Thursday, February 22 - Sunday, February 25, 2018

Master Schedule for DREAMATION 2018

Updated 2/21/18 at 11:30PM EST

The DREAMATION 2018 Index of Events


Thursday Event Grid
Friday Event Grid
Saturday Event Grid
Sunday event Grid


You may ONLY reserve seats in DREAMATION 2018 events if you are pre-registered.

To reserve your spot in the events you want to play in, send eMail to: d2018@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED and have LOCKS on them. Red Event Codes indicate locked events which you cannot register for, later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, or events which have already filled up to capacity (this page will be updated several times before the convention starts).

NOTE: The CUTOFF for reserving events is 10:00AM EST on Thursday, February 22. After that time, you can ONLY reserve events by physically entering your name on the Big Board when you arrive at the convention.

We allow you to select second and third choices for a given time slot; indicate this clearly in whatever fashion you'd like, otherwise we will just leave that slot open. And of course, since the grids are not yet posted, we understand that you may want to reserve spots in one or two popular events immediately and then send follow-up eMails with additional codes once you figure out how to plan the rest of your convention schedule. Each time you send more information, we will send you back your up-to-date schedule.

We will reply to your email with a confirmation that your reservations were received as quickly as possible. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm.


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be used at future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW. Note that the winner of EACH New Jersey State Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 21 and a GUARANTEED SEAT in the Semi Final Rounds of the 2018 Northeast Regional Championship!



The following games will be offered as PLAY-TO-WIN games. There is no schedule for them; they will be available throughout the convention for attendees to check out, play with their group, then check back in. Each player who participates will be entered into a drawing for that game on Sunday at 2PM, where all of the play-to-win games will be given away.

We are telling you this now SPECIFICALLY so that you understand that leaving time on your schedule to try these games (perhaps with your group) is a GOOD IDEA.
  • 3 Seeds
  • BEEEEES!
  • Betabotz
  • Billionaire Banshee
  • Bin Fa: The Tao of War
  • Biotix
  • Brutal Kingdom
  • Champion of Earth
  • Circus Flohcati
  • Claim It!
  • Coaster Park
  • Conex
  • Cover Your Assets
  • Dabble
  • Desert Island
  • Donut Drive-Thru
  • Doodle Rush
  • Exoplanets
  • Fabled Fruit
  • Fistful of Penguins
  • Five Seals of Magic
  • Get the Cheese
  • H.I.D.E.
  • Healthy Heart Hospital
  • Hoard
  • Jeju Island
  • Joraku
  • Karuba: The Card Game
  • Lazer Ryderz
  • Letter Tycoon
  • Little Drop of Poison
  • Machi Koro
  • Macroscope
  • Matcha
  • Nefarious
  • Never Have I Ever
  • New York Slice
  • Okey Dokey
  • Paramedics: Clear!
  • Pickle Letter
  • Pirate 21
  • Pit Crew
  • Pyramid Poker
  • Ragers
  • Rollers
  • Samara
  • StarFall
  • Super Mario Level Up
  • Switching Tracks
  • The Best Expansion Ever
  • The Refuge
  • The Worst Game Ever
  • Viceroy
  • Witching Hour
  • Word Slam
  • Zombie Terror


L001: "Blue Collar" presented by Shawn Roske. Welcome to Blue Collar. In this game you will be playing men working modern jobs that do not require interacting with the public or other staff very often. You are maintenance workers, cleaners, or security personnel working in liminal spaces where the public is absent. The work is often solitary, represented by sitting in silence for short periods. This is a game about silent and hidden experiences, represented by sitting around the table generating content on what is happening in the character's lives outside their control. It is about men being alone, and sometimes reaching out to each other. We do this by acting out in character what goes on at work in the break room. It is about masculinity, stillness, and integrity. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L015.

L002: "Long Time Listener, Last Time Caller" by Jeff Dieterle; presented by Sara Williamson. Often funny and always poignant, this LARP has players portray the host and listeners of a radio call in show at the end of the world. One of the 2017 Golden Cobra winners. Thursday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L003: "Those Who Remain" presented by Samuel Zeitlin. The last survivors of a group of magicians linked by an enchanted tarot deck meet at a manor in Washington, DC to lick their wounds and decide the fate of their order. A secrets and powers LARP for freeformers. Themes: Grief, broken promises, and unfulfilled potential. This is a playtest. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

L004: EMERGENT LARP System; "Live Fire" by Open Sorcery Games. A DREAMATION 2018 EXCLUSIVE! You are a Commander, sworn to protect Earth from extradimensional threats as part of the covert agency EMERGENT. You and your allies have spent the last month at the Silicon Garden research base, conducting simulations to help upgrade a newborn A.I. On the last day of your mission, emergency signals ignite, and long-range scanners indicate hostile forces on approach. The fight for the planet just got real. EMERGENT: Live Fire is a theater-style LARP event inspired by XCOM, the BPRD, and the SCP Foundation. The event uses original, real-time strategy based mechanics that foreground cooperation with resource and time management challenges. This mission is just the beginning: after the smoke clears, the war to Save This World continues in the EMERGENT online game. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L005: Scion: Storypath LARP System; "My Hero Academia: Prom Season" by Damocles Thread Development. In this game, players will step into the shoes of a U.A high-school student in the world of My Hero Academia. No foreknowledge of the show is necessary, but it will enrich the experience. Players will play superpowered students (or teachers) attending (or chaperoning) a prom. The game will predominantly be role play. We plan to focus on interpersonal connections, overcoming fears, and forging bonds. The game will be a test of the new Scion: Storypath LARP system. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L006: "Praying for the End of Time" presented by Chad Wolf. For members of the genderless vesper species of planet ML-1021, marriage is a biological process. After they are married, two people join hands and a biological process takes place which permanently joins the hands together. Until recently, if anything separated them, both vespers died. A new medical breakthrough has allowed two vespers to become separated surgically, and as long as both are joined to new partners immediately. The hope that this procedure brought for many unhappy couples was quickly dashed as governments around the planet placed onerous restrictions on the procedure. The government demands high fees and requires participants to meet through a government sanctioned speed dating event. Unlike most speed dating, this is a high stakes event. If two people match but their spouses do not find someone new, then the two that matched can force the surgery to happen, causing the death of their former spouses. Additionally, participants will have paid the price for the surgery, regardless of whether they find a new partner or not. Thursday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L007: "Incandescent War" presented by Nicholas Malinowski. A modern fantasy where ASL is a component of spell casting. Welcome to Eos Academy, where we will teach you that what you thought was reality is simply just the first chapter of the book. Would you like to be shown the next page? We will teach you how to use your Will and shape it into reality. It is a massive universe out there, and we are in but one. Join us and explore the upper reaches of your Will and walk among the stars. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L008: "The Climb" presented by Eli Eaton. We have arrived at Camp III, precariously perched 6,900 meters up on a cliff-face high above the Tarphel Valley of Bhutan. In an age of well-trodden paths, no human being has ever been higher on this peak than we are right now. This is a secret first ascent without the knowledge of Bhutanese authorities, who have forbidden climbing for religious reasons since 1994. No one knows we are here. If we descend into Bhutan we will be arrested. If anything goes wrong, there is no one to rescue us. Two will summit in the morning. For the six of us on the slopes of the Gangkhar Puensum massif, summiting ensures a place in climbing history. We all want a shot, but only two of us can make it to the top. Who will it be? And what fate awaits the "lucky" ones above 7000 meters? The game may require some crouching, kneeling and general moving around. Wear comfy clothes and a hat and/or mitts. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L009: "The Hydra Artist's Masterpiece: Mourning Acid Breath" presented by Kitty Stoholski. The Hydra Artist is in trouble. After centuries of coordinating their many serpentine Heads to make small works of art, they finally have a chance to submit to the famous Monster Gallery! The deadline is approaching and an interloper has just severed the head of the Hydra Artist's creative visionary - Elder Acid. Much to everyone's surprise, 2 confused new Heads grew in Elder Acid’s place. As the Heads of the Hydra Artist, release your feelings on the loss of Elder Acid and the welcoming of two new Heads onto your Masterpiece while coordinating the changes to your collective body. Painting supplies and smocks provided! Friday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L044. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L010: "The Seventh Seal" presented by Matt Weber. Sweden, the Middle Ages. The Crusades rage across the seas, while at home the Black Death decimates high and low alike. Is there any rhyme or reason to who lives and who dies? Can a world filled with such unending misery truly be ruled by a benevolent deity, as the Church teaches? This game is based on the movie and opera of the same name, and is sponsored by the International Brazilian Opera Company. It is a somber, but not hopeless, structured freeform game in the Nordic tradition. It's also heavily inspired by Witch: The Road to Lindesfarne. The four-hour time-slot includes room for an introductory workshop and a debrief at the end. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L011: "The Witch of Thrush Hollow" presented by Sarah McGill. Over two hundred years ago, the town of Thrush Hollow was home to Tabitha Primrose, now known as a powerful witch. Legend has it that she haunts the town's residents to this day, placated only by the annual lock-in tradition performed at her former home. This year is turning out to be different. Her calling card, a bloody feather, has been found all over town. Hemlock has sprouted fully grown at Primrose's memorial overnight. A corpse turned up last week cradled in the arms of her statue, and gravestones have appeared in the cemetery. Tonight is the lock-in, and a group of out-of-towners has appeared, claiming they want to get to the bottom of this mystery. What are their true intentions? Is the witch really back for vengeance, or is something else behind these omens? The only way to find out is to proceed with the ritual. This is a parlor LARP, where players will receive pre-generated characters with specific backstories, secrets, and objectives. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L012: CHARIOT LARP (Freeform); "Stellar Conflict" presented by Tara Clapper. You've never seen Earth. You won't live to see Proxima. You're the transit generation on a multigenerational ship (one of several CHARIOTS), and when your ship faces a major issue, help arrives. Are you prepared for the very different culture that has developed on the other ship? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L013: "No Further Questions" by Jeff Dieterle and Chad Wolf; presented by Chad Wolf. A low-commitment, drop-in/drop-out party LARP about people holding press conferences that don't need to be held and the reporters on the scene asking the questions no one needs to ask. If you've ever wanted to ask a baseball manager about the joint custody arrangement after his octogenarian parents' divorce, this is the game for you. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: L072.

L014: "WINTERHORN" presented by Jason Morningstar. WINTERHORN: The code name of a small but passionate group of "peace and justice" activists. On the surface they project innocent, if misguided, zeal, but you know better. You've dealt with groups like this before, and there's always a dangerous core. Gun-runners. Bomb-makers. People who deserve to be thrown in a dark hole somewhere. As government agents, your goal is to nudge them into destroying themselves, using every trick in the book – black bag jobs, disinformation, spinning up rival front groups, and even escalating to vandalism and violence when necessary. Your mission, with the full force of the government behind you and time running out, is to get WINTERHORN's members fighting like rats in a bucket. They need to fall apart before they can hurt anyone, and the state's hands need to stay clean. They won’t know what hit them. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L015: "Blue Collar". See L001. Friday, 2:00PM - 6:00PM; One Round.

L016: "Dinner for Amateur Mind Readers" presented by Chad Wolf. The parents of a soon to be married couple meet for the first time, but things get awkward because all 4 people are secretly mind readers. While they are all capable of blocking their minds from being read completely, embarrassing facts about each person inevitably slip. Players will decide whether the game is serious or silly. Friday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

L017: "Dragon Thrones: Mirror Mission" by The Game Theatre; presented by Tara Clapper. Dragon Thrones is a medieval fantasy mixing LARP and immersive gaming to create new social realms. A key setting is the 'Magical Mirrors' that exist throughout the realm which facilitate peace and can transport players from one location to another. These adventures are called 'Mirror Missions' and involve political conflicts or venturing into unexplored territories. You can affect the ongoing Dragon Thrones story through a collaborative rpg. Ideal for new and experienced players alike. Each session will be different adventures. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L041.

L018: "My Jam" by Play Dumb Games; presented by Jeffrey Dieterle, Eric Mersmann. The Spring dance is the biggest event of the year at Robert Johnson Memorial High School, and it’s happening tonight. Players are students who are also Phonomancers - magicians who focus their powers through music. You've already requested your favorite song, so the dance is your best opportunity to show off, unleash magical mayhem on your classmates, and maybe even do some dancing. If you’re skilled, lucky, or popular enough, you’ll be elected Dance Monarch, and harness all the emotional and magical energy released at the dance into a powerful ritual that has the potential to reshape reality itself. My Jam is a freeform-inspired LARP based loosely on Kieron Gillen and Jaime McElvie's Phonogram comic series, and aims to combine the teen emotional drama of games like Monsterhearts with the atmosphere of a slightly awkward dance party. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L065.

L019: Bright Story; "Playtime" by Phoenix Outlaw Productions. Being Bright takes a lot of energy! Recharge at Bright Story: Playtime. A plot-less event where you can spend four hours in the Brightside. Dare an Adventurer to do something exciting. Norm Out with a Determined. Compose or play in a Fringer Mysteriad. Attend Antagonists Anonymous or eavesdrop on a Mote Moot. Snacks and crayons will be provided, and an NPC camp will be available for scene requests. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages.

L020: Bulldogs! LARP; "AAAGH! You Blinded Me...With Science!" presented by Brennan Taylor. A DREAMATION 2018 EXCLUSIVE! So no one told you life was gonna be this way... Your job's a joke, you're broke, your crewmate's DOA. You're stuck on Job Tower, the central hub of galactic transport. You and the crew of the starship Klendathu have royally pissed off Boss Fallon, meaning that your next delivery has few thug-shaped hurdles in between you and payday. It doesn't help that your cargo is marked highly volatile, a phrase that could easily be applied to the remote science station marked for drop off as well. Can you avoid mafia entanglements, space pirates, and wildly incompatible scientific theories to successfully deliver your cargo, get paid, and get the hell out there? To get in touch early for character choice and costuming tips, send an email to info@galileogames.com. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L021: Freeform; "Wight Wedding" presented by Jacqueline Bryk. The Lizenby and Balrose families cordially invite you to a freeform LARP about the first marriage between a human and a ghost in recorded history. Black tie preferred, but costuming not necessary. Please, no jokes about "til death do us part". Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L022: Legend of the Five Rings LARP; "The Coronation Festival" presented by Grace Lyttle. It has been 2 months since the Princess Iwako Miako declared herself, in a stunning upset, the Empress of all Rokugon. This is the last day of the week-long coronation festival. Tomorrow, she will be crowned Empress and shall rule over the people. But the spirit of the First Bloodspeaker has yet to be found. Rumor has it, he still lurks in court. Who will find him? There is still time before the ceremony. This is a court intrigue LARP set within the world of the Legend of the Five Rings. Think feudal Japan with magic. As always, new players are welcome. We will have PreGens, but you are welcome to bring your own charachter. Please note if you do want to bring your own character, we are using the 4th Edition RPG rulebook. Core book ONLY, no minor clans or ronin permitted for this particular LARP. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

L023: New World Magischola; "Revenants Rising" by Learn Larp, LLC; presented by Benjamin Morrow. An army of dark wizards and their revenants approaches. Some among you are cursed, transfigured, or traitors. Can you create a plan and use your magical specialty to defeat the army when it arrives? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L024: The Adventures of Dr. Dolotts; "Monsters Anonymous" by Kitsune Entertainment. Therapist to Superheroes and Supervillains alike, Dr. Dolotts, is back. In this thrilling installment, the good doctor is hosting a therapy session for misunderstood monsters of all kinds. This is a pure role play scenario with no combat of any kind. Friday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L025: The Nexus; "Roll-Your-Own" by Double Exposure, Inc.. The Nexus is Double Exposure's persistent living RPG. New and established players are welcome to join this flexible tabletop and/or semi-live event where we will explore character development and world building together. Friday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L059.

L026: "The Long Drive Back from Busan" written and presented by Clio Davis. Winner of the 2017 Golden Cobra Challenge award for Best Game That Incorporates Meaningful, Non-Romantic Relationships. The Long Drive Back from Busan is about a male k-pop group struggling to fulfill the demands presented by the Korean entertainment industry. Faced with obsessive fans, a domineering manager, family problems, mental health issues, and a talent agency that controls their every move, can the boys band together to support each other in this tumultuous career, or will it be too much for them? All characters are male. Content Warning: Emotional abuse, eating disorders, body shaming, depression. Friday, 4:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: L050. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L027: The Adventures of Dr. Dolotts; "Pro Wrestlers" by Kitsune Entertainment. Therapist to Superheroes and Supervillains alike, Dr. Dolotts, is back. In this thrilling installment, the good doctor is hosting a therapy session for Pro Wrestlers of all kinds. This is a pure role play scenario with no combat of any kind. Friday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L028: "Characters in Motion" presented by Andi Gastonguay. Join a trained and working improvisation actress to learn tips to take your LARP characters to the next level. Using methods from the world of improv you will leave the seminar with an arsenal of tricks to make each of your characters unique people. Come prepared to move and use your voice as you are able as we will be putting the various methods to the test. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

L029: Knight Realms v2; "The Gate's Rest Tavern". At the last stop before the Great Rift to Travance, come find rest as the best bar in Altrion! Yet beware, dangers lurk nearby and caravans have been going missing recently. Will you uncovor the mystery of the Rift? Or have a quiet night drinking away the day? Friday, 7:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

L030: "Planebreak" by Edge of Forever LLC. When a river of light transports the ragtag citizens of Mercy into the bustling capital city of Triumph, they find themselves dropped into a budding gang war. Locked into a large parlor in the slums of the Trying Quarter, they'll have to diffuse the powder keg growing between a paranoid ringleader, their closest confidants, and the betrayers in their midst while preserving their own lives. Players may bring established characters or create new ones for the module. Pregens will be available, but not required. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L031: "The Tribunal" presented by Eli Eaton, William Nichols. Two soldiers from your unit have been charged with the crime of stealing bread. If found guilty, they will be shot. The problem is that they are innocent. Will you testify for or against them? Game themes may include oppression, intimidation and bullying. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L032: Cthulhu Live! 3.5; "The Devil's Due" by PST Productions. A DREAMATION 2018 EXCLUSIVE! For the members of the Sacro Ordine Silva, their lives have been blessed. With their fortune and standings in the public eye they have contributed to the betterment of humanity. They have built hospitals, saved orphans, and constructed parks. However, each generation the order must hold a meeting to select a new leadership and a grand keeper of secrets. For the price of their success lies hidden in a dark pact with the devil himself and it is time the devil has his due. "The Devil's Due" is a Cthulhu Live by Gaslight event that takes place in the Late Victorian period. Players will take up the roles of members of the Sacro Ordine Silva and their first born adult children. Costumes are encouraged. Characters will be sent out prior to the event to registered attendees. For advanced characters contact us at pstproductions@gmail.com. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L033: Event Horizon; "Stowaways" presented by Benjamin Schwartz. It's the end of the Homeworld War and all planets in the galaxy have come together to hunt down Innates, people with psychic powers which can be weaponized in catastrophic ways. Following the galaxy-wide conflict, Innates try to avoid being discovered, hiding in the underbelly of society alongside criminals and the living casualties of war. Here, hidden away in a secret compartment on a ship, they head towards someplace they hope they can be safe. When the spaceship is stopped for inspection tensions rise between the assorted stowaways. Whether they are on the run because of their Innate powers, secrets they possess, or criminal history, they all want to avoid detection. However, it is not easy to keep the peace between people who, until recently, were on opposite sides of a war, hailing from different planets, and searching desperately for a way to survive in a now-hostile universe. Come play in a tense sci-fi game set in the universe of Event Horizon! Explore political tensions, psychic powers, advanced technology, and rich interpersonal drama. No prior knowledge of the Event Horizon universe is necessary. There will be a workshop at the beginning to teach you everything you need to know to play this standalone game. Character sheets will be provided. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L034: The Dresden Files Fate LARP Rules; "Empire State Chronicles: Silent Night" by Phoenix Outlaw Productions. A DREAMATION 2018 EXCLUSIVE! The ultimate battle against the forces of darkness is coming, the war over the gateway to the Nevernever is just on the horizon. But for just one quiet night, the supernatural community gets to look back and take stock of where they've been, on the eve of the greatest fight of their lives. There's just one day more to find their destiny, in this installation of the Dresden Files: Empire State Chronicles. Previous players may reprise roles from previous games, while new players are encouraged to contact the storyteller team at dresdenfileslarp@gmail.com for new player introduction. Costumes encouraged! Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L035: The Nexus; "Happy Hour at the Golden Meanwhile" by Double Exposure, Inc.. Tank MacKenzie, friendly proprietor, invites you to The Golden Meanwhile, an historic coastal watering hole, located in The Nexus. Enjoy (role play only - no alcohol will actually be served) local microbrews, top shelf spirits, a great glass of blueberry lemonade, or a pot of tea while you get to know your neighbors. It's a chance to introduce yourself, meet newcomers, discuss community issues, and maybe even earn your own signature cocktail on the menu. The pub is open to all ages. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L036: Vampire: The Masquerade; "Victorian Age: A Once in a Lifetime Assembly" by Kitsune Entertainment. In the Domain of London at the dawn of the 20th Century, the Prince has extended the olive branch towards the Sabbat to try and broker peace between the two sects. The Sabbat have promised to show up to discuss the offer and give their conditions for what must happen for them to even consider the possibility of peace. Players may build their own characters ahead of time, or take one at the door. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Serious, 18 & Over ONLY.

L037: Werewolf: The Apocalypse/Changing Breeds; "Harvest Moon" by Wyrd Sisters Games. Things are never dull for the shape shifters of DC. They have gained allies and power, but more and greater threats lie on the horizon. Their allies bring news of a terrible threat, one that they may not be equipped to handle. Will the shape shifters rise to the challenge, or are the seeds of their destruction already sewn? Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L038: Scion: Storypath LARP System; "American Gods: American Funeral" by Damocles Thread Development. One of your own has died. The world is a little less bright today. They meant something to all of you, and now they're dead, how will they be remembered? As a hero? A villain? A monster? A savior? Or will the world forget them as it has so many others? Just another fool swallowed by history's gaping maw. In the game, players will play as Divine individuals attending the funeral of a fellow god. The game will predominantly be focused on interpersonal connections and how people react to death. The game will be a test of the new Scion: Storypath LARP system. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L039: Verdant Wastes; "Less is More" presented by Shelby Carosella. A DREAMATION 2018 EXCLUSIVE! It's the far future. Earth has become uninhabitable and what is thought to be the twisted remains of humanity is on Mars. After many years, the people are divided based on their appearance. Those fortunate enough to not be mutated are hunting down those who are. After the escape of multiple rebellion prisoners, the Syrtian Primacy holds a party to discuss the next step in crushing the rebel menace. Will they worsen the situation for the populous of Mars, or will the rebels find a way to get the better of them? NOTE: This is a parlor LARP and does not include any boffer combat. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L040: "Do You Dream" presented by Jessica Ashby. Waking in The Databank is like entering a dream. Your physical body has expired but you live on digitally immortal. Transitioning from biological to mechanical is disorienting but The Databank has been coded for comfort. When your new body is manufactured you will emerge and return to your loved ones with newfound vitality and mechanical longevity... but at what cost? An American freeform live role playing experience set in a near future electronic limbo. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L041: "Dragon Thrones: Mirror Mission". See L017. Saturday, 9:00AM - 1:00PM; One Round.

L042: "Guest Suite" presented by Jason Morningstar, Barbara Ng. A light-hearted, mean-spirited game about conventions, fandom, VIPs and how they collide. Join us as a minor celebrity from film, television, literature or gaming to appear on a panel at a regional convention, and also join us as part of the audience for other panels! Bring every audience cliche and micro-celebrity diva behavior for a silly and weirdly familiar experience! Saturday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L043: "Succumb: A Groteqsue Playground Game in Which the Real Monster is Self-Love" presented by Alex Rowland, Brodie Atwater. This is an asymmetrical American Playground Freeform game which features chase play (tag, Red Rover, "Blind Man’s Bluff") to create a survival horror scenario. It features extensive workshopping to build characters based on the players and to teach safe touch within play. The game focuses on non-verbal and physical play. It tells the story of small groups of people desperately trying to create meaning out of survival as they slowly succumb to somethings sinister. This game is very physical. Players should show up looking for the following experiences: Fear, Selfishness, Isolation, Loss, Tension, Fleeting Companionship, The feeling of being prey, Relying one's body to survive, Failure, Exploration through touch, Language building, Community, Pack hunting, Relief. In addition the game features the following mechanical/thematic content: darkness, ongoing drone music, physical exertion, such as standing, running, or crawling, sustained touch, characters based on player, loss/longing, hunter/hunted dynamics. We recommend preparing for this game as would before going to the gym, dress appropriately, and consider showering. This game has an Open Door policy, meaning anyone can leave at any time. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L044: "The Hydra Artist's Masterpiece: Mourning Acid Breath". See L009. Saturday, 9:00AM - 11:00AM; One Round.

L045: 7th Sea LARP; "Party of the Century" by Wyrd Sisters Games. You are cordially invited to the Emperor of Montaigne's Gala extraordinaire! It promises to be a feast the likes of which will never be seen again in all of Thea! Entertainment and surprises will abound and it will be a night to remember! Long live the Emperor! Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L046: Aurum; "The Fraught Debates" by Absolute Zero Gaming LLC. The Republic of Remsford is holding elections for a new Governor in the comings months. The first of several debates has been scheduled since the beginning of the campaign season, but the venue it was to be held in burned down under mysterious circumstances the week before. Two hours before the electoral debate, a tree is knocked into the atrium of the new venue and protestors begin to line the streets outside. Was it caused by the storm the night before or foul play from among the political activists outside? The electoral board is out of time and turns to hiring contracted labor to rectify the situation. Aurum is a gaslight fantasy, full boffer LARP set in a world where steam-tech is on the rise and magic is slowly fading away. For rules information please visit www.aurumlarp.com. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L047: Bright Story; "Confrontation" by Phoenix Outlaw Productions. A DREAMATION 2018 EXCLUSIVE! The heroic Brightsiders have achieved much in the name of friendship, but their triumphs have drawn the attention of an ancient rival. Now, the powers of sorrow send their long-forgotten champion against an innocent town. Bright Story is a live action role playing game with optional live combat elements, inspired by animated media like Steven Universe, Adventure Time, and Gravity Falls. You'll level up by making friends and restore your abilities through self-care. Bright Story will have some movement and involve the use of contact-safe weapons to simulate combat. Please consider these aspects before deciding to attend. Email Josh Harrison at jharr421@gmail.com with questions, or search Bright Story LARP on Facebook to find our group. You can bring your own costuming and contact-safe weapons, use some of our loaners, or use only the power of your imagination. Write or visit our group to talk character creation, or pick up a pre-generated character at the event to get started. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

L048: Event Horizon; "Silent Conversation" presented by Ben Schwartz. With the founding of New Gyr, refugees who had their homeworld destroyed decades prior finally have another planet to call home. They gather together on the newly settled planet to revive their traditions, beginning with the Silent Conversation - a council where representatives from all the Gyra tribes come together to voice their concerns, share information, and resolve disputes. Much has been lost in the decades following Old Gyr's destruction, including most of the traditional sign language that was used in the Silent Conversations. Representatives from different tribes come to tell the stories of their homelands lost, and to share their gods, their traditions, and their way of life. They seek a chance to give voice to what might otherwise be forgotten, and to rebuild their cultures. Stories only half remembered by one can be reclaimed by this group; gods that perished with their planet may be reborn. Together they can start to rebuild, slowly, starting with their stories and the language they once used to tell them. Come play in an emotional sci-fi game set in the universe of Event Horizon! Flesh out the traditions, myths, and language of a culture coming back from the edge of extinction. No prior knowledge of the Event Horizon universe is necessary. There will be a workshop at the beginning to teach you everything you need to know to play this standalone game. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L049: Under My Skin (LARP); "In the Arms of the Pack" presented by Sharang Biswas. A supernatural hack of Emily Care Boss' "Under my Skin", focusing on how groups and their internal relationships respond to external threats. Players are a pack of smooth-chested werewolves, a court of darkly beautiful vampires, or a flight of unearthly fae. The base game revolves around faith, love, and commitment. The characters are friends - some couples, some single - each of whom becomes drawn to someone new. The players explore their characters' fears about loss and betrayal and navigate the tricky issues of openness, trust, and communication that challenge all relationships sooner or later. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

L050: "The Long Drive Back from Busan". See L026. Saturday, 10:00AM - 1:00PM; One Round.

L051: "Happy Birthday Invincible Emperor" presented by Chad Wolf. Glimmers of hope are rare for people in Seattle Province Reeducation Camp. Life is difficult in the camp, and guards are cruel. As family members of political criminals, you are seen as something less than human. However, today is the Invincible Emperor's birthday and that means there is the potential to receive a pardon. This is a rare glimmer of hope in a place where food is scarce and conditions are harsh. Will today be the day you sell out your fellow prisoners in hopes of a pardon? Will you sell them out for a bit more food? Saturday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L052: The Nexus; "Nexus 101 - How to Magic!" by Double Exposure, Inc.. In this class, you will learn what an Avatar is, what the Nexus is and how it works. Learn how to function as an Avatar (player character), how the energies of the Nexus move, and what it takes to influence the fantastical and implausible world around you! Bring your favorite character or make your own at the table, all are welcome! Saturday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L053: Dead Legends: A Weird West LARP; "No Man's Land" by Pertho Productions LLC. Alternate History Great War - Immersive Nerf Trench Warfare. An endless barrage of artillery falls on a hopeless war fought in a twisted landscape of trenches, mud and barbed wire. Players will take the roles of desperate TRENCHERS and must survive over three hours of assaults and counter assaults against an implacable enemy. While shells fall and gunfire is exchanged the TRENCHERS will deal with the tragedy of front-line soldiers in the dawn of industrialized warfare. Eliminated players may join Bad Guys. Players may bring their own NERF guns, labeled personal darts recommended. World War theme military clothing suggested. Rules taught before Game. Rules-Light System; dramatic-serious content; lighting and sound special effects will be used. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L054: "Deranged" presented by James Stuart. Plagued by melancholy, madness, and mercury poisoning the aging composer Robert Schumann looks back on the series of mad events that tied his life so close to Clara Wiecks', Felix Mendelssohn's, and Johannes Brahms'. On his deathbed, he relives his life by setting the scenes and through his participation in them, lives out what actually happened and how it would have been if things had turned out differently. The scenario is a drama about the conflicts in four composers' lives and the choices they must make between recognition, artistic integrity, love, lust, and family. Players will be engulfed by a continuous flow of scenes which they create together on a foundation of beautiful romantic music. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L064. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L055: "Public Memory" by Learn Larp, LLC; presented by Tara Clapper. Who has the power to decide what history is memorialized in public art? In this freeform larp told in three acts, you'll play a townsperson, a city council member, and a member of the media as the town of Freedburgh wrestles with what to do when new information about its founder changes his reputation. When a historical figure is a hero to some and a villain to others, how should they be remembered? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

L056: Clue, the LARP; "Whodunit?" by Kitsune Entertainment. In the middle of a hurricane at a private estate, a famous private detective has uncovered the guilty culprit of a grisly murder. Just as he is about to expose the murderer, he too is murdered. Now the guests at the estate have to contend with two dead bodies and a bloodthirsty killer, all while stuck together in the middle of a deadly hurricane. The classic characters of Clue come together in a new scenario where murder is the order of the day. Saturday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L057: Freeform; "Tomb Priestesses of the Nameless Dead" presented by Jacqueline Bryk. Partly inspired by Ursula K. Le Guin fantasy novel, The Tombs of Atuan (1971), this is a live-action game exploring sporadic events in the lives of a group of priestesses charged with serving dead spirits that are nameless, ancient, and often hostile. The players will take turns portraying either the priestesses or the Nameless Dead in a series of scenes that are chronological but not clearly located in time. Moments, days, months, or years may pass between scenes. There is also no fixed ending to the game, so things continue in a cyclical pattern even including characters dying or leaving the sisterhood and new characters being inducted as members unless the characters themselves decide to break that pattern. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L058: New World Magischola; "A Wolf By Any Other Name" by Learn Larp, LLC; presented by Fox Procenko. On this night of the full moon, you are in detention with other New World Magischola students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do when the moon rises? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L059: The Nexus; "Roll-Your-Own" by Double Exposure, Inc.. See L025. Saturday, 2:00PM - 4:00PM; One Round.

L060: Verdant Wastes; "Where the Streets Have No Name" presented by Shelby Carosella. A DREAMATION 2018 EXCLUSIVE! It's the far future. Earth has become uninhabitable and what is thought to be the twisted remains of humanity is on Mars. After many years, the people are divided based on their appearance. Those fortunate enough to not be mutated are hunting down those who are. The townsfolk of the recently acquired Longshot have begun to settle into their new home. However, an ancient presence calls to them from a nearby cave system. What mysteries will they uncover in the depths underneath the town? NOTE: This event includes boffer combat. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

L061: Werewolf: The Apocalypse; "Going Dark" by By Night Studios; presented by Robert Recckia, Colin Cherry. In the vicious war to save Gaia from the final Apocalypse, a faint glimmer of hope can be found in the victories of her chosen defenders, the Garou. A valiant, bloody strike recently cleared Wyrm-corrupted wolves and banes from a nearby oil refinery, preventing their final steps in creating yet another Hive for the Black Spiral Dancers. However, the destruction in the physical world is a mere reflection of the desecration to be found in the Umbra. Unchecked, this blight upon the spiritual landscape will allow untold forces of corruption to tear through into the physical world. Once again Gaia's defenders are called upon to protect their mother, this time in the Umbra rather than in the physical realm. But in the face of these blackened emanations, can the Garou seal this rift? Join the Central New Jersey Domain of the Mind's Eye Society for "Going Dark". Make your own character by contacting the Storyteller at ApocVST.MESPrinceton@gmail.com by 2/17/18. Those that attended our event at DEXCON 20 "Rage Against the Cage" are welcome to contact us about continuing their character. Pre-generated characters will be available on a first-come, first-served basis. For more information, please visit us on Facebook at https://www.facebook.com/MESPrinceton/ Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L062: Clue, the LARP; "I SAW What You Did" by Kitsune Entertainment. You wake up in a locked room, not knowing how you got there. An ominous voice lets you know that you have one chance to live, but if you do, someone must die. What will you decide? The classic characters of Clue come together in a new scenario where murder is the order of the day. Saturday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L063: "A Pirate's Life" presented by Jay Treat. Yoho! Join a family of daring pirates for a heart-warming adventure on the high seas. All be welcome, no matter yer countenance, means or ability. This LARP celebrates the close bonds of an elective family through the lens of a pirate ship. We'll face challenges, suffer defeats, and celebrate victories together. Our freedom from society and our love for each other are paramount. Costumes welcome but far from required. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L064: "Deranged". See L054. Saturday, 8:00PM - 12:00AM; One Round. ONLY ONE SEAT LEFT!

L065: "My Jam". See L018. Saturday, 8:00PM - 12:00AM; One Round.

L066: Cthulhu Live! 3.5; "The Farewell Tour" by PST Productions. A DREAMATION 2018 EXCLUSIVE! For Immediate Release; Village Voice, March 1996 Edition: Goth-Punk band 'Wasted Fade & The History' will be ending their Farewell Tour this month at the Limelight in NYC, the same venue where they were discovered 10 years ago. Lead Singer Kros Hitchards has stated the desire to branch out into a solo career and signed a contract with Epic late last year; a move which shattered the counter-culture hearts of their fans. Artistic differences and public problems with substance abuse have plagued 'Wasted Fade' in their last three major tours, but the Farewell Tour so far has been reviewed as their finest hour; almost a return to their early sound. Rumor has it that Drummer Skarl has sent out special invites to other NYC Scene bands and performance artists to be featured at this Grande Finale, and their promo postcards tout that the event will feature gore-punk band 'No More Circus' as their opening act, so be sure to bring raincoats or plastic ponchos if you plan on mobbing the stage area! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L067: The Dresden Files Fate LARP Rules; "Empire State Chronicles: Star Fall" by Phoenix Outlaw Productions. A DREAMATION 2018 EXCLUSIVE! The time has come to face down the forces of darkness for control of the gateway to a dozen realms of Nevernever, and it's up to the New York supernatural community to hold the line. But what sinister hidden foe lurks in the background to corrupt and terrorize during this, the final game of the Dresden Files: Empire State Chronicles. Players from previous games are encouraged to play old characters while new players should contact dresdenfileslarpny@gmail.com for materials before game. Costumes encouraged! Saturday, 8:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L068: The Nexus; "Madcap Tea Party" by Double Exposure, Inc.. Bring A Favorite Character to Tea! You wake up as if into a dream. You hear the sounds of a gathering up ahead. Curious you wander closer. You smell...cake. A Cat with too many teeth and an attitude might give you directions or he might not. "Move down! I want a new Cup!" you hear. But this is not Alice's Wonderland. It's far more strange, and far more fun. Characters from all games, genres, universes, and types of games are welcome. Bring your favorite tabletop Bard, or a new LARP character to try them out before launching them at the next gathering. You won't be sorry. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L069: Vampire: The Masquerade; "Burying the Hatched" by By Night Studios; presented by Robert Recckia, Colin Cherry. After a recent downfall between the Camarilla domain of Trenton & New Brunswick, the Prince of New Brunswick invites the court of Trenton to attend a gathering. He claims to offer an olive branch as a sign of peace and a prosperous future between the two vampire domains. The court of Trenton will answer the call but the wise will keep their guard up, for who knows what foulness may occur? Rumors race through the praxis, whispers of old history that is set to reemerge. Rumors such as Gargoyles being seen in the same area as in 1927 when clan Tremere massacred them. Rumors about whispers about an artifact that was excavated in 1903 at Pennington Mansion after Infernalists & Malkavians were burned. But the biggest rumor must be of an elder Tzimisce in the area who is responsible for many mortal deaths. How will this gathering end? Politics to be certain, disputes are unavoidable… and possible suggestions of murder? Join the Central New Jersey Domain of the Mind's Eye Society for "Burying The Hatched". Make your own character by contacting the Storyteller at CAVST.MESPrinceton@gmail.com by 2/17/18. Those that attended our event at DEXCON 20 "Capital City: Masquerade" are welcome to contact us about continuing their character. Pre-generated characters will be available on a first-come, first-served basis. For more information, please visit us on Facebook at https://www.facebook.com/MESPrinceton/ Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L070: "Sleep: The LARP" presented by Andrew Sirkin. A DREAMATION 2018 EXCLUSIVE! "Extremely realistic!" "Very well run!" "An incredible LARP experience!" The reviews are in from last year and this year we're introducing some new mechanics: Triple Pillows! As the energy surge from Chocolate Heaven wears off and the magnitude of DREAMATION 2018 settles firmly in your bones, you will begin to drift towards your hotel room for the ultimate LARP. Complete rules will be taught in your first dream. Good night. Saturday, 12:00AM - 8:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L071: CHARIOT LARP (Freeform); "Secret Society: Global Influence" presented by Tara Clapper. A covert group of secret society leaders meet to discuss active global events and shape the world. You are one such influencer. Takes place in the CHARIOT LARP universe, in the year 2019. Note: The secret societies in this world have their own goals, but they are counter to harmful ideologies such as fascism. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L072: "No Further Questions". See L013. Sunday, 10:00AM - 12:00PM; One Round.

L073: "Otherworldly Creatures: A History of Monstrous, Alien, and Supernatural Costume" presented by Megan Jaffe. Another in Megan Jaffe's series of Costume Lectures, Otherworldly Creatures details the costume of the supernatural. Humanity has conceived of other worlds than these since before there was history, and we have been dressing to represent them for just as long. This lecture will explore the spiritual origins of supernatural costume, and its evolution into the secular fantasies of today. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

L074: "Project A.T.H.E.N.A.: A Superhero LARP" presented by Tara Clapper. Being a superhero isn't easy. Who else understands but other superheroes? In this freeform LARP, complex superheroes meet and discuss something extraordinary: Their feelings. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L075: "Teenage Kicks" presented by Masani McGee. In late 1970s Detroit, a group of high school students are planning the senior prom. Tensions are high economic and racial conflicts have plagued the city, and even the neighborhood high school hasn't been spared. The time has come to choose the music for the dance, but the committee is at a stalemate. Between personal conflicts, a meddling school administration, and the world outside, making the prom go off without a hitch is going to be easier said than done. This session is an alpha playtest, and players should come prepared to offer feedback. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L076: Freeform; "Gaudete Sunday" presented by Jacqueline Bryk. Gaudete Sunday is a lighthearted, romantic game about social pressure, manners, mischief, and the possibilities of the Christmas Holiday. Every year on Gaudete Sunday, the third Sunday of Advent, the eponymous matron of Miss Clavier's School opens her doors to Old World nobility and American mercantile barons alike, to show off the creme de la creme of her students. The Gaudete Sunday tea is the time for the students to meet some of the most eligible suitors Europe and North America have to offer - and, perhaps, if they're very lucky, be courted themselves. Many a loyal husband and devoted wife have been educated at Miss Clavier's School, and while they themselves might not be the richest of the rich, they have the education, manners, wit, and cunning to effortlessly fraternise with those at the top. To court or not - therein lies the question. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L077: "Behind the Magic" by Diagetic Games; presented by Randy Lubin. Players create a fantasy mockumentary that is "Lord of the Rings" meets "This is Spinal Tap". They play a group of adventurers that range from incompetent to egotistical as they bumble their way along the quest. Players will take turns setting scenes for each other and also have "confessionals" with the bard that is documenting the journey. Sunday, 11:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L078: Breakfast with Jenn, James and Jason. Wake up late on Sunday and enjoy breakfast with Jenn Martin, James Stuart, and Jason Morningstar! We'll be hosting a "welcome to all" breakfast in the hotel restaurant. Get to know your fellow players and designers over coffee and eggs. Recommended, but not mandatory after this leisurely breakfast is to join us for a sampler of freeform games from around the world! Sunday, 11:00AM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L079: "Lightsaber Stage Combat Workshop" presented by Craig Page. Lightsabers have caught the eye of geeks for the past forty years. With the new movies and better toys, the urge to learn more about how to fight like a Jedi (or Sith!) have grown. Come and learn from a two hour intensive about stage combat focusing on everyone's favorite Sci/Fi Fantasy weapon, from the basics to sword forms, to building your own fights for entertainment. Attendees are expected to come wearing loose fitting clothing and prepared to work out. Attendees are encouraged to bring their own lightsabers (or suitable replacement), but spares will be available at class. No previous experience required. Sunday, 12:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L080: The Underappreciated Freeform Sampler. Curators Jenn Martin, Jason Morningstar, and James Stuart will be picking their favorite overlooked short freeform games from Golden Cobra, Game Chef, Ropecon, and more. Finish off your DREAMATION with some short, delightful surprises. No experience necessary. Sunday, 12:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

G081: GREYHAWK REBORN; "Madhouse" by Jay Stypinski, William Guardino, David Guerrieri and John Lent. GHR-KEO17-09: The vacuum at the top of House Neheli has hung in the air, ignored for almost two decades. Now fortune and fate have thrust you into Castle Draconis Imperius to find a way to fill the void. A four-hour Story-arc Universal Dungeon adventure for character levels 5-10, and Part 4 of the House Adrift story. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G136, G163.

G082: GREYHAWK REBORN; "Relighting the Past" by William Guardino. GHR-KEO18-03: The second day of Growfest is the most holy day in the Lydian religion and the Theocracy of Ravonnar has opened its gates to both believers and doubters. Here, it is a time for sharing, a time for reflection and a time for confession. Apparently there is much to confess in Ravonnar. A four-hour Stand-alone Urban Social adventure for character levels 1-12. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G091, G156.

G083: SHADOWRUN MISSIONS; "Build A Runner Workshop/The First Taste" by Ray Rigel. SRM07-00: Build a Runner Workshop: Need a Shadowrun character but have no idea how to start? This session helps you generate a character that is legal for Shadowrun Missions. This event focuses on character generation and nothing else. The First Taste: Want to try Shadowrun, but don't want to make a character or spend a lot of time playing a full blown mission? Sit down with a pre-generated character and start rolling the dice. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

G084: LEGENDS OF THE SHINING JEWEL; "So Close, Yet So Far" by Daniel Lewis. LSJ209: To pierce the walls between dimensions and invade a madman's hideout, the League needs your help to empower their ritual. A one-round adventure for heroes level 9 and up. A Pathfinder Compatible System. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.

G085: PATHFINDER SOCIETY; "Salvation of the Sages" by Matt Duval. PFS 9-07: A Pathfinder Society Scenario designed for levels 7-11. For millennia an order of scholars known as the Jeweled Sages catalogued the wisdom and lore of northern Garund's greatest minds within crystalline artifacts. Though these sage jewels have recently resurfaced, so too has the new generation of sages learned that something else dwells within besides ancient memories. The entire order gathers where the Jeweled Sages truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction. Contents in Salvation of the Sages also contribute directly to the ongoing storyline of the Scarab Sages faction. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G153.

G086: PATHFINDER SOCIETY; "The Shores of Heaven" by Cole Kronewitter. PFS 9-06: An adventure for 1st to 5th level Pathfinder Roleplaying Game characters. The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul. Contents in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G132.

G087: STARFINDER SOCIETY; "Into the Unknown" by Ron Lundeen. SFS Q1: A series of five Starfinder Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. "Into the Unknown" includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC's previous accomplishments into account for a climactic final showdown against an enemy starship. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G088: "LIVING ARCANIS 5E" by Henry Lopez and PCI Staff. LA-Intro: Intro modules for the 5E version of the Living Campaign. Pre-gen characters provided or create your own using latest documents and primer posted on paradigmcampaigns.com/CampaignDocs.aspx?cid=3. LEVEL: Beginners to both 5e and/or Living Arcanis are welcome Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G111, G123, G145.

G089: GREYHAWK REBORN; "Greyhawk By Night - Tier 1 Open Play" by Keith Garrigan and John Lent. GHR-GHBN-Open Play: A grittier, darker set of adventures under the umbrella of the Greyhawk Reborn Organized play system. It is intended for audiences that prefer mature themes and contains content that is not appropriate for younger or sensitive players. Set primarily in Iuz borderlands, evil and darkness pervade the region. Superstition and mistrust are commonplace and the influence of civilized nations on the cities and areas that will be explored is limited. Character death is a common occurrence and the general view of many NPCs that will be encountered is that suffering is their lot in life. Heroism and self-sacrifice is the exception, not the rule. For characters level 1-3, the following modules are available: The Monster, Deeper than the Sea, Neither Man Nor God, & All Returns Are Final. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, 18 & Over ONLY.

G090: GREYHAWK REBORN; "Open Play". GHR-Open 2018: Come check out our vast catalog of older adventures. Seating on a first-come first-served basis. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G091: GREYHAWK REBORN; "Relighting the Past (GHR-KEO18-03)" by William Guardino. See G082. Friday, 9:00AM - 1:00PM; One Round. See Also: G156.

G092: GREYHAWK REBORN; "Xvart Breaker" by John Lent, William Guardino and David Siroonian. GHR-GBN18-01: When the Theocracy of Ravonnar opened up its gates to all for the festival of Growfest some thought it was a bad idea. Everyone else thought it was a terrible idea for the goddess Lydia is not the only deity who considers the festival of Growfest holy. A four-hour Stand Alone Universal Urban adventure for character levels 1-4. [Targeted toward mature audiences, all GHBN adventures deal with content that might be objectionable to some audiences. Moral ambiguity, graphic violence, and other darker themes will be explored. Parental guidance is advised.] Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, 18 & Over ONLY. See Also: G102, G114, G148.

G093: SHADOWRUN MISSIONS; "Ante Up" by Chad Willis. CMP-2017-01: Mrs. Johnson needs to extract a corporate executive, but there is always a catch. Can the shadowrunners beat Knight Errant's Executive services when extracting an executive from a brothel run by spirits all the while meeting the Johnson's exacting standards? Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G094: LEGENDS OF THE SHINING JEWEL; "Hare Today, Gone Tomorrow" by Jay Fisher. LSJ217: A Diamond Legion member personally needs your help resolving several conflicts involving unusual behavior, a shattered mind and a bloody home. For heroes of levels 1-7. A Pathfinder Compatible System. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G095: PATHFINDER SOCIETY; "Giantslayer: Battle of Bloodmarch Hill (Giantslayer 1 of 6)" by Mike Shel. PFS AP 91: A Pathfinder Society Adventure Path designed for levels 2-4. The Giantslayer Adventure Path begins! In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it - only to discover that the situation is worse than anyone realizes. For even the fearsome orc raid is just a distraction allowing a giant chieftain to recover the relics of an ancient giant hero from a tomb long forgotten beneath the town. Friday, 2:00PM - 12:00AM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G096: PATHFINDER SOCIETY; "Shrine of the Sacred Tempest" by Justin Juan. PFS 9-12: A Pathfinder Society Scenario designed for levels 1–5. Outside of a remote village in the tengu nation of Kwanlai, a generations-old group of shrinekeepers has dutifully watched over a holy site that commemorates celestial forces that fell in battle against a qlippoth invasion in the distant past. By tradition, the guardians report to celestial forces every 10 years, but these guardians have fallen silent. A messenger from Heaven has called upon the Pathfinder Society to investigate the historic site and uncover the truth behind the shrinekeepers' fate. Contents in "Shrine of the Sacred Tempest" also contribute directly to the ongoing storyline of the Silver Crusade faction. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G131.

G097: PATHFINDER SOCIETY; "The Glass River Rescue (Blast From the Past Event)" by Mike Shel. PFS 5-01: A Pathfinder Society Scenario for characters of 1st to 5th level (Tier 1–5). A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G098: PATHFINDER SOCIETY; "The Lion's Justice" by Thurston Hillman. PFS 9-13: A Pathfinder Society Scenario designed for levels 7-11. Devious schemes are afoot in Oppara, the glittering capital of Taldor. As the city delights in a public holiday, Lady Gloriana Morilla and her allies have learned of an impending plot that could throw the whole nation into chaos. The PCs are uniquely poised to collaborate with Taldor's secretive Lion Blade spies to intercept the culprits in what promises to be a defining moment in Taldan history. Contents in "The Lion's Justice" also contribute directly to the ongoing storyline of the Sovereign Court faction. This is the last of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path, and events in this scenario overlap with several scenes in the first volume, Crownfall. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G099: STARFINDER SOCIETY; "The Commencement" by Eleanor Ferron. SFS 01-01: A Starfinder Society Scenario designed for levels 1-2. All Starfinders complete their training by conferring with Guidance - a network of uploaded personalities embodying paragons from the Starfinder Society's history. Before receiving the blessing of Guidance, the PCs must meet with and assist critical missions on behalf of key leaders of the Society's leading factions. With the events of the Scoured Stars Incident still fresh in everyone's memory, there's plenty that needs doing to set the Society back on track. The Commencement is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G100: GREYHAWK REBORN; "Reaching the Summit" by Ron Frye, John LeDonne and Jay Stypinski. GHR-SEA14-11: The Scarlet Brotherhood's grip on the Hold of the Sea Princes is slipping. Allies are gathering to discuss rebellion in the eastern part of the Hold. Sir Kinth has asked you to attend him at a summit between these disjointed forces. Are you up to the task of high stakes diplomacy? Or will the opportunity to form an alliance disappear? A one-round Story-arc Social Urban Adventure set in the Hold of the Sea Princes for character levels 1-5, and Part 2 of the Liberation of the Sea Princes story arc. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G101: GREYHAWK REBORN; "There's Gold in Them Hills" by Joseph De Bari. GHR-KEO18-02: When magic fails to cure a poisoned local folk hero and trade negotiator named Cassandra Smallburrow, a call for aid is heard throughout the Good Hills and the neighboring lands. The promise of reward is great for those who can save Cassandra. Will you answer the call? An eight-hour Stand-alone Universal Wilderness adventure for character levels 5-10. This is a 2 round module. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 2:00PM - 12:00AM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G138.

G102: GREYHAWK REBORN; "Xvart Breaker (GHR-GBN18-01)" by John Lent, William Guardino and David Siroonian. See G092. Friday, 2:00PM - 6:00PM; One Round. See Also: G114, G148.

G103: SHADOWRUN MISSIONS; "Double or Nothing" by Chad Willis. CMP-2017-02: Mrs. Johnson needs a demolition run on a rival biomedical company to delay production. Will the shadowrunners go in loud and hard or find a subtler approach? Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G104: TORG ETERNITY; "Day One Adventures" by Original Torg Authors. Day One of the Invasion. You start as normal people dealing with Dinosaurs in NY, Dragons in London, Pulp Villains in Gaza, etc. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G140.

G105: LEGENDS OF THE SHINING JEWEL; "Dirty Laundry" by Catie Straiton. LSJ65: Do some of Amthydor's most prominent citizens have something to hide? Someone thinks so, and they are threatening to reveal all of the nobles' dirty little secrets if they don't get what they want. In a situation where everyone has something to gain, or to lose, discretion is a must. This event may be of particular interest to PC Nobles or Noble Guards, though they may not like what they learn. For heroes of levels 5-15. A Pathfinder Compatible System. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.

G106: PATHFINDER SOCIETY; "Beyond the Halflight Path" by Brian Duckwitz. PFS 9-09: A Pathfinder Society Scenario designed for levels 3–7. The sprawling maze of caverns and tunnels beneath the hilltop city of Kaer Maga are home to a host of dangers and mysteries. A dedicated group of guards called the Duskwardens is responsible for protecting Kaer Magans and visitors alike from everything that lurks below. Despite the Duskwardens' best efforts, the influence of one of the vaults has been spreading on to the streets of Kaer Maga. It falls to a group Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of the lurking threat. Beyond the Halflight Path is an evergreen, replayable scenario designed to provide a flexible adventure that confronts the PCs with a variety of threats more common to higher-level characters. The scenario has nine different possible villains, as well as myriad other options for the GM to customize the dangers that the PCs face. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G159.

G107: PATHFINDER SOCIETY; "Birthright Betrayed" by Sam Polak. PFS 9-08: A Pathfinder Society Scenario designed for levels 1-5. For all its rich history and heritage, Taldor has not always welcomed the Pathfinder Society's inquiring minds. This is especially true of a small museum in Ridonport, birthplace of the legendary General Arnisant, who confronted the dreaded Whispering Tyrant during the Shining Crusade. However, the Society's ally Lady Gloriana Morilla has secured a small group of Pathfinders a unique opportunity to study the museum's relics. All she needs in return is the Pathfinders' investigative skills to uncover the local earl's indiscretions - an earl who proudly identifies as Arnisant's direct descendant. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G150.

G108: PATHFINDER SOCIETY; "Open Fiesta". The Pathfinder Library! You provide four players; we can provide a judge and the scenario. Just tell us which scenario you need, if it is not already scheduled. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G152, G160.

G109: PATHFINDER SOCIETY; "The Wardstone Patrol (Blast From the Past Event)" by Alex Greenshields. PFS 5-02: A Pathfinder Society Scenario for characters of 3rd to 7th level (Tier 3–7). All-out war has erupted on the long-contested border between the crusader nation of Mendev and the demon-infested Worldwound. With the magical defenses that once held the demons at bay failing, defense of the region now falls to small patrols of mobile soldiers to resupply, reinforce, and communicate between the border's many fortresses and outposts. With so much at stake, the Pathfinder Society has enlisted many of its agents to assist in the war effort, both to protect its own interests and to prevent the onrushing tide of demonic attackers from plunging the entire Inner Sea region into chaos. On one such wardstone patrol, however, the party may find itself facing an enemy of an entirely different nature. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G110: STARFINDER SOCIETY; "Fugitive of a Red Planet" by Jim Groves. SFS 01-02: A Starfinder Society Scenario designed for levels 1-4. Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs travel to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton's wastelands is now positively jubilant. Could this revelry, not to mention the re-opening of town's formerly defunct mining operations, be related to the wayward Starfinder? Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G111: "LIVING ARCANIS 5E" (LA-Intro). See G088. Friday, 8:00PM - 12:00AM; One Round. See Also: G123, G145.

G112: GREYHAWK REBORN; "A Breath of Fresh Heir" by Ron Frye, John LeDonne and Jay Stypinski. GHR-SEA18-01: Duchess Irma is pregnant! The Duchess and her consort, Count Tarvon have invited their loyal subjects to a royal baby shower! Surely nothing can go wrong, right? A four-hour Stand-alone Urban Universal adventure for character levels 11-16. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G146.

G113: GREYHAWK REBORN; "Greyhawk By Night - Tier 2 Open Play" by Keith Garrigan and John Lent. GHR-GHBN-Open Play: A grittier, darker set of adventures under the umbrella of the Greyhawk Reborn Organized play system. It is intended for audiences that prefer mature themes and contains content that is not appropriate for younger or sensitive players. Set primarily in Iuz borderlands, evil and darkness pervade the region. Superstition and mistrust are commonplace and the influence of civilized nations on the cities and areas that will be explored is limited. Character death is a common occurrence and the general view of many NPCs that will be encountered is that suffering is their lot in life. Heroism and self-sacrifice is the exception, not the rule. For characters level 4-6, the following modules are available: Howl, Brave the Night, & And All Its Terrors. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY.

G114: GREYHAWK REBORN; "Xvart Breaker (GHR-GBN18-01)" by John Lent, William Guardino and David Siroonian. See G092. Friday, 8:00PM - 12:00AM; One Round. See Also: G102, G148.

G115: SHADOWRUN MISSIONS; "Let it Ride" by Chad Willis. CMP-2017-03: Mrs. Johnson has an internal rival that she needs leverage on. All you need to do is find changeling child and prove paternity to disgrace the rival, but is it ever that simple? Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G116: LEGENDS OF THE SHINING JEWEL; "Elementary My Dear" by Nancy Lee Clark. LSJ94: A man disappears on his way to his wedding leaving his bride to be at Destine's altar. Can you find the man before it's too late? (Note this is a high role play adventure any levels welcome.) LVL 1-17. A Pathfinder Compatible System. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G117: PATHFINDER SOCIETY; "Giantslayer: The Hill Giant's Pledge (Giantslayer 2 of 6)" by Mike Shel. PFS AP 92: A Pathfinder Society Adventure Path designed for levels 5-7. The orcs attacking Trunau have been defeated, but the danger remains—the hill giant chieftain Grenseldek still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the orc-ruled Hold of Belkzen to the abandoned border fort that the giant has claimed as her lair. Yet even putting down Grenseldek and her squabbling monstrous minions may not be enough to save Trunau. For the hill giant has sent a fateful letter, and a storm is brewing on the horizon... Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G118: PATHFINDER SOCIETY; "PFS Module: City of the Golden Death" by Joshua Frost. PFS MOD 01: An adventure for 4th to 6th-level Pathfinder Roleplaying Game characters. In the center of Lake Encarthan looms the dreaded Isle of Terror, accursed land of mystery and treachery. Hidden within the island's negative energy storms, the secret treasure city of the wizard-king Tar-Baphon has lain sealed for centuries. Now masked cultists have opened the golden city of Xin-Grafar to claim the wealth of the legendary city for the Living God Razmir. Can the PCs track the cultists through the poisoned swamps and blasted wastelands of the Isle of Terror to the City of Golden Death itself? And what forgotten dangers will oppose them as they struggle to prevent a dark faith from spreading across the world? Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G119: PATHFINDER SOCIETY; "Signs of Senghor" by Kris Leonard. PFS 9-10: A Pathfinder Society Scenario designed for levels 1–5. In the port of Senghor, it is taboo to even speak of the accursed ruin of Boali that sits on the other side of the bay, let alone to set foot in its rubble-strewn streets. Yet rumors have reached the Pathfinder Society that the Aspis Consortium has sent agents to search through this forbidden city. Although few people willingly travel to its shores, Boali is far from quiet. It falls to a small group Pathfinder agents to get the bottom of the Aspis plot without falling prey to the ruin's dangers. Can the PCs bring the Consortiums' true motives to light? Contents in Signs in Senghor also contribute directly to the ongoing storyline of the Exchange faction. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G161.

G120: PATHFINDER SOCIETY; "The Hellknight's Feast (Blast From the Past Event)" by Tom Phillips. PFS 5-03: A Pathfinder Society Scenario for characters of 5th to 9th level (Tier 5–9). War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are ambivalent toward the cause. The Pathfinder Society, at the urging of Silver Crusade leader Ollysta Zadrian, arranges a formal banquet to be hosted by newlyweds Michellia and Damian Blakros, at which the society's agents can attempt to sway the political opinions of Absalom's movers and shakers. Will the Pathfinders succeed in securing the much-needed military support of Absalom and other nations bordering the Inner Sea, or will the crusaders and Pathfinders fighting on the front lines in Mendev find themselves standing alone before the demonic hordes? Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G121: PATHFINDER SOCIETY; "The Jarlsblood Witch Saga" by K Jeffrey Swank. PFS 9-11: A Pathfinder Society Scenario designed for levels 5–9. The Lands of the Linnorm Kings derive its name from its leaders, each of who can rule after slaying one of the massive, draconic linnorms that inhabit the region. Centuries ago, when a warrior set out to slay a dragon of her own and carve out a kingdom, she returned not with a linnorm's head but that of the local linnorm king. The lone witness insisted she had used ice magic and Irriseni witchcraft to kill the king, an accusation that led to the warrior's execution. It's said that even today, the so-called Jarlsblood Witch prowls the land and snatches up lone travelers. Not all believe these tales, most notably the warrior's descendants. One serves as a member of Taldor's Ulfen Guard and has contacted the Society to make a deal: exonerate his defamed ancestor in exchange for intelligence that could shape Taldor's future and avert a disaster. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor. Contents in The Jarlsblood Witch Saga also contribute directly to the ongoing storyline of the Sovereign Court faction. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G122: STARFINDER SOCIETY; "Yesteryear's Truth" by Jim Groves. SFS 01-03: A Starfinder Society Scenario designed for levels 1-4. A Starfinder expedition's dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Content in Yesteryear's Truth also contributes to the ongoing goals of the Wayfinders faction. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G123: "LIVING ARCANIS 5E" (LA-Intro). See G088. Saturday, 9:00AM - 1:00PM; One Round. See Also: G111, G145.

G124: GREYHAWK REBORN; "Crown of Bones" by Ron Frye, John LeDonne and Jay Stypinski. GHR-SEA16-09: No word has come from the city of Port Toli following the Liberation of Monmurg. Sir Kinth believes the city is under the domination of the Scarlet Brotherhood, but if so, why hasn't the Brotherhood mounted a counter-attack? Will you investigate Port Toli and find out who's in control? A stand-alone tactical/urban adventure set in the Hold of the Sea Princes during CY 616 for levels 1-10. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G162.

G125: GREYHAWK REBORN; "Greyhawk By Night - Tier 3 Open Play" by Keith Garrigan and John Lent. GHR-GHBN-Open Play: A grittier, darker set of adventures under the umbrella of the Greyhawk Reborn Organized play system. It is intended for audiences that prefer mature themes and contains content that is not appropriate for younger or sensitive players. Set primarily in Iuz borderlands, evil and darkness pervade the region. Superstition and mistrust are commonplace and the influence of civilized nations on the cities and areas that will be explored is limited. Character death is a common occurrence and the general view of many NPCs that will be encountered is that suffering is their lot in life. Heroism and self-sacrifice is the exception, not the rule. For characters level 7-9, the following modules are available: For Crimson Crimes, Punishment Indiscreet & And Bloody Revolution. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY.

G126: GREYHAWK REBORN; "Heir Hunt" by Ron Frye, John LeDonne and Jay Stypinski. GHR-SEA15-05: The Duchy of Berghof has been without a ruler since the Greyhawk Wars. Its lands have descended into chaos in the wake of the Gauntlet's destruction. Now, a prophecy fortells the location of the sole heir to the duchy. Can you correctly interpret the prophecy and find the rightful heir? A one-round Story-arc Universal Dungeon adventure for character levels 4-12, and Part 1 of the Heir Apparent story arc. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G127: GREYHAWK REBORN; "The House on Haunted Hill" by Ron Frye, John LeDonne, Anthony & Samantha Keller and Jay Stypinski. GHR-INT18-01: The local constable of the town of Chiswell has gone missing while investigating disturbances outside of town. Now, with the populace in an uproar, you've been tasked with finding out what happened to her. Are you up to the challenge, or will you become the latest victims of the House on Haunted Hill? A four-hour Stand-alone Universal Urban adventure for level 1 characters. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G137, G157.

G128: GREYHAWK REBORN; "Withering Energy" by John Jones and Josh Zenker. GHR-GEO16-01: A job offer from a powerful alchemist in the Geoffan city of Hochoch takes you on an unexpected adventure to the Near Realm. A one-round, Story-arc Universal Wilderness-Planar adventure for character levels 5-10, and Part 1 of the Dalliance with Dragons story. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G129: SHADOWRUN MISSIONS; "Cash Out" by Chad Willis. CMP-2017-04: Mrs. Johnson needs a team to raid an underground lab & torch it. What could possibly be in this lab and who is running it... or does that really matter with a paycheck like this? Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G130: LEGENDS OF THE SHINING JEWEL; "The Game is Afoot" by Nancy Lee Clark. LSJ116: A scheme was ended and a woman's dream destroyed. Revenge is a dish best served hot. What's that saying about a Hell having no fury compared to a woman scorned? This module contains spoilers to Elementary, My Dear. Once this module is played, players will not be able to go back to play Elementary, My Dear. A One-Round Adventure for the Legends of the Shining Jewel Campaign for heroes of 1-19. A Pathfinder Compatible System. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G131: PATHFINDER SOCIETY; "Shrine of the Sacred Tempest (PFS 9-12)" by Justin Juan. See G096. Saturday, 2:00PM - 6:00PM; One Round.

G132: PATHFINDER SOCIETY; "The Shores of Heaven (PFS 9-06)" by Cole Kronewitter. See G086. Saturday, 2:00PM - 6:00PM; One Round.

G133: PATHFINDER SOCIETY; "The Stolen Heir (Blast From the Past Event)" by Larry Wilhelm. PFS 5-04: A Pathfinder Society Scenario designed for levels 1–5. The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G134: STARFINDER SOCIETY; "Cries from the Drift" by Joe Pasini. SFS 01-04: A Starfinder Society Scenario designed for levels 1-4. A missing Starfinder ship's distress signal would have gone unnoticed were it not for a passerby detecting it and selling the information to the Society. The PCs are to travel to the crippled starship, and once aboard, reach the bridge in order to piece together the tragic story of the vessel's lost crew. Only by unraveling the mysteries of the drifting starship can the PCs hope to uncover information critical to the Exo-Guardians future operations. Content in Cries From the Drift also contributes to the ongoing goals of the Exo-Guardians faction. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G135: GREYHAWK REBORN; "Greyhawk By Night - Tier 4 Open Play" by Keith Garrigan and John Lent. GHR-GHBN-Open Play: A grittier, darker set of adventures under the umbrella of the Greyhawk Reborn Organized play system. It is intended for audiences that prefer mature themes and contains content that is not appropriate for younger or sensitive players. Set primarily in Iuz borderlands, evil and darkness pervade the region. Superstition and mistrust are commonplace and the influence of civilized nations on the cities and areas that will be explored is limited. Character death is a common occurrence and the general view of many NPCs that will be encountered is that suffering is their lot in life. Heroism and self-sacrifice is the exception, not the rule. For characters level 10-13, the following modules are available: Placid Island of Ignorance, In the Midst of the Black Seas of Infinity & It Was Not Meant That We Would Voyage Far. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. NOTE: These modules may run up to two hours longer than scheduled. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY.

G136: GREYHAWK REBORN; "Madhouse (GHR-KEO17-09)" by Jay Stypinski, William Guardino, David Guerrieri and John Lent. See G081. Saturday, 2:00PM - 6:00PM; One Round. See Also: G163.

G137: GREYHAWK REBORN; "The House on Haunted Hill (GHR-INT18-01)" by Ron Frye, John LeDonne, Anthony & Samantha Keller and Jay Stypinski. See G127. Saturday, 2:00PM - 6:00PM; One Round. See Also: G157.

G138: GREYHAWK REBORN; "There's Gold in Them Hills (GHR-KEO18-02)" by Joseph De Bari. See G101. Saturday, 2:00PM - 12:00AM; Two Continuous Rounds.

G139: SHADOWRUN MISSIONS; "Jumping Ship" by David Ellingburger. PM-05: Ms. Johnson (Gloria Weathernight) hires the runners to extract a willing executive from an Ares R&D facility for a job with Wuxing. They must extract Rick Samuels and get him to a safe house. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G140: TORG ETERNITY; "Day One Adventures" by Original Torg Authors. See G104. Saturday, 2:00PM - 6:00PM; One Round.

G141: LEGENDS OF THE SHINING JEWEL; "Letter From an Old Friend" by Nancy Lee Clark. LSJ165: Annabelle Marshall sends her regards and an invitation to the final showdown. Levels 15-21 This is part four of the Holmes series. After playing this module, players will not be able to go back and play the any of the other modules in the series, LSJ94 Elementary, My Dear, LSJ116 The Game is Afoot and LSJ142 A Smiling and Beautiful Countryside. This is an untiered, combat intensive module. A Pathfinder Compatible System. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.

G142: PATHFINDER SOCIETY; "The Solstace Scar Version B" by Andrew Hoskins. PFS 8-99: A Pathfinder Society Special designed for levels 1-11. The world-renowned Blakros Museum has outdone itself, gathering an unrivaled collection of relics from the Shining Crusade, a holy coalition that felled the greatest lich to threaten Golarion. When trouble befalls the exhibit mere days before its debut, the Pathfinders intervene, only to discover that one of the relics is key to averting a far greater disaster that has laid in wait for a millennium. The Solstice Scar is a multi-table interactive adventure in which each group's actions can affect neighboring groups and contribute to the entire room's success. This is an ongoing adventure that will be updated and rereleased incrementally several times each season, collectively telling a longer story while also presenting exciting stand-alone chapters. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G143: STARFINDER SOCIETY; "Open Fiesta". The Starfinder Library! You provide four players; we can provide a judge and the scenario. Just tell us which scenario you need, if it is not already scheduled. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G144: STARFINDER SOCIETY; "The First Mandate" by Lyz Liddell. SFS 01-05: A Starfinder Society Scenario designed for levels 1-4. With a new generation of Starfinders already accomplishing great deeds within the Pact Worlds and beyond, First Seeker Luwazi Elsebo is ready to announce the Starfinder Society's next initiative that will define her tenure. The PCs attend a gathering at the Lorespire Complex to socialize with several visiting dignitaries, each instrumental in the Society's survival following the Scoured Stars Incident. Nothing is as it seems, though, and when Radaszam, leader of the Acquisitives faction, uncovers a plot against the First Seeker, the PCs need to step in and ensure the Society's public event doesn't end in disaster! Content in The First Mandate also contributes to the ongoing goals of the Acquisitives and Second Seekers (Luwazi Elsebo) factions. Content in this scenario also contributes to the ongoing Year of Scoured Stars storyline. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G145: "LIVING ARCANIS 5E" (LA-Intro). See G088. Saturday, 8:00PM - 12:00AM; One Round. See Also: G111, G123.

G146: GREYHAWK REBORN; "A Breath of Fresh Heir (GHR-SEA18-01)" by Ron Frye, John LeDonne and Jay Stypinski. See G112. Saturday, 8:00PM - 12:00AM; One Round.

G147: GREYHAWK REBORN; "How to Train your Kobold..." by William Guardino and David Siroonian. GHR-KEO17-07: The Theocracy of Ravonnar needs your help training a new, colorful group of adventurers but is the Sheldomar Valley ready? A one-round Universal Social adventure for character levels 4-12. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G148: GREYHAWK REBORN; "Xvart Breaker (GHR-GBN18-01)" by John Lent, William Guardino and David Siroonian. See G092. Saturday, 8:00PM - 12:00AM; One Round. See Also: G102, G114.

G149: LEGENDS OF THE SHINING JEWEL; "Noble Intentions" by Jay Fisher. LSJ221: AN AREA PREMIERE EVENT! No good deed goes unpunished, and some deeds might be the death of you. A former adventurer was killed for what he thought was right. Was it an accident or was there something more nefarious behind his death? Sequel to "Dirty Laundry." A Pathfinder Compatible System. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages.

G150: PATHFINDER SOCIETY; "Birthright Betrayed (PFS 9-08)" by Sam Polak. See G107. Sunday, 10:00AM - 2:00PM; One Round.

G151: PATHFINDER SOCIETY; "Giantslayer: Forge of the Giant God (Giantslayer 3 of 6)" by Mike Shel. PFS AP 93: A Pathfinder Society Adventure Path designed for levels 9-11. In search of powerful weapons to wield against the Storm Tyrant, the adventurers follow a map found in the lair of the hill giant Grenseldek, which leads them to the tomb of legendary giantslayer Nargrym Steelhand. Armed with these weapons of legend, the adventurers then head into the treacherous Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The heroes must sneak past the legions of giants inhabiting the winding valley before making their way to the horde's headquarters - an ancient temple dedicated to the giant god Minderhal. Once there, they must awaken a mighty artifact and disband the mustering army before the giants can be unleashed on the world! Sunday, 10:00AM - 7:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G152: PATHFINDER SOCIETY; "Open Fiesta". See G108. Sunday, 10:00AM - 2:00PM; One Round. See Also: G160.

G153: PATHFINDER SOCIETY; "Salvation of the Sages (PFS 9-07)" by Matt Duval. See G085. Sunday, 10:00AM - 2:00PM; One Round.

G154: PATHFINDER SOCIETY; "The The Elven Entanglement (Blast From the Past Event)" by Ryan Costello, Jr.. PFS 5-05: A Pathfinder Society Scenarios for levels 7–11. Nearly every nation has contributed to the Mendevian Crusade, but few are willing to send additional aid to assist the Pathfinder Society directly. Owed a favor the elves cannot refuse, Pathfinders travel to Kyonin to secure a force of some of the finest demon-hunters in Avistan only to find that the hunters are missing in action. Can the Pathfinders extract the lost elves from the depths of Tanglebriar, or will they become the latest casualties of Treerazer's domain? Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G155: STARFINDER SOCIETY; "A Night in Nightarch" by Mikko Kallio. SFS 01-06: A Starfinder Society Scenario designed for levels 3-6. A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G156: GREYHAWK REBORN; "Relighting the Past (GHR-KEO18-03)" by William Guardino. See G082. Sunday, 10:00AM - 2:00PM; One Round. See Also: G091.

G157: GREYHAWK REBORN; "The House on Haunted Hill (GHR-INT18-01)" by Ron Frye, John LeDonne, Anthony & Samantha Keller and Jay Stypinski. See G127. Sunday, 10:00AM - 2:00PM; One Round. See Also: G137.

G158: GREYHAWK REBORN; "The Wild Hunt" by John Jones, Jay Stypinski and Josh Zenker. GHR-GEO18-02: Either through cordial invitation or Fae meddling, you find yourself at the Beltane Festival held by the Seelie Court of Bright Summer in someplace called the Near Realm. The appearance of a strange iridescent winged creature in the wilds has caused whispers about the need for the declaration of another Wild Hunt. A two-round Story-arc Universal Planar adventure for character levels 5-10, and Part 2 of the Dalliance with Dragons story. Greyhawk Reborn uses the Fifth Edition D&D Rules Set. Sunday, 10:00AM - 7:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G159: PATHFINDER SOCIETY; "Beyond the Halflight Path (PFS 9-09)" by Brian Duckwitz. See G106. Sunday, 3:00PM - 7:00PM; One Round.

G160: PATHFINDER SOCIETY; "Open Fiesta". See G108. Sunday, 3:00PM - 7:00PM; One Round. See Also: G152.

G161: PATHFINDER SOCIETY; "Signs of Senghor (PFS 9-10)" by Kris Leonard. See G119. Sunday, 3:00PM - 7:00PM; One Round.

G162: GREYHAWK REBORN; "Crown of Bones (GHR-SEA16-09)" by Ron Frye, John LeDonne and Jay Stypinski. See G124. Sunday, 3:00PM - 7:00PM; One Round.

G163: GREYHAWK REBORN; "Madhouse (GHR-KEO17-09)" by Jay Stypinski, William Guardino, David Guerrieri and John Lent. See G081. Sunday, 3:00PM - 7:00PM; One Round. See Also: G136.

N164: D&D ADVENTURERS LEAGUE; "Forgotten Foes" by Greg Marks. DDAL00-02E: A forgotten foe prowls the intermingled ruins of Thultanthar and Myth Drannor at the heart of the web of plots that threaten Cormanthor. You must delve into the ruins of the City of Song and bring the enemy to ground. This adventure is designed for characters of 11th-16th level. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

N165: D&D ADVENTURERS LEAGUE; "The Dark Hunt" by Iam Pace and William Murakami-Brundage. CCC-PDXAGE-01-02: The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don't suspect the deeper problems brewing in the hunting preserve of Oreclasp Keep. This adventure is designed for characters of 5th-10th level. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

N166: D&D ADVENTURERS LEAGUE; "The Definition of Heroism" by Alan Patrick. DDAL00-02F: Myth Drannor lies under a layer of debris that is nearly a quarter-mile thick. But there are secrets in the chaos, and some of those secrets yearn to be made known once more. Within the rubble of Thultanthar and Myth Drannor can be heard ethereal voices - but of what they speak, no sane mind has yet to report This adventure is designed for characters of 17th-20th level. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

N167: D&D ADVENTURERS LEAGUE; "Wreckers" by William Beers. CCC-KUMORI-01-01: Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work? This adventure is designed for characters of 1st-4th level. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N168: D&D ADVENTURERS LEAGUE; "A Day at the Races / A Walk in the Park" by Ruty Rutenberg / Satine Phoenix. DDAL07-03/04: The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. / A mysterious satchel linking the yuan-ti to a poisoning in Port Nyanzaru leads you outside the safety of city walls and into the jungle beyond. Venture into the jungle and seek out the wisdom of the grung to shed some light on the situation. Part Two of The Jungle Has Fangs Trilogy. These adventures are designed for characters of 1st-4th level. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N183, N191.

N169: D&D ADVENTURERS LEAGUE; "Ruins of Hisari" by Lysa Chen. DDHC-TAO-10: This adventure will be run by the author. Hidden in he jungles below the fuming volcano of Chult's Sky Lizard Mountains lie the ruins of Hisari, a once mighty yuan-ti city forgotten, abandoned and swallowed by the earth. You are about to explore the depths of Hisari's sunken temple and unbury secrets that reveal what destroyed this empire one hundred yaers ago and what happens when yuan-ti go a slither too far. This adventure is designed for characters of 11th-16th level. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N184, N194.

N170: D&D ADVENTURERS LEAGUE; "Spawn of the Maimed Virulence / Echoes of the Weeping War" by Robert Adducci / Bill Benham. DDAL00-02C/D: Before his death, the green dragon The Maimed Virulence, Vorgansharax, had many mates across Faerun. The forest of Cormanthor and surrounding areas have become a battleground between sibling dragons, all vying for the choicest territory. Can a band of adventurers protect Hillsfar by either defeating or negotiating with the spawn of The Maimed Virulence. / Over 700 years ago the Army of Darkness raged through Cormanthor before breaking the proud city of Myth Drannor. Rumors tell of powerful magic lost deep in the Darkwood, now supposedly found, that harkens back to that terrible war. These adventures are designed for characters of 5th-10th level. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N179, N195.

N171: D&D ADVENTURERS LEAGUE; "The Darkwood Webs / The Weirding Vats" by Claire Hoffman / Travis Woodall. DDAL00-02A/B: A trio of exhausted sprites interrupt your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr. / Goblins abound! Strange goblins have been sighted in the farm lands south of Hillsfar! Locals report that they have been straying from the forest-realm of Cormanthor to the south in increasing numbers, and beg you to put an end to their incursions! These adventures are designed for characters of 1st-4th level. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N181, N197.

N172: D&D ADVENTURERS LEAGUE; "Fai Chen's Fantastical Fair". DDAL-FC-7: Fai Chen's Fantastical Fair has made its way to DREAMATION, and rumors abound of the wonders he has for trade in his mysterious cart! Bring your unwanted certified items to him, and trade for another item, or just ask him for some of the latest gossip. Friday, 1:00PM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N188, N204.

N173: D&D ADVENTURERS LEAGUE; "Demagogue" by Baldman Games. CCC-BMG-22 PHLAN 2-1: With the Banite coup recently foiled, election day in Phlan has finally arrived. But the Lord of Darkness needs a new representative. Barrett Sokol, his hand squarely on the pulse of today's Phlan, requires additional vetting and may need your assistance. This adventure is designed for characters of 11th-16th level. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N192.

N174: D&D ADVENTURERS LEAGUE; "Old Enemies Arise" by Adrian Arduini. CCC-SFBay-02-01: The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay. You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can. This adventure is designed for characters of 5th-10th level. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N205.

N175: D&D ADVENTURERS LEAGUE; "What You Wish For / Trail of Treachery" by Shawn Merwin / Rob Wieland. CCC-GHC-06/05: Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. After investigating monster attacks against the camp, adventurers have learned that something more sinister might be afoot in the area. Several power groups seek something dark and lost in the woods, but sometimes the worst thing you can get is what you wish for. / Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. Recently, rumors of a valuable tree lured a group of loggers away from the safety of the camp after a series of monster attacks caused it to shut down operations. In response, the camp's foreman sends a group of adventurers into the woods to bring the loggers back alive, but they quickly discover the situation is more complicated than it seems. These adventures are designed for characters of 5th-10th level. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N186, N202.

N176: D&D ADVENTURERS LEAGUE; "Whispers in the Dark / Wreckers" by Travis Woodall / William Beers. DDAL07-05 / CCC-KUMORI-01-01: The temple lies just ahead, and within the answers to a great many questions about the recent goings-on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door; there's exploring to be done! Part Three of The Jungle Has Fangs Trilogy. / Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work? These adventure are designed for characters of 1st-4th level. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N187, N203.

N177: D&D ADVENTURERS LEAGUE; "Fester and Burn / Rotting Roots" by James Introcaso / Lysa Chen. DDAL07-06/07: The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within Trilogy. / The sudden appearance of the undead within Port Nyanzaru doesn't appear to be the only thing on the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city's walls, those in the Old City and Malar's Throat are forced to contend with the problem. Where did they come from? More importantly, what are you going to do to find out? Part Two of The Rot from Within Trilogy. This adventure will be run by the author. These adventures are designed for characters of 5th-10th level. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N193.

N178: D&D ADVENTURERS LEAGUE; "Hatemaster" by Baldman Games. CCC-BMG-23 PHLAN 2-2: With the Banite coup recently foiled, election day in Phlan has finally arrived. But the Lord of Darkness needs a new representative. Colvin Doverson, his qualifications rooted in Phlan's brutal past, requires additional vetting and may need your assistance. This adventure is designed for characters of 11th-16th level. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N199.

N179: D&D ADVENTURERS LEAGUE; "Spawn of the Maimed Virulence / Echoes of the Weeping War (DDAL00-02C/D)" by Robert Adducci / Bill Benham. See N170. Friday, 8:00PM - 12:00AM; One Round. See Also: N195.

N180: D&D ADVENTURERS LEAGUE; "The Dark Hunt / Putting the Dead to Rest" by Iam Pace And William Murakami-Brundage / Cindy Moore. CCC-PDXAGE-01-02 / DDAL07-08: The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don't suspect the deeper problems brewing in the hunting preserve of Oreclasp Keep. / The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to it once and for all. Are you up to the task? Part Three of The Rot from Within Trilogy. These adventures are designed for characters of 5th-10th level. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N196.

N181: D&D ADVENTURERS LEAGUE; "The Darkwood Webs / The Weirding Vats (DDAL00-02A/B)" by Claire Hoffman / Travis Woodall. See N171. Friday, 8:00PM - 12:00AM; One Round. See Also: N197.

N182: D&D ADVENTURERS LEAGUE; "Those That Came Before" by Alan Patrick. DDAL00-03: All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below. These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon? This adventure is designed for characters of 11th-20th level. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N198.

N183: D&D ADVENTURERS LEAGUE; "A Day at the Races / A Walk in the Park (DDAL07-03/04)" by Ruty Rutenberg / Satine Phoenix. See N168. Saturday, 9:00AM - 1:00PM; One Round. See Also: N191.

N184: D&D ADVENTURERS LEAGUE; "Ruins of Hisari (DDHC-TAO-10)" by Lysa Chen. See N169. Saturday, 9:00AM - 1:00PM; One Round. See Also: N194.

N185: D&D ADVENTURERS LEAGUE; "The Royal We" by Baldman Games. CCC-BMG-24 PHLAN 2-3: With the Banite coup recently foiled, election day in Phlan has finally arrived. But the Lord of Darkness needs a new representative. Jhessail Greycastle, with her grand plans for the future of Phlan, requires additional vetting and may need your assistance. This adventure is designed for characters of 11th-16th level. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N208.

N186: D&D ADVENTURERS LEAGUE; "What You Wish For / Trail of Treachery (CCC-GHC-06/05)" by Shawn Merwin / Rob Wieland. See N175. Saturday, 9:00AM - 1:00PM; One Round. See Also: N202.

N187: D&D ADVENTURERS LEAGUE; "Whispers in the Dark / Wreckers (DDAL07-05 / CCC-KUMORI-01-01)" by Travis Woodall / William Beers. See N176. Saturday, 9:00AM - 1:00PM; One Round. See Also: N203.

N188: D&D ADVENTURERS LEAGUE; "Fai Chen's Fantastical Fair (DDAL-FC-7)". See N172. Saturday, 1:00PM - 2:00PM; One Round. See Also: N204.

N189: D&D ADVENTURERS LEAGUE; "A City on the Edge" by Rich Lescouflair. DDAL07-01: Often called the "Gateway to Chult", the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city's vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? Five four-hour mini-adventures for 1st-4th level characters. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

N190: D&D ADVENTURERS LEAGUE; "Drums of the Dead" by Will Doyle. DDEP07-02: A ritual to destroy Chult's undead has backfired, unleashing an undead plague that is spread from bites and scratches. Volo has identified the components needed to concoct an antidote, but needs your help to scour the jungle for rare ingredients. Meanwhile, Valindra Shadowmantle and Szass Tam are rallying the infected to conduct a massive assault on Port Nyanzaru. If they succeed, the results will be catastrophic. This adventure is designed for characters of 1st-20th level. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

N191: D&D ADVENTURERS LEAGUE; "A Day at the Races / A Walk in the Park (DDAL07-03/04)" by Ruty Rutenberg / Satine Phoenix. See N168. Saturday, 8:00PM - 12:00AM; One Round. See Also: N183.

N192: D&D ADVENTURERS LEAGUE; "Demagogue (CCC-BMG-22 PHLAN 2-1)" by Baldman Games. See N173. Saturday, 8:00PM - 12:00AM; One Round.

N193: D&D ADVENTURERS LEAGUE; "Fester and Burn / Rotting Roots (DDAL07-06/07)" by James Introcaso / Lysa Chen. See N177. Saturday, 8:00PM - 12:00AM; One Round.

N194: D&D ADVENTURERS LEAGUE; "Ruins of Hisari (DDHC-TAO-10)" by Lysa Chen. See N169. Saturday, 8:00PM - 12:00AM; One Round. See Also: N184.

N195: D&D ADVENTURERS LEAGUE; "Spawn of the Maimed Virulence / Echoes of the Weeping War (DDAL00-02C/D)" by Robert Adducci / Bill Benham. See N170. Saturday, 8:00PM - 12:00AM; One Round. See Also: N179.

N196: D&D ADVENTURERS LEAGUE; "The Dark Hunt / Putting the Dead to Rest (CCC-PDXAGE-01-02 / DDAL07-08)" by Iam Pace And William Murakami-Brundage / Cindy Moore. See N180. Saturday, 8:00PM - 12:00AM; One Round.

N197: D&D ADVENTURERS LEAGUE; "The Darkwood Webs / The Weirding Vats (DDAL00-02A/B)" by Claire Hoffman / Travis Woodall. See N171. Saturday, 8:00PM - 12:00AM; One Round. See Also: N181.

N198: D&D ADVENTURERS LEAGUE; "Those That Came Before (DDAL00-03)" by Alan Patrick. See N182. Saturday, 8:00PM - 12:00AM; One Round.

N199: D&D ADVENTURERS LEAGUE; "Hatemaster (CCC-BMG-23 PHLAN 2-2)" by Baldman Games. See N178. Sunday, 10:00AM - 2:00PM; One Round.

N200: D&D ADVENTURERS LEAGUE; "Sunday High Open Play". DDAL-SUN07-02: Missing any of the season 7 mods? Here's your chance to play any of the season 7 tier 3 (level 11-16) or 4 (level 17-20) tier adventures. Tables will be allocated based on the desires of the players who attend this event. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N206.

N201: D&D ADVENTURERS LEAGUE; "Sunday Low/Mid Open Play". DDAL-SUN07-01: Missing any of the season 7 mods? Here's your chance to play any of the season 7 low (level 1-4) or mid (level 5-10) tier adventures. Tables will be allocated based on the desires of the players who attend this event. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N207.

N202: D&D ADVENTURERS LEAGUE; "What You Wish For / Trail of Treachery (CCC-GHC-06/05)" by Shawn Merwin / Rob Wieland. See N175. Sunday, 10:00AM - 2:00PM; One Round. See Also: N186.

N203: D&D ADVENTURERS LEAGUE; "Whispers in the Dark / Wreckers (DDAL07-05 / CCC-KUMORI-01-01)" by Travis Woodall / William Beers. See N176. Sunday, 10:00AM - 2:00PM; One Round. See Also: N187.

N204: D&D ADVENTURERS LEAGUE; "Fai Chen's Fantastical Fair (DDAL-FC-7)". See N172. Sunday, 2:00PM - 3:00PM; One Round. See Also: N188.

N205: D&D ADVENTURERS LEAGUE; "Old Enemies Arise (CCC-SFBay-02-01)" by Adrian Arduini. See N174. Sunday, 3:00PM - 7:00PM; One Round.

N206: D&D ADVENTURERS LEAGUE; "Sunday High Open Play (DDAL-SUN07-02)". See N200. Sunday, 3:00PM - 7:00PM; One Round.

N207: D&D ADVENTURERS LEAGUE; "Sunday Low/Mid Open Play (DDAL-SUN07-01)". See N201. Sunday, 3:00PM - 7:00PM; One Round.

N208: D&D ADVENTURERS LEAGUE; "The Royal We (CCC-BMG-24 PHLAN 2-3)" by Baldman Games. See N185. Sunday, 3:00PM - 7:00PM; One Round.

R209: "Hell 4 Leather" by Prince of Darkness Games; presented by Rob Deobald. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You were the meanest most badass SOB around. Everything was tight – you rode with the Devil's Dozen – toughest chapter going. No fucker messed with you. Except... Your 'buddies' screwed you. Life is cheap. What's a little murder between pals? But... You cut a deal with the Devil. You got one night – Devil's night – to exact vengeance. You're gunna show those bastards what a REAL Angel of Hell can do. When the rooster crows, your chance for revenge is over - you've gotta go Hell For Leather! INSPIRED BY tales of revenge as diverse as Hamlet, Kill Bill, The Crow and with a hint of Ghost Rider - this role playing game of vengeance roars like a motorbike on full throttle. Hell 4 Leather features a liberating style of scene-based free-style role-playing brought to a focus with decisive card mechanics. Tarot Cards are used by The Rider to kill off the rest of the Devil's Dozen before the rooster crows. The Major Arcana denote the Major Characters, the Scenes to play, and the various Boons that advantage both The Rider and those who had him killed. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R210: Bluebeard's Bride; "How To Be The Perfect Wife" by Magpie Games; presented by Shane Liebling. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A tabletop roleplaying game of feminine horror set in a familiar fairy tale. The tale starts simply enough: one room in Bluebeard's house is forbidden to the Bride. She eventually falls prey to her curiosity and opens it, discovering gruesome evidence that reveals her husband to be a killer of women. The game you play with this book is different - you and your fellow players explore the rooms of Bluebeard's home as his Bride, creating your own beautifully tragic version of the dark fairy tale. Please note: This game generally goes into dark and extremely sensitive subject matter. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R250. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R211: Dread; "13" by The Impossible Dream; presented by EmJay Turner. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This sleepover was supposed to be the best moment of your childhood but now it's all gone wrong. Awoken in an unfamiliar house, you find yourself amongst strangers as you begin to question not only their sanity, but yours. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R212: Fate Accelerated; "Border Kingdom" by Evil Hat Productions; presented by William Little. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In the tiny border kingdom of Beekay, the King has fallen tragically and mysteriously ill. His two children and his long-serving chancellor sit by his side, seemingly helpless to prevent the death of the beloved ruler. Without his firm hand on the throne, what shall happen to this imperiled kingdom? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R278, R358.

R213: Godlike; "A Walk to the Front" by Arc Dream Publishing; presented by Nicholas Malinowski. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The oracle Augury has seen that the battle at the river Roer will be in need of reinforcements. You have been sent to assist in any way needed as the operation will be necessary for follow up operations in the area. It is probable that German Parahumans will be involved. Be prepared. This mission is of the highest importance. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R214: Power Outage version 1.4; "Trading Spaces" by Go Nerdy LLC; presented by Bebarce El-Tayib. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Trading Spaces is a Power Outage Adventure set in the region of Shorai City. Players will take on the role of superheroes against the villain Mrs. Roboto, as she uses an army of modified droids to attack Roboto Corp. Power Outage is a game designed to mimic the qualities of standard adult tabletop games, but with a focus on playability for younger aged children. Parents are welcome and encouraged to play with their children. Thursday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Young Players Encouraged. See Also: R282, R360.

R215: Psi*Run; "The Wreck" by Night Sky Games; presented by Richard Ruane. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You're not sure why you're here. You're not sure why you're bleeding. You're not sure who you are. You have so many questions, but the one thing you know is that those people moving toward you are not your friends. You don't know why you recognize them, but you do, and you need to run. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R313.

R216: Ryuutama; "Evidence of Autumn" by Kotodama Heavy Industries; presented by Rach Shelkey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The changing seasons have brought tension and confusion to the Windy Expanse. The soil has turned sour and overflowing with life, threatening this year's harvest and the region's farming future. Under the watch of a Crimson Ryuujin, a handful of travelers find themselves in a position to save the harvest before nothing is left for the coming winter. Ryuutama is a natural fantasy RPG: The fullness of nature and the wonder of the changing seasons beckons the intrepid traveler Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R217: The Art of Power; "A Queen's Wrath Is a Messenger of Death, Part One" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The war does not go well, and with its fortunes decline the Queen's temper. Her wrath will be felt throughout the realm. Can you assuage her anger, or will you be fall victim? The Art of Power is a political game set in a medieval world. Take roles from the lowliest to the most high and see if you can achieve your goals. Players may play in any or all of the three parts of this event. Character preferences will be given to those who play in all three rounds. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R218: The Ward (Acute Care Edition); "Becoming Doctors" by Magpie Games; presented by Kevin Petker. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A modern medical drama, Powered by the Apocalypse. Good evening, Doctor. We've got an FLK with PFH showing bilateral greenstick fractures in Two, a couple of puppies digging for worms on a GOMER in Five, and the Chief wants to talk to you about your charting. Oh, yeah. Your daughter left a message saying she needs someone to pick her up from practice; I guess your ex forgot to show up. Where shall we begin? (Scenario to be determined at the table.) Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R262.

R219: The Watch; "Join the Watch" by Northfire Games; presented by Anna Kreider, Andrew Medeiros. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Four months ago it attacked without warning, overwhelming the border clans with superior numbers and the unnatural strength of the Shadow-held. In a short time, you have lost so much that it sometimes leaves you breathless - clan, custom, land, and loved ones. You stand together with your comrades-in-arms in defense of the people, but though the clans were dissolved the old fault lines are always there, just below the surface – cracks into which the Shadow seeps, hoping to shatter the strength of the people once more. PLAYERS MUST PLAY IN ALL THREE ROUNDS. Thursday, 8:00PM - 12:00AM; Round 1 of 3; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R263, R341. Next Round: R263.

R220: Threadbare; "My Kingdom For a Horse" by Stephanie Bryant; presented by Timothy Rodriguez. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Threadbare, the Stitchpunk RPG is set in a broken world populated by broken toys. Rescue yourself and others and maybe leave the world a little bit better. CW: This game inherently contains some amount of body horror. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R221: "The Gene Hack" presented by Scott Mina. On the edge of the vast Most Excellent and Shining Empire, lies the planet Gedron-Stein VII, commonly known as the "Heap", a junkyard planet where the detritus of the Galaxy eventually ends up. Players will be a band of mutants, freaks, and misfits who struggle to eke out a living here. The Gene Hack is a simple OSR system, based on the popular Black Hack. It's similar to old-school D&D. No experience necessary. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages. See Also: R322.

R222: Omnisystem; "Rememorex: Cold War Continuum 1987" by Nerdy City; presented by Sean Jaffe. It's 1987. Alf is the king of late night TV, Michael Jackson is the king of pop, and you're stuck in Twin Mills, Pennsylvania for the summer when all the cool kids are going to the beach or the mountains. At least you get to go on a camping trip out in the Maitland Wilds with your friends. You've heard stories of the Patterson Shale wild man out there, and you've brought a net, some glue, enough Fruit Roll-ups to capture some kind of shaggy forest monster. What could go wrong? Nerdy City presents an epic four-part epic event especially for DREAMATION. Up to four tables will be running simultaneously, complete with audio and video augmentation. Players can play in any or all of the four rounds. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R223: Starfinder; "The Absalom Lock" presented by John Gallo. Calo Ahnt is an intermediary for powerful people in Absalom Station; he farms out assignments, pays good credits, and helps keep things running quietly from his court in the Shattered Drive. You are new blood - you've demonstrated your skill, but have not yet earned enough reputation to really be successful as freelancers, but you've performed well enough to be invited to Calo's private suite regarding a higher-profile assignment. Pre-generated characters will be provided. No experience with the Starfinder system necessary; rules will be taught. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R373.

R224: World Wide Wrestling; "Guild Wars 2018, Part One" by ndpdesign; presented by Joseph Zantek. Passions have been brewing all year, and It's time to prove whose Guild is the most dominant faction in the World Wide Wrestling. Gain allies and betray old friends as you fight, talk, and cheat your way to the top of the world of Wrestling! This exciting event hopes to focus on more on tag team wrestling, and factions working together to prove themselves and win the title of The Guild Masters! World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R225: Mouse Guard 2nd Edition; "The Fate of Walmund's Patrol" by Burning Wheel Headquarters; presented by Evan Buchholz. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This scenario focuses on a Mouse guard patrol who is in over their head. After searching for many weeks in the hot sun, the players finally find the tattered cloak of one of Walmund's patrol. But as the players will soon find out that things are not as they seem. As the patrol leader has been given a secret objective to finish Walmund's patrol mission of gathering intelligence on the Minks that have been raiding in the area. Thursday, 9:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R392. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R226: "Hedge and Briar" presented by John Muste. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Play as nomadic mice, exploring a twisting forest on the backs of enormous beasts. Though your life is small and fleeting, the deeds of the great shall hang forever in the halls of your ancestors. Carry on the legacy of the heroes before you and ensure the survival of the generations to come. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R352. ONLY ONE SEAT LEFT!

R227: Apocalypse World (Hack); "The Perfect Meal" presented by Christoffer Hoeck. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Welcome to a world of forgotten handkerchiefs, second breakfast and the love of good food - when four hobbit friends go on an adventure all around the Shire to create the perfect meal. It will be an epic journey at hobbit height. One morning four hobbits wake up. All of them have dreamt the same dream about the perfect meal and now they must put this meal together. The ingredients are many and must be found within as well as outside the borders of Hobbiton. Therefore the four friends depart with their lunch packs, handkerchiefs and trusty walking sticks. It will be a journey unlike any another, but is there anything that a hobbit will not do for great meal? The scenario is a short epic tale taken down to hobbit height, focusing on the love of good food and hobbitness. The four characters are hobbits as we know them form "The Hobbit" and "The Lord of the Rings" and the tone of the scenario is cheerful, where it does not get tougher than a hobbit can handle. The scenario contains storytelling scenes, where the players help describe the world as well as more traditional play, where the players react according to the situation described by the game master and a resolution system is used. The system is a greatly simplified hack of the Apocalypse world rules and knowledge of these is not a requirement. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R299. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R228: Autumn of the Ancients; "Journey to the Center of the Galaxy" presented by Jennifer Martin. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A collaborative storytelling game where we play a group of spacefarers, accompanying an ancient alien being known only as "The Liminal". The journey will place us in the company of alien cultures, fantastic vistas, and force us to make difficult decisions about who our characters are, how they relate, and how our journey will change them. This game is based on Ross Cowman's Fall of Magic. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R301. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R229: Blades in the Dark; "You Want It Darker? We Kill the Flame." by Evil Hat Productions; presented by Joshua Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The City of Duskvol is under siege from occult forces. The nobility thinks you and your gang should help them fight off the invaders - but there are so many different opportunities to profit along the way. And maybe, just maybe, those Brightstone Toffs and their Bluecoat toughs are the real enemy here anyway. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R303. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R230: Bluebeard's Bride; "The Happy Wives of Bluebeard" by Magpie Games; presented by Whitney Delaglio. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! An investigatory horror tabletop role playing game based on the Bluebeard fairy tale. Bluebeard has left the bride alone in his home. Together, the five sisters that are the bride's psyche will discover if their new husband loves them or not. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R304. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R231: Bulldogs!; "The Show Must Go On" by Galileo Games; presented by Lilith White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The FZBLZ are famous for their adorable stage act and infamous for backstage antics that have left more than one venue radioactive slag. Their reputation is so bad that no respectable passenger line will take their money. TransGalaxy PgC Class D Freight has no such qualms. Your mission is to extract... um... escort the FZBLZ from their current gig and deliver them (alive) to their next. Easy Galactic Credits, right? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R232: Dungeon World; "Citadel of the Cold Legion" by Sage Kobold Productions; presented by John Farish. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The great fortress Nordveggen protected the kingdom for generations, until a century ago. In a single night the entire garrison was killed and raised as an army of the dead. Since then the undead have attacked anyone approaching the fortress but they have not left it, until 2 days ago. Nordveggen's horde is marching on the capitol and you are being sent into Nordveggen. If you can solve the mystery of what happened a century ago you might be able to break the curse. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R306. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R233: Fate Core; "Agents of the Si-Fan" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! European colonial power holds the world in a choking grip in the late 19th century. You, agents of the Si-Fan led by Fu Manchu, are the only hope for freedom and dignity in the world. Can you stop the evil Bulldog Drummond and help the oppressed people of the world? The odds are nearly insurmountable, but you are some of the greatest heroes the world has ever seen. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R234: Mars 244: The Liberation of Sisyphus; "Fleeing the Red Planet" presented by Rachel E.S. Walton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This is how your world ends for the second time: "You are under arrest for the crimes of arson within occupied pressure, manslaughter, rioting, escaping prison, and resisting arrest in interplanetary space." This story is about what happens in your fugitive weeks leading up to this moment. You play individuals from an outpost Martian community of miners and convicts exploited for brutal work in dangerous conditions, seizing a fragment of hope for asylum on Earth. What will you find in your moments of liberation? Who will you have by your side? This is a collaborative tragedy and epic journey inspired by the structured freeform design of Montsegur 1244. Includes themes of oppression, violence, rivalry, redemption, romance, hope, and death. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R281. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R235: Marvel Heroic RPG; "Heroes For Hire: Mystery of the Ebon Mirror" by Margaret Weis Productions; presented by Michael McDowell. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! When an old friend reaches out for help, the Heroes For Hire are on the case. Luke Cage, Iron Fist, Misty Knight, Colleen Wing and Shang Chi are ready and willing to lay the smack down. From Harlem to K'un L'un, they've got the bad guys on the run. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R310. ONLY ONE SEAT LEFT!

R236: Masks; "The Girl With All The "Gifted"" by Magpie Games; presented by Blair Hoplight. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Mutant Underground is not in the best of shape. Taking place in an alternate X-Men universe at a time when the X-Men have disappeared, this group of outlawed mutants and their families are caught between two powerful organizations on opposite sides of the human/mutant conflict: On one side the Sentinel Services's Hound Program mind controls and weaponizes mutants for government uses, and on the other the criminal Hellfire Club recruits mutants for their own nefarious/millitant ends. The underground provides support and protection for the beleaguered community of mutants and their allies but they are increasingly outnumbered and out gunned. Word has spread that a convoy transporting mutants into Canada went missing near the small city of Oak Hills. Your team has been asked to find the convoy and get them to safety. The story is set about 5 years into "The Gifted" universe and will not be directly linked to the TV show. There will be elements of superhero and horror themes. PLAYERS MUST PLAY IN BOTH ROUNDS. Friday, 9:00AM - 1:00PM; Round 1 of 2; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R311. Next Round: R311. ONLY ONE SEAT LEFT!

R237: Pistol Princess; "A Game of Bad-Ass Gun-Slinging Girls" presented by Joseph Le May. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Ever want to cut a swath of destruction through your enemies, leaving nothing but destruction and the flames of oblivion in your wake? Ever want to do that while wearing frilly dresses and talking to cute stuffed animal companions? Of course you have! Grab your guns and your magic wand, and get ready to save the World! Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R259. ONLY ONE SEAT LEFT!

R238: Princess World; "A Gathering of Threads" presented by Kevin Petker. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A game about girls who rule. As members of the Council of Princesses, tough, capable heroines struggle against enemies and expectations as they strive to find their place... or create one of their own. Working alone and together, they will weave the tapestry of Princess World. Powered by the Apocalypse. This game is in early development and feedback and help is greatly appreciated. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R312.

R239: The Burning Wheel; "Students of the Scholomance" by Burning Wheel Headquarters; presented by Samuel Zeitlin. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In the mountains, they say, there is a castle made of black stone, built by the Devil before God came to our country. This is the Scholomance, where all the secrets of magic are taught to a chosen few. They say the Devil always takes his price - one student from each class, each year. Of course, today, the Scholomance is run by godly men, and its graduates are counselors to kings and princes. But not every student who enters those black stone halls leaves again. You are a student at the Scholomance. After two years of grueling study, the school seems to teach very little actual magic. You and your friends decided to take matters into your own hands. With the aid of a stolen book of secrets, you summoned a demon to teach you sorcery. Perhaps predictably, this did not go as planned, and now the demon has escaped. No one knows except for you. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R240: With Great Power...; "Can You Save the City?" by Incarnadine Press; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The majestic city of Omnidelphia is under threat from all sides. Only her most heroic defenders can save her from demonic corruption, alien invasion, and the megalomaniacal schemes of supervillains. Will you rise to the call? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R241: BASH; "The Menace of the Mech-Master" presented by Scott Mina. Basic Action Super Heroes (or BASH!) is a simple rules-light game system where you can play comic book superheroes. It's easy to learn and beginners are welcome. You'll be playing Squadron Impossible, a team of superheroes who defend Central City against bizarre and super-powered villains. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R397.

R242: Champions Complete; "Champions From Another Universe, Part One" presented by Matthew Stewart. An Envoy Event! A distress signal cries out from another dimension. When the greatest heroes of one reality go missing, ours answer the call! It is time for Champions From Another Universe! A variant Champions Complete open-ended scenario that will run over the course of three parts! No experience necessary; heroism required! Players may play in any or all of the three rounds. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R243: Magimundi; "Bad Blood" by ; presented by Benjamin Morrow. An alternately light-hearted and terrifying adventure taking place in the early-nineties - a time of both unrivaled prosperity and great uncertainty, for both the mundane and magical worlds. In America's Pacific Northwest, the band anointed as the rising star of the local music scene finds itself at the epicenter of a seismic shift in power as two vampire clans go to war over territory and raw ambition. Can a grungy rock band and their fans survive a storm of power and dominance with the established magical order - one that threatens to bring both worlds tumbling down? Set in the world of the Magimundi, a custom Fate dice system. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

R244: "Heartblood" presented by Torben Vilken Ussing. A drama about the most important things in life: Love, family life, role playing as an adult - and zombies. The cozy Thanksgiving dinner is interrupted, when the small town starts "going zombie". Through "supporting character" role playing the inner conflicts of the family are revealed - and maybe also the background for the zombie outbreak. Friday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R245: D&D 5E; "The Spiral of Antagonistic Intent" presented by Jonah Lipton. Enter as a party, run for your life! You were hired to find and face the dark menace terrorizing the townsfolk. You have tracked the entity to these warrens and now you and your party get to work...but once the job is done you want to keep the reward to yourself. You should be the first one to leave the warrens and return with the news, shouldn't you? Why do you need to share the reward with these others? No, no, this is yours, leave now...the race begins. This event will use the INCREDIBLE 3-D Terrain from Legendary Realms! Friday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R269, R323, R347, R389.

R246: "Before the Storm" by Pelgrane Press; presented by Jeffrey Collyer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The night before the final battle for the fate of the world, our heroes gather for a last meal. Things need to be said before there isn't anyone left to hear them, and old issues must be put to rest. Creating a shared history, tell about their lives, their struggle to stay together, and what will remain when the storm clears. A tabletop game leaning hard toward LARP. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R325. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R247: "Everyone's a Suspect" written and presented by Kristin Firth. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's a small town and somebody has been murdered. Everyone is a suspect. Including everyone at this table. *Especially* everyone at this table. In this game, everyone plays a character connected to a murder victim. They will all be incredibly suspicious, like they could each be the murderer. The style of storytelling is flexible, so this game is welcoming for both beginners and experienced role players. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R273, R351. ONLY ONE SEAT LEFT!

R248: "Fall of Magic" by Heart of the Deernicorn; presented by Evan Buchholz. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Magic is dying, and with it the Magus... Thus begins our trip to the Umbra, where magic was born, alongside the Magus. As we explore the scrolling map, our story will unfold and maybe we will learn the secret of magic...or ourselves. Ross Cowman's beautiful, evocative story game creates stories like no other and is not to be missed. Friday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R270, R348, R375.

R249: "Love Each Other" by Special Snowflake Games; presented by Venn Sage Wylde. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A queer and peri-apocalyptic narrative story-game for multiple players. We craft a world that reflects the inner lives of a host of characters, and explore themes of love and community-formation. This game asks us whether we can love each other well enough that our community has a chance to survive (though some of us will probably not). Game mechanics model our natural human resistance to connection in the face of our fears, and give the players a choice when invited into intimacy or support: say yes, say no, or roll dice. This playtest will explore new mechanics that invert the classic "great man" theory of history by decentralizing the cast of our story, allowing us to integrate more players in the game and explore a wider range of characters through the course of play. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R297.

R250: Bluebeard's Bride; "How To Be The Perfect Wife" by Magpie Games; presented by Shane Liebling. An Envoy Event! See R210. Friday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R251: Delve; "The Curse of Harkethal" by David Berg Games; presented by David Berg. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Something supernaturally foul is afoot in the village of Harkethal, and your novice inquisitors must get to the bottom of it. Your tools include special perceptions and augury cards, but the most crucial things to bring to the table are your own wits and creativity. Delve is rules-light, but uses several techniques to facilitate POV character immersion, and the tone of play will be serious. Can you save the village and/or acquire whatever magical secrets it hides? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R252: Demihumans; "Life in the Fallen Age" by Robert Bohl Games; presented by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Golden Age is ending, and soon all that will be left is humanity. Play elves, halflings, trolls, and other fantasy peoples as they face physical and cultural extinction in a world that no longer has any place for them. Demihumans is more an Apocalypse World hack than a Powered by the Apocalypse game, so AW veterans, come my way. But anyone who has played a fantasy video game or seen Lord of the Rings is welcome. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R329. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R253: Fate Accelerated; "Diana's Hunters: The Secrets of Cats in Imperial Rome" by Evil Hat Productions; presented by John Britch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Rome. Seat of an empire and home to a million souls. A magnificent city built on conquest and commerce, engineering and law. The Romans sleep soundly behind stone walls, mindless of the terrors that lurk in the dark, supernatural forces drawn to the teeming city like moths to flame. But the people are not alone. Heroic cats stalk the night to guard their human Burdens from threats they don't understand. You are one of these sacred guardians, Diana's Hunters, blessed by the gods with mysterious powers and sworn to defend the Eternal City. This is a mashup of Richard Bellingham's The Secrets of Cats and Pete Woodworth's Eagle Eyes with a heaping dollop of Chad Bowser's Cthulhu Invictus for extra flavor. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R330. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R254: Hollow Earth Expedition; "The Call of the Siren" by Exile Game Studio; presented by Angela Craft. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A Caribbean pleasure cruise is interrupted by calamity when a distress call interrupts a crystal-clear day! What is a ship of pampered pleasure-seekers to do? Find out in...THE CALL OF THE SIREN! Find adventure, thrills, and chills within. Hollow Earth Expedition is a pulp-action game set in an alternate 1936, in a world filled with unimaginable danger and adventure. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R308. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R255: Jane; "The Front" presented by Sara Williamson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! From 1969-1973, the women of the Abortion Counseling Service of Women's Liberation - known as "Jane" - worked clandestinely to provide safe and empowering abortion services to women from all walks of life in Chicago who needed them. This is a game about the joys, stresses, triumphs, and setbacks of putting yourself on the line for a radical project. This scenario focuses on the women (and man) carrying out the actual abortions and supporting women through the process. The game is a GM-less, narrative-focused system based on the DramaSystem rules. Note: This is a playtest. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R256: Jane; "The Place" presented by Daniel Levine. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! From 1969-1973, the women of the Abortion Counseling Service of Women's Liberation - known as "Jane" - worked clandestinely to provide safe and empowering abortion services to women from all walks of life in Chicago who needed them. This is a game about the joys, stresses, triumphs, and setbacks of putting yourself on the line for a radical project. This scenario focuses on the women (and man) carrying out the actual abortions and supporting women through the process. The game is a GM-less, narrative-focused system based on the DramaSystem rules. Note: This is a playtest. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R257: Misspent Youth; "Straight Up" by Robert Bohl Games; presented by Adam Dray. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A dystopian science-fiction game where you play disaffected but skilled teenagers who fight to put things right. We'll play this straight out of the book, including making up our own dark science-fiction future, make characters, and play a kick-butt story to a satisfying conclusion - all in four hours. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R258: No Country For Old Kobolds; "A World of Ouch" by Steve Wallace; presented by Matt Weber. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Kobolds are the prototypical low-level D&D nuisance, but now it's time to step into their shoes... over and over again. As they die, they pass on what they have learned to their descendants. Until one day, perhaps the Kobold people as a whole will be free and prosperous, or at least achieve a life expectancy greater than that of the average ferret. This game is a hack of Dungeon World with unique mechanics relating to the Kobold village as a whole. Even in a single session, players will likely play multiple characters apiece, as the succeeding generations of the village struggle against the ever-present menaces of the world—such as Bears, Elves, and Elf-Bear Hybrids wielding nunchuks! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R259: Pistol Princess; "A Game of Bad-Ass Gun-Slinging Girls" presented by Joseph Le May. See R237. Friday, 2:00PM - 6:00PM; One Round. ONLY ONE SEAT LEFT!

R260: Rovers; "The New '49ers" by Catherine Ramen; presented by Justin Spotten. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Trying to find a new home is tough. Trying to do it in an uncharted star system with the authorities on your taI'm is even tougher. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R338.

R261: Seco Creek Vigilance Committee; "Justice, Law, Revenge" by Human Hand & Brain; presented by Keith Stetson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Three notorious outlaws sit in the Seco Creek jail. The evidence against them for the current crime is scant. They're probably not guilty - at least of this. But their reputation precedes them and the townsfolk have no intention of letting them make it to trial. You're part of the posse that apprehended them and the fate of the three outlaws is tied to your actions. But so is your own. What will you do? Seco Creek Vigilance Committee is a tabletop role playing game of justice, law, revenge, and the discrepancy between what is right and what is good. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R363.

R262: The Ward (Acute Care Edition); "Becoming Doctors" by Magpie Games; presented by Kevin Petker. An Envoy Event! See R218. Friday, 2:00PM - 6:00PM; One Round.

R263: The Watch; "Join the Watch" by Northfire Games; presented by Anna Kreider, Andrew Medeiros. See R219. Friday, 2:00PM - 6:00PM; Round 2 of 3. See Also: R341. Previous Round(s): R219. Next Round: R341.

R264: World Wide Wrestling; "Regal Wrangle 2018" by ndpdesign; presented by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's time for the Regal Wrangle! All the top stars of World Wide Wrestling are booked to compete in this ultimate challenge to determine the new Pan-Oceanic World Champion. Do you have what it takes to out-talk, out-showboat and out-wrestle your opponents to take the gold? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R265: Omnisystem; "Rememorex: Cold War Continuum 1989" by Nerdy City; presented by Sean Jaffe. It's 1989 and you're a Freshman at Peter Banning Memorial High School in Twin Mills, Pennsylvania. The world is changing. Reagan is playing hardball with the Russians, MTV isn't just videos anymore, and you’re in High School now. The first days are critical and no detail is too small to ignore: What you wear, where you sit at lunch, and especially what you drive to school in. When the coolest car you've ever seen shows up at the end of your driveway, can you afford to ignore it? Nerdy City presents an epic four-part epic event especially for DREAMATION. Up to four tables will be running simultaneously, complete with audio and video augmentation. Players can play in any or all of the four rounds. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R266: Paranoia (Red Clearance Edition); "Operation: ...Error... Retry... Hello Citizen. All is Well." presented by Adrian Berk. Greetings Citizen. Congratulations on your recent promotion to Red Clearance! You have been randomly selected for voluntary additional duties as a troubleshooter! Please report to Briefing Room ERRORNOTFOUND within the next 738 seconds. Failure to comply will of course be seen as treason. Of course, keep an eye out for CommieMutantTerroristTraitors ERROOOOOOORRRRRRR... Have a nice day. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R401. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R267: Sidekick Quests; "Picking Flowers in an Enchanted Grove" by James Stowe; presented by Andi Gastonguay. Come explore the land of Adventur in Sidekick Quests. Players will take on the roles of sidekicks being sent out to an enchanted forest to gather components for a spell for a Potions Master. This is a simple role playing game designed to introduce children to role playing with a simple rules system while still being engaging enough for adults. This game is intended for ages six and up - but the hope is that parents might join their children at the table for a shared experience. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Young Players Encouraged. See Also: R345.

R268: Traveller (Mongoose); "Bombardment of Kinth VII" presented by Dale McCoy. When the mining colony on Kinth VII is bombarded by Cornathian forces and ordered to surrender, the players are stranded in the labyrinth of underground mines. Can they find enough food to feed everyone, find the saboteur before they all die, and can they give hope in the middle of such despair, helping the people there hold out until help arrives? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R269: D&D 5E; "The Spiral of Antagonistic Intent" presented by Jonah Lipton. See R245. Friday, 3:00PM - 6:00PM; One Round. See Also: R323, R347, R389.

R270: "Fall of Magic". See R248. Friday, 4:00PM - 6:00PM; One Round. See Also: R348, R375.

R271: Fortune Cookie Kung Fu; "Deep Fried Opportunity" by Gorkwobble Games; presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Your golden opportunity is coming shortly. Lucky Numbers: 19-20-26-28-30-40. The Spicy Frog Queen is dead. She who proves worthy shall ascend to the Szechuan Throne. Can your friends escape the magic maze? How will you face Death without an electric guitar? Let the stars guide your fortune, and engage in deadly battle. The rules are very simple. Bring cash and show up early if you want to order Chinese (optional). Extra fortune cookies will be provided. Friday, 6:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R272: "Doom Troopers" presented by John Muste. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Play as the DOOM TROOPERS, a mercenary band of monsters who use big guns to fight evil all across the world. If you want to play a game that feels like Hellboy joined the A-Team, this is for you. This game focuses on fast combat, terrifying foes and player-driven relationships. (WARNING: This is an action-horror game. If blood, violence or horrifying situations aren't your thing please be aware this game is full of that stuff.) Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R273: "Everyone's a Suspect". See R247. Friday, 8:00PM - 12:00AM; One Round. See Also: R351. ONLY ONE SEAT LEFT!

R274: "Lightsabers Without Master" presented by Rob Deobald. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A long time ago in a galaxy far, far away... Epidiah Ravachol, proclaimed that Swords Without Master was the obvious and best choice of game to tell Star Wars inspired stories. Lightsabers Without Master is my hack, attempting to prove him right! In this game we will tell a tale of mysterious energy fields, carbon scoring and the twin sunsets of an unfamiliar planet, where you are neither princess nor bound to any emperor. You will be cosmic rogues, living beyond society by your wits and your prowess, seeking smuggled cargo, secret plans and your destiny, across a galaxy fraught with peril and wonder. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R275: Bulldogs! Fate Core Edition; "The Enormitude" by Galileo Games; presented by John Britch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! At nearly a kilometer long, TransGalaxy's Enormitude is the largest and most luxurious cruise ship ever built. Every headliner act in the Frontier Zone is booked to entertain the hyperwealthy passengers during its maiden voyage. This includes the FZBLZ, those famously adorable and infamously destructive living teddy bears that have left more than one venue a smoldering wasteland. Because of your success handling them in the past, you have the honor of escorting them on this high-profile gig. Long Story Short: You're getting paid to spend a week on the fanciest starship in the galaxy. Not bad for a crew of Class D Shipping slobs, right? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R354. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R276: Dungeon Crawl Classics; "DCC Funnel with Teeth!, Part One" by Goodman Games; presented by Frank Hablawi. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The gang from Non-Productive.com are back with another LongCon event! Game like the 70s intended by playing in our weekend long Dungeon Crawl Classics game, a great retro fantasy adventure RPG! Each player will have a gang of untested 0-level characters that need to work together, more or less, to see who’s going to survive our patented multi-GM “Funnel with Teeth” It’s gonna be so much fun. The LongCon format uses traditional table-top RPG rules with character sheets and dice, combined with long-form, LARP-style story telling. Its goal is to provide convention players with longer, more epic story arcs and more intense character interaction and development using table-top structured rules. A single story line will take place over two game slots during the course of DREAMATION. To insure that every player and separate plot line gets plenty of attention, a GM will be available for every 5 players registered. Players are encouraged to sign up for both event slots, but may sign up for just one. Players who pre-register for both slots will be given first priority in choosing characters. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R277: Evolution Pulse; "Sanctuary" by Dreamlord Press; presented by Russell Collins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The AIs have discovered a community of humans! These abandoned people have survived for generations in the LostZones, and they may carry a pure strain. With it a new vaccine could be cultured that resists the corruption of biomechanical Hekath monsters. Executors must be dispatched immediately and the settlement secured before the Hekath make the same discovery and absorb the humans into their brutal collective. Inspired by the work of Tsutomu Nihei (BLAME!, Biogenesis, Noize) and powered by Fate. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R357, R377. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R278: Fate Accelerated; "Border Kingdom" by Evil Hat Productions; presented by William Little. See R212. Friday, 8:00PM - 12:00AM; One Round. See Also: R358.

R279: Immortal Beloved; "An Innocence That Burns Like Hellfire" by Incarnadine Press; presented by Kat Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! He is the norse god of Thunder, She is a human scientist - Or She is Death on her yearly day off, and He is tomorrow's first victim - Or He is the Dragon and She's the virgin sacrifice - Then there is always Vampires, Demons and Fae - all immune to the love of the right person. This is Immortal Beloved, a game that tests the bond between the lovers to determine if they are doomed for their differences or can their love save them. This game is for 2 players and 4 GMs. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R309.

R280: Jane; "December 13" presented by Daniel Levine. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! From 1969-1973, the women of the Abortion Counseling Service of Women's Liberation - known as "Jane" - worked clandestinely to provide safe and empowering abortion services. The service ended in 1973 with the Roe v. Wade decision, and this scenario focuses on the legal team preparing to argue the case - it is about the stresses, hope, and compromises involved in your radical project becoming something larger and perhaps different. The game is a GM-less, narrative-focused system based on the DramaSystem rules. Note: This is a playtest. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R281: Mars 244: The Liberation of Sisyphus; "Fleeing the Red Planet" presented by Rachel E.S. Walton. See R234. Friday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R282: Power Outage version 1.4; "Trading Spaces" by Go Nerdy LLC; presented by Bebarce El-Tayib. See R214. Friday, 8:00PM - 10:00PM; One Round. See Also: R360.

R283: Red Carnations on a Black Grave; "Paris is Burning" written and presented by Catherine Ramen. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! For just over two months in 1871, the Paris Commune tried to make an egalitarian, socialist state a reality despite disagreement within their walls and attacks from outside it. This is the story of 12 Communards, their messy personal lives and their attempts to create a utopia in the face of impending death. How far would you go for what you believe in? Would you stand firm even if it meant your death? A freeform game very much in the spirit of Montsegur: 1244 and Witch: the Road to Lindisfarne. This is a playtest of a game in development. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R337. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R284: Ryuutama; "In That Quiet Earth" by Kotodama Heavy Industries; presented by Rach Shelkey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The changing seasons have brought tension and confusion to the Windy Expanse. The soil has turned sour and overflowing with life, threatening this year's harvest and the region's farming future. Under the watch of a Black Ryuujin, a handful of travelers find themselves in a position to unravel the mysteries and magic lurking in the depths of the Expanse. Ryuutama is a natural fantasy RPG: The fullness of nature and the wonder of the changing seasons beckons the intrepid traveler. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R285: Sea of Stars (Beta); "The Kelvari Incident" by The Famous Ape; presented by Michael Heiligenstein. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A new PBTA system inspired by Star Wars and other high Romantic space operas. The mechanics are rooted in adventure-style play in the vein of Dungeon World, with a bit more focus on party dynamics. Our story will focus on a ragtag group of heroes fighting against a mighty but wicked empire. Welcome to the revolution. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R362, R380. ONLY ONE SEAT LEFT!

R286: Strange New Worlds; "Star Trek Utopia: A Moment in Eternity" by Dave Chalker and Josh Drobina; presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Lycian Cluster is a group of strategic, independent systems, in the heart of the Romulan neutral zone. Analysts on both sides fear that the Lycian civil war could destabilize neighboring systems in the neutral zone. In a commendable, joint diplomatic effort, the Federation of Planets and the Romulan Empire have each agreed to each send just a single ship to monitor the conflict. Captain Ronek Condel and the USS Utopia are sent on behalf of the Federation. In a standoff between interstellar superpowers, tiny changes at critical moments could affect the lives of trillions. Original series Star Trek, in an alternate universe setting. Strange New Worlds is an unofficial Star Trek hack, Powered by the Apocalypse! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R287: The Art of Power; "A Queen's Wrath Is a Messenger of Death, Part Two" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The war does not go well, and with its fortunes decline the Queen's temper. Her wrath will be felt throughout the realm. Can you assuage her anger, or will you be fall victim? The Art of Power is a political game set in a medieval world. Take roles from the lowliest to the most high and see if you can achieve your goals. Players may play in any or all of the three parts of this event. Character preferences will be given to those who play in all three rounds. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R288: Unmasked (Cypher System); "Boundary Bay: Of Masks and Mayhem" by Monte Cook Games; presented by Sharang Biswas. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's the first day of a lazy fall semester at Ocean View High. Except...it isn't as lazy as you're used to. Something's different about you. About the other teens. Is it your imagination or do some of them glow when you look at them in a certain way? And why have you been hoarding random tchotchkes? Maybe it's something to do with the mask you've been inspired to build? The one that talks to you? "Unmasked" is a subsystem of the The Cypher System (made famous by Numenera and The Strange), where players are 80s teens who are compelled to create weird masks that seem to grant them superpowers. Except that some of these masks have their own agendas... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

R289: Xenolanguage; "A Game About Language and Thought" by Thorny Games; presented by Hakan Seyalioglu, Kathryn Hymes. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's five minutes in the future and we've made first contact. In Xenolanguage, you are scientists tasked with deciphering an alien language. As you gain fluency, you begin to see the world differently. Note: This is an alpha playtest, so come prepared to experiment. Play involves a shared channeling board that players touch to communicate during contact. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R368, R385. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R290: Arcane Circle RPS; "Adventures in Middle Earth: To the Victor the Spoils, but to the Loser..." presented by Steven Balbo. Hard to believe but the War for Rhudaur has been lost. Now you are fleeing from the last battle as the slaughter and pillaging begins. You must fight your way to safety, some even valiantly try to save others, maybe to fight another day. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

R291: Battlelords of the 23rd Century; "Search for Shambala" presented by John Dermody. What do Paradise lost, war against (fill in nasty alien bug race), fashion sense and your life's work have in common? Well you ponder these and other questions as you head to an audience before the Queen of The Isle of the Coral Reef. You know such an audience is very rare so this must be something very big and life altering...or life ending. Will you answer the call to fighting aliens, cultish crazies and untutored fashionistas? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R292: Fantasy AGE; "Blood in the Great Thaig" by Green Ronin Publishing; presented by John Gallo. An Envoy Event! Tapster's Tavern has earned an unofficial reputation as a public place to meet with people who want... private... work done, no questions asked for generous payment. It is a neutral ground of sorts - and as such blood is almost never spilled here. What brings a dwarf to Tapster's Tavern - officially - is the ale and the chance to relax - a place away from the ever-present and sharply pointed politics that otherwise dominates behind the day to day affairs in the great thaig of Orzammar. What brings you here is dwarven politics - or less politely, blackmail. You presume the same of the other dwarves whom have shown up. Now to learn just what is wanted of you, and see if there is any opportunity to better your own position thereby... Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

R293: Hero System 6th Edition; "The Atlantis Gambit" presented by Darren Watts. An Envoy Event! Queen Mara of Atlantis shocks the world when she announces that she has captured a Soviet nuclear submarine that invaded Atlantean territory in August of 1962. The People's Heroes are already on the way - can the mighty Sentinels prevent World War Three? A Silver Age Champions adventure by Darren Watts. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R294: Omnisystem; "Rememorex: Cold War Continuum 1991" by Nerdy City; presented by Sean Jaffe. The 80s are over and you're a senior now in high school. The Berlin Wall has come down, you're thinking about your first AOL account, and you're still stuck in Twin Mills, Pennsylvania, for a little longer. It’s a dark time in Twin Mills, as a killer has been staking the sleepy town's streets at night. It's prom night and you're trying to celebrate your last days with your friends before you all go off to college. You can’t let the sheriff's curfew get in the way of memories like that, can you? Nerdy City presents an epic four-part epic event especially for DREAMATION. Up to four tables will be running simultaneously, complete with audio and video augmentation. Players can play in any or all of the four rounds. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R295: World Wide Wrestling; "Guild Wars 2018, Part Two" by ndpdesign; presented by Joseph Zantek. Passions have been brewing all year, and It's time to prove whose Guild is the most dominant faction in the World Wide Wrestling. Gain allies and betray old friends as you fight, talk, and cheat your way to the top of the world of Wrestling! This exciting event hopes to focus on more on tag team wrestling, and factions working together to prove themselves and win the title of The Guild Masters! World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R296: "Dead Friend: A Game of Necromancy" presented by Lucian Kahn. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A collaborative storytelling game for two players. You will each play the role of a friend, one living and one dead. You will ask and answer questions to develop the characters, their community, their history together, and the motivations leading up to their final conflict. The script follows the dramatic structure of a necromancy ritual. The mood may be spooky or intimate, heartwrenching or hilarious - it is up to you as storytellers. Though your characters may desire certain outcomes, your goal as a player is not to win, but to create an intriguing tale of friendship, loss, and diabolical magic. Friday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R374, R393.

R297: "Love Each Other". See R249. Saturday, 9:00AM - 1:00PM; One Round.

R298: AAIE; "Town of Troubles" by Dust Pan Games; presented by Neal Tanner. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! There's a small town out in the wilderness... small enough to not even be worth a name. It's been built on top of an untold number of ruins, dungeons, and caves. They need adventurers to go in and clear them out. You're no adventurer, but are you brave enough to take up your frying pan, rolling pin, or smith's hammer and answer the call? Powered by AAIE, the game of people who have no business being adventurers. Players should bring polyhedral dice and pencils. Three d20s are needed. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R394.

R299: Apocalypse World (Hack); "The Perfect Meal" presented by Christoffer Hoeck. See R227. Saturday, 9:00AM - 1:00PM; One Round.

R300: Apocalypse World, 2nd Edition; "Choose and Perish" by Lumpley Games; presented by Steven Trojanowski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Seventy years after the end if the world the players find themselves in the barely civilized future. First they will definitely their world and then they must survive it. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R301: Autumn of the Ancients; "Journey to the Center of the Galaxy" presented by Jennifer Martin. See R228. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R302: Beyonder: Science of the Six; "The Legends of Tamarra" by Flying Nightbear Games; presented by Caleb McEntire. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Welcome to the world of Beyonder! Legends of Tamarra is a multipart campaign that introduces you to the setting and history of the game. A "sickness" has infected the living planet, Ethem, and is consuming its memories. Your party will have to enter the memories of important moments in history and eradicate this living virus. In the first chapter you will be sent back to explore and cure one of Ethem's Lungs. The first expedition into Ethem's lungs was via Sojourner, an unmanned probe sent remotely in SP-2,790. Sojourner was assembled and Imbued by a GERC-led group of Evoker, Mystic, and Umbrist researchers, all experts in their fields. That was over 2,000 years ago. Now, in the year SP-5,013, Sojourner II, the first live expedition into the lung, is ready to go. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R327, R376, R395.

R303: Blades in the Dark; "You Want It Darker? We Kill the Flame." by Evil Hat Productions; presented by Joshua Miller. See R229. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R304: Bluebeard's Bride; "The Happy Wives of Bluebeard" by Magpie Games; presented by Whitney Delaglio. An Envoy Event! See R230. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R305: Bulldogs!; "Three Weeks or Less" by Galileo Games; presented by Lilith White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Just another day in the life of a TransGalaxy Class D freight hauler. You've got a delivery of crypopods for this mining penal colony, but it looks like the timer on the pods is set a bit sooner than the trip normally takes. Will you still get paid if your cargo is spoiled? Maybe you can get this hunk of junk to go a little faster... Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R306: Dungeon World; "Citadel of the Cold Legion" by Sage Kobold Productions; presented by John Farish. See R232. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R307: Fortune's Fool; "An Eclipsed Knight" by Pantheon Press; presented by Nicholas Malinowski. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The brave knight Sir Dyn Fatiwch has gone missing. His prowess is known through out the area and it must have taken a great warrior to bring down this amazing knight. Lord Ditectif has put out a 1000 gold bounty on anyone who finds out what has happened to the brave knight Sir Fatiwch. Are you brave enough to enter the search? Fortune's Fool is a storytelling game which uses Tarot Cards as a resolution mechanism. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R308: Hollow Earth Expedition; "The Call of the Siren" by Exile Game Studio; presented by Angela Craft. See R254. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R309: Immortal Beloved; "An Innocence That Burns Like Hellfire" by Incarnadine Press; presented by Kat Miller. See R279. Saturday, 9:00AM - 1:00PM; One Round.

R310: Marvel Heroic RPG; "Heroes For Hire: Mystery of the Ebon Mirror" by Margaret Weis Productions; presented by Michael McDowell. See R235. Saturday, 9:00AM - 1:00PM; One Round.

R311: Masks; "The Girl With All The "Gifted"" by Magpie Games; presented by Blair Hoplight. An Envoy Event! See R236. Saturday, 9:00AM - 1:00PM; Round 1 of 2. Previous Round(s): R236. ONLY ONE SEAT LEFT!

R312: Princess World; "A Gathering of Threads" presented by Kevin Petker. See R238. Saturday, 9:00AM - 1:00PM; One Round.

R313: Psi*Run; "The Wreck" by Night Sky Games; presented by Richard Ruane. See R215. Saturday, 9:00AM - 1:00PM; One Round.

R314: The Bloody-Handed Name of Bronze; "Bronze Age Sword & Sorcery" by the glyphpress; presented by Joshua A.C. Newman. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Bronze Age Sword & Sorcery in Joshua A.C. Newman's (Shock:Social Science Fiction, Mobile Frame Zero) game of a world borne of passions! It is a bloody, sexy game inspired in equal parts by the Illiad and Conan, the Epic of Gilgamesh and the Dying Earth, the Torah and Imajica. Speak the secret names of the world - and escape the consequences of your promises to them! - or follow their bidding —and die so gloriously that the immortal fear your entry into the Waters of the Underworld! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R339, R381. ONLY ONE SEAT LEFT!

R315: The Burning Wheel; "The Dwarven Frontier" by Burning Wheel Headquarters; presented by Matt Weber. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are a young Dwarven Prince and members of his retinue. Your miners have just tumbled out of the entrance, screaming of monsters from below and bleeding from multiple wounds. Many did not make it out. It's your job to deal with whatever threat lies within. Out here in the wilds, you either find profit quickly, or you'll be replaced by someone who will. Often violently. But there are worse things than greedy thanes, grasping older siblings, and production quotas. Much, much worse. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R316: The Watch; "Watchful is the Warrior's Eye" by Northfire Games; presented by Seraphina Ferraro. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Want to play a game about fighting the patriarchy that let's you actually FIGHT? Join with your fellows to push back against the encroaching Shadow. We will reclaim our world. We will make the choices necessary in order to see our way through to the light. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R383. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R317: Uncharted Worlds; "The Expanse: Long Journey" by Sean Gomes; presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! When passing through inter-dimensional gateways, charting the spaces between the stars, the term "terra incognita" seems inadequate. The MCRN Sally Ride, a Martian destroyer keeping station in the Slow Zone, has detected an object emerging from an uncharted gate. Your ship, the MCRN Nimoy, is to rendezvous with the Sally Ride and investigate the object. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R318: "Nobody Expects..." presented by Torben Vilken Ussing. "Kneel for the Cardinal" - Years of training in reacting to the unknown in a split second sent you and your prisoner on your knees, when the steam wagon of the Cardinal passed by – without attracting unwanted attention from his vigilant observers, scouting for defiance, dissatisfaction, deviating thought - HERETICS! Except for the steam wagon it would have fit fine with Spain in the late 1400's. But London in 2015? Something must have gone horribly wrong. But what? And when? A patrol from the Time Patrol arrives in London 2015 to deliver a prisoner; but it is a London very unlike the London they know. What has gone wrong? And how will the Patrol correct it and reestablish the Time Line as we know it? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R319: Call of Cthulhu, 7th Edition; "As the Leaf Withers from the Vine" presented by Michael Walsh. This scenario takes place in north central Texas, in the year 1867. The investigators are members and associates of the relatively new Secret Service, sent to the nearly abandoned town of Bleeding Rock, to discover the fate of a missing operative and put an end to the production of counterfeit currency in the area. This is the Wild West at the end of the Civil War...upswept sawdust on the floor...glittering bottles behind the bar catching the light of old oil lanterns...working girls, out-of-tune pianos, shoot-outs at dawn...and the existential horror of cosmic indifference! Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R320: Champions Complete; "Champions From Another Universe, Part Two" presented by Matthew Stewart. An Envoy Event! A distress signal cries out from another dimension. When the greatest heroes of one reality go missing, ours answer the call! It is time for Champions From Another Universe! A variant Champions Complete open-ended scenario that will run over the course of three parts! No experience necessary; heroism required! Players may play in any or all of the three rounds. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R321: D.W.A.R.Vs: Military SciFi in a Fantasy World; "Damsel in Distress(?)". As a member of Deep Warfare Assault Recon Fifth (V) Section, you didn't expect to wake from hypersleep into a world of dragons and magic! With the help of your genetic super-soldier abilities, high-tech weapons and an not-all-together AI, you hope to find a place in a dangerous world. In this case, a local baron has hired you to rescue his soon-to-be-wed daughter from kidnappers... but she may have other plans. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R390.

R322: "The Gene Hack". See R221. Saturday, 9:00AM - 1:00PM; One Round.

R323: D&D 5E; "The Spiral of Antagonistic Intent" presented by Jonah Lipton. See R245. Saturday, 10:00AM - 1:00PM; One Round. See Also: R269, R347, R389.

R324: "A Penny for My Thoughts" by Evil Hat Productions; presented by Kristin Firth. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You've all lost your memories, but with your signed agreement to participate in this little study, we believe we can assist you in recovering them. Is everyone sitting comfortably? Excellent. Now if you'd please take the blue pill in front of you, we can begin. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R325: "Before the Storm". See R246. Saturday, 2:00PM - 6:00PM; One Round.

R326: "Dream Askew" by Buried Without Ceremony; presented by Eli Eaton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Dream Askew gives us ruined buildings, ruined lives, ruined faces, loaded handguns, psychic powers, heartbroken underdogs and turbulent skies, asking "What do you do next?" Imagine that the apocalypse didn't happen everywhere at the same time. Instead, it happened in waves. It's still happening in waves. You were hit recently. You've fallen out of the society intact. You've found others who you can relate to, and you’ve banded together with them to form a queer enclave. Gangs roam the apocalyptic rubble, and scarcity is becoming the norm. And just beyond our everyday perception, howling and hungry, there exists a psychic maelstrom. Dream Askew is a game about post-apocalyptic lives. It’s a game that queers the post-apocalyptic genre, exploring how the apocalyptic process could impact our sexuality, genders, livelihoods, experiences of marginalization, and experiences of liberation. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R327: Beyonder: Science of the Six; "The Legends of Tamarra" by Flying Nightbear Games; presented by Jacob McEntire. See R302. Saturday, 2:00PM - 6:00PM; One Round. See Also: R376, R395.

R328: CONTINUUM 1.1; "The Sun, the Cave, and the Divided Line" by Aetherco/Dreamcatcher; presented by Chris Adams. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You know you're in for hard round of time travel when Plato shows up at your favorite Starbucks and asks for your help in solving which of his four deaths is the real one. Called "unusual" by Syfy, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. ONLY ONE SEAT LEFT!

R329: Demihumans; "Life in the Fallen Age" by Robert Bohl Games; presented by Robert Bohl. See R252. Saturday, 2:00PM - 6:00PM; One Round. ONLY ONE SEAT LEFT!

R330: Fate Accelerated; "Diana's Hunters: The Secrets of Cats in Imperial Rome" by Evil Hat Productions; presented by John Britch. See R253. Saturday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R331: Fate Accelerated Edition; "Bulldogs: Full Throtttle" by Galileo Games; presented by Timothy Rodriguez. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Bulldogs! is SciFi that kicks ass! Bulldogs: Full Throttle! is SciFi that kicks ass even faster! Come and playtest the next incarnation of your favorite game of lasers and logistics. Built on Fate Accelerated, Bulldogs: Full Throttle! is an Instant Setting we'll use to make our characters and the adventure right at the table. Just add Fate Dice. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

R332: HeroQuest 1st Edition; "High Pressure Front" by Moon Design/Issaries; presented by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You've been dispatched by the Lunar Empire to spread its influence among the Heortling clans. While you are there, a series of raids break out. Can you resolve the ensuing crisis between clans? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R333: Jane; "The Abortion 5" presented by Brand Robins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! From 1969-1973, the women of the Abortion Counseling Service of Women's Liberation - known as "Jane" - worked clandestinely to provide safe and empowering abortion services to women from all walks of life in Chicago who needed them. This is a game about the joys, stresses, triumphs, and setbacks of putting yourself on the line for a radical project. This scenario focuses on the fallout from a raid on the organization that led to several of its members being jailed. Several characters from Jane: The Front and Jane: The Place continue their stories here. The game is a GM-less, narrative-focused system based on the DramaSystem rules. Note: This is a playtest. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R334: Night Witches; "The Unwomanly Face of War" by Bully Pulpit Games; presented by Jason Morningstar, Shawn Roske, William Nichols, Anne Ratchat, Evan Buchholz. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! There was a night bomber regiment in World War Two composed entirely of women. Natural-born Soviet airwomen. These 200 women and girls, flying outdated biplanes from open fields near the front lines, attacked the invading German forces every night for 1,100 consecutive nights. When they ran out of bombs they dropped railroad ties. To each other they were sisters, with bonds forged in blood and terror. To the Red Army Air Force they were an infuriating feminist sideshow. To the Germans they were simply Nachthexen - Night Witches. Night Witches is a tabletop role playing game about women at war. As a member of the 588th Night Bomber Regiment, you'll answer the call of your Motherland in her darkest hour. Can you do your duty and strike blow after blow against the Fascists? Can you overcome discrimination and outright sabotage and rise above your sexist comrades? Are there limits to patriotism - or endurance? Play Night Witches and find out! For this special event we will be running FOUR SIMULTANEOUS TABLES - a complete combat section. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R335: Outrageous Youth; "Our Songs Are Better" by Robert Bohl Games; presented by Daniel Levine. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Anyone who says art can't change the world probably didn't have their amps mounted on a 50' tall glam mech. In this rules-light game based on the classic MISSPENT YOUTH you'll create a band with wild powers, strong ideals, and bizarre genre mash-ups - as well as their evil Rivals who are just, like, the worst. Through the power of friendship and music, maybe you'll even change the world. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R336: Pasion de las Pasiones; "La Perla de la Bahia (feat Daddy Yankee)" by Magpie Games; presented by Brandon Leon-Gambetta. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In episode 73 of the famous telenovela La Perla de la Bahia, the Valdez family is on the verge of rupture after the disappearance of the family patriarch and owner of the Valdez Casino in Havana, Cuba. Will Sr. Valdez's heir step into their rightful place or will a pair of dark smoky lips singing pumping heartfelt bachata steal them away from their responsibilities? Will the now possibly widowed Sra. Valdez spending the life insurance on guest performances bankrupt the Casino or bring it back from the brink of ruin? Find out on... La Perla de la Bahia! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R337: Red Carnations on a Black Grave; "Paris is Burning" written and presented by Catherine Ramen. See R283. Saturday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R338: Rovers; "The New '49ers" by Catherine Ramen; presented by Justin Spotten. See R260. Saturday, 2:00PM - 6:00PM; One Round.

R339: The Bloody-Handed Name of Bronze; "Bronze Age Sword & Sorcery" by the glyphpress; presented by Joshua A.C. Newman. See R314. Saturday, 2:00PM - 6:00PM; One Round. See Also: R381.

R340: The Ward (Acute Care Edition); "Puke City - Episode Six - Exit Wounds" by Magpie Games; presented by Kevin Petker. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Unexpected deaths, the rise of a charismatic leader amongst the refugees, and the return of certain troubled staff members means there's little time to rest or recover for the poor souls still left standing in the new camp. Puke City is an ongoing campaign for The Ward. Set in a war-torn Middle Eastern country, the volunteer medical professionals at a mobile tent-and-trailer hospital, nicknamed "Puke City", struggle to save lives, maintain their sanity, and maybe just survive the next twelve hours. Puke City debuted at DREAMATION 2017 and preferential seating will be given to players who participated prior sessions. Newcomers are always welcome! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R341: The Watch; "Join the Watch" by Northfire Games; presented by Anna Kreider, Andrew Medeiros. See R219. Saturday, 2:00PM - 6:00PM; Round 3 of 3. Previous Round(s): R219, R263.

R342: AD&D Classic; "Time Bomb - Classic D&D Meets Non-Linearity" presented by Michael Kanarek, Ryan Kanarek. What if Time IS NOT on your side? Then there is only one thing to do... Brand-new sequel in The Experiment storyline, but prior experience rarely helps. Another MULTIMEDIA mind-bending event by Kanarek & Kanarek. Bring your favorite character, any genre, any system, with/without stats, or from literature. A character that you know well will be more fun (lots of roleplay! lots of combat!), but not required. Characters MUST play well in a party and not eat each other; you get the idea. Classic AD&D 1 & 2 is used to synchronize all systems together. The DMs will do this for you, don’t worry about it. Saturday, 2:00PM - 12:00AM; Two Continuous Rounds; All Materials Offered. Beginners Welcome; Fun, All Ages.

R343: Arcane Circle RPS; "Adventures in Middle Earth: Just a Little More" presented by Dean Norman. Your group of mercenaries has survived the war in Rhudaur but gained very little loot. You've squeezed out rumors of a hidden treasure in a deserted town that is supposedly well hidden and unguarded. Opportunities like this don't come around often but you also believe that if you know about so does somebody else. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R344: Call of Cthulhu, 7th Edition; "Blackwater Creek" presented by Michael Walsh. Just over four months ago, Doctor Henry Roades, associate professor of archaeology from Miskatonic University in Arkham, Massachusetts, led a small expedition (mostly students) to a site just outside of Blackwater Creek. Based on extensive research, he believed the site was Cade's Rest: An early colonial settlement in the Miskatonic Valley that had failed for unknown reasons, inspiring many local legends. Roades hoped to find evidence uncovering the settlement's true history, but what he found was much more strange than he anticipated. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R345: Sidekick Quests; "Picking Flowers in an Enchanted Grove" by James Stowe; presented by Andi Gastonguay. See R267. Saturday, 2:00PM - 6:00PM; One Round.

R346: World Wide Wrestling; "Guild Wars 2018, Part Three" by ndpdesign; presented by Joseph Zantek. Passions have been brewing all year, and It's time to prove whose Guild is the most dominant faction in the World Wide Wrestling. Gain allies and betray old friends as you fight, talk, and cheat your way to the top of the world of Wrestling! This exciting event hopes to focus on more on tag team wrestling, and factions working together to prove themselves and win the title of The Guild Masters! World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. ONLY ONE SEAT LEFT!

R347: D&D 5E; "The Spiral of Antagonistic Intent" presented by Jonah Lipton. See R245. Saturday, 3:00PM - 6:00PM; One Round. See Also: R269, R323, R389.

R348: "Fall of Magic". See R248. Saturday, 6:00PM - 8:00PM; One Round. See Also: R270, R375. ONLY ONE SEAT LEFT!

R349: Fortune Cookie Kung Fu; "Life is Three to Three and a Half Stars" by Gorkwobble Games; presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Listen to life, and you will hear the voice of life crying, Be! Lucky Numbers: 32-29-50-44-18-10. Will war exist for as long as there are people left to fight? What if the restaurant at the end of the universe runs out of scallion pancakes? Let the stars guide your fortune, and engage in deadly battle. The rules are very simple. Bring cash and show up early if you want to order Chinese (optional). Extra fortune cookies will be provided. Saturday, 6:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R350: "Bluebeard's Bride" by Magpie Games; presented by Sharang Biswas. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! An investigatory horror tabletop role playing game based on the Bluebeard fairy tale. In this game, players explore Bluebeard's home as the Bride, creating their own beautifully tragic version of the dark fairy tale. Players investigate rooms, discover the truth of what happened, experience the nightmarish phantasmagoria of this broken place, and decide whether or not you are a faithful or disloyal bride. Bluebeard's Bride produces adult feminine horror fiction like Crimson Peak, American Horror Story, or The Company of Wolves, making it fun for horror fans and dark fairy tale fans alike. And the Powered by the Apocalypse system gives Bluebeard’s Bride the strong, yet flexible system necessary to tell your own flavor of horror." CONTENT WARNING: This game deals with on themes of gendered and sexual violence. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R351: "Everyone's a Suspect". See R247. Saturday, 8:00PM - 12:00AM; One Round. See Also: R273.

R352: "Hedge and Briar". See R226. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R353: Apocalypse World, 2nd Edition; "Bodies for Barter" by Lumpley Games; presented by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The post apocalyptic wasteland is ruled over by a hardholder named the CEO, who employs "independent security consultants" to do his bloody work. You are in his employ, and scour the wastelands for "subjects," dangerous mutants who some say brought about the apocalypse, to kill for barter. Who is the CEO? What are the subjects? Or maybe the technology the CEO can offer is worth more than answers. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R354: Bulldogs! Fate Core Edition; "The Enormitude" by Galileo Games; presented by John Britch. See R275. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R355: Dread; "Slouching Toward Bethlehem" by The Impossible Dream; presented by Joshua Gildea. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The classic horror one-shot game! You are part of a group of high school students deep into creepypasta. With your friends, you have created the increasingly popular CREATURE series. But things are about to get out of hand. Things fall apart; the centre cannot hold. Who will survive? Only the Tower will decide. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R356: Dungeon Crawl Classics; "DCC Funnel with Teeth!, Part Two" by Goodman Games; presented by Frank Hablawi. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The gang from Non-Productive.com are back with another LongCon event! Game like the 70s intended by playing in our weekend long Dungeon Crawl Classics game, a great retro fantasy adventure RPG! Each player will have a gang of untested 0-level characters that need to work together, more or less, to see who’s going to survive our patented multi-GM “Funnel with Teeth” It’s gonna be so much fun. The LongCon format uses traditional table-top RPG rules with character sheets and dice, combined with long-form, LARP-style story telling. Its goal is to provide convention players with longer, more epic story arcs and more intense character interaction and development using table-top structured rules. A single story line will take place over two game slots during the course of DREAMATION. To insure that every player and separate plot line gets plenty of attention, a GM will be available for every 5 players registered. Players are encouraged to sign up for both event slots, but may sign up for just one. Players who pre-register for both slots will be given first priority in choosing characters. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R357: Evolution Pulse; "Sanctuary" by Dreamlord Press; presented by Russell Collins. See R277. Saturday, 8:00PM - 12:00AM; One Round. See Also: R377.

R358: Fate Accelerated; "Border Kingdom" by Evil Hat Productions; presented by William Little. See R212. Saturday, 8:00PM - 12:00AM; One Round. See Also: R278.

R359: Misspent Youth; "India's Daughters" by Robert Bohl Games; presented by Adam Dray. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The girls of Dumra working at the new chicken factory seek to lift themselves and their families out of poverty, but the men of the village brand them as witches and shame their families. Tough, adult topics about misogyny, but ultimately - hopefully - victory. This scenario by Strix Beltrán and Ajit George was published in the new scenario book, SELL OUT WITH ME. In the Misspent Youth RPG, you play tough, skilled, disaffected teenagers who fight and overcome oppression, usually in a SF world. In this scenario, we keep it real, and focus on situations in real-life India. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

R360: Power Outage version 1.4; "Trading Spaces" by Go Nerdy LLC; presented by Bebarce El-Tayib. See R214. Saturday, 8:00PM - 10:00PM; One Round. See Also: R282.

R361: Red Carnations on a Black Grave; "Temporary Utopia" by Catherine Ramen; presented by Steven Trojanowski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! For just over two months in 1871, the Paris Commune tried to make an egalitarian, socialist state a reality despite disagreement within their walls and attacks from outside it. This is the story of 12 Communards, their messy personal lives and their attempts to create a utopia in the face of impending death. How far would you go for what you believe in? Would you stand firm even if it meant your death? A freeform game very much in the spirit of Montsegur: 1244 and Witch: the Road to Lindisfarne. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R362: Sea of Stars (Beta); "The Kelvari Incident" by The Famous Ape; presented by Michael Heiligenstein. See R285. Saturday, 8:00PM - 12:00AM; One Round. See Also: R380.

R363: Seco Creek Vigilance Committee; "Justice, Law, Revenge" by Human Hand & Brain; presented by Keith Stetson. See R261. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R364: Strange New Worlds; "Star Trek Utopia: The Romulan Enigma" by Dave Chalker and Josh Drobina; presented by Russell Morrisey. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The USS Utopia is on a secret mission, deep behind Romulan lines. The crew must rescue a Federation spy - but the rescue gets them into much more trouble than they expect! Original series Star Trek, in an alternate universe setting. Strange New Worlds is an unofficial Star Trek hack, Powered by the Apocalypse! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R365: Swords Without Master; "Starward" by Dig a Thousand Holes Publishing; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Wondrous aliens, worlds and cultures. Battles with swords and ray guns and sorcery alike. Turbulent and nail-biting dogfights. The galaxy is vast and starlit and teems with trouble for a rogue like you. Have you the mettle to play the greatest space fantasy of them all? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R366: The Art of Power; "A Queen's Wrath Is a Messenger of Death, Part Three" by Galileo Games; presented by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The war does not go well, and with its fortunes decline the Queen's temper. Her wrath will be felt throughout the realm. Can you assuage her anger, or will you be fall victim? The Art of Power is a political game set in a medieval world. Take roles from the lowliest to the most high and see if you can achieve your goals. Players may play in any or all of the three parts of this event. Character preferences will be given to those who play in all three rounds. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R367: The Imp of the Perverse; "The Master of the Yard" by ndpdesign; presented by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! 1834, Baltimore. There's something wrong at the Baltimore & Ohio railyard - disappearances, mutilations, the breaking of mens wills and bones. You can tell that there's a Monster in Baltimore, and if you do don't something about it, it'll get worse. Much, much worse. In this game, you play a protagonist with an Imp of the Perverse on your shoulder, impelling you to terrible deeds. Only by battling those who have already given in to their Imps, and become Monsters, can you gain salvation. Can you overcome your own temptations? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R368: Xenolanguage; "A Game About Language and Thought" by Thorny Games; presented by Hakan Seyalioglu, Kathryn Hymes. See R289. Saturday, 8:00PM - 12:00AM; One Round. See Also: R385. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R369: Arcane Circle RPS; "Adventures in Middle Earth: A Little Payback" presented by Steven Balbo. Small groups of survivors gather in the south, but there is nowhere else to run. Here is where you will make your stand. You must strike back hard at your pursuit to make them pull back to give your defenses time to organize. Here the few must make a stand for the many, or Rhudaur will be the land of the none. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R370: Dark Heresy 2nd Edition; "Welcome to the Jungle" presented by Kyle Perdew. In the Grim Darkness of the 41st millennium there is only war. Countless worlds of the Imperium struggle daily against conquest from the seemingly endless forces of Chaos and the treacherous Xenos races who seek to usurp mankind's place in the galaxy. But more dangerous than these threats from without are the sinister forces that seek to turn God-Emperor fearing citizens from the noble truths that they follow. These heretics are opposed by the Holy Inquisition, a mysterious and powerful group regarded with both respect and fear by those who know they exist. You are an acolyte, an agent of the Inquisition tasked with rooting out heresy on Imperial worlds through any means necessary. It is a thankless and often deadly task, but in the Emperor's name all acts are justified. Currently your cell is en route to the jungle world of Lesser Nox. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY. ONLY ONE SEAT LEFT!

R371: Hero System 6th Edition; "Hail Zastro!" presented by Darren Watts. An Envoy Event! The Fabulous Five have been off-world for weeks exploring the Zero Zone, and are ready to relax and recover. However, the world they've returned to seems horribly different! Who, or what, is Zastro? A Silver Age Champions adventure by Darren Watts. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R372: Omnisystem; "Rememorex: Cold War Continuum 1993" by Nerdy City; presented by Sean Jaffe. 1993. Bill Clinton is in the White House, Beavis and Butt-Head critique your music, and Nirvana has you convinced it’s all bullcrap anyway. It's summer and you're head back from college to your boring west Pennsylvania hometown of Twin Mills. You've been having fitful nightmares about the endless wood of the Maitland Wilds and the old Garrity Mine beyond. Maybe you and your friends can go into the forest and make peace with whatever out there, if only to sooth your fevered mind so you can get on with starting your adult life. Nerdy City presents an epic four-part epic event especially for DREAMATION. Up to four tables will be running simultaneously, complete with audio and video augmentation. Players can play in any or all of the four rounds. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R373: Starfinder; "The Absalom Lock" presented by John Gallo. See R223. Saturday, 8:00PM - 12:00AM; One Round. ONLY ONE SEAT LEFT!

R374: "Dead Friend: A Game of Necromancy". See R296. Saturday, 12:00AM - 2:00AM; One Round. See Also: R393.

R375: "Fall of Magic". See R248. Sunday, 10:00AM - 12:00PM; One Round. See Also: R270, R348. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R376: Beyonder: Science of the Six; "The Legends of Tamarra" by Flying Nightbear Games; presented by Caleb McEntire. See R302. Sunday, 10:00AM - 2:00PM; One Round. See Also: R327, R395.

R377: Evolution Pulse; "Sanctuary" by Dreamlord Press; presented by Russell Collins. See R277. Sunday, 10:00AM - 2:00PM; One Round. See Also: R357. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R378: Masks of the Mummy Kings; "Enter the Ziggurat" by ndpdesign; presented by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A sword-and-sorcery adventure game about would-be grave-robbers, hiding their identities behind masks as they plunder the Ziggurat Tomb of Nabu-Nazir, the Zodiac Emperor of ancient Babylon. Whether seeking treasures temporal or sorcerous, this band of rogues must work together even while pursuing their own individual aims. As the rogues defeat enemies, solve puzzles and evade traps eldritch and mundane, they may find new and more powerful Masks to wear, enhancing their own power - but at what cost? Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R379: Pasion de las Pasiones; "El Sabor de Amor" by Magpie Games; presented by Brandon Leon-Gambetta. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In episode 68 of the wildly popular telenovela El Sabor de Amor things have started to get really heated! The Domingo family is a family of born cooks from Abuelo down to little Ricky! As flames get high in the kitchens, passions are heating up as well as an interested (and wildly handsome) buyer threatens the future of La Rosa Nautica! Not to mention that the discovery that of a skull in one of the trash cans has lead to a full fledged investigation! Wow! Talk about a telenovela! Light, romantic, and hopefully a little uplifting El Sabor de Amor will hopefully end with a perfectly seasoned kiss! Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R380: Sea of Stars (Beta); "The Kelvari Incident" by The Famous Ape; presented by Michael Heiligenstein. See R285. Sunday, 10:00AM - 2:00PM; One Round. See Also: R362. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R381: The Bloody-Handed Name of Bronze; "Bronze Age Sword & Sorcery" by the glyphpress; presented by Joshua A.C. Newman. See R314. Sunday, 10:00AM - 2:00PM; One Round. See Also: R339. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R382: The Final Girl; "Sunday Morning Final Girl" by Gas Mask Games; presented by Joshua Gildea. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Close out your convention with the second-annual Sunday Morning Final Girl! Will telegenic teens be hunted through the woods? Will asteroid miners stumble upon an alien presence that devours all hope? Will the walking dead consume the living? Come play with us to find out! Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R383: The Watch; "Watchful is the Warrior's Eye" by Northfire Games; presented by Seraphina Ferraro. See R316. Sunday, 10:00AM - 2:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R384: Within My Clutches; "Your Clutches Are Weak" by David Berg Games; presented by David Berg. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Bring your malevolent best to this storytelling game of supervillain snafus! Will your villain be frightening, inept, truly despicable, or merely misunderstood? And how will the dice fall when you juggle your needy wants with your ultimate master plan? Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R385: Xenolanguage; "A Game About Language and Thought" by Thorny Games; presented by Hakan Seyalioglu, Kathryn Hymes. See R289. Sunday, 10:00AM - 2:00PM; One Round. See Also: R368. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R386: Arcane Circle RPS; "Adventures in Middle Earth: A New Beginning" presented by Steven Balbo, Dean Norman. King Broggha of the Confederation of Tribes of Rhudaur sends his Warriors and Emissaries to parlay with the last survivors or the Free Peoples of Rhudaur. Here shall be decided their fate. Come take part in this parlay be it Treaty or War. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R387: Call of Cthulhu, 7th Edition; "The Vetting of Marius Asina" presented by Michael Walsh. Set in the Roman Empire during the reign of the Antonines, the investigators are hired by a lawyer who represents a concerned party who wishes to remain anonymous. The investigators are hired for a common task in Roman power circles: To look for skeletons in Marius Asina's closet. He is a local senator in the provincial port city of Massilia (modern day Marseille), in the province of Gallia Narbonensis. Asina is seeking higher office as the scenario begins, and the investigators must look for secrets to embarrass and discredit him. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R388: Champions Complete; "Champions From Another Universe, Part Three" presented by Matthew Stewart. An Envoy Event! A distress signal cries out from another dimension. When the greatest heroes of one reality go missing, ours answer the call! It is time for Champions From Another Universe! A variant Champions Complete open-ended scenario that will run over the course of three parts! No experience necessary; heroism required! Players may play in any or all of the three rounds. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R389: D&D 5E; "The Spiral of Antagonistic Intent" presented by Jonah Lipton. See R245. Sunday, 10:00AM - 1:00PM; One Round. See Also: R269, R323, R347.

R390: D.W.A.R.Vs: Military SciFi in a Fantasy World; "Damsel in Distress(?)". See R321. Sunday, 10:00AM - 2:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R391: Twilight 2000, 1st Edition; "Deep Into Poland" presented by David VanderWerf. You are a member of NATO. Your current division size offensive has driven deeper into nuclear scarred and resource deprived Poland, much more than expected. You have stalled momentarily to distill alcohol for the vehicles of your battalion. Scouts report contact with Russian units whose last reported position was fighting the Chinese. Heavy artillery hits headquarters. The commanders last words are, "Break out, break out, break out!" What do you and your squad do? Where do you go? Welcome to post-tactical nuclear World War III role playing game, Twilight 2000! Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R392: Mouse Guard 2nd Edition; "The Fate of Walmund's Patrol" by Burning Wheel Headquarters; presented by Evan Buchholz. See R225. Sunday, 2:00PM - 5:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R393: "Dead Friend: A Game of Necromancy". See R296. Sunday, 3:00PM - 5:00PM; One Round. See Also: R374.

R394: AAIE; "Town of Troubles" by Dust Pan Games; presented by Neal Tanner. See R298. Sunday, 3:00PM - 7:00PM; One Round.

R395: Beyonder: Science of the Six; "The Legends of Tamarra" by Flying Nightbear Games; presented by Jacob McEntire. See R302. Sunday, 3:00PM - 7:00PM; One Round. See Also: R327, R376.

R396: OmegaZone: Fate Accelerated Edition; "Big Night at Olly Wood's Bowl" by Brooklyn Indie Games; presented by Tim Rodriguez. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's opening night at Olly Wood's newest premium restaurant, and she's panicking because critical ingredients have been stolen from her icebox. Are you the ones who will help her out? Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R397: BASH; "The Menace of the Mech-Master" presented by Scott Mina. See R241. Sunday, 3:00PM - 7:00PM; One Round.

R398: Call of Cthulhu, 7th Edition; "Murmillo" presented by Michael Walsh. This investigation centers on a mysterious gladiator school, back in the days of the Roman Empire. The gladiators produced by this school, Ludus Murmius, are the finest in the Empire. They pretend to be the same man, and always portray a villain in the theater of the arena circuit. The trouble begins when a wealthy young patrician runs away from home. His father fears that he has thrown away his social status and disgraced his family, by becoming a gladiator. The father hires the players to investigate. Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R399: Hero System 6th Edition; "The Angel of Darkness" presented by Darren Watts. An Envoy Event! The forces of DEMON are running amok in the streets of Vibora Bay again, and the Outcasts are out to shut them down. But who is the horrible Angel Of Darkness they're trying to summon and control? A Silver Age Champions adventure by Darren Watts. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R400: Magimundi; "The Vacant Chair" by ; presented by Benjamin Morrow. A sprawling, action and magic-filled adventure set during the final year of the American Civil War. In it you will find intrigue, treachery, strange beasts and stranger spells, both railroad tracks and ley lines twisted and wrecked by unstoppable armies, and - perhaps - the end of a great terror that threatens to upend the world. You'll play a student at Magnolia Sun School of Sorcery; a wizard, or perhaps a mundane as you deal with what comes your way during this tumultuous time. Set in the world of the Magimundi, a custom Fate dice system. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R401: Paranoia (Red Clearance Edition); "Operation: ...Error... Retry... Hello Citizen. All is Well." presented by Adrian Berk. See R266. Sunday, 3:00PM - 7:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R402: Verdant Wastes: Energy Efficient Home Edition; "Reaching Out: The World is New and Strange" presented by David Reyes. It's the far future. Earth has become uninhabitable and what is thought to be the twisted remains of humanity is on Mars. After many years, the people are divided based on their appearance. Those fortunate enough to not be mutated are hunting down those who are. When a radio tower is discovered on the outskirts of the quickly-growing settlement, Longshot, a crew is assembled and set out to go investigate. Sunday, 3:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

S403: Knife 7.1.48.F.jackabasselope23c; "The Vegetable Chop". Got to the convention early? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B404: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. two decades ago. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B627.

B405: Coconuts. An Envoy Event! A dexterity game based on the "Monkey King" character from Chinese mythology. In the game, players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup, and you get to stack it on your player board; land in a cup on someone else's board, and you get to move it to yours. By playing special "Monkey King Magic" cards, you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B463, B744, B839.

B406: Downforce. A card-driven bidding, racing, and betting game based on Top Race, the award-winning design by the legendary Wolfgang Kramer. Players first bid to own the six cars in the race, then they play cards from their hand to speed them around the track. However, most cards will also move their opponents' cars. So figuring out just the right time to play a card is the key to victory. Along the way, players make secret bets on who they think will win the race. Whoever has the most money from their prize money, winning bets, and remaining bank wins. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B407: Fallen Land: A Post Apocalyptic Board Game. Set in a post-apocalyptic sci-fi setting, Fallen Land: A Post Apocalyptic Board Game is a hybrid game that combines the elements of a strategy board game, with card building and role playing. It is driven by macabre stories of a world gone mad and features adventure, politics and economics to deliver an unlimited sandbox experience. Each game the variables change: cards, player interactions, stories, strategies and threats. While the game has a strong pulp influence, its roots stem from Cold War studies. We have expanded upon this research to arrive at our game's premise: What would happen after a nuclear and biological apocalypse? Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B408: Good Spirits. A cooperative seance-themed word game from Cardboard Edison. 'Nuff said. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B409: Harry Potter: Hogwarts Battle. An Envoy Event! The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by defeating villains and consolidating their defenses. In the game, players take on the role of a Hogwarts student: Harry, Ron, Hermione or Neville, each with their own personal deck of cards that's used to acquire resources. This event may use the new expansion, at players' discretion. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B467, B780, B863.

B410: Kaiju Crush. An Envoy Event! A light strategy game with limited grid movement, shared objectives, and intransitive combat on a modular board. In the game, players choose one of four giant monsters to play and proceed to crush buildings and fight other kaiju for victory points. On each player's turn, they choose to play either their own movement card or the shared movement card to land on and crush a city tile (a.k.a. a building). The player picks up the city tile and drops a territory marker in its place. City tiles score different points and territory markers can yield victory points based on objective cards that show goals like connected or unconnected territory markers, the number of city tile groups a player claims, and shapes created on the city grid. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B411: Orphanage of Fear. Abandoned and unwanted with the dust bowl blotting out the sun and any hope, children have begun to disappear. The players take the role of either orphans or the boogeymen hiding among them. But the children are not entirely without help. The few toys of the orphanage, passed around and shared by the caretaker, can grant respite and reprieve to any who have them. But that doesn't stop the boogeymen from getting them either... Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B634, B829.

B412: Pandemic. Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. But the diseases are breaking out fast and time is running out; the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they find the cures, they win. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B810.

B413: PitchCar. The drivers are ready, fingers twitching as the tension mounts, the starting signal lights and the race is ON! PitchCar is an Action/Dexterity game of strategy and skill for up to 8 players racing on a large wooden 3-D racetrack with the racers using finger flicks to propel their wood puck "cars" around the track. Choose the best trajectory, take advantage of safety rails, avoid (or intentionally jostle) other cars as you race around the track without running off it all together as you dash for the finish line. While it rewards both skill and strategy PitchCar offers a fun, rowdy, hilarious time for all regardless of the final rankings. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B439, B448.

B414: Scopa. An Italian card game, and one of the two major national card games in Italy. It is played with a standard Italian 40-card deck, mostly between two players or four in two partnerships. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B725.

B415: Seikatsu. A tile laying game where players build a shared garden of birds and flowers. Whose view of the garden is the best? It's all a matter of perspective! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B619, B788, B876.

B416: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Expansion set are available and will be used at the players' discretion. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B753.

B417: Sparkle*Kitty. An Envoy Event! Nobody puts princess in a tower! Sparkle*Kitty is an adorably fun, social, and magical spell card game for all ages, sizes and genders. This hilarious new party game from Breaking Games is absolutely addictive and a surprise smash hit of 2017. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B570, B764, B891.

B418: Terraforming Mars. An Envoy Event! In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B536, B790, B853.

B419: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B879.

B420: Tiny Epic Galaxies. Each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B664.

B421: Wasteland Express Delivery Service. An Envoy Event! Take on the role of drivers inhabiting a post-apocalyptic wasteland riddled with outrageous, unhinged, and otherworldly characters who are set on unleashing mayhem at every turn. To survive in this deranged universe, drivers must haul food, water, and guns between the handful of settlements pockmarked through the wasteland. You must battle insane raiders who occupy the void between cities, taking on missions from the three factions that have divided up the last of civilization: the fascist New Republic Army, is hellbent on bringing the world to heel for its own good; the heretical Oracles of Ceres, who have turned their attention to the worship of the land; and the technologically obsessed Archivists, who cling to the old ways and the hope of restoring our lost civilization. But what do you care? You're here to get paid and live another day free. Outfit your truck, hire some insane riders to help fend off raiders, add some storage, and just keep truckin'. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B595, B666, B855.

B422: The Captain is Dead. Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B734.

W423: BattleTech: Alpha Strike; "Boot Camp" presented by Jim Williamson. Learn to play Alpha Strike here! Perfect for new and veteran players alike. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W424: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W483, W544, W606.

B425: A Feast for Odin. Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements. The resulting earnings are placed on the players' board in the best possible pattern to produce income and (later) victory points. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B547, B739. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B426: All Round Trip. A set collection game in which you take on the role of an Avid Tourist who is traveling around the world visiting the seven Continents, various "Wonders of the World" and Tourist Traps. The game focuses on visiting specific locations to earn points as part of a set. In addition as a tourist the player is also tasked with completing any number of planned Itineraries that will score additional points at the end of game. The game end is triggered when any one player has visited all of the Continents, Wonders, or Tourist Traps. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B680.

B427: First Martians: Adventures on the Red Planet. An Envoy Event! Built on the core of the award-winning Robinson Crusoe: Adventures on the Cursed Island, First Martians: Adventures on the Red Planet pits players against the hostile Martian environment and a whole host of new adventures and challenges. The immersion experience is further enhanced with an integrated app that maintains the balance and challenge throughout. Players have the option of taking on the design as a series of separate games, in a custom campaign mode in which each successive game builds on the last. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B557, B688, B882.

B428: The Networks. An Envoy Event! You and your opponents are new television networks, and you need new programming. For this, you'll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You'll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. But some Stars will only give their best effort if you put them on in the proper conditions. And Shows age and viewers lose interest, so you have to keep your lineup fresh by canceling shows and sending them into reruns. If you need a special push, there will be Network Cards available that can give you special powers. But will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B429: The Palace of Mad King Ludwig. An Envoy Event! King Ludwig II of Bavaria has called all great architects to design his greatest achievement: A world-renowned palace. Only the best will do! Gorgeous appointments, white stone, surrounded by water, with swans everywhere. Oh, and the Ludwig touch? All the architects must design the palace together. The designer who shows the strongest influence will receive the order to build it. In The Palace of Mad King Ludwig, each player builds rooms one at a time in a single gigantic palace. As rooms are completed, a moat slowly forms around the outside. Once the ends of the moat connect, the palace is finished, and the player who has contributed the most to the palace wins! Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B773.

B430: 7 Wonders. Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert your military might. Leave your mark in the history of civilization by building an architectural marvel that will transcend the ages to come. Various expansions may be used at the discretion of the players. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B884.

B431: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B432: Brain Freeze. Welcome to the ice cream eating competition! As one of up to four contestants, you'll be racing to eat as many ice cream sundaes as you can. Choose which one you'll grab, but you you'll have to split if someone else goes for the same one. Eat as much as you can before getting brain freeze! This is a playtest of a short game. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B684.

B433: Dastardly Dirigibles. An Envoy Event! This Fireside game features tarot-sized cards that are played in a constant action format in which each time a part is added, ALL players MUST add the SAME part – which may replace an existing one. Build your airship from different parts of nine beautiful suits, while also using special cards to your advantage or to thwart your opponents. The round ends when the first airship is complete - but you score only the suit used most in your airship. The player with the highest score after three rounds wins! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B434: Flash Point: Fire Rescue. An Envoy Event! The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Moments later you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. The team has only seconds to assess the situation and devise a plan of attack – then you spring into action like the trained professionals that you are. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse, and lives are in danger. You must succeed. You are the brave men and women of fire rescue; people are depending on you. This is what you do every day. This event may use expansion sets as requested by the players. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B435: King of Tokyo. You play mutant monsters, gigantic robots, and other aliens - all of whom are happily whacking each other in a joyous atmosphere in order to become the one and only King of Tokyo. At the start of each turn, you roll six dice. The dice show the following six symbols: 1, 2 or 3 Points of Destruction, Energy, Healing and Whack. Over three successive throws, choose whether to keep or discard each die in order to win destruction points, hoard energy, restore health, or whack other players into understanding that Tokyo is YOUR territory. The fiercest player will be crowned King of Tokyo...and will end up facing all the other monsters alone! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B613, B720.

B436: Medici: The Card Game. An Envoy Event! A new design by Reiner Knizia that shares the setting and feel of the classic Medici board game, without using that game's auction mechanisms. In 15th century Florence, players try to acquire the most valuable goods for their merchant ships by drawing 1-3 cards from a common deck each turn. After drawing, the active player must take the final card they drew and may select one or both of the previous two cards drawn (if available). They then load these commodity cards on their boat. The highest earning merchant over three days wins the game. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B437: Mysterium. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. If a majority of the mediums have identified the proper suspect, then the killer has been identified and the ghost can now rest peacefully. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B785.

B438: One Night Ultimate Werewolf. An Envoy Event! One Night Ultimate Werewolf is a fast game in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win! This event will be played as several rounds, keeping score for each player (winning side or losing side). Each successive round will add more complex characters, which will also be incorporated from the Daybreak expansion. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B439: PitchCar. See B413. Thursday, 10:00PM - 12:00AM; One Session. See Also: B448.

B440: Super Rhino Hero. An Envoy Event! Players are presented with an incredibly heroic – and regrettably heavy – rhinoceros who is eager to climb a tall building and leap other tall buildings in a single bound. First, though, you need to construct that building. Players each start the game with five roof cards, and they take turns adding walls and roofs to a single building. On a turn, you first place walls on the highest floor, then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition, some roof cards force a player to perform special actions, such as placing a second roof, changing the direction of play, or moving Super Rhino to a new location on the tower. Keep your hands steady! The first player to build all of his roof cards wins the game. Alternatively, if the building collapses, the player who caused the collapse automatically loses, and the player with the fewest roof cards in hand wins. This event will be played with the GIANT Japanese set! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B451, B571, B636, B765.

B441: Valley of the Kings: Last Rites. Take on the role of Egyptian nobles at the time of the pharaohs, preparing for death and burial in the Valley of the Kings. Players want to fill their tombs with food, amulets, and other treasures, and to do so they acquire cards that are laid out in the shape of a pyramid; purchase cards at the base of the pyramid, and it "crumbles" to bring cards higher in the pyramid to the base where they can be bought. The pyramid resets each round with new offerings. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B442: Word Slam. An Envoy Event! Two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B598, B792, B880.

B443: The Red Dragon Inn. The adventure is over, but the party is just beginning! Choose from 20 different zany characters as you drink, brawl, and gamble, and try to be the last one standing. Will you be Fiona the Volatile? Or Pooky, the rabbit familiar who is seriously crazy...seriously. What about Wizgille, the Gnome Artificer? Or Gog...just Gog. This will be run using the Sea Event Deck from RDI4, but not the "Gambling? I'm in!" expansion. Beginners more than welcome, all rules will be taught before the game starts. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B762. ONLY ONE SEAT LEFT!

B444: Calimala. Players of Calimala are cloth merchants in medieval Florence, with a number of trusted employees that they assign to various streets within the city to carry out actions. (Each street connects two places where particular actions can be taken.) While taking these actions, players produce and deliver cloth and contribute to the construction and decoration of various buildings across the city. Employees stay on their assigned places for a while, carrying out their actions whenever the street is activated, and eventually are promoted into the city council, triggering a scoring phase. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B445: Dead of Winter: Warring Colonies. In the warring colonies variant, which is for 4-11 players, unique main objectives set two colonies against each other as they battle for territory with a new fighting system that includes tactics cards, bullet tokens, and 12-sided combat dice. New and terrible joint-colony crisis cards force cooperation and coercion every round. New simultaneous turn mechanisms and a sand timer keep things moving at a brisk pace. With the lone wolf module, which can be used with the warring colonies variant or on its own, one player is on a team all by themselves, hiding out in their lone wolf den and carrying out missions that effect both teams. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B446: Dungeon Roll. An Envoy Event! In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B447: Mini Rails. Mini Rails distills the essence of the stock-buying and track-laying game genre into a tight experience that can be finished under an hour. The game includes only two types of actions - "Buy Shares" and "Build Tracks" - and you must carefully decide how to best use them. You must do each action exactly once per round, and which company you choose affects the turn order on the next round. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B448: PitchCar. See B413. Thursday, 12:00AM - 2:00AM; One Session. See Also: B439.

B449: Race for the Galaxy. Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire in this popular Rio Grande game. Beginners will play the basic game; experienced players are welcome to bring expansions for the more advanced game. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B696, B852.

B450: Red Scare. An Envoy Event! Red Scare is a hidden role - social deduction game with a delightful wrinkle; the only way to discover the truth about your friends is with a pair of secret decoder glasses! The game features no player elimination, so everyone is in on it until the end. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B451: Super Rhino Hero. An Envoy Event! See B440. Thursday, 12:00AM - 2:00AM; One Session. See Also: B571, B636, B765.

B452: Tanto Cuore. A fun, silly deck-building card game where you endeavor to employ the most maids at your estate. Every maid you hire has special abilities and victory points that give you new opportunities to grow your staff and estate more. But treat them well, or they may get sick, develop bad habits, or quit and head back to town! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: B637, B831. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B453: Time's Up!. An Envoy Event! Time's Up! is a party game for teams of two or more players. The same set of famous names is used for each of three rounds. In each round, one member of a team tries to get his teammates to guess as many names as possible in 30 seconds. In round one, almost any kind of clue is allowed. In round two, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted). In round three, no words are allowed at all. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: B621, B817.

B454: Ultimate Werewolf. An Envoy Event! Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves...can you and the other villagers find them before they devour everyone? Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly dining on those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals while thwarting their opponents. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B594, B624, B639, B791, B819, B833, B893.

B455: V-Commandos. An Envoy Event! A WW2 commandos co-operative board game. Players can either select a pre-generated mission or create their own by combining objective cards, then they assemble a team from famous Allied corps: U.S. Raiders, British SAS., Devil's Brigade, SOE, etc. During play, you hide in darkness, wear enemy uniforms, and sneak up on your targets. Get spotted? Open fire with emblematic allied weapons and try to turn the enemy's weapons against them! If you can, get back to cover and turn off the alarms as the enemy has more available troops than you. Thus, you need to focus on completing the mission, then leaving the area as quickly as you can. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B640, B834.

B456: Wazabi. An Envoy Event! You have a single goal in Wazabi: Get rid of your dice. The trap, though, is that the fewer dice you have, the more difficult the game becomes. Why? Because players can use the powers of the dice to give a die to another player, draw cards, or play a card, and these cards can remove dice from the game, give dice to another player, draw even more cards, or take many other assorted actions. Good luck! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W457: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 12:00AM - 3:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W484, W545, W642, W836.

B458: Alien Artifacts. An Envoy Event! A 4X-style card game in which you play as an interplanetary faction, sending your research vessels into uncharted space to expand your knowledge and power. Build powerful ships, develop new technologies, and explore distant planets for anything - or anyone - you can exploit. With over two hundred cards, Alien Artifacts offers players many scoring strategies and great replay-ability. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B798.

B459: Batchelder's Bridge. An intellectual battle of nerves where you must out duel up to 5 other players in 30 categories. There is trivia, card playing, drawing, predicting, and more. You must forge a path from one end of the bridge to the other by outsmarting the other players. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B645.

B460: C.O.G.. A unique worker-placement crossword game that wrapped in a steampunk theme. Unlike other word games, this game does not require a good vocabulary since the words that may be spelled are already predetermined. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. ONLY ONE SEAT LEFT!

B461: Castle Panic. An Envoy Event! Castle Panic is a cooperative, light strategy game. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. NOTE: This event may incorporate any of the three expansions, depending on player preference. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B607.

B462: Caverna: The Cave Farmers. Following along the same lines as its predecessor (Agricola), Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse, and each member of the farming family represents an action that the player can take each turn. Together, you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B777. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B463: Coconuts. An Envoy Event! See B405. Friday, 9:00AM - 11:00AM; One Session. See Also: B744, B839.

B464: Codenames: Disney Family Edition. An Envoy Event! Two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Codenames: Disney Family Edition keeps the Codenames gameplay, while featuring characters and locations from a variety of Disney and Pixar films, with words on one side of the cards and images on the other. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B647.

B465: Flamme Rouge. An Envoy Event! A fast-paced, tactical bicycle racing game where each player controls a team of two riders: a Rouleur and a Sprinteur. The players’ goal is to be the first to cross the finish line with one of their riders. Players move their riders forward by drawing and playing cards from that riders specific deck, depleting it as they go. Use slipstreams to avoid exhaustion and position your team for a well timed sprint for the win. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B717. ONLY ONE SEAT LEFT!

B466: Gerrymandering. All things being equal this town could go to you or your political opponent. But all things aren't equal, and you're going to make sure the odds are in your favor. Change political boundaries, campaign throughout precincts and encourage demographic shifts to ensure that your party stays in power. A tile and board manipulation game for two players. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B558, B844.

B467: Harry Potter: Hogwarts Battle. An Envoy Event! See B409. Friday, 9:00AM - 11:00AM; One Session. See Also: B780, B863.

B468: Hearts. The classic family game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition; no house variations allowed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. See Also: B888.

B469: Imhotep. An Envoy Event! Players become builders in Egypt who want to emulate the first and best-known architect there, namely Imhotep. Over six rounds, they move wooden stones by boat to create five seminal monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing - and the stones to back up their plans - will prove to be Egypt's best builder. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B847.

B470: Jungle Speed. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B807.

B471: Kingdomino. You are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands... Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is clever: the order of who picks first depends on which tile was previously chosen. Make sure to secure tiles with crowns - these royal treasures help to multiply the worth of your kingdom at the end of the game! The game ends when each player has completed a 5x5 grid, and then points are counted based on number of connecting tiles and crowns. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B472: Last Word Standing. Formerly known as Word Nerds. Help playtest a fun and engaging new word game coming from Chronicle Books in Fall 2019. Players compete to spell the highest-point-value word, using action cards to borrow from, beat, or foil other players in the process. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B691, B848.

B473: New World Magischola: House Rivalry. Experience going to magical college by enrolling in courses, studying, surviving magical mishaps and sabotage by fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features strategy, surprises, chance, and magic as you choose your major, follow extra-curricular activities, and earn (or lose) house points for your efforts. Every player has a character, a House, and a magical pet. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B498, B656, B694.

B474: Pinball Showdown. The pinball machine is going like crazy and multi-ball has just started. You and the other pinballs have only a short time to score points and complete the various combos for bonuses before it's all over and you inevitably drain. Pinball Showdown is a game for 2-4 pinballs, err..., players. The basic game will be played followed by a second game with either the basic or advanced rules (players' choice). Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B724.

B475: Sentinels of the Multiverse. An Envoy Event! A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B698. ONLY ONE SEAT LEFT!

B476: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B477: Suburbia. An Envoy Event! Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population). During each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B478: Pathfinder Adventure Card Game: Rise of the Runelords. You and your hearty band of Pathfinders have been called to service. Investigate the town and eliminate the bandits! We will run the first three introductory scenarios to teach the game. Great for new players, fun for experienced players. Learn how to play this very unique role playing card game! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B479: The Book of the Dead. THE GOOD NEWS IS, YOU’RE EGYPTIAN ROYALTY. THE BAD NEWS IS, YOU’RE DEAD... Players compete to navigate the Underworld and the Overworld and be the first to arrive safely in Paradise. A tomb stocked with treasures, tribute from the living, and the collection of spells serve as resources for overcoming the challenges along the way. But every treasure counts as a Sin, threatening failure at the Final Weighing of the Heart. Players must carefully manage their resources and hide excess Sins to succeed at the final judgment. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B857. ONLY ONE SEAT LEFT!

B480: The Manhattan Project: Energy Empire. Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling "energy dice" that represent nuclear, coal, oil, solar, and other forms of energy. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B669, B859. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B481: The Red Dragon Inn: Battle for Greyport. You and your adventuring companions are just returning to the bustling city of Greyport after your latest adventure. You are all looking forward to relaxing and spending some of your hard-earned loot at The Red Dragon Inn. The party will have to wait, though, because the city is under attack by evil monsters! Battle for Greyport is a cooperative deck-building game based on the characters and world of The Red Dragon Inn. You will travel to important locations around the city, fighting epic battles and recruiting whatever heroes and items you can along the way. Each encounter presents more opportunities to improve your deck, but also brings more dire foes for you to face! Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B671.

W482: "Dystopian Wars v2.5" presented by David Hart. Can you take command of your squadron of ships and retrieve the artifact from the island in the center of the map before being destroyed by the enemy? Fast paced miniature naval warfare game set at the end of the 19th century in an alternate universe where Mr. Tesla was appreciated… Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W483: Warhammer 40,000; "Bring & Battle". See W424. Friday, 9:00AM - 1:00PM; One Session. See Also: W544, W606.

W484: Space Hulk. See W457. Friday, 10:00AM - 1:00PM; One Session. See Also: W545, W642, W836.

B485: Asking for Trobils. An Envoy Event! A worker-placement boardgame where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins. Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B486: Can't Stop. In this Sid Sackson classic, there's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more sevens than you need twelves, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B776.

B487: Castles of Mad King Ludwig. An Envoy Event! In this tile-laying game from Bezier Games, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B868. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B488: Euchre. Join us for this fast-moving, trick-taking game (a scaled-down version of bridge with no bidding). Each hand is played in only five rounds, and each game is played to ten points. Partnership is important, but you can go it alone and try to sweep all five tricks for double points. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B651.

B489: Everyday Drama. Life is full of everyday drama. How will you solve it? In this party game, you'll turn over a conundrum each round, then select one of your positive powers from your hand to combat it. But your co-players get to play a negative from their hand on you, and then you have to narrate how you'll solve the conundrum with the tools at your disposal. Take turns being the judge and deciding who "best" solves each conundrum. A fun party game that seeks to improve emotional intelligence and dealing with everyday stressors. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B716, B842.

B490: Go Cuckoo!. An Envoy Event! On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest. The first person to lay all of their eggs can then put the cuckoo on the nest and win the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B653.

B491: Guilds of London. An Envoy Event! Place your liverymen in strategic Guilds, building your power base, so that you can achieve the status of Master in many of them. You also have the opportunity to spread your power into the commercially valuable Ulster or Virginia plantations. Control of each Guild provides victory points and additional actions that you can exploit, so that you can control the future development of the city. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B492: Herbaceous & The Little Flower Shop. Two games to play in this session: Herbaceous is a beautiful little card game in which players plant and collect herbs. The main mechanic of this quick filler is push your luck. The game is very quick and easy to play, yet has a good amount of strategy. In The Little Flower Shop, Players design their own flower shop windows and score points by acquiring the right combination of flowers and vases. The main mechanic is card drafting, as in 7 Wonders and Sushi Go. Unlike those games, however, there are also auctions, in which a unique hidden auction mechanism is used. It's quick and easy game, yet has many interesting decisions. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B493: Here, Kitty, Kitty!. An Envoy Event! In the crazy cat-collecting game Here, Kitty, Kitty!, your neighborhood has a cat problem. The problem is that the cats don't all belong to YOU! Everyone in the neighborhood wants to claim those adorable kitties for themselves. Outwit your fellow feline fiends as you lure cats onto your property, move cats into your house, and steal cats from your neighbors. All's fair in love and cat-collecting! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B845. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B494: Kokoro: Avenue of the Kodama. An Envoy Event! An exciting family game that can be played with up to six players (with a stretch goal to expand to more)! Each player has a forest map to draw their paths and turns are simultaneous so the game plays quickly. Connecting your sanctuaries to offerings will gain you favor. Choose wisely because you never know exactly when the sanctuary will score. And you shouldn't be too greedy, if a sanctuary is not connected to more offerings than your previous sanctuary, you lose points! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B495: Manhattan. An Envoy Event! Newly republished by FoxMInd Toys & Games! Players construct a skyline of skyscrapers over several districts, or city blocks, of Manhattan Island. Ultimately, each player seeks to have built the tallest buildings in the most city blocks of the Island. At the end of the game, the player who has scored the most points through area control and tallest buildings wins. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B850.

B496: Meduris: Der Ruf der Gotter. An Envoy Event! Following the call of the gods, the players settle at the base of mountain Meduris. Building huts, bringing offerings to the druid, gathering precious runestones, and building monumental temples is the only way to earn the favor of the gods in Meduris. Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B497: Munchkin Collectible Card Game. A combat game in which 2-4 players level up turn after turn, put loot into play to give themselves benefits, and attack (or bluff attacks!) against one another. Eliminate the other player first, and you win! In the words of co-designer Eric Lang, "'[Munchkin Collectible Card Game] is a very different game from Munchkin. Imagine all the awesome humor of Munchkin as a short, competitive head-to-head slugfest." Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B530, B563, B692, B722, B750.

B498: New World Magischola: House Rivalry. See B473. Friday, 11:00AM - 1:00PM; One Session. See Also: B656, B694.

B499: One Night Ultimate Vampire. An Envoy Event! No moderator, no elimination, no werewolves. A fast game in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B500: Outflank. It's war! Face down your opponent, find their weaknesses and rout their army. But beware, your own armies aren't unlimited and no army can be strong everywhere. Can you break your enemy before they break you? A fast, strategic tile laying wargame. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B873.

B501: Pandemic: State of Emergency. Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. Saving the world just got a little bit harder in Pandemic: State of Emergency, an expansion for Pandemic that offers three new challenges. This event will be using the Hinterlands Challenge, in which the diseases spread from animals to humans. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B874. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B502: Space Cadets. An Envoy Event! Space Cadets is a fun and frantic cooperative game for 3-6 players who take on the roles of Bridge Officers of a Starship. Each officer must accomplish his specific task in order for the team to successfully complete the mission. If your crew can work together to accomplish the mission goals, you just might make it home in one piece. Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B575.

B503: Stone Age. You guide your clan as it tries to survive and prosper in the uncertain times of the late Stone Age. Hunt, gather resources, learn to farm and use tools, and discover the rudiments of civilization. (From the creator of St. Petersburg.) Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B814. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B504: Suited for Speed. Suited for Speed combines auto racing and cards. An entire 5 suited deck is dealt out to 3 - 6 players. If there are an even number of players, then the game is played as teams (before each hand, the teams are voted on). This usually leads to having different partners throughout the game. "Who starts?" "How many spaces the cars move?" and "What suit is trump?" are all voted on after the deal, before each hand. As each trick is taken, that team gets to move their cars. The winner is the person who completes the desired number of laps. Other variations are given as well. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B700.

B505: Sushi Go!. In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B506: Taking Stock. A trick taking stock market manipulation game. Players play cards to raise and lower stock prices while trying to win tricks which will give them shares in those stocks. This is a playtest of a game that has been under development for some time now. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B507: The Bottle Imp. An Envoy Event! Newly republished by Stronghold Games! A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B878.

B508: The Pursuit of Happiness. An Envoy Event! A game in which you take a character from birth and you live the life you always wanted. Using a worker-placement mechanism with time as your workers, you take on projects, you get jobs, you buy items, you establish relationships, you raise families. The possibilities are endless as you live the life you have always wanted. How much will you be able to achieve in just one lifetime during The Pursuit of Happiness? Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B509: Transatlantic. Players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.). Competition is tough, especially in the North Atlantic where winning the "Blue Riband" is not only a matter of prestige, but may also be a profitable investment. In order to let a shipping company flourish, purchasing the best steamships is not enough, if one fails to acquire enough coal bunkers and trade posts as well. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B665. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B510: Yahtzee. Hasbro's classic game of dice rolling for points. Uses unique sophisticated random probability elements consisting of varying amount of pips. Next generation from normal coin flipping, with three times as many results. Made of all-new medium-impact, high contrast materials. Really. Why are you reading this, anyway? Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B894.

S511: "Break the Code" presented by Mary Catanzaro. Think of Break the Code as a "portable" Escape the Room where your team works together to solve a variety of locked box puzzles to "Break the Code". The first team to finish wins. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S512: "The Family Game Table" presented by Andi Gastonguay. Bring the entire family and join other gamer families for some fun together. We will be gathering in a conference room so the littlest of our families can roam as those who wish to play a game do so. We will have a selection of games for adults, children, and everyone in between. What we play will be up to the attendees, so feel free to bring your own favorite along! Everyone is welcome to join us, but patience is a must as frequent interruptions and slow play will occur as parents tend to their children. Friday, 11:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: S703.

B513: Automobile. In this game, each player knows a portion of the market demand each round and must make his purchasing and manufacturing decisions based on that. You can fund distributors across the country, but if you don't supply them with vehicles to sell, they go bankrupt, taking your investment with them. Alternatively, you can drop the prices on your cars to try to scoop other players. Or even temporarily improve sales rates at the cost of research. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B514: Clans of Caledonia. A mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. More and more distilleries were founded and whisky became the premium alcoholic beverage in Europe. Players represent historic clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky! The game ends after five rounds. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B706, B862. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B515: Concordia. Concordia is a peaceful strategy game of economic development in Roman times. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities which produce bricks, food, tools, wine, and cloth. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B516: Scoville. An Envoy Event! The town of Scoville likes it hot! Very hot! That means they love their peppers – but they're too busy eating them to grow the peppers themselves. That's where you come in. You've been hired by the town of Scoville to meet their need for heat. Your role as an employee of Scoville is to crossbreed peppers to create the hottest new breeds. You'll have to manage the auctioning, planting, and harvesting of peppers, then you'll be able to help the town by fulfilling their orders and creating new pepper breeds. Help make the town of Scoville a booming success! Let's get planting! The expansion "Scoville: Labs" may be used at the discretion of the players. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B771.

B517: The DREAMATION 2018 Wordsy Tournament. An Envoy Event! Wordsy is a streamlined re-implementation of Prolix, a word game from 2010. Each round, players study the 8 letters (always consonants) on the board in real time. The first player to write down a word flips a 30-second timer. That player is now the fastest player, and every other player now has 30 seconds to write down their word. This event will be run as a tournament, using new beta rules under development. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B518: Bigfoot vs. Yeti. A battle is brewing between the undisputed king of the cryptids Bigfoot and his stone cold cousin the Yeti, who is sick of playing second fiddle. Jersey Devil, Loch Ness Monster, Alligators in the Sewers and more too. Bigfoot vs. Yeti is a rummy style game with lots of twists and turns. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B682.

B519: Wise Guys and Lies. A strategic bluffing card game. You and the other players are the Mob Bosses in town, and there's not enough pie to go around. Consolidate your power, expose their underworld contacts, and get the other bosses arrested. The last one standing owns the city in this cutthroat take-that card game. This is a late-stage playtest. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B711, B869. ONLY ONE SEAT LEFT!

B520: Chopstick Dexterity MegaChallenge 3000. An Envoy Event! A simple but frantic dexterity game in which the object is to collect the most tokens by using chopsticks to pick up the object shown on the token. The theme is presented as a TV game show intended to promote the use of chopsticks among Japanese youth. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B521: Codenames: Marvel. An Envoy Event! Two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Codenames: Marvel keeps the Codenames gameplay, while featuring characters and locations from the Marvel Comics universe, with words on one side of the cards and images on the other. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B686, B886.

B522: Cry Havoc. An Envoy Event! A card-driven, asymmetric, area control war game set in a brutal science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B523: Dead Last. An Envoy Event! Originally known as Tontine - it's a "social collusion" game of shifting alliances, betrayals, and murder for profit in which players must conspire and vote upon whom to kill each round. Any means of overt or covert communication is allowed - a glance, a nod, pointing under the table, flashing a card, anything – but make sure you don't tip off the target or they could ambush you instead! In the end, one or two players will remain, either claiming all the gold or squaring off in a final showdown before starting the next round of play. The first player to score 24 points of gold wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B630, B826.

B524: Fortress America. This classic Milton Bradley game depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B525: Las Vegas. Las Vegas includes six cardboard casino mats, one for each side of a normal six-sided die. For each mat, players draw money cards until at least $50k is showing, but the amount may end up being a lot more, making that casino more desirable. Each player has eight dice of a different color, which they take turns rolling. When you roll your dice, you can choose to place them on the relevant casino cards; for example, a die showing a 1 will be placed on the casino mat marked "1". You must place all dice of one number on one casino in your turn. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B526: Legendary Encounters. Legendary Encounters is a deck-building game in the same family as Legendary: A Marvel Deck Building Game, but now players must cooperate in order to survive against hordes of aliens. Taking on the role of protagonists such as Ripley, Dallas, Bishop and Corporal Hicks, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Xenomorph cards that are added to the central game board. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B527: Magnificent Movie Moguls. You are a movie producer in the "Golden Age of Cinema". You are competing with other studios in the acquisition of resources (Leading Ladies, Directors, etc.), soliciting money, paying off critics for good reviews among other things to produce Westerns, Comedies, Musicals and Mystery/Thrillers. By doing so you hope to gain enough prestige and money to create your "Epic" movie before any other studio. Beware, other players are trying to do so as well. Can you overcome events, other player actions and "Hollywood Life" to become the greatest movie producer ever? Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: B849.

B528: Massive Darkness. The Darkness has returned to the land. Answer the call, Heroes! In Massive Darkness, you'll join forces with the other players to enter the underground lair of the Darkness. You'll work together, jumping from shadow to light, engaging the enemy when the moment is right. The minions of the Darkness can be anything from orcs, to goblin warriors, to giant spiders. You'll never know what creatures await you around every corner. Play the quests in order to follow the storyline, or create your own legends using the tokens and modular board tiles. The Lightbringers won this war once before. Now it's your turn to add your names to the history books! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B586, B783.

B529: Match Madness. An Envoy Event! Be the fastest to recreate with your blocks the pattern shown on a card to win the card. The player with the most cards at the end of the game is the winner. Note that this game is color-blind friendly. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B530: Munchkin Collectible Card Game. See B497. Friday, 2:00PM - 4:00PM; One Session. See Also: B563, B692, B722, B750.

B531: Run For Your Life, Candyman!. An Envoy Event! This popular game from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B532: Sid Meier's Civilization: The Board Game. Players take on the roles of famous leaders in charge of historical civilizations, each with their own abilities. Players will be able to explore a module game board, build cities and buildings, fight battles, research powerful technology, and attract great people by advancing their culture. No matter what your play style is, there is a civilization for you! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B533: Splendor. A fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. In order to win the game, you must reach 15 prestige points before your opponents do. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B813. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B534: Stellar Siege. An Envoy Event! Play as one of two alien races, the Morkolytes, or the Antillians. The aliens that conquer the most planets in the Trittian Star System by the end of the game will claim victory. To conquer a planet, you must deploy more aliens to it than your opponent does. Each turn you deploy an alien to one of eight numbered planets, the value of which must match the amount of cards in your hand. Deploying the alien will trigger its effect, as well as the ability of the planet you play to. Your strategy must be dynamic, and adapt as the game progresses. Deploying soldier aliens will help you adjust your own or your opponent’s hand size. Officer aliens have specialized effects, and you will need to deploy them at the right time to optimize their impact. The player that can stay one step ahead will come out on top in this strategic game of planetary domination. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B535: Sticheln. Players seek to gather points by taking certain suits, while avoiding the negative points in other suits. At the beginning of each hand, each player selects one card from his hand, which becomes his 'pain' suit. The face value of all the cards from that suit he takes will be negative points. Positive points are won by taking any other card not in your 'pain' suit, however each of these cards is only worth a single point. Players need not follow suit if they don't wish to, however every card not in the suit led (except for the precious zeroes) is considered a trump card, with the highest, earliest played trump card taking the trick. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B536: Terraforming Mars. An Envoy Event! See B418. Friday, 2:00PM - 6:00PM; One Session. See Also: B790, B853.

B537: This War of Mine: The Board Game. An Envoy Event! The tabletop adaptation of the award-winning video game that pictures the drama of civilians trapped in a war-torn city. You will enter this experience as a group of civilians trapped in a besieged and conflict-ridden city, enduring many hardships that often test the essence of humanity. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B538: Thunderstone Advance. Thunderstone Advance: Towers of Ruin, which is fully compatible with all previous Thunderstone offerings, is the next stop in your adventure. In Thunderstone Advance you build your party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or wilderness. The player who defeats the most valuable monsters will win the day, but beware - those monsters have all-new tricks up their sleeves, and victory will not come easy. Thunderstone Advance: Towers of Ruin includes new rules, all new cards in new card frames, and a new village and dungeon board. Caverns of Bane and Root of Corruption expansions are included. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B539: Titans of Empyrean. In a world ruled from the sky, where the ground is just a menagerie filled with prey, mighty titans battle for domination. Titans of Empyrean lets you take control of a team of Dragons, Griffins, Manticores, or Pegasi. For each of your titans, you will design a stack of maneuver cards that you play one at a time. Each maneuver card brings something special to your titan as you and your opponent dance around the tiny board in an effort to destroy each other. Like a game of chess, Titans of Empyrean does away with all manner of luck. There are no dice, there is no shuffling, and there are no blind draws. You choose the order in which you will stack your maneuvers. You choose how and when to move your titans. Your fate is up to you. Choose well, be cunning, and Empyrean will be yours. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B756, B854.

B540: Wits & Wagers. Not a trivia buff? It doesn't matter! In Wits & Wagers, each player writes a guess to a question such as "In what year did the bikini swimsuit makes its first appearance?" or "How many feet wide is an NFL football field?" and places it face-up on the betting mat. Think you know the answer? Bet on your guess. Think you know who the experts are? Bet on their guess. The closest answer - without going over - pays out according to the odds on the betting mat. Strike it big and you’ll be cheering like you just hit the jackpot! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W541: "Uncharted Seas - Fantasy Naval Miniatures" presented by Robert Hart. The Dwarven war is heating up and the action now switches to the high seas. Will the Iron Dwarves and their allies overcome the Shroud Mages and their allies in this battle for the control of the seas? Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W676.

W542: Xia: Legends of a Drift System. Sandbox style competitive space adventure. Each player starts as a lowly but hopeful captain of a small starship. Players fly their ships about the system, completing a variety of missions, exploring new sectors and battling other ships. Navigating hazardous environments, players choose to mine, salvage, or trade valuable cargo. Captains vie with each other for Titles, riches, and most importantly Fame. The most adaptive, risk taking, and creative players will excel. One captain will rise above the others, surpassing mortality by becoming Legend! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W543: Battlefield Ops!: Cold War Evolution; "The Bear Awakens: 1980 Cold War! - Dawn Awakening" presented by Vito Pandolfo. It is 1980 and The Warsaw Pact responds to the increasing firepower and threats brought to Eastern Europe by the NATO member nations. In this series of game sessions, battles will be played on the terrain between Nuremburg and Munich, Germany, where Soviet and Czechoslovakian forces clash with those of the USA and West Germany. Choose a side, force and play your hand, advancing the overall conflict throughout the weekend. "Dawn Awakening" is the first game of the Russian and Czech breakthrough into the NATO front lines. Players may participate in any or all of the four sessions of this game. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W544: Warhammer 40,000; "Bring & Battle". See W424. Friday, 2:00PM - 6:00PM; One Session. See Also: W483, W606.

W545: Space Hulk. See W457. Friday, 3:00PM - 6:00PM; One Session. See Also: W484, W642, W836.

B546: 51st State. An Envoy Event! The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after the war started, new powers finally try to take control over the ruined country, try to establish a new order, try to control others and create a new country, a new state: The 51st State. This is a card game in which players control one of four powers trying to build a new country. It marks the rebirth of the 51st State line, with this set containing 88 cards from the original base game, and 50 cards each from both the New Era and Winter expansions. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B547: A Feast for Odin. See B425. Friday, 4:00PM - 7:00PM; One Session. See Also: B739. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B548: Bunny Kingdom. Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land! Draft cards and pick the right ones to position your warrens on the 100 squares of the board, provide resources to your colonies, build new cities to increase your influence, and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots, gather mushrooms in the green forest, and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B549: Ceylon. Players are merchants during the Colonial Era shipping goods from the British Ceylon. Through building plantations, controlling officials, trading and shipping goods (tea, cinnamon, rubber, sugar, indigo and coffee) players score points. The first player to accumulate 100+ points is the winner. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B550: Chimera Station. An Envoy Event! Chimera Station brings a new twist to the worker placement genre: Customizable workers. Each worker can be modified in-game by splicing claws, tentacles, leafs or additional brains (or any combination of those) on them. These workers are used to gather resources: points, food, credits, and living parts of aforementioned workers! During the game you'll build and expand the space station and open up tons of different strategical and tactical possibilities. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B743. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B551: Clank!: A Deck-Building Adventure. Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false step and CLANK! Each careless sound draws the attention of the dragon, and each artifact stolen increases its rage. You can enjoy your plunder only if you make it out of the depths alive! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B552: DC Comics Deck-Building Game. Batman! Superman! Wonder Woman! Aquaman! The Flash! Green Lantern! Cyborg! The Justice League of America is ready for action – are you? Fight the never-ending battle for truth, justice, and peace in the DC Comics Deck-Building Game! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B840. ONLY ONE SEAT LEFT!

B553: Deception: Murder in Hong Kong. A social deduction game in which one person knows how the murder happened and must communicate that only using clues drawn from the deck of clue cards that only they have access to. At the beginning of the game roles are randomly chosen. The Forensic scientist is the only player who knows which player is the murderer and what cards they used. The Murderer tries to throw off suspicion of himself/herself. There other minor roles to take such as the witness and the accomplice. Players try to guess the Murderer and the cards used from the clues that the scientist gives out. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B714.

B554: Die Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel. Die Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B555: Dungeon Dwellers. Trapped rooms. Fiendish monsters. Treasure! Dungeon Dwellers is a cooperative game for up to 5 players. Adventurers with different Character types enter the dungeon, and fight three levels of monsters before facing the Boss. Each player builds a unique treasure deck containing armor, weapons, and abilities. Players need to use their Character resources wisely, to defeat the monsters, collect as much gold as they can - and survive! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B804.

B556: Fate of the Elder Gods. An Envoy Event! Players take on the ever-maddening role of cults trying to summon ancient evil and herald the fall of mankind! Each cult is in competition to be first to summon their god, but they all must also repel intrepid investigators working to seal off the gate to beyond with Elder signs. Gather arcane artifacts, cast powerful spells, embrace the Dark Gift of your Elder God, and be first to hasten doom...before it's too late! Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B769. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B557: First Martians: Adventures on the Red Planet. An Envoy Event! See B427. Friday, 4:00PM - 7:00PM; One Session. See Also: B688, B882.

B558: Gerrymandering. See B466. Friday, 4:00PM - 6:00PM; One Session. See Also: B844.

B559: Guess the Mess!. An Envoy Event! Where is everybody hanging out? To figure it out, take a look at what they're holding and try to Guess the Mess! In a round, each player takes a place card, e.g., "in the attic" or "under the dock". Someone flips over a thirty-second timer, then everyone searches the face-down mess cards to try to find items appropriate for their particular (secret) location. Once time runs out, someone reveals one of the "Which Way" cards, then players pass their mess cards in the indicated direction. All the place cards are revealed in the center of the playing area, then everyone tries to guess which location matches with the cards they hold. If they guess correctly, both the guesser and the messmaker score points. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B560: Head of Mousehold. An Envoy Event! You are the leader of a mouse clan battling for cheese morsels in a house full of traps! Carefully choose the best mice to send on perilous missions in order to outwit the opposing mouse families. Place your mouse cards under the right mousetraps and claim the most cheese points by the end of the week. Have the most cheese points at the end of five game turns, and you win! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B561: Legends of Andor. An Envoy Event! Legends of Andor is a cooperative adventure board game for two to four players in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B864. ONLY ONE SEAT LEFT!

B562: Million Dollars, But... The Game. Million Dollars, But... The Game (based on Rooster Teeth's popular comedy series, Million Dollars, But.) is a card game that puts your morals and imagination to the test, posing the question, "What would you do for a million dollars?" If you're ready to see how far your friends, neighbors, family members, coworkers, random people on the airplane, or strangers will go for a million dollars, check out this game. We think you'll like it as much as we do. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: B721.

B563: Munchkin Collectible Card Game. See B497. Friday, 4:00PM - 6:00PM; One Session. See Also: B530, B692, B722, B750.

B564: Ogre Cheerleaders. An Envoy Event! A light, set-collection game for 2 players. Each player is trying to create the best team of Ogre Cheerleaders. Each turn, play an Ogre Card from your hand onto the field. The card will have an effect that can modify the order of the cards on the field into various "scorable formations" that can be collected for points. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B723.

B565: Revolution!: Anarchy. The legitimate authorities have given way to mob rule — it's anarchy! Revolution! Anarchy includes a new board overlay, new bidding boards, and two new sets of player components, allowing you to play Revolution! with up to six people. With this expansion, you'll be able to force the Warden to throw your enemies in jail, blackmail the Heretic and take over the asylum, and bribe the Anarchist, whose effects change every turn! Friday, 4:00PM - 6:0PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B566: Unauthorized. An Envoy Event! A social deduction-style game about life around the underground church. Players are assigned public role cards that give them an unique ability to influence the other players. A player's loyalty is determined by the experience cards they hold in their hand. As their cards change, their loyalty may shift. The object of the game is to influence a majority of players to join your side (state or church). The church players must also have at least one player not imprisoned. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B567: The 2018 New Jersey State Diamonds Championship. An Envoy Event! This Stronghold game by Mike Fitzgerald is a trick-taking card game in which players collect Diamonds - not cards bearing that suit, mind you, but rather actual "Diamond Crystals". What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a "Suit Action" based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play. Whoever has the most points in Diamond Crystals at the end of the game wins! The winner of this tournament will get a trophy, plus a seat at the semi final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Friday, 4:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B568: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B569: Leaders of Euphoria. An Envoy Event! A social deduction game in the style of Good Cop Bad Cop, but set in the world of Euphoria. It takes place earlier in the timeline than Euphoria, when the city was young and foolish. Players will have 3 cards in front of them that determine whether they are on the Euphorian or Subterran team that will be investigated throughout the game to figure out who's on their team and who's not. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B570: Sparkle*Kitty. An Envoy Event! See B417. Friday, 6:00PM - 8:00PM; One Session. See Also: B764, B891. ONLY ONE SEAT LEFT!

B571: Super Rhino Hero. An Envoy Event! See B440. Friday, 6:00PM - 8:00PM; One Session. See Also: B451, B636, B765.

B572: Amun-Re. An Envoy Event! This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B768. ONLY ONE SEAT LEFT!

B573: Dead of Winter: A Crossroads Game. The game puts players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests! Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B574: Kingsburg. In this unique game, you are vying for influence in a kingdom under siege. Three seasons out of the year, you'll allocate dice you've rolled onto various royal court figures in exchange for items. These items can be used to help a player's future dice rolls, or they can help against the hordes of monsters and villains that attack at the end of every year. Of course, high dice rolls are better. But the game is ingeniously balanced, and a wily player will usually beat a lucky player. Expansions may be used at the discretion of the players. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B575: Space Cadets. An Envoy Event! See B502. Friday, 7:00PM - 10:00PM; One Session.

B576: The Networks: Executives. An Envoy Event! So you've run a TV network in The Networks. Big deal. Can you do it with an Executive? The Networks: Executives is the first major expansion for the strategy board game The Networks. In it, you'll choose an Executive who will give you a special power (and a special liability) during the game. Can you master your Executive's idiosyncrasies and come out on top? Note: Since we'll be playing with the Executives expansion, this event is recommended for people who have played The Networks before. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B772.

B577: Winner's Circle. A lively game of horse racing where players bet on several of seven horses to try to gain the most money by the end of the game. Players roll the die and choose which horse they want to move. The seven horses vary in strength, but even the weakest horses have some amazing bursts of speed. Players bet on the horses before each race and so either co-operate or compete to get their horses over the line. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B578: XenoShyft. This game combines classic deck-building and resource management with fast-paced combat and unique "base defense" elements. As the game progresses, each player builds up their deck of Troop, Equipment, and Item cards, which they will in turn use to defend the base against incoming enemies in deadly combat. Ted, the GM, has some vision of combining multiple sets in a way that is incomprehensible to anyone not familiar with the game. We hope you understand what he is talking about because we don't. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B579: 878: Vikings - Invasions of England. Players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B580: Aeon's End. An Envoy Event! A cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B581: Born to Serve. The good news is that you are a super hero. The bad news is that the government, owing to the recent recession, has decided to cut funding for your super group. The loss of income leaves you looking for a new source of revenue to maintain your super heroic lifestyle. Fortunately, the restaurant across the street from your (now former) base is looking for a new waiter and would be more than willing to have a super powered server on their wait staff. Unfortunately, all the other members of your group have come up with this exact same plan. It's now a fight between you and your (now former) team mates to earn the most tips to land the one server job at the restaurant. Of course, none of you are above surreptitiously using your powers to help you secure the job. The one who earns the most tips will win. That whole crime-fighting can wait till later. Born to Serve is a board game brawl between two to four jobless superheroes for the last job in town...at the local restaurant...waiting tables. Oh, how the mighty have fallen. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B646, B742.

B582: Clear the Decks!. Clear the Decks and get ready for action. This Naval Warfare game is set in the Age of Sail. Players each control 3 Cannons and work together using a variety of ammunition with support from Marines and Officers to defeat an enemy ship. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B801.

B583: Doctor Who: Time of the Daleks. Ever wanted to be the Doctor? Travel in time and space, meet companions and have adventures? In Doctor Who: Time of the Daleks you do just that, with every player picking a Doctor and trying to thwart the Daleks' master plan of erasing the Doctor from history. Do you have what it takes to fill a Time Lord's Shoes? Join us on an adventure in space and time with a game that is bigger on the inside... Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B584: Forbidden Stars. This new game from Fantasy Flight challenges you and up to three other players to take command of a mighty fighting force: the Ultramarines chapter of Space Marines, the Eldar of Craftworld Iyanden, the Evil Sunz Ork clan, or the World Eaters Warband of the Chaos Space Marines. Each faction offers unique armies and play styles, but your goal remains the same – to claim the key objectives selected for your faction. These objective tokens are scattered throughout the Herakon Cluster, but your opponents are sure to defend your objectives against you. You need to build massive armies and command them in unending war to best your enemies and claim your objectives. The fight for the Herakon Cluster is brutal and bloody, and you will either stride triumphant over the bodies of your fallen foes, or they will do the same to you. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B585: Grog Island. Even for the mightiest pirates there comes a time when they must retire from their lives of invading and plunder - but what's coming afterward? Well, on the five peninsulas of Grog Island, they can invest their loot in rock-solid businesses, such as peg-leg shops, carpentries for figureheads, workshops for voodoo dolls, or the infamous "Grog Hole" pub. The core of Grog Island is its unique auction mechanism, which uses five colored dice. The players use these dice and the pips on them to create and raise bids. The game ends as soon as one player has claimed a certain number of buildings, then all players score the secret goal cards they received both at the start of and during the game. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B586: Massive Darkness. See B528. Friday, 8:00PM - 12:00AM; One Session. See Also: B783.

B587: Munchkin X-Men. An Envoy Event! Join the X-Men on a thrilling adventure to defend mankind from renegade mutants. Munchkin X-Men combines Marvel's beloved collection of X-Men comics with the role-playing fun of Munchkin. In the game, players take on the role of students attending Xavier's School for Gifted Youngsters and team up with Professor X, Wolverine, and more super-charged mutants to take down the likes of Sabretooth, Juggernaut, and the almighty Magneto. The game includes 128 Door and Treasure cards, four player Role cards, four level trackers, game rules, and a custom die. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B588: Oh My God! There's An Axe In My Head.. Geneva, 1920: The League of Nations convenes for the first time. Proud to be the host for this august world body, Switzerland invites its champion axe-juggling troupe, Les Bella Lieben Jolie De Von Giorno, to entertain the assembled delegates. Unfortunately, halfway through the demonstration, the Troupe goes insane and begins hurling axes into the audience, splitting head after head. The Secretary General calls for calm, but before he can order a recess, his cranium is split as well. The remaining Great Powers use the confusion to pass the gavel between themselves, conduct international business amidst the chaos, and generally try to shift the balance of world power while escaping a bunch of armed psychopaths. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B657.

B589: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B590: Salem 1692. An Envoy Event! Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own. The year is 1692, and it is a perilous time to live in the town of Salem, Massachusetts. One wrong step, or one misplaced accusation, and you could be the next witch to hang. "Salem" takes players into this perilous world and lets them re-live the tension, politics, and religious extremism that still has people talking about it 300 years later. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B890.

B591: Sightseer: Holiday Island. Tropical paradise HOLIDAY ISLAND hosts dozens of fascinating attractions for the intrepid tourist - but you need to get there before the crowds. If one of your fellow visitors takes the last place in line, the last ticket, or the last table... you're out of luck. You only have three days to experience as many wonders as possible. Spend your time, cash, and energy on the best events, and prove yourself the true professional tourist. Leave those amateurs seasick with shame! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B660.

B592: Space Freaks. An Envoy Event! You are team manager of one of the fighting teams sponsored by powerful megacorporations. Your task is to combine different body parts to design the perfect freak, then lead your team of freaks to victory. The arena is controlled by the arena master, who each turn changes the conditions in the arena. To succeed, you need to complete tasks given to you by the viewers - or just destroy the other freaks and their base. But don't worry because in Space Freaks everyone wins, either by managing the winning team or by becoming a (body)part of the next winning team! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B830.

B593: Spirit Island. An Envoy Event! A complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: To reclaim used power cards, to seek for new power, or to spread presence into new areas of the island. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B594: Ultimate Werewolf. An Envoy Event! See B454. Friday, 8:00PM - 10:00PM; One Session. See Also: B624, B639, B791, B819, B833, B893.

B595: Wasteland Express Delivery Service. An Envoy Event! See B421. Friday, 8:00PM - 12:00AM; One Session. See Also: B666, B855.

B596: Whistle Stop. An Envoy Event! In Whistle Stop, you make your way west across the country, using your fledgling railroad company to build routes, pick up valuable cargo, and deliver needed goods to growing towns, creating a network of whistle stops that you and your competitors can leverage as you continue to expand your networks. Along the way, you gain shares in other railroads and watch your reputation soar with each successful delivery before making a final push to complete long hauls to the boom towns of the West. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B597: Wonky. An Envoy Event! In Wonky, players try to get rid of the cards in their hand by stacking blocks on top of one another, ideally setting up the blocks so that someone else takes a spill and gets stuck with more cards in hand. The trick to doing this are the special blocks in the game: nine blocks - with three each in small, medium and large sizes - with three of the block sides being flat and three being curved. Set up the blocks in the right way, and you can block an opponent's path to victory. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B598: Word Slam. An Envoy Event! See B442. Friday, 8:00PM - 10:00PM; One Session. See Also: B792, B880.

B599: The 2018 New Jersey State Nevermore Championship. An Envoy Event! This game from Smirk & Dagger is a casual-style, card-drafting game in which you quickly build your hand each round, collecting cards you want and poisoning your opponent's hand by passing along cards you think they can't use. Whoever holds the most of a given suit, gains the power of that suit to attack, heal, acquire Light or Shadow magicks and score victory points. Will you transform all your rivals into ravens - or can they regain their human form in time to score enough victory to win? The winner of this tournament will get a trophy, plus a seat at the semi final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B600: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Three preliminary rounds will be played, then finalists will face off. Rules are strictly Hoyle's Rules of Games, Third Revised and Updated Edition, with no house variations allowed. Friday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S601: "DREAMATION Family Feud" by Game Show Bro's. A DREAMATION 2018 EXCLUSIVE! It's time…for the Family Feud! Two "families" compete against each other in a contest to name the most popular responses to survey questions posed to 100 people. Well, not your real families, unless you actually brought them, but we are all part of the Double Exposure gaming family. "Face off" in each round to see which family will gain control of a question, and then show your knowledge of the definitive answer. Come to play or to watch, but there will be two separate rounds of Feud, so up to 20 people will have a chance propel their team into the Fast Money round, where they can win up to $100 dealer dollars! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

W602: "Ogre" presented by David Hart. In 2085, the battlefield is deadlier than ever. Hovercraft, tanks, and infantry slug it out with tacnukes. But the most feared weapon of all needs no human guidance. Its the giant cybernetic tank called the Ogre! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W675.

W603: Battlefield Ops!: Cold War Evolution; "The Bear Awakens: 1980 Cold War! - Morning Force" presented by Vito Pandolfo. The Warsaw Pact continues its campaign in Eastern Europe against the NATO member nations. In this series of game sessions, battles will be played on the terrain between Nuremburg and Munich, Germany, where Soviet and Czechoslovakian forces look to destroy those of the USA and West Germany. "Morning Force" is the game after the Russian and Czech have already pushed into the NATO front lines. Players may participate in any or all of the four sessions of this game. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W604: BattleTech: Alpha Strike; "OTP Falcon Incursion: Bucklands" presented by Jim Williamson. I haven't seen action since the War of 3039, when I was sent to Kessel fresh out of camp. Only Joe's chapter has any real 'Mechs, but Charlie has been welding armor plates and adding some 'Mech-grade machine guns onto our farming equipment. It ain't much, but it's something. Maybe we can scare these guys off with sheer numbers. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W605: Star Wars X-Wing Miniatures; "Across Enemy Lines" presented by Timothy Severance. A tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, the X-Wing Miniatures Game recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! A new squad of Imperial fighter recruits have been spotted on a training exercise. A squad of Rebel fighters have been sent to intercept and eliminate at all costs. Who will be victorious!? Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W677.

W606: Warhammer 40,000; "Bring & Battle". See W424. Friday, 8:00PM - 12:00AM; One Session. See Also: W483, W544.

B607: Castle Panic. An Envoy Event! See B461. Friday, 10:00PM - 12:00AM; One Session.

B608: Commissioned. An Envoy Event! Commissioned is a fascinating cooperative-style board game with a simple deck-building mechanism. Players are the early Christian Apostles and must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution. You do not need to know anything about Christianity to play. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B609: Cottage Garden. An Envoy Event! You compete in the art of gardening and are working two beds with a variety of flowers. Whenever no unplanted box is visible on a bed, you have completed it, then you count your points and replace it with a fresh, unplanted bed. You gain points for all of the visible plant pots and planting bells. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B745.

B610: Cutthroat Caverns. An Envoy Event! This game from Smirk & Dagger is played over 9 turns, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. The player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. This event may use expansion sets as requested by the players. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B611: Dominion. In this immensely popular Rio Grande game, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. We will be using any or all of the expansion sets, as players want. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B715, B870.

B612: High Noon Saloon. You are a combatant in an all-out brawl fought in an Old West Saloon. Shoot it out from a distance or get in close and beat on your opponents directly. Move between different parts of the saloon to get the upper hand. Whatever you do, make sure to keep your guard up… if you're not careful, you'll get beaten to a bloody pulp, shot full of holes, or both! The last one standin' wins, and there ain't no prize for second. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B613: King of Tokyo. See B435. Friday, 10:00PM - 12:00AM; One Session. See Also: B720.

B614: Lancaster. Players want to proceed from simply being a Lord to being the most powerful ally of the king. They may achieve this by developing their own knighthood, as well as by clever deployment of individual knights in the counties of England, at their own castle, and to conflicts with France. In parliament, they try to push laws from which they will benefit themselves most. The player with the most power points at the end of the game is the winner. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B615: Love Letter. Love Letter is a game of risk, deduction, and luck. Your goal is to get your love letter into Princess Annette's hands while deflecting the letters from competing suitors. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, trying to expose others and knock them from the game. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long, however, and your letter may be tossed in the fire! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B616: Munchkin Kittens. The ancient Egyptians worshipped cats, which clearly explains what happened to them. Cats may be cute, but they've got teeth, claws and siege weaponry? Munchkin Kittens, an expansion for any standalone Munchkin game, has thirty new cards that some of you may be allergic to. Don't be fooled ... they're adorable, but deadly! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B617: Powerboats. An easy, tricky and fast game in which each player is a speedboat pilot. You race, accelerate or slow down by the use of the 3-sided dice. Manage your speed well and maneuver your boat quickly through the course to emerge victorious. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B618: Rhino Hero: Super Battle. An Envoy Event! Rhino Hero is back on the job - and this time not only does the wobbly skyscraper need to be climbed, but there will also be fierce battles between the four super-heroes Rhino Hero, Giraffe Boy, Big E. and Batguin. Who will win the battles and not let themselves be bothered by the mean, hanging spider monkeys? Rhino Hero: Super Battle is a turbulent 3D stacking game. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B812, B875. ONLY ONE SEAT LEFT!

B619: Seikatsu. See B415. Friday, 10:00PM - 12:00AM; One Session. See Also: B788, B876.

B620: Telestrations. An Envoy Event! Each player begins by sketching a Telestrations word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the next player, who must guess what's been drawn. Players then simultaneously pass their guess - which hopefully matches the original word (or does it??) - to the next player who must try to draw the word they see - and so on. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B815.

B621: Time's Up!. An Envoy Event! See B453. Friday, 10:00PM - 12:00AM; One Session. See Also: B817.

B622: Tortuga 1667. An Envoy Event! The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you've talked your crewmates into working together to steal all of its treasure. What you haven't told your fellow pirates is that you have no intentions on sharing the treasure once you have it. Your crewmates have told you that they share your loyalty and that they'll help you maroon the greedy pirates on your ship to the rocky island of Tortuga. But you've seen your friends' loaded pistols and heard their whisperings of a mutiny. You know that nobody can be trusted. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B897.

B623: Trains. In Trains, the players are capitalists, managing private railways companies and striving to become bigger and better than the competition. You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka, Tokyo or other locations. The trick is to purchase the cards you want to use, then use them as effectively as possible. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B732.

B624: Ultimate Werewolf. An Envoy Event! See B454. Friday, 10:00PM - 12:00AM; One Session. See Also: B594, B639, B791, B819, B833, B893.

B625: YouRateDogs. A fun, relatively light family card game licensed from and based on the popular WeRateDogs Twitter account, with adorable dog pictures and hilarious commentary from WeRateDogs creator Matt Nelson! Players draft dogs into their kennels and then put them up for competition based on their "stats" like Floof, Sass, and Ears. Remember, they're all good dogs, Brent, so everybody's stats are at least 10/10 and go up from there (except for the dreaded Your Dog Is Actually A Baby Hippo In Disguise card!). Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B701.

S626: "Jukebox Bingo" presented by Mary Catanzaro, Syndi Shumer. Listen up! No really, listen... because things are about to get musical! Jukebox Bingo is a brand new version of an old favorite - it's Bingo, but where traditional numbers are replaced by popular songs! Taking Bingo to the next level, Jukebox Bingo combines Bingo with Music Trivia, and even throws in a little Karaoke for good measure. The end result is a healthy dose of musical mayhem, proving that Bingo isn't just for little old ladies in senior centers anymore! (Not that there's anything wrong with that.) Whether you grew up listening to 8-tracks, cassette tapes, CDs, or MP3s, this game's got your groove! Jukebox Bingo - it's Bingo with a Beat! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B627: Arkham Horror. See B404. Friday, 12:00AM - 4:00AM; One Session.

B628: Bad Medicine: Second Opinion. An Envoy Event! You and your opponents are pharmaceutical companies, and you must come up with new drugs to treat an array of disorders in this hilarious new party game! Everybody pitches their drug. Make an ad for it. Try to get us to buy your drug, or at least ask our doctors about it! Once everyone has pitched, everyone votes for their favorite drug. You get points for each vote, and the player with the most votes gets bonus points. Then each player must cure the side effects caused by the most popular medication from the previous round! We will play this game with the forthcoming "Second Opinion" expansion. No experience is necessary with the base game, though! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: B823.

B629: Century: Golem Edition. Century: Golem Edition is a re-themed version of Century: Spice Road set in the world of Caravania. In Century: Golem Edition, players are caravan leaders who travel the famed golem road to deliver crystals to the far reaches of the world. Establish Trade routes, make trades, accumulate victory points. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B824. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B630: Dead Last. An Envoy Event! See B523. Friday, 12:00AM - 2:00AM; One Session. See Also: B826.

B631: First Class. Players try to score as many fame points as possible by building a rich network of rails, by building luxurious train cars, or by serving well-paying passengers. First Class is a card game that feels more like a board game, and since each game is played with the base cards and two of five modules, the game offers lots of variety as not all elements are used in each playing. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B632: Gentes. An interesting civilization game with an innovative timing mechanism. "Gentes" is the Latin plural word for greater groups of human beings (e.g., tribes, nations, people; singular: "gens"). In this game, players take the role of an ancient people who are attempting to develop by building monuments and colonizing or founding new cities in the Mediterranean sea. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B633: Get Rich Quick. An Envoy Event! Risk it all by investing in penny stocks, launch the talk of Silicon Valley start-up, or go to work to secure your next paycheck - these are some of the choices you have to make in Get Rich Quick to attain the fortune points (25 points total for the win) associated with doing nothing, anywhere, anytime! Regretfully, the players around you are at work to ensure they get there first, forcing you to use tactics they do not teach at school to outsmart them in this race to reach the illusive nirvana. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B634: Orphanage of Fear. See B411. Friday, 12:00AM - 2:00AM; One Session. See Also: B829.

B635: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B636: Super Rhino Hero. An Envoy Event! See B440. Friday, 12:00AM - 2:00AM; One Session. See Also: B451, B571, B765.

B637: Tanto Cuore. See B452. Friday, 12:00AM - 2:00AM; One Session. See Also: B831.

B638: Telestrations After Dark. An Envoy Event! This is an adult version of the award winning Telestrations. Gameplay is the same, but the word content has changed to more adult fare. Some of the word cards now include stuff such as "Anaconda", "Jackhammer", "Doggie Style", and "Human Centipede". Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: B832. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B639: Ultimate Werewolf. An Envoy Event! See B454. Friday, 12:00AM - 2:00AM; One Session. See Also: B594, B624, B791, B819, B833, B893.

B640: V-Commandos. An Envoy Event! See B455. Friday, 12:00AM - 2:00AM; One Session. See Also: B834.

B641: Fannish Poker (Dealer's Choice). Play fannish variants including Diablo, Anaconda, Chicago, Twister, Baseball, and Strip Mall. All rules will be explained onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2018; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

W642: Space Hulk. See W457. Friday, 12:00AM - 3:00AM; One Session. See Also: W484, W545, W836.

S643: The 2018 Antelope Toss. You want antelopes? We got antelopes! Striped Antelopes! Cherry Antelopes! Russian Antelopes! They come in shapes and sizes, but they all have one thing in common: They're ALL tossable! Join the Double Exposure staff as they demonstrate new levels of cluelessness in an event that has been going on for years without any clear indication of why we're running it. Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B644: Azul. Players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B645: Batchelder's Bridge. See B459. Saturday, 9:00AM - 11:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B646: Born to Serve. See B581. Saturday, 9:00AM - 11:00AM; One Session. See Also: B742.

B647: Codenames: Disney Family Edition. An Envoy Event! See B464. Saturday, 9:00AM - 11:00AM; One Session.

B648: Colony. An Envoy Event! Each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B649: Coloretto. Friends of "quick and easy, but fun" card games may rejoice! Collect columns of colors, but beware of too many - too much diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B650: Coup. An Envoy Event! You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. This event will include the Reformation expansion. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B651: Euchre. See B488. Saturday, 9:00AM - 11:00AM; One Session.

B652: FAZA. In this cooperative science fiction board game, players navigate a post-apocalyptic city. In order to save your city from the Faza, your extraterrestrial occupiers, your team will need to destroy their three motherships. Your team, called Faction Zeta, has eight characters, possessing different skills within one of four areas of focus: tactical, medical, technological, and political. Faction Zeta will utilize the unique skills of each member to fight for final victory over the Faza. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B843.

B653: Go Cuckoo!. An Envoy Event! See B490. Saturday, 9:00AM - 11:00AM; One Session.

B654: Maze Racers. An Envoy Event! In Maze Racers, you use the enclosed magnetic walls and a good dose of creativity to build the most wicked maze possible that will leave your opponent scrambling to find his way out. The game is also a race against time as your opponent is building his own devilish contraption. When the time is up, both sides switch their maze boards and steer a ball through the opponent's maze as quickly as they can. Be the fastest in two out of three rounds to claim victory! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B655: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B656: New World Magischola: House Rivalry. See B473. Saturday, 9:00AM - 11:00AM; One Session. See Also: B498, B694.

B657: Oh My God! There's An Axe In My Head.. See B588. Saturday, 9:00AM - 11:00AM; One Session.

B658: Say Anything. A light-hearted game about what you and your friends think. It gives you the chance to settle questions that have been hotly debated for centuries. For instance, "What is the most overrated band of all time?" or "Which celebrity would be the most fun to hang out with for a day?" So dig deep into your heart or just come up with something witty - this is your chance to Say Anything! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

B659: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. The Official Scrabble Dictionary will be used for guidance as official tournament rules are enforced. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B660: Sightseer: Holiday Island. See B591. Saturday, 9:00AM - 11:00AM; One Session.

B661: SPIKE. An Envoy Event! Expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails". Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B662: St. Petersburg. In the early 18th century, Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B663: Supply Sergeant. You are a WWII army supply sergeant, trying to keep your soldiers happy, healthy, and well-equipped. To accomplish this, you must wheel and deal with your opponents and the black market to meet the luxury demands of your soldiers while keeping your unit well-stocked with the necessities required for it to run smoothly. Satisfy the demands of your soldiers and of the war itself to earn victory points as well as "favors" you can use for extra actions. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B664: Tiny Epic Galaxies. See B420. Saturday, 9:00AM - 11:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B665: Transatlantic. See B509. Saturday, 9:00AM - 11:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B666: Wasteland Express Delivery Service. An Envoy Event! See B421. Saturday, 9:00AM - 1:00PM; One Session. See Also: B595, B855.

B667: The Heroes of Kaskaria. An Envoy Event! Evil trolls have stolen the treasure of the ancestors and the magical tribal amulet, now the Kaskarians fear the wrath of their ancestors. Brave heroes immediately set off with flying scaled griffins and fast cliff runners to reach the trolls' lair which lies at the bottom of the volcanic crater. The hero who plays their action cards cleverly, rescues as much treasure as possible, and snatches the magic amulet back from the evil trolls will become the big hero of Kaskaria! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B668: The King's Abbey. An Envoy Event! A worker placement/resource management game in which each player has their own player board that represents the abbey they have been tasked to build. Players take charge of monks that are represented by ten dice as they go out and gather resources, go on crusades, construct buildings, train clergy, bring in peasants, and defend their abbey against the darkness. Each player does this by rolling their dice and then assigning each die (monk) to different places on their player board, resource boards, and crusade cards. The places on the player boards will bring in peasants and train clergy. The places on the resource boards will give them wood, grain, stone, and sand for building the various parts of their individual abbeys. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B669: The Manhattan Project: Energy Empire. See B480. Saturday, 9:00AM - 11:00AM; One Session. See Also: B859. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B670: The 2018 New Jersey State Neuroshima Hex! Championship. An Envoy Event! A strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B671: The Red Dragon Inn: Battle for Greyport. See B481. Saturday, 9:00AM - 1:00PM; One Session.

C672: Magic: The Gathering; "Ixalan Draft" presented by Kirk Brunstetter. Want to draft the latest Magic: The Gathering sets with friends and fellow gamers? Draft format will have you selecting one card at a time from sealed booster packs until you have enough cards to build a 40 card deck. Booster packs will be from Ixalan and Rivals of Ixalan sets. Players will then face off against each other over three rounds until a champion is declared. Prize support in the form of booster packs will be supplied. Best of all? You get to keep all the cards you draft! A $15 fee is required to cover the costs of booster packs and prize support for this event. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

M673: The DREAMATION 2018 Painting Workshop. Free and open painting workshop. Bring pieces you have worked on or get a free miniature to paint from our staff. When you are done painting it, you get to keep it! Staff will be on hand to give advice and teach you techniques that can help you take your miniatures to a higher level. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S674: "Old Man & Skinny Guy: A Gaming Podcast for Everyone at DREAMATION 2018" presented by Christopher Ayala, Brendan O'Hara. Are you planning on playing some games at DREAMATION 2018? Are you a creator running your game at DREAMATION 2018? Then we want to interview you! Old Man & Skinny Guy is a gaming podcast where we talk with folks in the gaming community to support their passions and their projects! We also hope that your experiences will inspire others as well! Come be our special guest for our show! Email us at oldmanskinnyguy@gmail.com to schedule your interview! We also encourage folks to come and be in our audience during our show! Free exclamation points for everyone! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

W675: "Ogre". See W602. Saturday, 9:00AM - 1:00PM; One Session.

W676: "Uncharted Seas - Fantasy Naval Miniatures". See W541. Saturday, 9:00AM - 1:00PM; One Session.

W677: Star Wars X-Wing Miniatures; "Across Enemy Lines" presented by Timothy Severance. See W605. Saturday, 9:00AM - 1:00PM; One Session.

W678: Warhammer 40,000; "A Bridge Too Far" presented by Michael Curran. Relieve - or annihilate - the forces that have deployed "a bridge too far"! Bring your entire army and your favorite 40k toys. Super heavies are welcome. Players will be assigned to one of two teams. One team will start with 1/3 of their troops deployed "too far". The other 2/3's must rescue, relieve or linkup with them. The other team will start defending three river crossings. They must prevent the first team from succeeding. Friends may - of course - be on the same team. Every reasonable effort will be made to appropriately - "fluff-wise" - team players. Game emphasis is on tactical team work and fun. Please have your army organized and know the point value on arrival. Saturday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B679: A Game of Thrones: Catan – Brotherhood of the Watch. In this game, each area in the Gift supplies one of five resources: lumber, brick, wool, grain, and ore. The barren Ice Fields, however, produce nothing. Players take on the role of Brothers of the Night's Watch and use these resources to strengthen their hold on the north by building roads, settlements, and keeps; recruiting guards for their patrol; or buying development cards. Each of these acts bring players increased power and recognition through the awarding of victory points. The objective will be familiar to players of the original Catan; the first player to achieve ten victory points wins the game and becomes the new Lord Commander of the Night's Watch. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B680: All Round Trip. See B426. Saturday, 11:00AM - 2:00PM; One Session.

B681: Backgammon. The classic board game, played as a double-elimination tournament. All standard tournament rules apply. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B682: Bigfoot vs. Yeti. See B518. Saturday, 11:00AM - 1:00PM; One Session.

B683: Blood Bowl: Team Manager - The Card Game. A bone-breaking, breathtaking standalone card game of violence and outright cheating for two to four players. Chaos, Dwarf, Wood Elf, Human, Orc, and Skaven teams compete against each other over the course of a brutal season. Customize your team by drafting Star Players, hiring staff, upgrading facilities, and cheating like mad. Lead your gang of misfits and miscreants to glory over your rivals all to become Spike! Magazine's Manager of the Year! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

B684: Brain Freeze. See B432. Saturday, 11:00AM - 1:00PM; One Session.

B685: Carcassonne. In this classic game from Rio Grande, the southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! This event might use expansion sets as requested by the players. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B686: Codenames: Marvel. An Envoy Event! See B521. Saturday, 11:00AM - 1:00PM; One Session. See Also: B886.

B687: Cosmic Run: Regeneration. A newly revised version of the dice-rolling space race, Cosmic Run. Players race their space ships to planets, recruit aliens, and gain power crystals using a clever dice placing mechanic. You can play conservatively or push your luck. There is both a competitive and cooperative mode to play the game, though this session will use the competitive mode (but could be followed by a co-op game). Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B688: First Martians: Adventures on the Red Planet. An Envoy Event! See B427. Saturday, 11:00AM - 2:00PM; One Session. See Also: B557, B882. ONLY ONE SEAT LEFT!

B689: Garbage Day. An Envoy Event! Players take turns stacking garbage cards one at a time onto the overflowing garbage can, or stashing garbage cards in their rooms. But once a player's room gets too full, they must clean it by stacking all the cards from that room on top of the garbage can, very carefully, one by one. If garbage cards fall off the garbage can during your turn, place them in your overflow pile. If your overflow pile gets too big, you're eliminated from the game. If all other players have been eliminated, you win! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B690: Lady Richmond: Fast Fight for Inheritance!. An Envoy Event! There's excitement at the Wetherby auction house. After the unexpected passing of wealthy Lady Richmond, her estate is being auctioned off. The player who keeps an overview of the auction chaos and uses their money carefully will manage to secure the best items and win the turbulent game. Bid, cheat, and grab the inheritance...Lady Richmond offers excitement to the very end! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B691: Last Word Standing. See B472. Saturday, 11:00AM - 1:00PM; One Session. See Also: B848.

B692: Munchkin Collectible Card Game. See B497. Saturday, 11:00AM - 1:00PM; One Session. See Also: B530, B563, B722, B750.

B693: Nations: The Dice Game. An Envoy Event! From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food as the population increases, build a productive economy, and amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B694: New World Magischola: House Rivalry. See B473. Saturday, 11:00AM - 1:00PM; One Session. See Also: B498, B656.

B695: Orleans. An Envoy Event! In the city of Orleans and the area of the Loire, you can take trade trips to other cities to acquire coveted goods and build trading posts. You need followers and their abilities to expand your dominance by putting them to work as traders, builders, and scientists. Knights expand your scope of action and secure your mercantile expeditions. Craftsmen build trading stations and tools to facilitate work. Scholars make progress in science, and last but not least it cannot hurt to get active in monasteries since with monks on your side you are much less likely to fall prey to fate. The new expansion, "Invasion" may be used, if the players desire. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B696: Race for the Galaxy. See B449. Saturday, 11:00AM - 1:00PM; One Session. See Also: B852. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B697: Rome: City of Marble. An Envoy Event! As leading citizens in this great city, they influence and direct the construction of an ever-expanding metropolis through shrewd development of neighborhoods by constructing civic buildings, temples for worship, baths for health and camaraderie, theaters for philosophy and the arts, and arenas for entertainment. Build more and gain Imperium, the measure of real power in Roman society. As Civic buildings are constructed, influential players score points representing their success. Players score extra points for building Bridges, Aqueducts, Fountains and their wealth, with bonus points awarded for Imperium. Veni, vidi, vici! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B698: Sentinels of the Multiverse. An Envoy Event! See B475. Saturday, 11:00AM - 1:00PM; One Session.

B699: Slide Blast. An Envoy Event! Players ride water slides to be the best slider in the world. Extend your slide to make successive movements for more points, and score bonus points when you help another slider. Enjoy the stunning water park that all players create together... On a turn, a player draws one slide tile from the slide deck and plays one tile from their hand tiles to extend their slide, then moves their pawn along the path. If the player makes an opponent's pawn move, too, they get a bonus token. Once all slide tiles have been used, the game ends. Now each player returns to their starting point and counts how long they can slide. The player who has the most victory points + bonus points wins! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B700: Suited for Speed. See B504. Saturday, 11:00AM - 1:00PM; One Session.

B701: YouRateDogs. See B625. Saturday, 11:00AM - 1:00PM; One Session.

B702: The Resistance. An Envoy Event! The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance! Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players' identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S703: "The Family Game Table". See S512. Saturday, 11:00AM - 1:00PM; One Session.

W704: "DUST 1947" presented by David Simpson. The year is 1947. The war that started eight years ago with Germany invading Poland isn't over. The conflict has long spread worldwide. With the discovery and subsequent integration of VK, the warring factions now use walking tanks, lasers, tesla weapons, and the Axis have warped nature with super-intelligent gorillas and zombies! Check out this demo to learn DUST 1947! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W735.

B705: Captains of Industry. An Envoy Event! As a captain of industry in the suitably titled game Captains of Industry, you will vie for domination in the cutthroat arena of the marketplace. You will depend on your opponents to fuel your expansion as they exploit your production for theirs. Supply and demand are king! Saturday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B706: Clans of Caledonia. See B514. Saturday, 1:00PM - 4:00PM; One Session. See Also: B862. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B707: Imperial Settlers. An Envoy Event! Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. Saturday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B708: The 2018 New Jersey State Ice Cool Championship. An Envoy Event! A flicking game in which each round one of the players takes the role of the Hall Monitor - his aim will be to catch each other penguin and get points for that. The others will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. After each player is the Hall Monitor once, whoever has the most points on their fish cards wins. The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Saturday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B709: 1812: The Invasion of Canada. Players take on one of the roles of the major factions that took part in the War of 1812. On the British side these are represented by the British Regulars (Redcoats), Canadian Militia and Native Americans; and the American Regular Army and American Militia comprise the American players. Players for each side will cooperate with each other in order to plan and conduct their campaigns. Each side will attempt to capture Objective Areas on the map. When a truce is called, the side that controls the most enemy Objective Areas wins. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B710: A Game of Thrones: The Board Game. Players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B711: Wise Guys and Lies. See B519. Saturday, 2:00PM - 4:00PM; One Session. See Also: B869.

B712: Chaos in the Old World. You are one of the four Ruinous Powers. You will gather secretive cults to see your bidding done. You will raise armies of warriors and daemons to burn the countryside to the ground. You will weave together the winds of chaos magic to cast terrible spells. You will do all of this and more in your quest to burn the world down. This session of Chaos in the Old World is perfect for new players interested in checking out this modern classic of the boardgame world. Learn what it means to be a Ruinous Power and command the power to destroy the world. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B713: Cobras. The authorities have put out a bounty on the cobras that have plagued the villages, so naturally you have started breeding cobras so you can turn them in for the reward money. But watch out: Once the authorities wise up, you might get bit! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B714: Deception: Murder in Hong Kong. See B553. Saturday, 2:00PM - 4:00PM; One Session.

B715: Dominion. See B611. Saturday, 2:00PM - 4:00PM; One Session. See Also: B870.

B716: Everyday Drama. See B489. Saturday, 2:00PM - 4:00PM; One Session. See Also: B842.

B717: Flamme Rouge. An Envoy Event! See B465. Saturday, 2:00PM - 4:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B718: Good Cop Bad Cop. An Envoy Event! Good Cop Bad Cop is a 52 card hidden identity, deduction game where each player takes on the role of a law enforcement officer in a corrupt district. Players must investigate others to figure out who is on their side, grab one of the 2-3 guns on the table, and shoot the opposing leader to win the game. This event will integrate expansions. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B719: Hanabi. An Envoy Event! A cooperative game from R&R Games in which players try to create the perfect fireworks show by placing the cards on the table in the right order. The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B720: King of Tokyo. See B435. Saturday, 2:00PM - 4:00PM; One Session. See Also: B613. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B721: Million Dollars, But... The Game. See B562. Saturday, 2:00PM - 4:00PM; One Session.

B722: Munchkin Collectible Card Game. See B497. Saturday, 2:00PM - 4:00PM; One Session. See Also: B530, B563, B692, B750.

B723: Ogre Cheerleaders. An Envoy Event! See B564. Saturday, 2:00PM - 4:00PM; One Session. ONLY ONE SEAT LEFT!

B724: Pinball Showdown. See B474. Saturday, 2:00PM - 4:00PM; One Session.

B725: Scopa. See B414. Saturday, 2:00PM - 4:00PM; One Session.

B726: Scythe. It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as "The Factory", which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s period. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B727: Shootin' Ladders: Frag Fest. An Envoy Event! The gingerbread men have left the confines of their sugar-frosted land and let their rage spill over into yet another family favorite board game, where total carnage has its 'ups and downs'. The board's original slides and ladders once helped teach kids about morality. But in "Shootin' Ladders: Frag Fest", you'll more likely learn a lesson in 'mortality'; that everyone gets their just desserts. So sling your M&M16, load your Dessert Eagle and get ready to blast the other cookies to bits as you climb and slide your way to victory! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B728: Takenoko. A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then, the Japanese Emperor has entrusted his court members with the difficult task of caring for the animal by tending to his bamboo garden. In Takenoko, the players will cultivate land plots, irrigate them, and grow one of the three species of bamboo (Green, Yellow, and Pink) with the help of the Imperial gardener to maintain this bamboo garden. They will have to bear with the immoderate hunger of this sacred animal for the juicy and tender bamboo. The player who manages his land plots best, growing the most bamboo while feeding the delicate appetite of the panda, will win the game. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B729: The DREAMATION Crokinole Championship. Mayday Games presents a new series of Championships with all-new tournament rules for 2018. Played on regulation-sized boards, players will engage in three preliminary rounds and those with the best scores will advance to the final rounds. Flick your tokens into the center of the board, try to knock out your opponents! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B730: The Thing: Infection at Outpost 31. An Envoy Event! In this hidden identity game, you will relive John Carpenter's sci-fi cult classic in a race to discover who among the team has been infected by this heinous lifeform. Play as one of twelve characters as you lead a series of investigations through the facility using supplies and equipment to clear the building. The tension mounts and paranoia ensues as you question who you can trust in the ultimate race to save humanity! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B731: Tiki Mountain. The Volcano God is very angry and if he doesn't get a sacrifice soon, he's going to destroy the island! You and your fellow islanders must race to the top of Tiki Mountain. If you reach the top first and prove yourself worthy, you may be able to make the sacrifice that saves your island! There are many paths up Tiki Mountain. Will you choose the longer, safer paths, or the faster, more dangerous ones? Climb, Tiki, climb! The fate of the island is in your hands! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B732: Trains. See B623. Saturday, 2:00PM - 4:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B733: Waters of Nereus. Explore the Waters of Nereus, a fabulous world with wonderful treasures in its vast seas. You lead a capable and talented crew. The captain determines the best direction to sail, the pilot and first mate maneuver the ship through the ocean, the purser controls your funds, the scientist performs important research, the merchant buys your treasures, and the boatswain controls the equipment. The game consists of 6 rounds. In each round, a round card is flipped, showing how many crew members can be activated during the round. Players simultaneously choose a crew member to use, then, in turn order, perform the action. As you collect treasures, you can pay off the crew to score victory points, as well as gain additional actions. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B734: The Captain is Dead. See B422. Saturday, 2:00PM - 4:00PM; One Session.

W735: "DUST 1947". See W704. Saturday, 2:00PM - 4:00PM; One Session.

W736: "Star Wars: Armada" presented by Richard Galati. Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars: Armada, the multi-player miniatures game of epic Star Wars space battles! In Star Wars: Armada, you assume the role of a fleet commander or even fleet admiral, serving with either the Imperial Navy or Rebel Alliance. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W737: BattleTech: Alpha Strike; "OTP Falcon Incursion: Engadine" presented by Jim Williamson. When we heard of JumpShips detected and inbound DropShips, we naturally assumed that it was some pirate band or group of wannabe big shots coming in for the up-and-coming rooting. Imagine our surprise when telemetry informed us that it was a massive Clan force coming in. Lyran High Command has been leaving us here to rot for years. How are we supposed to defeat these guys? I'm glad the old man stationed supply depots out here in the wilderness; otherwise we'd have nothing to fight those damn Clanners with. At least now we can try to hold out until reinforcements arrive. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W738: Warhammer 40,000/Apocalypse; "Tanks and Titans" presented by Brad Whiting. Come play with the big boys of Warhammer 40K. Battle it out with Super Heavy Tanks and Titans or any vehicle that can hurt AV14. Some Super Heavy Tanks and Titans are available to use but please bring your Super Heavy Tanks, Titans, VDR, Armorcast, Epicast and Forgeworld toys out to play. Rules will be provided for most Super Heavy Tanks and Titans. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B739: A Feast for Odin. See B425. Saturday, 4:00PM - 7:00PM; One Session. See Also: B547. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B740: Ambyria: Shroud of the Shadow Demon. An Envoy Event! Ambyria is a tactical fantasy themed card game where players can play in a head-to-head match or a chaotic 3-4 player free for all. In this fast paced game the field is ever changing. Players must adapt their strategy quickly, for only the most devious and cunning will revel in victory. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B837.

B741: Bomb Squad. An Envoy Event! Join the Bomb Squad! Give your teammates intel to help program a robot to navigate a building, rescue hostages, and diffuse bombs in real time. You must use your cards to program movement for the bomb disposal robot – but you cannot see your own hand! you must rely on information provided by the other players, and you must do so quickly, as the actual timer ticks down! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. ONLY ONE SEAT LEFT!

B742: Born to Serve. See B581. Saturday, 4:00PM - 6:00PM; One Session. See Also: B646.

B743: Chimera Station. An Envoy Event! See B550. Saturday, 4:00PM - 7:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B744: Coconuts. An Envoy Event! See B405. Saturday, 4:00PM - 6:00PM; One Session. See Also: B463, B839.

B745: Cottage Garden. An Envoy Event! See B609. Saturday, 4:00PM - 6:00PM; One Session.

B746: Guildhall. Progress! That's what these Dark Ages need, someone with a little get-up-and-go. You've been a serf in this one-pig town long enough, and it's time to shake things up. You've opened a guildhall for like-minded professionals from all over Europe to work together, build their trades, and get some economic stability. Now if only everybody else didn't have the same idea... Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B747: Hotshots. An Envoy Event! In the cooperative, press-your-luck game Hotshots, crews of players take on the roles of wildfire fighters - crew boss, spotter, swamper, and sawyer - with special abilities, then roll dice on burning terrain tiles to match the combinations shown on those tiles. The more faces they roll, the better they fight the fire. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B748: Kerala. An Envoy Event! Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible. In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B749: Last Will. In his last will, your rich uncle stated that all of his millions will go to the nephew who can enjoy money the most. How to find out which nephew should be rich? You will each be given a large amount of money and whoever can spend it first will be the rightful heir. Visit the most exclusive theatres or eat in the most expensive restaurants. Buy old properties for the price of new ones and sell them as ruins. Host a huge party in your mansion or on your private boat. Spend like your life would depend on it. Spend to become rich! If you're the first to run through the money on hand, you'll receive the rest of his inheritance – oh, and win the game. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B750: Munchkin Collectible Card Game. See B497. Saturday, 4:00PM - 6:00PM; One Session. See Also: B530, B563, B692, B722.

B751: One Night Ultimate Alien. An Envoy Event! One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens. There is a cow. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B752: Power Grid. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B753: Settlers of Catan. See B416. Saturday, 4:00PM - 6:00PM; One Session.

B754: Simon's Cat: The Card Game. The fast-paced Simon's Cat: The Card Game features adorable art taken directly from animator and illustrator Simon Tofield's YouTube series, Simon's Cat, which has hundreds of millions of views. In the game, players go around the table playing cards to escape Simon's attention. Get caught and you get Blame; get too much Blame and you get fed last. No one wants that. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B755: Steam. Build railroads and deliver goods along an ever changing network of tracks and stations. You build the tracks, upgrade towns, improve your train, and grab the right goods to make the longest, most profitable deliveries. Score your deliveries and add to your income or victory points, balancing your need to invest against your quest to win the game. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B756: Titans of Empyrean. See B539. Saturday, 4:00PM - 6:00PM; One Session. See Also: B854.

B757: Tzolk'in: The Mayan Calendar. In this game from Rio Grande, players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you - but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up. The game ends after one full revolution of the central Tzolk'in gear. There are many paths to victory. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B758: Ultimate Showdown. An Envoy Event! The knockdown, no-holds-barred party game Showdown pits famous people and characters in a battle to decide once and for all who can triumph under the situation at hand? Will it be the Easter Bunny vs. Ben Franklin for Best Babysitter? Or will Ghengis Khan beat out Frank Sinatra for Best Road-trip Companion? Anything goes! You pick the challenges and YOU try to get your picks to win! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B759: Viticulture. Players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B760: Watson & Holmes. A game of deduction set within the magnificent works of Arthur Conan Doyle. Two to seven aspiring detectives step into the shoes of Doctor Watson, working alongside the detective Sherlock Holmes to try to solve a series of so far unpublished cases directly extracted from Doctor John H. Watson's diaries. Those who accept the challenge relive the adventures of the crime-solving duo, visiting each of the locations where the inquiries were made. Following the trail, each clue brings players closer to solving the case. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B761: The 2018 New Jersey State Game of 49 Championship. An Envoy Event! Starting with $49 apiece, players in The Game of 49 bid to buy spaces on the 49-square (7-by-7) game board. Randomly drawn number cards are auctioned one at a time, with the highest bidder placing a chip on the matching board space. Wild/Payoff cards give players a choice of where to place their chip and also award cash to all players for their chips on the board: $7 per chip, with a payoff maximum of $49. The first player to claim four spaces in a row, in any direction, wins. The winner of this tournament will get a trophy, plus a seat at the semi final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B762: The Red Dragon Inn. See B443. Saturday, 4:00PM - 6:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

M763: The DREAMATION 2018 Speed Painting Competition. You will have one hour to paint a 25mm figure. No need for basing as this is for painting only. Judging will take place immediately following the competition and prizes will be given in several categories! If you think you have what it takes to compete, SIGN UP! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

B764: Sparkle*Kitty. An Envoy Event! See B417. Saturday, 6:00PM - 8:00PM; One Session. See Also: B570, B891.

B765: Super Rhino Hero. An Envoy Event! See B440. Saturday, 6:00PM - 8:00PM; One Session. See Also: B451, B571, B636.

B766: Werewords. An Envoy Event! Players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed, the werewolf can pull out a win by identifying the Seer! Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B856.

B767: Age of Thieves. An Envoy Event! A fantasy board game of strategy and adventure set in Hadria, a port metropolis located on the northern fringes of a mighty Empire. Each player becomes a master thief about to commit the most daring burglary of his career. During the game players may use unique abilities of their thieves as well as various action cards, which represent maneuvers, alchemical potions or complicated devices inspired by visionary ideas of Renaissance inventors. The players choose cards to play and then use available Action Points to plan the order of their activities. This makes the game very dynamic, with each resolved action dramatically influencing the turn. Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B768: Amun-Re. An Envoy Event! See B572. Saturday, 7:00PM - 10:00PM; One Session. ONLY ONE SEAT LEFT!

B769: Fate of the Elder Gods. An Envoy Event! See B556. Saturday, 7:00PM - 10:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B770: Lords of Waterdeep. Take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder - or help - the other lords by playing Intrigue cards to enact your carefully laid plans. Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B771: Scoville. An Envoy Event! See B516. Saturday, 7:00PM - 10:00PM; One Session.

B772: The Networks: Executives. An Envoy Event! See B576. Saturday, 7:00PM - 10:00PM; One Session.

B773: The Palace of Mad King Ludwig. An Envoy Event! See B429. Saturday, 7:00PM - 10:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B774: Twilight of the Gods. An Envoy Event! You and your friends will each assume the role of a deity from myth and legend, and battle to the death to see who is the strongest god, using human armies, mystical beasts, and heroes of renown from both past and future. Now go forth and let none stand in your way! Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B775: Battlestar Galactica: The Board Game. This Fantasy Flight game puts players in the role of one their favorite characters from the show. Each character has their own abilities and weaknesses, and must work together in for humanity to have hope of survival. However, one or more players in every game secretly side with the Cylons. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B776: Can't Stop. See B486. Saturday, 8:00PM - 10:00PM; One Session.

B777: Caverna: The Cave Farmers. See B462. Saturday, 8:00PM - 12:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B778: Delve. An Envoy Event! Players guide their band of adventurers through the dungeons of Skull Cavern. Each turn place a dungeon tile and an adventurer, exploring the dangers below and searching for loot. When a room or corridor is completed, Delvers must fight for their share of the gold and treasure. But if a player manages to complete a room alone, they must overcome dangerous encounters before collecting their riches. Delve combines tile-laying and an immersive narrative experience in a new and exciting way. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B779: Dragonfire. A deckbuilding game set within the world’s greatest role playing game, Dungeons & Dragons. Players choose from a number of races, from dwarf to elf, half-orc to human, while assuming the quintessential roles of cleric, rogue, fighter, and wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B803. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B780: Harry Potter: Hogwarts Battle. An Envoy Event! See B409. Saturday, 8:00PM - 10:00PM; One Session. See Also: B467, B863. ONLY ONE SEAT LEFT!

B781: Ingenious. The goal of this game is, through clever placement, to obtain points in the different symbol colours on a 120-part hex board. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B782: Lift It!. An Envoy Event! A family building game in which players try to build projects depicted on the building cards. Players lift building blocks of different shapes with a crane hook to form the correct structure within the time limit shown on each building card. Each correctly placed block scores a point and additional points are scored if player manages to build the structure correctly within the time limit. Once players begin to gain points, they also start to have duels agains each other in building a structure, or they have to explain the building project to another player who builds it based on the explanation, or they must attach the hook to their head and build the structure that way. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B783: Massive Darkness. See B528. Saturday, 8:00PM - 12:00AM; One Session. See Also: B586.

B784: Munchkin Panic. An Envoy Event! In this hybrid game, the Munchkin monsters have found the Castle Panic towers and are on the rampage! Players need to combine cards to hit and slay the monsters before they destroy the castle. The card combos available in Munchkin Panic are created from a unique mixing of the decks of the two source games. Each defeated monster becomes a trophy and gives up its treasure to the victor. If players work together to defeat the monsters, the player with the highest point count becomes Master Munchkin - but players must balance their self-interest with the cooperation necessary to survive. If players get too greedy, the monsters will stomp the castle flat while the players are too busy fighting amongst themselves! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B785: Mysterium. See B437. Saturday, 8:00PM - 10:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B786: Not Alone. An Envoy Event! It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia. While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are Not Alone! Will you survive the dangers of Artemia? Not Alone is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B787: Path of Light and Shadow. An Envoy Event! A massive empire-building experience, combining area control, deck management, and civilization customization. As players vie for control of The Realms, they must enlist and promote supporters, outfit their burgeoning empire with powerful technologies, align with powerful leaders, and lay siege to rival exiles after the throne. Above all else, each player must decide what type of leader they will become, cruel or merciful. But choose wisely, for each path has its rewards and perils. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B788: Seikatsu. See B415. Saturday, 8:00PM - 10:00PM; One Session. See Also: B619, B876. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B789: Star Wars: The Queen's Gambit. Based on the four battles at the end of Star Wars Episode One: The Phantom Menace -- the battle on the plain between the Gungan forces and the droid army; the attempt by Naboo forces, led by Queen Amidala, to storm the palace and capture the Trade Federation viceroys; the fight between Darth Maul and the two Jedi Knights; and the space battle in which Anakin's starfighter destroyed the Droid Control Ship. The forces are represented by 155 plastic miniatures on three separate boards, including a three-level palace. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B790: Terraforming Mars. An Envoy Event! See B418. Saturday, 8:00PM - 12:00AM; One Session. See Also: B536, B853.

B791: Ultimate Werewolf. An Envoy Event! See B454. Saturday, 8:00PM - 10:00PM; One Session. See Also: B594, B624, B639, B819, B833, B893.

B792: Word Slam. An Envoy Event! See B442. Saturday, 8:00PM - 10:00PM; One Session. See Also: B598, B880.

B793: The 2018 New Jersey State Skull King Championship. An Envoy Event! Brent Beck's Skull King is a trick-taking game similar to Oh Hell!, Wizard and Spades, with players needing to state how many tricks they think they'll win each round. Pirates and other special cards add to the strategy. The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S794: "Gamers' JEOPARDY!" by Game Show Bro's. A DREAMATION 2018 EXCLUSIVE! Join us for this timeless trivia classic, where we give the answers, and you give the questions. If you jumped in with "What is Jeopardy!", you're our kind of player. All comers get to take the qualifying quiz, and the top nine scores compete in our tournament, so signing up just means showing up. (Please write yourself in on the sign-up sheet, though - it makes us feel wanted.) We'll play 3 rounds of 3-player Single Jeopardy, and the winners will move on to play the two-round final. Of course there will be dealer dollars for the winners, but it's really about being the best of the best. - All fun included. One day Mr. Connery will show up, Trebek - but today is not that day. Kidding aside, the Game Show Bro's wish to dedicate this game to the memory of Larry Ascher: Hard-core board and card gamer, two-time champion of this event, and a great friend. You left us far too soon. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

W795: Battlefield Ops!: Cold War Evolution; "The Bear Awakens: 1980 Cold War! - Afternoon Crush" presented by Vito Pandolfo. The Warsaw Pact continues to try to secure Eastern Europe while the forces of NATO member nations resist. In this series of game sessions, battles will be played on the terrain between Nuremburg and Munich, Germany, where Soviet and Czechoslovakian forces look to destroy those of the USA and West Germany. "Afternoon Crush" is the continued game of the Russian and Czech clash with NATO defenses. Players may participate in any or all of the four sessions of this game. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W796: Star Wars X-Wing Miniatures; "Tournament" presented by Timothy Severance. A tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, the X-Wing Miniatures Game recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! The setup for this tournament is 1-on-1 player match Swiss Tournament style. Points to build your fleet are maxed at 120. Saturday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W797: Warhammer 40,000/Apocalypse; "Anomaly at 4723" presented by Brad Whiting. An Imperial survey probe has detected a unidentifiable object on planet 4723 and reported it's findings in the clear. The closest Imperial ships have been diverted to investigate but who else may be heading that way. Bring your entire army and participate in a take and hold scenario over this mysterious object. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B798: Alien Artifacts. An Envoy Event! See B458. Saturday, 10:00PM - 12:00AM; One Session.

B799: "Badass Board Game Battle" presented by Mary Catanzaro. Think you are a master of Board Games? Here is your chance to prove it in the ultimate smack down of Board Game dominance. Up to 16 teams (two players each) will compete in quick versions of Taboo, Charades and Pictionary. The top teams will then compete in a sudden death version of Jenga. Winning team takes all! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B800: Boomtown Bandits. An Envoy Event! You're all bandits trying to rob this boomtown blind! Take down the bank, train, stagecoach, and even the brothel in this frantic and fun real-time dice shoot em' up! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B801: Clear the Decks!. See B582. Saturday, 10:00PM - 12:00AM; One Session.

B802: Dead Man's Draw. An Envoy Event! Players take turns drawing cards and combining their special abilities to plunder the most loot without busting their entire hands. The core of your turn in Dead Man's Draw is all in the flip: pulling the top card off the deck and using its special ability. Your turn isn't over until you say it is, though. You can keep pulling cards as long as you like – until you play a card of a suit already seen, at which point you lose everything. Knowing when to stop and "bank" your cards is the biggest decision you make in Dead Man’s Draw, but being too timid lets braver opponents pass you up with bigger, more profitable turns. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B803: Dragonfire. See B779. Saturday, 10:00PM - 12:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B804: Dungeon Dwellers. See B555. Saturday, 10:00PM - 12:00AM; One Session. ONLY ONE SEAT LEFT!

B805: Favor of the Pharaoh. An Envoy Event! In ancient Egypt, even a lowly peasant could seek an audience with the Pharaoh, and in Favor of the Pharaoh 2–4 players vie for the Pharaoh's favor by working their way up through Egyptian society, gathering influence (represented by dice and powers) to gain entry to the next level of society. Once any player gains the Queen's influence, a final contest occurs for the Pharaoh's favor. Favor of the Pharaoh tasks players with building a dice-rolling engine - not to mention adding and manipulating dice - in preparation for a final roll-off between all players to gain the Pharaoh's favor and win the game. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B806: Hellapagos. An Envoy Event! A "co-opetition" game in which players struggle to survive on a desert island and build a raft to escape before a hurricane devastates them. While players need to work together, its not likely that everyone will survive this backstabbing negotiation game for up to twelve players. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B871.

B807: Jungle Speed. See B470. Saturday, 10:00PM - 12:00AM; One Session.

B808: Munchkin Dragons. Here there be dragons! Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has fifteen new cards. The treasures are wondrous indeed... but first, you've got some dragons to slay. Good luck. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. ONLY ONE SEAT LEFT!

B809: Museum Heist. An Envoy Event! Don't get fooled by our innocent looking bandits. In their sights are the most precious of art and jewelry the museum has on display. The security systems are no match for their wits; their only obstacle is each other's treachery. Museum Heist is a subtle game of bluff and deceit in which players assume a hidden identity in an effort to conceal their malicious moves and be the first to grab the museum's prized possessions. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B810: Pandemic. See B412. Saturday, 10:00PM - 12:00AM; One Session.

B811: Puerto Rico. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B812: Rhino Hero: Super Battle. An Envoy Event! See B618. Saturday, 10:00PM - 12:00AM; One Session. See Also: B875.

B813: Splendor. See B533. Saturday, 10:00PM - 12:00AM; One Session.

B814: Stone Age. See B503. Saturday, 10:00PM - 12:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B815: Telestrations. An Envoy Event! See B620. Saturday, 10:00PM - 12:00AM; One Session.

B816: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original, the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B817: Time's Up!. An Envoy Event! See B453. Saturday, 10:00PM - 12:00AM; One Session. See Also: B621.

B818: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B819: Ultimate Werewolf. An Envoy Event! See B454. Saturday, 10:00PM - 12:00AM; One Session. See Also: B594, B624, B639, B791, B833, B893.

B820: Yukon Salon. A fast-paced card game for 2-4 players competing to be the best stylist in the Yukon by styling hairdos for Grizzly Bears and beards for Lumberjacks. Each client styled rewards you with a combination of points to win the game and abilities and bonuses to help attempt riskier styles on more difficult clients. Sway the clients into choosing your style by making outrageous, unique claims and press your luck to earn the right mix of points and rewards. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B895.

B821: The Village Crone. An Envoy Event! Become a witch and enter the medieval world of Wickersby in this worker placement, resource management game with spellcasting! Make villagers fall in love, turn them into frogs, or teleport them to different locations. Use your familiars to gather ingredients and cast spells on the villagers to achieve goals and score victory points as you vie to be named the village crone. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B822: The Double Exposure $250 David Stern Memorial Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2018 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2018; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

B823: Bad Medicine: Second Opinion. An Envoy Event! See B628. Saturday, 12:00AM - 2:00AM; One Session.

B824: Century: Golem Edition. See B629. Saturday, 12:00AM - 2:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B825: Darkest Night, 2nd Edition. An Envoy Event! A fully-cooperative board game set in a kingdom broken under a Necromancer’s shadow. Each player takes on the role of one of the kingdom’s last heroes, each with a unique set of special abilities, just as they hatch a plan to save the realm. Can you save the kingdom from darkness? Do you have the courage, the cunning and the will to withstand the necromancer and his forces? Strategize, plan and bring out the best of your abilities to end our Darkest Night! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B826: Dead Last. An Envoy Event! See B523. Saturday, 12:00AM - 2:00AM; One Session. See Also: B630.

B827: Dead Panic. An Envoy Event! In Dead Panic, each player takes on the role of one of eight unique characters, which have special abilities. Players work together to survive in a remote cabin, at the center of the board, against waves of the undead that close in from the edges of the board. If the players can hold out, survivors bring pieces of the radio needed to call for rescue. Once rescue arrives, it's up to each player to leave the safety of the cabin and make it out alive! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B828: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages. ONLY ONE SEAT LEFT!

B829: Orphanage of Fear. See B411. Saturday, 12:00AM - 2:00AM; One Session. See Also: B634.

B830: Space Freaks. An Envoy Event! See B592. Saturday, 12:00AM - 2:00AM; One Session.

B831: Tanto Cuore. See B452. Saturday, 12:00AM - 2:00AM; One Session. See Also: B637.

B832: Telestrations After Dark. An Envoy Event! See B638. Saturday, 12:00AM - 2:00AM; One Session.

B833: Ultimate Werewolf. An Envoy Event! See B454. Saturday, 12:00AM - 2:00AM; One Session. See Also: B594, B624, B639, B791, B819, B893.

B834: V-Commandos. An Envoy Event! See B455. Saturday, 12:00AM - 2:00AM; One Session. See Also: B640.

B835: Cutthroat Uno. International Games' popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W836: Space Hulk. See W457. Saturday, 12:00AM - 3:00AM; One Session. See Also: W484, W545, W642.

B837: Ambyria: Shroud of the Shadow Demon. An Envoy Event! See B740. Sunday, 10:00AM - 12:00PM; One Session.

B838: Animal Upon Animal. An Envoy Event! The animals want to show how good they are at making tall pyramids! They must be skillfully careful: Who will position the penguin on top of the crocodile, the sheep on top of the penguin, the serpent on the sheep? The hedgehog wants to stand on top of the pyramid but the height is making him dizzy. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B839: Coconuts. An Envoy Event! See B405. Sunday, 10:00AM - 12:00PM; One Session. See Also: B463, B744.

B840: DC Comics Deck-Building Game. See B552. Sunday, 10:00AM - 12:00PM; One Session.

B841: Eminent Domain. An Envoy Event! Eminent Domain is a civilization-building game in which your civilization's abilities are based on a deck of Role cards. At the beginning of the game each player has the same deck of cards, with just two cards for each Role in it. Every turn you must choose a Role to execute (and like Glory to Rome or Puerto Rico, your opponents will get a chance to follow suit), and in doing so you will add one of those Role cards to your deck. When executing a Role, you can boost its effect by playing cards out of your hand matching the Role you have chosen. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B842: Everyday Drama. See B489. Sunday, 10:00AM - 12:00PM; One Session. See Also: B716.

B843: FAZA. See B652. Sunday, 10:00AM - 12:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B844: Gerrymandering. See B466. Sunday, 10:00AM - 12:00PM; One Session. See Also: B558.

B845: Here, Kitty, Kitty!. An Envoy Event! See B493. Sunday, 10:00AM - 12:00PM; One Session.

B846: I Hunger. A Zombie Survival game... Literally, you are the zombie stumbling about town trying to get smart enough to be able to make it out of town before the others do. Be careful, there is a Hunter in town, she will do what ever is needed to take you down. Playtested at METATOPIA 2017. Sunday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B847: Imhotep. An Envoy Event! See B469. Sunday, 10:00AM - 12:00PM; One Session.

B848: Last Word Standing. See B472. Sunday, 10:00AM - 12:00PM; One Session. See Also: B691.

B849: Magnificent Movie Moguls. See B527. Sunday, 10:00AM - 2:00PM; One Session.

B850: Manhattan. An Envoy Event! See B495. Sunday, 10:00AM - 12:00PM; One Session.

B851: MoonQuake Escape. An Envoy Event! Get ready to face the challenges of the spinning, changing 3D surface of the doomed prison planet of Zartaclaton. A massive MoonQuake grants you sudden freedom from your captivity, but there's only one way to Escape - the last rescue rocket, and you need to reach it before the other players. Use the rotating and revolving 3D moon to gather charges and decide which actions will best meet your goal: finding and stopping others players, readying or stealing key equipment, or finding better ways to hide. Along the treacherous journey, watch out for shifting and dangerous terrain, out of control defenses, and a relentless prison guard that are out to end your sentence - for life! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B852: Race for the Galaxy. See B449. Sunday, 10:00AM - 12:00PM; One Session. See Also: B696. ONLY ONE SEAT LEFT!

B853: Terraforming Mars. An Envoy Event! See B418. Sunday, 10:00AM - 2:00PM; One Session. See Also: B536, B790.

B854: Titans of Empyrean. See B539. Sunday, 10:00AM - 12:00PM; One Session. See Also: B756.

B855: Wasteland Express Delivery Service. An Envoy Event! See B421. Sunday, 10:00AM - 2:00PM; One Session. See Also: B595, B666.

B856: Werewords. An Envoy Event! See B766. Sunday, 10:00AM - 12:00PM; One Session.

B857: The Book of the Dead. See B479. Sunday, 10:00AM - 12:00PM; One Session.

B858: The 2018 New Jersey State Dimension Championship. An Envoy Event! Dimension is a fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points. Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors, but you lose two points for each task card you don’t follow correctly. Prove to your opponents that you are the master of multi-dimensional thinking! The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 21 (and a free membership)! Sunday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B859: The Manhattan Project: Energy Empire. See B480. Sunday, 10:00AM - 12:00PM; One Session. See Also: B669. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

W860: Battlefield Ops!: Cold War Evolution; "The Bear Awakens: 1980 Cold War! - The Final Conflict" presented by Vito Pandolfo. The Warsaw Pact tries to finalize its position in Eastern Europe by pushing NATO aside. In this final battle between Nuremburg and Munich, Germany, Soviet and Czechoslovakian forces try to set NATO on its heels. "The Final Conflict" is the last game of the Russian and Czech clash with NATO defenses. Players may participate in any or all of the four sessions of this game. Sunday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

W861: Warhammer 40,000; "Imperial Air Base Defense" presented by Michael Curran. A huge enemy host is defending captured Eldar power crystals and the Alliance has gathered for an invasion. Unfortunately, the enemy's force fields prevent Alliance deep strikes. The Alliance must knock out the force field's power generators and secure the beach. Bring your entire army. VDR vehicles encouraged. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Sunday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B862: Clans of Caledonia. See B514. Sunday, 11:00AM - 2:00PM; One Session. See Also: B706. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B863: Harry Potter: Hogwarts Battle. An Envoy Event! See B409. Sunday, 12:00PM - 2:00PM; One Session. See Also: B467, B780.

B864: Legends of Andor. An Envoy Event! See B561. Sunday, 11:00AM - 2:00PM; One Session.

B865: The 2018 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Sunday, 11:00AM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

M866: The DREAMATION 2018 Miniatures Painting Contest. Bring your pre-painted miniatures for the off-site contest, or paint in the wargaming room with provided miniatures and paints. Beginners and Advanced categories include: Best single miniature (single standard size miniature), best large miniature (hive tyrant or dragon - two to three times higher than standard miniature - this includes figures mounted on vehicles or horses, etc.), best vehicle (fantasy or sci fi), best squad (consists of four to ten models painted in a similar theme) and best diorama (model arrangement that depicts a scene). We are also featuring a special Children's category available to those 12 and under. Several prizes will be awarded. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S867: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B868: Castles of Mad King Ludwig. An Envoy Event! See B487. Sunday, 12:00PM - 2:00PM; One Session.

B869: Wise Guys and Lies. See B519. Sunday, 12:00PM - 2:00PM; One Session. See Also: B711.

B870: Dominion. See B611. Sunday, 12:00PM - 2:00PM; One Session. See Also: B715.

B871: Hellapagos. An Envoy Event! See B806. Sunday, 12:00PM - 2:00PM; One Session.

B872: Last Call: The Bartender Game. An Envoy Event! The customers are restless, the drink orders are piling up, and the bartenders won't mix drinks until they have the right bottles in hand! Pass the bottles from one bartender to another until someone can fill an order. But beware, if the bartender has too many bottles, they'll water down your cocktail with ice cubes. Get the bartenders to fill your drink orders and collect the fewest ice cubes along the way. Find out who runs the best bar when it’s time for "Last Call"! Sunday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B873: Outflank. See B500. Sunday, 12:00PM - 2:00PM; One Session.

B874: Pandemic: State of Emergency. See B501. Sunday, 12:00PM - 2:00PM; One Session. ONLY ONE SEAT LEFT!

B875: Rhino Hero: Super Battle. An Envoy Event! See B618. Sunday, 12:00PM - 2:00PM; One Session. See Also: B812.

B876: Seikatsu. See B415. Sunday, 12:00PM - 2:00PM; One Session. See Also: B619, B788.

B877: Tessen. Tessen is a two-player card game that is simple to learn and plays incredibly fast. Players must manage a hand of cards and collect animals, all while using their warriors for attacking and fending off their opponent. In a game of Tessen, players will have to move fast and think even faster! Sunday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B878: The Bottle Imp. An Envoy Event! See B507. Sunday, 12:00PM - 2:00PM; One Session.

B879: Ticket to Ride. See B419. Sunday, 12:00PM - 2:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B880: Word Slam. An Envoy Event! See B442. Sunday, 12:00PM - 2:00PM; One Session. See Also: B598, B792.

S881: "The DREAMATION 2018 Writer's Workshop" presented by Elsa Henry. A discussion and workshop of what's needed to take your ideas and make them practical - turning your imagination into a real game or book. Join Elsa Henry in this discussion of what you can do to make your creation come to life, while avoiding typical pitfalls, stumbling points and roadblocks along the way. Please bring the first page of a work in process, if possible. Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B882: First Martians: Adventures on the Red Planet. An Envoy Event! See B427. Sunday, 2:00PM - 5:00PM; One Session. See Also: B557, B688. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B883: The Quest for El Dorado. Players slip into the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have but one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded! Sunday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B884: 7 Wonders. See B430. Sunday, 3:00PM - 5:00PM; One Session.

B885: Alhambra. In Granada, one of the most impressive building projects of the Middle Ages has begun: The construction of Alhambra. A palace, fortress, and a small city - all-in-one. Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B886: Codenames: Marvel. An Envoy Event! See B521. Sunday, 3:00PM - 5:00PM; One Session. See Also: B686.

B887: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B888: Hearts. See B468. Sunday, 3:00PM - 5:00PM; One Session.

B889: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Sunday, 3:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B890: Salem 1692. An Envoy Event! See B590. Sunday, 3:00PM - 5:00PM; One Session.

B891: Sparkle*Kitty. An Envoy Event! See B417. Sunday, 3:00PM - 5:00PM; One Session. See Also: B570, B764.

B892: Star Trek Panic. An Envoy Event! A cooperative light strategy game based on Castle Panic that challenges players to defend the U.S.S. Enterprise from enemy attacks. In addition, the game features mission cards that have unique challenges based on the original Star Trek series as well as character cards so that players can assume the roles of Star Trek icons like Captain Kirk and Mr. Spock. Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B893: Ultimate Werewolf. An Envoy Event! See B454. Sunday, 3:00PM - 5:00PM; One Session. See Also: B594, B624, B639, B791, B819, B833.

B894: Yahtzee. See B510. Sunday, 3:00PM - 5:00PM; One Session.

B895: Yukon Salon. See B820. Sunday, 3:00PM - 5:00PM; One Session.

B896: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Sunday, 5:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B897: Tortuga 1667. An Envoy Event! See B622. Sunday, 5:00PM - 7:00PM; One Session.

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