Appendix A: The Houses of the Nexus

House Lugosi, aka "Them": The house of darkness is home to those who wish to walk in shadows. Vampires, werewolves, creatures of darkness and other horrors of the more gothic universes come together to participate in the greater glory of Nexus politics. House Lugosi is traditionally feared and avoided more than any other house, and with good reason. The politics of this house are high, both internally and externally, as all of its members fight for the power they believe is rightly theirs.

First Tier Skill: Suggestion (M,S,Y). An Avatar with this Skill is able to use a Mental Action on a single target which, if successful, will allow the Avatar to suggest to the target that ONE particular game-related Action he has announced and is about to perform in the next ten minutes should not be executed. He may convey this concept through any form of communication which the target will understand (i.e. verbal, hand gestures, telepathy, etc.). If the suggestion works, the target may choose to perform a different Action or no Action at all. A double negative cannot be used to make a target take an action he has chosen NOT to do. In this case, read "different" as significantly changing the outcome (i.e. choosing a different target, not just using a knife instead of a sword to attack). This Skill may not affect Nexus Credits or Special Items in any way. The negation is given at the time of invocation of the Skill. Usable only once per round during combat, or once per minute outside of combat.

Second Tier Skill: Intimidation (M,Y). An Avatar with this Skill has learned how to use his opponent's weaknesses to his advantage. He gets a bonus of +10 MIND to ANY Mental Action which he initiates against a single target. Note that this Skill is used in combination with an actual Mental Ability and does not in itself constitute any sort of Mental Action. There is a special restriction on this Skill, and it is as follows: While it can be used at any time and against any Avatar without restriction, if the Mental Action which it is used in conjunction with it fails, this Skill may not be used against that target again for 24 hours (although it may be used on any other target for whom it has not failed previously).

Third Tier Skill: Hypnosis (M,S). An Avatar with this Skill is able to use a Mental Action on another Avatar which, if successful, will allow the Avatar to Hypnotize the target into doing any and all services requested for a period of fifteen minutes. He may convey these concepts through any form of communication which the target will understand (i.e. verbal, hand gestures, telepathy, etc.). These services cannot be in any way directly harmful to the target (i.e. plunging a knife into his chest), but may be indirectly harmful (i.e. having the target provoke a more powerful foe into a combat). This Skill may not affect Nexus Credits or Special Items in any way, and may not be used to force the target to perform ANY House Skill. Also, a target can only be forced to lose ONE Item per Hypnosis (whether by breaking it or giving it away, etc.). The effects of the hypnosis will last for 15 minutes (outside of combat) or until the end of the combat. A target cannot be re-hypnotized until the initial Hypnosis has worn off, and no lesser form of Mental attack can dissuade the Hypnotized Avatar from NOT performing the requested services. The Avatar who has Hypnotized him cannot release him prematurely, but does not have to issue any further commands if he does not want to.

Fourth Tier Skill: Fear (M,Y). An Avatar with this Skill has learned how to use his opponent's worst nightmares to his advantage. He gets a bonus of +30 MIND to ANY Mental Action which he initiates against a single target. Note that this Skill is used in combination with an actual Mental Ability and does not in itself constitute any sort of Mental Action. There is a special restriction on this Skill, and it is as follows: While it can be used at any time and against any Avatar without restriction, if the Mental Action which it is used in conjunction with fails, this Skill may not be used against that target again for 24 hours (although it may be used on any other target for whom it has not failed previously). Note: A target is not immune to Fear just because he is immune to Intimidation; he must become immune to Fear independently.

Fifth Tier Skill: Enhanced Hypnosis (M,S). An Avatar with this Skill is able to use a Mental Action on another Avatar which, if successful, will allow the Avatar to Hypnotize the target into doing any and all services requested for a period of four hours (including combat time, with no restrictions on how many combats are entered or finished). These services cannot be in any way directly harmful to the target (i.e. plunging a knife into his chest), but may be indirectly harmful (i.e. having the target provoke a more powerful foe into a combat). This Skill may not affect Nexus Credits or Special Items in any way, and may not be used to force the target to perform ANY House Skill. Also, a target can only be forced to lose ONE Item per Hypnosis (whether by breaking it or giving it away, etc.) A target cannot be re-hypnotized until the initial Hypnosis has worn off, and no lesser form of Mental attack can dissuade the Hypnotized Avatar from NOT performing the requested services. The Avatar who has Hypnotized him cannot release him prematurely, but does not have to issue any further commands if he does not want to.

Choosing House Lugosi

Of the three Houses which are characterized as "the bad guys", Lugosi is the most serious of them, and traditionally some of the best serious role playing sessions of the Avatar System have originated in the politics and power struggle of this House. It is not for the faint of heart or mind; the other members of House Lugosi expect that new members will treat them with respect as they establish their own reputations in the Nexus. But this is the place to be if you enjoy very intense scenarios. Most Lugosi members tend to be of the Gothic Genre, but all Genres are welcome and have strengths which mesh well with the Lugosi House Skills.

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