
Appendix A: The Houses of the Nexus
House Lilith, aka "The United": This house is the result of the merging of two previous houses, Athena and Calypso. The only true gender-related house in the Nexus, the women of Lilith believe in the superiority of the female gender in all of its forms throughout the Multiverse. Whether this superiority is through force or subversion is left to the individual member, but it is rare that members of House Lilith do NOT get what they ask for.
First Tier Skill: Male Coercion (S). An Avatar with this Skill is able to use a Mental Action on a male Avatar (only) which, if successful, will allow the Avatar to coerce the target into doing one (strictly defined) service for a period of ten minutes. He may convey this concept through any form of communication which the target will understand (i.e. verbal, hand gestures, telepathy, etc.). This service cannot be in any way directly harmful to the target (i.e. plunging a knife into his chest), but may be indirectly harmful (i.e. having the target provoke a more powerful foe into a combat). This Skill may not affect Nexus Credits or Special Items in any way, and may not be used to force the target to perform ANY House Skill. Also, a target can only be forced to lose ONE Item per Coercion (whether by breaking it or giving it away, etc.). The command is given at the time of invocation of the Skill. The effects of the coercion will last for 10 minutes (outside of combat) or until the end of the combat. A target may NOT be re-coerced to perform the same type of action twice in one hour.
Second Tier Skill: Enhanced Acrobatics (R,Y+). An Avatar with this Skill gains a bonus of +15 DR vs. all (R) Targetted Attacks. This bonus does not apply to Offensive DR. This Skill cannot be used if he is wearing any armor or other Item which has ANY OR penalty.
Third Tier Skill: Male Intimidation (M,Y). An Avatar with this Skill has learned how to use a male Avatar's (only) weaknesses to his advantage. He gets a bonus of +20 MIND to ANY Mental Action which he initiates against a single male target. Note that this Skill is used in combination with an actual Mental Ability and does not in itself constitute any sort of Mental Action. There is a special restriction on this Skill, and it is as follows: While it can be used at any time and against any male Avatar without restriction, if the Mental Action which it is used in conjunction with it fails, this Skill may not be used against that target again for 24 hours (although it may be used on any other male target for whom it has not failed previously).
Fourth Tier Skill: Enhanced Fluid Motion (R,Y+). An Avatar with this Skill gains a bonus of +15 OR and +30 DR during all Short Range (R) Targetted Attacks. This bonus is applied whether he attacks or is attacked, but does not apply to Offensive DR for Long Range Attacks. This Skill cannot be used if he is wearing any armor or other Item which has ANY OR penalty.
Fifth Tier Skill: Male Mastery (M,P,Y). An Avatar with this Skill can so completely manipulate the male gender that he is completely immune to ANY directed hostile (P) or (M) Action which would be taken against him by any Male Avatar, unless he is unconscious (including the four minutes of impending death), has a MIND of 0, or is otherwise under the control of anyone else (male or female). This Skill does not work against area attacks and effects.
Choosing House Lilith
Originally created as a haven for female role players, House Lilith has evolved into a fun House for both male and female players. The Skills of the House tend to be somewhat sarcastic and stereotypical, so the House has tended toward the sillier aspect of the Nexus, but not quite as bad as Cleese and Godot.
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