST] "HYPERREALITY" by Brooklyn Indie Games; presented by Tim Rodriguez. HYPERREALITY is a satirical comedy roleplaying game about the best and worst of the new wave of reality TV. Chaos, controversy, adrenaline, sex, violence, and even death are just par for the course. It's time to win big, so put on your game face and take this chance to get anything and everything you ever wanted. Friday, 6:00PM - 8:00PM; Silly, 18 & Over ONLY.

R191: [FOCUS GROUP] The New World; "Scenario Brainstorming Session" by Pelgrane Press; presented by Bill White. The New World is a game that lets players collaboratively build an alternate history setting and then play in it. But sometimes players want to just get to play, and forgo the world-building so that they can concentrate on playing a character. That means they'll need pre-generated scenarios, which someone will need to write. In order to help potential scenario writers, this session involves, after a brief explanation of the relevant game mechanics, participants with an active historical imagination brainstorming potential alt-history setting ideas in order to test and refine a scenario creation style guide for "The New World." Friday, 6:00PM - 700PM; Serious, All Ages.

R192: [ALPHA TEST] What Came Before; "Rogues Gallery" by Genesis of Legend Publishing; presented by Jason Pitre. This game is meant to be played during an ongoing Pathfinder/D&D or Dungeon World campaign when you don't have everyone show up for a session. The adventurers sit around a campfire and a rogue tells a story of her mentors' great deeds of larceny. You play through that flashback-adventure as an all-rogue party. All players must have experience with Pathfinder/D&D or Dungeon World. Bonus points if you have read the 2nd ed Complete Book of Thieves, or if you have OSR experience. Friday, 6:00PM - 8:00PM; Fun, All Ages.

B193: [BETA TEST] "Hogger Logger" by Hogger Logger LLC; presented by Ryan Shapiro. Welcome to the world of lumberjacking pigs! This family fun card game has a deceptively simple premise: guess whether the next card is Hogger (higher) or Logger (lower). Tip the odds in your favor by throwing down cards at any time. Unleash the power of Action cards and watch your opponents squeal. Friday, 7:00PM - 8:00PM; Silly, All Ages.

B194: [BETA TEST] "Quantum Edge" by Shadowsong Industries; presented by Adam Fischer & Kiva Fecteau. Space jockeys line up their specialized ships and use speed, cunning, and sometimes a total disregard for safety to outmaneuver and outlast their competitors on the test course. Maneuvers are chosen from cards in the players' hands while they manage fuel consumption, their ship's hull integrity, and the irreplaceable quantum. Unique board mechanics provide a moebius loop effect and warp space itself to provide running room for the lead ship. Help test all new hazards suggested by our last play testers. Friday, 7:00PM - 10:00PM; Fun, 18 & Over ONLY.

B195: [BETA TEST] "World Cup Simulation" by Learn To Rock Games; presented by Allen Yu. World Cup Simulation is the tabletop soccer/football game where players control the national teams to simulate the march of World Cup. Each player either performs solo personal skills or relies on teamwork to approach opponent's goal, breaking the defend line and score. Be careful about spreading your offensive players, your opponent may have set up a trap for a rapid counterstrike. Can you lead your team to win the World Cup? Friday, 7:00PM - 8:00PM; Fun, All Ages.

[FILLED] R196: [BETA TEST] "The Dark Road" by Magpie Games; presented by Mark Diaz Truman. The gunslinger, the priest, and the mother come to the town of Charcas, searching for signs of the El Hombre Muerto. Their journey has already carried them away from the sea of dreams to this forsaken place. What will they find here? Will they survive this town? Will they honor the Law and return to the Road? Friday, 7:00PM - 8:00PM; Serious, 18 & Over ONLY.

B197: [BETA TEST] "Attack on Mars" by Tasty Cookie Games; presented by Paul Ference. Genericorp's experiments opened the rift at the bottom of the of the Helles Sea, horrific monsters are pouring through, and you need to fight them back! Attack on Mars is a co-op game for 2-4 players. Choose your pilot and your Mecha. Upgrade your Mecha while defending cities and fighting monsters. Research how to close the rift and then fight the Guardian in order to do so. Win, and Mars is safe. For now. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B198: [BETA TEST] "Avoiding Glory" presented by Zachary Huff. A great threat has befallen the alliance of kingdoms. Someone must take up the challenge of protecting the kingdoms...you just hope that it isn't you. A tournament has been called to see who is worthy for the mass casualties and severe economic costs of battle. Assemble the worst team of athletes you can to stay safely at home while some other sucker takes care of the threat! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B199: [BETA TEST] "Bad Roommate/Panda Eats Bamboo" by Devious Devices, LLC; presented by Anthony Rando. Devious Devices presents two games: In Bad Roommate, you and your awful roommates are competing against each other to be the last tenant left in the swankest pad you can afford in the city. Scheme, fight and deceive your way into your landlord's favor, or drives the others insane and out onto the street in the process! Panda eats Bamboo...everybody knows that! But did you also know that Bamboo splits Stone, and Stone squashes Mosquito? In this "rock beats scissors" hidden identity card game, you'll have to figure out which one you are...and if you can trust your friends to help you along. Friday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

B200: [BETA TEST] "Big Business" presented by Jay Treat. Build your corporate empire. Acquire the most promising businesses, and hire the people with the skills to lead your company to the top. But be ready to deal; You can't get obscenely wealthy without greasing a few palms. Big Business is a drafting card game focused on positive player interaction. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B201: [BETA TEST] "Dubai" by Cardboard Edison; presented by Chris & Suzanne Zinsli. The site of the largest construction boom of modern history, Dubai was built on foreign labor and foreign capital. The emirate's audacious projects, including man-made islands and the tallest building ever erected, lured global developers and third-world workers alike. Carve out your place as a participant in Dubai's unprecedented boom. (Note: Dubai is an offshoot of another Cardboard Edison design, Cottage Industry.) Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

B202: [ALPHA TEST] "Hootchenanny" by Eschaton Media Inc.; presented by Michael Pucci & Ashley Zdeb. YEEEEEEEE-HAAAAAW! The end of the world has come and gone in waves of undead swarming the world, and what is there left to do? Well, if you are a red, white, and blue blooded Merican the only thing left to do is get hella drunk at the bar! The problem is that zombies, threats, and other Merican's are getting between you and putting together the all mighty 6-Pack. It's been a long day of kicking zombie ass and dealing with wasteland threats... but who gets enough hootch to get drunk? Hootchenany is a card game based on the Dystopia Rising universe. Intended for fast play, shenanigans, and the all Merican bar brawl. Friday, 8:00PM - 9:00PM; Fun, All Ages.

B203: [BETA TEST] "Island Dice" by Casual Dragon Games; presented by Jason Gough. Each turn you will roll SIX dice simultaneously. Three dice will determine your movement, your income, and your chance at more population. Three more dice will be chosen from the eleven additional option dice. They include native movement dice, the Protection Die, the Restriction Die, the Kill Die, and the dreaded Global Effect Die. With all these results, choose how and when to resolve each die to further yourself and your own survival. Will you choose to attack, run, fortify, or do you have something else in mind? Friday, 8:00PM - 10:00PM; Fun, All Ages.

B204: [BETA TEST] "Keep Calm" by 9 Kingdoms Publications; presented by Doug Levandowski. In the tradition of the finest party games, Keep Calm offers you the chance to wind down, take a breath, and react to the some of the most insane situations you've ever heard of. What do you do if you bite into your burger and see something staring back at you? Do you keep calm and finish your meal? Do you keep calm and name it George? Or do you keep calm and eliminate all of the witnesses? Whatever you see, whatever happens, all you need to do is keep calm (or, if you draw the right card, you can PANIC!!!!!). Friday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

B205: [BETA TEST] "Potioncraft" by Knapsack Games; presented by Andrew Federspiel. Potioncraft is a tactical three-in-a-row game. Player powers and hidden information bring the genre to a whole new level. Will your opponent see the match you have brewing, or will you craft the perfect plan right under his nose? It's up to you and your grasp of Potioncraft! Friday, 8:00PM - 9:00PM; Fun, All Ages.

B206: [BETA TEST] "Secrets of the Lost Tomb" by Everything Epic Games; presented by Christopher Batarlis. Every 113 years a mysterious three-tailed comet appears in the sky bringing with it an ancient and mythical Tomb on an unknown island that materializes in the center of the Bermuda Triangle. You and your allies, all specialists in your various fields, travel to this Lost Tomb to investigate the unknown forces that hold back primordial powers surging within. Forbidden Artifacts, Elder Evils, and Long Forgotten Knowledge, from all known civilizations across the world, were hidden... locked in the tomb throughout time. These mysteries must be solved in order to protect the world, as we know it... It's up to You and your Team now... to Explore and Discover... the "Secrets of the Lost Tomb". Friday, 8:00PM - 10:00PM; Fun, All Ages.

B207: [BETA TEST] "Sudden But Inevitable Betrayal" by Critical-Hits Studios, LLC; presented by Dave Chalker. All the predators of the world, from the noble bear to the vicious zombie, have risen up to finally take what is theirs among the prey of the world. Take command of one of these predator species and try to devour the tastiest creatures, all while backstabbing the other predators and avoiding their sudden (but inevitable) betrayals. Friday, 8:00PM - 9:00PM; Silly, All Ages.

B208: [BETA TEST] "Sweet Saga" by Sweet Saga Games; presented by Thomas O'Halloren. In a candy-coated world gone sour, you return to a dream land of your creation in order to save it from an evil ruler who has seized the frosted throne and thrust the kingdom into turmoil. This is Candyland meets Game of Thrones - featuring candy-inspired weapons, items, and enemies, encounters that ask you to take a chance and make a choice, and dream cards that can turn the game upside down. Oh, and zombies...and a T-Rex. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B209: [BETA TEST] "The Belongers" presented by Daniel Nayeri. Once upon a time there were two villages - alike in every way - nestled in a land surrounded by fog. It was obvious to each that the other did not belong... The Belongers is a 2-player semi-abstract strategy game, played without a board, wherein each player tries to raze the opposing village to win. Using only 15 hexagonal tiles per player and a bag of wooden cubes, the game can be played anywhere on a very small flat surface. A modular map and a wide variety of moves that emphasize creative combinations offer a complex and rich 45-minute experience every time. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B210: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 8:00PM - 10:00PM; Fun, All Ages. [NDA REQUIRED]

B211: [BETA TEST] "Worlds Collide" by Creatively Constructed Games, LLC; presented by David Hancock. Worlds Collide is a non collectible card game. It features a fun fast paced environment. Pick your world and save the day! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B212: [BETA TEST] "Yellow Press" by Brooklyn Indie Games; presented by Tim Rodriguez. As a reporter in New City, making a wave with headlines is critical. Luckily, you've got a fistful of cash and superheroes and villains alike who are happy to "do you a favor" for a reasonable fee. Bribe heroes and villains alike in order to arrange the best headlines in this Rummy-style card game. Friday, 8:00PM - 10:00PM; Silly, All Ages.

[FILLED] L213: [ALPHA TEST] "Run Them Again" presented by Moyra Turkington. You ran the numbers when you came out of hypersleep. You have a 19.5% chance of survival. To get even that much you must be back in your can in under three hours and thirty-one minutes. There are things you can do increase the odds, but they offer no guarantees. In fact, attempting them may kill you faster. You ran the numbers, now make your choices and run them again. A science fiction labour drama about the cold equations of systems that do not care: the unyielding physics of deep space, the tenuous connections with other people, and the utilitarian calculus of sacrifice and profit. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

L214: [BETA TEST] "The State vs. Captain Wonder" by Phoenix Outlaw Productions; presented by Shoshana Kessock. What happens when the world's greatest hero murders the world's most frightening super villain on national television? Find out in The State vs. Captain Wonder, an American Freeform LARP that explores issues of freedom, legal responsibility, the greater good, and even mental health. Players take on the role of the jury in deciding the fate of Captain Wonder, hometown hero of Legend City and the world's most renowned super hero. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R215: [BETA TEST] "Action Cards RPG" by Age of Ravens; presented by Lowell Francis. Action Cards offers a card-based RPG system in which individual player decks serve as a unique randomizer for their character. It combines ideas from Fate Core, Risk Legacy, and other games. GMs can use Action Cards for ongoing campaigns or players can draft decks for one-shots. The system itself can model many genres. This session will use a fantasy city-guards scenario to demonstrate the mechanics. Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] R216: [ALPHA TEST] "Bluebeard's Bride" presented by Sarah Richardson. This is a Apocalypse World hack involving the Bluebeard fairy tale, and will investigate mature themes and triggering subjects such as domestic violence and abuse. You are part of a young bride's mind, fresh from the grey drudgery of her cloistered life at home with her mother. Now you have been installed in Bluebeard's castle, although your new husband has left you alone while he attends to urgent business. You have the keys to every room. He has warned you not to venture into his private chamber. Can you resist the pull of your curiosity? Created by Whitney Beltran, Marissa Kelly and Sarah Richardson. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R217: [ALPHA TEST] "By Word and Deed" presented by Mel White. By Word and Deed is a fantasy roleplaying game where conflict resolution determines narrative priority for the players. The main goal of the playtest is to determine what kind of controls are needed for player narration that allow creativity and authorship without infringing on other player characters' roles as protagonists in the game world. Secondary goals include identifying to what extent the conflict resolution mechanics support player character cooperative play versus player character conflictual play; identifying the need for a default setting or a setting creation process; and integrating character creation and advancement mechanics with narrative style of play. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

[FILLED] R218: [BETA TEST] "Champions of Asgard" by Magpie Games; presented by Marissa Kelly. The description for this game is forthcoming by the designer. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B219: [BETA TEST] "Chaos Clash" by Tragolo Corporation; presented by Matthew S. King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] R220: [ALPHA TEST] "Dead Scare" by Blind Lady Versus; presented by Elsa Henry. It is 1953 and the dead have risen. You, a suburban housewife must survive with your neighbors, or die trying. Better dead than Zed. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R221: [ALPHA TEST] "DEMON HUNTERS: A Comedy of Terrors" by Corvus Dormiens; presented by Amanda Valentine. Recruited to the world's last bastion of defense against the dark, you and the other members of your demon-hunting chapter deliver righteous fury to your foes, or at the very least try not to get added to the roster of next year's "In Memoriam" film clip at the Brotherhood's annual meeting. Come help us beat this Fate-influenced training simulation designed by Cam Banks for Dead Gentlemen Productions into shape before the next apocalypse. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R222: [BETA TEST] "Five Fires" by Thoughtcrime Games; presented by Quinn Murphy. The five elements of hip hop culture have changed and influenced the world. Five Fires gives you the opportunity to play a crew of MCs, breakdancers, DJs, and graffiti artists who are expressing their joys and pain, changing themselves and also their world. It is a game about making art with mechanics that don't require you be rap star or graffiti artist yourself. Friday, 8:00PM - 10:00PM; Serious, Under 18 Requires Parental Clearance.

[FILLED] R223: [BETA TEST] "Heart of the Rose" by Black & Green Games; presented by Emily Care Boss. A high-magic fantasy world, inspired by fairy tales and modern fantasy such as the books of Patricia McKillip, Robin McKinley and Susan Cooper. A group of unlikely heros work together to unravel the dangerous mystery threatening the land, and learn more about their own potential along the way. A collaborative tabletop RPG, with simple token based mechanics. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R224: [FOCUS GROUP] "Monsters" by Glittercats Fine Amusements; presented by Cheyenne Rae Grimes. For those who live with irrational thoughts, the world can be a terrifying place. But what if those thoughts came to life? Coming up with a game that deals with the complexities of dealing with sensitive subjects and taking play into places one doesn't talk about in polite company. Depression, anxiety and other disorders will be at the heart of this game and the subject matter is not be easy. As someone who has suffered from such thoughts, I'm looking to create a game that will prove to be cathartic to it's players by seeing their characters battle the monsters from their own minds. Friday, 8:00PM - 9:00PM; Serious, 18 & Over ONLY.

[FILLED] R225: [BETA TEST] "Noir World" by The Writer Next Door; presented by John Adamus. Noir World is a collaborative-GM Apocalypse Word hack focusing on a noir world of both classic and neo film tropes. Players take on the roles of detectives, femme fatales, mooks, war vets and more in tragic tales of crime, suffering and corruption as they not only direct play but shape the story they're telling. This game's influences run a gamut from The Maltese Falcon. Double Indemnity and Out of the Past to neo-noirs like Pulp Fiction, Sin City and Brick. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R226: [BETA TEST] "Terra Incognita" presented by Vivian Abraham. Terra Incognita is a fantasy role playing game in the tradition of Dungeons & Dragons. It draws its inspiration from the history and legends of North, Central, and South America. This playtest will focus on the basic play rules: Conflict resolution, skill and ability use, and general game mechanics. Characters will be pre-gens, and we will run through several scenes of an adventure for beginning characters, with time for Q&A at the end. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R227: [BETA TEST] Fate Core; "Dreamdiver" by Phoenix Outlaw Productions; presented by Josh Harrison. Dreamdiver is a Fate Core game about your imagination. You play a Diver, running the dreamscape to liberate new ideas, protect the collective unconscious, and overcome the enemies of free thought. Each dream comes alive as an original character, with skills, stunts, and abilities that make every dive unique. Together with your friends, you'll explore the hopes, fears, and inner lives of your characters across two worlds. In this session, we'll focus on dream creation, dream travel, and the setting-specific skills featured in Dreamdiver. We'll also try to stop a psychic mega-corporation from dominating the world overnight. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R228: [BETA TEST] Iron Edda; "Memories of Metal and Bone" by Stormin' Da Castle; presented by Jeremy Morgan. Memories of Metal and Bone is based on Iron Edda, using mechanics from Lady Blackbird and Always/Never/Now. Midgaard lies in ruin, and we've gone into space aboard our Jotunn living ships, but the damned Dwarves also found a way to develop spacecraft, and they're up here too. We're the crew of the Stormbeard, and we search for why Ragnarok didn't happen. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

B229: [BETA TEST] "15 Minute Illuminati" by Critical-Hits Studios, LLC; presented by Dave Chalker. We all know that sinister forces like GMOs and the Lizard People are influencing human society, but you may not know that they themselves are but puppets of older secret masters of the world. Control these sinister conspiracies and influence other conspiracies to do the bidding of your hidden overlords in a game of shifting loyalties. Inspired by the classic Illuminati card game and modern hidden identity games. Friday, 9:00PM - 10:00PM; Silly, All Ages.

B230: [BETA TEST] "Codename: Centauri" by Angry Duck Games; presented by Matthieu Regney & Edward Povilaitis. In Codename: Centauri, players run an interplanetary business where they find and gather resources for planet-based companies. They must find or trade the best claims, effectively extract the resources, sell their materials for the best price, invest in the most advanced fleet while navigating the orbital routes of the star system. The most profitable business not only runs its operations efficiently but also leverages its influence and guile to keep ahead of its competitors. Some players will upgrade to the latest mining equipment that their company helped develop, while others save to add a new Leviathan to their fleet. Every choice has consequences. Friday, 9:00PM - 12:00AM; Serious, All Ages.

B231: [BETA TEST] "Knee-Jerk" by Knapsack Games; presented by Andrew Federspiel. Think fast - the first player to give their knee-jerk reaction wins the point! Players rapidly create endings to funny situations in this 4 to 8 player party game. Friday, 9:00PM - 10:00PM; Silly, All Ages.

B232: [BETA TEST] "Tomb Traitors" by Waitress Games; presented by J.R. Honeycutt. You and other treasure hunters loot a temple night after night, but you only have one minute to split the goods, or you all leave empty-handed. Tomb Traitors is a game of quick negotiation for 3-6 players. Players compete to collect valuable items and score extra points based on secret roles. Friday, 9:00PM - 10:00PM; Fun, All Ages.

[FILLED] R233: [ALPHA TEST] "Epiphany" by ONE SHOT Podcast; presented by James D'Amato & Kat Murphy. Epiphany is an RPG inspired by movies like Groundhogs Day, Stranger Than Fiction, and Freaky Friday. It creates stories where a flawed protagonist is changed through magical realism. Games revolve around a single protagonist, so there is only one person taking on the traditional role of a "player." Other players act as "Fates" who work together to build a cinematic world and compete for control over the protagonist's destiny. Friday, 9:00PM - 12:00AM; Fun, 18 & Over ONLY.

B234: [BETA TEST] "Drunk Robots Grilling" presented by Zachary Huff. Robots, in general, are good with a grill. Drunk robots, however, are AMAZING with a grill. You have a robot. Can you swindle investors with promises of delicious meats and a wasted robot to amass a small fortune? Or will your drunk robot burn away all of your profit margins? Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B235: [BETA TEST] "Dungeon Dwellers (Expansions)" by S2 Adventures; presented by Scott Ostrander. Trapped Corridors. Fiendish monsters. Treasure! Dungeon Dwellers is a cooperative game. Adventurers with different Character types enter the dungeon, fight three levels of monsters before facing the Boss. Each player builds a unique treasure deck containing armor, weapons, and abilities. Players need to use their Character resources wisely to defeat the monsters, collect as much gold as they can - and survive! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B236: [BETA TEST] "Goblin Toboggan" by Smirk & Dagger Games; presented by Curt Covert. In Goblin Toboggan, players must guide their toboggan down a dangerous mountain while dodging obstacles on the route, attacks from their opponents, and the avalanche crashing down the mountain behind them. Each round the current player adds a new row to the track, rotating each tile to their own advantage, but once the tiles are placed their opponents have the opportunity to move their toboggans first. During the movement phase players utilize the effects of mischief cards to attack their opponents, give themselves advantages, and manipulate the mountain itself. The player who blazes the best trail through tile laying, card management, and strategic movement will win by crossing the finish line first - or at least by surviving the avalanche the longest! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B237: [BETA TEST] "Outflank" by Slightly Offensive Games; presented by Thomas Hornemann. It's war! Face down your opponent, find their weaknesses and rout their army. But beware, your own armies aren't unlimited and no army can be strong everywhere. Can you break your enemy before they break you? A fast, strategic tile laying wargame. Friday, 10:00PM - 12:00AM; Serious, All Ages.

B238: [BETA TEST] "Rampaging Jotunn" by KnightHawk Games; presented by Matthias Bonnici. Viking armies fight a bloody war of dominance in the Jotunn’s shadow. Rampaging Jotunn is a competitive fast paced board game for 2 players in which each player controls an army of Vikings to protect their villages while trying to destroy their opponents villages, all the while the Jotunn rampages across the island destroying everything in sight. Use cards to influence the giant and direct him towards your opponents armies and villages. The last player with villages on the board wins! Can you survive the Jotunn’s Rampage and conquer your opponent? Friday, 10:00PM - 12:00AM; Fun, All Ages.

B239: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the township of Sharpshire! Crush, bludgeon, stab, gouge, shank, impale, clobber, cudgel, shoot, impale, explode, implode, decapitate, burn, scorch, maim, and ravage in the blood of your friends and neighbors for the greater good and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the township as your own. Friday, 10:00PM - 12:00AM; Fun, All Ages.

B240: [BETA TEST] "Starborne" by Rushdown Games; presented by Kevin Chang. Starborne is a mech 1v1 and 2v2 competitive card game. It's got roots in strategy game design and fighting game design and is meant as a cohesive blend of these concepts. Add in a little deckbuilding and you've got Starborne. You face off against your opponent in a head-to-head fight to destroy the opposing player's mech before they destroy yours. You win when you destroy all of their armor! Players can choose from 9 different characters. Friday, 10:00PM - 12:00AM; Serious, All Ages.

B241: [BETA TEST] "The Belongers" presented by Daniel Nayeri. Once upon a time there were two villages - alike in every way - nestled in a land surrounded by fog. It was obvious to each that the other did not belong... The Belongers is a 2-player semi-abstract strategy game, played without a board, wherein each player tries to raze the opposing village to win. Using only 15 hexagonal tiles per player and a bag of wooden cubes, the game can be played anywhere on a very small flat surface. A modular map and a wide variety of moves that emphasize creative combinations offer a complex and rich 45-minute experience every time. Friday, 10:00PM - 12:00AM; Fun, All Ages.

B242: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 10:00PM - 12:00AM; Fun, All Ages. [NDA REQUIRED]

B243: [BETA TEST] "Undercover" by Black Oak Games; presented by Matthew O'Malley. A 40-minute hidden-role game for criminals (and a few cops). As the criminals, work as a team to make a million dollars before too many of your underlings are arrested and are convinced to turn state's evidence. As the police chief or an undercover detective, foil the criminals' plans and make those arrests. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B244: [BETA TEST] "Food Truck Fight" by The Protoglyph Collective; presented by Rory Fitz-Gerald. Food Truck Fight is a wild, silly ride through ever-changing streets with the goal of using your cards and dice to cook and serve the craziest food, while battling other players' trucks with heavy weaponry. Using movement, hand management and turn-based battling mechanics, players will seek to customize their recipes with bonuses to improve their Customer dice rolls. Friday, 10:00PM - 12:00AM; Fun, All Ages.

L245: [FOCUS GROUP] "Murky Woods Homeowners Association" presented by Chris Amherst. You are a resident of the Murky Woods at Highland Alcoves, a local development in a land far far away. With the annual Harvest Days coming, It's time for the annual homeowners association meeting! In this freeform, you will define your household and help create the neighborhood before the annual dungeon owners association meeting, while dealing with pressing issues such as the local kingdom's plan for Serfdom Development. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B246: [BETA TEST] "Chaos Clash" by Tragolo Corporation; presented by Matthew S. King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Friday, 10:00PM - 12:00AM; Fun, All Ages.

[FILLED] R247: [BETA TEST] "Fate Divergent" by Magpie Games; presented by Mark Diaz Truman. Try out Magpie Games' deep hack of Fate Core, a system designed to minimize the role of combat while expanding on Fate Core's potential for exploration and drama. In this demo, we'll showcase a new 70's horror setting that draws on The Conjuring, The Exorcist, and Oculus for maximum terror. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

[FILLED] R248: [BETA TEST] "Ill Counsel" by Human Hand & Brain; presented by Keith Stetson. Ill Counsel is a story game of nobles making law in a sword-and-sorcery royal court. Players propose solutions for the difficult issues facing the kingdom, argue points, maneuver for support, make deals, break deals, and backstab with abandon. But you can’t press all of your proposals through, so which of them will you sacrifice for the greater good – or at least the lesser evil? Features player-directed tone and content. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R249: [BETA TEST] "Novapunk Setting & NOVA6 System" by Legendsmiths; presented by Shane Harsch. Novapunk is an urban fantasy arcanopunk setting using a simulationist-lite system dubbed NOVA6 that supports narrative intrusion. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R250: [BETA TEST] "Showdown: The Action Movie RPG" presented by Matthew Weber. Collaboratively create a cinematic work of heroic violence in the vein of Die Hard, Lethal Weapon, and The Rock. Players take on either Heroic or Villainous roles, as well as shared creative duties involving the use of "props" and "sets." This game aims for emulation of genre rather than deep thematic explorations or challenge-based play. Friday, 10:00PM - 2:00AM; Serious, 18 & Over ONLY.

[FILLED] R251: [ALPHA TEST] "Special Circumstance" by the glyphpress; presented by Joshua A.C. Newman. Shock2.0 is Joshua A.C. Newman's wholly redesigned (and almost wholly untested) engine for Shock: Social Science Fiction. We'll start with a few threads of setting (to be revealed at playtime), refine our vision of the world, and then we'll hold on as it all changes beneath our feet! Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R252: [BETA TEST] "The Waking Dreams Games Core Rulebook" by Waking Dreams Games; presented by Chad Brayman. The night is our friend for it is the time of Dreams. Dreams can be of anything, anywhere and at any time. Our system is just as open. Care to run a game set in Steampunk? Perhaps in the darkness of the Pangaea? Maybe dance on the embers of THE WAR? All is possible, just like a Dream. This is a die purchase/investment system that brings a unique experience to the table. From character creation to gameplay, each step is an easy progression into the next. Just wait till you see our spell/magic system… Friday, 10:00PM - 12:00AM; Fun, All Ages.

[FILLED] R253: [BETA TEST] "Variance" by Curious Purpose Games; presented by Rishi Agrawal. A storytelling, dimension-hopping game where characters travel to different worlds to complete missions and save their own world in the process. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

[FILLED] R254: [ALPHA TEST] "Warriors of the Mystic Realms" by Critical-Hits Studios, LLC; presented by Dave Chalker. Relive the glory of the '80s in this homage to Saturday morning cartoons, B-movie fantasy, and cheesy superhero action. In Warriors of the Mystic Realms, you play one of these Chosen, men and women gifted with fantastic and magical powers, joined together to destroy the Anti-Matter Monarch and his fiendish cross-dimensional minions. Lift your Lazer Sword! Grasp your Rocket Rifle! And summon the Valiant Hordes of Meggidon! Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

R255: [BETA TEST] "Writer's Blocks" by Eschaton Media Inc.; presented by Michael Pucci & Ashley Zdeb. Writer's Blocks is a shared story telling game that rotates between story tellers, focus characters, and locations where scenes can take place. It is designed to be a new twist on traditional table top role playing games. Writer's Blocks uses double 12 dominoes to determine core character traits, story settings, as well as the tempo and degree of success (or failure) players have as the story goes on. With the master system, additional worlds, and thousands of variants, Writer's Blocks is the game for getting to the heart of what table top gamers are looking for. The story. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

R256: [BETA TEST] Witch Hunter: the Invisible World 2nd Edition; "Upcoming Expansions" by Paradigm Concepts; presented by Eric Wiener. We are seeking to experiment with new rules concepts for upcoming expansions for the successful Witch Hunter the Invisible World 2nd Edition game. The characters featured will mix established rules with relatively-untried concepts to test "balance", workability and most importantly: fun. Experiences WH players preferred but not necessary. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B257: [BETA TEST] "Prom Night Catfight" by Slightly Offensive Games; presented by Thomas Hornemann. You and your friends are the most beautiful girls at Prom. But there can only be one Prom queen. Guess you'll just have to show them up, or maybe just drag them down... A kitsch card game about beautiful people being ugly to each other to look pretty themselves. Build yourself up, and have them tear each other apart. Friday, 12:00AM - 2:00AM; Serious, All Ages.

B258: [BETA TEST] "Drunk Robots Grilling" presented by Zachary Huff. Robots, in general, are good with a grill. Drunk robots, however, are AMAZING with a grill. You have a robot. Can you swindle investors with promises of delicious meats and a wasted robot to amass a small fortune? Or will your drunk robot burn away all of your profit margins? Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B259: [BETA TEST] "Ember" by Paw-Warrior Games; presented by Ben Krieger. A fantasy card game, Ember combines strategy and luck to create an engaging and competitive match between players. Playing as one of four heroes you collect the mysterious Ember Stones to defeat Ingduhl the Shadow Demon. Only the hero who collects the most Ember stones will be able to defeat the Shadow Demon and save the world from his shroud. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B260: [BETA TEST] "Gnosis Conflict" by HitMouse Studios; presented by Joshua Ferraiuolo & Warren Morrison. Gnosis Conflict is a tactical, squad combat game, that's heavily inspired by modern war games and MOBAs. Set in the not-so-distant future meteorites have crashed into the planet, causing minimal damage, but unbeknownst to the general public, alien Salvage has been found in the meteors. This has caused a secret race between governments and mega-corporations to collect the technology. Each player builds a small army from one of six unique factions, each with their own play style and special abilities, and each game is played on a customize-able map made of multiple tiles placed by the players. Saturday, 9:00AM - 1:00PM; Serious, All Ages.

B261: [BETA TEST] "High Stakes...A Game With BITE!" by S2 Adventures; presented by Scott Ostrander. Vampire Hunters from around the world have come together to prove who is the best. They have one night to capture as many Vampires as they can before the sun rises. Players will try to out play their opponents by using "Stake" Cards to capture Vampires of various worth. The Player with the highest card total at the end of each round gets the Vampire. Beware, your resources are limited. If you spend too much, you may not be able to gain the Vampire you want in the next round. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B262: [BETA TEST] "Khyber Station" presented by Jay Treat. Navigate and reshape the wreckage of Khyber Station after a sudden attack that killed most of the crew. Can your team of unprepared scientists find the escape teleporter before alien hunters find and kill you all? Earth and your family's lives depends on it, but you don't even know what the aliens look like, much less what they're capable of. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B263: [BETA TEST] "Minions of Darkness" presented by David Farhi. Tactics, strategy, teamwork, and time pressure come together in this team-based wargame. Can you work with your teammates in the time you have, commanding your undead armies to overrun your opponents' feeble defenses? If you like Space Alert, Magic: The Gathering, Bughouse Chess, or Starcraft - and want to see what the design space in between them all looks like - then this is the game for you! Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

B264: [BETA TEST] "Nubian Kings" by Dotawo Productions; presented by Giovanni Ruffini. In the Middle Ages, the Nile Valley in northeast Africa is the scene of a fierce competition between three great nations, Egypt, Ethiopia and Nubia. Each power meddles intensely in the affairs of others: Egyptians play one Nubian prince against another; alliances shift rapidly between Egypt's Christians and Muslims; Ethiopia's Jews and Muslims threaten the stability of that country's ancient Christian kingdom. No one can trust anyone else, even their own people. Saturday, 9:00AM - 11:00AM; Serious, All Ages. [NDA REQUIRED]

B265: [BETA TEST] "Parcel" by Jonathan Edward Hall LLC; presented by Jonathan Hall. 2-4 players compete to be the best delivery service in a hustling, bustling city. Players use card hand management with a pick-up-and-deliver system, all while avoiding traffic and hazards (or using them against others). Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B266: [BETA TEST] "Titans of Empyrean" by 9 Kingdoms Publications; presented by Ivan Turner. In a world ruled from the sky, where the ground is just a menagerie filled with prey, mighty titans battle for domination. Titans of Empyrean lets you take control of a team of Dragons, Griffins, Manticores, or Pegasi. For each of your titans, you will design a stack of maneuver cards that you play one at a time. Each maneuver card brings something special to your titan as you and your opponent dance around the tiny board in an effort to destroy each other. Like a game of chess, Titans of Empyrean does away with all manner of luck. There are no dice, there is no shuffling, and there are no blind draws. You choose the order in which you will stack your maneuvers. You choose how and when to move your titans. Your fate is up to you. Choose well, be cunning, and Empyrean will be yours. Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

[FILLED] B267: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 9:00AM - 11:00AM; Fun, All Ages. [NDA REQUIRED]

[FILLED] L268: [BETA TEST] "ISS Escape" presented by Jason Morningstar. ISS Escape is a locked room puzzle game set aboard the International Space Station. You play space tourists who, on your first night aboard, are confronted by a series of life-threatening dangers. Playing against time, you'll be immersed in situations straight out of the actual ISS off-nominal emergency plan. Information management, teamwork, and good old-fashioned puzzle-solving will all be keys to your survival - but you will probably die anyway. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

[FILLED] R269: [ALPHA TEST] "AfroFuture" by Inside Games; presented by James Mendez Hodes. Set in a multiverse much like ours (but seen through Bootsy Collins's star-shaped sunglasses), AfroFuture is the game of funk-powered culture heroes from the Mothership sticking it to the transdimensional evil known as the Man. Portray characters from your favorite songs as you join the Social Justice War against history's greatest villains. This tabletop role playing game uses the Cortex Plus system to tell stories inspired by Parliament-Funkadelic's mythology, Janelle Monae's Metropolis Suites, Ishmael Reed's fiction, and more. Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

R270: [BETA TEST] "Corona: Autarchy's End" by Parenthesis Press; presented by Neal Stidham. A sci-fi story game with strategic elements, inspired by the Braunstein game: Dune meets Diplomacy. The players control the movers and shakers in the court of a declining solar empire ruled by a powerful psychic autarch. Will you try to save the crumbling order, or put your ambitions above stability? Saturday, 9:00AM - 11:00AM; Serious, All Ages.

[FILLED] R271: [BETA TEST] "Dreamfall" by Sweet Potato Press; presented by Laura Simpson. Dreamfall is a story game built on the Apocalypse Engine. What if you and a group of friends went to a fantastical dream world every night for five years? Now the world is collapsing, and you have five days to escape. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

R272: [BETA TEST] "Eclipse Phase: Fate Edition" by Posthuman Studios; presented by Jack Graham. Eclipse Phase is a transhuman sci-fi/horror game about talking octopi and badass anarchists saving the future from killer AIs infected by an alien virus. The original d100 system came out in 2009. Ryan Macklin (writing/design) and Jack Graham (development) are now working on a Fate conversion. This playtest focuses on how EP-specific setting features - like body hopping, hacking, and reputation networks - make the jump to Fate. Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

R273: [ALPHA TEST] "Epiphany" by ONE SHOT Podcast; presented by James D'Amato & Kat Murphy. Epiphany is an RPG inspired by movies like Groundhogs Day, Stranger Than Fiction, and Freaky Friday. It creates stories where a flawed protagonist is changed through magical realism. Games revolve around a single protagonist, so there is only one person taking on the traditional role of a "player." Other players act as "Fates" who work together to build a cinematic world and compete for control over the protagonist's destiny. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

R274: [ALPHA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to make the universe a better place, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space, their proxy wars, covert actions, and border conflicts carried out by highly trained operatives in advanced mecha. The current playtest version will focus on a zone-based positioning system, a hazard-and-collateral-damage system, and the combat system. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

R275: [FOCUS GROUP] "Medias Res" presented by Vivian Abraham. Medias Res is a storytelling card game which begins in the middle of an action scene. The players create the setting and characters as they play out a single scene in the middle of a larger story. This game is a combination of cooperative and competitive gameplay. The playtest at Metatopia will be the first time that this game has ever been released into the wild, so to speak, and will focus on the general concepts rather than specific details of execution. Saturday, 9:00AM - 10:00AM; Serious, 18 & Over ONLY.

[FILLED] R276: [BETA TEST] Fate Core; "Smoke and Glass" by Phoenix Outlaw Productions; presented by Abigail Corfman. You are a group of professional criminals with a dangerous plan - you want to steal from Jonathan Farrow, a powerful businessman with connections to the Office of War. Your target: a stone knife that's reputedly a magical relic of the Royal Age. This job could make their names as thieves for hire in Kroy, but each of you have an ulterior motive for why you want to visit the manor. The game begins one week before the heist. In one week, Farrow will be hosting a masquerade ball at his estate. It's the perfect cover for a burglary. Smoke and Glass is a Fate Core setting about crime, punishment, and the difference between what's legal and what's right. It takes place in Kroy - a steam powered industrial city of factories and skyscrapers built on the wreckage of a magical kingdom. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

B277: [BETA TEST] "Petri Wars" by Angry Duck Games; presented by Matthieu Regney & Edward Povilaitis. In Petri Wars, the players are deadly bacteria struggling for dominance in a petri dish. Collect and expend food to grow larger, move to strategic positions, and attack other cells. Each time you add a new cell, it will have a special ability. Choose and use these abilities wisely, because you can only use each one once. Saturday, 10:00AM - 11:00AM; Fun, All Ages.

[FILLED] B278: [BETA TEST] "Tiny War" by Learn To Rock Games; presented by Allen Yu. Tiny War is a casual Collective Card Game based on the story of tiny races. Players will enjoy the intuitive gameplay but will also have meaningful choices for building up strategies. Saturday, 10:00AM - 11:00AM; Fun, All Ages.

[FILLED] B279: [BETA TEST] "Witch Stones" by LAWCRAFT; presented by Justin Jacobson. A deck of cards bearing four different-colored stones is dealt out in a 9x9 grid. Each turn, players must make one move: remove one of their own color stones, one of the neutral earthstones, or all the stones between two empty spaces. Players score points for capturing earth stones, their opponent’s stones, or the rare and valuable spirit stones. First one to 50 wins. Be careful! Each move has significant implications for the endgame. Simple rules and deep strategy make for intense gameplay along the lines of chess or Othello. Saturday, 10:00AM - 11:00AM; Fun, All Ages.

[FILLED] R280: [BETA TEST] "By the Book" by Magpie Games; presented by Mark Diaz Truman. You're straight cops in a crooked city, the only hope for restoring the faith people once had in city government. But as you try to clean up the streets, a masked vigilante haunts the shadows, threatening to prove once and for all that public officials are powerless in the face of darkness. Saturday, 10:00AM - 1:00PM; Serious, 18 & Over ONLY.

R281: [FOCUS GROUP] "Otrera" by Otrera Technology; presented by Jonthan Bethune. Developing games is hard. Otrera makes it easier. Otrera is a full-featured software toolkit for designing original games. Optimized for tabletop games, Otrera does much of the complex mathematical balancing and formatting for you. It publishes an attractive game manual you can patent, play, or sell. Otrera will help to democratize game development and bring new voices to an industry in need of new perspectives. Saturday, 10:00AM - 11:00AM; Serious, All Ages.

B282: [BETA TEST] "Attack on Mars" by Tasty Cookie Games; presented by Paul Ference. Genericorp's experiments opened the rift at the bottom of the of the Helles Sea, horrific monsters are pouring through, and you need to fight them back! Attack on Mars is a co-op game for 2-4 players. Choose your pilot and your Mecha. Upgrade your Mecha while defending cities and fighting monsters. Research how to close the rift and then fight the Guardian in order to do so. Win, and Mars is safe. For now. Saturday, 11:00AM - 2:00PM; Fun, All Ages.

B283: [BETA TEST] "Bad Roommate/Panda Eats Bamboo" by Devious Devices, LLC; presented by Anthony Rando. Devious Devices presents two games: In Bad Roommate, you and your awful roommates are competing against each other to be the last tenant left in the swankest pad you can afford in the city. Scheme, fight and deceive your way into your landlord's favor, or drives the others insane and out onto the street in the process! Panda eats Bamboo...everybody knows that! But did you also know that Bamboo splits Stone, and Stone squashes Mosquito? In this "rock beats scissors" hidden identity card game, you'll have to figure out which one you are...and if you can trust your friends to help you along. Saturday, 11:00AM - 1:00PM; Silly, 18 & Over ONLY.

[FILLED] B284: [BETA TEST] "Dragon Chess: Arcane Battles" by KnightHawk Games; presented by Matthias Bonnici. Fantasy armies battle for supremacy in a land of legend! Dragon Chess: Arcane Battles is a tactical game of fantasy creature combat for two to four players. Players field fully customizable armies at three different game levels (Skirmish, Battle, and All Out War), allowing for variable play times. With three different win conditions players can choose the strategy that best fits their army and play style. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B285: [BETA TEST] "Get Bit!" by Critical-Hits Studios, LLC; presented by Dave Chalker. Get Bit! has been published in 8 languages, won awards, and appeared on Tabletop. Now is the perfect time to introduce special action cards and spin-offs! Come try out a forthcoming Get Bit! expansion and a whole new game using many of the same Get Bit! rules. Saturday, 11:00AM - 12:00PM; Silly, All Ages.

[FILLED] B286: [BETA TEST] "Knot Dice" by Black Oak Games; presented by Matthew O'Malley. Knot Dice is part game, part puzzle, and part art. Thirty-six custom dice combine to form Celtic knot designs in several short games. At METATOPIA, I'll be testing a speed game, a cooperative game, and a couple of other competitive games. This is one of the final big playtesting events before the Kickstarter (more info at www.blackoakgames.com). Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B287: [BETA TEST] "Looting Atlantis" by Shoot Again Games; presented by Diane Sauer. It's 5000 BC and Atlantis is falling. The volcano in the center of the island is finally erupting and lava is rolling towards the cities. Everyone is fleeing Atlantis for the less civilized parts of the world such as Egypt, China and Mycenae. You and a few other enterprising citizens have decided to set yourselves up as kings by grabbing as much high tech devices on the way out. The person to grab the best stuff wins. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

B288: [BETA TEST] "Mars Needs Women 2.0" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn’t been born in over 100 years. Mars has only one choice: harvest the finest genetic specimens of femininity that that the Earth has to offer! Only one thing is sure...Mars Needs Women! This is version 2.0 of MNW, incorporating feedback from a previous playtest at METATOPIA 2012. Saturday, 11:00AM - 1:00PM; Silly, All Ages.

B289: [BETA TEST] "Medicine...Whoops" by Analog Evolution Games; presented by Matthew Schwartz. A card game of hilarious medical disasters. Players each take on the role of doctors at a vary poorly supplied hospital. Doctors compete with each other to treat patients using whatever tools they are able to acquire. Players also have the ability to hinder their fellow doctors in the middle of surgery or just agree to play a round of golf while the patient expires. Patients will begin to stack up fast...both cured and killed. Add em up at the end to determine who among you is the best doc around. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] B290: [BETA TEST] "Opening Night" presented by David Farhi. Assemble scripts, actors, props and sets from the auctioneer into fantastic plays! Enthusiasts of economic games will enjoy the focus on strategy in the completely fair and symmetric auction system, while everyone will be amused by the brilliant new play ideas. Ever wanted to see Chico Marx playing Hamlet with a Black Cloak? Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

B291: [BETA TEST] "Prime Time" by Formal Ferret Games; presented by Gil Hova. You and your opponents are new television networks , and you need new programming. For this, you'll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you’ll have a small amount of resources and time, and you must grab the latest hot show before your opponents. Saturday, 11:00AM - 1:00PM; Serious, All Ages.

B292: [BETA TEST] "Quantum Edge" by Shadowsong Industries; presented by Adam Fischer & Kiva Fecteau. Space jockeys line up their specialized ships and use speed, cunning, and sometimes a total disregard for safety to outmaneuver and outlast their competitors on the test course. Maneuvers are chosen from cards in the players' hands while they manage fuel consumption, their ship's hull integrity, and the irreplaceable quantum. Unique board mechanics provide a moebius loop effect and warp space itself to provide running room for the lead ship. Help test all new hazards suggested by our last play testers. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B293: [BETA TEST] "Sell-Out" by Green Fairy Games; presented by Justin Bow. In this fast-paced card game you are an up-and-coming artist in the city of New Parice. Rather than being a starving artist with integrity, you’d like to be a wealthy and successful one. To do that, you’ll need to create and sell marketable art in the most popular style of the day, always keeping an eye on what people want. Whoever has the most money wins! Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B294: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 11:00AM - 1:00PM; Fun, All Ages. [NDA REQUIRED]

[FILLED] B295: [BETA TEST] "Food Truck Fight" by The Protoglyph Collective; presented by Rory Fitz-Gerald. Food Truck Fight is a wild, silly ride through ever-changing streets with the goal of using your cards and dice to cook and serve the craziest food, while battling other players' trucks with heavy weaponry. Using movement, hand management and turn-based battling mechanics, players will seek to customize their recipes with bonuses to improve their Customer dice rolls. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B296: [BETA TEST] "Writer's Block" by Golden Spike Games; presented by Aaron Trammell & Colin Germain. A card-drafting and deck building game for two to four players that is designed to emulate the fun of a Magic: The Gathering draft. In the game, players take on the roles of hack science-fiction writers competing to write the best story over the course of a month. Will you be the first player to get rid of your writer's block? Saturday, 11:00AM - 1:00PM; Serious, All Ages.

L297: [BETA TEST] Freeform; "The Paradise Machine" by Damocles Thread Development; presented by Jacqueline Bryk. Yesterday, gods ceased to walk the earth. Today, Elysium's top scientists are unveiling their greatest triumph: a machine that allows you to create your idealized self. Is human perfection worth losing the gift of gods? Should progress triumph over tradition? Or are humans perhaps not yet ready to take their first steps into the realm of the divine? Only you can decide. The Paradise Machine is an American Freeform LARP. Saturday, 11:00AM - 2:00PM; Serious, 18 & Over ONLY.

R298: [BETA TEST] "Action Cards RPG" by Age of Ravens; presented by Lowell Francis. Action Cards offers a card-based RPG system in which individual player decks serve as a unique randomizer for their character. It combines ideas from Fate Core, Risk Legacy, and other games. GMs can use Action Cards for ongoing campaigns or players can draft decks for one-shots. The system itself can model many genres. This session will use a fantasy city-guards scenario to demonstrate the mechanics. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

R299: [ALPHA TEST] "Adventurous" by Gameplaywright Press; presented by Will Hindmarch. Action-adventure in the tradition of Indiana Jones and Lara Croft using a new generation of tags, Keys, and more! This simple, stunt-driven, environmentally rich game spotlights player choices for single-session and campaign play. Come to help hone this game! Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] R300: [ALPHA TEST] "Bluebeard's Bride" by Magpie Games; presented by Marissa Kelly. This is a Apocalypse World hack involving the Bluebeard fairy tale, and will investigate mature themes and triggering subjects such as domestic violence and abuse. You are part of a young bride's mind, fresh from the grey drudgery of her cloistered life at home with her mother. Now you have been installed in Bluebeard's castle, although your new husband has left you alone while he attends to urgent business. You have the keys to every room. He has warned you not to venture into his private chamber. Can you resist the pull of your curiosity? Created by Whitney Beltran, Marissa Kelly and Sarah Richardson. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R301: [BETA TEST] "Champion of the Realm (Character Creation)" by Consensus Games; presented by David Petroski. You were once the designated Champion of a magical realm. After many years of fighting for the good and just, you gave up your title to live out your days in quiet solitude. Now a new Evil Presence has arisen that threatens the land. The call has gone out for one who can stand against this menace and make the world safe again. The Realm needs its Champion! Dusting off your weapons and refreshing your magic lore, you make your way across the lands of the Realm to confront the evil forces and defeat them wherever they are found. In your travels, you will collect resources...mighty weapons and mystical treasures...to help you defeat the evil force. All the while, the evil continues to grow, eroding the will of the forces of good with every passing day. Can you defeat the evil before it eliminates the forces of good? Saturday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] R302: [BETA TEST] "Dreamfall" by Sweet Potato Press; presented by Laura Simpson. Dreamfall is a story game built on the Apocalypse Engine. What if you and a group of friends went to a fantastical dream world every night for five years? Now the world is collapsing, and you have five days to escape. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] R303: [BETA TEST] "Noir World" by The Writer Next Door; presented by John Adamus. Noir World is a collaborative-GM Apocalypse Word hack focusing on a noir world of both classic and neo film tropes. Players take on the roles of detectives, femme fatales, mooks, war vets and more in tragic tales of crime, suffering and corruption as they not only direct play but shape the story they're telling. This game's influences run a gamut from The Maltese Falcon. Double Indemnity and Out of the Past to neo-noirs like Pulp Fiction, Sin City and Brick. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] R304: [ALPHA TEST] "Special Circumstance" by the glyphpress; presented by Joshua A.C. Newman. Shock2.0 is Joshua A.C. Newman's wholly redesigned (and almost wholly untested) engine for Shock: Social Science Fiction. We'll start with a few threads of setting (to be revealed at playtime), refine our vision of the world, and then we'll hold on as it all changes beneath our feet! Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R305: [BETA TEST] "Terra Incognita" presented by Vivian Abraham. Terra Incognita is a fantasy role playing game in the tradition of Dungeons & Dragons. It draws its inspiration from the history and legends of North, Central, and South America. This playtest will focus on the basic play rules: Conflict resolution, skill and ability use, and general game mechanics. Characters will be pre-gens, and we will run through several scenes of an adventure for beginning characters, with time for Q&A at the end. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] R306: [BETA TEST] Riders; "Family Matters" by TaleSpinner Holdings; presented by Caias Ward. Doomsday approaches...and you think the world and a fractured family is worth saving. Ride as a wayward mortal servant of the Horsemen of the Apocalypse, a sympathetic angel, or a demon who just likes mortals, looking to cheat Doomsday and keep the world going while Heaven and Hell both want you dead. This playtest will include character creation, immersion in the world and some stress testing of mechanics before we gear up for publication. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

L307: [FOCUS GROUP] "Our Town" by Phoenix Outlaw Productions; presented by Shoshana Kessock. Our Town is a serious LARP set in the complex politics of Hometown America. This focus group will discuss the ways in which Our Town will tackle the difficult questions of sexual violence, peer pressure, slut shaming, and victim blaming in society and the ways to present them in a game. Mechanics will be discussed, conversation on the subject meant for serious discussion. Saturday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

[FILLED] B308: [BETA TEST] "Bad Medicine" by Formal Ferret Games; presented by Gil Hova. You and your opponents are pharmaceutical companies, and you must come up with new drugs to treat an array of disorders in this hilarious new party game! everybody pitches their drug. Make an ad for it. Try to get us to buy your drug, or at least ask our doctors about it! Once everyone has pitched, everyone votes for their favorite drug. You get points for each vote, and the player with the most votes gets bonus points. Then each player must cure the side effects caused by the most popular medication from the previous round! Saturday, 1:00PM - 2:00PM; Fun, 18 & Over ONLY.

B309: [BETA TEST] "Hogger Logger" by Hogger Logger LLC; presented by Ryan Shapiro. Welcome to the world of lumberjacking pigs! This family fun card game has a deceptively simple premise: guess whether the next card is Hogger (higher) or Logger (lower). Tip the odds in your favor by throwing down cards at any time. Unleash the power of Action cards and watch your opponents squeal. Saturday, 1:00PM - 2:00PM; Silly, All Ages.

B310: [FOCUS GROUP] "Secrets of the Lost Tomb: Strategy and Concepts" by Everything Epic Games; presented by Christopher Batarlis. Everything Epic Games is going to be publishing Secrets of the Lost Tomb very soon. This Focus Group will bring some high-level people in to discuss marketing strategy and other concepts. Saturday, 1:00PM - 2:00PM; Fun, All Ages.

B311: [BETA TEST] "Tomb Traitors" by Waitress Games; presented by J.R. Honeycutt. You and other treasure hunters loot a temple night after night, but you only have one minute to split the goods, or you all leave empty-handed. Tomb Traitors is a game of quick negotiation for 3-6 players. Players compete to collect valuable items and score extra points based on secret roles. Saturday, 1:00PM - 2:00PM; Fun, All Ages.

[FILLED] B312: [BETA TEST] "World Cup Simulation" by Learn To Rock Games; presented by Allen Yu. World Cup Simulation is the tabletop soccer/football game where players control the national teams to simulate the march of World Cup. Each player either performs solo personal skills or relies on teamwork to approach opponent's goal, breaking the defend line and score. Be careful about spreading your offensive players, your opponent may have set up a trap for a rapid counterstrike. Can you lead your team to win the World Cup? Saturday, 1:00PM - 2:00PM; Fun, All Ages.

B313: [BETA TEST] "You're Fired" by 9 Kingdoms Publications; presented by Doug Levandowski. Well, the worst has happened: your company has merged with another, and corporate has decided they don't need all of the employees. Now, it's up to you to save yourself and get the other guys fired. You're Fired is a "deduct to destruct" microgame for 2 or more players, where you play cards from your hand to eliminate cards from your opponent's hand. If you can eliminate your opponent's Boss, you win. You're Fired is a quick 10-15 minute game. We'll also be testing a multiplayer variant. Saturday, 1:00PM - 2:00PM; Fun, All Ages.

B314: [FOCUS GROUP] "2D/3D Portable Gaming Station" by 3D(GS); presented by Sparkle Douglas. 3D(GS) short for "3D gaming station". It is a portable 2D & 3D gaming system. It comes with two components: A cleverly configured virtual reality helmet, and touch screen controller. This system is compatible with all gaming systems, and doesn't need a TV to enjoy it. 3D(GS) frees the household television for those who do not wish to participate in the game! Saturday, 2:00PM - 3:00PM; Serious, All Ages.

[FILLED] B315: [ALPHA TEST] "Committee" presented by Dan Cassar. Committee is a game of political intrigue that combines the best of trick-taking and auction mechanics. Nominate representatives to committees like the Park Ranger Training Council and the Economic Stimulus Task Force, then use your influence to push your unique, hidden agenda. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B316: [BETA TEST] "Drunk Robots Grilling" presented by Zachary Huff. Robots, in general, are good with a grill. Drunk robots, however, are AMAZING with a grill. You have a robot. Can you swindle investors with promises of delicious meats and a wasted robot to amass a small fortune? Or will your drunk robot burn away all of your profit margins? Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] B317: [BETA TEST] "Dubai" by Cardboard Edison; presented by Chris & Suzanne Zinsli. The site of the largest construction boom of modern history, Dubai was built on foreign labor and foreign capital. The emirate's audacious projects, including man-made islands and the tallest building ever erected, lured global developers and third-world workers alike. Carve out your place as a participant in Dubai's unprecedented boom. (Note: Dubai is an offshoot of another Cardboard Edison design, Cottage Industry.) Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B318: [BETA TEST] "Ember" by Paw-Warrior Games; presented by Ben Krieger. A fantasy card game, Ember combines strategy and luck to create an engaging and competitive match between players. Playing as one of four heroes you collect the mysterious Ember Stones to defeat Ingduhl the Shadow Demon. Only the hero who collects the most Ember stones will be able to defeat the Shadow Demon and save the world from his shroud. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B319: [BETA TEST] "Fog of War" by Rushdown Games; presented by Kevin Chang. Fog of War is an abstract board game that centers around the idea of hidden armies. Players deploy units to the battlefield in an attempt to capture the opposing general. As units are revealed, their powerful abilities turn the tide of battle. Positional advantage and piece advantage are important in this open-ended board game. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

B320: [BETA TEST] "High Stakes...A Game With BITE!" by S2 Adventures; presented by Scott Ostrander. Vampire Hunters from around the world have come together to prove who is the best. They have one night to capture as many Vampires as they can before the sun rises. Players will try to out play their opponents by using "Stake" Cards to capture Vampires of various worth. The Player with the highest card total at the end of each round gets the Vampire. Beware, your resources are limited. If you spend too much, you may not be able to gain the Vampire you want in the next round. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B321: [BETA TEST] "Kings of the Mountain" by Waitress Games; presented by J.R. Honeycutt. The great Kings of the world have convened on the mountaintop to battle for the ultimate power. Humanity will be destroyed if your heroes can't defeat them and stop the destruction that will surely ensue. KotM is a cooperative card game for 1-5 players that simulates the epic feel of a dungeon crawl and the accompanying boss battles. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B322: [BETA TEST] "Legends and Lies: 5/6 Player Variant" by Shoot Again Games; presented by Diane Sauer. In Legends and Lies each player is a Cryptozoologist mounting expeditions in an attempt to prove the existence of certain unknown creatures such as Bigfoot, The Loch Ness Monster or Extraterrestrials. Each ultimately hopes to gain fame and fortune by being credited with the actual discovery of a new species. While searching the globe for solid proof of these creatures existence each Cryptozoologist can attempt to discredit their competitor's discoveries by leaking wild stories to the tabloid press. Turnabout is, of course, fair play... Come try the new variant! Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B323: [BETA TEST] "Mech Deck" presented by Patrick J. Fahy. Mech Deck is a strategic board game in which players build customized robotic Mechs and battle them on a randomly-generated battlefield. Mech stats are displayed on Mech cards, and Deck cards are drawn by players each turn to enhance gameplay and strategic options. The deck includes Combat Actions, Criticals, Reinforcements, Zones, and Weather cards. Mechs are controlled by individual players or teams. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

B324: [BETA TEST] "Medicine...Whoops" by Analog Evolution Games; presented by Matthew Schwartz. A card game of hilarious medical disasters. Players each take on the role of doctors at a vary poorly supplied hospital. Doctors compete with each other to treat patients using whatever tools they are able to acquire. Players also have the ability to hinder their fellow doctors in the middle of surgery or just agree to play a round of golf while the patient expires. Patients will begin to stack up fast...both cured and killed. Add em up at the end to determine who among you is the best doc around. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B325: [BETA TEST] "Nubian Kings" by Dotawo Productions; presented by Giovanni Ruffini. In the Middle Ages, the Nile Valley in northeast Africa is the scene of a fierce competition between three great nations, Egypt, Ethiopia and Nubia. Each power meddles intensely in the affairs of others: Egyptians play one Nubian prince against another; alliances shift rapidly between Egypt's Christians and Muslims; Ethiopia's Jews and Muslims threaten the stability of that country's ancient Christian kingdom. No one can trust anyone else, even their own people. Saturday, 2:00PM - 4:00PM; Serious, All Ages. [NDA REQUIRED]

B326: [BETA TEST] "Six Gun" by 9 Kingdoms Publications; presented by Ivan Turner. The Old West is a dangerous place. Whether yer a member of the law or an outlaw, a plain old citizen, or just passin' through, some varmint might draw on you. Yer just tryin' to make yer way, get a reputation so that the rest'll just leave you alone. Know yer opponents, keep yer gun loaded, and when the time is right...DRAW! Using the abilities on old west character cards, you and your opponents will take turns trying to figure out who's who. When you think you've got the upper hand, you'll draw on your opponent and throw bullet cards in a wild shootout. Win and you'll be able to put a notch on your gun. Lose and it's an unmarked grave while you start over as someone fresh. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B327: [BETA TEST] "Survive: Space" by Stronghold Games; presented by Geoffrey Engelstein. Space Station Atlantea is under attack by alien monsters! The only hope for your crewman is to reach a jump point and get back to safety. Use escape pods, fighter jets, and laser turrets to cleverly maneuver your crewmembers to safety before the station explodes! Survive: Space is a quick-playing game for 2-4 players. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B328: [BETA TEST] "Sweet Saga" by Sweet Saga Games; presented by Thomas O'Halloren. In a candy-coated world gone sour, you return to a dream land of your creation in order to save it from an evil ruler who has seized the frosted throne and thrust the kingdom into turmoil. This is Candyland meets Game of Thrones - featuring candy-inspired weapons, items, and enemies, encounters that ask you to take a chance and make a choice, and dream cards that can turn the game upside down. Oh, and zombies...and a T-Rex. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B329: [BETA TEST] "The Belongers" presented by Daniel Nayeri. Once upon a time there were two villages - alike in every way - nestled in a land surrounded by fog. It was obvious to each that the other did not belong... The Belongers is a 2-player semi-abstract strategy game, played without a board, wherein each player tries to raze the opposing village to win. Using only 15 hexagonal tiles per player and a bag of wooden cubes, the game can be played anywhere on a very small flat surface. A modular map and a wide variety of moves that emphasize creative combinations offer a complex and rich 45-minute experience every time. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B330: [BETA TEST] "The Elementalists" by Journey Games; presented by Erik Herrington. You are a Wizard. An adept of magic, capable of wielding the pure, raw power of nature itself. You possess everything you could ever want, controlling the very fabric of reality. The only thing you lack... is recognition. The Elementalists is part dice rolling, part deck management. Hone your own powers while disrupting your opponents and try to prove that you are the one, true Elementalist. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B331: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 2:00PM - 4:00PM; Fun, All Ages. [NDA REQUIRED]

B332: [BETA TEST] "Writer's Block" by Golden Spike Games; presented by Aaron Trammell & Colin Germain. A card-drafting and deck building game for two to four players that is designed to emulate the fun of a Magic: The Gathering draft. In the game, players take on the roles of hack science-fiction writers competing to write the best story over the course of a month. Will you be the first player to get rid of your writer's block? Saturday, 2:00PM - 4:00PM; Serious, All Ages.

L333: [BETA TEST] "Against the Grain" presented by Moyra Turkington. Baltimore, August 1944: In Europe and Asia, World War II is raging. With the soldiers at war, the gates of industry swing wide and offer exciting new labour opportunities to women and to people of colour. But change comes neither easily nor equally. When the first African American inspector joins an all-white, all-female crew at the Western Electric Point Breeze Works, a wildcat hate strike is launched to reject her employment. Against the Grain fictionalizes this moment in history to explore the intersectional allocation of freedom and equality. Trigger Warning: This game deals with racism, sexism and may contain hate speech. Saturday, 2:00PM - 5:00PM; Very Serious, 18 & Over ONLY.

L334: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by Evan Torner. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We’re Most Eager to Play. Each game will run a minimum of once during the convention. Saturday, 2:00PM - 5:00PM; Fun, All Ages.

[FILLED] R335: [ALPHA TEST] "Ars Magica GUMSHOE RPG" by Atlas Games; presented by Cam Banks. The Quaesitors of House Guernicus are the executors of Mythic Europe's magical traditions, seeking out the rot that festers in the heart of the Order of Hermes. Using hermetic magic and the assistance of their trusty companions & grogs, Quaesitors must solve mysteries impossible to solve with 13th century methods. Join designer Cam Banks in testing this marriage of gaming's premier investigative rules with the award-winning world of Ars Magica. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] R336: [ALPHA TEST] "Bluebeard's Bride" presented by Sarah Richardson. This is a Apocalypse World hack involving the Bluebeard fairy tale, and will investigate mature themes and triggering subjects such as domestic violence and abuse. You are part of a young bride's mind, fresh from the grey drudgery of her cloistered life at home with her mother. Now you have been installed in Bluebeard's castle, although your new husband has left you alone while he attends to urgent business. You have the keys to every room. He has warned you not to venture into his private chamber. Can you resist the pull of your curiosity? Created by Whitney Beltran, Marissa Kelly and Sarah Richardson. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R337: [ALPHA TEST] "By Word and Deed" presented by Mel White. By Word and Deed is a fantasy roleplaying game where conflict resolution determines narrative priority for the players. The main goal of the playtest is to determine what kind of controls are needed for player narration that allow creativity and authorship without infringing on other player characters' roles as protagonists in the game world. Secondary goals include identifying to what extent the conflict resolution mechanics support player character cooperative play versus player character conflictual play; identifying the need for a default setting or a setting creation process; and integrating character creation and advancement mechanics with narrative style of play. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R338: [FOCUS GROUP] "Displacement" by HitMouse Studios; presented by Joshua Ferraiuolo & Warren Morrison. Displacement, is Fantasy RPG that approaches the RPG genre from a slightly different angle. The players are all sentient creatures that have been taken from their original realities when near death and brought to an unfinished world to have a second chance at life. Hopefully in doing so they and the others who have been brought there before them will also help the complete the world and fight the evil. Unfortunately the established native Humans are prideful and xenophobic. Displacement focuses on character growth, social development and the question when do you conform to the requests of society and when do you stand apart. Saturday, 2:00PM - 3:00PM; Serious, 18 & Over ONLY.

R339: [ALPHA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to make the universe a better place, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space, their proxy wars, covert actions, and border conflicts carried out by highly trained operatives in advanced mecha. The current playtest version will focus on a zone-based positioning system, a hazard-and-collateral-damage system, and the combat system. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

[FILLED] R340: [BETA TEST] "Nautilus" presented by Ian Brown. Nautilus is a science-fiction RPG set in a universe with a mystery around every corner. Playing as humans (who have scattered among the stars), the Cairdeil-Eile (a genius, animalistic species), Ongyr (a sentient race of observer asteroids), or Lai (recently uplifted AIs), players explore this universe, uncovering secrets ranging from forgotten civilizations to devious political plots. Loosely based on the d20 system, Nautilus is designed for long-term campaign play, with an emphasis on flexible rules and fun, character-driven play. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R341: [BETA TEST] "TimeWatch Mythos" by Pelgrane Press; presented by Kevin W. Kulp. 1920's Arkham: There are horrible things that live beyond the walls of mortal comprehension, abominations that slide through time itself to change history and turn the world into sanity-blasted nightmare. You wage war against them. And congratulations! You must be succeeding, because they've noticed you. They're coming for you. And perhaps you should stop them before you are erased from existence. TimeWatch Mythos is a Lovecraftian setting for the newly Kickstarted GUMSHOE game of time travel, investigation and chronal mayhem. Saturday, 2:00PM - 6:00PM; Serious, 18 & Over ONLY.

R342: [ALPHA TEST] Catthulhu; "Cats of Fuiry" by Catthulhu; presented by Joel Sparks. In this new setting for Catthulhu-style role playing, players are ambitious members of the Court of Queen Catania in the world of Fuiry, primal nexus of passion and terror where social and military conflicts decide the destiny of everything living thing throughout the multiverse. Come playtest an introductory scenario and give your feedback on setting and mechanics. Cats of Fuiry is the keystone of the long-brewing Worlds of Catthulhu supplement. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

R343: [BETA TEST] Parseley; "Wizard Town" presented by Matthew Weber. You awaken in the middle of the night to find that the Tower of the Master Wizards has been breached. Your teachers are dead or gone, but whatever terrible portal they opened threatens to engulf the entire town in monsters. Now it is up to you, the apprentices, to put things right in Wizard Town. A Parseley engine game that introduces individual characters and leveling up for a more RPG-like experience, but with the focus still solidly on puzzle-solving. Saturday, 2:00PM - 3:00PM; Fun, All Ages.

B344: [BETA TEST] "Suitcase" by Nazca Games; presented by Emerson Matsuuchi. This light game of bluffing and deal-making. We will be looking at mechanics and possibly discussing theme. Saturday, 3:00PM - 4:00PM; Fun, All Ages.

B345: [BETA TEST] "Island Dice" by Casual Dragon Games; presented by Jason Gough. Each turn you will roll SIX dice simultaneously. Three dice will determine your movement, your income, and your chance at more population. Three more dice will be chosen from the eleven additional option dice. They include native movement dice, the Protection Die, the Restriction Die, the Kill Die, and the dreaded Global Effect Die. With all these results, choose how and when to resolve each die to further yourself and your own survival. Will you choose to attack, run, fortify, or do you have something else in mind? Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B346: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Gain favor from the notorious Big Boss and vie for second-in-command within his new secret island base. Collectively build his lair and complete the rooms required to launch the Ultimate Weapon. Execute secret blueprints, recruit minions to backstab your rivals, and construct the best room arrangements to gain the most favor. Do you have what it takes to hatch Big Boss’s nefarious plans or will you become an afternoon snack for his pet sharks? Saturday, 4:00PM - 6:00PM; Serious, All Ages.

B347: [BETA TEST] "Minions of Darkness" presented by David Farhi. Tactics, strategy, teamwork, and time pressure come together in this team-based wargame. Can you work with your teammates in the time you have, commanding your undead armies to overrun your opponents' feeble defenses? If you like Space Alert, Magic: The Gathering, Bughouse Chess, or Starcraft - and want to see what the design space in between them all looks like - then this is the game for you! Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B348: [BETA TEST] "Moscow Hold 'Em" by Everything Epic Games; presented by Christopher Batarlis. Love poker and spy movies? Love the Cold War theme and making amazing plays in Poker? Welcome to Moscow Hold 'Em, the Poker Plus add-on card set that allows you to take the well-known game of Texas Hold 'Em poker, or any poker game that you can play, and give every player a special and SECRET edge...a card game that allows your to break a poker rule! With cool, thematic names such as "Sleeper Agent" card, Moscow Hold'm truly brings a "Red Revolution" to one of the world's classic card games. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] B349: [BETA TEST] "Parcel" by Jonathan Edward Hall LLC; presented by Jonathan Hall. 2-4 players compete to be the best delivery service in a hustling, bustling city. Players use card hand management with a pick-up-and-deliver system, all while avoiding traffic and hazards (or using them against others). Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B350: [BETA TEST] "Project Tile Town" by Waking Dreams Games; presented by Nicholas Malinowski. A game of zombie survival and horror. It is a tile based game so that each game becomes a unique experience. Patient Zero has entered the small town of Killroy and soon the zombies begin to terrorize the idyllic and serine vista in the mountains. Enter our heroes: the stalwart Sheriff, the Priest of the town's only church, a vet back from war searching to find his way, a child genius, a mother, and the ER doc search for the way to end this epidemic. Explore the town of Killroy and help them track down the harbinger of the plague. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B351: [BETA TEST] "Sell-Out" by Green Fairy Games; presented by Justin Bow. In this fast-paced card game you are an up-and-coming artist in the city of New Parice. Rather than being a starving artist with integrity, you’d like to be a wealthy and successful one. To do that, you’ll need to create and sell marketable art in the most popular style of the day, always keeping an eye on what people want. Whoever has the most money wins! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B352: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the township of Sharpshire! Crush, bludgeon, stab, gouge, shank, impale, clobber, cudgel, shoot, impale, explode, implode, decapitate, burn, scorch, maim, and ravage in the blood of your friends and neighbors for the greater good and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the township as your own. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B353: [BETA TEST] "Titans of Empyrean: Capture the Breach" by 9 Kingdoms Publications; presented by Ivan Turner. In a world ruled from the sky, where the ground is just a menagerie filled with prey, mighty titans battle for domination. Titans of Empyrean lets you take control of a team of Dragons, Griffins, Manticores, or Pegasi. For each of your titans, you will design a stack of maneuver cards that you play one at a time. Each maneuver card brings something special to your titan as you and your opponent dance around the tiny board in an effort to destroy each other. Like a game of chess, Titans of Empyrean does away with all manner of luck. There are no dice, there is no shuffling, and there are no blind draws. You choose the order in which you will stack your maneuvers. You choose how and when to move your titans. Your fate is up to you. Choose well, be cunning, and Empyrean will be yours. In this multiplayer scenario, it's up to you to guide your titans into the void and secure a breach between worlds. With an oversized stack and the ability to enlist more titans, this game is a race to the finish. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B354: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 4:00PM - 6:00PM; Fun, All Ages. [NDA REQUIRED]

L355: [ALPHA TEST] "Aftermath" by In the Moment Productions; presented by Ericka Skirpan. Aftermath is a live action role play experience set as the dust settles in the wake of World War Two. In this world, there was no victory in Japan. No victory in Europe. The world did not end until so many bombs were dropped that barely anyone knew who was left. All the major cities of the globe have been obliterated by this new and terrible nuclear force. Now, those left behind from the great war must deal with the aftermath. Women, children, academics, the rich, those deemed disabled and draft dodgers work together to rebuild some semblance of life in rural America. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B356: [BETA TEST] "Chaos Clash" by Tragolo Corporation; presented by Matthew S. King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] R357: [BETA TEST] "Eclipse Phase: Fate Edition" by Posthuman Studios; presented by Jack Graham. Eclipse Phase is a transhuman sci-fi/horror game about talking octopi and badass anarchists saving the future from killer AIs infected by an alien virus. The original d100 system came out in 2009. Ryan Macklin (writing/design) and Jack Graham (development) are now working on a Fate conversion. This playtest focuses on how EP-specific setting features - like body hopping, hacking, and reputation networks - make the jump to Fate. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R358: [ALPHA TEST] "Escape from Dreamworld" by Make Big Things; presented by Hannah Shaffer. Escape from Dreamworld is a surreal storytelling-role playing game that takes place inside the Dreamworld of Pip, a 7-year-old sleeping protagonist. Pip's Dreamworld is highly illogical, at times hostile, and inhabited by a host of fantastical characters and topsy-turvy settings. Inspired by classic dream stories like Alice's Adventures in Wonderland, The Wonderful Wizard of Oz, and The Neverending Story. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

R359: [BETA TEST] "Golden Dawn" by Damocles Thread Development; presented by Stephen Tasker. Golden Dawn is a Tabletop RPG inspired by the video game Persona. Players are cast as humans fighting against shadowy beings with vast magical power who exist in places just beyond where normal human beings can see. Creatures from other dimensions feed on human emotions and abilities by drawing them into their own minds and trapping them in a prison made of their own fears, traumas and anxieties. The players play as Awakened; people who have faced their own darkness and awakened previously dormant power contained within them, their Avatar. Deals with themes of insanity, horror, and heroism. Saturday, 4:00PM - 7:00PM; Serious, 18 & Over ONLY.

[FILLED] R360: [BETA TEST] "Headspace" by Green Hat Designs; presented by Mark Richardson. Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You'll need to make use not only of your own hyper-competence but that of your teammates by use of shared mental and emotional consciousness, the Headspace. There's a catch though: Everyone's got baggage and digging too deeply into the Space can quickly turn a simple Op into a battle for your very mind and spirit. Headspace, powered by the Apocalypse, explores the boundaries between cinematic fiction and cinematic feelings. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R361: [BETA TEST] "Heart of the Rose" by Black & Green Games; presented by Emily Care Boss. A high-magic fantasy world, inspired by fairy tales and modern fantasy such as the books of Patricia McKillip, Robin McKinley and Susan Cooper. A group of unlikely heros work together to unravel the dangerous mystery threatening the land, and learn more about their own potential along the way. A collaborative tabletop RPG, with simple token based mechanics. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R362: [BETA TEST] "Last Flight of KG200" by Atomic Overmind Press; presented by Hal Mangold. This horror storytelling game presents a desperate crew, flying out of the heart of darkness, into the heart of mystery. It might kill them all, or worse: reveal the truth they fly from. Somewhere in the night sky, Something is waiting. Waiting for the last flight of KG 200. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R363: [FOCUS GROUP] "The New Rules Fantasy Project" by Thoughtcrime Games; presented by Quinn Murphy. Fantasy is a great genre, but many common assumptions and tropes have not been thoroughly questioned. What would a fantasy game look like that questioned our basic thoughts on the genre? Based on the series of articles "The New Rules of Fantasy" (located at http://thoughtcrimegames.net), we are building a fantasy world and game based on these results of these questions. The focus group will then help this project on multicultural fantasy take shape to make fantasy that is both fun and accessible in the right sort of ways. Saturday, 4:00PM - 5:00PM; Fun, 18 & Over ONLY.

[FILLED] R364: [BETA TEST] "SBURBia" presented by Nick Roth. Is your average RPG a little too serious for you? Want to play something where Friendship is a stat and Magic only works if you Believe hard enough? Then SBURBia is for you! A genre-bending game of Adventure and Zany Fun, SBURBia is a tabletop RPG inspired by the popular webcomic Homestuck. Saturday, 4:00PM - 6:00PM; Silly, All Ages.

[FILLED] R365: [BETA TEST] "Six Guns Without Master" by Human Hand & Brain; presented by Keith Stetson. Six Guns Without Master is a story game of the peril and potential of the American West. Those who followed the setting sun knew not what they might find in that wide, unorganized territory - flora, fauna or something much, much more foreign. We will work together to tell the story of those who struggled to survive at the intersection of humanity, nature and that which transcends both. Based on Swords Without Master by Epidiah Ravachol. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R366: [BETA TEST] Fate Core; "Dreamdiver" by Phoenix Outlaw Productions; presented by Josh Harrison. Dreamdiver is a Fate Core game about your imagination. You play a Diver, running the dreamscape to liberate new ideas, protect the collective unconscious, and overcome the enemies of free thought. Each dream comes alive as an original character, with skills, stunts, and abilities that make every dive unique. Together with your friends, you'll explore the hopes, fears, and inner lives of your characters across two worlds. In this session, we'll focus on dream creation, dream travel, and the setting-specific skills featured in Dreamdiver. We'll also try to stop a psychic mega-corporation from dominating the world overnight. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B367: [FOCUS GROUP] "2D/3D Portable Gaming Station" by 3D(GS); presented by Sparkle Douglas. 3D(GS) short for "3D gaming station". It is a portable 2D & 3D gaming system. It comes with two components: A cleverly configured virtual reality helmet, and touch screen controller. This system is compatible with all gaming systems, and doesn't need a TV to enjoy it. 3D(GS) frees the household television for those who do not wish to participate in the game! Saturday, 5:00PM - 6:00PM; Serious, All Ages.

B368: [BETA TEST] "Hogger Logger" by Hogger Logger LLC; presented by Ryan Shapiro. Welcome to the world of lumberjacking pigs! This family fun card game has a deceptively simple premise: guess whether the next card is Hogger (higher) or Logger (lower). Tip the odds in your favor by throwing down cards at any time. Unleash the power of Action cards and watch your opponents squeal. Saturday, 5:00PM - 6:00PM; Silly, All Ages.

B369: [BETA TEST] "Crossfire" by Nazca Games; presented by Emerson Matsuuchi. This party game of agents vs assassins. This hidden role party game is team based game where one team is trying to protect the VIP while the other is trying to identify and take him/her out. With a heavy dose of social deduction, bluffing and intrigue and each game plays in under 10 minutes. Saturday, 5:00PM - 6:00PM; Fun, All Ages.

B370: [BETA TEST] "Smear Campaign: A Cynical Game of Political Operatives" by Gamer Ingenuity, LLC; presented by Brian Dalrymple. A non-ideological, somewhat-satirical card game of political attack strategies, inspired by a classic game. Saturday, 5:00PM - 7:00PM; Fun, 18 & Over ONLY.

[FILLED] R371: [FOCUS GROUP] "Let's Talk About Superheroes" by Curious Purpose Games; presented by Rishi Agrawal. In this focus group, game designer Rishi Agrawal asks you to bring your superhero A-game for a game inspired by Dial H, about ordinary people gaining superpowers for short periods of time. Saturday, 5:00PM - 6:00PM; Serious, 18 & Over ONLY.

R372: [FOCUS GROUP] "Otrera" by Otrera Technology; presented by Jonthan Bethune. Developing games is hard. Otrera makes it easier. Otrera is a full-featured software toolkit for designing original games. Optimized for tabletop games, Otrera does much of the complex mathematical balancing and formatting for you. It publishes an attractive game manual you can patent, play, or sell. Otrera will help to democratize game development and bring new voices to an industry in need of new perspectives. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

B373: [BETA TEST] "Chom-Chom" by Shadowsong Industries; presented by Adam Fischer & Kiva Fecteau. In this 2-4 player co-operative game, farmers are trying to plant their crops. Players work together to decide which fields they will each move to next, leaving behind one of their crops on each move. In the middle of this lush farmland lives the Chom-Chom, who loves eating crops and farmers. Farmers caught by the Chom-Chom on its random moves become mini Chom-Choms, hungry for crops themselves. Play this quick game at all three levels of difficulty, with variants such as rock placement to block the Chom-Chom and extra moves that make avoiding it more difficult. There is no player elimination in this game; you will win, but as a farmer or as a Chom-Chom? Saturday, 6:00PM - 8:00PM; Fun, Recommended for Young Players.

B374: [BETA TEST] "Dubai" by Cardboard Edison; presented by Chris & Suzanne Zinsli. The site of the largest construction boom of modern history, Dubai was built on foreign labor and foreign capital. The emirate's audacious projects, including man-made islands and the tallest building ever erected, lured global developers and third-world workers alike. Carve out your place as a participant in Dubai's unprecedented boom. (Note: Dubai is an offshoot of another Cardboard Edison design, Cottage Industry.) Saturday, 6:00PM - 8:00PM; Serious, 18 & Over ONLY.

B375: [BETA TEST] "Minions of Darkness" presented by David Farhi. Tactics, strategy, teamwork, and time pressure come together in this team-based wargame. Can you work with your teammates in the time you have, commanding your undead armies to overrun your opponents' feeble defenses? If you like Space Alert, Magic: The Gathering, Bughouse Chess, or Starcraft - and want to see what the design space in between them all looks like - then this is the game for you! Saturday, 6:00PM - 8:00PM; Serious, 18 & Over ONLY.

[FILLED] B376: [BETA TEST] "Right of Succession" by Age of Ravens; presented by Lowell Francis. Right of Succession is a Euro-Style boardgame in which players take the role of noble houses in a fantasy kingdom aiming to manipulate the throne and gain power. They do this through expansion, strategic marriage, and actions based on influence areas. Over the course of several generations they work to match their house's strengths to the moving target of the "Real Power's" interests. Right of Succession was selected as one of the finalists for Cards Against Humanity's Tabletop Deathmatch 2013. Saturday, 6:00PM - 8:00PM; Serious, All Ages.

B377: [BETA TEST] "Tiny War" by Learn To Rock Games; presented by Allen Yu. Tiny War is a casual Collective Card Game based on the story of tiny races. Players will enjoy the intuitive gameplay but will also have meaningful choices for building up strategies. Saturday, 6:00PM - 7:00PM; Fun, All Ages.

L378: [BETA TEST] "Aces & Ops LARP Cards" by Everything Epic Games; presented by Christopher Batarlis. Aces and Ops is an immersive, theatrical, spy v.s. spy social-game event LARP that shatters the line between voyeur and performer. It features various themes and is suited for creative nightlife enthusiasts and role players in the world of Casino Royale, Mission Impossible, and other great films of Espionage. In this playtest, we will be focusing on our Newest Addition to our LARP, our Assets and Liabilities LARP Cards. These cards are used to determine the outcome of conflicts and help to assist the player in what types of amazing feats they're able to do according to their character archetype (Ace, Op, or Merc). Saturday, 6:00PM - 8:00PM; Fun, 18 & Over ONLY.

R379: [BETA TEST] "Corona: Autarchy's End" by Parenthesis Press; presented by Neal Stidham. A sci-fi story game with strategic elements, inspired by the Braunstein game: Dune meets Diplomacy. The players control the movers and shakers in the court of a declining solar empire ruled by a powerful psychic autarch. Will you try to save the crumbling order, or put your ambitions above stability? Saturday, 6:00PM - 8:00PM; Serious, All Ages.

[FILLED] R380: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so get a crew, get a ship, find new places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. Saturday, 6:00PM - 8:00PM; Fun, All Ages.

R381: [BETA TEST] Witch Hunter: the Invisible World 2nd Edition; "Upcoming Expansions" by Paradigm Concepts; presented by Eric Wiener. We are seeking to experiment with new rules concepts for upcoming expansions for the successful Witch Hunter the Invisible World 2nd Edition game. The characters featured will mix established rules with relatively-untried concepts to test "balance", workability and most importantly: fun. Experiences WH players preferred but not necessary. Saturday, 6:00PM - 8:00PM; Serious, 18 & Over ONLY.

B382: [BETA TEST] "Attack on Mars" by Tasty Cookie Games; presented by Paul Ference. Genericorp's experiments opened the rift at the bottom of the of the Helles Sea, horrific monsters are pouring through, and you need to fight them back! Attack on Mars is a co-op game for 2-4 players. Choose your pilot and your Mecha. Upgrade your Mecha while defending cities and fighting monsters. Research how to close the rift and then fight the Guardian in order to do so. Win, and Mars is safe. For now. Saturday, 7:00PM - 10:00PM; Fun, All Ages.

B383: [BETA TEST] "Bad Medicine" by Formal Ferret Games; presented by Gil Hova. You and your opponents are pharmaceutical companies, and you must come up with new drugs to treat an array of disorders in this hilarious new party game! everybody pitches their drug. Make an ad for it. Try to get us to buy your drug, or at least ask our doctors about it! Once everyone has pitched, everyone votes for their favorite drug. You get points for each vote, and the player with the most votes gets bonus points. Then each player must cure the side effects caused by the most popular medication from the previous round! Saturday, 7:00PM - 8:00PM; Fun, 18 & Over ONLY.

[FILLED] B384: [BETA TEST] "World Cup Simulation" by Learn To Rock Games; presented by Allen Yu. World Cup Simulation is the tabletop soccer/football game where players control the national teams to simulate the march of World Cup. Each player either performs solo personal skills or relies on teamwork to approach opponent's goal, breaking the defend line and score. Be careful about spreading your offensive players, your opponent may have set up a trap for a rapid counterstrike. Can you lead your team to win the World Cup? Saturday, 7:00PM - 8:00PM; Fun, All Ages.

[FILLED] R385: [BETA TEST] "The Dark Road" by Magpie Games; presented by Mark Diaz Truman. The gunslinger, the priest, and the mother come to the town of Charcas, searching for signs of the El Hombre Muerto. Their journey has already carried them away from the sea of dreams to this forsaken place. What will they find here? Will they survive this town? Will they honor the Law and return to the Road? Saturday, 7:00PM - 8:00PM; Serious, 18 & Over ONLY.

[FILLED] R386: [BETA TEST] Dungeon World; "Unlikely Heroes" presented by Matthew Weber. You wake up. You don't know where you are, and you don't know these strange people in the darkness with you. But they seem broken somehow, outcasts somehow...just like you. Will you be able to work together to survive? Or will your frailties and vulnerabilities doom you all? (DW hack that experiments with Bonds and Helping/Interfering; very serious themes involving disability/difference and trust.) Saturday, 7:00PM - 10:00PM; Serious, 18 & Over ONLY.

R387: [BETA TEST] Fate Core; "House of Bards" by Critical-Hits Studios, LLC; presented by Dave Chalker. The city of Costracinni sits in the middle of a fantasy empire continually at war. While The Emperor handles all aspects of war in distant lands, The People’s Benevolent Ruling Council must deal with all the domestic issues. The Inquisition and the Wizards’ Guild try and influence the Council for favorable legislation, and the House of Bards tries to uncover the secrets of it all for the newspaper. Knowledge of Fate preferred. Saturday, 7:00PM - 10:00PM; Serious, 18 & Over ONLY.

B388: [BETA TEST] "ApocalypZe: Revised Rule System" by 9 Kingdoms Publications; presented by Ivan Turner. The first of its kind, ApocalypZe focuses on survival, scavenging, and atmosphere rather than just straight combat during the zombie ApocalypZe. With our expanded rules set, players are now thrown into a world where they must do more than wait for the inevitable. Built around the premise that your survivors can build a stronghold that will last indefinitely, a new win condition has been added. Through scavenging, you can stockpile your resources and build that stronghold. Complete your stockpile first and you win the game. But beware, with new survivor tactics comes new raider tactics. "Be cunning, and full of tricks, and your people will never be destroyed." Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

B389: [BETA TEST] "Bad Roommate/Panda Eats Bamboo" by Devious Devices, LLC; presented by Anthony Rando. Devious Devices presents two games: In Bad Roommate, you and your awful roommates are competing against each other to be the last tenant left in the swankest pad you can afford in the city. Scheme, fight and deceive your way into your landlord's favor, or drives the others insane and out onto the street in the process! Panda eats Bamboo...everybody knows that! But did you also know that Bamboo splits Stone, and Stone squashes Mosquito? In this "rock beats scissors" hidden identity card game, you'll have to figure out which one you are...and if you can trust your friends to help you along. Saturday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

B390: [BETA TEST] "Deep Salvage One" by Smirk & Dagger Games; presented by Curt Covert. It's a cutthroat game of deep space salvage that pits competing claim jumpers against one another on a derelict alien ship. Lay your claim beacons, destroy theirs - or blast them into dust, so long as the ship and her cargo become yours. But beware the ship is not totally abandoned and gravity may suddenly shift, making your corridor a three story fall. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B391: [BETA TEST] "Die S.O.B." by Gontza Games; presented by Ann Stolinsky. Test two variations of Gontza Games's new game, Die S.O.B., with us. In two hours we will play a version that allows players to "kill" someone - whether it's an SOB that you know, or the other players SOBs. Whether a single target or a free-for-all, this game is designed to be fun. Don't try these methods at home! Saturday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

B392: [BETA TEST] "Dragon Chess: Arcane Battles" by KnightHawk Games; presented by Matthias Bonnici. Fantasy armies battle for supremacy in a land of legend! Dragon Chess: Arcane Battles is a tactical game of fantasy creature combat for two to four players. Players field fully customizable armies at three different game levels (Skirmish, Battle, and All Out War), allowing for variable play times. With three different win conditions players can choose the strategy that best fits their army and play style. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] B393: [BETA TEST] "Epic Epoch" by Analog Evolution Games; presented by Matthew Schwartz. Time travelers battle through the ages to determine who will control the future. Part worker placement, part dice roller, Epic Epoch provides each time traveler with a series of machines which they use to gather resources to resolve historical events from the stone age all the way up to the world of tomorrow. Will you be a benevolent traveler and set things on the proper course or perhaps you want to push things towards a dystopian future and simply loot the past during the inevitable chaos. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] B394: [BETA TEST] "Gnosis Conflict" by HitMouse Studios; presented by Joshua Ferraiuolo & Warren Morrison. Gnosis Conflict is a tactical, squad combat game, that's heavily inspired by modern war games and MOBAs. Set in the not-so-distant future meteorites have crashed into the planet, causing minimal damage, but unbeknownst to the general public, alien Salvage has been found in the meteors. This has caused a secret race between governments and mega-corporations to collect the technology. Each player builds a small army from one of six unique factions, each with their own play style and special abilities, and each game is played on a customize-able map made of multiple tiles placed by the players. Saturday, 8:00PM - 12:00AM; Serious, Recommended for Young Players.

B395: [ALPHA TEST] "Hootchenanny" by Eschaton Media Inc.; presented by Michael Pucci & Ashley Zdeb. YEEEEEEEE-HAAAAAW! The end of the world has come and gone in waves of undead swarming the world, and what is there left to do? Well, if you are a red, white, and blue blooded Merican the only thing left to do is get hella drunk at the bar! The problem is that zombies, threats, and other Merican's are getting between you and putting together the all mighty 6-Pack. It's been a long day of kicking zombie ass and dealing with wasteland threats... but who gets enough hootch to get drunk? Hootchenany is a card game based on the Dystopia Rising universe. Intended for fast play, shenanigans, and the all Merican bar brawl. Saturday, 8:00PM - 9:00PM; Fun, All Ages.

B396: [BETA TEST] "Island Dice" by Casual Dragon Games; presented by Jason Gough. Each turn you will roll SIX dice simultaneously. Three dice will determine your movement, your income, and your chance at more population. Three more dice will be chosen from the eleven additional option dice. They include native movement dice, the Protection Die, the Restriction Die, the Kill Die, and the dreaded Global Effect Die. With all these results, choose how and when to resolve each die to further yourself and your own survival. Will you choose to attack, run, fortify, or do you have something else in mind? Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B397: [BETA TEST] "Keep Calm" by 9 Kingdoms Publications; presented by Doug Levandowski. In the tradition of the finest party games, Keep Calm offers you the chance to wind down, take a breath, and react to the some of the most insane situations you've ever heard of. What do you do if you bite into your burger and see something staring back at you? Do you keep calm and finish your meal? Do you keep calm and name it George? Or do you keep calm and eliminate all of the witnesses? Whatever you see, whatever happens, all you need to do is keep calm (or, if you draw the right card, you can PANIC!!!!!). Saturday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

B398: [BETA TEST] "Outflank" by Slightly Offensive Games; presented by Thomas Hornemann. It's war! Face down your opponent, find their weaknesses and rout their army. But beware, your own armies aren't unlimited and no army can be strong everywhere. Can you break your enemy before they break you? A fast, strategic tile laying wargame. Saturday, 8:00PM - 10:00PM; Serious, All Ages.

B399: [BETA TEST] "Potioncraft" by Knapsack Games; presented by Andrew Federspiel. Potioncraft is a tactical three-in-a-row game. Player powers and hidden information bring the genre to a whole new level. Will your opponent see the match you have brewing, or will you craft the perfect plan right under his nose? It's up to you and your grasp of Potioncraft! Saturday, 8:00PM - 9:00PM; Fun, All Ages.

B400: [BETA TEST] "Suitcase" by Nazca Games; presented by Emerson Matsuuchi. This light game of bluffing and deal-making. We will be looking at mechanics and possibly discussing theme. Saturday, 8:00PM - 9:00PM; Fun, All Ages.

B401: [BETA TEST] "The Blood of an Englishman" presented by Dan Cassar. The Blood of an Englishman is a deep strategy card game for two adults that takes about 25 minutes. One player takes the role of Jack, the foolish thief, who is trying to stay one step ahead of his opponent, the Giant, who is trying to catch him before he makes off with his gold, his harp, and the goose that lays the golden eggs. The game is in a late stage where I'm looking to improve overall balance and strategic transparency for Jack. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

B402: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 8:00PM - 10:00PM; Fun, All Ages. [NDA REQUIRED]

B403: [BETA TEST] "Food Truck Fight" by The Protoglyph Collective; presented by Rory Fitz-Gerald. Food Truck Fight is a wild, silly ride through ever-changing streets with the goal of using your cards and dice to cook and serve the craziest food, while battling other players' trucks with heavy weaponry. Using movement, hand management and turn-based battling mechanics, players will seek to customize their recipes with bonuses to improve their Customer dice rolls. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B404: [BETA TEST] "Worlds Collide" by Creatively Constructed Games, LLC; presented by David Hancock. Worlds Collide is a non collectible card game. It features a fun fast paced environment. Pick your world and save the day! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B405: [BETA TEST] "Yellow Press" by Brooklyn Indie Games; presented by Tim Rodriguez. As a reporter in New City, making a wave with headlines is critical. Luckily, you've got a fistful of cash and superheroes and villains alike who are happy to "do you a favor" for a reasonable fee. Bribe heroes and villains alike in order to arrange the best headlines in this Rummy-style card game. Saturday, 8:00PM - 10:00PM; Silly, All Ages.

[FILLED] L406: [ALPHA TEST] "Run Them Again" presented by Brad Robbins. You ran the numbers when you came out of hypersleep. You have a 19.5% chance of survival. To get even that much you must be back in your can in under three hours and thirty-one minutes. There are things you can do increase the odds, but they offer no guarantees. In fact, attempting them may kill you faster. You ran the numbers, now make your choices and run them again. A science fiction labour drama about the cold equations of systems that do not care: the unyielding physics of deep space, the tenuous connections with other people, and the utilitarian calculus of sacrifice and profit. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

L407: [BETA TEST] "The Monster Mash: Cthulhu Boogaloo" by Damocles Thread Development; presented by Stephen Tasker. There are things that go bump in the night. Darkness that pervades the hearts of men lurks just out of eyesight. It's become so dark that you can hardly see the light, and in this world without angels it has fallen to the devils to guard it against the horrors of the beyond. The Supernatural Defense Bureau (SDP) is dedicated to protecting humanity from the horrors of the beyond, with the horrors of this world. Dracula, Frankenstein’s monster, The Mummy and many other famous monster’s are all that stands between this world and total insanity. This is a test of our "Fairy Tale" Live Action system. Saturday, 8:00PM - 11:00PM; Serious, 18 & Over ONLY.

[FILLED] L408: [BETA TEST] Itras By; "The German Expressionist Edition" presented by Evan Torner. Join a colorful cast of beleaguered artists, hypnotists and psychopaths and attempt to survive the shocks of modernity. Watch the cityscape distort around your inner state! Characters will come partially pre-generated. Saturday, 8:00PM - 11:00PM; Fun, All Ages.

R409: [ALPHA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to make the universe a better place, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space, their proxy wars, covert actions, and border conflicts carried out by highly trained operatives in advanced mecha. The current playtest version will focus on a zone-based positioning system, a hazard-and-collateral-damage system, and the combat system. Saturday, 8:00PM - 10:00PM; Serious, All Ages.

R410: [FOCUS GROUP] "Monsters" by Glittercats Fine Amusements; presented by Cheyenne Rae Grimes. For those who live with irrational thoughts, the world can be a terrifying place. But what if those thoughts came to life? Coming up with a game that deals with the complexities of dealing with sensitive subjects and taking play into places one doesn't talk about in polite company. Depression, anxiety and other disorders will be at the heart of this game and the subject matter is not be easy. As someone who has suffered from such thoughts, I'm looking to create a game that will prove to be cathartic to it's players by seeing their characters battle the monsters from their own minds. Saturday, 8:00PM - 9:00PM; Serious, 18 & Over ONLY.

R411: [BETA TEST] "Novapunk Setting & NOVA6 System" by Legendsmiths; presented by Shane Harsch. Novapunk is an urban fantasy arcanopunk setting using a simulationist-lite system dubbed NOVA6 that supports narrative intrusion. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R412: [BETA TEST] "Prism" by Little Wish Productions; presented by Whitney Delaglio. Inspired by my webcomic, Prism the Miracle, and JRPGs, Prism is a semi-aquatic, 'pick up and play' RPG. An established code of ethics, a relationship tier, and a phase system to allow for more strategic combat are a few of its features. This game is recommended for those who like rules-light mechanics, and enjoy character interaction. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

[FILLED] R413: [BETA TEST] "Project: Dark" by Gameplaywright Press; presented by Will Hindmarch. Stealthy adventure gaming with a card-based rules system built from the ground-up to bring stealth-action play to the tabletop. Adventures can be set in a fantastical city or on a futuristic planet; let's find out! Come get a glimpse of this game that's great for 1-4 players plus a GM. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R414: [BETA TEST] "SBURBia" presented by Nick Roth. Is your average RPG a little too serious for you? Want to play something where Friendship is a stat and Magic only works if you Believe hard enough? Then SBURBia is for you! A genre-bending game of Adventure and Zany Fun, SBURBia is a tabletop RPG inspired by the popular webcomic Homestuck. Saturday, 8:00PM - 10:00PM; Silly, All Ages.

R415: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so get a crew, get a ship, find new places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] R416: [BETA TEST] "Terra Incognita" presented by Vivian Abraham. Terra Incognita is a fantasy role playing game in the tradition of Dungeons & Dragons. It draws its inspiration from the history and legends of North, Central, and South America. This playtest will focus on the basic play rules: Conflict resolution, skill and ability use, and general game mechanics. Characters will be pre-gens, and we will run through several scenes of an adventure for beginning characters, with time for Q&A at the end. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R417: [BETA TEST] "TimeWatch Parallel Realities" by Pelgrane Press; presented by Kevin W. Kulp. There are infinite realities out there, and there are corporations mining them for their resources. Instead of time traveling, you slide between parallel universes as company troubleshooters. But there are rats in the system, and it's up to you to track them down... TimeWatch Parallel Realities is a sci-fi setting for the newly Kickstarted GUMSHOE game of time travel, investigation and chronal mayhem. Saturday, 8:00PM - 12:00AM; Serious, 18 & Over ONLY.

[FILLED] R418: [BETA TEST] Fate Core; "Smoke and Glass" by Phoenix Outlaw Productions; presented by Abigail Corfman. You are a group of professional criminals with a dangerous plan - you want to steal from Jonathan Farrow, a powerful businessman with connections to the Office of War. Your target: a stone knife that's reputedly a magical relic of the Royal Age. This job could make their names as thieves for hire in Kroy, but each of you have an ulterior motive for why you want to visit the manor. The game begins one week before the heist. In one week, Farrow will be hosting a masquerade ball at his estate. It's the perfect cover for a burglary. Smoke and Glass is a Fate Core setting about crime, punishment, and the difference between what's legal and what's right. It takes place in Kroy - a steam powered industrial city of factories and skyscrapers built on the wreckage of a magical kingdom. Saturday, 8:00PM - 10:00PM; Serious, All Ages.

B419: [BETA TEST] "Codename: Centauri" by Angry Duck Games; presented by Matthieu Regney & Edward Povilaitis. In Codename: Centauri, players run an interplanetary business where they find and gather resources for planet-based companies. They must find or trade the best claims, effectively extract the resources, sell their materials for the best price, invest in the most advanced fleet while navigating the orbital routes of the star system. The most profitable business not only runs its operations efficiently but also leverages its influence and guile to keep ahead of its competitors. Some players will upgrade to the latest mining equipment that their company helped develop, while others save to add a new Leviathan to their fleet. Every choice has consequences. Saturday, 9:00PM - 12:00AM; Serious, All Ages.

B420: [BETA TEST] "Cutthroat Caverns: Incarnations" by Smirk & Dagger Games; presented by Curt Covert. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. The player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. This event will playtest the "Incarnations" expansion set. Saturday, 9:00PM - 11:00AM; Fun, All Ages.

B421: [BETA TEST] "Knee-Jerk" by Knapsack Games; presented by Andrew Federspiel. Think fast - the first player to give their knee-jerk reaction wins the point! Players rapidly create endings to funny situations in this 4 to 8 player party game. Saturday, 9:00PM - 10:00PM; Silly, All Ages.

B422: [BETA TEST] "Tomb Traitors" by Waitress Games; presented by J.R. Honeycutt. You and other treasure hunters loot a temple night after night, but you only have one minute to split the goods, or you all leave empty-handed. Tomb Traitors is a game of quick negotiation for 3-6 players. Players compete to collect valuable items and score extra points based on secret roles. Saturday, 9:00PM - 10:00PM; Fun, All Ages.

R423: [FOCUS GROUP] "Fate of the Galaxy" by Genesis of Legend Publishing; presented by Jason Pitre & Mark Richardson. A focus group for a galactic game about the cost of leadership. It's a game where players portray the great leaders who act on a planetary scale, and portray each-other's subordinates. It's a game where people need to fight to save their personal lives, their system, and the entire galaxy. Saturday, 9:00PM - 10:00PM; Fun, All Ages.

B424: [BETA TEST] "Caravan" by Nazca Games; presented by Emerson Matsuuchi. A light family-weight eurogame of trading goods. The rules are simple yet there's depth to each of your decisions as you take your caravan on a journey to get the most victory points! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B425: [BETA TEST] "Desperate Deep-Sea Diver Magicians" presented by Zachary Huff. With the dramatic increase in aging pop stars taking shows at Vegas hotels, magicians have come upon tough times. As luck would have it, magicians are strangely well-suited for deep-sea fishing. A position has just opened up at a highly reputable fishing company. Can you outperform the other magicians and claim your spot as resident deep-sea diver magician? Saturday, 10:00PM - 12:00AM; Fun, All Ages.

[FILLED] B426: [BETA TEST] "Fog of War" by Rushdown Games; presented by Kevin Chang. Fog of War is an abstract board game that centers around the idea of hidden armies. Players deploy units to the battlefield in an attempt to capture the opposing general. As units are revealed, their powerful abilities turn the tide of battle. Positional advantage and piece advantage are important in this open-ended board game. Saturday, 10:00PM - 12:00AM; Serious, All Ages.

B427: [BETA TEST] "Magnets the Game" presented by Jeff Lyon. Magnets the Game is the tossing game of spontaneous magnetic reactions. Players take turns tossing a magnet into a field of other magnets in an attempt to cause a stack of magnets. Cause a stack to form of 4 or more and they're yours. Add it to your hand for continued play. When < 3 magnets are left, the game is done. Collect the most and you have won! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B428: [BETA TEST] "Nubian Kings" by Dotawo Productions; presented by Giovanni Ruffini. In the Middle Ages, the Nile Valley in northeast Africa is the scene of a fierce competition between three great nations, Egypt, Ethiopia and Nubia. Each power meddles intensely in the affairs of others: Egyptians play one Nubian prince against another; alliances shift rapidly between Egypt's Christians and Muslims; Ethiopia's Jews and Muslims threaten the stability of that country's ancient Christian kingdom. No one can trust anyone else, even their own people. Saturday, 10:00PM - 12:00AM; Serious, All Ages. [NDA REQUIRED]

B429: [BETA TEST] "Project Tile Town" by Waking Dreams Games; presented by Nicholas Malinowski. A game of zombie survival and horror. It is a tile based game so that each game becomes a unique experience. Patient Zero has entered the small town of Killroy and soon the zombies begin to terrorize the idyllic and serine vista in the mountains. Enter our heroes: the stalwart Sheriff, the Priest of the town's only church, a vet back from war searching to find his way, a child genius, a mother, and the ER doc search for the way to end this epidemic. Explore the town of Killroy and help them track down the harbinger of the plague. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B430: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the township of Sharpshire! Crush, bludgeon, stab, gouge, shank, impale, clobber, cudgel, shoot, impale, explode, implode, decapitate, burn, scorch, maim, and ravage in the blood of your friends and neighbors for the greater good and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the township as your own. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B431: [BETA TEST] "The Belongers" presented by Daniel Nayeri. Once upon a time there were two villages - alike in every way - nestled in a land surrounded by fog. It was obvious to each that the other did not belong... The Belongers is a 2-player semi-abstract strategy game, played without a board, wherein each player tries to raze the opposing village to win. Using only 15 hexagonal tiles per player and a bag of wooden cubes, the game can be played anywhere on a very small flat surface. A modular map and a wide variety of moves that emphasize creative combinations offer a complex and rich 45-minute experience every time. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B432: [BETA TEST] "The Blood of an Englishman" presented by Dan Cassar. The Blood of an Englishman is a deep strategy card game for two adults that takes about 25 minutes. One player takes the role of Jack, the foolish thief, who is trying to stay one step ahead of his opponent, the Giant, who is trying to catch him before he makes off with his gold, his harp, and the goose that lays the golden eggs. The game is in a late stage where I'm looking to improve overall balance and strategic transparency for Jack. Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

[FILLED] B433: [BETA TEST] "The Swarm" by Journey Games; presented by Erik Herrington. You are the Swarm. The Swarm is all. A thousand minds are one. Hatch your workers. Build your hive. Evolve. Infiltrate your opponents' hives. Show them the power of your Swarm. The Swarm is part worker-placement and part dungeon-crawler. Evolve your own hive while attacking and defending against the other swarms. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B434: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 10:00PM - 12:00AM; Fun, All Ages. [NDA REQUIRED]

B435: [BETA TEST] "Tower of Madness" by Smirk & Dagger Games; presented by Curt Covert. Investigate Unspeakable Horrors, without losing your Marbles in this mash up of HP Lovecraft and Ker-Plunk. Work together to investigate 13 locations before Cthulhu wakes, but should you be driven insane you'll only win by plunging the others into madness. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

R436: [ALPHA TEST] "AfroFuture" by Inside Games; presented by James Mendez Hodes. Set in a multiverse much like ours (but seen through Bootsy Collins's star-shaped sunglasses), AfroFuture is the game of funk-powered culture heroes from the Mothership sticking it to the transdimensional evil known as the Man. Portray characters from your favorite songs as you join the Social Justice War against history's greatest villains. This tabletop role playing game uses the Cortex Plus system to tell stories inspired by Parliament-Funkadelic's mythology, Janelle Monae's Metropolis Suites, Ishmael Reed's fiction, and more. Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B437: [BETA TEST] "Chaos Clash" by Tragolo Corporation; presented by Matthew S. King. The Chaos Clash Trading Card Game will test your skills unlike any other. With the right cards, preparation, tactics and a little bit of luck, you may have what it takes to crush your opponent. In the Chaos Clash world, balance of card types, field tactics and the use of card skills are dominating factors to winning the game. Only you can test your skills and prove to be a true Chaos Clash Master! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

R438: [BETA TEST] "Six Guns Without Master" by Human Hand & Brain; presented by Keith Stetson. Six Guns Without Master is a story game of the peril and potential of the American West. Those who followed the setting sun knew not what they might find in that wide, unorganized territory - flora, fauna or something much, much more foreign. We will work together to tell the story of those who struggled to survive at the intersection of humanity, nature and that which transcends both. Based on Swords Without Master by Epidiah Ravachol. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B439: [BETA TEST] "Prom Night Catfight" by Slightly Offensive Games; presented by Thomas Hornemann. You and your friends are the most beautiful girls at Prom. But there can only be one Prom queen. Guess you'll just have to show them up, or maybe just drag them down... A kitsch card game about beautiful people being ugly to each other to look pretty themselves. Build yourself up, and have them tear each other apart. Saturday, 12:00AM - 2:00AM; Serious, All Ages.

B440: [BETA TEST] "Big Business" presented by Jay Treat. Build your corporate empire. Acquire the most promising businesses, and hire the people with the skills to lead your company to the top. But be ready to deal; You can't get obscenely wealthy without greasing a few palms. Big Business is a drafting card game focused on positive player interaction. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] B441: [BETA TEST] "Circuit" by The Protoglyph Collective; presented by Rory Fitz-Gerald. Circuit is a small, highly portable tile game for 2-3 players with roots in Dominoes and Carcassonne. Players capture Circuits and Processors by placing tokens on tiles laid side-by-side. Circuit could be played almost anywhere, and in short 15 minute increments. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B442: [BETA TEST] "Dubai" by Cardboard Edison; presented by Chris & Suzanne Zinsli. The site of the largest construction boom of modern history, Dubai was built on foreign labor and foreign capital. The emirate's audacious projects, including man-made islands and the tallest building ever erected, lured global developers and third-world workers alike. Carve out your place as a participant in Dubai's unprecedented boom. (Note: Dubai is an offshoot of another Cardboard Edison design, Cottage Industry.) Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

B443: [BETA TEST] "Goblin Toboggan" by Smirk & Dagger Games; presented by Curt Covert. In Goblin Toboggan, players must guide their toboggan down a dangerous mountain while dodging obstacles on the route, attacks from their opponents, and the avalanche crashing down the mountain behind them. Each round the current player adds a new row to the track, rotating each tile to their own advantage, but once the tiles are placed their opponents have the opportunity to move their toboggans first. During the movement phase players utilize the effects of mischief cards to attack their opponents, give themselves advantages, and manipulate the mountain itself. The player who blazes the best trail through tile laying, card management, and strategic movement will win by crossing the finish line first - or at least by surviving the avalanche the longest! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B444: [BETA TEST] "Mars Needs Women 2.0" by Atomic Overmind Press; presented by Hal Mangold. The Martian Race are on the decline, and a female of the species hasn’t been born in over 100 years. Mars has only one choice: harvest the finest genetic specimens of femininity that that the Earth has to offer! Only one thing is sure...Mars Needs Women! This is version 2.0 of MNW, incorporating feedback from a previous playtest at METATOPIA 2012. Sunday, 10:00AM - 12:00PM; Silly, All Ages.

B445: [BETA TEST] "Mech Deck" presented by Patrick J. Fahy. Mech Deck is a strategic board game in which players build customized robotic Mechs and battle them on a randomly-generated battlefield. Mech stats are displayed on Mech cards, and Deck cards are drawn by players each turn to enhance gameplay and strategic options. The deck includes Combat Actions, Criticals, Reinforcements, Zones, and Weather cards. Mechs are controlled by individual players or teams. Sunday, 10:00AM - 12:00PM; Serious, All Ages.

B446: [BETA TEST] "Opening Night" presented by David Farhi. Assemble scripts, actors, props and sets from the auctioneer into fantastic plays! Enthusiasts of economic games will enjoy the focus on strategy in the completely fair and symmetric auction system, while everyone will be amused by the brilliant new play ideas. Ever wanted to see Chico Marx playing Hamlet with a Black Cloak? Sunday, 10:00AM - 12:00PM; Serious, All Ages.

B447: [BETA TEST] "Petri Wars" by Angry Duck Games; presented by Matthieu Regney & Edward Povilaitis. In Petri Wars, the players are deadly bacteria struggling for dominance in a petri dish. Collect and expend food to grow larger, move to strategic positions, and attack other cells. Each time you add a new cell, it will have a special ability. Choose and use these abilities wisely, because you can only use each one once. Sunday, 10:00AM - 11:00AM; Fun, All Ages.

B448: [BETA TEST] "Rampaging Jotunn" by KnightHawk Games; presented by Matthias Bonnici. Viking armies fight a bloody war of dominance in the Jotunn’s shadow. Rampaging Jotunn is a competitive fast paced board game for 2 players in which each player controls an army of Vikings to protect their villages while trying to destroy their opponents villages, all the while the Jotunn rampages across the island destroying everything in sight. Use cards to influence the giant and direct him towards your opponents armies and villages. The last player with villages on the board wins! Can you survive the Jotunn’s Rampage and conquer your opponent? Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B449: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 10:00AM - 12:00PM; Fun, All Ages. [NDA REQUIRED]

B450: [BETA TEST] "Worlds Collide" by Creatively Constructed Games, LLC; presented by David Hancock. Worlds Collide is a non collectible card game. It features a fun fast paced environment. Pick your world and save the day! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

L451: [FOCUS GROUP] "Henchpersons, Lackeys, Puffers & Minions Local #42" presented by Chris Amherst. The League of Supervillainy, Evildoers, and Rogues, Incorporated have pushed too far with their contract demands! No full medical and dental benefits! No death benefits! No proper performance review protocols that exclude torture, disintegrations, or ordnance demonstrations! In this freeform, you are a "loyal" members of Minions Local #42 attending tonight's meeting, where your fellow union members will draw up their response and take a vote to go on strike, which will begin in 48 hours. Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

L452: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by Emily Care Boss. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We’re Most Eager to Play. Each game will run a minimum of once during the convention. Sunday, 10:00AM - 1:00PM; Fun, All Ages.

[FILLED] R453: [BETA TEST] "Champion of the Realm (Actual Play)" by Consensus Games; presented by David Petroski. You were once the designated Champion of a magical realm. After many years of fighting for the good and just, you gave up your title to live out your days in quiet solitude. Now a new Evil Presence has arisen that threatens the land. The call has gone out for one who can stand against this menace and make the world safe again. The Realm needs its Champion! Dusting off your weapons and refreshing your magic lore, you make your way across the lands of the Realm to confront the evil forces and defeat them wherever they are found. In your travels, you will collect resources...mighty weapons and mystical treasures...to help you defeat the evil force. All the while, the evil continues to grow, eroding the will of the forces of good with every passing day. Can you defeat the evil before it eliminates the forces of good? Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] R454: [BETA TEST] "Forthright" by Room 209 Gaming; presented by Ray Watters & Bryan Shipp. A hybrid tactical-story RPG that emphasizes quick character creation, collaborative setting customization and fast play through streamlined combat and social conflict. Character growth comes from new options earned through choices made while adventuring, not bigger numbers, and difficulty is determined by the approach characters take to any situation. Where will your adventure take you? Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

[FILLED] R455: [BETA TEST] "HYPERREALITY" by Brooklyn Indie Games; presented by Tim Rodriguez. HYPERREALITY is a satirical comedy roleplaying game about the best and worst of the new wave of reality TV. Chaos, controversy, adrenaline, sex, violence, and even death are just par for the course. It's time to win big, so put on your game face and take this chance to get anything and everything you ever wanted. Sunday, 10:00AM - 12:00PM; Silly, 18 & Over ONLY.

[FILLED] R456: [ALPHA TEST] "Mutanthearts" by Tiny Knives Games; presented by James Stuart. You didn't ask to be born this way. When your powers came, wild, uncontrollable, beautiful, and dangerous, your friends, your family, everybody turned on you. The media says you should be locked up, registered, maybe even killed. But now you're at a school which promises to be safe, which promises acceptance. Can you find a new family here? Can you become a beacon to humanity, or will you choose a darker path? Expect high school drama, romance, superheroic action with themes of experiencing and fighting against bigotry. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] R457: [BETA TEST] "Project: Dark" by Gameplaywright Press; presented by Will Hindmarch. Stealthy adventure gaming with a card-based rules system built from the ground-up to bring stealth-action play to the tabletop. Adventures can be set in a fantastical city or on a futuristic planet; let's find out! Come get a glimpse of this game that's great for 1-4 players plus a GM. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

R458: [BETA TEST] "Six Guns Without Master" by Human Hand & Brain; presented by Keith Stetson. Six Guns Without Master is a story game of the peril and potential of the American West. Those who followed the setting sun knew not what they might find in that wide, unorganized territory - flora, fauna or something much, much more foreign. We will work together to tell the story of those who struggled to survive at the intersection of humanity, nature and that which transcends both. Based on Swords Without Master by Epidiah Ravachol. Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

R459: [BETA TEST] Riders; "Family Matters" by TaleSpinner Holdings; presented by Caias Ward. Doomsday approaches...and you think the world and a fractured family is worth saving. Ride as a wayward mortal servant of the Horsemen of the Apocalypse, a sympathetic angel, or a demon who just likes mortals, looking to cheat Doomsday and keep the world going while Heaven and Hell both want you dead. This playtest will include character creation, immersion in the world and some stress testing of mechanics before we gear up for publication. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

B460: [BETA TEST] "Pirate Poker" by Nazca Games; presented by Emerson Matsuuchi. This light game of bluffing and lying is in early development. We will be looking at mechanics and possibly discussing theme. Contains very little poker but plenty of pirates! Sunday, 11:00AM - 12:00PM; Fun, All Ages.

B461: [BETA TEST] "Smear Campaign: A Cynical Game of Political Operatives" by Gamer Ingenuity, LLC; presented by Brian Dalrymple. A non-ideological, somewhat-satirical card game of political attack strategies, inspired by a classic game. Sunday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B462: [BETA TEST] "You're Fired" by 9 Kingdoms Publications; presented by Doug Levandowski. Well, the worst has happened: your company has merged with another, and corporate has decided they don't need all of the employees. Now, it's up to you to save yourself and get the other guys fired. You're Fired is a "deduct to destruct" microgame for 2 or more players, where you play cards from your hand to eliminate cards from your opponent's hand. If you can eliminate your opponent's Boss, you win. You're Fired is a quick 10-15 minute game. We'll also be testing a multiplayer variant. Sunday, 11:00AM - 12:00PM; Fun, All Ages.

L463: [FOCUS GROUP] "Model Protectorates" presented by Moyra Turkington. In the shadow of the occupation of Denmark in World War II, resistance kindled in the hearts of citizens who risked their lives to fight for freedom. For the women of the resistance, the war and their heroic choices came not only as a challenge to the Nazis, but also to their closest relationships: Their communities, their families, and their very identities. In their supply runs and saboteur missions they fought twin forms of oppression: the occupiers that would hold their land, and the society that defined what kinds of people they should be. Sunday, 11:00AM - 12:00PM; Serious, 18 & Over ONLY.

L464: [BETA TEST] Freeform; "Shattered Deity" by Damocles Thread Development; presented by Stephen Tasker. What is a God? Yours lies dead, the victim of a brutal deicide carried out by enemies of your nation. Now the same enemies beat down the door to your nation's capital, backed by the power of their God they are like an unstoppable wave washing over the rocks and towers of your country. But their is hope; the mightiest wizards, philosophers and scientists of your nation have come together with a plan to rebirth your lord. 10 people must journey forth into the mind of a god to rebuild him, but can man truly comprehend the mind of a god? Shattered Deity is an American Freeform LARP. Sunday, 11:00AM - 2:00PM; Serious, 18 & Over ONLY.

R465: [FOCUS GROUP] "Fate of the Galaxy" by Genesis of Legend Publishing; presented by Jason Pitre & Mark Richardson. A focus group for a galactic game about the cost of leadership. It's a game where players portray the great leaders who act on a planetary scale, and portray each-other's subordinates. It's a game where people need to fight to save their personal lives, their system, and the entire galaxy. Sunday, 11:00AM - 12:00PM; Fun, All Ages.

B466: [BETA TEST] "Attack on Mars" by Tasty Cookie Games; presented by Paul Ference. Genericorp's experiments opened the rift at the bottom of the of the Helles Sea, horrific monsters are pouring through, and you need to fight them back! Attack on Mars is a co-op game for 2-4 players. Choose your pilot and your Mecha. Upgrade your Mecha while defending cities and fighting monsters. Research how to close the rift and then fight the Guardian in order to do so. Win, and Mars is safe. For now. Sunday, 12:00PM - 3:00PM; Fun, All Ages.

B467: [BETA TEST] "Between Two Cities" by Black Oak Games; presented by Matthew O'Malley. It is the early 1800s, a time of immense construction and urbanization. You are a world-renowned master planner who has been asked by 2 different cities to help them rebuild their cities. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with a partner with whom to discuss and execute your grandiose plans. Each tile represents part of a city (factory, shop, park, landmarks, etc), and you work with the player on your left to design the heart of one city, and with the player on your right on another city. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

[FILLED] B468: [BETA TEST] "Chess256" by Games256; presented by Fred Palkovics. The future has arrived! Once you play a game of Chess256, you may never look at the game of chess the same way again! Sunday, 12:00PM - 2:00PM; Very Serious, 18 & Over ONLY.

B469: [BETA TEST] "Die S.O.B." by Gontza Games; presented by Ann Stolinsky. Test two variations of Gontza Games's new game, Die S.O.B., with us. In two hours we will play a version that allows players to "kill" someone - whether it's an SOB that you know, or the other players SOBs. Whether a single target or a free-for-all, this game is designed to be fun. Don't try these methods at home! Sunday, 12:00PM - 2:00PM; Silly, 18 & Over ONLY.

B470: [BETA TEST] "Dungeon Dwellers (Expansions)" by S2 Adventures; presented by Scott Ostrander. Trapped Corridors. Fiendish monsters. Treasure! Dungeon Dwellers is a cooperative game. Adventurers with different Character types enter the dungeon, fight three levels of monsters before facing the Boss. Each player builds a unique treasure deck containing armor, weapons, and abilities. Players need to use their Character resources wisely to defeat the monsters, collect as much gold as they can - and survive! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B471: [BETA TEST] "Ember" by Paw-Warrior Games; presented by Ben Krieger. A fantasy card game, Ember combines strategy and luck to create an engaging and competitive match between players. Playing as one of four heroes you collect the mysterious Ember Stones to defeat Ingduhl the Shadow Demon. Only the hero who collects the most Ember stones will be able to defeat the Shadow Demon and save the world from his shroud. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B472: [BETA TEST] "Secrets of the Lost Tomb" by Everything Epic Games; presented by Christopher Batarlis. Every 113 years a mysterious three-tailed comet appears in the sky bringing with it an ancient and mythical Tomb on an unknown island that materializes in the center of the Bermuda Triangle. You and your allies, all specialists in your various fields, travel to this Lost Tomb to investigate the unknown forces that hold back primordial powers surging within. Forbidden Artifacts, Elder Evils, and Long Forgotten Knowledge, from all known civilizations across the world, were hidden... locked in the tomb throughout time. These mysteries must be solved in order to protect the world, as we know it... It's up to You and your Team now... to Explore and Discover... the "Secrets of the Lost Tomb". Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B473: [BETA TEST] "Survive: Space" by Stronghold Games; presented by Geoffrey Engelstein. Space Station Atlantea is under attack by alien monsters! The only hope for your crewman is to reach a jump point and get back to safety. Use escape pods, fighter jets, and laser turrets to cleverly maneuver your crewmembers to safety before the station explodes! Survive: Space is a quick-playing game for 2-4 players. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

[FILLED] B474: [BETA TEST] "Sweet Saga" by Sweet Saga Games; presented by Thomas O'Halloren. In a candy-coated world gone sour, you return to a dream land of your creation in order to save it from an evil ruler who has seized the frosted throne and thrust the kingdom into turmoil. This is Candyland meets Game of Thrones - featuring candy-inspired weapons, items, and enemies, encounters that ask you to take a chance and make a choice, and dream cards that can turn the game upside down. Oh, and zombies...and a T-Rex. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B475: [BETA TEST] "The Blood of an Englishman" presented by Dan Cassar. The Blood of an Englishman is a deep strategy card game for two adults that takes about 25 minutes. One player takes the role of Jack, the foolish thief, who is trying to stay one step ahead of his opponent, the Giant, who is trying to catch him before he makes off with his gold, his harp, and the goose that lays the golden eggs. The game is in a late stage where I'm looking to improve overall balance and strategic transparency for Jack. Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

B476: [BETA TEST] "The Game of Super Powers" by Knapsack Games; presented by Andrew Federspiel. Prove you are the greatest superhero! Counter your opponent's attacks with your powers in this deduction-based, tactical micro-game. Sunday, 12:00PM - 1:00PM; Fun, All Ages.

B477: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 12:00PM - 2:00PM; All Ages. [NDA REQUIRED]

B478: [ALPHA TEST] "Treehouse" by Waitress Games; presented by J.R. Honeycutt. In the late 1800's a family of four is whisked away on a hot air balloon to a magic island brimming with mystery and wonder. The family has a limited time to explore the island, deal with magical cataclysms, and build a home. Treehouse (working title) is a 1-4 player cooperative board game in the spirit of Betrayal at House on the Hill and Arabian Nights: 1001 Tales, with the theme of Robinson Crusoe and other island tropes. Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

B479: [BETA TEST] "Writer's Block" by Golden Spike Games; presented by Aaron Trammell & Colin Germain. A card-drafting and deck building game for two to four players that is designed to emulate the fun of a Magic: The Gathering draft. In the game, players take on the roles of hack science-fiction writers competing to write the best story over the course of a month. Will you be the first player to get rid of your writer's block? Sunday, 12:00PM - 2:00PM; Serious, All Ages.

R480: [ALPHA TEST] "AfroFuture" by Inside Games; presented by James Mendez Hodes. Set in a multiverse much like ours (but seen through Bootsy Collins's star-shaped sunglasses), AfroFuture is the game of funk-powered culture heroes from the Mothership sticking it to the transdimensional evil known as the Man. Portray characters from your favorite songs as you join the Social Justice War against history's greatest villains. This tabletop role playing game uses the Cortex Plus system to tell stories inspired by Parliament-Funkadelic's mythology, Janelle Monae's Metropolis Suites, Ishmael Reed's fiction, and more. Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

[FILLED] R481: [ALPHA TEST] Dungeon World; "The Blood Oak" presented by Sarah Richardson. This is a Dungeon World setting and players will be going through the end of the adventure, which is set underground. Enter the town of Greybark, where none of the inhabitants are what they seem. Their daily life revolves around the blood red oak tended to by a cult of henna-haired elves. Its roots dig deep in earth wetted by the sacrifices of the townsfolk, but what is really behind its power? Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

[FILLED] R482: [ALPHA TEST] "Dead Scare" by Blind Lady Versus; presented by Elsa Henry. It is 1953 and the dead have risen. You, a suburban housewife must survive with your neighbors, or die trying. Better dead than Zed. Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

R483: [BETA TEST] "Dreamfall" by Sweet Potato Press; presented by Laura Simpson. Dreamfall is a story game built on the Apocalypse Engine. What if you and a group of friends went to a fantastical dream world every night for five years? Now the world is collapsing, and you have five days to escape. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

R484: [ALPHA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to make the universe a better place, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space, their proxy wars, covert actions, and border conflicts carried out by highly trained operatives in advanced mecha. The current playtest version will focus on a zone-based positioning system, a hazard-and-collateral-damage system, and the combat system. Sunday, 12:00PM - 2:00PM; Serious, All Ages.

[FILLED] R485: [BETA TEST] "Laser Kittens" by Glittercats Fine Amusements; presented by Cheyenne Rae Grimes. Welcome to Knoll Street School for Wayward Kittens! KSSWK is a big house where humans adopt stray and abandoned kittens. The adult cats in the house help to teach these young kittens how to be awesome cats before they get adopted by their forever home. There are many things young cats need to learn – how to clean themselves, how to pounce on bugs, how to find sunny places to lay in. But the most important thing to learn is how to control their lasers. Every cat has lasers, and each cat's lasers are unique. Lasers let cats do things that ordinary animals can't do. But lasers can be dangerous when you don't know how to use them properly. Sunday, 12:00PM - 2:00PM; Silly, All Ages.

R486: [BETA TEST] "SBURBia" presented by Nick Roth. Is your average RPG a little too serious for you? Want to play something where Friendship is a stat and Magic only works if you Believe hard enough? Then SBURBia is for you! A genre-bending game of Adventure and Zany Fun, SBURBia is a tabletop RPG inspired by the popular webcomic Homestuck. Sunday, 12:00PM - 2:00PM; Silly, All Ages.

B487: [BETA TEST] "Six Gun" by 9 Kingdoms Publications; presented by Ivan Turner. The Old West is a dangerous place. Whether yer a member of the law or an outlaw, a plain old citizen, or just passin' through, some varmint might draw on you. Yer just tryin' to make yer way, get a reputation so that the rest'll just leave you alone. Know yer opponents, keep yer gun loaded, and when the time is right...DRAW! Using the abilities on old west character cards, you and your opponents will take turns trying to figure out who's who. When you think you've got the upper hand, you'll draw on your opponent and throw bullet cards in a wild shootout. Win and you'll be able to put a notch on your gun. Lose and it's an unmarked grave while you start over as someone fresh. Sunday, 1:00PM - 2:00PM; Fun, All Ages.

B488: [BETA TEST] "Chess256" by Games256; presented by Fred Palkovics. The future has arrived! Once you play a game of Chess256, you may never look at the game of chess the same way again! Sunday, 2:00PM - 4:00PM; Very Serious, 18 & Over ONLY.

[FILLED] B489: [BETA TEST] "Prime Time" by Formal Ferret Games; presented by Gil Hova. You and your opponents are new television networks , and you need new programming. For this, you'll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you’ll have a small amount of resources and time, and you must grab the latest hot show before your opponents. Sunday, 2:00PM - 4:00PM; Serious, All Ages.

B490: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the township of Sharpshire! Crush, bludgeon, stab, gouge, shank, impale, clobber, cudgel, shoot, impale, explode, implode, decapitate, burn, scorch, maim, and ravage in the blood of your friends and neighbors for the greater good and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the township as your own. Sunday, 2:00PM - 4:00PM; Fun, All Ages.

R491: [BETA TEST] "Novapunk Setting & NOVA6 System" by Legendsmiths; presented by Shane Harsch. Novapunk is an urban fantasy arcanopunk setting using a simulationist-lite system dubbed NOVA6 that supports narrative intrusion. Sunday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B492: [BETA TEST] "Caravan" by Nazca Games; presented by Emerson Matsuuchi. A light family-weight eurogame of trading goods. The rules are simple yet there's depth to each of your decisions as you take your caravan on a journey to get the most victory points! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B493: [BETA TEST] "Lagerheads" by Stronghold Games; presented by Geoffrey Engelstein. Someone said the wrong thing, and a brawl has broken out in the tavern! Maybe you didn't start this fight, but you're certainly going to end it. Throw mugs, smash chairs, climb on tables, swing from the rafters, and maybe even use your trusty weapon as you try to dish out more than you receive. Lagerheads is a quick-playing game of tavern mayhem for 2-8 players. Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B494: [BETA TEST] "Nevermore" by Smirk & Dagger Games; presented by Curt Covert. In this Smirk & Dagger playtest, you build your hand each round, drafting cards you want and poisoning your opponent's hand by passing along cards you think they can't use. Whoever has the most of a suit, gains the power of that suit - doing damage, healing gaining white and shadow magicks and scoring victory points. Will you transform all your rivals into ravens - or can they regain their human form in time to score enough Victory to win? Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B495: [BETA TEST] "Outflank" by Slightly Offensive Games; presented by Thomas Hornemann. It's war! Face down your opponent, find their weaknesses and rout their army. But beware, your own armies aren't unlimited and no army can be strong everywhere. Can you break your enemy before they break you? A fast, strategic tile laying wargame. Sunday, 3:00PM - 5:00PM; Serious, All Ages.

R496: [ALPHA TEST] "Bluebeard's Bride" presented by Sarah Richardson. This is a Apocalypse World hack involving the Bluebeard fairy tale, and will investigate mature themes and triggering subjects such as domestic violence and abuse. You are part of a young bride's mind, fresh from the grey drudgery of her cloistered life at home with her mother. Now you have been installed in Bluebeard's castle, although your new husband has left you alone while he attends to urgent business. You have the keys to every room. He has warned you not to venture into his private chamber. Can you resist the pull of your curiosity? Created by Whitney Beltran, Marissa Kelly and Sarah Richardson. Sunday, 3:00PM - 5:00PM; Serious, 18 & Over ONLY.

R497: [BETA TEST] "Eclipse Phase: Fate Edition" by Posthuman Studios; presented by Jack Graham. Eclipse Phase is a transhuman sci-fi/horror game about talking octopi and badass anarchists saving the future from killer AIs infected by an alien virus. The original d100 system came out in 2009. Ryan Macklin (writing/design) and Jack Graham (development) are now working on a Fate conversion. This playtest focuses on how EP-specific setting features - like body hopping, hacking, and reputation networks - make the jump to Fate. Sunday, 3:00PM - 5:00PM; Serious, 18 & Over ONLY.

B498: [FOCUS GROUP] "2D/3D Portable Gaming Station" by 3D(GS); presented by Sparkle Douglas. 3D(GS) short for "3D gaming station". It is a portable 2D & 3D gaming system. It comes with two components: A cleverly configured virtual reality helmet, and touch screen controller. This system is compatible with all gaming systems, and doesn't need a TV to enjoy it. 3D(GS) frees the household television for those who do not wish to participate in the game! Sunday, 5:00PM - 6:00PM; Serious, All Ages.


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