Thursday, November 5 - Sunday, November 8, 2015
At the Morristown Hyatt & Conference Center in Morristown, New Jersey


COMPLETE SCHEDULE for METATOPIA 2015

Updated 11/4/15 at 11:30PM

METATOPIA Event Registration works slightly differently from other Double Exposure events. While there are no advancement rounds, some of the events are red to start with because they are "invitation only". This does NOT mean that you are completely excluded from playing in them, only that you need to be invited. So when you send an eMail to us, you may ask to be included in those events. We will probably call you and discuss your choices with you.

All non-panel events are classified as one of three different levels of Playtest:

[FOCUS GROUP]: The game is still in the concept stage and players should be expecting to discuss ideas and opinions about how the game should be created, but not actually test much.

[ALPHA TEST]: The game is in early development and not quite ready to play from beginning to end. Players should be expecting to play parts of the game, and perhaps replay those parts or focus on one section of the rules at a time.

[BETA TEST]: The game is in late development and is ready to be played all the way through. Players should be expecting to give feedback and criticism about the game while playing it.

If an event is tagged by the phrase "[NDA REQUIRED]", the Designer has asked that details about his/her game design be kept quiet. The Designer may ask players to sign an actual NDA form, or to just verbally promise not to discuss the game after the playtest.

PLEASE INCLUDE YOUR PHONE NUMBER(S) IN YOUR EMAIL SO WE CAN REACH YOU IF NECESSARY!

So send eMail to m2015@dexposure.com with the events you would LIKE to play in, and PLEASE INCLUDE EVENT CODES IN YOUR EMAIL!. We will then do our best to match you up with the events that you are interested in. There WILL be a Big Board at METATOPIA, and any seats which are not filled in advance CAN be filled at the convention.

You are also allowed to submit a second and third choice for events in the same time slot, which will save us time in negotiating what you can get into if your primary choice is filled already. Just make it clear what is an alternate choice so we can enter things quickly.

VERY IMPORTANT: If there are specific times that you DO NOT WANT TO DO ANYTHING, please specify those times. If we see holes in your schedule (that are not lunch or dinner breaks), we MAY try to fill them!

Also, PLEASE note "D" events (panels and seminars) along with others - it is important that we track interest in the various panels, and that we know where you have holes in your schedule.

Send your reservation eMail to us at m2015@dexposure.com

You may ONLY reserve seats in METATOPIA 2015 events if you are pre-registered. Click here to pre-register for METATOPIA 2015 if you have not already done so.

We will reply within 24 hours with a confirmation that your requests were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The MASTER INDEX OF EVENTS


[FILLED] D001: "Lean Coffee" presented by Rob Donoghue. The lean coffee is a structured but informal method of conversation. I'll be doing this in lieu of my normal breakfast, and anyone is welcome - if we have more people, we'll spawn more tables. Each table proposes and votes on topics to discuss, and discussion continues as long as there's interest. This is great way to get a quick but interesting discussion about a topic that has interested you. Friday, 8:00AM - 9:00AM; Serious, All Ages.

D002: "Kickstarter 101" presented by JR Honeycutt, Joshua A.C. Newman & Chris O'Neill. Planning and running a Kickstarter campaign for your game can be like designing and playing another game. Will you hack an existing formula or take a risk on an unusual approach? Will it include lots of fiddly mechanics and rewards or will you take a more artistic direction? When you're running the campaign, how do you play the roles of marketer, designer, publisher, business person, and artist? Join panelists as they talk about the design and management of Kickstarter campaigns themselves. In what ways have they evolved into established systems (stretch goals, etc.) and how are some creators breaking those conventions? Friday, 9:00AM - 10:00AM; Serious, All Ages.

D003: "Mobile-Ize Your Role Playing Game" presented by James Holder. Already have a role playing game? Drafting a new one? Have you considered making it available on phones and tablets? In this workshop, we'll brainstorm and troubleshoot various methods and routes by which to produce your game as an app. There's much more we can do beyond converting it to a PDF! James Holder is a hobby game creator, professional software developer, and a contributor to the Fiasco Mobile app. Friday, 9:00AM - 10:00AM; Serious, All Ages.

D004: "Working With Artists 101" presented by Brennan Taylor, Fred Hicks & John Carimando. How do you find and contact artists to work with you on a project? How much can you expect to spend? How can you avoid pissing your artist off? Find out from the veterans! Friday, 9:00AM - 10:00AM; Serious, All Ages.

D005: "How To Give and Take Critique" presented by Joshua A.C. Newman, Hannah Shaffer & Rachel Walton. We're here at METATOPIA to give or take critique. If we're here to take it, we have to discern the valuable information from opinion, misunderstanding, and meddling. If we're here to give it, we have to learn how to best help those who are asking for it. We'll help you figure out what questions to ask as a creator and what information to offer as a playtesters to help the creators develop their project in the direction they want. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D006: "Helping Stores Sell Your Game" presented by Brian Dalrymple, Jason Walters & Jim Crocker. Whether you're just trying to move the remaining copies of your game after fulfilling your backers, or if selling through stores is a crucial part of your sales strategy, we will be talking about what attracts a retailer's attention when it comes to deciding to carry a game: from ways to make stores aware of your products; packaging, art, and price; marketing and promotional materials; demo programs like Envoy and other organized play programs, plus much more. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D007: "Podcasting 101" presented by James D'Amato. Podcasts are an inexpensive and effective way to connect your ideas to an audience. When you need to focus on things like game design or day jobs podcasting is a great way to get your voice out there by talking or playing with your friends. If you know what you are doing you can foster a following to promote your games and expand the hobby. If you do it wrong you are spending too much money and/or shouting into the void. Podcasting really is easy when you have a base level of information. Learn: which tools to use, how to ensure listenable audio quality, how to make your show distinct, how to put together an effective actual play, and how to integrate yourself into the podcasting community. Friday, 10:00AM - 11:00AM; Serious, All Ages.

D008: "Golden Cobra Announcement" presented by Jason Morningstar, J Li & Evan Torner. The Golden Cobra Challenge is a friendly contest open to anyone interested in writing and playing freeform games that ran through the month of October. Now we're ready to discuss our methodology, submission trends, and what we've learned about freeform in the process. And, of course, announce the winners! Join us for an informal discussion and awards ceremony. The winning games will be offered throughout METATOPIA, so come play with the judges as well. Friday, 11:00AM - 12:00PM; Serious, All Ages.

D009: "Help, I'm Making My First Game!" presented by John Adamus, Mark Richardson & Jason Walters. So, you've decided to make your first game. How exciting! Discuss what pitfalls to avoid and what strategies can speed you toward success with designers also making their first game. Friday, 11:00AM - 12:00PM; Serious, All Ages.

D010: "The Shame Of Creation: Internalized Sexism Intersections with Gaming and Fanfiction" presented by K.N. Granger, Elsa S. Henry & Laura Simpson. Shame, gaslighting, dismissal, gatekeeping and other ephemeral, negative influences work in concert to discourage hobbyist game designers. This effect disproportionately impacts women designers and mirrors trends in pop culture, from the villianization of the Pumpkin Spice Latte to snide dismissal of fanfic. Friday, 11:00AM - 12:00PM; Serious, All Ages.

D011: "Formalizing Your Game Business" presented by Steve Segedy, Fred Hicks, Brennan Taylor & Darren Watts. Is your company ready to take the next step? We'll discuss how to turn a tiny game company into a slightly-larger game company. Friday, 12:00PM - 1:00PM; Serious, All Ages.

D012: "Ask an Editor!" presented by Cat Tobin, John Adamus & Chris Bell. You have questions, get answers. Ask about how to write, finish, organize, clean, trim, playtest...whatever help you need in the production of your idea, get it. Friday, 12:00PM - 1:00PM; Serious, All Ages.

D013: "Granddaughters of Ripley: What Comes After Furiosa and Genisys Sarah" presented by Beth Rimmels, Kate Beaman-Martinez & Shoshana Kessock. The late 70s/early 80s left us with an unfulfilled promise of satisfying "Strong Female Character." Marvel movies depict a complex Black Widow yet she doesn't have a solo film. With summer 2015 movie characters picking up where Xena and Buffy left off, what should come next and how can we push the envelope through gaming? Friday, 12:00PM - 1:00PM; Serious, All Ages.

D014: "Finding the Enthusiastic "YES" in Design: Boundary Settings & Consent" presented by Rowan Cota. Consent isn't just about sex! In this roundtable discussion we'll talk about how design remove the awkwardness around boundary setting and consent. From existing mechanisms you can build in (such as the "X Card") to new ways to support players and facilitators who are dealing with challenging material, we'll discuss how you can help players get to "YES YES YES!" with your game, knowing that it supports them in remaining emotionally safe even when grappling with intense feelings or topics. Friday, 1:00PM - 2:00PM; Serious, All Ages.

D015: "Building a Better Prototype" presented by Matthias Bonnici, Matt Regney & Tim Lee. Panelists share their experience building prototypes. They will cover from your first basic prototype to a final design, sharing tips on how to achieve the most presentable version and also how to stay within your budget. This will be a very conversational roundtable, so bring your questions and your own prototypes! Friday, 1:00PM - 2:00PM; Serious, All Ages.

D016: "Let Me Math It For You" presented by Matt Weber. Is your game design absolutely perfect except for some pesky probability? Let me math it for you! Annoying arithmetic? Let me math it for you! Complicated combinatorics? Let me math it for you? Panelist Matt Weber is a mathematician, math educator, game master, game designer, and composer. He loves helping other designers bring their projects to fruition through the power of math. Friday, 1:00PM - 2:00PM; Serious, All Ages.

D017: "Sanity Points in Horror" presented by Elsa S. Henry, Will Hindmarch, Kelly Osborne & Craig Page. The worst thing that can happen to you in a horror game is either that you die, or that you lose your mind. In games that focus on a world "gone mad", how do we support real people living with mental illness through our game development? This panel will focus on revisiting systems like sanity points, and discuss how to address breaks with reality and surviving the very worst that horror has to throw at the world without treating mental illness as a comedic happenstance, or as something to be dismissed. Friday, 2:00PM - 3:00PM; Serious, All Ages.

D018: "Both Sides of the Interview Table" presented by Doug Levandowski, JR Honeycutt, Chris Perrin & Mario Dongu. With a few notable exceptions, gamer media is very friendly towards game designers. That means that game designers don't need a PR firm to help coach them into the right image. However, that doesn't mean that there are not things that game interviewees can do to prepare and techniques that can be used to rock an interview. Friday, 2:00PM - 3:00PM; Serious, All Ages.

D019: "Character and Worksheet Design" presented by Mark Richardson, Chris O'Neill & Brennen Reece. At the core of almost every game are a few character sheets and/or worksheets. This is the visual space most of your players interpret your entire game. This will be a discussion by game designers and graphic designers of the best practices for building effective character and worksheets. Tools, Strategies and Tips! Friday, 2:00PM - 3:00PM; Serious, All Ages.

D020: "Writing a Rulebook For Your Board Game" presented by Gil Hova & Geoffrey Engelstein. We all know that it's vital to write a good rulebook for your board game. But how? What makes a rulebook "good?" What can you do to make your rulebook as good as possible? And is there any way to make the process a little less painful? Join published designers Gil Hova and Geoff Engelstein as we discuss what makes a good rulebook, and how you can make your board game's rulebook as good as possible, without too much extra discomfort. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D021: "Designing For Disability Access" presented by Elsa S. Henry. This roundtable is dedicated to putting disability access first in your game design. Rather than looking at accessibility as an afterthought, we seek to place it in the forefront of your mind as you go through the design process as a whole. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D022: "Narrative Simulationism: Accounting For Everything Without Prescription" presented by Shane Harsch. How can we approximate capturing all relevant circumstances for a particular action in an RPG without overwhelming us with math and charts, and how can we do it in a way that balances detail with playability? Shane will demonstrate this approach which is the foundation of Legendsmiths' Nova6 System using data collected from an army firing range and what that means in game terms. This is a data-driven exercise. Friday, 3:00PM - 4:00PM; Serious, All Ages.

D023: "Recycle! Using Material From Other Games Ethically and Effectively" presented by Justin Jacobson, Cam Banks, Jeff Tidball & Andre La Roche. At one time or another, every designer gains inspiration from existing works. Whether it's snagging a single mechanic or repurposing an entire game with one crucial tweak. What are some tricks for finding that inspiration and using it in interesting ways? What are the ethical and legal considerations when using material? When does inspiration cross the line into plagiarism or, worse, infringement? What sort of attribution should you use? Friday, 4:00PM - 5:00PM; Serious, All Ages.

D024: "Adaptive Devices in Post-Apocalyptic Game Settings" presented by Elsa S. Henry & Jason Walters. Games set in the post-apocalypse often deal with the nitty gritty of surviving - but survival means something different when you have a disability. What adaptive devices will you have, how you keep them working, and what happens when you can't fix them changes the way that a disabled character will navigate the end of the world. Friday, 4:00PM - 5:00PM; Serious, All Ages.

D025: "Beauty On A Budget" presented by Brennan Taylor, Julia Ellingboe & John Carimando. How can you make really amazing work on a budget? Not everyone has thousands to drop on commissioned art. There are ways to stretch your dollar and make things that look amazing. Friday, 4:00PM - 5:00PM; Serious, All Ages.

D026: "Queer Games: For Ourselves and Our Communities" presented by Alex Roberts, Julia Ellingboe, Kat Jones & K.N. Granger. This will be a moderated roundtable discussion about making and playing queer games. Topics include: moving beyond representation, making games about queer experiences, making games about issues in the queer community, what makes a game queer?, games for allies and games for each other. This will be a collaborative discussion, in which participants will be invited to share and contribute as much or as little as they feel comfortable with. Friday, 5:00PM - 6:00PM; Serious, All Ages.

D027: "How To Work With Artists" presented by Jack Parra, John Carimando, Scott Bowmanchester & Matthias Bonnici. The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly. Friday, 5:00PM - 6:00PM; Serious, All Ages.

D028: "May I Introduce You?" presented by Will Hindmarch, Darren Watts, Meguey Baker & Jason Walters. This panel looks at what makes introductory roleplaying games, products, and experiences successful introductions to new games and/or the pastime as a whole. What are some successful introductory experiences and how do they work? Friday, 5:00PM - 6:00PM; Serious, All Ages.

D029: "Individual Voice in RPG Design" presented by Kenneth Hite. In this year's installment of Ken Thinks Out Loud About Stuff, Ken looks at the question of the individual designer in a collaborative art (both with her own design or production team, and with the GM and players), and in the age of the mashup and the indie mechanical hack aesthetic. Can the designer find a voice, and if they can, can they be heard creatively as an individual on a career-long basis? Friday, 6:00PM - 7:00PM; Serious, All Ages.

D030: "Game Mechanics as Social Engineering & Social Engineering as Game Design" presented by Jason Morningstar & John Stavropoulos. Can a game's mechanics influence player behavior? Evidence - from XP-grubbing to sophisticated and subtle systems for using player agency to adjust real-world habits - suggests it can. Join Jason Morningstar and John Stavropoulos for a stimulating and perhaps surprising discussion on this topic. Bring your own examples to share! Friday, 7:00PM - 8:00PM; Serious, All Ages.

D031: "A #Threeforged Retrospective" presented by Vivian Abraham, Stephanie Bryant, Dev Purkayastha & Jason Cordova. In 2015, an exciting new game design competition, #Threeforged, was created by Paul Czege. It allowed designers to work with each other anonymously on joint projects and created a community that reviewed these games extensively. Come and discuss how the competition went, your experiences if you participated, the lessons learned, and what the future may hold. Friday, 8:00PM - 9:00PM; Serious, All Ages.

D032: "Patreon 101" presented by James D'Amato & Meguey Baker. Crowdfunding has proved itself to be an effective way to monetize game design. There is tons of really great advice on how to run a great campaign on Kickstarter or Indiegogo, but what about Patreon? The idea of sustained income from gaming is a dream come true for most of us. Patreon is a way to make that dream a reality. Learn: When it's the right time to launch, how to build a hype machine around your campaign, how to ask for more than you think you can get, how to realistically structure your rewards, and how to space your milestones to encourage more backers. Friday, 8:00PM - 9:00PM; Serious, All Ages.

D033: "Successfully Designing With Loved Ones" presented by Jeffrey Norman Bourbeau, Matt Loter & Jasmine Davis. This roundtable will discuss how collaborative design can create unique and wonderful projects as well as what to do and not to do when designing with someone you are in a relationship with. Topics include: Why designing with a partner is great; how to execute working as a team; bringing your partner into the process. Friday, 8:00PM - 9:00PM; Serious, All Ages.

D034: "The Nerd Fountain Live Podcast" presented by Jeffrey Norman Bourbeau. Hello and welcome to The Nerd Fountain, live at METATOPIA! This panel will feature a live recording of The Nerd Fountain podcast featuring your host and Executive Producer Jeffrey Norman Bourbeau, along with special guests from the tabletop industry. Topics will include emerging design trends, what we've been playing, what we've been working on, BGG Q&A, and Nerd Love Advice. Friday, 9:00PM - 10:00PM; Serious, All Ages.

D035: "Running a KristaCon for Fun and Profit" presented by Krista White, Brennan Taylor & Frank Hablawi. The KristaCon or LongCon format is great fun in the convention setting, but there's even more you can do with it. Running your game at a convention in a long format does more than just demo it, it can create evangelists for your creation. Sometimes multiple sessions are the best way to showcase a game. Friday, 9:00PM - 10:00PM; Serious, All Ages.

D036: "Writing Workshop and Publishing Q&A" presented by John Adamus. Let's talk the nuts and bolts of writing, no matter what you're writing. Ask your questions, get some answers, get some motivation, some clarification and some education. And then go make a thing happen. Friday, 9:00PM - 10:00PM; Serious, All Ages.

D037: "Fair Pay for Game Creatives" presented by Jeff Tidball. Is it unjust to pay writers by the word when they must do work (e.g., research) other than writing words? Is payment on publication acceptable? How much do game creators deserve to earn, anyway? Friday, 10:00PM - 11:00PM; Serious, All Ages.

D038: "Cyber Infiltration Hotsheet: Prepping to GM a Cyberheist" presented by Shane Harsch, Tim Rodriguez & Mark Richardson. What a cyberpunk GM should consider when prepping a cyberheist to keep the drama at least nominally grounded in reality (watch Mr. Robot before attending). Friday, 10:00PM - 11:00PM; Serious, All Ages.

D039: "Turn Your Hobby Podcast into a Career" presented by Jeffrey Norman Bourbeau, Matt Loter & JR Honeycutt. Jeffrey Norman Bourbeau of The Nerd Fountain hosts this panel of veteran podcasters, along with Matt Loter of the Fortress Ameritrash and JR Honeycutt of the Nerd Nighters discussing how they all found various industry jobs over the past few years after starting podcasts as a labor of love. Friday, 10:00PM - 11:00PM; Serious, All Ages.

D040: "Lovecraft WTF, Part II" presented by Julia Ellingboe, Kenneth Hite, Sarah Richardson, Kat Jones & Evan Torner. Lovecraft's work is fertile ground for horror games, and because it's all public domain, it's ripe for the picking. But he was a racist anti-semite and this comes through in his writing. In last year's panel, the panelists raised more questions than they answered, so they'll take another stab at it! Friday, 11:00PM - 12:00AM; Serious, All Ages.

D041: "Making Your Best Pitch" presented by John Adamus. Let's say you have a great idea. Let's say you want to produce that idea for a company. In order to do that though, you're going to need to put together a pitch for that idea. And that can be daunting, if not downright nerve-wracking. But there's hope. This panel will teach you more than a handful of techniques to produce pitches that excite publishers. Friday, 11:00PM - 12:00AM; Serious, All Ages.

D042: "Paganism in RPGs" presented by Joseph Bloch. A look at the overlap between contemporary Pagan and Heathen and gaming communities, focusing on representations of non-Christian religions in RPGs. Why are polytheistic religions so over-represented in fantasy RPGs, especially with their mostly medieval European focus? The "Satanic Panic" defined D&D for a decade; what's changed since then and why? Friday, 11:00PM - 12:00AM; Serious, All Ages.

D043: "Breakfast with Graham, Mark and Steve" presented by Graham Walmsley, Mark Diaz Truman & Steve Segedy. If you're a new designer, we'd love to have breakfast with you and talk about publishing your game. Graham is a game designer who's both published his own work and written for other roleplaying games, including Trail of Cthulhu and the Doctor Who Roleplaying Game. Mark has worked on various Kickstarters, that have raised over $250,000 in total, and publishes the FATE Codex. Steve is a partner in Bully Pulpit Games, which has published Fiasco, The Warren and many other games. Do join us for an informal talk over coffee and breakfast. Saturday, 8:00AM - 9:00AM; Serious, All Ages.

D044: "Lean Coffee" presented by Rob Donoghue. The lean coffee is a structured but informal method of conversation. I'll be doing this in lieu of my normal breakfast, and anyone is welcome - if we have more people, we'll spawn more tables. Each table proposes and votes on topics to discuss, and discussion continues as long as there's interest. This is great way to get a quick but interesting discussion about a topic that has interested you. Saturday, 8:00AM - 9:00AM; Serious, All Ages.

D045: "Your Game as a Product" presented by Rob Donoghue, Emily Dresner, Chris O'Neill & Kathryn Hymes. Your game is a product, and as much as there is art to its construction, there is also craft. We're going to talk about things like Software Development and how its tools can help you make the product that is your game. Saturday, 9:00AM - 10:00AM; Serious, All Ages.

D046: "Guerilla Game Design: Building With Speed" presented by Doug Levandowski & JR Honeycutt. Design games wherever you are! In this session, panelists will give tips for how to make prototypes very, very quickly - and how to be nearly constantly playing around with new ideas. We'll also talk about the development process so that it isn't just some half-baked game. Saturday, 9:00AM - 10:00AM; Serious, All Ages.

D047: "Warmup and Improv Exercises For Your Game" presented by Jay Treat & Kristin Firth. Many LARPs and freeform games have warm-up exercises to break the ice or get people into character. LARPwrights and designers invent their own or use variations on things they've seen before. Improv is fun, quick to start, kickstarts player creativity, and eases players into acting mode. This is a workshop for anyone who wants to try out improv games/exercises, either as a player or as a facilitator. If you've got an exercise you'd like to playtest or refine for a game you're developing, test it with us. If you need help creating one, brainstorm with us. If you're curious about improv, get your feet with us. If you already love improv and are just itching to do more, you know where to do it. Saturday, 9:00AM - 10:00AM; Serious, All Ages.

D048: "Patterns, Numbers, and Shapes in LARP Design" presented by J Li & Jason Morningstar. From spatial layout to information management, this workshop lays out some of the architectural and psychological principles behind LARP design as craft. What's the difference between a three person conversation and a four person conversation? What does time pressure do to plot? How do you change the outcome of a game by placing chairs? Join us in exploring the fascinating complexity of building stories out of spontaneous human behavior, and playing with the tools we can use to shape it. Saturday, 10:00AM - 11:00AM; Serious, All Ages.

D049: "Being a Publisher/Being Published" presented by Jason Tagmire, Doug Levandowski & Jason Walters. We'll talk about what it's like to be a publisher and what it's like to be published. The two of us have worked together on a project (that will most likely have run its course on Kickstarter at that point), so we'll be able to talk about that. We'd also probably address the common pitfalls that being published - even in the age of Kickstarter - can help you to avoid. Saturday, 10:00AM - 11:00AM; Serious, All Ages.

D050: "Game To Game: Converting Between Systems" presented by Paul Stefko & John Adamus. If you play more than one RPG, you will eventually want to use material from one system in another. Or maybe your favorite game has been updated to a new awesome edition, but you want to keep using your old books too. What should you keep in mind when converting RPG rules and adventures from one game to another? How much (or how little) work do you need to do? Saturday, 10:00AM - 11:00AM; Serious, All Ages.

D051: "Board Game Design 101" presented by Gil Hova. What are the basic, fundamental concepts a new game designer needs to keep in mind when designing a new board game? You can spend years finding this the hard way, or you can attend this panel and learn about them in an hour! Join designer Gil Hova as he discusses the most fundamental concepts in game design: flow/fiero, core engagement, and heuristics. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D052: "GMing Workshop: Tips, Tricks and Advice" presented by Beth Rimmels, Vivian Abraham & Cheyenne Wall-Grimes. Want to GM but don't know where to start? Are you a new GM who could use some advice? This workshop is geared for you (though established GMs could learn something, too). Build confidence and gain experience. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D053: "Learn From My Mistakes" presented by John Adamus & Brennan Taylor. We've made mistakes. Come hear about ours so you can avoid making them yourself. This panel will discuss topics in RPG and story game writing, editing and designing. Saturday, 11:00AM - 12:00PM; Serious, All Ages.

D054: "Project Budgeting For Tabletop Games" presented by Jeff Tidball, Cat Tobin & Justin Jacobson. The process of producing a board game, card game, or role playing game is lousy, with opportunities for financial disaster. Learn what financial factors you should take into account when planning a game production, and walk through a spreadsheet that'll help you plan your own projects by estimating their profitability (or lack thereof). Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D055: "A Designer's Guide to Podcasts" presented by James D'Amato, Alex Roberts & Kat Kuhl. Getting your ideas in front of people can be one of the most difficult and unpleasant parts of game design. So people love design, but hate talking about what they are doing. Thankfully there is a community of people who are dedicated to talking about games in public spaces, they are called podcasters. Topics will include: Proper etiquette for self promotion, how to choose which shows to target, how to communicate effectively about your game, how to ask for what you want, how to purchase an ad, how to write an ad, whether you want to be a guest or a topic, how to make actual play easy and effective flattery. Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D056: "Gaming As Old People: Support Group" presented by Rob Donoghue. You have a kid. You have a job that eats your head. You have Big R - Responsibilities. Someone suggests gaming all night and all you can think about is the precious sleep you would lose. SO HOW THE HECK DO YOU GAME? I do not have the answers. I have some of the answers. Hopefully you have more of them. And between us all, maybe we can help each other out, and find a little bit more time in our lives to do this thing we love. Saturday, 12:00PM - 1:00PM; Serious, All Ages.

D057: "The Cinematic Plays" presented by Will Hindmarch. What are cinematic game mechanics? What makes a game cinematic and what do we call it when a game is not cinematic? In this presentation, writer/designer Will Hindmarch examines the languages of film and what we can borrow from cinema when we make our games, our adventures, and our plays at the table. Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D058: "Cultural Mechanics Roundtable" presented by Jason Pitre, Mark Diaz Truman & Julia Ellingboe. Games are part of our cultures, and the rules we create reflect our own backgrounds. In this roundtable, we explore how mechanics can reflect and/or interrogate culture. How can mechanics explore other people's experiences? What assumptions do we bring to the game-design table? Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D059: "Two Player Board Games - Peaks and Pitfalls" presented by Tim Rodriguez, Dan Cassar & Gil Hova. Explicitly two-player games are tricky to design, and harder to sell, for a lot of reasons. Much of the easy dynamism that is readily available with more players are simply not present. We'll talk about what makes two-player games great, where and why there are drawbacks to this constraint, and think about how to push forward in this niche field. Saturday, 1:00PM - 2:00PM; Serious, All Ages.

D060: "GMing Outside Your Comfort Zone" presented by Cheyenne Wall-Grimes & Sarah Richardson. We all have games that we love to play and GM, but what happens when you break out of your normal type of game and venture into unknown territory? How do you deal with a new group of players who are into something very different than what you normally run? Whether it's in a campaign setting or running con games, we'll go over some of the things to expect, avoid and how to bounce back. Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D061: "Art For Your Game, Without Breaking the Bank" presented by Jack Parra, John Carimando, Scott Bowmanchester & Brennen Reece. Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel makes with the tips and tricks. Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D062: "Experiences in Crowdfunding" presented by Joshua A.C. Newman. Industry veteran Joshua A.C. Newman shares his experiences with crowdfunding across various platforms and strategies. Saturday, 2:00PM - 3:00PM; Serious, All Ages.

D063: "Matters Of Scale: Running A Small Gaming Business" presented by Steve Segedy, Jason Walters, Fred Hicks & Rob Donoghue. Game publishing is a very different beast depending on how new you are to the industry and how much reach you and your game might have. Small press and independent creators will find that which printers, distributors and fulfillment channels they might use varies wildly depending on their goals and how much risk they're willing to take. Saturday, 3:00PM - 4:00PM; Serious, All Ages.

D064: "Shouting Into The Void: How To Make A Better Blog" presented by Sarah Richardson, Beth Rimmels, Shoshana Kessock & Hannah Shaffer. Just about everyone has a blog these days, but our group of experts will take you through the process to make your blog even better. Learn how to manage multiple contributors, build your audience, improve your social media & SEO presence, write compelling blog entries, plus technical tips to make your blog look and act its best! Saturday, 3:00PM - 4:00PM; Serious, All Ages.

D065: "Ten (More) Ways To Make Your Rulebook Awesome" presented by Joshua Yearsley. Your rulebook is the heart of your game, so why not give it the love it deserves? In this seminar, you'll learn ten best practices for improving the structure, style, and clarity of your rulebook. Did you come last year? These tips and tricks will be all new! Got any burning questions about rules craft? Get answers from a professional rulebook editor. Saturday, 3:00PM - 4:00PM; Serious, All Ages.

D066: "Game Distribution and Retail: How It Works" presented by Brian Dalrymple, Jason Walters & Darren Watts. An overview of the 3-tier system (Publisher to Distributor to Retailer), following the course of a game after production (solicitation to wholesalers, trade shows and open houses, discount structures, buying patterns and reorder cycles, the preorder system, flooring, and more...), and covering how stores discover, order, stock, and merchandise, as they try to put them in customers' hands. Viable alternatives to the 3-tier system will also be discussed. Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D067: "LARP Creation 101" presented by Michael Malecki, Shoshana Kessock & Alex Helm. A roundtable about the basics of LARP design. Topics of discussion will be the different types of LARPing, the difference between tabletop design and LARP design, One shots vs. Campaign style gaming, and what makes a good story and good world building. This roundtable will have a few exercises to help stretch the writer's imagination and a question and answer session at the end with moderators who have a history of LARP design. Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D068: "Promoting Your Game Through Podcasting and Other Media" presented by Chris Perrin, Tara Clapper, Chris Bell & Mario Dongu. Gaming has a rich, vibrant media that really enjoys advocating for new games and new game designers. However, it can be hard for game designers to find gamer media outlets and even harder to know what to say. This panel will look at ways game designers can find gaming media and promote themselves, presented by the This Just In... crew. Saturday, 4:00PM - 5:00PM; Serious, All Ages.

D069: "Creativity In Business: Pixar's Success and Lessons For Tabletop Publishing" presented by Cam Banks & Jeff Tidball. Managing a company of creative people can be challenging. New ideas are always being introduced into structured spaces that resist change and fear innovation and imagination. Tabletop game publishers and managers can learn from the success of Pixar, Inc, who have mastered the art of ushering in and protecting the new, releasing their employees from common limits on creativity, and not being afraid to try things in often radically different ways to create bigger and better projects. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D070: "Crossing Over: An Exploration of Different Fields of Game Design" presented by Gil Hova, Jason Pitre, John Stavropoulos & Sara Williamson. How is designing RPGs different than designing board games? How different is a video game designer's mindset? What about someone designing for change or artistic expression instead of pure recreation? In this one-of-a-kind panel, Gil Hova, Nik Mikros, Jason Pitre, and Sara Williamson will discuss game design from widely different perspectives, looking for commonalities and differences. John Stavropoulos will moderate. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D071: "Playing and Designing at the Intersections: Creating Good Allyship" presented by Kat Jones, Krista White, Elsa S. Henry & K.N. Granger. This roundtable will focus on how to design and run games from an intersectional feminist standpoint. We will discuss different ways a game can be intersectional including: mechanics, characters, artwork, and more. Drawing on concrete examples from panelists about their own design process, as well as games that have influenced them, we will offer suggestions for designing intersectional games. We will also give some examples of how to make pre-existing games and systems more intersectional. Topics included in the discussion will be: how to fail forward, how to be a good ally, and how to respectfully write about marginalized groups when coming from a position of privilege. Saturday, 5:00PM - 6:00PM; Serious, All Ages.

D072: "Fictional Cartography" presented by Mark Richardson & Kenneth Hite. A discussion of map making for use in games. From tools to methodology and creative process. Learn what goes in to bringing life to the maps at the center of our gaming tables! Saturday, 6:00PM - 7:00PM; Serious, All Ages.

D073: "The METATOPIA 2015 Game Jam" presented by Rowan Cota. A 2 hour, low-stress analog game design event that will use non-traditional materials to create a welcoming space in which we'll make games together. At the end of the jam we'll have some playable games, some great ideas, and the beginnings of a supportive community. The Game Jam is specifically dedicated to encouraging new designers and diverse voices, but even experienced designers will want to join us for this opportunity to set aside "perfect" in favor of "fun." Saturday, 6:00PM - 8:00PM; Fun, All Ages.

D074: "Transitioning Tabletop to Live Theater" presented by Ian Rubin, Christina Higgins & Jason Morningstar. Ian Rubin has been part of two projects that brought Jason Morningstar's game Fiasco to the stage; first at Rowan University and then in Philadelphia. Join our about what it takes to transition a tabletop game, into a live action performance. Saturday, 7:00PM - 8:00PM; Serious, All Ages.

D075: "Talk With Board Game Designer LIVE" presented by Banana Chan & Guests. 'Talk with Board Game Designer' will be filmed before a live studio audience. Jennifer Chan will be talking with top game designers and will be mediating your questions. Expect the same in-depth analysis that you get from a normal episode of 'Talk with Board Game Designer'. Also with Doug Levandowski as Ed McMahon. Saturday, 8:00PM - 9:00PM; Silly, 18 & Over ONLY.

D076: "Agile GMing" presented by Rob Donoghue & Emily Dresner. Join our panelists for a discussion of how nerdy business concepts such as Agile software development to can be applied to your gaming experience. Key concepts of agile software design include rapid and flexible response to change - let's talk about how to apply them to running games. Saturday, 8:00PM - 9:00PM; Serious, All Ages.

D077: "Structuring Game Text" presented by Robert Bohl, Jason Pitre, Cat Tobin & Jay Treat. You've designed your game, you've playtested it, and you've decided you want to publish it as a text (either for free download or sale). How do you structure that text so that it will draw readers in and make the game easy to understand the first time, and easy to use as a reference later? Saturday, 8:00PM - 9:00PM; Serious, All Ages.

D078: "Designing With Production in Mind" presented by Matt Loter. Learn how to think about basic costs and physical realities early in your design process. Don't waste time working with ideas you'll never be able to afford or produce! Saturday, 9:00PM - 10:00PM; Serious, All Ages.

D079: "How to Collaborate and Keep Your Friends" presented by Hannah Shaffer, Evan Rowland, Cheyenne Wall-Grimes & Brian Van Slyke. Working together has a million benefits, but it adds new challenges to any relationship. When you need to negotiate design, timelines, and money, it's time to start thinking about contracts...even with your BFF. Join us for tales of triumph and tears! Saturday, 9:00PM - 10:00PM; Serious, All Ages.

D080: "Les JdR au Canada" presented by Jason Pitre, Alex Roberts & Alexandre C.-Trepanier. Role playing games are a product of their cultures, and Canada is a complicated place. On this panel, a number of professionals discuss how language, history, and proximity to the ever-present USA can influence design and publishing. Canada is very sorry. Saturday, 9:00PM - 10:00PM; Fun, All Ages.

D081: "Fiasco Live" presented by Ian Rubin & Christina Higgins. As a community, we chat about borrowing from related disciplines all the time - for example, borrowing from larps when designing tabletop games, from story games when designing board games, theater when designing larps and so on. We invite you to join us for a performance that explores taking the narrative tools and flow of a story game to craft a live theater experience. Ian Rubin, Christina Higgins and UProv Comedy present a performance of Fiasco Live, a stage adaptation of Jason Morningstar's Fiasco. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

D082: "Adding Envoy to Your Marketing Arsenal" presented by Avonelle Wing & Stephanie Bryant. Double Exposure's Envoy program is designed to connect game publishers and designers with new customers. Meet with Avonelle Wing to learn more about the program and how it can help you market your game. http://www.dexposure.com/envoy Saturday, 10:00PM - 11:00PM; Serious, All Ages.

D083: "Effective Settings and Scenarios" presented by John Adamus & Meguey Baker. Come learn about the interplay between setting and scenario in this roundtable. Discussions include what makes for a compelling scenario, how to use setting to inform your scenario design and generally how to use the two to engage your players. Saturday, 10:00PM - 11:00PM; Serious, All Ages.

D084: "How to Write a Cthulhu Scenario" presented by Graham Walmsley & Brand Robins. Graham is an award-winning game writer, who has written many Trail of Cthulhu scenarios, published the book Stealing Cthulhu and designed the game Cthulhu Dark. In this practical workshop, he takes you through the steps of writing a Lovecraftian horror scenario, starting with your ideas and ending with your fears. Bring a pen and paper, because you'll be writing! This workshop is intended to encourage groups who don't often write Cthulhu scenarios. Saturday, 11:00PM - 12:00AM; Serious, All Ages.

[FILLED] D085: "Lean Coffee" presented by Rob Donoghue. The lean coffee is a structured but informal method of conversation. I'll be doing this in lieu of my normal breakfast, and anyone is welcome - if we have more people, we'll spawn more tables. Each table proposes and votes on topics to discuss, and discussion continues as long as there's interest. This is great way to get a quick but interesting discussion about a topic that has interested you. Sunday, 9:00AM - 10:00AM; Serious, All Ages.

D086: "Gaming the Future: Putting the Science Fiction in SFRPGs" presented by Joshua A.C. Newman, Dev Purkayastha, Laura Simpson & Rachel Walton. Science Fiction, as a genre, has always been about social change and the pressures that change exerts on those caught in that change. That vertiginous change in perspective is designed to give us insight into the human condition as we experience it now. Our panel will talk about the techniques we use to focus RPG play on the interplay of ideas that makes Science Fiction such a compelling genre. Sunday, 10:00AM - 11:00AM; Serious, All Ages.

D087: "Creating Space to Bring the Sexy" presented by Julia Ellingboe, Kat Jones & Moyra Turkington. In this two-part workshop, we'll discuss ways to explore sex and sexuality in games, particularly in LARPS. We'll broadly look at balancing safety, community, and player vulnerability, and then delve into techniques such as Ars Amandi, Pink Feather, Act/React/Act. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

D088: "LARP Storytelling Workshop" presented by Michael Malecki. This roundtable will concentrate on the basics of world design and story building for your players. We will also discuss the idea of being fate and not an overarching deity of your game. Challenge modes and New Player arcs will also be highlighted in this workshop. This is for people who are new to LARP storytelling (but can be experienced tabletop gamers). Sunday, 10:00AM - 11:00AM; Serious, All Ages.

D089: "Why Do You Hate Your Readers or Players?" presented by John Adamus. When writing a game or project, it's important that the language be clear and enjoyable, not just showing off how smart the author is. Learn techniques to keep your project readable and enjoyable. Sunday, 10:00AM - 11:00AM; Serious, All Ages.

D090: "Organized Play and Shared-World Role Playing" presented by Eric Wiener, Cat Tobin & Stephanie Bryant. Shared world role playing worlds, and organized play are effective marketing tools. But beware, it can be much more work than you imagine. Panelists discuss the merits and pitfalls of Organized Play. Sunday, 11:00AM - 12:00PM; Serious, All Ages.

D091: "Illustrators' Workshop" presented by Lissanne Lake & Brennen Reece. How to be a better illustrator! Participants will be given a sheet of paper and pencil (or bring your preferred supplies) A description of a scene from a gaming module will be read, and everyone will have 30 minutes to draw a rough sketch, with emphasis on layout and composition. This is a rough, not a finished piece, so anything from stick figures to finished figures are fine! The second 30 minutes we will take turns looking at the sketches (during which time the artist may describe their idea) and professionals will use the sketches to give advice to everyone on how to make better and more eye-catching illustrations. This isn't a contest, but an exercise in learning - a sound start to a painting makes for a great final! Sunday, 11:00AM - 12:00PM; Serious, All Ages.

D092: "Superhero Games Across the Multiverse" presented by Dave Chalker, Cam Banks, Darren Watts & Christopher Badell. Superheroes are more popular than ever in the movies and on TV, and there are more games about superheroes than there's ever been. What makes a superhero game a superhero game? How do you make your superhero game distinct? What are the most important aspects of a superhero game to make it feel heroic? Sunday, 11:00AM - 12:00PM; Serious, All Ages.

D093: "Words Versus Numbers" presented by Will Hindmarch. What role do descriptions play in your RPG? How can fluffy, porous, descriptive terms work in place of crunchy, solid, numerical statistics at the table? In this presentation, writer/designer Will Hindmarch shares some ways that analog words can scale the summits of game designs - and how they sometimes slip and fall. Sunday, 12:00PM - 1:00PM; Serious, All Ages.

D094: "'Con Crash' Zine Workshop" presented by Alex Roberts, Sarah Richardson & Elsa S. Henry. "Con Crash" is a term used to describe the negative physical and psychological effects we sometimes experience after attending a convention. Workshop participants will be invited to share experiences, perspectives, and strategies for identifying and managing con crash. We will all work together to combine our contributions into an actual physical paper zine, which will be produced and distributed at the convention for attendees to take home, as well as a PDF which will be posted online afterwards. Sunday, 12:00PM - 2:00PM; Serious, All Ages.

D095: "Game Production Q&A" presented by Matt Loter. Panelist Matt Loter opens the floor for questions regarding manufacturing. From questions about card printing, box construction, designing inserts, planning for your game to fit on game store shelves, sourcing custom components or deciding between manufacturing stateside or overseas, Matt is prepared to field it all. Sunday, 12:00PM - 1:00PM; Serious, All Ages.

D096: "Publishing Workflow" presented by Jason Pitre, John Adamus, Cat Tobin & Chris O'Neill. Publishing a book is a complicated process involving playtesting, writing, editing, layout and art-direction. In this panel, we discuss how all of these components fit together and how various professionals can help each-other in the process. Sunday, 12:00PM - 1:00PM; Serious, All Ages.

D097: "Digital Marketing in the Gaming Industry" presented by Dave Chalker. You've made a great game, but now, how do you get people to find it online? Discussing the basics of establishing a web presence, building with Search Engine Optimization in mind, using Search Engine/Social Media Marketing to get the word out, and good places to spend your advertising dollars in the gaming world. Sunday, 1:00PM - 2:00PM; Serious, All Ages.

D098: "The Artist's Process" presented by Jack Parra & Scott Bowmanchester. Our Panelists go over the process they go through when creating a finished illustration, and give a demonstration. Audience members are encouraged to bring drawing supplies, and work along. This Panel is about helping Artists of all levels improve. Sunday, 1:00PM - 2:00PM; Serious, All Ages.

D099: "Using Technology in Your Role Playing Game" presented by James Holder. Virtually everyone playing your games has a smart phone these days, but there's much more we can do with these devices than just run dice-rolling apps. Hear about what's currently being done at the table with apps, help us brainstorm new ideas, and maybe even beta-test some new software. Our panelist, James Holder is a hobbyist game creator and full-time software developer. Sunday, 1:00PM - 2:00PM; Serious, All Ages.

D100: "Strip Mining History for Fun and Profit" presented by Emily Dresner & Kenneth Hite. The history of military warfare, trade, economics, linguistics and religion holds exciting, interesting and gameable stories about intense lives in crazy, unpredictable times. How did people in Medieval societies work, talk, interact, and buy stuff? What happens when an important trade route is disrupted, or a new, weird innovation appears from far away? Why do pirates attack ships laden with cargo? What happens in a fantasy setting if someone invents working gunpowder? Why do Empires collapse? And how do any of these things lead to Adventure for our merry bands of PCs? We will talk about: appropriating the Whys of history; approaches to shamelessly appropriating threads of history for our own uses in game and setting design; how to gather and apply useful research outside of querying Wikipedia and how to file off the serial numbers from reality to make it playable, gameable and fun. Sunday, 2:00PM - 3:00PM; Serious, All Ages.

D101: "What An Editor Can Do For You" presented by John Adamus. Editors are here to help. It's their job. They're tasked with making your project better. So why not use one? Get answers to what they do and how they can benefit you. Trust us, everyone needs one. Really. Sunday, 2:00PM - 3:00PM; Serious, All Ages.

B102: [BETA TEST] "Battle Blakes" by Cohio Games; presented by Lucas Weese. Each player will use a Character (a personality of Blake) for the game. You will be playing various types of cards to affect either your own stats (Verbal Assault, Tough Skin, Wit) or your opponents' stats. You will play 8 rounds and each round will have a different event that will affect all Blakes and may have special effects for a particular Blake. Each player will get one turn during each round where they will either attack another player using a Verbal Assault or engage in a Battle of Wits. The goal is to destroy the other player's (Blake's) self-esteem and become the one true Blake. Friday, 9:00AM - 11:00AM; Fun, All Ages.

B103: [BETA TEST] "Bigfoot vs. Yeti" by Shoot Again Games; presented by Diane Sauer. In Bigfoot vs. Yeti you are an up and coming cryptozoologist mounting expeditions in the hopes of proving the existence of unknown creatures such as Bigfoot, Yeti, The Loch Ness Monster, the Jersey Devil or Extraterrestrials. Your ultimate goal is to gain fame and fortune by being the first cryptozoologist credited with the actual discovery of a new species, making you world famous. As a cryptozoologist you of course have an opinion on who the king of the cryptids is. Some of you say it's Bigfoot and others of you claim it's the Yeti. Choose your side as it will help shape the fate of your research and ultimately your success! Bigfoot vs. Yeti is a rummy style game with lots of twists and turns. Friday, 9:00AM - 11:00AM; Fun, All Ages.

B104: [BETA TEST] "Clock Work Gnomes" by None 2 Bright Games; presented by Wesley Bogan. Clock Work Gnomes is a light-hearted, team strategy board game. Working together, you and your gnome friends, each with their own unique abilities and weaknesses, must keep an old clock working through the night until daybreak. But with each passing hour, the clocks chimes sound and threaten to undo all your hard work. Can you and your team properly manage resources and supplies while still keeping the clock up and running? Time is your greatest enemy in Clock Work Gnomes. Friday, 9:00AM - 11:00AM; Fun, All Ages.

B105: [BETA TEST] "Emily Is Probably Dead By Now" by Analog Evolution Games; presented by Matthew Schwartz. A bluffing game for 3 - 6 players. Everyone at the table is guilty of MURDER! The authorities are searching for Emily who has gone missing and foul play is suspected. Each player takes part in the search for Emily and quietly attempts to hide any evidence they may be carrying. Try not to get caught and raise suspicion. When the body turns up it's all over and you all might be going to the slammer! The question is not "who dunnit?" you all dunnit dammit! the question is who is going to get caught. Friday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B106: [BETA TEST] "Fiddle of Gold" presented by Sam LaFleche. In Fiddle of Gold players are demons tempting musicians with musical talent, popularity, and decadent luxuries in exchange for shares of their souls. Soul shares will earn you a cut of the artist's income, or can be sold on the demonic markets for quick cash. If players are not careful however, the musicians might win back their souls in fiddle contests, completely destroying your potential ROI. Mechanically Fiddle of Gold is a stock trading game with many interlocking systems. Content warning: This game deals the trappings of the potentially soul-crushing music industry, including substance-use and depression, in a satirical manner. Friday, 9:00AM - 1:00PM; Serious, 18 & Over ONLY.

B107: [BETA TEST] "Frat Boy Brewing" by Vanishing City Games; presented by John Dermody. Your fraternity/sorority is trying to be the sole provider of booze for on campus parties. You will need to develop your Brewery, Marketing Campaign and build your Distribution network, but be careful to not be too big a blip on the radar of the Dean of Discipline (Dean of Discipline kicks unruly fraternities/sororities off campus...and players out of the game). The winner is the player that develops all three areas...or the last one left in the game. Players will have to manage pledging candidates into their fraternities/sororities, choosing their acceptable risk level in their task, interacting on campus and dealing with the hijinks of their competition. Friday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B108: [BETA TEST] "Nubian Kings" by Nile Saouth Games; presented by Giovanni Ruffini. A card game set in medieval Africa in which players recreate the great Egyptian, Nubian and Ethiopian kingdoms of the Nile Valley, and relive the conflicts between Judaism, Christianity and Islam. Players deploy people, places and things specific to their civilization in an attempt to build their economy, prestige and military strength and weaken and counter the growth of their rivals. Friday, 9:00AM - 11:00AM; Serious, All Ages.

[FILLED] B109: [BETA TEST] "Pounding Pavement" presented by Daniel Newman. Pounding Pavement is a 2- to 5-player worker placement game in which each player has a secret objective/win condition. Will you mount a winning political campaign? Pull off a successful bank heist? Organize a flash mob? Whatever your goal, you will have to grow your influence by building up your crew, reputation, and cash by occupying buildings throughout the city. It will take resourcefulness and dedication to make the city yours! Friday, 9:00AM - 11:00AM; Fun, All Ages.

B110: [BETA TEST] "Quiet War" presented by Benjamin Reinhart. Quiet War is a card game where players take the role of spymasters working for different secret sponsors. The players collaborate on a series of top-secret missions that can help or hinder their sponsors. Deduce the objectives of other players and co-opt their efforts to win the Quiet War. Friday, 9:00AM - 11:00AM; Fun, All Ages.

B111: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 9:00AM - 11:00AM; Fun, All Ages.

B112: [BETA TEST] "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Friday, 9:00AM - 11:00AM; Fun, All Ages.

L113: [BETA TEST] "Glitzy Nails" by ; presented by Kat Jones. Glitzy Nails is a freeform/semi-live scenario about intersectional feminism, interactions among women, and nail salons. It is a game for 2 or 4 players. 1 or 2 players will take the role of employees at Glitzy Nails, 1 or 2 players will take the role of customers at Glitzy Nails. The game is played while the customer(s) gets a manicure from the employee(s). Be aware that touching (of the hand and arms) is an important aspect of this game and will be involved in the playtest. Friday, 9:00AM - 11:00AM; Fun, All Ages.

[FILLED] R114: [BETA TEST] "Atlas Reckoning" by Platonic Solids; presented by Stras Acimovic. Blazing Sword! Missile Swarm! Rocket Fists! Fuse your mind with a copilot and pilot a mech to save the last of humanity from the monstrous Behemoths. Atlas Reckoning is a Pacific Rim and anime inspired game that focuses on the lives and stresses of giant-mech pilots as they struggle to save the world from the monstrous onslaught of the Behemoths. Friday, 9:00AM - 1:00PM; Fun, 18 & Over ONLY.

R115: [BETA TEST] "GET9" by Robot Claw Design; presented by Russell Collins. A story-game of cyberpunk conspiracies. The ORCHID Cyber-crimes Division faces off against The Hardline, a hacker collective intent on destroying the network. Players are part of a Convention team, each with its own GM. The Conventions compete head-to-head to reveal the others conspiracy, stealing their power or destroying it. The game features procedural story structure inspired by Ghost in the Shell: Stand Alone Complex and strategic conflict resolution in a battle of risk, reward, and sacrifice. Meet interesting people, hack their brains, and fire away. Friday, 9:00AM - 11:00AM; Serious, All Ages.

[FILLED] R116: [BETA TEST] "Monsters" by Glittercats Fine Amusements; presented by Cheyenne Wall-Grimes. Exploring where irrational and terrifying thoughts come can be a scary feat. Play a game in which you play as your self and anti-self, with complications through in by your GM and learn how to manage both sides of what driver you. Whether it's for better or worse. This game does deal with triggering concepts and thoughts, but in a way that the player has control over what the outcome is. Friday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

R117: [BETA TEST] "The Dodge City Library" presented by Christopher Corbett. The Dodge City Library is a story game about building a town in western Kansas in 1871-73. Players are the founders and most prominent citizens of the town. Coming from East of the Mississippi, the pioneers seek to establish order after the chaos of the War. They struggle against threats from within and without to keep the town from becoming a ghost town. The game uses cards for character generation and as an abstract mapmaking device. Friday, 9:00AM - 11:00AM; Fun, All Ages.

L118: [FOCUS GROUP] "Kensei" presented by Craig Page. A World Martial Arts Tournament Boffer LARP. Set in a cyberpunk dystopian future where MegaCoprorations control nearly every facet of society and life. People find solace in putting themselves in to the arena and fighting each other. Players take on the roles of members of this combat culture that is burgeoning in the world. From fighters to managers and trainers; to merchants, medics, reporters and gamblers, players are invited to make friends, enemies, and rivals as they get closer to notoriety. This game is designed for fans of both boffer combat and social roleplay found in theater LARPs, because the real drama of the fight is what happens before and after the match. Friday, 10:00AM - 11:00AM; Serious, All Ages.

B119: [BETA TEST] "20-Year Career" presented by Ken Chadwick. A trick-taking microgame for that puts players in the shoes of business executives competing to earn promotions. Play cards representing the big ideas you have to improve your company... but watch out for the players who use your idea to make their own more valuable! As you move up in the business world, you can rely on your reputation to give your ideas a boost - but at what cost? Friday, 11:00AM - 1:00PM; Fun, All Ages.

B120: [BETA TEST] "Be Honest" presented by Zintis May-Krumins. Corruption, crime and money rule this city, and behind it all is you. The other crime bosses become bold, edging into your territory. Take steps to expose their shady contacts to the public eye. Once they're out in the open the media and lawyers will eat them alive as you expand your empire! Friday, 11:00AM - 1:00PM; Fun, All Ages.

B121: [BETA TEST] "Blockbuster!" presented by Christopher Duffy Austin. Formula Pictures has fallen on hard times - No one is seeing their artsy, groundbreaking films. In desperation, they sign some of the world's hottest stars for movies without securing scripts or directors. It falls to these celebrities to make up the story as they go, each convinced that they are the star! Friday, 11:00AM - 1:00PM; Fun, All Ages.

B122: [BETA TEST] "Bonsai" presented by Scott Martel Jr.. Bonsai is a tile-laying strategy game in which 1-3 players take on the role of growing and producing their very own miniature tree. Play is accomplished through the drafting of tiles, where players must choose whether to grow their tree or produce victory points. When the tiles are exhausted, points are awarded based on the prowess of your design. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B123: [BETA TEST] "Born to Serve" by Shoot Again Games; presented by Diane Sauer. Born to Serve is a board game brawl between two to four jobless superheroes for the last job in town....at the local restaurant....waiting tables. Oh how the mighty have fallen. In Born to Serve players are recently unemployed second tier super heroes in competition for a single wait staff job at a restaurant. Players serve tables by placing their time markers on them and ultimately the player who spends the most time on a table wins the table's tip. Players can also spend their time markers on the restaurant staff who allow them to use additional abilities to gain additional money or shift the odds in their favor on a table. Of course, being super heroes, each player also has a (nominally useful) power that allows them to bend certain strategies in their favor. The player who earns the most money in tips wins the job and the game. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B124: [BETA TEST] "Building Rome in a Day" presented by Erik Dresner. Real-time card game. Using identical decks filled with columns, arches, statues and more, players race to build the ancient Roman Monuments. Points are awarded to the players who contributed the most materials to a monument, but only if it meets the minimum requirements! Plus, players are penalized for contributing too much to a monument--the emperor hates waste. The playtest session will play around with the number of monuments in play as well as the number of various resources in the decks. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B125: [BETA TEST] "Enemy Anemone" presented by Daniel Newman. Invasive anemone are taking over the sea floor and driving out all of the other food! Take on the role of one of the awesome creatures of the deep ocean and gather the most anemone to win. But be careful - if you're too aggressive, the anemone will see you coming and hide; too slow and you won't get to them before the others. Enemy Anemone is a trick-taking game in which the highest and lowest cards played each trick are eliminated and those played in the middle split the pot. Every trick, a randomly determined amount of anemone get added to the pot, so which card you choose to play may be influenced by how many anemone are available. Friday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] B126: [BETA TEST] "Framed" presented by Doug Levandowski. Lee Francis has been murdered, and the cops are trying to put the clues together to figure out who did it. This, of course, gives you the chance to frame someone for murder. Players exert influence over their underworld connections to plant enough evidence to frame the right patsy, without being correctly accused by their opponents, in this worker placement / deduction game. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B127: [BETA TEST] "Hedgemaze" by Pudding Cup Bandits; presented by Anthony Qian. Hedgemaze is a charming game of changing challenges. Four bunnies compete to collect flowers inside a shifting hedge maze. Players take turns revealing various oddities of the maze and discovering items that help (or hinder!) their progress. The first bunny to collect each flower wins the game! Friday, 11:00AM - 1:00PM; Fun, All Ages.

B128: [BETA TEST] "Highlandia" by Dashing Cape; presented by Eric Guadara. A 2-4 player hex-based strategy game with a low barrier to entry. Create a modular board with different tiles, then add your spawn points to the map and start playing! Each player controls a hero with unique stats, attacks, and special techniques. Players draw cards from three different decks, build properties, complete quests, and/or go after each other in the pursuit of Victory Points. Once the pool of points is depleted, a winner is crowned. Supports multiple play styles and game settings. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B129: [BETA TEST] "Kismet Dice" by Cardboard Fortress Games; presented by Anthony Amato & Nicole Kline. A 2 player dice game in which you pre-roll a set of dice that you will then place into a board. Each turn, players "push" all of the dice one square in a direction. Like numbers combine to make the next highest number, scoring points and giving players various powers they can utilize throughout the game. Points are scored in a tug-of-war style, and the first player to get to ten wins. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B130: [BETA TEST] "Loading Zone" presented by David Turner. Loading Zone is a board game about efficiency. Load shapes into your warehouse, rearrange, trade, and design your own replacement rules. Then pack the shapes into your ship. Shipping is expensive, so fit as much in as you can! Friday, 11:00AM - 1:00PM; Fun, All Ages.

B131: [BETA TEST] "Lost in R'lyeh" by Atlas Games; presented by Kyla McT. Players are each stuck inside Lovecraft's story The Call of Cthulhu. They escape, one by one, as they empty their hands and card matrices by playing card sets that are as broad as they can make them, to activate more and more powerful abilities. The goal is not to escape first, but to avoid being the last trapped player because that player will remain forever Lost in R'lyeh. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B132: [BETA TEST] "Metalfest" presented by Daniel Hendlowitch. Metalfest puts the players in the role of a merch table for a band at a metal festival trying to attract costumers from the crowd to your table to buy your good. They will change the line up and shamelessly promote their band to try and appeal to the different factions within the crowd. The goal is to make the most money and gaining the biggest following. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B133: [BETA TEST] "NPC (Noisy Person Cards)" by Paracosm Press; presented by James D'Amato & Kat Kuhl. NPC is a party game and exercise for GMs looking to expand their catalogue of character voices. It uses the familiar card matching mechanic of games like Apples to Apples to prompt players with a litany of familiar and unique fantasy tropes so players can walk away with new ideas for voices to use at their tables. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B134: [BETA TEST] "Roadtrip!" by VickieGames; presented by Vickie Moore. It's the summer of 1965, and in the Western United States nearly 31 million people have decided to visit the region's 70 National Parks and Monuments...including you. But just how much fun do you think you can have in the car, for a month, with your family? Encounter spectacular sites, odd-ball roadside attractions, and family kerfuffles while racing to complete your unique itinerary. Roadtrip! combines budgeting monetary and emotional resources with managing highway hazards to thwart other player-families as you compete to have the most FUN in this game of vacation hijinks and hilarity. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B135: [BETA TEST] "Salvage" presented by Nolan James. Salvage is a space-themed strategy game where you collect sets of powers from the board and try to escape before your opponents. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B136: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the town of Sharpshire! Crush, stab, gouge, shank, and ravage in the blood of your friends and neighbors for the greater good, and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the town as your own. Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B137: [ALPHA TEST] "The Island" by Waitress Games; presented by JR Honeycutt. A very incomplete cooperative game still in early design stages. Can you and your family prosper on a magic island fraught with danger and mystery? Friday, 11:00AM - 1:00PM; Fun, All Ages.

B138: [BETA TEST] "The Networks" by Formal Ferret Games; presented by Gil Hova. Welcome to the TV business! You are the owner of a new television network. All you have are three awful public access shows, a small amount of cash, and endless ambition. Plus it looks like you're not the only new TV network in town...This is a BLIND PLAYTEST of The Networks. This is a strategy board game for 1-5 players, taking 60-90 minutes (depending on number of players). The game is 99% complete; I want to make sure the rulebook, components, and first-play experience are clear. As a result, this playtest is only for players who have NOT YET played The Networks. You will be learning the game yourself, directly out of the rulebook. It is okay if you've seen rules videos or read the rulebook in advance; you just can't have played the game yet. I will be present, but I will be mostly silent, only taking notes. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B139: [BETA TEST] "The Plot Thickens" presented by Thomas Rochelle. The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You'll earn plot points for every card you use to build your story, and every time you interweave with other's narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B140: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 11:00AM - 1:00PM; Fun, All Ages.

B141: [ALPHA TEST] "Zero Day War" by Lost Cog Games; presented by Matthias Bonnici. Zero Day War is a card / boardish game where Terra, Venus, Mars and Titan are fighting each other in a cutthroat a cyberwar. Hack valuable files in the system net, complete missions and who ever has the most points at the end of the game wins the war. Friday, 11:00AM - 1:00PM; Fun, All Ages.

B142: [BETA TEST] Nevermore; "Specters of Nevermore Expansion" by Smirk & Dagger Games; presented by Curt Covert. Smirk and Dagger's wildly successful, casual-style card drafting game where you rise to power by poisoning the hands of your opponents with cards they can't use, while attempting to collect the most of a suit, gaining its power for the hand. The expansion introduces unique playable characters and abilities to the mix, themed after the spirits of Poe's other literary characters, Ligea, Usher, Lenore, Red Death, Dr. Tarr, Professor Fether and more. Come help us play and balance their cool new abilities. Experience desired, but not mandatory. Friday, 11:00AM - 1:00PM; Fun, All Ages.

L143: [ALPHA TEST] "Laban for LARPers" by Unruly Designs; presented by Moyra Turkington. A workshop in-development for LARPers who want to learn how to translate their character intention into physical embodiment. Through this workshop Mo aims to bring her theatre background to the LARP community and develop a workshop to teach the basics of Rudolf Laban's method of understanding Shape, Weight and Time to physically manifest emotion - and build powerful character portrayal. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] R144: [FOCUS GROUP] "A Touch of Scandal: A Lady's Guide to Success and Happiness in the Age of Jane Austen" by Incarnadine Press; presented by Kat Miller. Help me build a game to explore life as an unmarried Lady juggling the duties of family and society with the desires of her heart. Friday, 11:00AM - 12:00PM; Fun, 18 & Over ONLY.

R145: [BETA TEST] "Beautiful Senshi Hearts" presented by James Holder. A storytelling game about the bonds between magical girls and the people they love, all Powered by the Apocalypse. For fans of Sailor Moon, Madoka Magica, and the like, and those intrigued by relationships. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] R146: [BETA TEST] "Everyone's a Suspect" by Jaded Girl Games; presented by Kristin Firth. It's a small town and somebody has been murdered. Everyone is a suspect. Including everyone at this table. *Especially* everyone at this table. This game is inspired by the show "Broadchurch" and is about characters in the murder victim's life and how the murder affects them and their relationships. Any character could be the murderer, who is determined at the end of the game. The style of storytelling is flexible from scene to scene, so this game is welcoming for both beginners and experienced role-players. The tone can get serious. Content Advisory: Violence. Murder. Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] R147: [BETA TEST] "Family Band" presented by Tobias Strauss. Family Band is a PbtA take on the 1970s Hannah-Barbara cartoons (think Scooby Doo, Where are You!, Josie and the Pussycats, or Jabberjaws). The gang will run from ghouls and solve mysteries. Do you want to be the goofball beatnik, the dashing leader, the brainy one, or the good-looking one? Just remember: there's going to be a talking animal making wisecracks along the way. Jinkies! Friday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] R148: [ALPHA TEST] "Ghost Story" presented by Megan Knouff. A collaborative creation of a ghost story and a story game about families. When a family moves into a new home and finds that it wasn't completely empty, what will they do? Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R149: [BETA TEST] "Imperial Duty" presented by Alex Helm. A story game set in Games Workshop's 'Warhammer 40,000' setting. An Imperial hive world has fallen to a terrible heresy, and the Inquisition has arrived to determine its fate. Take on the roles of the key characters involved and develop the story from start to finish in this scene-framing story game. No experience of Warhammer 40,000 is needed, just enthusiasm and a creative mind! Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R150: [BETA TEST] "In Production" by Robert Bohl Games; presented by Robert Bohl. Play out the story of the making of a movie. Play the producers, actors, directors, writers, and other on-set people who make a movie happen, and follow the story of one character through a drama or comedy of your creation. Inspired by stuff like Wes Craven's New Nightmare, The Player, or Birdman. Best for players who have an avid interest in the art of movie making, and who are willing to tell someone else's story. Friday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R151: [BETA TEST] "Laser Kittens" by Glittercats Fine Amusements; presented by Stentor Danielson. Welcome to the Knoll St. School for Wayward Kittens, where tiny foster kitties grow up to be awesome cats. You'll go on kitten adventures like exploring the Basement or fighting the Vacuum, learning important lessons so that you can find your forever home. Every cat has a laser, a burst of energy from your eyes that has a unique power -- such as duplicating things, summoning other animals to your aid, or controlling water -- but if you're not careful, it could backfire on you. This is a shared-GM game with a card-bidding mechanic designed to tell stories about wacky hijinks. Friday, 11:00AM - 1:00PM; Fun, All Ages.

R152: [ALPHA TEST] "Mick & Jared's RPG Combat" presented by Jared Tripp & Mick von Heyn. Join us as we test the combat for our upcoming TTRPG. Players will control pre-generated modern characters as they make their way through a magical cross-genre dungeon. Our system is designed for those who favor "simulationist" combat. Fans of games like D&D 3.5, 4e, GURPS, Jagged Alliance, XCOM, and Fallout 1 & 2 will find some mechanics familiar. Players of all experience levels are welcome, just be ready for basic math and fightin' monsters! Friday, 11:00AM - 1:00PM; Fun, All Ages.

R153: [ALPHA TEST] "Mighty Sea Heroes!" by TaleSpinner Holdings; presented by Caias Ward. There are those who warn of The Drying, where the Great Up, the place where the water only floats as vapor high above, will steal away the water and Doom shall come to all. And there are those who seek to hasten this demise of the world through foul magic. Who will dolphin up and oppose these mad cultists? This is a playtest of Mighty Sea Heroes, where you get to be a dolphin adventurer in a magical and fun world of danger, excitement and absurdity! This is an playtest of the system and concepts with a loosely connected story as well as much talking about the mechanics. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R154: [BETA TEST] "Pillar of Fire" by Atlas Games; presented by Cam Banks. An epic science fiction game about powerful culture heroes correcting the course of humanity in exile. When Earth's sun goes nova, the ten tribes of humanity flee in generation ships through a wormhole to a new planetary system. There they find the remnants of a vast alien civilization and the challenge of rebuilding society. You play the Seraphs, genetically engineered humans who must decide whether to forward their own culture's values or forge a new society from the threads of the old. This roleplaying game is being written and designed by Cam Banks for Atlas Games. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R155: [BETA TEST] "The Dodge City Library" presented by Christopher Corbett. The Dodge City Library is a story game about building a town in western Kansas in 1871-73. Players are the founders and most prominent citizens of the town. Coming from East of the Mississippi, the pioneers seek to establish order after the chaos of the War. They struggle against threats from within and without to keep the town from becoming a ghost town. The game uses cards for character generation and as an abstract mapmaking device. Friday, 11:00AM - 1:00PM; Fun, All Ages.

R156: [BETA TEST] Sentinel Comics RPG; "Character Creation" by Critical-Hits Studios, LLC; presented by Dave Chalker. Sentinel Comics RPG is coming in 2016 and will let you play a hero of your own making in the world shown in Sentinels of the Multiverse. Come help us test an alpha version of the character creation system, learn how the game is played, and then take your newly created hero through a short scene to see how they work in play. Friday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R157: [BETA TEST] The New World; "Natives and Newcomers" by Pengrane Press; presented by Bill White. This is a freewheeling narrative RPG of mash-up speculative history, in which players stretch their historical imaginations to create a quasi-, allo-, or otherwise askew historical setting in which different cultures are coming into contact, and potentially into conflict, with each other. Within that dynamic setting, they play characters both high and low who seek to leave a lasting legacy to their posterity, affecting the course of history and the fate of nations. Friday, 11:00AM - 1:00PM; Serious, All Ages.

R158: [FOCUS GROUP] "Of Orks And Men" by Genesis of Legend Publishing; presented by Jason Pitre. A game about orks, ork culture, and the terrible things they do to each other. In no way is this a careful deconstruction of toxic masculinity. That would be un-orkish. This playtest session is specifically designed for FEMALE players. Friday, 12:00PM - 1:00PM; Serious, 18 & Over ONLY.

R159: [ALPHA TEST] "Vergency" by Alligator Alley Entertainment; presented by Brian Dalrymple. This playtest scenario will take place in our Abandale setting - a fairy tale-inspired valley bordering a haunted wood, and we will be focusing primarily on Task Resolution and Action Reward/Consequence rules. Pregens will be provided. As this session runs during the lunch period, we will be taking a break from gaming at some point for food, and then return to finish, and ask for feedback. Friday, 1:00PM - 4:00PM; Serious, 18 & Over ONLY.

B160: [BETA TEST] "Big Booty" presented by Erik Dresner. The party rhythm game where there are no winners, only one loser. Players are assigned a number (with zero being renamed "Big Booty") and play cards to determine the next player's turn. However, everything is done to the beat of a metronome. Break the rhythm and you lose the round. Plus, you're designated Big Booty for the next. If all the cards are played in perfect rhythm, the beat of the metronome speeds up for the next round! Big Booty is an adaptation of an improv warm-up exercise. Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B161: [BETA TEST] "Bulldogs! Deck Building Game" by Brooklyn Indie Games; presented by Tim Rodriguez. Bulldogs! DBG is a pick-up-and-deliver deck building game for 3-6 players based on the Bulldogs! RPG. You're the captain of a Class D transport vessel, your job is to transport and deliver the most dangerous cargo in the galaxy. You'll hire more effective crew to help run your ship more efficiently and acquire and deliver cargo. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B162: [BETA TEST] "Captains of Industry Expansion" by Visible Hand Games; presented by Michael Keller. This is an expansion to the early 2015 game Captains of Industry. Testers should have played the base game already so that the test can focus on the new mechanics. - Progress Deck replacement gives players private information about whether the Age will end. - Philanthropy actions have players attempt to buy their place in history. - Shareholders will now express unhappiness with certain actions, eliminating the player who angers them most as the end of the game. - New Research Board. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] B163: [BETA TEST] "Clock Work Gnomes" by None 2 Bright Games; presented by Wesley Bogan. Clock Work Gnomes is a light-hearted, team strategy board game. Working together, you and your gnome friends, each with their own unique abilities and weaknesses, must keep an old clock working through the night until daybreak. But with each passing hour, the clocks chimes sound and threaten to undo all your hard work. Can you and your team properly manage resources and supplies while still keeping the clock up and running? Time is your greatest enemy in Clock Work Gnomes. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B164: [BETA TEST] "Conspiracy!" by Shoot Again Games; presented by Diane Sauer. We all know that conspiracies are real. They are trying to clone Hitler, role-playing is actually devil worship and the Reptilian overlords are watching our every move! The problem is that for some reason people ignore these obvious facts. That has to change, and quickly before it's too late! During the game players reveal conspiracies, each of which grant the player some special power. Additionally, players can work to discredit the insane conspiracies of other players (what nut jobs!) by leaking stories to the tabloid press. Points are scored for the conspiracies left at the end of the round and those that are accepted possibly true by the public double in value. Conspiracy! is a rummy style game with lots of twists and turns. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B165: [BETA TEST] "Data Duel" by Blue Devil Games; presented by Justin D. Jacobson. Yotta Corp. has just announced a new gizmo that will change the world and crush their competition. Hey, that's you! As one of their rivals, you enlist an elite hacker to infiltrate their network, grab the master file, and bring them down. Data Duel is a strategic game of bluffing and blind bidding. Players secretly bid cards to rotate and move the cursor, reap data from the network, and gain subroutines to improve their chances in the next turn - but only the highest bidder gets to do each phase. Collect data to increase your score, or recover all three pieces of the Master File to win immediately. Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B166: [ALPHA TEST] "Drafting: The Drafting Game" presented by Megan Knouff. Build the best rooms you can with the cards you draft, but keep an eye out for special requests from the Senior Architect! A light drafting game with an added dimension of creating room layouts. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B167: [BETA TEST] "Dresden Files Co-Op Card Game" by Evil Hat Productions; presented by Fred Hicks. Come test-drive the upcoming Dresden Files Cooperative Card Game from Evil Hat, where you'll play Harry and his friends as they take on a game that's every bit as hard on them as Jim Butcher is on your favorite wizard. It's the ultimate what-if scenario for the Dresdenverse - you know the novels already, but they never play the same way twice. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B168: [BETA TEST] "Inferno Belt" by Left Justified Studio; presented by Jeff Tidball. A traditional card game where you command a space-faring battle cruiser, the proud flagship of an intergalactic armada deployed to the savage Inferno Belt. If you fail to prevail against your rivals in the battle to come, there will be no profit in returning home... Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B169: [BETA TEST] "Loading Zone" presented by David Turner. Loading Zone is a board game about efficiency. Load shapes into your warehouse, rearrange, trade, and design your own replacement rules. Then pack the shapes into your ship. Shipping is expensive, so fit as much in as you can! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B170: [BETA TEST] "Nearly Departed" presented by Zachary Huff. Everyone dies. Some people just know how to make money on it. You have gained access to an incredible tournament. The participants aren't gambling on poker or races or anything like that... They are wagering on how people will die. Given a bit of information and odds, you must decide if an accident, natural causes, or foul play will take the loves of some unfortunate souls. You aren't gambling blindly, though. You have some influence that you can throw around to impact how an individual will bite it. Can you calculate and bluff your way to victory? Gamble the best, and you will win a fortune beyond your wildest dreams. Lose, and you will earn yourself a spot in the next tournament... as a victim. Nearly Departed is a bluffing game. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B171: [BETA TEST] "Nubian Kings" by Nile Saouth Games; presented by Giovanni Ruffini. A card game set in medieval Africa in which players recreate the great Egyptian, Nubian and Ethiopian kingdoms of the Nile Valley, and relive the conflicts between Judaism, Christianity and Islam. Players deploy people, places and things specific to their civilization in an attempt to build their economy, prestige and military strength and weaken and counter the growth of their rivals. Friday, 2:00PM - 4:00PM; Serious, All Ages.

B172: [BETA TEST] "Prize Fighter" by Wandering Tribe Games; presented by Dave Beever. Four shadowy underworld figures gather with their cronies to watch a bare-knuckle boxing match. This is a place of truce, a night of relaxation from their silent conflicts with one another. Still, they can't help but tweak the odds. It's not in their nature to lose. In Prize Fighter four players take the roles of underworld bosses watching a night of illegal fighting. Each player has a faction with it's own unique feel and play style. Each round two fighters are revealed. The players place their bets, then play cards to influence the outcome of the fight. At the end of the round the strongest fighter wins, the bets are settled, and the next fight begins. The player with the most money at the end of 8 rounds wins. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B173: [BETA TEST] "Run Away!!" presented by Scott Ryan. You are a party of brave heroes. You've fought your way past ugly monsters (mostly kobolds), disarmed cleverly hidden traps (with the help of some kobolds), and found treasure to last you for years to come (kobolds really do have a lot of treasure). Now you've made it to the heart of the dungeon and only one challenge awaits. The Boss Monster... Wow. It's big. Really big. And really angry. At times like this, we find out who the truly brave are. And it's definitely not you... Run Away!! is a game in which two to five heroes take on the roles of classic fantasy cliches in a mad dash to not be the last one left in the path of a rampaging monster. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B174: [BETA TEST] "Shadow Strike Ninja Combat" by Pure Fun Games, LLC; presented by James Muckell. A mid-core strategy game with a light/humorous theme. Simulating battle for control of the land between rival villages, simple hexagon-based movement is used to guide Ninjas through the map and eliminate enemy Ninjas. The last player with at least 1 of his/her color Ninjas remaining controls the land, and wins the game! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B175: [BETA TEST] "Sumer" by Studio Wumpus; presented by Geoffrey Suthers. In Sumerian mythology, mankind was made to serve the Anunnaki, the heaven-gods. The priest-kings of the first cities gave them beer, bread, and all that is good, and received the divine right of rulership in return. In this retelling, the struggle for power is painted across a living Mesopotamian mural as players compete to fulfill the sacrificial rituals prescribed by heaven. The swiftest and cleverest will ascend the ziggurat and be crowned king or queen. Sumer is a real-time digital board game for four players. You are a Sumerian noble tasked with performing ritual sacrifices to your gods. Each turn you will assign each of your workers to gather gifts of barley, clay, goats and other valuable resources. For the first time, modern European board game design meets the world of digital games. Sumer's unique mix of turn-based and real-time gameplay creates a tense, cyclical rhythm where players must plan, execute, and adapt in order to achieve victory. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B176: [BETA TEST] "This Means SWAR!" by Dashing Cape; presented by Eric Guadara. This Means SWAR (Strategic War; All Right)! - The flipping card game of strategic luck! 2 players face off in a deck-building game that's part Star Realms and part War, the classic flipping card game. Draft monsters and supports from different factions to make a 20-card deck, then play heads-up to see whose deck will triumph. Instead of swapping cards, players earn points by winning battles. If battling monsters have the same power, they go to SWAR, where your facedown cards may swing the battle in your favor! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B177: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B178: [BETA TEST] "Topexx Dominion" by Space Monkeys Down; presented by Aj Comfort & Jenna Comfort. Topexx Dominion is a tactical combat card game that pits you, as the General of your army, against one or more other armies in a battle for supremacy of the topexx crystal, a powerful source of energy. As the General, you gather your resources, recruit new and powerful units to your army, and test their mettle against your opponents. The cards are hexagon shaped, allowing for each of your units to have a variety of attacks at your disposal, making every game a unique, and rewarding experience. Use dice to do damage and simulate the dynamic nature of battle, as the art of war is a messy and bloody place. Be the hero you were born to be! Friday, 2:00PM - 4:00PM; Fun, All Ages.

B179: [BETA TEST] "Verminopolis" by Posthuman Studios; presented by Jack Graham. Verminopolis is a tactical race game where adorable sociopathic varmints race for victory points in the form of discarded prescription drugs and sweet, sweet dumpster grub. Choosing a faction (Squirrels, Roaches, Rats, or Pigeons) and characters partly determines your strategy. You'll have to adapt that strategy to the every-shifting boards across which you race for the city's bountiful trash cans. Gear and special abilities can give you an edge or interrupt other players, as can predators and exterminators. Victory goes to the vermin with the most grub. Friday, 2:00PM - 4:00PM; Silly, 18 & Over ONLY.

B180: [BETA TEST] "Westerly" by Analog Evolution Games; presented by Matthew Schwartz. Westerly is a cooperative game. In it, you will face countless perils as you try to guide your party through the wilds of the untamed American frontier to your ultimate goal, California. It's going to take skill, daring and just a touch of luck to get everyone there in one piece. The game was designed to be fun and challenging while setting the stage for the group to create their own narrative as play progresses. By creatively filling in the blanks, a story will begin to emerge as your unlikely band of compatriots blazes a trail headlong into untold dangers. Win or lose, your group is guaranteed to have a unique and memorable experience every time you play. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B181: [BETA TEST] Secrets of the Lost Tomb; "Fate's Fortune (Expansion IV)" by Everything Epic Games; presented by Christopher Batarlis. In Fate's Fortune, as you explore the Tomb for the chosen scenario, each adventurer will begin the game with a Fate Card sending you on a secret quest, that upon completion, unlocks your Adventurer's True Potential. On the back of each Adventurer Sheet, you will find your Ascended Adventurer with their own unique equipment card, upgraded attributes, abilities, and courage track! In addition, all Ascended Adventurers have their own alternate artwork and standee, rewarding the player's successful completion of their quest! But be warned, some of these quests can optionally be Traitor Quests, when this player completes their quest, a harsh crisis will fall upon the other Adventurers as the newly revealed Traitor turns on their former friends and joins the side of Evil in the active scenario. Are you brave enough to fight for your future... are you prepared to meet your destiny when faced with... Fate's Fortune? Friday, 2:00PM - 4:00PM; Fun, All Ages.

L182: [BETA TEST] "Celestial Bodies" by Phoenix Outlaw Productions; presented by Nicolas Hornyak. Come play as planets, stars, and even galaxies in this freeform LARP about relationships and balance on the cosmos. Against a mythological backdrop and a wall of silence, players take on their own roles and discover their own meaning in the greater dances, leaving metaphor to the personal mind. Enjoy a transformative experience as you explore the depths of the universe when it's given meaning with music. Friday, 2:00PM - 4:00PM; Fun, All Ages.

L183: [BETA TEST] "Psychic Detective Agency" presented by Jay Treat. You are the world's foremost psychic detectives, and you've all been summoned to help solve the murder of the century. Different players have narrative authority over the past, present, and future. Try the most exciting American Freeform game from the #threeforged RPG challenge. Your characters might see the end coming, but you never will. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

L184: [BETA TEST] "Suspiriorum" presented by Banana Chan. It's the 80's and seven people are stuck in a nightclub with a killer on the loose. As each person gets killed off, they become ghosts who will change the outcome of the game. In the end, two characters will remain; the protagonist and the murderer. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

L185: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by Jason Morningstar. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We're Most Eager to Play. Each game will run a minimum of once during the convention. Friday, 2:00PM - 4:00PM; Fun, All Ages.

R186: [ALPHA TEST] "Crazy 8's" presented by Beth Rimmels. Crazy 8's is a rules light, neo-trad RPG that puts the focus on roleplaying and makes it very easy for newcomers curious about RPGs. It uses a very simple method for character creation, and, if the dice are on your side, you might be able to bluff your way out of bad situations. This version of the game has a modern setting (it will be a generic system for any setting). Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B187: [BETA TEST] "Fog of War" by Grebnesor Games; presented by Jonathan Rosenberg. Fog of War is a fast-paced game of fantasy and medieval battles. Players build armies, deploy them, and use an innovative bidding and command point system to seize the initiative during battle. Play is more fluid than in more turn-based games, and the tide of battle can turn quickly. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R188: [BETA TEST] "Goat Song" presented by Michael Meinberg. Inspired by the tales of Greek theater, Goat Song follows the stories of heroes as they rise and fall to their tragic ends. Players take on the role of Protagonist, Hamartia, the Chorus, and the Pantheon to shape the story in this gm-lite, narrative heavy game, with an emphasis on asymmetric roles and the shifting power relation between the heroic will and the fatal flaw. Players change roles so that everyone gets a chance to be the Protagonist, and their stories interweave to help create a larger, more fleshed out world, covering all the lands touched by the great Ocean. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R189: [BETA TEST] "Nemesis 382: The Point of No Return" presented by Alex Helm. An exploratory spacecraft is on the verge of being the first in human history to approach and enter a black hole. In this scene-framing story game inspired by movies such as Event Horizon, Interstellar and the Black Hole, players take on the roles of the crewmembers aboard the vessel during the build-up to this momentous and potentially horrible fatal event. Tensions will build up between them due to personnel clashes, on-board malfunctions and the terrifying warping of time and space itself. Please note: this game may contain aspects of horror. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R190: [BETA TEST] "Noir World: The Angels Sing At Midnight" by The Writer Next Door; presented by John Adamus. In this Apocalypse World hack, players take on the roles of classic film noir characters to tell a tragic tale of crime, seduction, justice, and bittersweet truth in a Movie of their own design. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R191: [BETA TEST] "Playing Nature's Year" by Night Sky Games; presented by Meguey Baker. A series of eight short seasonal games you can play with anybody. There are wishes, fortune-telling, collaborative stories, and lots of six-sided dice involved. In The Holly and the Ivy, you vie to be the one to catch the White Stag of Dawn - if you win the game, you get your heart's wish. Next is In the Company of Birds, in which you and another player try to attract the most birds to nest in your tree, and how many you attract tells your fortune together. After that comes Bless the Grass, A Branch of May, Ramble in the New-mown Hay, Hounds of the Harvest, The Bending of the Bow, and At the Stroke of Midnight. Play one or many, with anyone. Play each in its season, or several together. Play Nature's Year. Friday, 2:00PM - 4:00PM; Fun, All Ages.

R192: [BETA TEST] "Prism" presented by Whitney Marie Delaglio. Prism is a roleplaying game about relationships and solving problems in a conflict-heavy, aquatic world. It also deals with death, loneliness, spite, and the lord of it all: The Dark Prince. There are six realms in the game...each with its own culture, code of ethics, and deity. A game for folks that like to laugh (despite the game being about death and darkness) and who enjoy supportive character interaction. If you would like read the comic that the game is inspired by to give you a gist of how the world works, here is a link: http://prismthecomic.com/ Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R193: [BETA TEST] "Radical Saga: World of Aluria" by Damocles Thread Development; presented by Stephen Tasker. Playtest material for a new 3rd party Pathfinder book. The goal of the book is to create a more anime-inspired feel for Pathfinder roleplaying games. Much of the inspiration for this new material is taken from video games such as Final Fantasy, Suikoden, and The Tales series. In this session, we will playtest new classes, monsters, equipment, and spells while playing through the introductory module for the supplement. Friday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] R194: [BETA TEST] "Sentencing Day" by Make Big Things; presented by Hannah Shaffer & Brian Van Slyke. "Happy 18th Birthday! We hope Prison Preparedness 101 has served you well, because it's time to go to jail." In a world where every teenager serves a mandatory prison sentence, every conflict with authority could end up prolonging your time behind bars. But why do some of your friends always get off easy, while others rack up permanent marks no matter what they do? Sentencing Day is a GM-less RPG about a group of friends desperately trying to stay together in a system built to tear them apart. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R195: [BETA TEST] "The Musical Mystery Mansion" by Goldfinch Games; presented by K.N. Granger. A suspenseful out-loud text adventure about exploring a mysterious musical mansion. Your aunt recently bought a mansion to develop into a science lab, and she's asked you to do some ghostbusting prior to moving in. But maybe you won't want to bust these ghosts, once you get to know them a little better... or maybe their secrets are so dark that they will taint the house for posterity. Friday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] R196: [ALPHA TEST] "Velvet Glove" presented by Sarah Richardson. You run a gang of teenage girls in St. Louis, and life ain't easy. Between rumbling with the other girl gangs, figuring out which boys are losers, avoiding the truant officer and keeping your parents off your back, man, the pressure could bring an ordinary girl down. The gangs correlate to the different neighborhoods of St. Louis, and all of the gang members are girls between the age of 10 - 17. Velvet Glove is an Apocalypse World hack that allows players to explore the tension between school, friends, romance, and life on the streets. We will be examining how race, gender, and class interact, and am looking for players who can participate in a constructive fashion. Friday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R197: [BETA TEST] With Great Power...; "Excelsior!" by Incarnadine Press; presented by Michael Miller. Superheroes are about pure, escapist wish-fulfillment. Superheroes are moral fables of our duties to our selves, our friends and family, and our societies. Both are true! How do they fit together? Playtest With Great Power... and find out. This is a late-stage playtest of a game of melodramatic superheroes. Friday, 2:00PM - 4:00PM; Fun, All Ages.

B198: [BETA TEST] "Ambryia: Shroud of the Shadow Demon" by Paw-Warrior Games; presented by Joshua Paugh & Ben Krieger. As one of Ambyria's heroes, play in a strategic duel or engage in a chaotic 3-4-player free-for-all in a quest to collect ember stones. Set up devastating combos using secret face down cards. Use Martyrs during your opponent's turn to flip his/her strategy upside down. Gain ember stones by exacting revenge or biding your resources. Throughout the game, you will choose to use each card for its effect, or sacrifice it to gain a tactical advantage. Your strategy must adapt to the constantly changing and perilous playing field to thwart your enemies! This weekend we are testing a beta version of expansion cards to Ambyria: Shroud of the Shadow Demon. Friday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] B199: [BETA TEST] "Apothecary Square" by Angry Duck Games; presented by Matt Regney. Apothecary Square is a worker placement, resource management game of helping medieval clients with their medieval problems. Players take on the role of Apothecary shoppes in a town competing over reagents and clients to win the most prestige. Research your own recipes for potions, manage your team of assistants, brew your cures, and win! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B200: [BETA TEST] "BattleHawk" by Black Oak Games; presented by Matthew O'Malley. You and your team are the best starship pilots around--unless it's the crew on the other side. In BattleHawk, you play tabletop dexterity versions of team scenarios common to first-person shooter video games: capture the flag, control points, defend the base, and others. Flick around custom starships in different sizes and shapes, and flick nine different weapon types to defeat your opponents. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B201: [BETA TEST] "Blockbuster!" presented by Christopher Duffy Austin. Formula Pictures has fallen on hard times - No one is seeing their artsy, groundbreaking films. In desperation, they sign some of the world's hottest stars for movies without securing scripts or directors. It falls to these celebrities to make up the story as they go, each convinced that they are the star! Friday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] B202: [BETA TEST] "Bonsai" presented by Scott Martel Jr.. Bonsai is a tile-laying strategy game in which 1-3 players take on the role of growing and producing their very own miniature tree. Play is accomplished through the drafting of tiles, where players must choose whether to grow their tree or produce victory points. When the tiles are exhausted, points are awarded based on the prowess of your design. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B203: [BETA TEST] "Bulldogs! Deck Building Game" by Brooklyn Indie Games; presented by Tim Rodriguez. Bulldogs! DBG is a pick-up-and-deliver deck building game for 3-6 players based on the Bulldogs! RPG. You're the captain of a Class D transport vessel, your job is to transport and deliver the most dangerous cargo in the galaxy. You'll hire more effective crew to help run your ship more efficiently and acquire and deliver cargo. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B204: [BETA TEST] "Chicken" presented by Erik Dresner. Drafting/Push-your-luck dice games. Based on chicken races as seen in '50s greaser films, players use dice to drive as close to the edge of a cliff before slamming the brakes and hopefully not going over. This playtest will feature 2 versions of the game. In Chicken: Critical Mass, players draft cards to build their cars. These cards determine speed, effectiveness of brakes, and how much or how little control they have over their vehicles. Then they race simultaneously to see who can get closest to the cliff's edge. Chicken: Das Duel is a strictly 2-player game (multiple copies will be available) that can be played in less than 10 minutes. In this version, players drive cars of equal ability, so paying attention to your opponent's habits, especially over multiple games, is crucial. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B205: [BETA TEST] "Cloud City" presented by Daniel Newman. The planet is running out of space and resources. Crafty industrialists have taken to the skies to pull what they can out of the air, creating their own economy and infrastructure among the clouds. In Cloud City, you must generate and convert resources while scoring points for building factories, upgrading those buildings to more productive versions, and trading with the visiting blimps that come every three rounds. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B206: [BETA TEST] "Food Truck Destruction Derby" by Waitress Games; presented by JR Honeycutt. A single-session storytelling game of delicious demolition. Design a food truck and take it to Flagstaff, AZ to compete for the International Food Truck Destruction Derby Championship. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B207: [BETA TEST] "Jurassic Arms Race" by Lost Cog Games; presented by Matthias Bonnici. Today we call these magnificent beasts Tyrannosaurus Rex, the Tyrant Lizard but 65 Million Years ago they were called Stubby-Armed Sharp Tooth and it hurt their feelings terribly. Because of this, they hatched a plan to create powerful arms they could use to get their revenge and agreed that whomever created their arms first would rule the known world. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B208: [BETA TEST] "Kobolds" by Cardboard Fortress Games; presented by Anthony Amato & Nicole Kline. A cooperative game for 2-4 players where you play as fantasy heroes facing off against one of fantasy's most ubiquitous enemies: Kobolds. Swarms of them! They're invading the countryside from underground and trying to get into your city. It's your job to stop them and blow up the their tunnels. But watch out: the kobolds move and multiply every night. Work together to fight off the hordes and save your city. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B209: [BETA TEST] "Metalfest" presented by Daniel Hendlowitch. Metalfest puts the players in the role of a merch table for a band at a metal festival trying to attract costumers from the crowd to your table to buy your good. They will change the line up and shamelessly promote their band to try and appeal to the different factions within the crowd. The goal is to make the most money and gaining the biggest following. Friday, 4:00PM - 7:00PM; Fun, All Ages.

B210: [ALPHA TEST] "Mind, Body, Soul" by Shadowsong Industries; presented by Adam Fischer. Lay out a row of cards face down as your opponent does the same across from you. You can challenge one of their cards at a time with one of yours using a rock, paper, scissors-like cycle of precedence. Cards turn face up when challenged and either leave the field of battle if they lose, or remain in place face up. Actions each turn allow you to lay down more cards, look at a card, or pick up all of yours and place them down again in a different order, face down. Capture enough of your opponent's cards and you win. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B211: [BETA TEST] "Nubian Kings" by Nile Saouth Games; presented by Giovanni Ruffini. A card game set in medieval Africa in which players recreate the great Egyptian, Nubian and Ethiopian kingdoms of the Nile Valley, and relive the conflicts between Judaism, Christianity and Islam. Players deploy people, places and things specific to their civilization in an attempt to build their economy, prestige and military strength and weaken and counter the growth of their rivals. Friday, 4:00PM - 6:00PM; Serious, All Ages.

B212: [BETA TEST] "Plot Twist" by Runaway Orange; presented by Darrell M. Stark. Tell hilariously creative stories using off-the-wall plot points and tropes spanning all of fiction. Spin a better yarn than your friends to become the Master Storyteller! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B213: [BETA TEST] "Quiet War" presented by Benjamin Reinhart. Quiet War is a card game where players take the role of spymasters working for different secret sponsors. The players collaborate on a series of top-secret missions that can help or hinder their sponsors. Deduce the objectives of other players and co-opt their efforts to win the Quiet War. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B214: [BETA TEST] "Roadtrip!" by VickieGames; presented by Vickie Moore. It's the summer of 1965, and in the Western United States nearly 31 million people have decided to visit the region's 70 National Parks and Monuments...including you. But just how much fun do you think you can have in the car, for a month, with your family? Encounter spectacular sites, odd-ball roadside attractions, and family kerfuffles while racing to complete your unique itinerary. Roadtrip! combines budgeting monetary and emotional resources with managing highway hazards to thwart other player-families as you compete to have the most FUN in this game of vacation hijinks and hilarity. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B215: [BETA TEST] "Run Away!!" presented by Scott Ryan. You are a party of brave heroes. You've fought your way past ugly monsters (mostly kobolds), disarmed cleverly hidden traps (with the help of some kobolds), and found treasure to last you for years to come (kobolds really do have a lot of treasure). Now you've made it to the heart of the dungeon and only one challenge awaits. The Boss Monster... Wow. It's big. Really big. And really angry. At times like this, we find out who the truly brave are. And it's definitely not you... Run Away!! is a game in which two to five heroes take on the roles of classic fantasy cliches in a mad dash to not be the last one left in the path of a rampaging monster. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B216: [BETA TEST] "Shyft" by Slightly Offensive Games; presented by Thomas Hornemann. In Shyft each player is an archmage struggling to draw more mana from the land in order to claim control of the world. Each player can draw mana from a unique source, depleting the land of precious energy. In order to continue they have sent homunculi to restore the land so they may draw upon it again, or despoil that of their opponent's. Rearrange the world, take all the power you can and claim control of the world. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B217: [BETA TEST] "Splatterbomb" presented by Henry Michael-Brown. Join the Splatterbomb Federation as they release the newest global Arcade Game based on their grand international sport, Splatterbomb. Select your favorite Splatterbomb athlete from around the world, now digitized for the big gaming scene, or take control of an enemy and battle each other on the video screen. Use your Splattergun to spray the stage with ink and reach milestones or Knockout opponents to acquire Item Cards to assist you in your battle and score points. Glide across the stage just like the athletes themselves. Gain the highest score to win, or reach the secret to win it all. Splatterbomb! It's Sporting Good! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B218: [BETA TEST] "Sugarplum Chronicles" presented by Thomas O'Halloren. In a candy-coated world gone sour, players take on the role of Dream Mages in an effort to dethrone an evil Ruler and take the kingdom for themselves. This is Candyland meets Game of Thrones - featuring edible candy weapons, enchanted items, and sweet-themed enemies so terrifying you may never eat dessert again. Hire Gingerbrute mercenaries to pit against other players, cast spells, ascend to the Frosted Throne to fight the Ruler, and defend your crown from other players. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B219: [BETA TEST] "Sultana" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. During the Ottoman Empire, the women of the court exercised tremendous influence over the empire's affairs. In Sultana, you will attempt to outmaneuver the other powerful women of the court to garner public support. Friday, 4:00PM - 6:00PM; Fun, All Ages.

B220: [BETA TEST] "Surveillance State" by Linden Street Studio; presented by Jacob Lefton. Surveillance State is a board game that equips players with surveillance tools in a competitive situation where negotiated relationships are necessary for success. Gameplay models data transportation across a network filled with impersonal and imperfect surveillance and privacy tools. In the core of the game, players build out their networks to fulfill contracts of data delivery by plotting the shortest and most cost effective routes across the board. Players must negotiate with opponents for network access across nodes they don't own. Additionally, players have hidden agendas that provide bonus points for patterns of action, and a suite of surveillance and privacy tools that allow them to surveil their opponents, disrupt networks, steal data, or protect themselves. The designers' core questions are aiming to uncover the rationale and structures that support the surveillance apparatus. Friday, 4:00PM - 6:00PM; Serious, All Ages.

B221: [BETA TEST] "Tonight's Top Story" presented by Ken Chadwick. Become a TV news producer trying to put together the highest rated newscast in "Tonight's Top Story," a card game for 2-5 players. Compete against your opponents to collect the headline cards that will give you the most viewers. Use the strengths of your reporters to earn extra ratings points. And try to avoid the e-mails from your news director that can drastically change your plans! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B222: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 4:00PM - 6:00PM; Fun, All Ages.

B223: [BETA TEST] "Verminopolis" by Posthuman Studios; presented by Jack Graham. Verminopolis is a tactical race game where adorable sociopathic varmints race for victory points in the form of discarded prescription drugs and sweet, sweet dumpster grub. Choosing a faction (Squirrels, Roaches, Rats, or Pigeons) and characters partly determines your strategy. You'll have to adapt that strategy to the every-shifting boards across which you race for the city's bountiful trash cans. Gear and special abilities can give you an edge or interrupt other players, as can predators and exterminators. Victory goes to the vermin with the most grub. Friday, 4:00PM - 6:00PM; Silly, 18 & Over ONLY.

B224: [BETA TEST] "You're Fired!" presented by Doug Levandowski. The inevitable has happened: corporate has realized that your department and your opponent's department are redundant, and they're going to eliminate one of them. As the smartest people in your departments, you've been called on by your incompetent bosses to help everyone look busy. But be careful: if your boss has to do anything or gets fired, that's the end of your department. You're Fired is a quick deduction / hand management game for two players. We will also be playtesting 3 and 4 player variants. Friday, 4:00PM - 6:00PM; Fun, All Ages.

L225: [FOCUS GROUP] "Support Signals: An Attempt to Address Challenges of Support and Safety Techniques" by Games to Gather; presented by Tayler Stokes. This is a focus group that examines a play tool in development called "Support Signals", which aims to provide players with a non-disruptive way to established yes-based consent in play. The objective is to discuss the limitations of our current tools and to imagine what might make for more effective play communication. To do this we will need to explore the difference between the safety needs of players who find themselves requiring distance from play events, support for players who need to stay engaged with their experience, and the various difficulties we've had in trying to strike that balance. Friday, 4:00PM - 5:00PM; Fun, All Ages.

L226: [BETA TEST] "THE INTREPID SEVEN: Diary of a Septad" by Damocles Thread Development; presented by Jacqueline Bryk & Evan Torner. An American Freeform scenario about scavenging and limerence. Seven survivors of a crashed colony ship scavenge the wreckage to build their new society. Fortunately, they have the help of their new spouses: each other. The Intrepid Seven is a romantic science fiction game about the first seven days of terraforming and society building on a new planet by a group of seven survivors. The twist? These seven recently unfrozen colonists have just been placed into a hasty arranged marriage with each other, as is their culture's custom. The game explores themes of making the best of an unusual situation, as well as the excitement that polyamorous newlyweds might feel toward each other as they act on the world around them. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

L227: [ALPHA TEST] "Three Short Games About Waking" presented by Graham Walmsley. In a forest, creatures wake in their new bodies and discover who they are. In a shipping container, teenagers wake and wondering where they are going. And, after a war, a city comes to life again. In this workshop, we'll experiment with three embryonic games on the theme of waking up: Frankenstein's Creature, 8x40 and This Is Tomorrow. We'll move quickly from game to game, playing bits of each and seeing what works. Come along if you're ready to experiment! Friday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

[FILLED] L228: [BETA TEST] War Birds; "Lumberjills" by Unruly Designs; presented by Moyra Turkington. In the highlands of Scotland in WW2, British women come together in brutal physical labour: felling trees and processing timber in service of the war effort. In the woods, they find newfound confidence and physical capacity - and in dance socials with neighbouring lumberjack and training camps discover romance, and new options for their lives. Play if you like dancing, falling in love and dreaming about days past. Friday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

R229: [ALPHA TEST] "Dialect" presented by Hakan Seyalioglu. A game about language and how it dies. In 'Dialect', we follow the story of a community in isolation as seen through their language. We explore how the community's speech evolves as they face challenges, establish values and contrast themselves from the society they've left behind. We'll embody characters within the Isolation, using this emergent language to express the interactions within the community. In the end, we'll witness the decline of the language and examine how the community lost its identity. A highly modular world-building game, Dialect can be played in any setting in which a group may find itself totally isolated - be it physically or culturally. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R230: [BETA TEST] "Everyone's a Suspect" by Jaded Girl Games; presented by Kristin Firth. It's a small town and somebody has been murdered. Everyone is a suspect. Including everyone at this table. *Especially* everyone at this table. This game is inspired by the show "Broadchurch" and is about characters in the murder victim's life and how the murder affects them and their relationships. Any character could be the murderer, who is determined at the end of the game. The style of storytelling is flexible from scene to scene, so this game is welcoming for both beginners and experienced role-players. The tone can get serious. Content Advisory: Violence. Murder. Note: although this game is scheduled for three hours we should be wrapped up early, by 6:30PM. Friday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

R231: [ALPHA TEST] "Fallen Worlds" presented by Chris Perrin. When the Hive came, the galaxy believed Commander Arthur Legend could save us all. Then he failed. And the Hive pressed on. World after world has fallen to their limitless numbers and their voracious appetite. Now, any soldiers left: the criminals, the incompetent, the politically unreliable have a choice. They can enjoy what little time they have left or they can resist the Hive and maybe relight hope in the galaxy. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R232: [ALPHA TEST] "Fate of the Galaxy" presented by Jason Pitre & Mark Richardson. A playtest session about building a galaxy and the leaders who drive it. It's a game where players portray the great leaders who act on a planetary scale, and portray each other's subordinates. It's a game where people need to fight to save their personal lives, their system, and the entire galaxy. This is a collaborative world-building focused session. Friday, 4:00PM - 6:00PM; Serious, All Ages.

R233: [BETA TEST] "Forthright Open Role Play" by Room 209 Gaming; presented by Bryan Shipp. These things are true: Magic is real, technology is widespread, you are important, what you do matters, and you can be greater still. Forthright Open Roleplay is a game about a team of unique people fighting, talking and working together to change the world. Choose how to overcome the obstacles in your path with power sets that combine magic, technology, brains and brawn. Win progress through your actions and the roll of the dice. Customize worlds. Set Goals. Affect Change. Build the game you want to play. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R234: [ALPHA TEST] "Get Ready to Rock" by Glittercats Fine Amusements; presented by Stentor Danielson. Inspired by media like "This is Spinal Tap" and experiences of high school marching band shenanigans, this game tells the story of a misfit musical group on tour. The mechanics are based on the Apocalypse World system, reimagined for a battle of the bands rather than battling marauding gangs. You'll write songs together and use them to power your hedonistic rampage across the country (or even the world). Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

R235: [BETA TEST] "Heart of Bronze" by the glyphpress; presented by Joshua A.C. Newman. Heart of Bronze is Joshua A.C. Newman's experimental Sword & Sorcery RPG about the violence, passion, and fate of demigod heroes. We'll be playing in parallel with Lover of Jet & Gold, about Faustian bargains and unkeepable promises in a world ruled by whim and passion. Some of us will play heroes while others will play namedealers as we explore this demon-haunted world and the names that give it life. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

R236: [BETA TEST] "Monsters" by Glittercats Fine Amusements; presented by Cheyenne Wall-Grimes. Exploring where irrational and terrifying thoughts come can be a scary feat. Play a game in which you play as your self and anti-self, with complications through in by your GM and learn how to manage both sides of what driver you. Whether it's for better or worse. This game does deal with triggering concepts and thoughts, but in a way that the player has control over what the outcome is. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R237: [ALPHA TEST] "Nementia: A World of Steam" presented by Nicholas Malinowski. A brand new RPG set within the lush world of Welsh myth and legend. A twist? Of course there is, it has been moved along the time line into a new Steampunk universe. Grimy cites covered in soot and constant moisture from the steam-powered electricity. Lush woodlands, and expansive fields lay just outside the huge cities and create a dichotomy of tech and magic. Come explore lost ruins of a time long past, or, take a jaunt on an airship and see the land from above. All is possible within this new and exciting landscape. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R238: [BETA TEST] "Nitrate City" by Consensus Games; presented by Bill White. Vampire beat cop. Werewolf gangster. Mummy femme fatale. Monster movies meet film noir in a City of Angels that's become a fractured, flickering, funhouse mirror patchwork where figments of the imagination take on a life of their own. Think LA Confidential with Bela Lugosi and Lon Chaney Jr. playing the leads: straightforward neo-noir with Universal movie monsters as the PCs, using Fate Core rules. Friday, 4:00PM - 6:00PM; Fun, All Ages.

R239: [ALPHA TEST] "Service" by 9th Level Games; presented by Chris O'Neill. An endless war across the stars. An infinite, unknowable enemy. Ten soldiers. As a group, players control a unit of ten vat grown clone soldiers, part of a single legion of identical and disposable assets created to fight a war against the uncountable ranks of robot soldiers under the control of vast, ineffable, alien intelligences. The system is unique, focused on quick resolution and decision making for a boots on the ground game of war and its effects. Will you take on the brutal and dangerous life of a clone soldier, living long enough to find its individual voice, or will the Old Ones conquer the galaxy and reduce humanity to a memory as it already has to Earth. Early rules development, looking for players willing to try something new . Goal for the game system is to be played in short campaigns with the same players evolve their clone unit into individuals over a few sessions. Metatopia sessions will be focused on the most role-playing focused part of the game, all new and unique game system and world. Friday, 4:00PM - 6:00PM; Serious, All Ages.

[FILLED] R240: [BETA TEST] "Threadbare RPG" presented by Stephanie Bryant. Plushie or plastic, mate? In this stitchpunk role-playing game, you're a broken toy in a broken world full of murderous Barbie dolls and baby dolls gone mad. If you're lucky, you might have a few friends who've got your back. Everyone is broken in their own way, and not everything can be fixed with glue and string. Friday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

R241: [BETA TEST] "Wizard Town" presented by Matt Weber. An out-loud text adventure game with RPG elements. Step into the role of the apprentices as you try to put right your masters' mistakes and save Wizard Town from certain doom. Playtest will focus on usability of character sheets and play aids. Friday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] R242: [ALPHA TEST] "Zombie World" by Magpie Games; presented by Mark Diaz Truman. The dead rose, the world fell, and you're what's left. Too bad you don't all get along. Zombie World is a Powered by the Apocalypse game inspired by zombie fiction about a community of people attempting to survive in a broken world. Will you forge a future? Or turn on each other long before the zombies wipe you out? Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R243: [ALPHA TEST] Airlock; "Exostrain" by Magpie Games; presented by Marissa Kelly. Airlock 12b is all that stands between you and the expansive Xenovessel. This was supposed to be a profitable savage mission, but something has gone wrong and what's worse, you are suffering from the effects of Exostrain. It is only a matter of time before you see yourself become one of the horrors that haunts the Xenovessel. In this one-shot sci-fi horror game made in the style of Lady Blackbird, you play the surviving crew of the STS Kingfisher. Explore the mysterious Xenovessel, discover the truth of what happened there, and resist becoming a horror yourself. Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R244: [BETA TEST] Sentinel Comics RPG; "Advanced Rules" by Critical-Hits Studios, LLC; presented by Dave Chalker. Sentinel Comics RPG is coming in 2016 and needs your help to finish the rules. Come play one of the heroes popularized in Sentinels of the Multiverse as they star in an exciting comic book issue to test advanced rules like chases, new villains, and more! Friday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R245: [FOCUS GROUP] "Vergency" by Alligator Alley Entertainment; presented by Brian Dalrymple. Designer focus group for the Vergency RPG system, where we'll go over the results of our earlier playtest session, and re-examine Task Resolution and Action Reward/Consequence, and if there's time, take look at combat. Friday, 5:00PM - 6:00PM; Serious, 18 & Over ONLY.

B246: [BETA TEST] "Mill City" presented by Eric Alvarado. It is the 1880's. Minneapolis, Minnesota is ideally situated along the Mississippi River near the powerful Saint Anthony Falls, and is in close proximity to the wheat fields of the Northern Plains. The combination of these two features propels the city in flour production and earns it the moniker of "Mill City". In Mill City, players each represent a milling company and are responsible for producing flour and shipping it via boxcars to distribution centers. The milling companies must use the Saint Anthony Falls to produce the power needed to mill grain into flour. After milling is completed, the flour is loaded into boxcars and shipped to distribution centers in the Midwest. The player who can successfully balance milling and shipping based on the available waterpower and shipping capacity, and invest in the rising distribution companies will be victorious. Friday, 7:00PM - 9:00PM; Fun, All Ages.

[FILLED] R247: [BETA TEST] "Bluebeard's Bride" by Magpie Games; presented by Marissa Kelly. You are a new bride and your husband has left you alone in your new home while he attends to urgent business. He has given you keys to all of the mansion's many rooms, but warns you never to venture into his private chamber. Can you resist the seductive and dreadful mystery that lies behind the keyhole? In this one-shot horror game you play an aspect of a young bride's mind, such as the Witch, Mother, Virgin, or Fatale. Bluebeard's Bride is an Apocalypse World hack that allows the players to explore the Bluebeard fairy tale and investigate mature themes. Friday, 7:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R248: [BETA TEST] "Cartel" by Magpie Games; presented by Mark Diaz Truman. Los Cartel de Sinaloa rules with a tight fist throughout western Mexico, including the sprawling metropolis of Durango. In Cartel, you'll play thenacros, sicarios, and halcones that keep the world's largest drug operation running in Durango, evading the eyes of the law and the bullets of rival cartels. Friday, 7:00PM - 10:00PM; Serious, 18 & Over ONLY.

R249: [BETA TEST] "Chroma" by Word Studio; presented by Will Hindmarch. The future is careening out of control as breakthroughs in digital and biological technologies shake human civilization. You Technocrats intend for humanity to survive - and your secret cadre aims to restore control... as kingmakers. Your mission: define the operation, choose the agents, and change the world. This spy-action storytelling adventure-in-the-works is set in the wake of Always/Never/Now, but requires no knowledge of that game or adventure to play. Friday, 7:00PM - 10:00PM; Serious, 18 & Over ONLY.

R250: [BETA TEST] "Hearts Blazing" by Games By Play Date; presented by Glenn Given. A co-op card-driven story game of spec-fic love and conflict for 3-5 players. After collaboratively creating a specific setting players take the roles of dynamic but recognizable archetypes. By bidding cliche actions on each episode players chase the keywords to their secret motivations for a chance to decide the fate of the epic storyline. Friday, 7:00PM - 10:00PM; Fun, 18 & Over ONLY.

B251: [BETA TEST] "...And the Bartender Said" by Gontza Games; presented by Ann Stolinsky. This party game is loosely based on the jokes about the rabbi, priest and minister walking into a bar. This is a fun game for three to eight players. Each player is a bartender, and takes turns being the judge. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B252: [ALPHA TEST] "Aces & Operatives: The Board Game" by Everything Epic Games; presented by Christopher Batarlis. Aces & Operatives is a worker placement, secret team oriented, social deduction game that presents players with a myriad of decision-making scenarios in the modern spy world. No dice and less randomness, allows for more strategic and exciting choices in the world of spy VS spy and exotic espionage. This is a survival board game where three groups of characters, Aces, Operatives and Mercenaries struggle against one another to survive. The goal of the Ace team and the Operative team is to eliminate one another, while the Mercenaries have their own independent objectives. As you play the game, you'll gather Intel on the other players, equip deadly weapons, utilize astounding gadgets, and fight it out on the rooftops of exciting locations. May the best agents win in? Aces & Operatives! Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B253: [BETA TEST] "Acromania" presented by Erik Dresner. Party word game. Each round, players will try to come up with the meaning of a 3-7 letter acronym that fits the category. (e.g. M-S-A-B-F, category: Movies could be "Matrix Sequels Are Best Forgotten" or "Men Secretly Anticipate Bromance Films"). Players then vote on their favorite and points are awarded as a result. Acromania is inspired by the late '90s online game Acrophobia. Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] B254: [BETA TEST] "Apothecary Square" by Angry Duck Games; presented by Matt Regney. Apothecary Square is a worker placement, resource management game of helping medieval clients with their medieval problems. Players take on the role of Apothecary shoppes in a town competing over reagents and clients to win the most prestige. Research your own recipes for potions, manage your team of assistants, brew your cures, and win! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B255: [BETA TEST] "Between Two Stars" by Black Oak Games; presented by Matthew O'Malley. Between Two Stars is a partnership-driven tile-drafting game by the designers of Between Two Cities. You work with the player on your left to develop one star system, and with the player on your right to develop another, but at the end of the game there is only one winner. Build trade routes, mine asteroids, colonize planets, and put down rebel attacks in this quick game. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B256: [BETA TEST] "Bonsai" presented by Scott Martel Jr.. Bonsai is a tile-laying strategy game in which 1-3 players take on the role of growing and producing their very own miniature tree. Play is accomplished through the drafting of tiles, where players must choose whether to grow their tree or produce victory points. When the tiles are exhausted, points are awarded based on the prowess of your design. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B257: [BETA TEST] "Cobras" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. The authorities have put out a bounty on the cobras that have plagued the villages, so naturally you have started breeding cobras so you can turn them in for the reward money. But watch out: Once the authorities wise up, you might get bit! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B258: [BETA TEST] "Fiddle of Gold" presented by Sam LaFleche. In Fiddle of Gold players are demons tempting musicians with musical talent, popularity, and decadent luxuries in exchange for shares of their souls. Soul shares will earn you a cut of the artist's income, or can be sold on the demonic markets for quick cash. If players are not careful however, the musicians might win back their souls in fiddle contests, completely destroying your potential ROI. Mechanically Fiddle of Gold is a stock trading game with many interlocking systems. Content warning: This game deals the trappings of the potentially soul-crushing music industry, including substance-use and depression, in a satirical manner. Friday, 8:00PM - 12:00AM; Serious, 18 & Over ONLY.

B259: [BETA TEST] "Frat Boy Brewing" by Vanishing City Games; presented by John Dermody. Your fraternity/sorority is trying to be the sole provider of booze for on campus parties. You will need to develop your Brewery, Marketing Campaign and build your Distribution network, but be careful to not be too big a blip on the radar of the Dean of Discipline (Dean of Discipline kicks unruly fraternities/sororities off campus...and players out of the game). The winner is the player that develops all three areas...or the last one left in the game. Players will have to manage pledging candidates into their fraternities/sororities, choosing their acceptable risk level in their task, interacting on campus and dealing with the hijinks of their competition. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B260: [BETA TEST] "Hedgemaze" by Pudding Cup Bandits; presented by Anthony Qian. Hedgemaze is a charming game of changing challenges. Four bunnies compete to collect flowers inside a shifting hedge maze. Players take turns revealing various oddities of the maze and discovering items that help (or hinder!) their progress. The first bunny to collect each flower wins the game! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B261: [BETA TEST] "Hounded" by Atlas Games; presented by Kyla McT. An abstract, asymmetrical game where a hunter and their team of hounds - each with different characteristics - must corner the fox as both sides progressively reveal the hidden forest landscape of a randomized game board. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B262: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Your nefarious boss has directed you to build his island HQ inside an extinct volcano. You gain favor (points) by building rooms - such as the barracks, radio stations, missile silos, and shark tanks - in the most optimal layout. Deploy workers to various rooms in the lair and direct them to activate the rooms' unique powers to expedite your objectives. Will you be the most favored overseer or will you be shark food? Friday, 8:00PM - 10:00PM; Fun, All Ages.

B263: [BETA TEST] "Movie Buff" presented by Justin Purvis. Ever feel the glorious afterglow of pulling a movie quote out of nowhere? Or feel the triumph of naming the role, AND the actor, from that classic film you watched with your college buddies 10 years back...without having to Google it?! Movie Buff is the haven for ALL of that useless knowledge itching to be utilized! This trivia card game goes beyond traditional games and draws upon each player's unique knowledge, never, ever requiring an expansion pack! From novice to movie buff (haha, get it?), this game brings it! Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] B264: [BETA TEST] "Panda Craves Danger" by Devious Devices, LLC; presented by Anthony Rando. In Panda Craves Danger, you are a panda, an achingly cute ball of fur with only one problem: You and your fellow pandas have grown tired of bamboo and are craving something more exciting. The trouble is, you have a hard time telling what's food and what's not. In this dice-throwing push-your-luck game, throw caution to the wind and eat whatever you can to gain the most Prestige--but be careful: the world is full of dangerous things, and you may end up biting off more than you can chew! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B265: [ALPHA TEST] "Passages: Natty Bumpo!" by Blue Devil Games; presented by Justin D. Jacobson. C. Auguste Dupin! Tinkerbell! D'Artagnan! All the great literary tales of the Victorian age are true! Passages is a cooperative board game with a literary pulp theme. Players take the role of famous characters with unique abilities and gameplay. For this playtest, Dracula is attempting to recover Excalibur in the quest for ultimate power. It will take all of your varied skills, a healthy dose of vigor and guile, and a dash of luck to navigate the Book Without End and thwart his fiendish plot. In the course of your adventure, you will visit your favorite literary settings, encounter beloved characters, and employ fantastic artifacts. Can you get to the Third Act in time to stop him? Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B266: [BETA TEST] "Piratocracy: A Commonwealth of Thieves" by Make Big Things; presented by Evan Rowland. Join the subversive, democratic culture created by profligate and desperate wretches. Find freedom and vengeance as a crew of escaped slaves, servants, and sailors as villains of all nations. Set sail in the real Golden Age of Piracy - Elect captains, enact health care for the injured, and live and die by the Pirate Code. This cooperative board game features democratic decision-making and real-time battles! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B267: [BETA TEST] "Plot Twist" by Runaway Orange; presented by Darrell M. Stark. Tell hilariously creative stories using off-the-wall plot points and tropes spanning all of fiction. Spin a better yarn than your friends to become the Master Storyteller! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B268: [BETA TEST] "Salvage" presented by Nolan James. Salvage is a space-themed strategy game where you collect sets of powers from the board and try to escape before your opponents. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B269: [BETA TEST] "Shadow Strike Ninja Combat" by Pure Fun Games, LLC; presented by James Muckell. A mid-core strategy game with a light/humorous theme. Simulating battle for control of the land between rival villages, simple hexagon-based movement is used to guide Ninjas through the map and eliminate enemy Ninjas. The last player with at least 1 of his/her color Ninjas remaining controls the land, and wins the game! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B270: [BETA TEST] "Smallball" presented by Mel White. With the World Series just over, this little dice game will be perfect to tide things over until next season. Taking the vehicle combat rules from Pelgrane's Skulduggery, players control baseball teams with Pitching, Hitting, and Fielding skill pools to simulate America's pastime. We'll look at how well the mechanics work in simulating a ball game and at options to add specific players with individual scores - perfect for adding relief pitchers and the Designated Hitter! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B271: [BETA TEST] "Spiders & Spymasters" presented by Jeremy Stoltzfus. Five factions are locked in a brutal struggle for the throne and you, as a spymaster, must secretly choose which factions you'll back and ensure they come out on top - by whatever means necessary. You'll need to build a network of spies within the faction councils and use their positions of power to bring about prosperity or despair. You'll also need to pilfer gold from the factions' coffers in order to fund your espionage operations against rival spymasters; a dagger in the back is not free, and dragons from faraway lands do not come cheaply. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B272: [BETA TEST] "Sumer" by Studio Wumpus; presented by Geoffrey Suthers. In Sumerian mythology, mankind was made to serve the Anunnaki, the heaven-gods. The priest-kings of the first cities gave them beer, bread, and all that is good, and received the divine right of rulership in return. In this retelling, the struggle for power is painted across a living Mesopotamian mural as players compete to fulfill the sacrificial rituals prescribed by heaven. The swiftest and cleverest will ascend the ziggurat and be crowned king or queen. Sumer is a real-time digital board game for four players. You are a Sumerian noble tasked with performing ritual sacrifices to your gods. Each turn you will assign each of your workers to gather gifts of barley, clay, goats and other valuable resources. For the first time, modern European board game design meets the world of digital games. Sumer's unique mix of turn-based and real-time gameplay creates a tense, cyclical rhythm where players must plan, execute, and adapt in order to achieve victory. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B273: [BETA TEST] "Surveillance State" by Linden Street Studio; presented by Jacob Lefton. Surveillance State is a board game that equips players with surveillance tools in a competitive situation where negotiated relationships are necessary for success. Gameplay models data transportation across a network filled with impersonal and imperfect surveillance and privacy tools. In the core of the game, players build out their networks to fulfill contracts of data delivery by plotting the shortest and most cost effective routes across the board. Players must negotiate with opponents for network access across nodes they don't own. Additionally, players have hidden agendas that provide bonus points for patterns of action, and a suite of surveillance and privacy tools that allow them to surveil their opponents, disrupt networks, steal data, or protect themselves. The designers' core questions are aiming to uncover the rationale and structures that support the surveillance apparatus. Friday, 8:00PM - 10:00PM; Serious, All Ages.

B274: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] B275: [BETA TEST] "ValorQuest" by Quixotic Games; presented by Christopher Parks. The first module for Venture, a new medieval fantasy gaming system. Each player chooses one hero to play and begin their life as an adventurer in a dangerous world of swords and sorcery. Each turn players choose actions in order to complete quests or defeat enemies. The more experience and renown they gain, the greater opportunity they have to train stronger actions, acquire gear, and become the most revered and powerful adventurer in the land. In the ValorQuest module, the winner is the hero who has acquired the most renown by the end of the game. The other Venture modules in the base game include Undead Rising and The Goblin Wars. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B276: [BETA TEST] "Warlords" presented by Dan Cassar. Warlords is a compact war game that delivers a full-sized strategic experience. 2-4 players build a board out of cards and use dice to represent the troops they raise. Command an army of Chaos Magi, Imperial Knights, Spice Merchants and Shadow Stalkers in a battle for magic, gold, influence and territory The game is still at an early stage of development, so design suggestions out of left field and exploiting holes in the rules are welcomed and encouraged! Friday, 8:00PM - 10:00PM; Fun, All Ages.

B277: [BETA TEST] "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B278: [ALPHA TEST] "Zero Day War" by Lost Cog Games; presented by Matthias Bonnici. Zero Day War is a card / boardish game where Terra, Venus, Mars and Titan are fighting each other in a cutthroat a cyberwar. Hack valuable files in the system net, complete missions and who ever has the most points at the end of the game wins the war. Friday, 8:00PM - 10:00PM; Fun, All Ages.

B279: [BETA TEST] Once Upon a Time; "Animal Tales Expansion" by Left Justified Studio; presented by Jeff Tidball. The next expansion for Atlas Games' classic, award-dinning fairytale storytelling card game, Once Upon a Time. Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] L280: [ALPHA TEST] "An Evening of Space Disasters with Bully Pulpit Games" by Bully Pulpit Games LLC; presented by Jason Morningstar. If you equally enjoy switching gears from tabletop to LARP, join Jason Morningstar for two hard-SF near-future space disaster games. Off Nominal: As you begin your final approach to the OPSEK space station in low Earth orbit, you watch in horror as a Chinese satellite collides with it. What was a routine crew transfer is now a race against time as you try to rescue OPSEK's crew. Off Nominal is a one-shot roleplaying game with some tactile, board-game-like elements. CARTWHEEL: You've crashed on the moon and all your lives depend on managing an escalating series of failures. You are leaking atmosphere, the temperature is dropping, and rescue is a broken S-band transmitter away. Part locked room puzzle game, part intense LARP, CARTWHEEL mashes up a jargon-heavy near-future technothriller with a drama-heavy relationship game. You will be playing in darkness and crawling around under time pressure. We'll play both, and then you'll need a drink. Friday, 8:00PM - 12:00AM; Serious, 18 & Over ONLY.

L281: [BETA TEST] "Blessed Be the Host of the Kings of Heaven!" by Games to Gather; presented by Tayler Stokes. Lucifer has lost the favor of God and has been banished from Heaven. In this hour a Choir of Angels gathers to decide how Heaven will handle the aftermath of Lucifer’s Fall. Blessed Be the Host of the Kind of Heaven is a brief freeform game about stature and voice for three to seven players. This game has something of an experimental design, so your play experience will likely be a bit off the beaten path. It’s all about the debrief! Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R282: [ALPHA TEST] "Cell" presented by Chris Perrin. What would you say if technology as you know it is a lie? Atoms, electrons, quantum signature - these are just humanity's limited attempt to describe how magic works. Fortunately, a few humans understand the true nature of our world and have seen the dark forces that lurk within it. One of these humans is you and you have chosen to fight this evil with the power of your cell phone. The good news? You are not alone. You have your friends, you have your apps, you even have DLC. Only time will tell if that will be enough... Friday, 8:00PM - 10:00PM; Fun, All Ages.

R283: [ALPHA TEST] "Fate of the Galaxy" presented by Jason Pitre & Mark Richardson. A playtest group for a galactic game about the cost of leadership. It's a game where players portray the great leaders who act on a planetary scale, and portray each other's subordinates. It's a game where people need to fight to save their personal lives, their system, and the entire galaxy. This is an actual-play focused session, and experience with Fate (Core and older) is key. Friday, 8:00PM - 10:00PM; Serious, All Ages.

B284: [BETA TEST] "Fog of War" by Grebnesor Games; presented by Jonathan Rosenberg. Fog of War is a fast-paced game of fantasy and medieval battles. Players build armies, deploy them, and use an innovative bidding and command point system to seize the initiative during battle. Play is more fluid than in more turn-based games, and the tide of battle can turn quickly. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R285: [BETA TEST] "Forthright Open Role Play" by Room 209 Gaming; presented by Bryan Shipp. These things are true: Magic is real, technology is widespread, you are important, what you do matters, and you can be greater still. Forthright Open Roleplay is a game about a team of unique people fighting, talking and working together to change the world. Choose how to overcome the obstacles in your path with power sets that combine magic, technology, brains and brawn. Win progress through your actions and the roll of the dice. Customize worlds. Set Goals. Affect Change. Build the game you want to play. Friday, 8:00PM - 10:00PM; Fun, All Ages.

R286: [BETA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to change the universe by force and the consequences thereof, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space. Their proxy wars, covert actions, and border conflicts are carried out by highly trained operatives in advanced mecha, who are also the ones who have to deal with the locals when things get broken, people die, and the fallout of a successful mission can be as dangerous as a failed one. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

[FILLED] R287: [BETA TEST] "Pillar of Fire" by Atlas Games; presented by Cam Banks. An epic science fiction game about powerful culture heroes correcting the course of humanity in exile. When Earth's sun goes nova, the ten tribes of humanity flee in generation ships through a wormhole to a new planetary system. There they find the remnants of a vast alien civilization and the challenge of rebuilding society. You play the Seraphs, genetically engineered humans who must decide whether to forward their own culture's values or forge a new society from the threads of the old. This roleplaying game is being written and designed by Cam Banks for Atlas Games. Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R288: [BETA TEST] "Seco Creek Vigilance Committee" by Human Hand & Brain; presented by Keith Stetson. Three notorious outlaws sit in the town's jail. The evidence against them for the current crime is scant. They're probably not guilty - at least of this. But their reputation precedes them and the townsfolk have no intention of letting them make it to trial. Are you more interested in doing what is right, or what is good? Friday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R289: [BETA TEST] "Shadow of the Century" presented by Morgan Ellis. It's 1984 and the world is falling into chaos. Crime, corruption, and exploitation run rampant and the rich and powerful are tightening their control on the masses. The gleaming future of the 1920s and 30s promised by the Century Club and its members didn't come to pass. The Centurions and Spirits are now either retired, outlawed, or dead, and the Shadows have risen to power. But a New Wave of Heroes is stepping up and taking a stand against the Shadows that threaten to destroy reality itself in their plots to control the coming Millennium. Shadow of the Century is a Fate game based on Evil Hat Production's Spirit of the Century; it advances the timeline of the SotC world and takes it’s inspiration from 1980s Action TV Shows and Movies the same way that Spirit of the Century used pulp novels. In this playtest you'll be creating your own 1980s style action adventure heroes with cool high tech super vehicles, ingenious minds and gadgets, special skills and training, or even stranger powers. Friday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

[FILLED] R290: [BETA TEST] "Wizard Town" presented by Matt Weber. An out-loud text adventure game with RPG elements. Step into the role of the apprentices as you try to put right your masters' mistakes and save Wizard Town from certain doom. Playtest will focus on usability of character sheets and play aids. Friday, 8:00PM - 10:00PM; Fun, All Ages.

[FILLED] R291: [BETA TEST] Masks; "Halcyon's Newest Heroes" by Magpie Games; presented by Brendan Conway. Halcyon City has seen countless superheroes before you, but that doesn't matter - you're here now, and you're this city's future. Masks is a game of young superheroes, discovering themselves in a superheroic world. It's based on the Powered by the Apocalypse system. What kind of heroes will you be? Let's play to find out! Friday, 8:00PM - 11:00PM; Fun, 18 & Over ONLY.

R292: [FOCUS GROUP] "Age of the Last God" presented by Michael Meinberg. The death of the gods left the scars upon the cultural and political landscape of the world, and of humanity's small but growing presence within it. Even now, strife bubbles over as ancient threats and new ones rise. But heroes can combat them, not just through the application of martial force, but with diplomatic poise, bureaucratic expertise, and communion with the spirits. The new system designed for this game will be precise enough to cover the needs of specific worlds and genres, but flexible enough to be adaptable to others. Friday, 9:00PM - 10:00PM; Serious, 18 & Over ONLY.

B293: [BETA TEST] "Battle Blakes" by Cohio Games; presented by Lucas Weese. Each player will use a Character (a personality of Blake) for the game. You will be playing various types of cards to affect either your own stats (Verbal Assault, Tough Skin, Wit) or your opponents' stats. You will play 8 rounds and each round will have a different event that will affect all Blakes and may have special effects for a particular Blake. Each player will get one turn during each round where they will either attack another player using a Verbal Assault or engage in a Battle of Wits. The goal is to destroy the other player's (Blake's) self-esteem and become the one true Blake. Friday, 10:00PM - 12:00AM; Fun, All Ages.

[FILLED] B294: [BETA TEST] "Captains of Industry Expansion" by Visible Hand Games; presented by Michael Keller. This is an expansion to the early 2015 game Captains of Industry. Testers should have played the base game already so that the test can focus on the new mechanics. - Progress Deck replacement gives players private information about whether the Age will end. - Philanthropy actions have players attempt to buy their place in history. - Shareholders will now express unhappiness with certain actions, eliminating the player who angers them most as the end of the game. - New Research Board. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B295: [BETA TEST] "Cupcake Clash" by Shadowsong Industries; presented by Adam Fischer. A food fight breaks out and suddenly cupcakes are flying everywhere! Draft the most advantageous hand of cupcake cards, then lay them out so that each one is directed toward one of the other players, except one that you hold in reserve. Fling cupcakes to score points, eat them to get your energy back up, deflect them to another player, or just shield yourself from the mess. Guessing what other players are likely to do can help you arrange your own cards, but once airborne, who knows where a cupcake may land? Friday, 10:00PM - 12:00AM; Fun, All Ages.

B296: [BETA TEST] "Cutthroat Kitchen" by Critical-Hits Studios, LLC; presented by Dave Chalker. Based on the Food Network game show of the same name, chefs will compete to prepare a variety of dishes using real-time dice rolling action, inflict sabotages on one another to make it more difficult to complete those dishes, and finally pitch your dishes to the judges for bonus points. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B297: [BETA TEST] "Force" by Ryzal Games; presented by Nicholas Everlith. Force is a 160 card deck building game designed to provide great constructed, draft, sealed, or starter deck play right out of the box. In Force, your deck is your health bar. The game was intentionally designed so that there is no need for keeping track of stats, doing math for damage, or making sure you have things such as tokens, dice, counters, or coins. With two shuffled 30-40-card decks, you can immediately begin combining the four different elements to deplete your opponents' decks before they deplete yours. Friday, 10:00PM - 12:00AM; Fun, All Ages.

B298: [BETA TEST] "Grabass" presented by Doug Levandowski. Grabass is a take-that trick-taking game for consenting adults where you and your opponents compete to grab the best behinds. Play your cards right and take the best booty home - especially by carefully using your two unbeatable trump cards each round. Easy to learn. Friday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B299: [BETA TEST] "Huts" presented by Zintis May-Krumins. You are an angry god overlooking the tiny islanders below. Some of them worship you, and you need them to prosper. Others are non-believers to be smote by lava and lightning. The god with the most worshippers at the end of the game will be declared the greatest god of all! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B300: [BETA TEST] "Movie Buff" presented by Justin Purvis. Ever feel the glorious afterglow of pulling a movie quote out of nowhere? Or feel the triumph of naming the role, AND the actor, from that classic film you watched with your college buddies 10 years back...without having to Google it?! Movie Buff is the haven for ALL of that useless knowledge itching to be utilized! This trivia card game goes beyond traditional games and draws upon each player's unique knowledge, never, ever requiring an expansion pack! From novice to movie buff (haha, get it?), this game brings it! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B301: [BETA TEST] "Orphanage of Fear" by Slightly Offensive Games; presented by Thomas Hornemann. Orphanage of Fear is a social deduction game set in the desolate Shining Hope Orphanage. Abandoned and unwanted, with the dust bowl blotting out the sun and all hope children have begun to disappear. The players take the role of either orphans or the boogeymen who are feeding upon them, but the children are not without help. The few toys of the orphanage, passed around and shared by the caretaker, can grant respite and reprieve to any who have them. But that doesn't stop the boogeymen from getting them either... Friday, 10:00PM - 12:00AM; Fun, All Ages.

B302: [BETA TEST] "The Networks" by Formal Ferret Games; presented by Gil Hova. Welcome to the TV business! You are the owner of a new television network. All you have are three awful public access shows, a small amount of cash, and endless ambition. Plus it looks like you're not the only new TV network in town...This is a BLIND PLAYTEST of The Networks. This is a strategy board game for 1-5 players, taking 60-90 minutes (depending on number of players). The game is 99% complete; I want to make sure the rulebook, components, and first-play experience are clear. As a result, this playtest is only for players who have NOT YET played The Networks. You will be learning the game yourself, directly out of the rulebook. It is okay if you've seen rules videos or read the rulebook in advance; you just can't have played the game yet. I will be present, but I will be mostly silent, only taking notes. Friday, 10:00PM - 12:00AM; Fun, All Ages.

B303: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B304: [BETA TEST] "Topexx Dominion" by Space Monkeys Down; presented by Aj Comfort & Jenna Comfort. Topexx Dominion is a tactical combat card game that pits you, as the General of your army, against one or more other armies in a battle for supremacy of the topexx crystal, a powerful source of energy. As the General, you gather your resources, recruit new and powerful units to your army, and test their mettle against your opponents. The cards are hexagon shaped, allowing for each of your units to have a variety of attacks at your disposal, making every game a unique, and rewarding experience. Use dice to do damage and simulate the dynamic nature of battle, as the art of war is a messy and bloody place. Be the hero you were born to be! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B305: [BETA TEST] "Treehoppers" by Bloomfield College; presented by Jonathan Echavarria. Treehoppers is a fun, simple territorial acquisition game. The way to win is simple: place, move, and flick your way to getting three of your allied Treehoppers onto your opponent's starting lane. Dominate your opponent with your own colony of Treehoppers! Friday, 10:00PM - 12:00AM; Fun, All Ages.

B306: [BETA TEST] "Westerly" by Analog Evolution Games; presented by Matthew Schwartz. Westerly is a cooperative game. In it, you will face countless perils as you try to guide your party through the wilds of the untamed American frontier to your ultimate goal, California. It's going to take skill, daring and just a touch of luck to get everyone there in one piece. The game was designed to be fun and challenging while setting the stage for the group to create their own narrative as play progresses. By creatively filling in the blanks, a story will begin to emerge as your unlikely band of compatriots blazes a trail headlong into untold dangers. Win or lose, your group is guaranteed to have a unique and memorable experience every time you play. Friday, 10:00PM - 12:00AM; Fun, All Ages.

L307: [BETA TEST] "Here. Me. Now." by Special Snowflake Games; presented by Gavin White. Have you ever relived a traumatic moment of your life? Have you ever thought your perspective had been ignored or overrun? Was there ever a time when you thought no-one understood or cared about you? Have you had one of those moments flash up around you so powerfully that you froze, lashed out, silenced yourself, or ran away? Have you wished that moment had gone differently, or wondered who you might be without that experience? Here. Me. Now. is a freeform game that builds empathy between its players. One player tells a story of a challenging moment in their life, and the others listen with their whole bodies, using theatrical movement and interpretive dance to express the story and their emotional experience of it. At the end, storytellers have an opportunity to recast their story, and integrate and embody this new version. Content may be visionary, innocuous, and/or violent, and descriptions abstract and/or vivid. While it can be played with lighter topics, it is designed for use with challenging material, and with a high degree of attention to allowing the players to choose their level of engagement. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

L308: [BETA TEST] "Starship Freeform" presented by Jay Treat. Report for duty, officer. This starship is headed for stars unknown, and the crew depends on your skills and judgment. Each player takes the role of an officer on the bridge of a starship, with the narrative authority that relates to their field of expertise. Expect science, danger, emotions, and quandaries. Friday, 10:00PM - 12:00AM; Fun, All Ages.

[FILLED] L309: [BETA TEST] "Waiting For Slenderman" by Goldfinch Games; presented by K.N. Granger & Jacqueline Bryk. A suspenseful free-form live action roleplay game about the known, the unknown, and the imagined - as well as how myths and reality sometimes can be uncomfortable bedfellows. Note: this game is played almost entirely in the dark. Game intended to be an experiment in accessibility for low-vision persons. (People who don't feel comfortable with the premise should opt-out.) Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R310: [BETA TEST] "Beautiful Senshi Hearts" presented by James Holder. A storytelling game about the bonds between magical girls and the people they love, all Powered by the Apocalypse. For fans of Sailor Moon, Madoka Magica, and the like, and those intrigued by relationships. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R311: [BETA TEST] "Couples Story Game" by Glittercats Fine Amusements; presented by Cheyenne Wall-Grimes. You know when you are talking to a couple/siblings/BFFs and they tell a story so much better together, knowing exactly when to chime in? Come play a fun parlor game that recreates that! Easy mechanics and timed game play makes for a fast paced and exciting game. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R312: [ALPHA TEST] "The Horned God" by TaleSpinner Holdings; presented by Caias Ward. In another age, great heroes rose up to strike down a terrible evil. You will tell their tale in The Horned God, a cooperative storytelling game. Play the part of those brave few who sought to destroy a god as well as tell the tales of those who have suffered at its hands, the most faithful servants of evil or many others whose story turn this tale into legend. This is a workshop where we will critique a structure for the play sessions, test the conflict system and see where this thing can go. Friday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B313: [BETA TEST] "Ambryia: Shroud of the Shadow Demon" by Paw-Warrior Games; presented by Joshua Paugh & Ben Krieger. As one of Ambyria's heroes, play in a strategic duel or engage in a chaotic 3-4-player free-for-all in a quest to collect ember stones. Set up devastating combos using secret face down cards. Use Martyrs during your opponent's turn to flip his/her strategy upside down. Gain ember stones by exacting revenge or biding your resources. Throughout the game, you will choose to use each card for its effect, or sacrifice it to gain a tactical advantage. Your strategy must adapt to the constantly changing and perilous playing field to thwart your enemies! This weekend we are testing a beta version of expansion cards to Ambyria: Shroud of the Shadow Demon. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B314: [BETA TEST] "Be Honest" presented by Zintis May-Krumins. Corruption, crime and money rule this city, and behind it all is you. The other crime bosses become bold, edging into your territory. Take steps to expose their shady contacts to the public eye. Once they're out in the open the media and lawyers will eat them alive as you expand your empire! Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B315: [BETA TEST] "Conspiracy!" by Shoot Again Games; presented by Diane Sauer. We all know that conspiracies are real. They are trying to clone Hitler, role-playing is actually devil worship and the Reptilian overlords are watching our every move! The problem is that for some reason people ignore these obvious facts. That has to change, and quickly before it's too late! During the game players reveal conspiracies, each of which grant the player some special power. Additionally, players can work to discredit the insane conspiracies of other players (what nut jobs!) by leaking stories to the tabloid press. Points are scored for the conspiracies left at the end of the round and those that are accepted possibly true by the public double in value. Conspiracy! is a rummy style game with lots of twists and turns. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B316: [BETA TEST] "Dresden Files Co-Op Card Game" by Evil Hat Productions; presented by Fred Hicks. Come test-drive the upcoming Dresden Files Cooperative Card Game from Evil Hat, where you'll play Harry and his friends as they take on a game that's every bit as hard on them as Jim Butcher is on your favorite wizard. It's the ultimate what-if scenario for the Dresdenverse - you know the novels already, but they never play the same way twice. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B317: [BETA TEST] "Fiddle of Gold" presented by Sam LaFleche. In Fiddle of Gold players are demons tempting musicians with musical talent, popularity, and decadent luxuries in exchange for shares of their souls. Soul shares will earn you a cut of the artist's income, or can be sold on the demonic markets for quick cash. If players are not careful however, the musicians might win back their souls in fiddle contests, completely destroying your potential ROI. Mechanically Fiddle of Gold is a stock trading game with many interlocking systems. Content warning: This game deals the trappings of the potentially soul-crushing music industry, including substance-use and depression, in a satirical manner. Saturday, 9:00AM - 1:00PM; Serious, 18 & Over ONLY.

B318: [BETA TEST] "Force" by Ryzal Games; presented by Nicholas Everlith. Force is a 160 card deck building game designed to provide great constructed, draft, sealed, or starter deck play right out of the box. In Force, your deck is your health bar. The game was intentionally designed so that there is no need for keeping track of stats, doing math for damage, or making sure you have things such as tokens, dice, counters, or coins. With two shuffled 30-40-card decks, you can immediately begin combining the four different elements to deplete your opponents' decks before they deplete yours. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B319: [BETA TEST] "Heartcatcher" by Brooklyn Indie Games; presented by Tim Rodriguez. Heartcatcher is a casual two-player bluffing game. The hidden information of facedown Secrets adds a delightful level of complexity to the deceptively simple rock-paper-scissors mechanic. Deducing the psychology of your opponents is a must for coming out ahead. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

[FILLED] B320: [BETA TEST] "Hounded" by Atlas Games; presented by Kyla McT. An abstract, asymmetrical game where a hunter and their team of hounds - each with different characteristics - must corner the fox as both sides progressively reveal the hidden forest landscape of a randomized game board. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B321: [BETA TEST] "Inferno Belt" by Left Justified Studio; presented by Jeff Tidball. A traditional card game where you command a space-faring battle cruiser, the proud flagship of an intergalactic armada deployed to the savage Inferno Belt. If you fail to prevail against your rivals in the battle to come, there will be no profit in returning home... Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B322: [BETA TEST] "It Figures" by Shadowsong Industries; presented by Kiva Fecteau. Roll a spread of 10-sided dice, then write down all the equations you can find before time runs out. Get points for each digit you use and each mathematical sign, with more unique signs gaining greater points. Try to be creative, because any equations duplicated by another player are negated. Rounds of play continue until a certain number of unique equations have been created. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B323: [BETA TEST] "Knight Shift" by Magical Purple Hippo Games; presented by Jeffrey Norman Bourbeau. Knight Shift is a card game in which players try to draft, bluff, guess, press their luck, and scheme their way to becoming Top Squire. Players will equip Knights, guess which Knight is the most battle ready and select that knight before a rival Squire does. Guess wrong and you will earn a sound thrashing from Sir Knight. Guess right and bask in your well-deserved praise! Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

B324: [BETA TEST] "Lagerheads" by Mind Bullet Games; presented by Geoffrey Engelstein. Someone said the wrong thing, and a brawl has broken out in the tavern! Maybe you didn't start this fight, but you're certainly going to end it. Throw mugs, smash chairs, climb on tables, swing from the rafters, and maybe even use your trusty weapon as you try to dish out more than you receive. Lagerheads is a quick-playing game of tavern mayhem for 2-8 players. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B325: [BETA TEST] "Nubian Kings" by Nile Saouth Games; presented by Giovanni Ruffini. A card game set in medieval Africa in which players recreate the great Egyptian, Nubian and Ethiopian kingdoms of the Nile Valley, and relive the conflicts between Judaism, Christianity and Islam. Players deploy people, places and things specific to their civilization in an attempt to build their economy, prestige and military strength and weaken and counter the growth of their rivals. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

B326: [BETA TEST] "One Card Wonder" presented by Nathaniel Levan. One Card Wonder is a light wonder building game that plays in about 15 minutes and fits on your table with up to 6 players. On your turn, Produce, Claim, or Sell to gather the resources you need, and then Build a support building or part of an ancient wonder of the world. Complete your wonder first to earn eternal glory. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B327: [BETA TEST] "Salvage" presented by Nolan James. Salvage is a space-themed strategy game where you collect sets of powers from the board and try to escape before your opponents. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B328: [BETA TEST] "SkyReign" presented by Aaron Wilson. SkyReign is a unique political sci-fi themed deck builder for two to four players. Each player takes on the role of a High Mind artificial intelligence managing one of the four High Reign houses from the SkyReign oligarchy under the rule of the High Mind and Emperor, Ki Xarkivikus. The houses (House Tarvidal - red phoenix banner, House Slequix - white snake banner, House Lunakov - blue wolf banner, and House Voldan - black dragon banner) must race to successfully conquer and govern one each of three lost Colony types to help reunite a scattered humanity. Governance requires that specified assets/cards be procured and embedded into each colony. Being first means winning favor and joining minds with the emperor. Being last means deletion. Every player works with a separate color coded card deck. No cards ever pass from one player or deck to another allowing for easier shuffling as well as painless long distance gameplay. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B329: [BETA TEST] "Sultana" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. During the Ottoman Empire, the women of the court exercised tremendous influence over the empire's affairs. In Sultana, you will attempt to outmaneuver the other powerful women of the court to garner public support. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B330: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B331: [BETA TEST] "Topexx Dominion" by Space Monkeys Down; presented by Aj Comfort & Jenna Comfort. Topexx Dominion is a tactical combat card game that pits you, as the General of your army, against one or more other armies in a battle for supremacy of the topexx crystal, a powerful source of energy. As the General, you gather your resources, recruit new and powerful units to your army, and test their mettle against your opponents. The cards are hexagon shaped, allowing for each of your units to have a variety of attacks at your disposal, making every game a unique, and rewarding experience. Use dice to do damage and simulate the dynamic nature of battle, as the art of war is a messy and bloody place. Be the hero you were born to be! Saturday, 9:00AM - 11:00AM; Fun, All Ages.

B332: [BETA TEST] "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

L333: [BETA TEST] "Glitzy Nails" by ; presented by Kat Jones. Glitzy Nails is a freeform/semi-live scenario about intersectional feminism, interactions among women, and nail salons. It is a game for 2 or 4 players. 1 or 2 players will take the role of employees at Glitzy Nails, 1 or 2 players will take the role of customers at Glitzy Nails. The game is played while the customer(s) gets a manicure from the employee(s). Be aware that touching (of the hand and arms) is an important aspect of this game and will be involved in the playtest. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

L334: [BETA TEST] "Shame" presented by Jay Sylvano. A freeform game about "honor" violence. Shame is a scenario about so-called honor violence, also referred to as shame violence, patriarchal violence and sometimes femicide. In this scenario you and your fellow participants will take on the role of a family who has determined that an “honor” killing is the only possible course of action to be enacted upon another family member who has disgraced you. One person will play that family member. Saturday, 9:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] L335: [BETA TEST] "Will That Be All?" presented by Graham Walmsley. In the last years of a country house, the servants gather for dinner. We meet them three times, in 1928, 1931 and 1935, as their feelings for each other grow and change. This is a game about love and relationships between servants, starting in the affluent 1920s and ending with the threat of war in the 1930s. Play if you like emotional, theatre-style LARPs or you're enthusiastic about playing servants in love. Saturday, 9:00AM - 1:00PM; Fun, 18 & Over ONLY.

R336: [ALPHA TEST] "Crazy 8's" presented by Beth Rimmels. Crazy 8's is a rules light, neo-trad RPG that puts the focus on roleplaying and makes it very easy for newcomers curious about RPGs. It uses a very simple method for character creation, and, if the dice are on your side, you might be able to bluff your way out of bad situations. This version of the game has a modern setting (it will be a generic system for any setting). Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

R337: [BETA TEST] "Dreamdiver" by Phoenix Outlaw Productions; presented by Josh Harrison. Dreamdiver is a Fate Core game about your imagination. You play a Diver, running the dreamscape to liberate new ideas, protect the collective unconscious, and overcome the enemies of free thought. Each dream comes alive as an original, collaborative character you create together. Along with your friends, you'll explore the hopes, fears, and wishes of your characters across two worlds. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

R338: [BETA TEST] "Forthright Open Role Play" by Room 209 Gaming; presented by Bryan Shipp. These things are true: Magic is real, technology is widespread, you are important, what you do matters, and you can be greater still. Forthright Open Roleplay is a game about a team of unique people fighting, talking and working together to change the world. Choose how to overcome the obstacles in your path with power sets that combine magic, technology, brains and brawn. Win progress through your actions and the roll of the dice. Customize worlds. Set Goals. Affect Change. Build the game you want to play. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

R339: [ALPHA TEST] "Ghost Story" presented by Megan Knouff. A collaborative creation of a ghost story and a story game about families. When a family moves into a new home and finds that it wasn't completely empty, what will they do? Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

R340: [BETA TEST] "Operatic" by Robot Claw Design; presented by Russell Collins. All the melodrama of Grand Opera with no singing required! A tale of two lovers and the overriding passions that doom them to their tragic death. Other players are the choristers, extras, and stage director who create the setting around the couple through round robin GMing and card bid resolution. Following the act and scene structure of the stage, Operatic goes even further, using the recitative and aria forms from Classical and Romantic opera to guide players as they craft the story. Passions will flare! Blood will flow! The end will be beautiful. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

[FILLED] R341: [BETA TEST] "Samurai World" by Galileo Games; presented by Brennan Taylor & James Mendez Hodes. Chanbara (samurai stories) by way of Apocalypse World. Swordsmasters, witch hunters, fighting monks, and elegant courtiers. A more historical take on Japanese adventure stories, set in three distinct time periods. Playtests will cover character creation using a combination of an archetype and style, as well as a new approach to combat meant to make it even shorter and meaner than traditional AW and make your choice of weapon even more significant. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

[FILLED] R342: [BETA TEST] "Shadow of the Century" presented by Morgan Ellis. It's 1984 and the world is falling into chaos. Crime, corruption, and exploitation run rampant and the rich and powerful are tightening their control on the masses. The gleaming future of the 1920s and 30s promised by the Century Club and its members didn't come to pass. The Centurions and Spirits are now either retired, outlawed, or dead, and the Shadows have risen to power. But a New Wave of Heroes is stepping up and taking a stand against the Shadows that threaten to destroy reality itself in their plots to control the coming Millennium. Shadow of the Century is a Fate game based on Evil Hat Production's Spirit of the Century; it advances the timeline of the SotC world and takes it’s inspiration from 1980s Action TV Shows and Movies the same way that Spirit of the Century used pulp novels. In this playtest you'll be creating your own 1980s style action adventure heroes with cool high tech super vehicles, ingenious minds and gadgets, special skills and training, or even stranger powers. Saturday, 9:00AM - 11:00AM; Fun, 18 & Over ONLY.

R343: [BETA TEST] "The Call" by Special Snowflake Games; presented by Gavin White. What would you risk to live fully as yourself? What would you sacrifice for your community? The Call is a collaborative storytelling game that focuses on a group of characters living in a subsistence economy who choose, repeatedly, whether to conform to outdated norms and obsolete traditions for the sake of the stability and security that come from social cohesion or to risk social isolation and death by challenging those norms and traditions with the gifts that set them apart from their community of reference. Players will work together to define the village in which their characters live, introduce those characters, and describe the relationships among them. Once the setting is sufficiently laid out, players will establish and resolve a series of scenes that pose hard choices for their characters, until one or more characters crosses a threshold of either social harm or personal transformation. Once that threshold is crossed, players narrate a montage of their characters' lives - an epilogue that expresses what sort of lives these people have made for themselves as a result of their choices. Saturday, 9:00AM - 1:00PM; Serious, All Ages.

R344: [BETA TEST] "The Dodge City Library" presented by Christopher Corbett. The Dodge City Library is a story game about building a town in western Kansas in 1871-73. Players are the founders and most prominent citizens of the town. Coming from East of the Mississippi, the pioneers seek to establish order after the chaos of the War. They struggle against threats from within and without to keep the town from becoming a ghost town. The game uses cards for character generation and as an abstract mapmaking device. Saturday, 9:00AM - 11:00AM; Fun, All Ages.

[FILLED] R345: [BETA TEST] Fate Core; "Smoke and Glass" by Phoenix Outlaw Productions; presented by Abigail Corfman. You are a group of professional criminals with a dangerous plan - you want to steal from Jonathan Farrow, a powerful businessman with connections to the Office of War. Your target: a stone knife that's reputedly a magical relic of the Royal Age. This job could make their names as thieves for hire in Kroy, but each of you have an ulterior motive for why you want to visit the manor. The game begins one week before the heist. In one week, Farrow will be hosting a masquerade ball at his estate. It's the perfect cover for a burglary. Smoke and Glass is a Fate Core setting about crime, punishment, and the difference between what's legal and what's right. It takes place in Kroy - a steam powered industrial city of factories and skyscrapers built on the wreckage of a magical kingdom. Saturday, 9:00AM - 11:00AM; Serious, All Ages.

[FILLED] R346: [ALPHA TEST] Zombie World; "Worst Enemies" by Magpie Games; presented by Brendan Conway. The dead rose, the world fell, and you're what's left. Too bad you don't all get along. Zombie World is a Powered by the Apocalypse game inspired by zombie fiction about a community of people attempting to survive in a broken world. Will you forge a future? Or turn on each other long before the zombies wipe you out? Saturday, 9:00AM - 11:00AM; Serious, 18 & Over ONLY.

R347: [FOCUS GROUP] "Of Orks And Men" by Genesis of Legend Publishing; presented by Jason Pitre. A game about orks, ork culture, and the terrible things they do to each other. In no way is this a careful deconstruction of toxic masculinity. That would be un-orkish. This playtest session is specifically designed for MALE players. Saturday, 10:00AM - 11:00AM; Serious, 18 & Over ONLY.

B348: [BETA TEST] "Born to Serve" by Shoot Again Games; presented by Diane Sauer. Born to Serve is a board game brawl between two to four jobless superheroes for the last job in town....at the local restaurant....waiting tables. Oh how the mighty have fallen. In Born to Serve players are recently unemployed second tier super heroes in competition for a single wait staff job at a restaurant. Players serve tables by placing their time markers on them and ultimately the player who spends the most time on a table wins the table's tip. Players can also spend their time markers on the restaurant staff who allow them to use additional abilities to gain additional money or shift the odds in their favor on a table. Of course, being super heroes, each player also has a (nominally useful) power that allows them to bend certain strategies in their favor. The player who earns the most money in tips wins the job and the game. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] B349: [BETA TEST] "Clock Work Gnomes" by None 2 Bright Games; presented by Wesley Bogan. Clock Work Gnomes is a light-hearted, team strategy board game. Working together, you and your gnome friends, each with their own unique abilities and weaknesses, must keep an old clock working through the night until daybreak. But with each passing hour, the clocks chimes sound and threaten to undo all your hard work. Can you and your team properly manage resources and supplies while still keeping the clock up and running? Time is your greatest enemy in Clock Work Gnomes. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B350: [BETA TEST] "Desolate Front" by Rattrap Productions; presented by Richard A. Johnson. Desolate Front is an alternate World War 1 deck-building card game for 2-4 players where magic, myth, and science collide. Players vie for control of territory on the battlefield from trenches and bunkers to vital communication lines, magic-warped portals or important ley lines. But more than just your opponent's forces stalk the churned earth.. things have crept through to our world that have waited eons to subjugate humanity. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B351: [BETA TEST] "Doomsday Clock" presented by Doug Levandowski. The Cold War is really starting to heat up between the US and the USSR with both sides building missile silos in contested territories. Each territory, though, can only support a certain number; stay under that total, and the player with the most silos wins. But, if you and your opponent build too many, nuclear war erupts, and the player who built the fewest silos wins - and the Doomsday Clock ticks forward. Trick your opponent into setting the clock off and win - or, win the most territories before the clock advances too far. But act fast: you only have 10 seconds to make each move - and that's before the Doomsday Clock starts counting down. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B352: [BETA TEST] "Frat Boy Brewing" by Vanishing City Games; presented by John Dermody. Your fraternity/sorority is trying to be the sole provider of booze for on campus parties. You will need to develop your Brewery, Marketing Campaign and build your Distribution network, but be careful to not be too big a blip on the radar of the Dean of Discipline (Dean of Discipline kicks unruly fraternities/sororities off campus...and players out of the game). The winner is the player that develops all three areas...or the last one left in the game. Players will have to manage pledging candidates into their fraternities/sororities, choosing their acceptable risk level in their task, interacting on campus and dealing with the hijinks of their competition. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] B353: [BETA TEST] "Frozen Explorer Return Service" presented by Zachary Huff. The town of Farsta is a small, close-knit community that keeps itself afloat through the harvesting of frozen bodies. The nearby mountains are quite treacherous, and constantly lure explorers to their icy peaks. The mountains, in turn, consistently produce frozen explorers that slide down the mountain and land in the open field near the center of town. The business of returning said explorers to their families and loved ones has proven to be quite a lucrative one. Selling explorers to the town's diner and not asking questions has picked up as a brisk side business as well... Frozen Explorer Return Service is a competitive matching game with light worker placement aspects. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B354: [BETA TEST] "King Hedron" by Wandering Tribe Games; presented by Dave Beever. It is a time of war. Princes rally their troops before leading them to victory. Assassins strike from the shadows. Brave soldiers take up their King's banner and fight to the last. As the tide of battle sweeps back and forth one questions lingers: who will rule the day? King Hedron is a simultaneous-play dice game of medieval combat. Players build their armies, deciding which dice to send to battle and which to hold back for recruitment. Promotion, assassination, and the whims of Fate keep the armies in constant flux until one is destroyed and the other is victorious. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B355: [BETA TEST] "Kobolds" by Cardboard Fortress Games; presented by Anthony Amato & Nicole Kline. A cooperative game for 2-4 players where you play as fantasy heroes facing off against one of fantasy's most ubiquitous enemies: Kobolds. Swarms of them! They're invading the countryside from underground and trying to get into your city. It's your job to stop them and blow up the their tunnels. But watch out: the kobolds move and multiply every night. Work together to fight off the hordes and save your city. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B356: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Your nefarious boss has directed you to build his island HQ inside an extinct volcano. You gain favor (points) by building rooms - such as the barracks, radio stations, missile silos, and shark tanks - in the most optimal layout. Deploy workers to various rooms in the lair and direct them to activate the rooms' unique powers to expedite your objectives. Will you be the most favored overseer or will you be shark food? Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B357: [BETA TEST] "Merchants of Araby" presented by Jay Treat. A card game of engine building and negotiation, where merchants brave desert bandits and mischievous djinni to trade valuable goods. Playtest the game being published by the mind behind Alien Frontiers and Swinging Jivecat Voodoo Lounge. Will you prosper through cunning, diplomacy, or honest work? Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B358: [BETA TEST] "Metalfest" presented by Daniel Hendlowitch. Metalfest puts the players in the role of a merch table for a band at a metal festival trying to attract costumers from the crowd to your table to buy your good. They will change the line up and shamelessly promote their band to try and appeal to the different factions within the crowd. The goal is to make the most money and gaining the biggest following. Saturday, 11:00AM - 2:00PM; Fun, All Ages.

B359: [BETA TEST] "Movie Buff" presented by Justin Purvis. Ever feel the glorious afterglow of pulling a movie quote out of nowhere? Or feel the triumph of naming the role, AND the actor, from that classic film you watched with your college buddies 10 years back...without having to Google it?! Movie Buff is the haven for ALL of that useless knowledge itching to be utilized! This trivia card game goes beyond traditional games and draws upon each player's unique knowledge, never, ever requiring an expansion pack! From novice to movie buff (haha, get it?), this game brings it! Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B360: [BETA TEST] "Planet Movers" by HoopCAT Games; presented by Charlie Hoopes. This is a race to deliver the most goods between planets orbiting through the solar system. All players share the same dice roll to move their rockets, choosing when to move with just one die vs. when to burn precious fuel to use the full movement potential of the shared dice roll. Players may also accelerate time to speed a planet's orbital motion, so sometimes it is better to move the rocket to the planet, while others it works better to move the planet to your rocket. This game is all about motion and making sure the rocket and planet arrive at the same space at the same time. This game is targeted towards casual/family gamers. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B361: [BETA TEST] "Quiet War" presented by Benjamin Reinhart. Quiet War is a card game where players take the role of spymasters working for different secret sponsors. The players collaborate on a series of top-secret missions that can help or hinder their sponsors. Deduce the objectives of other players and co-opt their efforts to win the Quiet War. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B362: [BETA TEST] "Roadtrip!" by VickieGames; presented by Vickie Moore. It's the summer of 1965, and in the Western United States nearly 31 million people have decided to visit the region's 70 National Parks and Monuments...including you. But just how much fun do you think you can have in the car, for a month, with your family? Encounter spectacular sites, odd-ball roadside attractions, and family kerfuffles while racing to complete your unique itinerary. Roadtrip! combines budgeting monetary and emotional resources with managing highway hazards to thwart other player-families as you compete to have the most FUN in this game of vacation hijinks and hilarity. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B363: [BETA TEST] "Run Away!!" presented by Scott Ryan. You are a party of brave heroes. You've fought your way past ugly monsters (mostly kobolds), disarmed cleverly hidden traps (with the help of some kobolds), and found treasure to last you for years to come (kobolds really do have a lot of treasure). Now you've made it to the heart of the dungeon and only one challenge awaits. The Boss Monster... Wow. It's big. Really big. And really angry. At times like this, we find out who the truly brave are. And it's definitely not you... Run Away!! is a game in which two to five heroes take on the roles of classic fantasy cliches in a mad dash to not be the last one left in the path of a rampaging monster. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B364: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the town of Sharpshire! Crush, stab, gouge, shank, and ravage in the blood of your friends and neighbors for the greater good, and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the town as your own. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B365: [BETA TEST] "Spiders & Spymasters" presented by Jeremy Stoltzfus. Five factions are locked in a brutal struggle for the throne and you, as a spymaster, must secretly choose which factions you'll back and ensure they come out on top - by whatever means necessary. You'll need to build a network of spies within the faction councils and use their positions of power to bring about prosperity or despair. You'll also need to pilfer gold from the factions' coffers in order to fund your espionage operations against rival spymasters; a dagger in the back is not free, and dragons from faraway lands do not come cheaply. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B366: [BETA TEST] "Sugarplum Chronicles" presented by Thomas O'Halloren. In a candy-coated world gone sour, players take on the role of Dream Mages in an effort to dethrone an evil Ruler and take the kingdom for themselves. This is Candyland meets Game of Thrones - featuring edible candy weapons, enchanted items, and sweet-themed enemies so terrifying you may never eat dessert again. Hire Gingerbrute mercenaries to pit against other players, cast spells, ascend to the Frosted Throne to fight the Ruler, and defend your crown from other players. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

B367: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B368: [BETA TEST] "Treehoppers" by Bloomfield College; presented by Jonathan Echavarria. Treehoppers is a fun, simple territorial acquisition game. The way to win is simple: place, move, and flick your way to getting three of your allied Treehoppers onto your opponent's starting lane. Dominate your opponent with your own colony of Treehoppers! Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B369: [ALPHA TEST] "Unicoroner: Harvest of Souls" by Prettiest Princess; presented by Matt Loter. Play as the Four Unicorns of the Apocalypse come to reap the land of the living. Compete to collect the most souls in this area control game that is so cute you might end up #LiterallyDead! Saturday, 11:00AM - 1:00PM; Silly, 18 & Over ONLY.

B370: [BETA TEST] "ValorQuest" by Quixotic Games; presented by Christopher Parks. The first module for Venture, a new medieval fantasy gaming system. Each player chooses one hero to play and begin their life as an adventurer in a dangerous world of swords and sorcery. Each turn players choose actions in order to complete quests or defeat enemies. The more experience and renown they gain, the greater opportunity they have to train stronger actions, acquire gear, and become the most revered and powerful adventurer in the land. In the ValorQuest module, the winner is the hero who has acquired the most renown by the end of the game. The other Venture modules in the base game include Undead Rising and The Goblin Wars. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B371: [BETA TEST] "Westerly" by Analog Evolution Games; presented by Matthew Schwartz. Westerly is a cooperative game. In it, you will face countless perils as you try to guide your party through the wilds of the untamed American frontier to your ultimate goal, California. It's going to take skill, daring and just a touch of luck to get everyone there in one piece. The game was designed to be fun and challenging while setting the stage for the group to create their own narrative as play progresses. By creatively filling in the blanks, a story will begin to emerge as your unlikely band of compatriots blazes a trail headlong into untold dangers. Win or lose, your group is guaranteed to have a unique and memorable experience every time you play. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B372: [ALPHA TEST] "XYZ" by Paw-Warrior Games; presented by Joshua Paugh & Ben Krieger. XYZ is a strategy card game where players build up an army of monsters and lead an assault against the opponent's leader. During the game, players build up different types of attack power to boost their monsters' attack strength. Players must focus on building up the strengths of their most powerful monsters, but must also be adaptable. Things can change quickly in this game, and players must be ready for anything. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B373: [BETA TEST] Nevermore; "Specters of Nevermore Expansion" by Smirk & Dagger Games; presented by Curt Covert. Smirk and Dagger's wildly successful, casual-style card drafting game where you rise to power by poisoning the hands of your opponents with cards they can't use, while attempting to collect the most of a suit, gaining its power for the hand. The expansion introduces unique playable characters and abilities to the mix, themed after the spirits of Poe's other literary characters, Ligea, Usher, Lenore, Red Death, Dr. Tarr, Professor Fether and more. Come help us play and balance their cool new abilities. Experience desired, but not mandatory. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

B374: [BETA TEST] Secrets of the Lost Tomb; "Fate's Fortune (Expansion IV)" by Everything Epic Games; presented by Christopher Batarlis. In Fate's Fortune, as you explore the Tomb for the chosen scenario, each adventurer will begin the game with a Fate Card sending you on a secret quest, that upon completion, unlocks your Adventurer's True Potential. On the back of each Adventurer Sheet, you will find your Ascended Adventurer with their own unique equipment card, upgraded attributes, abilities, and courage track! In addition, all Ascended Adventurers have their own alternate artwork and standee, rewarding the player's successful completion of their quest! But be warned, some of these quests can optionally be Traitor Quests, when this player completes their quest, a harsh crisis will fall upon the other Adventurers as the newly revealed Traitor turns on their former friends and joins the side of Evil in the active scenario. Are you brave enough to fight for your future... are you prepared to meet your destiny when faced with... Fate's Fortune? Saturday, 11:00AM - 1:00PM; Fun, All Ages.

L375: [BETA TEST] "Love and Betrayal" presented by Banana Chan. Three people are trapped as actors in a soap opera. Each scene, they are given a different script to act out, while the audience members watch and pass along orders to the GM (their assistant). Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

L376: [BETA TEST] War Birds; "Mobilize" presented by Kira Magrann & Moyra Turkington. Ft Oglethorpe, Georgia, 1943: Five queer women find each other, community, and a new way to be in the Women's Army Corps. Clothes to feel themselves in, a job that let them get their hands dirty, a lover, a family, a home all under pressure and the intense scrutiny of military authority. Tolerated only because the military needed the numbers; and by regulation still classified as mentally ill - the threat of a dishonorable discharge was real. Sometimes that threat meant making the hard choice between doing the right thing, and surviving as a queer woman in the army. Play if you want to get under the skin of the queer struggle of history. Saturday, 11:00AM - 2:00PM; Serious, 18 & Over ONLY.

[FILLED] R377: [ALPHA TEST] "A Touch of Scandal: A Lady's Guide to Success and Happiness in the Age of Jane Austen" by Incarnadine Press; presented by Kat Miller. Help me build a game to explore life as an unmarried Lady juggling the duties of family and society with the desires of her heart. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R378: [BETA TEST] "Bluebeard's Bride" by Magpie Games; presented by Sarah Richardson. You are a new bride and your husband has left you alone in your new home while he attends to urgent business. He has given you keys to all of the mansion's many rooms, but warns you never to venture into his private chamber. Can you resist the seductive and dreadful mystery that lies behind the keyhole? In this one-shot horror game you play an aspect of a young bride's mind, such as the Witch, Mother, Virgin, or Fatale. Bluebeard's Bride is an Apocalypse World hack that allows the players to explore the Bluebeard fairy tale and investigate mature themes. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R379: [ALPHA TEST] "Cell" presented by Chris Perrin. What would you say if technology as you know it is a lie? Atoms, electrons, quantum signature - these are just humanity's limited attempt to describe how magic works. Fortunately, a few humans understand the true nature of our world and have seen the dark forces that lurk within it. One of these humans is you and you have chosen to fight this evil with the power of your cell phone. The good news? You are not alone. You have your friends, you have your apps, you even have DLC. Only time will tell if that will be enough... Saturday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] R380: [BETA TEST] "Companion's Tale" by Sweet Potato Press; presented by Laura Simpson. A game that tells the story of a hero from the point of view of the their companions. Your map will change as you define your world and as the hero leaves their mark. Your stories may come into conflict, but stories are what remain. Saturday, 11:00AM - 1:00PM; Fun, All Ages.

[FILLED] R381: [ALPHA TEST] "Dialect" presented by Kathryn Hymes. A game about language and how it dies. In 'Dialect', we follow the story of a community in isolation as seen through their language. We explore how the community's speech evolves as they face challenges, establish values and contrast themselves from the society they've left behind. We'll embody characters within the Isolation, using this emergent language to express the interactions within the community. In the end, we'll witness the decline of the language and examine how the community lost its identity. A highly modular world-building game, Dialect can be played in any setting in which a group may find itself totally isolated - be it physically or culturally. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

[FILLED] R382: [BETA TEST] "Dreamdiver" by Phoenix Outlaw Productions; presented by Josh Harrison. Dreamdiver is a Fate Core game about your imagination. You play a Diver, running the dreamscape to liberate new ideas, protect the collective unconscious, and overcome the enemies of free thought. Each dream comes alive as an original, collaborative character you create together. Along with your friends, you'll explore the hopes, fears, and wishes of your characters across two worlds. Saturday, 11:00AM - 1:00PM; Serious, All Ages.

R383: [BETA TEST] "Everyone's a Suspect" by Jaded Girl Games; presented by Kristin Firth. It's a small town and somebody has been murdered. Everyone is a suspect. Including everyone at this table. *Especially* everyone at this table. This game is inspired by the show "Broadchurch" and is about characters in the murder victim's life and how the murder affects them and their relationships. Any character could be the murderer, who is determined at the end of the game. The style of storytelling is flexible from scene to scene, so this game is welcoming for both beginners and experienced role-players. The tone can get serious. Content Advisory: Violence. Murder. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R384: [BETA TEST] "Family Band" presented by Tobias Strauss. Family Band is a PbtA take on the 1970s Hannah-Barbara cartoons (think Scooby Doo, Where are You!, Josie and the Pussycats, or Jabberjaws). The gang will run from ghouls and solve mysteries. Do you want to be the goofball beatnik, the dashing leader, the brainy one, or the good-looking one? Just remember: there's going to be a talking animal making wisecracks along the way. Jinkies! Saturday, 11:00AM - 1:00PM; Fun, All Ages.

R385: [BETA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to change the universe by force and the consequences thereof, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space. Their proxy wars, covert actions, and border conflicts are carried out by highly trained operatives in advanced mecha, who are also the ones who have to deal with the locals when things get broken, people die, and the fallout of a successful mission can be as dangerous as a failed one. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

[FILLED] R386: [BETA TEST] "Noirlandia" by Make Big Things; presented by Evan Rowland. Noirlandia is a gritty cooperative game about a desperate investigation in a fantastic city. We'll figure out the way our city ticks and what its secrets are - maybe it's constantly blanketed in white ash, maybe it's built atop the back of an enormous dying beetle, maybe only a few of us non-synthetics remain. Our story follows a small investigating team, a mind-bending case, and the cold stiff that started it all. Find the truth, or lose your mind trying. An extension of the Questlandia system. Saturday, 11:00AM - 1:00PM; Fun, 18 & Over ONLY.

R387: [ALPHA TEST] "Service" by 9th Level Games; presented by Chris O'Neill. An endless war across the stars. An infinite, unknowable enemy. Ten soldiers. As a group, players control a unit of ten vat grown clone soldiers, part of a single legion of identical and disposable assets created to fight a war against the uncountable ranks of robot soldiers under the control of vast, ineffable, alien intelligences. The system is unique, focused on quick resolution and decision making for a boots on the ground game of war and its effects. Will you take on the brutal and dangerous life of a clone soldier, living long enough to find its individual voice, or will the Old Ones conquer the galaxy and reduce humanity to a memory as it already has to Earth. Early rules development, looking for players willing to try something new . Goal for the game system is to be played in short campaigns with the same players evolve their clone unit into individuals over a few sessions. Metatopia sessions will be focused on the most role-playing focused part of the game, all new and unique game system and world. Saturday, 11:00AM - 1:00PM; Serious, All Ages.

R388: [BETA TEST] "The Clinic" by Robert Bohl Games; presented by Robert Bohl. A game about people who have been abducted from their normal lives, had their memories messed with, and are now being subjected to experiments by someone or something unknown, to find out what their true nature is. This game came out of Paul Czege's #Threeforged RPG Design Contest. Inspired by Wayward Pines, One Flew Over the Cuckoo's Nest, and the worst kind of paranoid thoughts. Best for players who like paranoid horror, mystery, and grim endings. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R389: [FOCUS GROUP] "Treads" by Green Hat Designs; presented by Mark Richardson. Treads is a World War 2 story game where you play the lives of the crew of a tank in war. Examining the bonds of soldiers, the camaraderie and the claustrophobia of fighting in a 30-ton beast with no end in sight to the war. What makes a good war game? How do we tell stories of the crew, engaging all the players at the same time? Can a tank be a character in the adventures the players have? Come to this focus group to help designer Mark Richardson answer these and other questions. Saturday, 11:00AM - 12:00PM; Serious, 18 & Over ONLY.

[FILLED] R390: [BETA TEST] "Unknown Armies" by Atlas Games; presented by Cam Banks. An occult game of broken people conspiring to fix the world. A new edition of the classic game of contemporary horror fantasy, Unknown Armies challenges players to create obsessed individuals who have joined the occult underground, where magickal adepts and cosmic avatars plot to remake reality one purple bruise at a time. This roleplaying game is written and designed by Greg Stolze for Atlas Games with additional contributions from other talented writers. It features a new collaborative character and setting creation system which is the focus of playtesting at Metatopia. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

R391: [BETA TEST] Sentinel Comics RPG; "Character Creation" by Critical-Hits Studios, LLC; presented by Dave Chalker. Sentinel Comics RPG is coming in 2016 and will let you play a hero of your own making in the world shown in Sentinels of the Multiverse. Come help us test an alpha version of the character creation system, learn how the game is played, and then take your newly created hero through a short scene to see how they work in play. Saturday, 11:00AM - 1:00PM; Serious, 18 & Over ONLY.

L392: [FOCUS GROUP] "Kensei" presented by Craig Page. A World Martial Arts Tournament Boffer LARP. Set in a cyberpunk dystopian future where MegaCoprorations control nearly every facet of society and life. People find solace in putting themselves in to the arena and fighting each other. Players take on the roles of members of this combat culture that is burgeoning in the world. From fighters to managers and trainers; to merchants, medics, reporters and gamblers, players are invited to make friends, enemies, and rivals as they get closer to notoriety. This game is designed for fans of both boffer combat and social roleplay found in theater LARPs, because the real drama of the fight is what happens before and after the match. Saturday, 12:00PM - 1:00PM; Serious, All Ages.

B393: [BETA TEST] "Desolate Front" by Rattrap Productions; presented by Richard A. Johnson. Desolate Front is an alternate World War 1 deck-building card game for 2-4 players where magic, myth, and science collide. Players vie for control of territory on the battlefield from trenches and bunkers to vital communication lines, magic-warped portals or important ley lines. But more than just your opponent's forces stalk the churned earth.. things have crept through to our world that have waited eons to subjugate humanity. Saturday, 1:00PM - 3:00PM; Fun, All Ages.

[FILLED] R394: [BETA TEST] Urban Shadows; "Hark the Raven" by Magpie Games; presented by Marissa Kelly. For the supernatural creatures that haunt Seattle's ports, humanity also demands sacrifice. Seattle is a vibrant ecosystem of debt and violence ruled by the Paper Skulls. Revenge is in the air. What do you owe the Skulls? In this Apocalypse World hack you will play supernaturals who are mixed up in a city of debts and troubles. Saturday, 1:00PM - 4:00PM; Serious, 18 & Over ONLY.

B395: [BETA TEST] "20-Year Career" presented by Ken Chadwick. A trick-taking microgame for that puts players in the shoes of business executives competing to earn promotions. Play cards representing the big ideas you have to improve your company... but watch out for the players who use your idea to make their own more valuable! As you move up in the business world, you can rely on your reputation to give your ideas a boost - but at what cost? Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B396: [ALPHA TEST] "Alphadeck" presented by Doug Levandowski. Like word games? There'll be a bunch of abstract word games to try here, all using the same small deck of cards. From competitive to co-operative, we'll be testing out a few different games using the Alphadeck. [Alpha Test - no pun intended] Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B397: [BETA TEST] "Battle Blakes" by Cohio Games; presented by Lucas Weese. Each player will use a Character (a personality of Blake) for the game. You will be playing various types of cards to affect either your own stats (Verbal Assault, Tough Skin, Wit) or your opponents' stats. You will play 8 rounds and each round will have a different event that will affect all Blakes and may have special effects for a particular Blake. Each player will get one turn during each round where they will either attack another player using a Verbal Assault or engage in a Battle of Wits. The goal is to destroy the other player's (Blake's) self-esteem and become the one true Blake. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B398: [BETA TEST] "Bigfoot vs. Yeti" by Shoot Again Games; presented by Diane Sauer. In Bigfoot vs. Yeti you are an up and coming cryptozoologist mounting expeditions in the hopes of proving the existence of unknown creatures such as Bigfoot, Yeti, The Loch Ness Monster, the Jersey Devil or Extraterrestrials. Your ultimate goal is to gain fame and fortune by being the first cryptozoologist credited with the actual discovery of a new species, making you world famous. As a cryptozoologist you of course have an opinion on who the king of the cryptids is. Some of you say it's Bigfoot and others of you claim it's the Yeti. Choose your side as it will help shape the fate of your research and ultimately your success! Bigfoot vs. Yeti is a rummy style game with lots of twists and turns. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B399: [BETA TEST] "Cash Out" presented by Nathaniel Levan. Cash Out is a casino bidding game where players compete to beat the house. Join a team of high stakes gamblers trying to make the most of their starting funds before going bust. On your turn, ante one chip to stay in or Cash Out and take half of the pot. Last player in takes the big payout. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B400: [ALPHA TEST] "Drafting: The Drafting Game" presented by Megan Knouff. Build the best rooms you can with the cards you draft, but keep an eye out for special requests from the Senior Architect! A light drafting game with an added dimension of creating room layouts. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B401: [BETA TEST] "Force" by Ryzal Games; presented by Nicholas Everlith. Force is a 160 card deck building game designed to provide great constructed, draft, sealed, or starter deck play right out of the box. In Force, your deck is your health bar. The game was intentionally designed so that there is no need for keeping track of stats, doing math for damage, or making sure you have things such as tokens, dice, counters, or coins. With two shuffled 30-40-card decks, you can immediately begin combining the four different elements to deplete your opponents' decks before they deplete yours. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B402: [BETA TEST] "Highlandia" by Dashing Cape; presented by Eric Guadara. A 2-4 player hex-based strategy game with a low barrier to entry. Create a modular board with different tiles, then add your spawn points to the map and start playing! Each player controls a hero with unique stats, attacks, and special techniques. Players draw cards from three different decks, build properties, complete quests, and/or go after each other in the pursuit of Victory Points. Once the pool of points is depleted, a winner is crowned. Supports multiple play styles and game settings. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B403: [BETA TEST] "Huts" presented by Zintis May-Krumins. You are an angry god overlooking the tiny islanders below. Some of them worship you, and you need them to prosper. Others are non-believers to be smote by lava and lightning. The god with the most worshippers at the end of the game will be declared the greatest god of all! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] B404: [BETA TEST] "Investigate & Prosecute" by Critical-Hits Studios, LLC; presented by Dave Chalker. In this partnership board game about the criminal justice system, the people are represented by two separate yet equally important groups: The police, who play a worker placement game against suspects to gather cards, and the district attorneys, who play a trick-taking game against the defense with the cards collected. These are their stories. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B405: [BETA TEST] "J'Accuse!/Relic Hunters" by Smirk & Dagger Games; presented by Curt Covert. Smirk & Dagger presents two games for playtesting: J'Accuse! is an Unsavory Game of Murder & Accusations. Mon dieu! M. Harpagon Richard is most decidedly dead, though, not nearly soon enough for your tastes. But Chief Inspector Francois Cleu has discovered somewhat troubling evidence that he was stabbed, poisoned, shot, strangled, bludgeoned and thrown out of a third story window. Worse, he seems to think YOU had something to do with it. Well, even if you did, which you didn't, there's no sense of you all going to prison for it. That's why you've decided to 'help' the Chief Inspector figure out who did! It's like reverse Clue... it's not about guessing who done it - it's about framing someone for it! Relic Hunters is a two-tiered, push your luck dice game for 3-6 rival adventurers looking to amass the most antiquities. Gather clues to the locations of ancient relics while picking up smaller treasures along the way. Acquire maps leading to fortune and glory - and risk losing it all. "Throw me the idol, I'll throw you the whip!" Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B406: [BETA TEST] "Jurassic Arms Race" by Lost Cog Games; presented by Matthias Bonnici. Today we call these magnificent beasts Tyrannosaurus Rex, the Tyrant Lizard but 65 Million Years ago they were called Stubby-Armed Sharp Tooth and it hurt their feelings terribly. Because of this, they hatched a plan to create powerful arms they could use to get their revenge and agreed that whomever created their arms first would rule the known world. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B407: [BETA TEST] "Lagerheads" by Mind Bullet Games; presented by Geoffrey Engelstein. After a long day of adventuring, you just wanted a nice relaxing evening at the local tavern. But now someone said something, and your honor is at stake. Will you emerge with your reputation intact? Lagerheads is the game of fantasy tavern brawling. Throw mugs, flip tables, smash chairs, literally pull the rug out from under your opponents, swing from the chandelier, and prepare your best witty retorts! Play as one of 8 unique characters as you move around a board with 3D furnishings and earn as many Reputation Points as you can to claim victory. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B408: [BETA TEST] "Loading Zone" presented by David Turner. Loading Zone is a board game about efficiency. Load shapes into your warehouse, rearrange, trade, and design your own replacement rules. Then pack the shapes into your ship. Shipping is expensive, so fit as much in as you can! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B409: [BETA TEST] "Nearly Departed" presented by Zachary Huff. Everyone dies. Some people just know how to make money on it. You have gained access to an incredible tournament. The participants aren't gambling on poker or races or anything like that... They are wagering on how people will die. Given a bit of information and odds, you must decide if an accident, natural causes, or foul play will take the loves of some unfortunate souls. You aren't gambling blindly, though. You have some influence that you can throw around to impact how an individual will bite it. Can you calculate and bluff your way to victory? Gamble the best, and you will win a fortune beyond your wildest dreams. Lose, and you will earn yourself a spot in the next tournament... as a victim. Nearly Departed is a bluffing game. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B410: [BETA TEST] "Nubian Kings" by Nile Saouth Games; presented by Giovanni Ruffini. A card game set in medieval Africa in which players recreate the great Egyptian, Nubian and Ethiopian kingdoms of the Nile Valley, and relive the conflicts between Judaism, Christianity and Islam. Players deploy people, places and things specific to their civilization in an attempt to build their economy, prestige and military strength and weaken and counter the growth of their rivals. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

B411: [ALPHA TEST] "Passages: Natty Bumpo!" by Blue Devil Games; presented by Justin D. Jacobson. C. Auguste Dupin! Tinkerbell! D'Artagnan! All the great literary tales of the Victorian age are true! Passages is a cooperative board game with a literary pulp theme. Players take the role of famous characters with unique abilities and gameplay. For this playtest, Dracula is attempting to recover Excalibur in the quest for ultimate power. It will take all of your varied skills, a healthy dose of vigor and guile, and a dash of luck to navigate the Book Without End and thwart his fiendish plot. In the course of your adventure, you will visit your favorite literary settings, encounter beloved characters, and employ fantastic artifacts. Can you get to the Third Act in time to stop him? Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B412: [BETA TEST] "Plot Twist" by Runaway Orange; presented by Darrell M. Stark. Tell hilariously creative stories using off-the-wall plot points and tropes spanning all of fiction. Spin a better yarn than your friends to become the Master Storyteller! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B413: [BETA TEST] "Puppy Dogs from Space" by Vanishing City Games; presented by John Dermody. In Puppy Dogs from Space, intelligent puppies with special powers have crashed landed on Earth. They had a super top secret mission but now they just need to get home. You can help these pups, but opposing players will try to stop you with the likes of a "Puppy Powered Portable Plasma" gun and diabolical "Cat-tastrophies!" Choose your color faction and build your card decks wisely through rounds of unique gameplay. The player to have 4 awake and not distracted puppy dogs in play prevails! Puppy Dogs from Space is a FUN, fast paced card game for 3-6 players (ages 8 and up) and has enough complex strategy to keep everyone in the family challenged! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B414: [BETA TEST] "Run Away!!" presented by Scott Ryan. You are a party of brave heroes. You've fought your way past ugly monsters (mostly kobolds), disarmed cleverly hidden traps (with the help of some kobolds), and found treasure to last you for years to come (kobolds really do have a lot of treasure). Now you've made it to the heart of the dungeon and only one challenge awaits. The Boss Monster... Wow. It's big. Really big. And really angry. At times like this, we find out who the truly brave are. And it's definitely not you... Run Away!! is a game in which two to five heroes take on the roles of classic fantasy cliches in a mad dash to not be the last one left in the path of a rampaging monster. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B415: [BETA TEST] "Sawbones: A Card Game of Misguided Medicine" by Games By Play Date; presented by Glenn Given. You are a terrible, terrible "doctor" trying to save a doomed patient. Do you have the medical chops to "Put Leeches All Over Her" or "Transplant Goat Testicles Into Him"? Of course not, but who cares, do it anyway and point fingers at the other players in this cutthroat card game of dodging the blame. Games by Play Date is excited to present this prototype with the help of the chart topping Sawbones podcast. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B416: [BETA TEST] "SkyReign" presented by Aaron Wilson. SkyReign is a unique political sci-fi themed deck builder for two to four players. Each player takes on the role of a High Mind artificial intelligence managing one of the four High Reign houses from the SkyReign oligarchy under the rule of the High Mind and Emperor, Ki Xarkivikus. The houses (House Tarvidal - red phoenix banner, House Slequix - white snake banner, House Lunakov - blue wolf banner, and House Voldan - black dragon banner) must race to successfully conquer and govern one each of three lost Colony types to help reunite a scattered humanity. Governance requires that specified assets/cards be procured and embedded into each colony. Being first means winning favor and joining minds with the emperor. Being last means deletion. Every player works with a separate color coded card deck. No cards ever pass from one player or deck to another allowing for easier shuffling as well as painless long distance gameplay. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B417: [BETA TEST] "Space Station Vacation" by HoopCAT Games; presented by Charlie Hoopes. You and your friends are voting on your 23rd Century solar system vacation. Can you influence the outcome so that your choices for hotel, excursion, and souvenir receive the most votes from the other players? This is a voting game where you try to manipulate the election. This game is targeted towards casual/family gamers. There are two different versions of this 20-30 minute game; play testers will be asked to play and compare both versions. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B418: [BETA TEST] "Splatterbomb" presented by Henry Michael-Brown. Join the Splatterbomb Federation as they release the newest global Arcade Game based on their grand international sport, Splatterbomb. Select your favorite Splatterbomb athlete from around the world, now digitized for the big gaming scene, or take control of an enemy and battle each other on the video screen. Use your Splattergun to spray the stage with ink and reach milestones or Knockout opponents to acquire Item Cards to assist you in your battle and score points. Glide across the stage just like the athletes themselves. Gain the highest score to win, or reach the secret to win it all. Splatterbomb! It's Sporting Good! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B419: [BETA TEST] "Surveillance State" by Linden Street Studio; presented by Jacob Lefton. Surveillance State is a board game that equips players with surveillance tools in a competitive situation where negotiated relationships are necessary for success. Gameplay models data transportation across a network filled with impersonal and imperfect surveillance and privacy tools. In the core of the game, players build out their networks to fulfill contracts of data delivery by plotting the shortest and most cost effective routes across the board. Players must negotiate with opponents for network access across nodes they don't own. Additionally, players have hidden agendas that provide bonus points for patterns of action, and a suite of surveillance and privacy tools that allow them to surveil their opponents, disrupt networks, steal data, or protect themselves. The designers' core questions are aiming to uncover the rationale and structures that support the surveillance apparatus. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

B420: [BETA TEST] "The Plot Thickens" presented by Thomas Rochelle. The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You'll earn plot points for every card you use to build your story, and every time you interweave with other's narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

B421: [BETA TEST] "Titans of Empyrean" by 9 Kingdoms Productions; presented by Ivan Turner. As a player of Titans of Empyrean, you control a squad of 4 titans placed on a tiny hex battlefield in the sky. Ever moving, it is your responsibility to maneuver your titans into positions of opportunity and advantage. Each unique titan has its own special ability and is armed with a deck of maneuver cards for use throughout the game. But be careful. While these powerful maneuvers can be the key to victory, they also double as the lifeblood of your titans. Without them, your titan will soon die. Position your titans. Manage your maneuvers. Attack! Will your titans control the new Empyrean? Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B422: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

B423: [ALPHA TEST] "Unicoroner: Harvest of Souls" by Prettiest Princess; presented by Matt Loter. Play as the Four Unicorns of the Apocalypse come to reap the land of the living. Compete to collect the most souls in this area control game that is so cute you might end up #LiterallyDead! Saturday, 2:00PM - 4:00PM; Silly, 18 & Over ONLY.

B424: [BETA TEST] "Warlords" presented by Dan Cassar. Warlords is a compact war game that delivers a full-sized strategic experience. 2-4 players build a board out of cards and use dice to represent the troops they raise. Command an army of Chaos Magi, Imperial Knights, Spice Merchants and Shadow Stalkers in a battle for magic, gold, influence and territory The game is still at an early stage of development, so design suggestions out of left field and exploiting holes in the rules are welcomed and encouraged! Saturday, 2:00PM - 4:00PM; Fun, All Ages.

L425: [ALPHA TEST] "Slayer Cake" by ; presented by Kat Jones & Evan Torner. Heavily inspired by Brutal Legend and Metalocalypse, Slayer Cake is a LARP set in the fantastical Metal World, where music has magical power. Players take on the roles of musicians and roadies who must rehearse and perform a variety of rock songs. By "perform," we mean lip-sync and air guitar. Players will journey to different mystical sites of Metal World in preparation for several climactic gigs. This playtest will provide an overview of the game, but will focus specifically on testing the preparation, performance, and battle of the bands mechanics. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

L426: [ALPHA TEST] War Birds; "Blood is Thick" presented by Kimberley Lam. Though the brutal Khmer Rouge was ousted from power in 1979, the years since have been filled with Vietnamese occupation and civil war. One family has struggled to rebuild amidst the continual war and upheaval. However, the joy of rediscovering a relative thought to have been killed in a notorious execution center is short-lived when her steadfast refusal to return for the traditional New Year's festivities causes unresolved pain to rise once more to the surface. Blood is Thick is a small group LARP about struggling with the lingering aftermath of genocide when victims and aggressors reside side by side and are sometimes the same person. Best for playtesters who want to explore emotionally intense family dynamics, are comfortable with some degree of narrative control and can play secondary characters under direction. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R427: [ALPHA TEST] "Dialect" presented by Hakan Seyalioglu. A game about language and how it dies. In 'Dialect', we follow the story of a community in isolation as seen through their language. We explore how the community's speech evolves as they face challenges, establish values and contrast themselves from the society they've left behind. We'll embody characters within the Isolation, using this emergent language to express the interactions within the community. In the end, we'll witness the decline of the language and examine how the community lost its identity. A highly modular world-building game, Dialect can be played in any setting in which a group may find itself totally isolated - be it physically or culturally. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R428: [BETA TEST] "Epiphany" by Paracosm Press; presented by James D'Amato & Kat Kuhl. Epiphany is a story game based on films like "Groundhog Day," "Stranger Than Fiction," and classic stories like "A Christmas Carol." Three game masters and a single protagonist work together to tell a story of introspection and redemption. Saturday, 2:00PM - 4:00PM; Serious, All Ages.

R429: [BETA TEST] "Ferryman's Toll" by Human Hand & Brain; presented by Keith Stetson. A two-player storytelling game about an interview between death and the hero. A life revealed in its ending. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

B430: [BETA TEST] "Fog of War" by Grebnesor Games; presented by Jonathan Rosenberg. Fog of War is a fast-paced game of fantasy and medieval battles. Players build armies, deploy them, and use an innovative bidding and command point system to seize the initiative during battle. Play is more fluid than in more turn-based games, and the tide of battle can turn quickly. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

R431: [ALPHA TEST] "Gumboot" presented by Mel White. A "cover" of Pelgrane's Gumshoe system, condensing and simplifying skills and mechanics that make the rules completely player facing, increase suitability for spontaneous play, and put character competence in the hands of the players. We'll go through character creation, some set piece combat encounters, character advancement, and perhaps more in order to winnow out the fun and exciting, and discard the rest. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R432: [BETA TEST] "Interstellar Interventions" by Wrecking Ball Game Labs; presented by Henry Ulrich. Interstellar Interventions is a game about trying to change the universe by force and the consequences thereof, one mecha-equipped armed conflict at a time. All manner of high tech polity and transplanetary state vie for influence and control across human occupied space. Their proxy wars, covert actions, and border conflicts are carried out by highly trained operatives in advanced mecha, who are also the ones who have to deal with the locals when things get broken, people die, and the fallout of a successful mission can be as dangerous as a failed one. Saturday, 2:00PM - 4:00PM; Fun, 18 & Over ONLY.

[FILLED] R433: [BETA TEST] "Laser Kittens" by Glittercats Fine Amusements; presented by Stentor Danielson. Welcome to the Knoll St. School for Wayward Kittens, where tiny foster kitties grow up to be awesome cats. You'll go on kitten adventures like exploring the Basement or fighting the Vacuum, learning important lessons so that you can find your forever home. Every cat has a laser, a burst of energy from your eyes that has a unique power -- such as duplicating things, summoning other animals to your aid, or controlling water -- but if you're not careful, it could backfire on you. This is a shared-GM game with a card-bidding mechanic designed to tell stories about wacky hijinks. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] R434: [BETA TEST] "Noir World: The Angels Sing At Midnight" by The Writer Next Door; presented by John Adamus. In this Apocalypse World hack, players take on the roles of classic film noir characters to tell a tragic tale of crime, seduction, justice, and bittersweet truth in a Movie of their own design. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R435: [BETA TEST] "Nova6" by Legendsmiths; presented by Shane Harsch. Bring your tactical mind to explore arcano-cyberpunk combat and see if Legendsmiths' Nova6 system holds up. Magical subsystems will come into play as well, but roleplaying will be action-oriented only. This session will focus on combat resolution. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R436: [ALPHA TEST] "Spellbound" by Phoenix Outlaw Productions; presented by Nicolas Hornyak. Indiana Jones meets the Legend of Korra in this alpha test for a game about magical archeologists. Help craft the intricacies of a system with mechanics based in Fate and playing cards, and contribute to an ongoing alpha version of this game. Afterwards, dive down and explore the depths of a world where LGBTQ people are commonplace and the lands are built upon ancient kingdoms and countries. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

[FILLED] R437: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so join a crew, travel places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. (Note: This version refines what was presented last year.) Saturday, 2:00PM - 4:00PM; Fun, All Ages.

R438: [BETA TEST] "The Perfected City" by Robert Bohl Games; presented by Robert Bohl. A game where you create stories about an ancient island city ruled by powerful noble families, their ceaseless vendettas, and the duels of word and blade they use to resolve them. Guns and electricity are not known here, but the people have mastered the power of alchemy to do impossible things. This game came out of Paul Czege's #Threeforged RPG Design Contest. Inspired by the Starz show Spartacus, dark political fantasy like Game of Thrones, and ancient Greek and Roman culture. Best for players who like stories about passion, politics, and power. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R439: [ALPHA TEST] "Zombie World" by Magpie Games; presented by Mark Diaz Truman. The dead rose, the world fell, and you're what's left. Too bad you don't all get along. Zombie World is a Powered by the Apocalypse game inspired by zombie fiction about a community of people attempting to survive in a broken world. Will you forge a future? Or turn on each other long before the zombies wipe you out? Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R440: [ALPHA TEST] Airlock; "Kingfisher" by Magpie Games; presented by Brendan Conway. Airlock 12b is all that stands between you and the expansive Xenovessel. This was supposed to be a profitable savage mission, but something has gone wrong and what's worse, you are suffering from the effects of Exostrain. It is only a matter of time before you see yourself become one of the horrors that haunts the Xenovessel. In this one-shot sci-fi horror game made in the style of Lady Blackbird, you play the surviving crew of the STS Kingfisher. Explore the mysterious Xenovessel, discover the truth of what happened there, and resist becoming a horror yourself. Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

[FILLED] R441: [BETA TEST] Sentinel Comics RPG; "Advanced Rules" by Critical-Hits Studios, LLC; presented by Christopher Badell. Sentinel Comics RPG is coming in 2016 and needs your help to finish the rules. Come play one of the heroes popularized in Sentinels of the Multiverse as they star in an exciting comic book issue to test advanced rules like chases, new villains, and more! Saturday, 2:00PM - 4:00PM; Serious, 18 & Over ONLY.

R442: [BETA TEST] With Great Power...; "Excelsior!" by Incarnadine Press; presented by Michael Miller. Superheroes are about pure, escapist wish-fulfillment. Superheroes are moral fables of our duties to our selves, our friends and family, and our societies. Both are true! How do they fit together? Playtest With Great Power... and find out. This is a late-stage playtest of a game of melodramatic superheroes. Saturday, 2:00PM - 4:00PM; Fun, All Ages.

R443: [FOCUS GROUP] "Arcane World" by Genesis of Legend Publishing; presented by Jason Pitre. A game about people pushed to the margins of fantasy society, who have become wizards as a consolation prize. This game is powered by the apocalypse, with a focus on learning, experimenting and teaching magic. Saturday, 3:00PM - 4:00PM; Serious, 18 & Over ONLY.

B444: [BETA TEST] "All Tricks, No Treats" by Shoot Again Games; presented by Diane Sauer. You and your friends, brothers and sisters plus that one annoying kid that always tags along have just finished divvying all of the good candy and you are down to those last terrible "treats". Stuff like pretzels, toothbrushes, stale candy corn and the dreaded rock. You want to get as little of that junk as possible! All Tricks, No Treats is an abstract card laying game for two to four weary trick or treaters. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B445: [BETA TEST] "Alter Ego" by Waitress Games; presented by JR Honeycutt. A game of superheroes and social deduction. Can you find the mastermind before the mastermind reveals your hidden identity? Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B446: [BETA TEST] "Ambryia: Shroud of the Shadow Demon" by Paw-Warrior Games; presented by Joshua Paugh & Ben Krieger. As one of Ambyria's heroes, play in a strategic duel or engage in a chaotic 3-4-player free-for-all in a quest to collect ember stones. Set up devastating combos using secret face down cards. Use Martyrs during your opponent's turn to flip his/her strategy upside down. Gain ember stones by exacting revenge or biding your resources. Throughout the game, you will choose to use each card for its effect, or sacrifice it to gain a tactical advantage. Your strategy must adapt to the constantly changing and perilous playing field to thwart your enemies! This weekend we are testing a beta version of expansion cards to Ambyria: Shroud of the Shadow Demon. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] B447: [BETA TEST] "Between Two Stars" by Black Oak Games; presented by Matthew O'Malley. Between Two Stars is a partnership-driven tile-drafting game by the designers of Between Two Cities. You work with the player on your left to develop one star system, and with the player on your right to develop another, but at the end of the game there is only one winner. Build trade routes, mine asteroids, colonize planets, and put down rebel attacks in this quick game. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B448: [BETA TEST] "Captains of Industry Expansion" by Visible Hand Games; presented by Michael Keller. This is an expansion to the early 2015 game Captains of Industry. Testers should have played the base game already so that the test can focus on the new mechanics. - Progress Deck replacement gives players private information about whether the Age will end. - Philanthropy actions have players attempt to buy their place in history. - Shareholders will now express unhappiness with certain actions, eliminating the player who angers them most as the end of the game. - New Research Board. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B449: [BETA TEST] "Cloud City" presented by Daniel Newman. The planet is running out of space and resources. Crafty industrialists have taken to the skies to pull what they can out of the air, creating their own economy and infrastructure among the clouds. In Cloud City, you must generate and convert resources while scoring points for building factories, upgrading those buildings to more productive versions, and trading with the visiting blimps that come every three rounds. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B450: [BETA TEST] "Cobras" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. The authorities have put out a bounty on the cobras that have plagued the villages, so naturally you have started breeding cobras so you can turn them in for the reward money. But watch out: Once the authorities wise up, you might get bit! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B451: [BETA TEST] "Codename: Centauri" by Angry Duck Games; presented by Matt Regney. In Codename: Centauri, players run an interplanetary business where they find and gather necessary materials for planet-based companies. They must find or trade the best claims, effectively extract the resources, sell their materials for the best price, invest in the most advanced fleet while navigating routes of the orbiting planets. The most profitable businesses not only run their operations efficiently but also leverage its influence and guile to keep ahead of its competitors. Some players will upgrade to the latest mining equipment that their company helped develop, while others save to add a new Leviathan to their fleet. Every choice has consequences. Saturday, 4:00PM - 7:00PM; Fun, All Ages.

B452: [BETA TEST] "Data Duel" by Blue Devil Games; presented by Justin D. Jacobson. Yotta Corp. has just announced a new gizmo that will change the world and crush their competition. Hey, that's you! As one of their rivals, you enlist an elite hacker to infiltrate their network, grab the master file, and bring them down. Data Duel is a strategic game of bluffing and blind bidding. Players secretly bid cards to rotate and move the cursor, reap data from the network, and gain subroutines to improve their chances in the next turn - but only the highest bidder gets to do each phase. Collect data to increase your score, or recover all three pieces of the Master File to win immediately. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B453: [BETA TEST] "DDOS Dice" by Magical Purple Hippo Games; presented by Jeffrey Norman Bourbeau. In the near future, corporations have more power than any government and proprietary information can be far more dangerous than any warhead. Hackers compete on underground job boards to successfully data mine and break into rival corporations to earn their bread and upgrades to their gear. This is both the first line of attack and defense for corporate rivals and underworld criminals. But it is only the quickest and first to finish a hack and complete the job that gets paid out. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B454: [BETA TEST] "Desolate Front" by Rattrap Productions; presented by Richard A. Johnson. Desolate Front is an alternate World War 1 deck-building card game for 2-4 players where magic, myth, and science collide. Players vie for control of territory on the battlefield from trenches and bunkers to vital communication lines, magic-warped portals or important ley lines. But more than just your opponent's forces stalk the churned earth.. things have crept through to our world that have waited eons to subjugate humanity. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] B455: [BETA TEST] "Dresden Files Co-Op Card Game" by Evil Hat Productions; presented by Fred Hicks. Come test-drive the upcoming Dresden Files Cooperative Card Game from Evil Hat, where you'll play Harry and his friends as they take on a game that's every bit as hard on them as Jim Butcher is on your favorite wizard. It's the ultimate what-if scenario for the Dresdenverse - you know the novels already, but they never play the same way twice. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

B456: [ALPHA TEST] "Evil Wizard Scavenger Hunt" by Prettiest Princess; presented by Matt Loter. Come one, come all to compete in Evil the Wizard's famed scavenger hunt! Pillage around the land hunting for the most valuable loot in this secret movement set collection extravaganza! Play as Team Ogre and be able to carry more stuff, or play as Team Werewolf and be better able to avoid the guards; each monstrous race has it's own special advantages. But sometimes you'll arrive in a village to discover it's already been ransacked and only the trash has been left for you to pick over. In the end, the team with the best collection of treasures, hero ears, and famed relics will be crowned champion! Saturday, 4:00PM - 6:00PM; Silly, 18 & Over ONLY.

B457: [BETA TEST] "Hedgemaze" by Pudding Cup Bandits; presented by Anthony Qian. Hedgemaze is a charming game of changing challenges. Four bunnies compete to collect flowers inside a shifting hedge maze. Players take turns revealing various oddities of the maze and discovering items that help (or hinder!) their progress. The first bunny to collect each flower wins the game! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B458: [BETA TEST] "Horde" by Nickley Games; presented by Will Nickley. The Zombie Horde has taken the city and now they're coming for you! Run to get ahead of the pack and call the chopper. Fight the amassing horde to give your band of survivors more time. Hide in safe zones to activate special abilities. And Recover your energy at the risk of being bitten. Will you choose wisely and secure your seat on the chopper before it leaves? Or will the friends you left behind join the Horde and come back for your brains?? Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B459: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Your nefarious boss has directed you to build his island HQ inside an extinct volcano. You gain favor (points) by building rooms - such as the barracks, radio stations, missile silos, and shark tanks - in the most optimal layout. Deploy workers to various rooms in the lair and direct them to activate the rooms' unique powers to expedite your objectives. Will you be the most favored overseer or will you be shark food? Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B460: [BETA TEST] "Metalfest" presented by Daniel Hendlowitch. Metalfest puts the players in the role of a merch table for a band at a metal festival trying to attract costumers from the crowd to your table to buy your good. They will change the line up and shamelessly promote their band to try and appeal to the different factions within the crowd. The goal is to make the most money and gaining the biggest following. Saturday, 4:00PM - 7:00PM; Fun, All Ages.

B461: [BETA TEST] "Movie Buff" presented by Justin Purvis. Ever feel the glorious afterglow of pulling a movie quote out of nowhere? Or feel the triumph of naming the role, AND the actor, from that classic film you watched with your college buddies 10 years back...without having to Google it?! Movie Buff is the haven for ALL of that useless knowledge itching to be utilized! This trivia card game goes beyond traditional games and draws upon each player's unique knowledge, never, ever requiring an expansion pack! From novice to movie buff (haha, get it?), this game brings it! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B462: [BETA TEST] "One Card Wonder" presented by Nathaniel Levan. One Card Wonder is a light wonder building game that plays in about 15 minutes and fits on your table with up to 6 players. On your turn, Produce, Claim, or Sell to gather the resources you need, and then Build a support building or part of an ancient wonder of the world. Complete your wonder first to earn eternal glory. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B463: [BETA TEST] "Operation Smash" by Analog Evolution Games; presented by Logan Schwartz. Operation Smash is a fun fast paced educational game for all ages. Using memory and skill players take turns revealing hidden numbers and then claiming an operation that will use these numbers to solve to a secret number they have in there hand. whoever gets rid of their cards first is the winner. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B464: [BETA TEST] "Panda Craves Danger" by Devious Devices, LLC; presented by Anthony Rando. In Panda Craves Danger, you are a panda, an achingly cute ball of fur with only one problem: You and your fellow pandas have grown tired of bamboo and are craving something more exciting. The trouble is, you have a hard time telling what's food and what's not. In this dice-throwing push-your-luck game, throw caution to the wind and eat whatever you can to gain the most Prestige--but be careful: the world is full of dangerous things, and you may end up biting off more than you can chew! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B465: [BETA TEST] "Quiet War" presented by Benjamin Reinhart. Quiet War is a card game where players take the role of spymasters working for different secret sponsors. The players collaborate on a series of top-secret missions that can help or hinder their sponsors. Deduce the objectives of other players and co-opt their efforts to win the Quiet War. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B466: [BETA TEST] "Spiders & Spymasters" presented by Jeremy Stoltzfus. Five factions are locked in a brutal struggle for the throne and you, as a spymaster, must secretly choose which factions you'll back and ensure they come out on top - by whatever means necessary. You'll need to build a network of spies within the faction councils and use their positions of power to bring about prosperity or despair. You'll also need to pilfer gold from the factions' coffers in order to fund your espionage operations against rival spymasters; a dagger in the back is not free, and dragons from faraway lands do not come cheaply. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B467: [BETA TEST] "The Blood of an Englishman" presented by Dan Cassar. The Blood of an Englishman is a deep strategy card game for two adults that takes about 25 minutes. One player takes the role of Jack, the foolish thief, who is trying to stay one step ahead of his opponent, the Giant, who is trying to catch him before he makes off with his gold, his harp, and the goose that lays the golden eggs. The game is in a late stage where I'm looking to improve overall balance and strategic transparency for Jack. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] B468: [BETA TEST] "Tonight's Top Story" presented by Ken Chadwick. Become a TV news producer trying to put together the highest rated newscast in "Tonight's Top Story," a card game for 2-5 players. Compete against your opponents to collect the headline cards that will give you the most viewers. Use the strengths of your reporters to earn extra ratings points. And try to avoid the e-mails from your news director that can drastically change your plans! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B469: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

B470: [BETA TEST] "Verminopolis" by Posthuman Studios; presented by Jack Graham. Verminopolis is a tactical race game where adorable sociopathic varmints race for victory points in the form of discarded prescription drugs and sweet, sweet dumpster grub. Choosing a faction (Squirrels, Roaches, Rats, or Pigeons) and characters partly determines your strategy. You'll have to adapt that strategy to the every-shifting boards across which you race for the city's bountiful trash cans. Gear and special abilities can give you an edge or interrupt other players, as can predators and exterminators. Victory goes to the vermin with the most grub. Saturday, 4:00PM - 6:00PM; Silly, 18 & Over ONLY.

R471: [FOCUS GROUP] "Fisherman's Wife" by Stone Baby Games; presented by Julia Ellingboe. Pre-Registration REQUIRED: In 2008, Julia Ellingboe wrote a little draft of a game called Tales of the Fisherman's Wife and made an ashcan. It playtested well and the feedback was very positive. Over the years, she's developed a LARP and a party game based on the original simple TTRPG. She even has a Fisherman's Wife/Octopus Love-inspired tattoo. She had some art made for it, finished most of the text, playtested it some more, but here we are in 2015, and the original game is essentially complete, but unpublished. Julia starts every new year making a trepidatious resolution to finish the project and share it with the world, and at the end of each year, she's slightly closer to the goal, but not quite there. The project needs a project manager, an artist, and a book designer. Here's where you come in. Do you have project management expertise? Are you a Kickstarter maven? Do you have experience and knowledge of book design? How about contract writing? Do you love Japanese folk tales? Can you commit to a project that is near completion, but has some holes? Can you reign in other team members, keep them on task, find diverse talent, make sure all the bills are paid? If so, let's talk! This workshop is essentially a group interview. Participants will submit a proposal and a portfolio, plus a letter of interest beforehand, and will pitch their ideas to the group and the writer. If you're interested in only the project manager piece, no portfolio is required. Some familiarity with Tales of the Fisherman's Wife is required. It is strongly suggested that you read the text before the workshop. There is no guarantee that any participant will be selected to work on this project, but this is an honest and serious call for work. Please come prepared to show me your best. All participants can receive constructive feedback on their presentation from the writer, a human resources manager. Women, non-binary folks, LBGTQ, people of color strongly encouraged to apply. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

L472: [BETA TEST] "Suspiriorum" presented by Banana Chan. It's the 80's and seven people are stuck in a nightclub with a killer on the loose. As each person gets killed off, they become ghosts who will change the outcome of the game. In the end, two characters will remain; the protagonist and the murderer. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

L473: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by J Li. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We're Most Eager to Play. Each game will run a minimum of once during the convention. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

L474: [BETA TEST] War Birds; "Lumberjills" by Unruly Designs; presented by Moyra Turkington. In the highlands of Scotland in WW2, British women come together in brutal physical labour: felling trees and processing timber in service of the war effort. In the woods, they find newfound confidence and physical capacity - and in dance socials with neighbouring lumberjack and training camps discover romance, and new options for their lives. Play if you like dancing, falling in love and dreaming about days past. Saturday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

[FILLED] R475: [BETA TEST] "Cartel" by Magpie Games; presented by Mark Diaz Truman. Los Cartel de Sinaloa rules with a tight fist throughout western Mexico, including the sprawling metropolis of Durango. In Cartel, you'll play thenacros, sicarios, and halcones that keep the world's largest drug operation running in Durango, evading the eyes of the law and the bullets of rival cartels. Saturday, 4:00PM - 7:00PM; Serious, 18 & Over ONLY.

[FILLED] R476: [BETA TEST] "Chroma" by Word Studio; presented by Will Hindmarch. The future is careening out of control as breakthroughs in digital and biological technologies shake human civilization. You Technocrats intend for humanity to survive - and your secret cadre aims to restore control... as kingmakers. Your mission: define the operation, choose the agents, and change the world. This spy-action storytelling adventure-in-the-works is set in the wake of Always/Never/Now, but requires no knowledge of that game or adventure to play. Saturday, 4:00PM - 7:00PM; Serious, 18 & Over ONLY.

[FILLED] R477: [BETA TEST] "Companion's Tale" by Sweet Potato Press; presented by Laura Simpson. A game that tells the story of a hero from the point of view of the their companions. Your map will change as you define your world and as the hero leaves their mark. Your stories may come into conflict, but stories are what remain. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

R478: [ALPHA TEST] "Crazy 8's" presented by Beth Rimmels. Crazy 8's is a rules light, neo-trad RPG that puts the focus on roleplaying and makes it very easy for newcomers curious about RPGs. It uses a very simple method for character creation, and, if the dice are on your side, you might be able to bluff your way out of bad situations. This version of the game has a modern setting (it will be a generic system for any setting). Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

R479: [BETA TEST] "Everyone's a Suspect" by Jaded Girl Games; presented by Kristin Firth. It's a small town and somebody has been murdered. Everyone is a suspect. Including everyone at this table. *Especially* everyone at this table. This game is inspired by the show "Broadchurch" and is about characters in the murder victim's life and how the murder affects them and their relationships. Any character could be the murderer, who is determined at the end of the game. The style of storytelling is flexible from scene to scene, so this game is welcoming for both beginners and experienced role-players. The tone can get serious. Content Advisory: Violence. Murder. Note: although this game is scheduled for three hours we should be wrapped up early, by 6:30PM. Saturday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

R480: [BETA TEST] "Family Band" presented by Tobias Strauss. Family Band is a PbtA take on the 1970s Hannah-Barbara cartoons (think Scooby Doo, Where are You!, Josie and the Pussycats, or Jabberjaws). The gang will run from ghouls and solve mysteries. Do you want to be the goofball beatnik, the dashing leader, the brainy one, or the good-looking one? Just remember: there's going to be a talking animal making wisecracks along the way. Jinkies! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

R481: [BETA TEST] "Forthright Open Role Play" by Room 209 Gaming; presented by Bryan Shipp. These things are true: Magic is real, technology is widespread, you are important, what you do matters, and you can be greater still. Forthright Open Roleplay is a game about a team of unique people fighting, talking and working together to change the world. Choose how to overcome the obstacles in your path with power sets that combine magic, technology, brains and brawn. Win progress through your actions and the roll of the dice. Customize worlds. Set Goals. Affect Change. Build the game you want to play. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] R482: [BETA TEST] "Gigargun: The Monster World RPG" presented by Christopher Duffy Austin. After fighting a decades-long war against giant monsters and alien invaders, humanity has a new status quo: giant beasts that once menaced humans now co-exist in a tense truce; giant weapons developed to fight the monster menace are commercially available, and alien technology is sought after by governments and cabals alike. In this new tabletop RPG by Chris Reuther and Duffy Austin, players face challenges as puny humans and towering giants! Take on the role of a well equipped Mech Pilot, a terrifying Monster Jockey, a shape-shifting Aesir or an unstoppable Slayer. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

[FILLED] R483: [BETA TEST] "Heart of Bronze" by the glyphpress; presented by Joshua A.C. Newman. Heart of Bronze is Joshua A.C. Newman's experimental Sword & Sorcery RPG about the violence, passion, and fate of demigod heroes. We'll be playing in parallel with Lover of Jet & Gold, about Faustian bargains and unkeepable promises in a world ruled by whim and passion. Some of us will play heroes while others will play namedealers as we explore this demon-haunted world and the names that give it life. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R484: [ALPHA TEST] "Mick & Jared's RPG Combat" presented by Jared Tripp & Mick von Heyn. Join us as we test the combat for our upcoming TTRPG. Players will control pre-generated modern characters as they make their way through a magical cross-genre dungeon. Our system is designed for those who favor "simulationist" combat. Fans of games like D&D 3.5, 4e, GURPS, Jagged Alliance, XCOM, and Fallout 1 & 2 will find some mechanics familiar. Players of all experience levels are welcome, just be ready for basic math and fightin' monsters! Saturday, 4:00PM - 6:00PM; Fun, All Ages.

R485: [BETA TEST] "Playing Nature's Year" by Night Sky Games; presented by Meguey Baker. A series of eight short seasonal games you can play with anybody. There are wishes, fortune-telling, collaborative stories, and lots of six-sided dice involved. In The Holly and the Ivy, you vie to be the one to catch the White Stag of Dawn - if you win the game, you get your heart's wish. Next is In the Company of Birds, in which you and another player try to attract the most birds to nest in your tree, and how many you attract tells your fortune together. After that comes Bless the Grass, A Branch of May, Ramble in the New-mown Hay, Hounds of the Harvest, The Bending of the Bow, and At the Stroke of Midnight. Play one or many, with anyone. Play each in its season, or several together. Play Nature's Year. Saturday, 4:00PM - 6:00PM; Fun, All Ages.

R486: [BETA TEST] "Prism" presented by Whitney Marie Delaglio. Prism is a roleplaying game about relationships and solving problems in a conflict-heavy, aquatic world. It also deals with death, loneliness, spite, and the lord of it all: The Dark Prince. There are six realms in the game...each with its own culture, code of ethics, and deity. A game for folks that like to laugh (despite the game being about death and darkness) and who enjoy supportive character interaction. If you would like read the comic that the game is inspired by to give you a gist of how the world works, here is a link: http://prismthecomic.com/ Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R487: [BETA TEST] "Samurai World" by Galileo Games; presented by Brennan Taylor & James Mendez Hodes. Chanbara (samurai stories) by way of Apocalypse World. Swordsmasters, witch hunters, fighting monks, and elegant courtiers. A more historical take on Japanese adventure stories, set in three distinct time periods. Playtests will cover character creation using a combination of an archetype and style, as well as a new approach to combat meant to make it even shorter and meaner than traditional AW and make your choice of weapon even more significant. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

[FILLED] R488: [BETA TEST] "Sentencing Day" by Make Big Things; presented by Hannah Shaffer & Brian Van Slyke. "Happy 18th Birthday! We hope Prison Preparedness 101 has served you well, because it's time to go to jail." In a world where every teenager serves a mandatory prison sentence, every conflict with authority could end up prolonging your time behind bars. But why do some of your friends always get off easy, while others rack up permanent marks no matter what they do? Sentencing Day is a GM-less RPG about a group of friends desperately trying to stay together in a system built to tear them apart. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

[FILLED] R489: [BETA TEST] "Showdown" presented by Matt Weber. The Action Movie RPG - A genre-emulation story game where the group collaboratively writes and acts in an 80's-style action movie. Requires a willingness to improvise, play different characters in different scenes, and work within a preset story structure. Playtest will focus on usability of character sheets and play aids. Saturday, 4:00PM - 7:00PM; Fun, 18 & Over ONLY.

R490: [BETA TEST] "Threadbare RPG" presented by Stephanie Bryant. Plushie or plastic, mate? In this stitchpunk role-playing game, you're a broken toy in a broken world full of murderous Barbie dolls and baby dolls gone mad. If you're lucky, you might have a few friends who've got your back. Everyone is broken in their own way, and not everything can be fixed with glue and string. Saturday, 4:00PM - 6:00PM; Fun, 18 & Over ONLY.

R491: [BETA TEST] Sentinel Comics RPG; "Character Creation" by Critical-Hits Studios, LLC; presented by Dave Chalker. Sentinel Comics RPG is coming in 2016 and will let you play a hero of your own making in the world shown in Sentinels of the Multiverse. Come help us test an alpha version of the character creation system, learn how the game is played, and then take your newly created hero through a short scene to see how they work in play. Saturday, 4:00PM - 6:00PM; Serious, 18 & Over ONLY.

B492: [BETA TEST] "...And the Bartender Said" by Gontza Games; presented by Ann Stolinsky. This party game is loosely based on the jokes about the rabbi, priest and minister walking into a bar. This is a fun game for three to eight players. Each player is a bartender, and takes turns being the judge. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B493: [ALPHA TEST] "Aces & Operatives: The Board Game" by Everything Epic Games; presented by Christopher Batarlis. Aces & Operatives is a worker placement, secret team oriented, social deduction game that presents players with a myriad of decision-making scenarios in the modern spy world. No dice and less randomness, allows for more strategic and exciting choices in the world of spy VS spy and exotic espionage. This is a survival board game where three groups of characters, Aces, Operatives and Mercenaries struggle against one another to survive. The goal of the Ace team and the Operative team is to eliminate one another, while the Mercenaries have their own independent objectives. As you play the game, you'll gather Intel on the other players, equip deadly weapons, utilize astounding gadgets, and fight it out on the rooftops of exciting locations. May the best agents win in? Aces & Operatives! Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B494: [BETA TEST] "Alkemia: Destiny's Recipe" by KinSoul Studio; presented by Adam Zalatan. Players will take the role of one of six Alchemists who have volunteered to revitalize Alkemia. The player's ultimate goal is to create the Crest of Creation. In order to create the Crest, a player must satisfy their revealed Crest of Creation recipe and have unlocked both of their objects of myth, known as Artifacts. The Artifacts become unlocked as the player's Crest recipe is revealed and the Crest recipe is revealed in pieces. In order to reveal those pieces, the player will have to purchase recipes to and synthesize Items found in the Bazaar. To purchase and synthesize these Items, the player will move around the Foraging Field and gather exotic Reagents that can be used as currency to purchase Items and as ingredients to synthesizing Items. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B495: [BETA TEST] "Apothecary Square" by Angry Duck Games; presented by Matt Regney. Apothecary Square is a worker placement, resource management game of helping medieval clients with their medieval problems. Players take on the role of Apothecary shoppes in a town competing over reagents and clients to win the most prestige. Research your own recipes for potions, manage your team of assistants, brew your cures, and win! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B496: [BETA TEST] "BattleHawk" by Black Oak Games; presented by Matthew O'Malley. You and your team are the best starship pilots around--unless it's the crew on the other side. In BattleHawk, you play tabletop dexterity versions of team scenarios common to first-person shooter video games: capture the flag, control points, defend the base, and others. Flick around custom starships in different sizes and shapes, and flick nine different weapon types to defeat your opponents. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B497: [BETA TEST] "Clock Work Gnomes" by None 2 Bright Games; presented by Wesley Bogan. Clock Work Gnomes is a light-hearted, team strategy board game. Working together, you and your gnome friends, each with their own unique abilities and weaknesses, must keep an old clock working through the night until daybreak. But with each passing hour, the clocks chimes sound and threaten to undo all your hard work. Can you and your team properly manage resources and supplies while still keeping the clock up and running? Time is your greatest enemy in Clock Work Gnomes. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B498: [BETA TEST] "Data Duel" by Blue Devil Games; presented by Justin D. Jacobson. Yotta Corp. has just announced a new gizmo that will change the world and crush their competition. Hey, that's you! As one of their rivals, you enlist an elite hacker to infiltrate their network, grab the master file, and bring them down. Data Duel is a strategic game of bluffing and blind bidding. Players secretly bid cards to rotate and move the cursor, reap data from the network, and gain subroutines to improve their chances in the next turn - but only the highest bidder gets to do each phase. Collect data to increase your score, or recover all three pieces of the Master File to win immediately. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B499: [BETA TEST] "Emily Is Probably Dead By Now" by Analog Evolution Games; presented by Matthew Schwartz. A bluffing game for 3 - 6 players. Everyone at the table is guilty of MURDER! The authorities are searching for Emily who has gone missing and foul play is suspected. Each player takes part in the search for Emily and quietly attempts to hide any evidence they may be carrying. Try not to get caught and raise suspicion. When the body turns up it's all over and you all might be going to the slammer! The question is not "who dunnit?" you all dunnit dammit! the question is who is going to get caught. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B500: [BETA TEST] "Fiddle of Gold" presented by Sam LaFleche. In Fiddle of Gold players are demons tempting musicians with musical talent, popularity, and decadent luxuries in exchange for shares of their souls. Soul shares will earn you a cut of the artist's income, or can be sold on the demonic markets for quick cash. If players are not careful however, the musicians might win back their souls in fiddle contests, completely destroying your potential ROI. Mechanically Fiddle of Gold is a stock trading game with many interlocking systems. Content warning: This game deals the trappings of the potentially soul-crushing music industry, including substance-use and depression, in a satirical manner. Saturday, 8:00PM - 12:00AM; Serious, 18 & Over ONLY.

B501: [BETA TEST] "Gnosis Conflict" by HitMouse Productions; presented by Joshua Ferraiuolo & Warren Morrison. Gnosis Conflict, a squad-based tactical combat game aimed at players new to the genre and inspired by X-Com and the MOBA genre. Unbeknownst to the general public, in the not-so-distant future, alien probes have crashed on Earth. This has incited a secret race between governments and mega-corporations to collect the technology. Player selects a team from one of four factions, each with their own play style and special abilities, and vies for control of alien salvage on the board. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

B502: [BETA TEST] "Horde" by Nickley Games; presented by Will Nickley. The Zombie Horde has taken the city and now they're coming for you! Run to get ahead of the pack and call the chopper. Fight the amassing horde to give your band of survivors more time. Hide in safe zones to activate special abilities. And Recover your energy at the risk of being bitten. Will you choose wisely and secure your seat on the chopper before it leaves? Or will the friends you left behind join the Horde and come back for your brains?? Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B503: [BETA TEST] "J'Accuse!/Relic Hunters" by Smirk & Dagger Games; presented by Curt Covert. Smirk & Dagger presents two games for playtesting: J'Accuse! is an Unsavory Game of Murder & Accusations. Mon dieu! M. Harpagon Richard is most decidedly dead, though, not nearly soon enough for your tastes. But Chief Inspector Francois Cleu has discovered somewhat troubling evidence that he was stabbed, poisoned, shot, strangled, bludgeoned and thrown out of a third story window. Worse, he seems to think YOU had something to do with it. Well, even if you did, which you didn't, there's no sense of you all going to prison for it. That's why you've decided to 'help' the Chief Inspector figure out who did! It's like reverse Clue... it's not about guessing who done it - it's about framing someone for it! Relic Hunters is a two-tiered, push your luck dice game for 3-6 rival adventurers looking to amass the most antiquities. Gather clues to the locations of ancient relics while picking up smaller treasures along the way. Acquire maps leading to fortune and glory - and risk losing it all. "Throw me the idol, I'll throw you the whip!" Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B504: [BETA TEST] "Lost in R'lyeh" by Atlas Games; presented by Kyla McT. Players are each stuck inside Lovecraft's story The Call of Cthulhu. They escape, one by one, as they empty their hands and card matrices by playing card sets that are as broad as they can make them, to activate more and more powerful abilities. The goal is not to escape first, but to avoid being the last trapped player because that player will remain forever Lost in R'lyeh. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B505: [BETA TEST] "NPC (Noisy Person Cards)" by Paracosm Press; presented by James D'Amato & Kat Kuhl. NPC is a party game and exercise for GMs looking to expand their catalogue of character voices. It uses the familiar card matching mechanic of games like Apples to Apples to prompt players with a litany of familiar and unique fantasy tropes so players can walk away with new ideas for voices to use at their tables. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B506: [BETA TEST] "Plot Twist" by Runaway Orange; presented by Darrell M. Stark. Tell hilariously creative stories using off-the-wall plot points and tropes spanning all of fiction. Spin a better yarn than your friends to become the Master Storyteller! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B507: [BETA TEST] "Roadtrip!" by VickieGames; presented by Vickie Moore. It's the summer of 1965, and in the Western United States nearly 31 million people have decided to visit the region's 70 National Parks and Monuments...including you. But just how much fun do you think you can have in the car, for a month, with your family? Encounter spectacular sites, odd-ball roadside attractions, and family kerfuffles while racing to complete your unique itinerary. Roadtrip! combines budgeting monetary and emotional resources with managing highway hazards to thwart other player-families as you compete to have the most FUN in this game of vacation hijinks and hilarity. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B508: [BETA TEST] "Salvage" presented by Nolan James. Salvage is a space-themed strategy game where you collect sets of powers from the board and try to escape before your opponents. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B509: [BETA TEST] "Shadow Strike Ninja Combat" by Pure Fun Games, LLC; presented by James Muckell. A mid-core strategy game with a light/humorous theme. Simulating battle for control of the land between rival villages, simple hexagon-based movement is used to guide Ninjas through the map and eliminate enemy Ninjas. The last player with at least 1 of his/her color Ninjas remaining controls the land, and wins the game! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B510: [BETA TEST] "Slash: A Romantic Companion" by Games By Play Date; presented by Glenn Given. This upcoming expansion set for Slash: Romance Without Boundaries brings story prompts, absurd setups and Sophie's Choices to all your improv shipping fiction gaming. What could possibly go wrong? Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B511: [BETA TEST] "Splatterbomb" presented by Henry Michael-Brown. Join the Splatterbomb Federation as they release the newest global Arcade Game based on their grand international sport, Splatterbomb. Select your favorite Splatterbomb athlete from around the world, now digitized for the big gaming scene, or take control of an enemy and battle each other on the video screen. Use your Splattergun to spray the stage with ink and reach milestones or Knockout opponents to acquire Item Cards to assist you in your battle and score points. Glide across the stage just like the athletes themselves. Gain the highest score to win, or reach the secret to win it all. Splatterbomb! It's Sporting Good! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B512: [BETA TEST] "Surveillance State" by Linden Street Studio; presented by Jacob Lefton. Surveillance State is a board game that equips players with surveillance tools in a competitive situation where negotiated relationships are necessary for success. Gameplay models data transportation across a network filled with impersonal and imperfect surveillance and privacy tools. In the core of the game, players build out their networks to fulfill contracts of data delivery by plotting the shortest and most cost effective routes across the board. Players must negotiate with opponents for network access across nodes they don't own. Additionally, players have hidden agendas that provide bonus points for patterns of action, and a suite of surveillance and privacy tools that allow them to surveil their opponents, disrupt networks, steal data, or protect themselves. The designers' core questions are aiming to uncover the rationale and structures that support the surveillance apparatus. Saturday, 8:00PM - 10:00PM; Serious, All Ages.

B513: [BETA TEST] "The Plot Thickens" presented by Thomas Rochelle. The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You'll earn plot points for every card you use to build your story, and every time you interweave with other's narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

B514: [BETA TEST] "This Means SWAR!" by Dashing Cape; presented by Eric Guadara. This Means SWAR (Strategic War; All Right)! - The flipping card game of strategic luck! 2 players face off in a deck-building game that's part Star Realms and part War, the classic flipping card game. Draft monsters and supports from different factions to make a 20-card deck, then play heads-up to see whose deck will triumph. Instead of swapping cards, players earn points by winning battles. If battling monsters have the same power, they go to SWAR, where your facedown cards may swing the battle in your favor! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B515: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B516: [BETA TEST] "ValorQuest" by Quixotic Games; presented by Christopher Parks. The first module for Venture, a new medieval fantasy gaming system. Each player chooses one hero to play and begin their life as an adventurer in a dangerous world of swords and sorcery. Each turn players choose actions in order to complete quests or defeat enemies. The more experience and renown they gain, the greater opportunity they have to train stronger actions, acquire gear, and become the most revered and powerful adventurer in the land. In the ValorQuest module, the winner is the hero who has acquired the most renown by the end of the game. The other Venture modules in the base game include Undead Rising and The Goblin Wars. Saturday, 8:00PM - 10:00PM; Fun, All Ages.

B517: [BETA TEST] "Verminopolis" by Posthuman Studios; presented by Jack Graham. Verminopolis is a tactical race game where adorable sociopathic varmints race for victory points in the form of discarded prescription drugs and sweet, sweet dumpster grub. Choosing a faction (Squirrels, Roaches, Rats, or Pigeons) and characters partly determines your strategy. You'll have to adapt that strategy to the every-shifting boards across which you race for the city's bountiful trash cans. Gear and special abilities can give you an edge or interrupt other players, as can predators and exterminators. Victory goes to the vermin with the most grub. Saturday, 8:00PM - 10:00PM; Silly, 18 & Over ONLY.

L518: [FOCUS GROUP] "Support Signals: An Attempt to Address Challenges of Support and Safety Techniques" by Games to Gather; presented by Tayler Stokes. This is a focus group that examines a play tool in development called "Support Signals", which aims to provide players with a non-disruptive way to established yes-based consent in play. The objective is to discuss the limitations of our current tools and to imagine what might make for more effective play communication. To do this we will need to explore the difference between the safety needs of players who find themselves requiring distance from play events, support for players who need to stay engaged with their experience, and the various difficulties we've had in trying to strike that balance. Saturday, 8:00PM - 9:00PM; Fun, All Ages.

[FILLED] R519: [BETA TEST] "Andromeda" presented by Mel White. It's epic space opera using Fate Core rules. The PCs are important leaders aboard a gigantic space ark that has fled the explosion of the Milky Way and the destruction of humanity's pan-galactic civilization, arriving in Andromeda to discover a galaxy teeming with potentially hostile alien threats. Can the PCs guide humanity to a new home in a strange and unfriendly galaxy? Saturday, 8:00PM - 12:00AM; Serious, 18 & Over ONLY.

[FILLED] R520: [BETA TEST] "Atlas Reckoning" by Platonic Solids; presented by Stras Acimovic. Blazing Sword! Missile Swarm! Rocket Fists! Fuse your mind with a copilot and pilot a mech to save the last of humanity from the monstrous Behemoths. Atlas Reckoning is a Pacific Rim and anime inspired game that focuses on the lives and stresses of giant-mech pilots as they struggle to save the world from the monstrous onslaught of the Behemoths. Saturday, 8:00PM - 12:00AM; Fun, 18 & Over ONLY.

B521: [BETA TEST] "Fog of War" by Grebnesor Games; presented by Jonathan Rosenberg. Fog of War is a fast-paced game of fantasy and medieval battles. Players build armies, deploy them, and use an innovative bidding and command point system to seize the initiative during battle. Play is more fluid than in more turn-based games, and the tide of battle can turn quickly. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R522: [ALPHA TEST] "Get Ready to Rock" by Glittercats Fine Amusements; presented by Stentor Danielson. Inspired by media like "This is Spinal Tap" and experiences of high school marching band shenanigans, this game tells the story of a misfit musical group on tour. The mechanics are based on the Apocalypse World system, reimagined for a battle of the bands rather than battling marauding gangs. You'll write songs together and use them to power your hedonistic rampage across the country (or even the world). Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R523: [ALPHA TEST] "Nementia: A World of Steam" presented by Nicholas Malinowski. A brand new RPG set within the lush world of Welsh myth and legend. A twist? Of course there is, it has been moved along the time line into a new Steampunk universe. Grimy cites covered in soot and constant moisture from the steam-powered electricity. Lush woodlands, and expansive fields lay just outside the huge cities and create a dichotomy of tech and magic. Come explore lost ruins of a time long past, or, take a jaunt on an airship and see the land from above. All is possible within this new and exciting landscape. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R524: [BETA TEST] "Nemesis 382: The Point of No Return" presented by Alex Helm. An exploratory spacecraft is on the verge of being the first in human history to approach and enter a black hole. In this scene-framing story game inspired by movies such as Event Horizon, Interstellar and the Black Hole, players take on the roles of the crewmembers aboard the vessel during the build-up to this momentous and potentially horrible fatal event. Tensions will build up between them due to personnel clashes, on-board malfunctions and the terrifying warping of time and space itself. Please note: this game may contain aspects of horror. Saturday, 8:00PM - 10:00PM; Fun, 18 & Over ONLY.

R525: [BETA TEST] "Nova6" by Legendsmiths; presented by Shane Harsch. Bring your tactical mind to explore arcano-cyberpunk combat and see if Legendsmiths' Nova6 system holds up. Magical subsystems will come into play as well, but roleplaying will be action-oriented only. This session will focus on combat resolution. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

R526: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so join a crew, travel places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. (Note: This version refines what was presented last year.) Saturday, 8:00PM - 10:00PM; Fun, All Ages.

R527: [ALPHA TEST] "The Horned God" by TaleSpinner Holdings; presented by Caias Ward. In another age, great heroes rose up to strike down a terrible evil. You will tell their tale in The Horned God, a cooperative storytelling game. Play the part of those brave few who sought to destroy a god as well as tell the tales of those who have suffered at its hands, the most faithful servants of evil or many others whose story turn this tale into legend. This is a workshop where we will critique a structure for the play sessions, test the conflict system and see where this thing can go. Saturday, 8:00PM - 10:00PM; Serious, 18 & Over ONLY.

[FILLED] R528: [BETA TEST] Fate Core; "Smoke and Glass" by Phoenix Outlaw Productions; presented by Abigail Corfman. You are a group of professional criminals with a dangerous plan - you want to steal from Jonathan Farrow, a powerful businessman with connections to the Office of War. Your target: a stone knife that's reputedly a magical relic of the Royal Age. This job could make their names as thieves for hire in Kroy, but each of you have an ulterior motive for why you want to visit the manor. The game begins one week before the heist. In one week, Farrow will be hosting a masquerade ball at his estate. It's the perfect cover for a burglary. Smoke and Glass is a Fate Core setting about crime, punishment, and the difference between what's legal and what's right. It takes place in Kroy - a steam powered industrial city of factories and skyscrapers built on the wreckage of a magical kingdom. Saturday, 8:00PM - 10:00PM; Serious, All Ages.

[FILLED] R529: [BETA TEST] Masks; "Halcyon's Newest Heroes" by Magpie Games; presented by Brendan Conway. Halcyon City has seen countless superheroes before you, but that doesn't matter - you're here now, and you're this city's future. Masks is a game of young superheroes, discovering themselves in a superheroic world. It's based on the Powered by the Apocalypse system. What kind of heroes will you be? Let's play to find out! Saturday, 8:00PM - 11:00PM; Fun, 18 & Over ONLY.

R530: [FOCUS GROUP] "Age of the Last God" presented by Michael Meinberg. The death of the gods left the scars upon the cultural and political landscape of the world, and of humanity's small but growing presence within it. Even now, strife bubbles over as ancient threats and new ones rise. But heroes can combat them, not just through the application of martial force, but with diplomatic poise, bureaucratic expertise, and communion with the spirits. The new system designed for this game will be precise enough to cover the needs of specific worlds and genres, but flexible enough to be adaptable to others. Saturday, 9:00PM - 10:00PM; Serious, 18 & Over ONLY.

B531: [BETA TEST] "Alkemia: Destiny's Recipe" by KinSoul Studio; presented by Adam Zalatan. Players will take the role of one of six Alchemists who have volunteered to revitalize Alkemia. The player's ultimate goal is to create the Crest of Creation. In order to create the Crest, a player must satisfy their revealed Crest of Creation recipe and have unlocked both of their objects of myth, known as Artifacts. The Artifacts become unlocked as the player's Crest recipe is revealed and the Crest recipe is revealed in pieces. In order to reveal those pieces, the player will have to purchase recipes to and synthesize Items found in the Bazaar. To purchase and synthesize these Items, the player will move around the Foraging Field and gather exotic Reagents that can be used as currency to purchase Items and as ingredients to synthesizing Items. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B532: [BETA TEST] "Battle Blakes" by Cohio Games; presented by Lucas Weese. Each player will use a Character (a personality of Blake) for the game. You will be playing various types of cards to affect either your own stats (Verbal Assault, Tough Skin, Wit) or your opponents' stats. You will play 8 rounds and each round will have a different event that will affect all Blakes and may have special effects for a particular Blake. Each player will get one turn during each round where they will either attack another player using a Verbal Assault or engage in a Battle of Wits. The goal is to destroy the other player's (Blake's) self-esteem and become the one true Blake. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B533: [BETA TEST] "Clear the Dragons!" presented by Christopher Pinyan. As the leader of a small town, each turn you assemble a band of brave adventurers to fight the dragons and their evil riders that have besieged the kingdom. Mighty Fighters, Powerful Wizards, Divine Clerics and even Craft Thieves join forces. Each defeated dragon and rider has a combination of Treasure, weapons, Magic items or captured citizens that will help you the next day. Whomever attains the greatest glory will win the game! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B534: [BETA TEST] "Enemy Anemone" presented by Daniel Newman. Invasive anemone are taking over the sea floor and driving out all of the other food! Take on the role of one of the awesome creatures of the deep ocean and gather the most anemone to win. But be careful - if you're too aggressive, the anemone will see you coming and hide; too slow and you won't get to them before the others. Enemy Anemone is a trick-taking game in which the highest and lowest cards played each trick are eliminated and those played in the middle split the pot. Every trick, a randomly determined amount of anemone get added to the pot, so which card you choose to play may be influenced by how many anemone are available. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B535: [BETA TEST] "Food Truck Destruction Derby" by Waitress Games; presented by JR Honeycutt. A single-session storytelling game of delicious demolition. Design a food truck and take it to Flagstaff, AZ to compete for the International Food Truck Destruction Derby Championship. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B536: [BETA TEST] "Frozen Explorer Return Service" presented by Zachary Huff. The town of Farsta is a small, close-knit community that keeps itself afloat through the harvesting of frozen bodies. The nearby mountains are quite treacherous, and constantly lure explorers to their icy peaks. The mountains, in turn, consistently produce frozen explorers that slide down the mountain and land in the open field near the center of town. The business of returning said explorers to their families and loved ones has proven to be quite a lucrative one. Selling explorers to the town's diner and not asking questions has picked up as a brisk side business as well... Frozen Explorer Return Service is a competitive matching game with light worker placement aspects. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B537: [BETA TEST] "Gnosis Conflict" by HitMouse Productions; presented by Joshua Ferraiuolo & Warren Morrison. Gnosis Conflict, a squad-based tactical combat game aimed at players new to the genre and inspired by X-Com and the MOBA genre. Unbeknownst to the general public, in the not-so-distant future, alien probes have crashed on Earth. This has incited a secret race between governments and mega-corporations to collect the technology. Player selects a team from one of four factions, each with their own play style and special abilities, and vies for control of alien salvage on the board. Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B538: [BETA TEST] "Kahl'Shera" by Shadowsong Industries; presented by Adam Fischer. Featuring cinematic martial arts styles from around the world, each player is represented by a unique fighter whose attacks, healing, flourishes, and points result from a series of nonrestrictive dice rolls. Fighters also gain points from their starting positions around the arena, from positions they take from other fighters, and from combinations of spectacular moves they learn over time. Winning the favor of the spectators is key to gaining points, but losing too much energy can weaken your reputation, so manage your actions carefully. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B539: [BETA TEST] "Kobolds" by Cardboard Fortress Games; presented by Anthony Amato & Nicole Kline. A cooperative game for 2-4 players where you play as fantasy heroes facing off against one of fantasy's most ubiquitous enemies: Kobolds. Swarms of them! They're invading the countryside from underground and trying to get into your city. It's your job to stop them and blow up the their tunnels. But watch out: the kobolds move and multiply every night. Work together to fight off the hordes and save your city. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B540: [BETA TEST] "Lagerheads" by Mind Bullet Games; presented by Geoffrey Engelstein. After a long day of adventuring, you just wanted a nice relaxing evening at the local tavern. But now someone said something, and your honor is at stake. Will you emerge with your reputation intact? Lagerheads is the game of fantasy tavern brawling. Throw mugs, flip tables, smash chairs, literally pull the rug out from under your opponents, swing from the chandelier, and prepare your best witty retorts! Play as one of 8 unique characters as you move around a board with 3D furnishings and earn as many Reputation Points as you can to claim victory. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B541: [BETA TEST] "Mill City" presented by Eric Alvarado. It is the 1880's. Minneapolis, Minnesota is ideally situated along the Mississippi River near the powerful Saint Anthony Falls, and is in close proximity to the wheat fields of the Northern Plains. The combination of these two features propels the city in flour production and earns it the moniker of "Mill City". In Mill City, players each represent a milling company and are responsible for producing flour and shipping it via boxcars to distribution centers. The milling companies must use the Saint Anthony Falls to produce the power needed to mill grain into flour. After milling is completed, the flour is loaded into boxcars and shipped to distribution centers in the Midwest. The player who can successfully balance milling and shipping based on the available waterpower and shipping capacity, and invest in the rising distribution companies will be victorious. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B542: [BETA TEST] "Movie Buff" presented by Justin Purvis. Ever feel the glorious afterglow of pulling a movie quote out of nowhere? Or feel the triumph of naming the role, AND the actor, from that classic film you watched with your college buddies 10 years back...without having to Google it?! Movie Buff is the haven for ALL of that useless knowledge itching to be utilized! This trivia card game goes beyond traditional games and draws upon each player's unique knowledge, never, ever requiring an expansion pack! From novice to movie buff (haha, get it?), this game brings it! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B543: [BETA TEST] "Orphanage of Fear" by Slightly Offensive Games; presented by Thomas Hornemann. Orphanage of Fear is a social deduction game set in the desolate Shining Hope Orphanage. Abandoned and unwanted, with the dust bowl blotting out the sun and all hope children have begun to disappear. The players take the role of either orphans or the boogeymen who are feeding upon them, but the children are not without help. The few toys of the orphanage, passed around and shared by the caretaker, can grant respite and reprieve to any who have them. But that doesn't stop the boogeymen from getting them either... Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B544: [BETA TEST] "Panda Craves Danger" by Devious Devices, LLC; presented by Anthony Rando. In Panda Craves Danger, you are a panda, an achingly cute ball of fur with only one problem: You and your fellow pandas have grown tired of bamboo and are craving something more exciting. The trouble is, you have a hard time telling what's food and what's not. In this dice-throwing push-your-luck game, throw caution to the wind and eat whatever you can to gain the most Prestige--but be careful: the world is full of dangerous things, and you may end up biting off more than you can chew! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B545: [BETA TEST] "Raid on Gingerbread Lane" by Shadowsong Industries; presented by Kiva Fecteau. Waves of monsters come out of the forest every time the bakers of Gingerbread Lane make their fanciful cupcakes, drawn by the delicious aromas. In this Äo-opetition' game, players must work together to decide how to feed cupcakes to enough of the monsters to keep them from eating their gingerbread houses. The big lumbering monsters who've eaten many cupcakes over the years aren't the real threat - it's their smaller and more agile companions, all of whom have special randomized abilities. Save at least one house the bakers can live and bake in, and the players don't lose. But only the one who has fed the most monsters will win! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B546: [BETA TEST] "Shadow Strike Ninja Combat" by Pure Fun Games, LLC; presented by James Muckell. A mid-core strategy game with a light/humorous theme. Simulating battle for control of the land between rival villages, simple hexagon-based movement is used to guide Ninjas through the map and eliminate enemy Ninjas. The last player with at least 1 of his/her color Ninjas remaining controls the land, and wins the game! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B547: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the town of Sharpshire! Crush, stab, gouge, shank, and ravage in the blood of your friends and neighbors for the greater good, and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the town as your own. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B548: [BETA TEST] "Space Station Vacation" by HoopCAT Games; presented by Charlie Hoopes. You and your friends are voting on your 23rd Century solar system vacation. Can you influence the outcome so that your choices for hotel, excursion, and souvenir receive the most votes from the other players? This is a voting game where you try to manipulate the election. This game is targeted towards casual/family gamers. There are two different versions of this 20-30 minute game; play testers will be asked to play and compare both versions. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B549: [BETA TEST] "Sumer" by Studio Wumpus; presented by Geoffrey Suthers. In Sumerian mythology, mankind was made to serve the Anunnaki, the heaven-gods. The priest-kings of the first cities gave them beer, bread, and all that is good, and received the divine right of rulership in return. In this retelling, the struggle for power is painted across a living Mesopotamian mural as players compete to fulfill the sacrificial rituals prescribed by heaven. The swiftest and cleverest will ascend the ziggurat and be crowned king or queen. Sumer is a real-time digital board game for four players. You are a Sumerian noble tasked with performing ritual sacrifices to your gods. Each turn you will assign each of your workers to gather gifts of barley, clay, goats and other valuable resources. For the first time, modern European board game design meets the world of digital games. Sumer's unique mix of turn-based and real-time gameplay creates a tense, cyclical rhythm where players must plan, execute, and adapt in order to achieve victory. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B550: [BETA TEST] "Titans of Empyrean" by 9 Kingdoms Productions; presented by Ivan Turner. As a player of Titans of Empyrean, you control a squad of 4 titans placed on a tiny hex battlefield in the sky. Ever moving, it is your responsibility to maneuver your titans into positions of opportunity and advantage. Each unique titan has its own special ability and is armed with a deck of maneuver cards for use throughout the game. But be careful. While these powerful maneuvers can be the key to victory, they also double as the lifeblood of your titans. Without them, your titan will soon die. Position your titans. Manage your maneuvers. Attack! Will your titans control the new Empyrean? Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B551: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B552: [BETA TEST] "U Mad Bro?" by Prettiest Princess; presented by Matt Loter. Cthulhu awakens, dies from pollution, and washes up on the Jersey shore. You're a shore bro looking to impress some babes, but these girls are demanding you grab some tentacles off that nasty dome and don't care about the stuffed banana you won at ring toss! Keep grabbing tentacles until you either give up or go crazy in this simple push-your-luck bluffing card game. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

B553: [BETA TEST] "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B554: [BETA TEST] "Worst. Day. Ever." presented by Doug Levandowski. You and all of your friends each had a terrible day this week - so terrible that you blocked it out. Luckily, your friends remember and will remind you over a few drinks. Players vie, in this storytelling party game, to be the first to remember their entire day and reach the sweet release of sleep. 18+ for crass humor and adult situations. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

B555: [BETA TEST] Once Upon a Time; "Animal Tales Expansion" by Left Justified Studio; presented by Jeff Tidball. The next expansion for Atlas Games' classic, award-dinning fairytale storytelling card game, Once Upon a Time. Saturday, 10:00PM - 12:00AM; Fun, All Ages.

L556: [BETA TEST] "Picnic in the Dog Park" by Goldfinch Games; presented by K.N. Granger & Matt Weber. A thrilling six-person puzzle LARP based on the rich and evocative setting of the Welcome to Night Vale podcast. (Canon-adherent up through summer 2015 hiatus.) The Night Vale City Council has opened the Dog Park - in fact, why haven't you been yet? It's always been open, and always will be. Scattered in the Dog Park are... things. Things that *might,* in fact, have memories. Or not. You never know, in the Dog Park. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

[FILLED] L557: [ALPHA TEST] War Birds; "Keep the Candles Lit" by Phoenix Outlaw Productions; presented by Shoshana Kessock. Three generations of women in one family escape the grasp of the Nazis and take to the woods to fight as partisans during the war. From a traditional Jewish background, they have spent their lives steeped in their culture and religion and now must decide what they can preserve, and what they will carry with them for future generations. Good for players who are interested in exploring cultural tradition and transition. Historical, semi-live, black box LARP. Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

R558: [BETA TEST] "Radical Saga: World of Aluria" by Damocles Thread Development; presented by Stephen Tasker. Playtest material for a new 3rd party Pathfinder book. The goal of the book is to create a more anime-inspired feel for Pathfinder roleplaying games. Much of the inspiration for this new material is taken from video games such as Final Fantasy, Suikoden, and The Tales series. In this session, we will playtest new classes, monsters, equipment, and spells while playing through the introductory module for the supplement. Saturday, 10:00PM - 12:00AM; Fun, 18 & Over ONLY.

[FILLED] R559: [BETA TEST] Sentinel Comics RPG; "Advanced Rules" by Critical-Hits Studios, LLC; presented by Christopher Badell. Sentinel Comics RPG is coming in 2016 and needs your help to finish the rules. Come play one of the heroes popularized in Sentinels of the Multiverse as they star in an exciting comic book issue to test advanced rules like chases, new villains, and more! Saturday, 10:00PM - 12:00AM; Serious, 18 & Over ONLY.

B560: [BETA TEST] "20-Year Career" presented by Ken Chadwick. A trick-taking microgame for that puts players in the shoes of business executives competing to earn promotions. Play cards representing the big ideas you have to improve your company... but watch out for the players who use your idea to make their own more valuable! As you move up in the business world, you can rely on your reputation to give your ideas a boost - but at what cost? Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B561: [BETA TEST] "Sugarplum Chronicles" presented by Thomas O'Halloren. In a candy-coated world gone sour, players take on the role of Dream Mages in an effort to dethrone an evil Ruler and take the kingdom for themselves. This is Candyland meets Game of Thrones - featuring edible candy weapons, enchanted items, and sweet-themed enemies so terrifying you may never eat dessert again. Hire Gingerbrute mercenaries to pit against other players, cast spells, ascend to the Frosted Throne to fight the Ruler, and defend your crown from other players. Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

B562: [BETA TEST] "Alter Ego" by Waitress Games; presented by JR Honeycutt. A game of superheroes and social deduction. Can you find the mastermind before the mastermind reveals your hidden identity? Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B563: [BETA TEST] "Clear the Dragons!" presented by Christopher Pinyan. As the leader of a small town, each turn you assemble a band of brave adventurers to fight the dragons and their evil riders that have besieged the kingdom. Mighty Fighters, Powerful Wizards, Divine Clerics and even Craft Thieves join forces. Each defeated dragon and rider has a combination of Treasure, weapons, Magic items or captured citizens that will help you the next day. Whomever attains the greatest glory will win the game! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B564: [BETA TEST] "Colony Rush" by Bloomfield College; presented by Benjamin King. In Colony Rush players take on the roles of two competing factions attempting to colonize a planet and control its natural resources. It is a turn-based strategy game which bears similarities to Chess and Go with additional resource mechanics. The strategy revolves around controlling key points on the board and the space around them, strategic placement of pieces for best effect in battle and carefully planned attacks on your enemy. Sunday, 10:00AM - 12:00PM; Serious, All Ages.

B565: [BETA TEST] "Fiddle of Gold" presented by Sam LaFleche. In Fiddle of Gold players are demons tempting musicians with musical talent, popularity, and decadent luxuries in exchange for shares of their souls. Soul shares will earn you a cut of the artist's income, or can be sold on the demonic markets for quick cash. If players are not careful however, the musicians might win back their souls in fiddle contests, completely destroying your potential ROI. Mechanically Fiddle of Gold is a stock trading game with many interlocking systems. Content warning: This game deals the trappings of the potentially soul-crushing music industry, including substance-use and depression, in a satirical manner. Sunday, 10:00AM - 2:00PM; Serious, 18 & Over ONLY.

B566: [BETA TEST] "Frat Boy Brewing" by Vanishing City Games; presented by John Dermody. Your fraternity/sorority is trying to be the sole provider of booze for on campus parties. You will need to develop your Brewery, Marketing Campaign and build your Distribution network, but be careful to not be too big a blip on the radar of the Dean of Discipline (Dean of Discipline kicks unruly fraternities/sororities off campus...and players out of the game). The winner is the player that develops all three areas...or the last one left in the game. Players will have to manage pledging candidates into their fraternities/sororities, choosing their acceptable risk level in their task, interacting on campus and dealing with the hijinks of their competition. Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

R567: [BETA TEST] "Gigargun: The Monster World RPG" presented by Christopher Duffy Austin. After fighting a decades-long war against giant monsters and alien invaders, humanity has a new status quo: giant beasts that once menaced humans now co-exist in a tense truce; giant weapons developed to fight the monster menace are commercially available, and alien technology is sought after by governments and cabals alike. In this new tabletop RPG by Chris Reuther and Duffy Austin, players face challenges as puny humans and towering giants! Take on the role of a well equipped Mech Pilot, a terrifying Monster Jockey, a shape-shifting Aesir or an unstoppable Slayer. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B568: [BETA TEST] "Gravstrike" by Left Justified Studio; presented by Jeff Tidball. A card-powered miniatures game set in the far future, where hovertanks battle for sport. Car Wars + Battletech + an FFG LCG = something completely new. Sunday, 10:00AM - 2:00PM; Serious, 18 & Over ONLY.

B569: [BETA TEST] "Lair" by Wee Big Games; presented by Tam Myaing. Your nefarious boss has directed you to build his island HQ inside an extinct volcano. You gain favor (points) by building rooms - such as the barracks, radio stations, missile silos, and shark tanks - in the most optimal layout. Deploy workers to various rooms in the lair and direct them to activate the rooms' unique powers to expedite your objectives. Will you be the most favored overseer or will you be shark food? Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B570: [BETA TEST] "Penguinscape" by Shadowsong Industries; presented by Kiva Fecteau. In this simple game, penguins try to get up the iceberg to escape the predators lurking in the waters below. Random cards make up the 'penguinscape' with some special action spaces marked that provide effects drawn from a deck of cards. What makes this game uniquely interesting is the choice of three dice-rolling mechanics. Each player starts with a set of polyhedral dice, and the difference in numbers rolled determines the distance moved up or down. In one game, you may choose to simply each roll one die and set it aside until all dice have been rolled. In the next game, each die rolled is given to your opponent to use. And in the next, roll all the dice at once secretly and decide which one will not be a factor each round. Play it your way! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B571: [BETA TEST] "Piratocracy: A Commonwealth of Thieves" by Make Big Things; presented by Evan Rowland. Join the subversive, democratic culture created by profligate and desperate wretches. Find freedom and vengeance as a crew of escaped slaves, servants, and sailors as villains of all nations. Set sail in the real Golden Age of Piracy - Elect captains, enact health care for the injured, and live and die by the Pirate Code. This cooperative board game features democratic decision-making and real-time battles! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B572: [BETA TEST] "Pounding Pavement" presented by Daniel Newman. Pounding Pavement is a 2- to 5-player worker placement game in which each player has a secret objective/win condition. Will you mount a winning political campaign? Pull off a successful bank heist? Organize a flash mob? Whatever your goal, you will have to grow your influence by building up your crew, reputation, and cash by occupying buildings throughout the city. It will take resourcefulness and dedication to make the city yours! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B573: [BETA TEST] "Prize Fighter" by Wandering Tribe Games; presented by Dave Beever. Four shadowy underworld figures gather with their cronies to watch a bare-knuckle boxing match. This is a place of truce, a night of relaxation from their silent conflicts with one another. Still, they can't help but tweak the odds. It's not in their nature to lose. In Prize Fighter four players take the roles of underworld bosses watching a night of illegal fighting. Each player has a faction with it's own unique feel and play style. Each round two fighters are revealed. The players place their bets, then play cards to influence the outcome of the fight. At the end of the round the strongest fighter wins, the bets are settled, and the next fight begins. The player with the most money at the end of 8 rounds wins. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B574: [BETA TEST] "Shyft" by Slightly Offensive Games; presented by Thomas Hornemann. In Shyft each player is an archmage struggling to draw more mana from the land in order to claim control of the world. Each player can draw mana from a unique source, depleting the land of precious energy. In order to continue they have sent homunculi to restore the land so they may draw upon it again, or despoil that of their opponent's. Rearrange the world, take all the power you can and claim control of the world. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B575: [BETA TEST] "Splatterbomb" presented by Henry Michael-Brown. Join the Splatterbomb Federation as they release the newest global Arcade Game based on their grand international sport, Splatterbomb. Select your favorite Splatterbomb athlete from around the world, now digitized for the big gaming scene, or take control of an enemy and battle each other on the video screen. Use your Splattergun to spray the stage with ink and reach milestones or Knockout opponents to acquire Item Cards to assist you in your battle and score points. Glide across the stage just like the athletes themselves. Gain the highest score to win, or reach the secret to win it all. Splatterbomb! It's Sporting Good! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B576: [BETA TEST] "Sultana" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. During the Ottoman Empire, the women of the court exercised tremendous influence over the empire's affairs. In Sultana, you will attempt to outmaneuver the other powerful women of the court to garner public support. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] B577: [BETA TEST] "Sumer" by Studio Wumpus; presented by Geoffrey Suthers. In Sumerian mythology, mankind was made to serve the Anunnaki, the heaven-gods. The priest-kings of the first cities gave them beer, bread, and all that is good, and received the divine right of rulership in return. In this retelling, the struggle for power is painted across a living Mesopotamian mural as players compete to fulfill the sacrificial rituals prescribed by heaven. The swiftest and cleverest will ascend the ziggurat and be crowned king or queen. Sumer is a real-time digital board game for four players. You are a Sumerian noble tasked with performing ritual sacrifices to your gods. Each turn you will assign each of your workers to gather gifts of barley, clay, goats and other valuable resources. For the first time, modern European board game design meets the world of digital games. Sumer's unique mix of turn-based and real-time gameplay creates a tense, cyclical rhythm where players must plan, execute, and adapt in order to achieve victory. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B578: [BETA TEST] "The Art of Strategic Stealth Warfare" by Gontza Games; presented by Ann Stolinsky. This game involves placing your soldiers in strategic positions on the game board. Each player tries to be the first to achieve victory. Designed by Jack Saltzman, Chicago Game and Card Company Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B579: [BETA TEST] "The Plot Thickens" presented by Thomas Rochelle. The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You'll earn plot points for every card you use to build your story, and every time you interweave with other's narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

B580: [BETA TEST] "The Zipang" by Engine ID; presented by Ko Sasahara. The Zipang is Japanese designed area control feudal war game of strategy and chance for casual players. Travel along the tiles for Sengoku events and use character cards to initiate battles to claim provinces. Build up castles to defend and earn victory points to be appointed to Shogun by the Emperor to win! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B581: [BETA TEST] "Titans of Empyrean" by 9 Kingdoms Productions; presented by Ivan Turner. As a player of Titans of Empyrean, you control a squad of 4 titans placed on a tiny hex battlefield in the sky. Ever moving, it is your responsibility to maneuver your titans into positions of opportunity and advantage. Each unique titan has its own special ability and is armed with a deck of maneuver cards for use throughout the game. But be careful. While these powerful maneuvers can be the key to victory, they also double as the lifeblood of your titans. Without them, your titan will soon die. Position your titans. Manage your maneuvers. Attack! Will your titans control the new Empyrean? Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

B582: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B583: [BETA TEST] "Treehoppers" by Bloomfield College; presented by Jonathan Echavarria. Treehoppers is a fun, simple territorial acquisition game. The way to win is simple: place, move, and flick your way to getting three of your allied Treehoppers onto your opponent's starting lane. Dominate your opponent with your own colony of Treehoppers! Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B584: [BETA TEST] "You're Fired!" presented by Doug Levandowski. The inevitable has happened: corporate has realized that your department and your opponent's department are redundant, and they're going to eliminate one of them. As the smartest people in your departments, you've been called on by your incompetent bosses to help everyone look busy. But be careful: if your boss has to do anything or gets fired, that's the end of your department. You're Fired is a quick deduction / hand management game for two players. We will also be playtesting 3 and 4 player variants. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B585: [ALPHA TEST] "Zero Day War" by Lost Cog Games; presented by Matthias Bonnici. Zero Day War is a card / boardish game where Terra, Venus, Mars and Titan are fighting each other in a cutthroat a cyberwar. Hack valuable files in the system net, complete missions and who ever has the most points at the end of the game wins the war. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

B586: [BETA TEST] Cutthroat Caverns; "Incarnations of Immortality Expansion" by Smirk & Dagger Games; presented by Curt Covert. This is the final rundown of our fifth expansion for Cutthroat Caverns before hitting press in January. This expansion is focused on Incarnation creature encounters, one of the coolest and more powerful creature types in the game. Face the Incarnation of War, try your luck with Fortune's Deck of Chance, and, ultimately stare down the Incarnation of Death. Gain potent Relics Incarnate, which bequeath you with the power of the Incarnation itself. And, if you are lucky, rise to become an immortal yourself, Cutthroat Incarnate. Experience desired, but not mandatory. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

L587: [BETA TEST] "The Golden Cobra Contest Winner Showcase" presented by Evan Torner. The winners are in. The judges have explained the contest. Now, let's play some games! Due to the nature of the contest, we won't know until just before the convention what will be running. We encourage you to be flexible when you show up for this event. Based on audience preference, number of players who arrive and various other factors (entirely left to the discretion of our crack facilitator team!), any or all games of each winning category might run. Categories include: Most Convention-Ready, Most Appealing to Newcomers, Cleverest Design and Game We're Most Eager to Play. Each game will run a minimum of once during the convention. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] R588: [BETA TEST] "Bluebeard's Bride" by Magpie Games; presented by Sarah Richardson. You are a new bride and your husband has left you alone in your new home while he attends to urgent business. He has given you keys to all of the mansion's many rooms, but warns you never to venture into his private chamber. Can you resist the seductive and dreadful mystery that lies behind the keyhole? In this one-shot horror game you play an aspect of a young bride's mind, such as the Witch, Mother, Virgin, or Fatale. Bluebeard's Bride is an Apocalypse World hack that allows the players to explore the Bluebeard fairy tale and investigate mature themes. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

[FILLED] R589: [BETA TEST] "Couples Story Game" by Glittercats Fine Amusements; presented by Cheyenne Wall-Grimes. You know when you are talking to a couple/siblings/BFFs and they tell a story so much better together, knowing exactly when to chime in? Come play a fun parlor game that recreates that! Easy mechanics and timed game play makes for a fast paced and exciting game. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

R590: [ALPHA TEST] "Dialect" presented by Kathryn Hymes. A game about language and how it dies. In 'Dialect', we follow the story of a community in isolation as seen through their language. We explore how the community's speech evolves as they face challenges, establish values and contrast themselves from the society they've left behind. We'll embody characters within the Isolation, using this emergent language to express the interactions within the community. In the end, we'll witness the decline of the language and examine how the community lost its identity. A highly modular world-building game, Dialect can be played in any setting in which a group may find itself totally isolated - be it physically or culturally. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

R591: [BETA TEST] "Forthright Open Role Play" by Room 209 Gaming; presented by Bryan Shipp. These things are true: Magic is real, technology is widespread, you are important, what you do matters, and you can be greater still. Forthright Open Roleplay is a game about a team of unique people fighting, talking and working together to change the world. Choose how to overcome the obstacles in your path with power sets that combine magic, technology, brains and brawn. Win progress through your actions and the roll of the dice. Customize worlds. Set Goals. Affect Change. Build the game you want to play. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

R592: [BETA TEST] "Goat Song" presented by Michael Meinberg. Inspired by the tales of Greek theater, Goat Song follows the stories of heroes as they rise and fall to their tragic ends. Players take on the role of Protagonist, Hamartia, the Chorus, and the Pantheon to shape the story in this gm-lite, narrative heavy game, with an emphasis on asymmetric roles and the shifting power relation between the heroic will and the fatal flaw. Players change roles so that everyone gets a chance to be the Protagonist, and their stories interweave to help create a larger, more fleshed out world, covering all the lands touched by the great Ocean. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

R593: [BETA TEST] "Nova6" by Legendsmiths; presented by Shane Harsch. Bring your tactical mind to explore arcano-cyberpunk combat and see if Legendsmiths' Nova6 system holds up. Magical subsystems will come into play as well, but roleplaying will be action-oriented only. This session will focus on combat resolution. Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

R594: [BETA TEST] "Samurai World" by Galileo Games; presented by Brennan Taylor & James Mendez Hodes. Chanbara (samurai stories) by way of Apocalypse World. Swordsmasters, witch hunters, fighting monks, and elegant courtiers. A more historical take on Japanese adventure stories, set in three distinct time periods. Playtests will cover character creation using a combination of an archetype and style, as well as a new approach to combat meant to make it even shorter and meaner than traditional AW and make your choice of weapon even more significant. Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

R595: [BETA TEST] "Seco Creek Vigilance Committee" by Human Hand & Brain; presented by Keith Stetson. Three notorious outlaws sit in the town's jail. The evidence against them for the current crime is scant. They're probably not guilty - at least of this. But their reputation precedes them and the townsfolk have no intention of letting them make it to trial. Are you more interested in doing what is right, or what is good? Sunday, 10:00AM - 12:00PM; Serious, 18 & Over ONLY.

[FILLED] R596: [ALPHA TEST] "Time Capers" by Incarnadine Press; presented by Kat Miller. Time travel. Epic Heists. And you. While a pack of time traveling thieves plan and execute the heist of their lifetime, how do their actions change the direction of your life? This is a playtest to see if the Serial Homicide Unit engine is skinnable for other genres. This is an Alpha play test; some rules may be developing at the table. Sunday, 10:00AM - 12:00PM; Fun, All Ages.

[FILLED] R597: [BETA TEST] Masks; "The Fourth Generation" by Magpie Games; presented by Brendan Conway. Halcyon City has seen countless superheroes before you, but that doesn't matter---you're here now, and you're this city's future. Masks is a game of young superheroes, discovering themselves in a superheroic world. It's based on the Powered by the Apocalypse system. What kind of heroes will you be? Let's play to find out! Sunday, 10:00AM - 12:00PM; Fun, 18 & Over ONLY.

[FILLED] R598: [BETA TEST] The New World; "Natives and Newcomers" by Pengrane Press; presented by Bill White. This is a freewheeling narrative RPG of mash-up speculative history, in which players stretch their historical imaginations to create a quasi-, allo-, or otherwise askew historical setting in which different cultures are coming into contact, and potentially into conflict, with each other. Within that dynamic setting, they play characters both high and low who seek to leave a lasting legacy to their posterity, affecting the course of history and the fate of nations. Sunday, 10:00AM - 12:00PM; Serious, All Ages.

R599: [FOCUS GROUP] "Treads" by Green Hat Designs; presented by Mark Richardson. Treads is a World War 2 story game where you play the lives of the crew of a tank in war. Examining the bonds of soldiers, the camaraderie and the claustrophobia of fighting in a 30-ton beast with no end in sight to the war. What makes a good war game? How do we tell stories of the crew, engaging all the players at the same time? Can a tank be a character in the adventures the players have? Come to this focus group to help designer Mark Richardson answer these and other questions. Sunday, 11:00AM - 12:00PM; Serious, 18 & Over ONLY.

B600: [ALPHA TEST] "Aces & Operatives: The Board Game" by Everything Epic Games; presented by Christopher Batarlis. Aces & Operatives is a worker placement, secret team oriented, social deduction game that presents players with a myriad of decision-making scenarios in the modern spy world. No dice and less randomness, allows for more strategic and exciting choices in the world of spy VS spy and exotic espionage. This is a survival board game where three groups of characters, Aces, Operatives and Mercenaries struggle against one another to survive. The goal of the Ace team and the Operative team is to eliminate one another, while the Mercenaries have their own independent objectives. As you play the game, you'll gather Intel on the other players, equip deadly weapons, utilize astounding gadgets, and fight it out on the rooftops of exciting locations. May the best agents win in? Aces & Operatives! Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B601: [BETA TEST] "Alkemia: Destiny's Recipe" by KinSoul Studio; presented by Adam Zalatan. Players will take the role of one of six Alchemists who have volunteered to revitalize Alkemia. The player's ultimate goal is to create the Crest of Creation. In order to create the Crest, a player must satisfy their revealed Crest of Creation recipe and have unlocked both of their objects of myth, known as Artifacts. The Artifacts become unlocked as the player's Crest recipe is revealed and the Crest recipe is revealed in pieces. In order to reveal those pieces, the player will have to purchase recipes to and synthesize Items found in the Bazaar. To purchase and synthesize these Items, the player will move around the Foraging Field and gather exotic Reagents that can be used as currency to purchase Items and as ingredients to synthesizing Items. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B602: [BETA TEST] "Apothecary Square" by Angry Duck Games; presented by Matt Regney. Apothecary Square is a worker placement, resource management game of helping medieval clients with their medieval problems. Players take on the role of Apothecary shoppes in a town competing over reagents and clients to win the most prestige. Research your own recipes for potions, manage your team of assistants, brew your cures, and win! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B603: [BETA TEST] "Clear the Dragons!" presented by Christopher Pinyan. As the leader of a small town, each turn you assemble a band of brave adventurers to fight the dragons and their evil riders that have besieged the kingdom. Mighty Fighters, Powerful Wizards, Divine Clerics and even Craft Thieves join forces. Each defeated dragon and rider has a combination of Treasure, weapons, Magic items or captured citizens that will help you the next day. Whomever attains the greatest glory will win the game! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B604: [BETA TEST] "Clock Work Gnomes" by None 2 Bright Games; presented by Wesley Bogan. Clock Work Gnomes is a light-hearted, team strategy board game. Working together, you and your gnome friends, each with their own unique abilities and weaknesses, must keep an old clock working through the night until daybreak. But with each passing hour, the clocks chimes sound and threaten to undo all your hard work. Can you and your team properly manage resources and supplies while still keeping the clock up and running? Time is your greatest enemy in Clock Work Gnomes. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B605: [BETA TEST] "Cobras" by Cardboard Edison; presented by Christopher Zinsli & Suzanne Kabrt-Zinsli. The authorities have put out a bounty on the cobras that have plagued the villages, so naturally you have started breeding cobras so you can turn them in for the reward money. But watch out: Once the authorities wise up, you might get bit! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B606: [BETA TEST] "Dresden Files Co-Op Card Game" by Evil Hat Productions; presented by Fred Hicks. Come test-drive the upcoming Dresden Files Cooperative Card Game from Evil Hat, where you'll play Harry and his friends as they take on a game that's every bit as hard on them as Jim Butcher is on your favorite wizard. It's the ultimate what-if scenario for the Dresdenverse - you know the novels already, but they never play the same way twice. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B607: [BETA TEST] "Force" by Ryzal Games; presented by Nicholas Everlith. Force is a 160 card deck building game designed to provide great constructed, draft, sealed, or starter deck play right out of the box. In Force, your deck is your health bar. The game was intentionally designed so that there is no need for keeping track of stats, doing math for damage, or making sure you have things such as tokens, dice, counters, or coins. With two shuffled 30-40-card decks, you can immediately begin combining the four different elements to deplete your opponents' decks before they deplete yours. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B608: [BETA TEST] "Heartcatcher" by Brooklyn Indie Games; presented by Tim Rodriguez. Heartcatcher is a casual two-player bluffing game. The hidden information of facedown Secrets adds a delightful level of complexity to the deceptively simple rock-paper-scissors mechanic. Deducing the psychology of your opponents is a must for coming out ahead. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B609: [BETA TEST] "King Hedron" by Wandering Tribe Games; presented by Dave Beever. It is a time of war. Princes rally their troops before leading them to victory. Assassins strike from the shadows. Brave soldiers take up their King's banner and fight to the last. As the tide of battle sweeps back and forth one questions lingers: who will rule the day? King Hedron is a simultaneous-play dice game of medieval combat. Players build their armies, deciding which dice to send to battle and which to hold back for recruitment. Promotion, assassination, and the whims of Fate keep the armies in constant flux until one is destroyed and the other is victorious. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

[FILLED] B610: [BETA TEST] "Kismet Dice" by Cardboard Fortress Games; presented by Anthony Amato & Nicole Kline. A 2 player dice game in which you pre-roll a set of dice that you will then place into a board. Each turn, players "push" all of the dice one square in a direction. Like numbers combine to make the next highest number, scoring points and giving players various powers they can utilize throughout the game. Points are scored in a tug-of-war style, and the first player to get to ten wins. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B611: [BETA TEST] "Loading Zone" presented by David Turner. Loading Zone is a board game about efficiency. Load shapes into your warehouse, rearrange, trade, and design your own replacement rules. Then pack the shapes into your ship. Shipping is expensive, so fit as much in as you can! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B612: [BETA TEST] "Panda Craves Danger" by Devious Devices, LLC; presented by Anthony Rando. In Panda Craves Danger, you are a panda, an achingly cute ball of fur with only one problem: You and your fellow pandas have grown tired of bamboo and are craving something more exciting. The trouble is, you have a hard time telling what's food and what's not. In this dice-throwing push-your-luck game, throw caution to the wind and eat whatever you can to gain the most Prestige--but be careful: the world is full of dangerous things, and you may end up biting off more than you can chew! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B613: [BETA TEST] "Shadow Strike Ninja Combat" by Pure Fun Games, LLC; presented by James Muckell. A mid-core strategy game with a light/humorous theme. Simulating battle for control of the land between rival villages, simple hexagon-based movement is used to guide Ninjas through the map and eliminate enemy Ninjas. The last player with at least 1 of his/her color Ninjas remaining controls the land, and wins the game! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B614: [BETA TEST] "Sharpshire" by Cap & Beard Productions; presented by Tony Gadaleta. Welcome to the town of Sharpshire! Crush, stab, gouge, shank, and ravage in the blood of your friends and neighbors for the greater good, and gain control of Sharpshire! Playing as the townsfolk help your party gain the most Blood Money, to purchase the most Clout and claim the town as your own. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B615: [BETA TEST] "SkyReign" presented by Aaron Wilson. SkyReign is a unique political sci-fi themed deck builder for two to four players. Each player takes on the role of a High Mind artificial intelligence managing one of the four High Reign houses from the SkyReign oligarchy under the rule of the High Mind and Emperor, Ki Xarkivikus. The houses (House Tarvidal - red phoenix banner, House Slequix - white snake banner, House Lunakov - blue wolf banner, and House Voldan - black dragon banner) must race to successfully conquer and govern one each of three lost Colony types to help reunite a scattered humanity. Governance requires that specified assets/cards be procured and embedded into each colony. Being first means winning favor and joining minds with the emperor. Being last means deletion. Every player works with a separate color coded card deck. No cards ever pass from one player or deck to another allowing for easier shuffling as well as painless long distance gameplay. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B616: [BETA TEST] "Sugarplum Chronicles" presented by Thomas O'Halloren. In a candy-coated world gone sour, players take on the role of Dream Mages in an effort to dethrone an evil Ruler and take the kingdom for themselves. This is Candyland meets Game of Thrones - featuring edible candy weapons, enchanted items, and sweet-themed enemies so terrifying you may never eat dessert again. Hire Gingerbrute mercenaries to pit against other players, cast spells, ascend to the Frosted Throne to fight the Ruler, and defend your crown from other players. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B617: [BETA TEST] "The Networks" by Formal Ferret Games; presented by Gil Hova. Welcome to the TV business! You are the owner of a new television network. All you have are three awful public access shows, a small amount of cash, and endless ambition. Plus it looks like you're not the only new TV network in town...This is a BLIND PLAYTEST of The Networks. This is a strategy board game for 1-5 players, taking 60-90 minutes (depending on number of players). The game is 99% complete; I want to make sure the rulebook, components, and first-play experience are clear. As a result, this playtest is only for players who have NOT YET played The Networks. You will be learning the game yourself, directly out of the rulebook. It is okay if you've seen rules videos or read the rulebook in advance; you just can't have played the game yet. I will be present, but I will be mostly silent, only taking notes. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B618: [BETA TEST] "Top Secret From Essen" by Stronghold Games. Stronghold Games, a leading publisher in the hobby game industry, is just back from the Spiel in Essen Germany! We have brought with us many games that we need to evaluate for possible publication in North America. Stronghold Games also has a number of prototypes from designers that are under consideration for publication. We can't tell you any of the game names now, and in fact we will ask that you do not tell anyone of the names of these games after you play them, since this needs to be kept confidential. If you would like to play a part potentially in a future publication of a game from Stronghold Games, join us for this slot! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

B619: [BETA TEST] "ValorQuest" by Quixotic Games; presented by Christopher Parks. The first module for Venture, a new medieval fantasy gaming system. Each player chooses one hero to play and begin their life as an adventurer in a dangerous world of swords and sorcery. Each turn players choose actions in order to complete quests or defeat enemies. The more experience and renown they gain, the greater opportunity they have to train stronger actions, acquire gear, and become the most revered and powerful adventurer in the land. In the ValorQuest module, the winner is the hero who has acquired the most renown by the end of the game. The other Venture modules in the base game include Undead Rising and The Goblin Wars. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

[FILLED] B620: [ALPHA TEST] "XYZ" by Paw-Warrior Games; presented by Joshua Paugh & Ben Krieger. XYZ is a strategy card game where players build up an army of monsters and lead an assault against the opponent's leader. During the game, players build up different types of attack power to boost their monsters' attack strength. Players must focus on building up the strengths of their most powerful monsters, but must also be adaptable. Things can change quickly in this game, and players must be ready for anything. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

L621: [BETA TEST] "This is Your Life?" presented by Jay Treat. You live in a nursing home. That's all you know anymore. Until the people you touched in the past host an event to remind you why they care about you. Based loosely on the black and white reality show by the same name, players will present an artifact and then remind our guest who they are and what good deeds they've done to touch our lives. They'll become the person they forgot they were. Bring a photo, or anything else old, unique, and/or personal! Sunday, 12:00PM - 2:00PM; Fun, All Ages.

L622: [ALPHA TEST] War Birds; "Blood is Thick" presented by Kimberley Lam. Though the brutal Khmer Rouge was ousted from power in 1979, the years since have been filled with Vietnamese occupation and civil war. One family has struggled to rebuild amidst the continual war and upheaval. However, the joy of rediscovering a relative thought to have been killed in a notorious execution center is short-lived when her steadfast refusal to return for the traditional New Year's festivities causes unresolved pain to rise once more to the surface. Blood is Thick is a small group LARP about struggling with the lingering aftermath of genocide when victims and aggressors reside side by side and are sometimes the same person. Best for playtesters who want to explore emotionally intense family dynamics, are comfortable with some degree of narrative control and can play secondary characters under direction. Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

[FILLED] R623: [BETA TEST] "Companion's Tale" by Sweet Potato Press; presented by Laura Simpson. A game that tells the story of a hero from the point of view of the their companions. Your map will change as you define your world and as the hero leaves their mark. Your stories may come into conflict, but stories are what remain. Sunday, 12:00PM - 2:00PM; Fun, All Ages.

R624: [BETA TEST] "Hearts Blazing" by Games By Play Date; presented by Glenn Given. A co-op card-driven story game of spec-fic love and conflict for 3-5 players. After collaboratively creating a specific setting players take the roles of dynamic but recognizable archetypes. By bidding cliche actions on each episode players chase the keywords to their secret motivations for a chance to decide the fate of the epic storyline. Sunday, 12:00PM - 3:00PM; Fun, 18 & Over ONLY.

R625: [BETA TEST] "Imperial Duty" presented by Alex Helm. A story game set in Games Workshop's 'Warhammer 40,000' setting. An Imperial hive world has fallen to a terrible heresy, and the Inquisition has arrived to determine its fate. Take on the roles of the key characters involved and develop the story from start to finish in this scene-framing story game. No experience of Warhammer 40,000 is needed, just enthusiasm and a creative mind! Sunday, 12:00PM - 2:00PM; Serious, 18 & Over ONLY.

R626: [ALPHA TEST] "Nementia: A World of Steam" presented by Nicholas Malinowski. A brand new RPG set within the lush world of Welsh myth and legend. A twist? Of course there is, it has been moved along the time line into a new Steampunk universe. Grimy cites covered in soot and constant moisture from the steam-powered electricity. Lush woodlands, and expansive fields lay just outside the huge cities and create a dichotomy of tech and magic. Come explore lost ruins of a time long past, or, take a jaunt on an airship and see the land from above. All is possible within this new and exciting landscape. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

R627: [BETA TEST] "Radical Saga: World of Aluria" by Damocles Thread Development; presented by Stephen Tasker. Playtest material for a new 3rd party Pathfinder book. The goal of the book is to create a more anime-inspired feel for Pathfinder roleplaying games. Much of the inspiration for this new material is taken from video games such as Final Fantasy, Suikoden, and The Tales series. In this session, we will playtest new classes, monsters, equipment, and spells while playing through the introductory module for the supplement. Sunday, 12:00PM - 2:00PM; Fun, 18 & Over ONLY.

B628: [BETA TEST] "Colony Rush" by Bloomfield College; presented by Benjamin King. In Colony Rush players take on the roles of two competing factions attempting to colonize a planet and control its natural resources. It is a turn-based strategy game which bears similarities to Chess and Go with additional resource mechanics. The strategy revolves around controlling key points on the board and the space around them, strategic placement of pieces for best effect in battle and carefully planned attacks on your enemy. Sunday, 3:00PM - 5:00PM; Serious, All Ages.

B629: [BETA TEST] "Frozen Explorer Return Service" presented by Zachary Huff. The town of Farsta is a small, close-knit community that keeps itself afloat through the harvesting of frozen bodies. The nearby mountains are quite treacherous, and constantly lure explorers to their icy peaks. The mountains, in turn, consistently produce frozen explorers that slide down the mountain and land in the open field near the center of town. The business of returning said explorers to their families and loved ones has proven to be quite a lucrative one. Selling explorers to the town's diner and not asking questions has picked up as a brisk side business as well... Frozen Explorer Return Service is a competitive matching game with light worker placement aspects. Sunday, 3:00PM - 5:00PM; Fun, 18 & Over ONLY.

B630: [BETA TEST] "Hedgemaze" by Pudding Cup Bandits; presented by Anthony Qian. Hedgemaze is a charming game of changing challenges. Four bunnies compete to collect flowers inside a shifting hedge maze. Players take turns revealing various oddities of the maze and discovering items that help (or hinder!) their progress. The first bunny to collect each flower wins the game! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B631: [BETA TEST] "Horde" by Nickley Games; presented by Will Nickley. The Zombie Horde has taken the city and now they're coming for you! Run to get ahead of the pack and call the chopper. Fight the amassing horde to give your band of survivors more time. Hide in safe zones to activate special abilities. And Recover your energy at the risk of being bitten. Will you choose wisely and secure your seat on the chopper before it leaves? Or will the friends you left behind join the Horde and come back for your brains?? Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B632: [BETA TEST] "Mill City" presented by Eric Alvarado. It is the 1880's. Minneapolis, Minnesota is ideally situated along the Mississippi River near the powerful Saint Anthony Falls, and is in close proximity to the wheat fields of the Northern Plains. The combination of these two features propels the city in flour production and earns it the moniker of "Mill City". In Mill City, players each represent a milling company and are responsible for producing flour and shipping it via boxcars to distribution centers. The milling companies must use the Saint Anthony Falls to produce the power needed to mill grain into flour. After milling is completed, the flour is loaded into boxcars and shipped to distribution centers in the Midwest. The player who can successfully balance milling and shipping based on the available waterpower and shipping capacity, and invest in the rising distribution companies will be victorious. Sunday, 3:00PM - 5:00PM; Fun, All Ages.

[FILLED] B633: [BETA TEST] "The Zipang" by Engine ID; presented by Ko Sasahara. The Zipang is Japanese designed area control feudal war game of strategy and chance for casual players. Travel along the tiles for Sengoku events and use character cards to initiate battles to claim provinces. Build up castles to defend and earn victory points to be appointed to Shogun by the Emperor to win! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B634: [BETA TEST] "Tonight's Top Story" presented by Ken Chadwick. Become a TV news producer trying to put together the highest rated newscast in "Tonight's Top Story," a card game for 2-5 players. Compete against your opponents to collect the headline cards that will give you the most viewers. Use the strengths of your reporters to earn extra ratings points. And try to avoid the e-mails from your news director that can drastically change your plans! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B635: [BETA TEST] "Topexx Dominion" by Space Monkeys Down; presented by Aj Comfort & Jenna Comfort. Topexx Dominion is a tactical combat card game that pits you, as the General of your army, against one or more other armies in a battle for supremacy of the topexx crystal, a powerful source of energy. As the General, you gather your resources, recruit new and powerful units to your army, and test their mettle against your opponents. The cards are hexagon shaped, allowing for each of your units to have a variety of attacks at your disposal, making every game a unique, and rewarding experience. Use dice to do damage and simulate the dynamic nature of battle, as the art of war is a messy and bloody place. Be the hero you were born to be! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B636: [BETA TEST] "Treehoppers" by Bloomfield College; presented by Jonathan Echavarria. Treehoppers is a fun, simple territorial acquisition game. The way to win is simple: place, move, and flick your way to getting three of your allied Treehoppers onto your opponent's starting lane. Dominate your opponent with your own colony of Treehoppers! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

B637: [BETA TEST] "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Sunday, 3:00PM - 5:00PM; Fun, All Ages.

R638: [ALPHA TEST] "Mick & Jared's RPG Combat" presented by Jared Tripp & Mick von Heyn. Join us as we test the combat for our upcoming TTRPG. Players will control pre-generated modern characters as they make their way through a magical cross-genre dungeon. Our system is designed for those who favor "simulationist" combat. Fans of games like D&D 3.5, 4e, GURPS, Jagged Alliance, XCOM, and Fallout 1 & 2 will find some mechanics familiar. Players of all experience levels are welcome, just be ready for basic math and fightin' monsters! Sunday, 3:00PM - 5:00PM; Fun, All Ages.

[FILLED] R639: [BETA TEST] "Starjump Chronicles" by Sweet Potato Press; presented by Dev Purkayastha. A collaborative space adventure story game. Space is calling, so join a crew, travel places, find trouble, and make some noise. You'll be creating your universe and discovering your relationships and complications as you play. (Note: This version refines what was presented last year.) Sunday, 3:00PM - 5:00PM; Fun, All Ages.

[FILLED] R640: [ALPHA TEST] "The Pack" by Magpie Games; presented by Mark Diaz Truman. The border between this world and the next is porous, a thin membrane that holds back a screaming maelstrom of spirits, ghosts, and demons from entering our reality. In The Pack, you are werewolves tasked with guarding those borders, keeping the monsters out and humans from getting too close to the truth. Can you claim territory and hold it safe against your enemies? Sunday, 3:00PM - 5:00PM; Fun, 18 & Over ONLY.


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